require=(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){

},{}],2:[function(require,module,exports){
/*!
 * The buffer module from node.js, for the browser.
 *
 * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
 * @license  MIT
 */

var base64 = require('base64-js')
var ieee754 = require('ieee754')
var isArray = require('is-array')

exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50
Buffer.poolSize = 8192 // not used by this implementation

var rootParent = {}

/**
 * If `Buffer.TYPED_ARRAY_SUPPORT`:
 *   === true    Use Uint8Array implementation (fastest)
 *   === false   Use Object implementation (most compatible, even IE6)
 *
 * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
 * Opera 11.6+, iOS 4.2+.
 *
 * Due to various browser bugs, sometimes the Object implementation will be used even
 * when the browser supports typed arrays.
 *
 * Note:
 *
 *   - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
 *     See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
 *
 *   - Safari 5-7 lacks support for changing the `Object.prototype.constructor` property
 *     on objects.
 *
 *   - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
 *
 *   - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
 *     incorrect length in some situations.

 * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
 * get the Object implementation, which is slower but behaves correctly.
 */
Buffer.TYPED_ARRAY_SUPPORT = (function () {
  function Bar () {}
  try {
    var arr = new Uint8Array(1)
    arr.foo = function () { return 42 }
    arr.constructor = Bar
    return arr.foo() === 42 && // typed array instances can be augmented
        arr.constructor === Bar && // constructor can be set
        typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
        arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
  } catch (e) {
    return false
  }
})()

function kMaxLength () {
  return Buffer.TYPED_ARRAY_SUPPORT
    ? 0x7fffffff
    : 0x3fffffff
}

/**
 * Class: Buffer
 * =============
 *
 * The Buffer constructor returns instances of `Uint8Array` that are augmented
 * with function properties for all the node `Buffer` API functions. We use
 * `Uint8Array` so that square bracket notation works as expected -- it returns
 * a single octet.
 *
 * By augmenting the instances, we can avoid modifying the `Uint8Array`
 * prototype.
 */
function Buffer (arg) {
  if (!(this instanceof Buffer)) {
    // Avoid going through an ArgumentsAdaptorTrampoline in the common case.
    if (arguments.length > 1) return new Buffer(arg, arguments[1])
    return new Buffer(arg)
  }

  this.length = 0
  this.parent = undefined

  // Common case.
  if (typeof arg === 'number') {
    return fromNumber(this, arg)
  }

  // Slightly less common case.
  if (typeof arg === 'string') {
    return fromString(this, arg, arguments.length > 1 ? arguments[1] : 'utf8')
  }

  // Unusual.
  return fromObject(this, arg)
}

function fromNumber (that, length) {
  that = allocate(that, length < 0 ? 0 : checked(length) | 0)
  if (!Buffer.TYPED_ARRAY_SUPPORT) {
    for (var i = 0; i < length; i++) {
      that[i] = 0
    }
  }
  return that
}

function fromString (that, string, encoding) {
  if (typeof encoding !== 'string' || encoding === '') encoding = 'utf8'

  // Assumption: byteLength() return value is always < kMaxLength.
  var length = byteLength(string, encoding) | 0
  that = allocate(that, length)

  that.write(string, encoding)
  return that
}

function fromObject (that, object) {
  if (Buffer.isBuffer(object)) return fromBuffer(that, object)

  if (isArray(object)) return fromArray(that, object)

  if (object == null) {
    throw new TypeError('must start with number, buffer, array or string')
  }

  if (typeof ArrayBuffer !== 'undefined') {
    if (object.buffer instanceof ArrayBuffer) {
      return fromTypedArray(that, object)
    }
    if (object instanceof ArrayBuffer) {
      return fromArrayBuffer(that, object)
    }
  }

  if (object.length) return fromArrayLike(that, object)

  return fromJsonObject(that, object)
}

function fromBuffer (that, buffer) {
  var length = checked(buffer.length) | 0
  that = allocate(that, length)
  buffer.copy(that, 0, 0, length)
  return that
}

function fromArray (that, array) {
  var length = checked(array.length) | 0
  that = allocate(that, length)
  for (var i = 0; i < length; i += 1) {
    that[i] = array[i] & 255
  }
  return that
}

// Duplicate of fromArray() to keep fromArray() monomorphic.
function fromTypedArray (that, array) {
  var length = checked(array.length) | 0
  that = allocate(that, length)
  // Truncating the elements is probably not what people expect from typed
  // arrays with BYTES_PER_ELEMENT > 1 but it's compatible with the behavior
  // of the old Buffer constructor.
  for (var i = 0; i < length; i += 1) {
    that[i] = array[i] & 255
  }
  return that
}

function fromArrayBuffer (that, array) {
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    // Return an augmented `Uint8Array` instance, for best performance
    array.byteLength
    that = Buffer._augment(new Uint8Array(array))
  } else {
    // Fallback: Return an object instance of the Buffer class
    that = fromTypedArray(that, new Uint8Array(array))
  }
  return that
}

function fromArrayLike (that, array) {
  var length = checked(array.length) | 0
  that = allocate(that, length)
  for (var i = 0; i < length; i += 1) {
    that[i] = array[i] & 255
  }
  return that
}

// Deserialize { type: 'Buffer', data: [1,2,3,...] } into a Buffer object.
// Returns a zero-length buffer for inputs that don't conform to the spec.
function fromJsonObject (that, object) {
  var array
  var length = 0

  if (object.type === 'Buffer' && isArray(object.data)) {
    array = object.data
    length = checked(array.length) | 0
  }
  that = allocate(that, length)

  for (var i = 0; i < length; i += 1) {
    that[i] = array[i] & 255
  }
  return that
}

function allocate (that, length) {
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    // Return an augmented `Uint8Array` instance, for best performance
    that = Buffer._augment(new Uint8Array(length))
  } else {
    // Fallback: Return an object instance of the Buffer class
    that.length = length
    that._isBuffer = true
  }

  var fromPool = length !== 0 && length <= Buffer.poolSize >>> 1
  if (fromPool) that.parent = rootParent

  return that
}

function checked (length) {
  // Note: cannot use `length < kMaxLength` here because that fails when
  // length is NaN (which is otherwise coerced to zero.)
  if (length >= kMaxLength()) {
    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
                         'size: 0x' + kMaxLength().toString(16) + ' bytes')
  }
  return length | 0
}

function SlowBuffer (subject, encoding) {
  if (!(this instanceof SlowBuffer)) return new SlowBuffer(subject, encoding)

  var buf = new Buffer(subject, encoding)
  delete buf.parent
  return buf
}

Buffer.isBuffer = function isBuffer (b) {
  return !!(b != null && b._isBuffer)
}

Buffer.compare = function compare (a, b) {
  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
    throw new TypeError('Arguments must be Buffers')
  }

  if (a === b) return 0

  var x = a.length
  var y = b.length

  var i = 0
  var len = Math.min(x, y)
  while (i < len) {
    if (a[i] !== b[i]) break

    ++i
  }

  if (i !== len) {
    x = a[i]
    y = b[i]
  }

  if (x < y) return -1
  if (y < x) return 1
  return 0
}

Buffer.isEncoding = function isEncoding (encoding) {
  switch (String(encoding).toLowerCase()) {
    case 'hex':
    case 'utf8':
    case 'utf-8':
    case 'ascii':
    case 'binary':
    case 'base64':
    case 'raw':
    case 'ucs2':
    case 'ucs-2':
    case 'utf16le':
    case 'utf-16le':
      return true
    default:
      return false
  }
}

Buffer.concat = function concat (list, length) {
  if (!isArray(list)) throw new TypeError('list argument must be an Array of Buffers.')

  if (list.length === 0) {
    return new Buffer(0)
  }

  var i
  if (length === undefined) {
    length = 0
    for (i = 0; i < list.length; i++) {
      length += list[i].length
    }
  }

  var buf = new Buffer(length)
  var pos = 0
  for (i = 0; i < list.length; i++) {
    var item = list[i]
    item.copy(buf, pos)
    pos += item.length
  }
  return buf
}

function byteLength (string, encoding) {
  if (typeof string !== 'string') string = '' + string

  var len = string.length
  if (len === 0) return 0

  // Use a for loop to avoid recursion
  var loweredCase = false
  for (;;) {
    switch (encoding) {
      case 'ascii':
      case 'binary':
      // Deprecated
      case 'raw':
      case 'raws':
        return len
      case 'utf8':
      case 'utf-8':
        return utf8ToBytes(string).length
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return len * 2
      case 'hex':
        return len >>> 1
      case 'base64':
        return base64ToBytes(string).length
      default:
        if (loweredCase) return utf8ToBytes(string).length // assume utf8
        encoding = ('' + encoding).toLowerCase()
        loweredCase = true
    }
  }
}
Buffer.byteLength = byteLength

// pre-set for values that may exist in the future
Buffer.prototype.length = undefined
Buffer.prototype.parent = undefined

function slowToString (encoding, start, end) {
  var loweredCase = false

  start = start | 0
  end = end === undefined || end === Infinity ? this.length : end | 0

  if (!encoding) encoding = 'utf8'
  if (start < 0) start = 0
  if (end > this.length) end = this.length
  if (end <= start) return ''

  while (true) {
    switch (encoding) {
      case 'hex':
        return hexSlice(this, start, end)

      case 'utf8':
      case 'utf-8':
        return utf8Slice(this, start, end)

      case 'ascii':
        return asciiSlice(this, start, end)

      case 'binary':
        return binarySlice(this, start, end)

      case 'base64':
        return base64Slice(this, start, end)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return utf16leSlice(this, start, end)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = (encoding + '').toLowerCase()
        loweredCase = true
    }
  }
}

Buffer.prototype.toString = function toString () {
  var length = this.length | 0
  if (length === 0) return ''
  if (arguments.length === 0) return utf8Slice(this, 0, length)
  return slowToString.apply(this, arguments)
}

Buffer.prototype.equals = function equals (b) {
  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
  if (this === b) return true
  return Buffer.compare(this, b) === 0
}

Buffer.prototype.inspect = function inspect () {
  var str = ''
  var max = exports.INSPECT_MAX_BYTES
  if (this.length > 0) {
    str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
    if (this.length > max) str += ' ... '
  }
  return '<Buffer ' + str + '>'
}

Buffer.prototype.compare = function compare (b) {
  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
  if (this === b) return 0
  return Buffer.compare(this, b)
}

Buffer.prototype.indexOf = function indexOf (val, byteOffset) {
  if (byteOffset > 0x7fffffff) byteOffset = 0x7fffffff
  else if (byteOffset < -0x80000000) byteOffset = -0x80000000
  byteOffset >>= 0

  if (this.length === 0) return -1
  if (byteOffset >= this.length) return -1

  // Negative offsets start from the end of the buffer
  if (byteOffset < 0) byteOffset = Math.max(this.length + byteOffset, 0)

  if (typeof val === 'string') {
    if (val.length === 0) return -1 // special case: looking for empty string always fails
    return String.prototype.indexOf.call(this, val, byteOffset)
  }
  if (Buffer.isBuffer(val)) {
    return arrayIndexOf(this, val, byteOffset)
  }
  if (typeof val === 'number') {
    if (Buffer.TYPED_ARRAY_SUPPORT && Uint8Array.prototype.indexOf === 'function') {
      return Uint8Array.prototype.indexOf.call(this, val, byteOffset)
    }
    return arrayIndexOf(this, [ val ], byteOffset)
  }

  function arrayIndexOf (arr, val, byteOffset) {
    var foundIndex = -1
    for (var i = 0; byteOffset + i < arr.length; i++) {
      if (arr[byteOffset + i] === val[foundIndex === -1 ? 0 : i - foundIndex]) {
        if (foundIndex === -1) foundIndex = i
        if (i - foundIndex + 1 === val.length) return byteOffset + foundIndex
      } else {
        foundIndex = -1
      }
    }
    return -1
  }

  throw new TypeError('val must be string, number or Buffer')
}

// `get` is deprecated
Buffer.prototype.get = function get (offset) {
  console.log('.get() is deprecated. Access using array indexes instead.')
  return this.readUInt8(offset)
}

// `set` is deprecated
Buffer.prototype.set = function set (v, offset) {
  console.log('.set() is deprecated. Access using array indexes instead.')
  return this.writeUInt8(v, offset)
}

function hexWrite (buf, string, offset, length) {
  offset = Number(offset) || 0
  var remaining = buf.length - offset
  if (!length) {
    length = remaining
  } else {
    length = Number(length)
    if (length > remaining) {
      length = remaining
    }
  }

  // must be an even number of digits
  var strLen = string.length
  if (strLen % 2 !== 0) throw new Error('Invalid hex string')

  if (length > strLen / 2) {
    length = strLen / 2
  }
  for (var i = 0; i < length; i++) {
    var parsed = parseInt(string.substr(i * 2, 2), 16)
    if (isNaN(parsed)) throw new Error('Invalid hex string')
    buf[offset + i] = parsed
  }
  return i
}

function utf8Write (buf, string, offset, length) {
  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}

function asciiWrite (buf, string, offset, length) {
  return blitBuffer(asciiToBytes(string), buf, offset, length)
}

function binaryWrite (buf, string, offset, length) {
  return asciiWrite(buf, string, offset, length)
}

function base64Write (buf, string, offset, length) {
  return blitBuffer(base64ToBytes(string), buf, offset, length)
}

function ucs2Write (buf, string, offset, length) {
  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}

Buffer.prototype.write = function write (string, offset, length, encoding) {
  // Buffer#write(string)
  if (offset === undefined) {
    encoding = 'utf8'
    length = this.length
    offset = 0
  // Buffer#write(string, encoding)
  } else if (length === undefined && typeof offset === 'string') {
    encoding = offset
    length = this.length
    offset = 0
  // Buffer#write(string, offset[, length][, encoding])
  } else if (isFinite(offset)) {
    offset = offset | 0
    if (isFinite(length)) {
      length = length | 0
      if (encoding === undefined) encoding = 'utf8'
    } else {
      encoding = length
      length = undefined
    }
  // legacy write(string, encoding, offset, length) - remove in v0.13
  } else {
    var swap = encoding
    encoding = offset
    offset = length | 0
    length = swap
  }

  var remaining = this.length - offset
  if (length === undefined || length > remaining) length = remaining

  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
    throw new RangeError('attempt to write outside buffer bounds')
  }

  if (!encoding) encoding = 'utf8'

  var loweredCase = false
  for (;;) {
    switch (encoding) {
      case 'hex':
        return hexWrite(this, string, offset, length)

      case 'utf8':
      case 'utf-8':
        return utf8Write(this, string, offset, length)

      case 'ascii':
        return asciiWrite(this, string, offset, length)

      case 'binary':
        return binaryWrite(this, string, offset, length)

      case 'base64':
        // Warning: maxLength not taken into account in base64Write
        return base64Write(this, string, offset, length)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return ucs2Write(this, string, offset, length)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = ('' + encoding).toLowerCase()
        loweredCase = true
    }
  }
}

Buffer.prototype.toJSON = function toJSON () {
  return {
    type: 'Buffer',
    data: Array.prototype.slice.call(this._arr || this, 0)
  }
}

function base64Slice (buf, start, end) {
  if (start === 0 && end === buf.length) {
    return base64.fromByteArray(buf)
  } else {
    return base64.fromByteArray(buf.slice(start, end))
  }
}

function utf8Slice (buf, start, end) {
  end = Math.min(buf.length, end)
  var res = []

  var i = start
  while (i < end) {
    var firstByte = buf[i]
    var codePoint = null
    var bytesPerSequence = (firstByte > 0xEF) ? 4
      : (firstByte > 0xDF) ? 3
      : (firstByte > 0xBF) ? 2
      : 1

    if (i + bytesPerSequence <= end) {
      var secondByte, thirdByte, fourthByte, tempCodePoint

      switch (bytesPerSequence) {
        case 1:
          if (firstByte < 0x80) {
            codePoint = firstByte
          }
          break
        case 2:
          secondByte = buf[i + 1]
          if ((secondByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
            if (tempCodePoint > 0x7F) {
              codePoint = tempCodePoint
            }
          }
          break
        case 3:
          secondByte = buf[i + 1]
          thirdByte = buf[i + 2]
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
            if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
              codePoint = tempCodePoint
            }
          }
          break
        case 4:
          secondByte = buf[i + 1]
          thirdByte = buf[i + 2]
          fourthByte = buf[i + 3]
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
            if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
              codePoint = tempCodePoint
            }
          }
      }
    }

    if (codePoint === null) {
      // we did not generate a valid codePoint so insert a
      // replacement char (U+FFFD) and advance only 1 byte
      codePoint = 0xFFFD
      bytesPerSequence = 1
    } else if (codePoint > 0xFFFF) {
      // encode to utf16 (surrogate pair dance)
      codePoint -= 0x10000
      res.push(codePoint >>> 10 & 0x3FF | 0xD800)
      codePoint = 0xDC00 | codePoint & 0x3FF
    }

    res.push(codePoint)
    i += bytesPerSequence
  }

  return decodeCodePointsArray(res)
}

// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000

function decodeCodePointsArray (codePoints) {
  var len = codePoints.length
  if (len <= MAX_ARGUMENTS_LENGTH) {
    return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
  }

  // Decode in chunks to avoid "call stack size exceeded".
  var res = ''
  var i = 0
  while (i < len) {
    res += String.fromCharCode.apply(
      String,
      codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
    )
  }
  return res
}

function asciiSlice (buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; i++) {
    ret += String.fromCharCode(buf[i] & 0x7F)
  }
  return ret
}

function binarySlice (buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; i++) {
    ret += String.fromCharCode(buf[i])
  }
  return ret
}

function hexSlice (buf, start, end) {
  var len = buf.length

  if (!start || start < 0) start = 0
  if (!end || end < 0 || end > len) end = len

  var out = ''
  for (var i = start; i < end; i++) {
    out += toHex(buf[i])
  }
  return out
}

function utf16leSlice (buf, start, end) {
  var bytes = buf.slice(start, end)
  var res = ''
  for (var i = 0; i < bytes.length; i += 2) {
    res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
  }
  return res
}

Buffer.prototype.slice = function slice (start, end) {
  var len = this.length
  start = ~~start
  end = end === undefined ? len : ~~end

  if (start < 0) {
    start += len
    if (start < 0) start = 0
  } else if (start > len) {
    start = len
  }

  if (end < 0) {
    end += len
    if (end < 0) end = 0
  } else if (end > len) {
    end = len
  }

  if (end < start) end = start

  var newBuf
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    newBuf = Buffer._augment(this.subarray(start, end))
  } else {
    var sliceLen = end - start
    newBuf = new Buffer(sliceLen, undefined)
    for (var i = 0; i < sliceLen; i++) {
      newBuf[i] = this[i + start]
    }
  }

  if (newBuf.length) newBuf.parent = this.parent || this

  return newBuf
}

/*
 * Need to make sure that buffer isn't trying to write out of bounds.
 */
function checkOffset (offset, ext, length) {
  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}

Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
  offset = offset | 0
  byteLength = byteLength | 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var val = this[offset]
  var mul = 1
  var i = 0
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul
  }

  return val
}

Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
  offset = offset | 0
  byteLength = byteLength | 0
  if (!noAssert) {
    checkOffset(offset, byteLength, this.length)
  }

  var val = this[offset + --byteLength]
  var mul = 1
  while (byteLength > 0 && (mul *= 0x100)) {
    val += this[offset + --byteLength] * mul
  }

  return val
}

Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 1, this.length)
  return this[offset]
}

Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 2, this.length)
  return this[offset] | (this[offset + 1] << 8)
}

Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 2, this.length)
  return (this[offset] << 8) | this[offset + 1]
}

Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length)

  return ((this[offset]) |
      (this[offset + 1] << 8) |
      (this[offset + 2] << 16)) +
      (this[offset + 3] * 0x1000000)
}

Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset] * 0x1000000) +
    ((this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    this[offset + 3])
}

Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
  offset = offset | 0
  byteLength = byteLength | 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var val = this[offset]
  var mul = 1
  var i = 0
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul
  }
  mul *= 0x80

  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

  return val
}

Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
  offset = offset | 0
  byteLength = byteLength | 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var i = byteLength
  var mul = 1
  var val = this[offset + --i]
  while (i > 0 && (mul *= 0x100)) {
    val += this[offset + --i] * mul
  }
  mul *= 0x80

  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

  return val
}

Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 1, this.length)
  if (!(this[offset] & 0x80)) return (this[offset])
  return ((0xff - this[offset] + 1) * -1)
}

Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 2, this.length)
  var val = this[offset] | (this[offset + 1] << 8)
  return (val & 0x8000) ? val | 0xFFFF0000 : val
}

Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 2, this.length)
  var val = this[offset + 1] | (this[offset] << 8)
  return (val & 0x8000) ? val | 0xFFFF0000 : val
}

Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset]) |
    (this[offset + 1] << 8) |
    (this[offset + 2] << 16) |
    (this[offset + 3] << 24)
}

Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset] << 24) |
    (this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    (this[offset + 3])
}

Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length)
  return ieee754.read(this, offset, true, 23, 4)
}

Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length)
  return ieee754.read(this, offset, false, 23, 4)
}

Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 8, this.length)
  return ieee754.read(this, offset, true, 52, 8)
}

Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 8, this.length)
  return ieee754.read(this, offset, false, 52, 8)
}

function checkInt (buf, value, offset, ext, max, min) {
  if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance')
  if (value > max || value < min) throw new RangeError('value is out of bounds')
  if (offset + ext > buf.length) throw new RangeError('index out of range')
}

Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset | 0
  byteLength = byteLength | 0
  if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)

  var mul = 1
  var i = 0
  this[offset] = value & 0xFF
  while (++i < byteLength && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset | 0
  byteLength = byteLength | 0
  if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)

  var i = byteLength - 1
  var mul = 1
  this[offset + i] = value & 0xFF
  while (--i >= 0 && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
  this[offset] = value
  return offset + 1
}

function objectWriteUInt16 (buf, value, offset, littleEndian) {
  if (value < 0) value = 0xffff + value + 1
  for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) {
    buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
      (littleEndian ? i : 1 - i) * 8
  }
}

Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = value
    this[offset + 1] = (value >>> 8)
  } else {
    objectWriteUInt16(this, value, offset, true)
  }
  return offset + 2
}

Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value >>> 8)
    this[offset + 1] = value
  } else {
    objectWriteUInt16(this, value, offset, false)
  }
  return offset + 2
}

function objectWriteUInt32 (buf, value, offset, littleEndian) {
  if (value < 0) value = 0xffffffff + value + 1
  for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) {
    buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
  }
}

Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset + 3] = (value >>> 24)
    this[offset + 2] = (value >>> 16)
    this[offset + 1] = (value >>> 8)
    this[offset] = value
  } else {
    objectWriteUInt32(this, value, offset, true)
  }
  return offset + 4
}

Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value >>> 24)
    this[offset + 1] = (value >>> 16)
    this[offset + 2] = (value >>> 8)
    this[offset + 3] = value
  } else {
    objectWriteUInt32(this, value, offset, false)
  }
  return offset + 4
}

Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) {
    var limit = Math.pow(2, 8 * byteLength - 1)

    checkInt(this, value, offset, byteLength, limit - 1, -limit)
  }

  var i = 0
  var mul = 1
  var sub = value < 0 ? 1 : 0
  this[offset] = value & 0xFF
  while (++i < byteLength && (mul *= 0x100)) {
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) {
    var limit = Math.pow(2, 8 * byteLength - 1)

    checkInt(this, value, offset, byteLength, limit - 1, -limit)
  }

  var i = byteLength - 1
  var mul = 1
  var sub = value < 0 ? 1 : 0
  this[offset + i] = value & 0xFF
  while (--i >= 0 && (mul *= 0x100)) {
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
  if (value < 0) value = 0xff + value + 1
  this[offset] = value
  return offset + 1
}

Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = value
    this[offset + 1] = (value >>> 8)
  } else {
    objectWriteUInt16(this, value, offset, true)
  }
  return offset + 2
}

Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value >>> 8)
    this[offset + 1] = value
  } else {
    objectWriteUInt16(this, value, offset, false)
  }
  return offset + 2
}

Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = value
    this[offset + 1] = (value >>> 8)
    this[offset + 2] = (value >>> 16)
    this[offset + 3] = (value >>> 24)
  } else {
    objectWriteUInt32(this, value, offset, true)
  }
  return offset + 4
}

Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
  if (value < 0) value = 0xffffffff + value + 1
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value >>> 24)
    this[offset + 1] = (value >>> 16)
    this[offset + 2] = (value >>> 8)
    this[offset + 3] = value
  } else {
    objectWriteUInt32(this, value, offset, false)
  }
  return offset + 4
}

function checkIEEE754 (buf, value, offset, ext, max, min) {
  if (value > max || value < min) throw new RangeError('value is out of bounds')
  if (offset + ext > buf.length) throw new RangeError('index out of range')
  if (offset < 0) throw new RangeError('index out of range')
}

function writeFloat (buf, value, offset, littleEndian, noAssert) {
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
  }
  ieee754.write(buf, value, offset, littleEndian, 23, 4)
  return offset + 4
}

Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
  return writeFloat(this, value, offset, true, noAssert)
}

Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
  return writeFloat(this, value, offset, false, noAssert)
}

function writeDouble (buf, value, offset, littleEndian, noAssert) {
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
  }
  ieee754.write(buf, value, offset, littleEndian, 52, 8)
  return offset + 8
}

Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
  return writeDouble(this, value, offset, true, noAssert)
}

Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
  return writeDouble(this, value, offset, false, noAssert)
}

// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
  if (!start) start = 0
  if (!end && end !== 0) end = this.length
  if (targetStart >= target.length) targetStart = target.length
  if (!targetStart) targetStart = 0
  if (end > 0 && end < start) end = start

  // Copy 0 bytes; we're done
  if (end === start) return 0
  if (target.length === 0 || this.length === 0) return 0

  // Fatal error conditions
  if (targetStart < 0) {
    throw new RangeError('targetStart out of bounds')
  }
  if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
  if (end < 0) throw new RangeError('sourceEnd out of bounds')

  // Are we oob?
  if (end > this.length) end = this.length
  if (target.length - targetStart < end - start) {
    end = target.length - targetStart + start
  }

  var len = end - start
  var i

  if (this === target && start < targetStart && targetStart < end) {
    // descending copy from end
    for (i = len - 1; i >= 0; i--) {
      target[i + targetStart] = this[i + start]
    }
  } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
    // ascending copy from start
    for (i = 0; i < len; i++) {
      target[i + targetStart] = this[i + start]
    }
  } else {
    target._set(this.subarray(start, start + len), targetStart)
  }

  return len
}

// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function fill (value, start, end) {
  if (!value) value = 0
  if (!start) start = 0
  if (!end) end = this.length

  if (end < start) throw new RangeError('end < start')

  // Fill 0 bytes; we're done
  if (end === start) return
  if (this.length === 0) return

  if (start < 0 || start >= this.length) throw new RangeError('start out of bounds')
  if (end < 0 || end > this.length) throw new RangeError('end out of bounds')

  var i
  if (typeof value === 'number') {
    for (i = start; i < end; i++) {
      this[i] = value
    }
  } else {
    var bytes = utf8ToBytes(value.toString())
    var len = bytes.length
    for (i = start; i < end; i++) {
      this[i] = bytes[i % len]
    }
  }

  return this
}

/**
 * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
 * Added in Node 0.12. Only available in browsers that support ArrayBuffer.
 */
Buffer.prototype.toArrayBuffer = function toArrayBuffer () {
  if (typeof Uint8Array !== 'undefined') {
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      return (new Buffer(this)).buffer
    } else {
      var buf = new Uint8Array(this.length)
      for (var i = 0, len = buf.length; i < len; i += 1) {
        buf[i] = this[i]
      }
      return buf.buffer
    }
  } else {
    throw new TypeError('Buffer.toArrayBuffer not supported in this browser')
  }
}

// HELPER FUNCTIONS
// ================

var BP = Buffer.prototype

/**
 * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
 */
Buffer._augment = function _augment (arr) {
  arr.constructor = Buffer
  arr._isBuffer = true

  // save reference to original Uint8Array set method before overwriting
  arr._set = arr.set

  // deprecated
  arr.get = BP.get
  arr.set = BP.set

  arr.write = BP.write
  arr.toString = BP.toString
  arr.toLocaleString = BP.toString
  arr.toJSON = BP.toJSON
  arr.equals = BP.equals
  arr.compare = BP.compare
  arr.indexOf = BP.indexOf
  arr.copy = BP.copy
  arr.slice = BP.slice
  arr.readUIntLE = BP.readUIntLE
  arr.readUIntBE = BP.readUIntBE
  arr.readUInt8 = BP.readUInt8
  arr.readUInt16LE = BP.readUInt16LE
  arr.readUInt16BE = BP.readUInt16BE
  arr.readUInt32LE = BP.readUInt32LE
  arr.readUInt32BE = BP.readUInt32BE
  arr.readIntLE = BP.readIntLE
  arr.readIntBE = BP.readIntBE
  arr.readInt8 = BP.readInt8
  arr.readInt16LE = BP.readInt16LE
  arr.readInt16BE = BP.readInt16BE
  arr.readInt32LE = BP.readInt32LE
  arr.readInt32BE = BP.readInt32BE
  arr.readFloatLE = BP.readFloatLE
  arr.readFloatBE = BP.readFloatBE
  arr.readDoubleLE = BP.readDoubleLE
  arr.readDoubleBE = BP.readDoubleBE
  arr.writeUInt8 = BP.writeUInt8
  arr.writeUIntLE = BP.writeUIntLE
  arr.writeUIntBE = BP.writeUIntBE
  arr.writeUInt16LE = BP.writeUInt16LE
  arr.writeUInt16BE = BP.writeUInt16BE
  arr.writeUInt32LE = BP.writeUInt32LE
  arr.writeUInt32BE = BP.writeUInt32BE
  arr.writeIntLE = BP.writeIntLE
  arr.writeIntBE = BP.writeIntBE
  arr.writeInt8 = BP.writeInt8
  arr.writeInt16LE = BP.writeInt16LE
  arr.writeInt16BE = BP.writeInt16BE
  arr.writeInt32LE = BP.writeInt32LE
  arr.writeInt32BE = BP.writeInt32BE
  arr.writeFloatLE = BP.writeFloatLE
  arr.writeFloatBE = BP.writeFloatBE
  arr.writeDoubleLE = BP.writeDoubleLE
  arr.writeDoubleBE = BP.writeDoubleBE
  arr.fill = BP.fill
  arr.inspect = BP.inspect
  arr.toArrayBuffer = BP.toArrayBuffer

  return arr
}

var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g

function base64clean (str) {
  // Node strips out invalid characters like \n and \t from the string, base64-js does not
  str = stringtrim(str).replace(INVALID_BASE64_RE, '')
  // Node converts strings with length < 2 to ''
  if (str.length < 2) return ''
  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
  while (str.length % 4 !== 0) {
    str = str + '='
  }
  return str
}

function stringtrim (str) {
  if (str.trim) return str.trim()
  return str.replace(/^\s+|\s+$/g, '')
}

function toHex (n) {
  if (n < 16) return '0' + n.toString(16)
  return n.toString(16)
}

function utf8ToBytes (string, units) {
  units = units || Infinity
  var codePoint
  var length = string.length
  var leadSurrogate = null
  var bytes = []

  for (var i = 0; i < length; i++) {
    codePoint = string.charCodeAt(i)

    // is surrogate component
    if (codePoint > 0xD7FF && codePoint < 0xE000) {
      // last char was a lead
      if (!leadSurrogate) {
        // no lead yet
        if (codePoint > 0xDBFF) {
          // unexpected trail
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          continue
        } else if (i + 1 === length) {
          // unpaired lead
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          continue
        }

        // valid lead
        leadSurrogate = codePoint

        continue
      }

      // 2 leads in a row
      if (codePoint < 0xDC00) {
        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
        leadSurrogate = codePoint
        continue
      }

      // valid surrogate pair
      codePoint = leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00 | 0x10000
    } else if (leadSurrogate) {
      // valid bmp char, but last char was a lead
      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
    }

    leadSurrogate = null

    // encode utf8
    if (codePoint < 0x80) {
      if ((units -= 1) < 0) break
      bytes.push(codePoint)
    } else if (codePoint < 0x800) {
      if ((units -= 2) < 0) break
      bytes.push(
        codePoint >> 0x6 | 0xC0,
        codePoint & 0x3F | 0x80
      )
    } else if (codePoint < 0x10000) {
      if ((units -= 3) < 0) break
      bytes.push(
        codePoint >> 0xC | 0xE0,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      )
    } else if (codePoint < 0x110000) {
      if ((units -= 4) < 0) break
      bytes.push(
        codePoint >> 0x12 | 0xF0,
        codePoint >> 0xC & 0x3F | 0x80,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      )
    } else {
      throw new Error('Invalid code point')
    }
  }

  return bytes
}

function asciiToBytes (str) {
  var byteArray = []
  for (var i = 0; i < str.length; i++) {
    // Node's code seems to be doing this and not & 0x7F..
    byteArray.push(str.charCodeAt(i) & 0xFF)
  }
  return byteArray
}

function utf16leToBytes (str, units) {
  var c, hi, lo
  var byteArray = []
  for (var i = 0; i < str.length; i++) {
    if ((units -= 2) < 0) break

    c = str.charCodeAt(i)
    hi = c >> 8
    lo = c % 256
    byteArray.push(lo)
    byteArray.push(hi)
  }

  return byteArray
}

function base64ToBytes (str) {
  return base64.toByteArray(base64clean(str))
}

function blitBuffer (src, dst, offset, length) {
  for (var i = 0; i < length; i++) {
    if ((i + offset >= dst.length) || (i >= src.length)) break
    dst[i + offset] = src[i]
  }
  return i
}

},{"base64-js":3,"ieee754":4,"is-array":5}],3:[function(require,module,exports){
var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';

;(function (exports) {
	'use strict';

  var Arr = (typeof Uint8Array !== 'undefined')
    ? Uint8Array
    : Array

	var PLUS   = '+'.charCodeAt(0)
	var SLASH  = '/'.charCodeAt(0)
	var NUMBER = '0'.charCodeAt(0)
	var LOWER  = 'a'.charCodeAt(0)
	var UPPER  = 'A'.charCodeAt(0)
	var PLUS_URL_SAFE = '-'.charCodeAt(0)
	var SLASH_URL_SAFE = '_'.charCodeAt(0)

	function decode (elt) {
		var code = elt.charCodeAt(0)
		if (code === PLUS ||
		    code === PLUS_URL_SAFE)
			return 62 // '+'
		if (code === SLASH ||
		    code === SLASH_URL_SAFE)
			return 63 // '/'
		if (code < NUMBER)
			return -1 //no match
		if (code < NUMBER + 10)
			return code - NUMBER + 26 + 26
		if (code < UPPER + 26)
			return code - UPPER
		if (code < LOWER + 26)
			return code - LOWER + 26
	}

	function b64ToByteArray (b64) {
		var i, j, l, tmp, placeHolders, arr

		if (b64.length % 4 > 0) {
			throw new Error('Invalid string. Length must be a multiple of 4')
		}

		// the number of equal signs (place holders)
		// if there are two placeholders, than the two characters before it
		// represent one byte
		// if there is only one, then the three characters before it represent 2 bytes
		// this is just a cheap hack to not do indexOf twice
		var len = b64.length
		placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0

		// base64 is 4/3 + up to two characters of the original data
		arr = new Arr(b64.length * 3 / 4 - placeHolders)

		// if there are placeholders, only get up to the last complete 4 chars
		l = placeHolders > 0 ? b64.length - 4 : b64.length

		var L = 0

		function push (v) {
			arr[L++] = v
		}

		for (i = 0, j = 0; i < l; i += 4, j += 3) {
			tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
			push((tmp & 0xFF0000) >> 16)
			push((tmp & 0xFF00) >> 8)
			push(tmp & 0xFF)
		}

		if (placeHolders === 2) {
			tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
			push(tmp & 0xFF)
		} else if (placeHolders === 1) {
			tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
			push((tmp >> 8) & 0xFF)
			push(tmp & 0xFF)
		}

		return arr
	}

	function uint8ToBase64 (uint8) {
		var i,
			extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
			output = "",
			temp, length

		function encode (num) {
			return lookup.charAt(num)
		}

		function tripletToBase64 (num) {
			return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
		}

		// go through the array every three bytes, we'll deal with trailing stuff later
		for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
			temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
			output += tripletToBase64(temp)
		}

		// pad the end with zeros, but make sure to not forget the extra bytes
		switch (extraBytes) {
			case 1:
				temp = uint8[uint8.length - 1]
				output += encode(temp >> 2)
				output += encode((temp << 4) & 0x3F)
				output += '=='
				break
			case 2:
				temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
				output += encode(temp >> 10)
				output += encode((temp >> 4) & 0x3F)
				output += encode((temp << 2) & 0x3F)
				output += '='
				break
		}

		return output
	}

	exports.toByteArray = b64ToByteArray
	exports.fromByteArray = uint8ToBase64
}(typeof exports === 'undefined' ? (this.base64js = {}) : exports))

},{}],4:[function(require,module,exports){
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
  var e, m
  var eLen = nBytes * 8 - mLen - 1
  var eMax = (1 << eLen) - 1
  var eBias = eMax >> 1
  var nBits = -7
  var i = isLE ? (nBytes - 1) : 0
  var d = isLE ? -1 : 1
  var s = buffer[offset + i]

  i += d

  e = s & ((1 << (-nBits)) - 1)
  s >>= (-nBits)
  nBits += eLen
  for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}

  m = e & ((1 << (-nBits)) - 1)
  e >>= (-nBits)
  nBits += mLen
  for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}

  if (e === 0) {
    e = 1 - eBias
  } else if (e === eMax) {
    return m ? NaN : ((s ? -1 : 1) * Infinity)
  } else {
    m = m + Math.pow(2, mLen)
    e = e - eBias
  }
  return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}

exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
  var e, m, c
  var eLen = nBytes * 8 - mLen - 1
  var eMax = (1 << eLen) - 1
  var eBias = eMax >> 1
  var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
  var i = isLE ? 0 : (nBytes - 1)
  var d = isLE ? 1 : -1
  var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0

  value = Math.abs(value)

  if (isNaN(value) || value === Infinity) {
    m = isNaN(value) ? 1 : 0
    e = eMax
  } else {
    e = Math.floor(Math.log(value) / Math.LN2)
    if (value * (c = Math.pow(2, -e)) < 1) {
      e--
      c *= 2
    }
    if (e + eBias >= 1) {
      value += rt / c
    } else {
      value += rt * Math.pow(2, 1 - eBias)
    }
    if (value * c >= 2) {
      e++
      c /= 2
    }

    if (e + eBias >= eMax) {
      m = 0
      e = eMax
    } else if (e + eBias >= 1) {
      m = (value * c - 1) * Math.pow(2, mLen)
      e = e + eBias
    } else {
      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
      e = 0
    }
  }

  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}

  e = (e << mLen) | m
  eLen += mLen
  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}

  buffer[offset + i - d] |= s * 128
}

},{}],5:[function(require,module,exports){

/**
 * isArray
 */

var isArray = Array.isArray;

/**
 * toString
 */

var str = Object.prototype.toString;

/**
 * Whether or not the given `val`
 * is an array.
 *
 * example:
 *
 *        isArray([]);
 *        // > true
 *        isArray(arguments);
 *        // > false
 *        isArray('');
 *        // > false
 *
 * @param {mixed} val
 * @return {bool}
 */

module.exports = isArray || function (val) {
  return !! val && '[object Array]' == str.call(val);
};

},{}],6:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

function EventEmitter() {
  this._events = this._events || {};
  this._maxListeners = this._maxListeners || undefined;
}
module.exports = EventEmitter;

// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;

EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;

// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
EventEmitter.defaultMaxListeners = 10;

// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function(n) {
  if (!isNumber(n) || n < 0 || isNaN(n))
    throw TypeError('n must be a positive number');
  this._maxListeners = n;
  return this;
};

EventEmitter.prototype.emit = function(type) {
  var er, handler, len, args, i, listeners;

  if (!this._events)
    this._events = {};

  // If there is no 'error' event listener then throw.
  if (type === 'error') {
    if (!this._events.error ||
        (isObject(this._events.error) && !this._events.error.length)) {
      er = arguments[1];
      if (er instanceof Error) {
        throw er; // Unhandled 'error' event
      }
      throw TypeError('Uncaught, unspecified "error" event.');
    }
  }

  handler = this._events[type];

  if (isUndefined(handler))
    return false;

  if (isFunction(handler)) {
    switch (arguments.length) {
      // fast cases
      case 1:
        handler.call(this);
        break;
      case 2:
        handler.call(this, arguments[1]);
        break;
      case 3:
        handler.call(this, arguments[1], arguments[2]);
        break;
      // slower
      default:
        len = arguments.length;
        args = new Array(len - 1);
        for (i = 1; i < len; i++)
          args[i - 1] = arguments[i];
        handler.apply(this, args);
    }
  } else if (isObject(handler)) {
    len = arguments.length;
    args = new Array(len - 1);
    for (i = 1; i < len; i++)
      args[i - 1] = arguments[i];

    listeners = handler.slice();
    len = listeners.length;
    for (i = 0; i < len; i++)
      listeners[i].apply(this, args);
  }

  return true;
};

EventEmitter.prototype.addListener = function(type, listener) {
  var m;

  if (!isFunction(listener))
    throw TypeError('listener must be a function');

  if (!this._events)
    this._events = {};

  // To avoid recursion in the case that type === "newListener"! Before
  // adding it to the listeners, first emit "newListener".
  if (this._events.newListener)
    this.emit('newListener', type,
              isFunction(listener.listener) ?
              listener.listener : listener);

  if (!this._events[type])
    // Optimize the case of one listener. Don't need the extra array object.
    this._events[type] = listener;
  else if (isObject(this._events[type]))
    // If we've already got an array, just append.
    this._events[type].push(listener);
  else
    // Adding the second element, need to change to array.
    this._events[type] = [this._events[type], listener];

  // Check for listener leak
  if (isObject(this._events[type]) && !this._events[type].warned) {
    var m;
    if (!isUndefined(this._maxListeners)) {
      m = this._maxListeners;
    } else {
      m = EventEmitter.defaultMaxListeners;
    }

    if (m && m > 0 && this._events[type].length > m) {
      this._events[type].warned = true;
      console.error('(node) warning: possible EventEmitter memory ' +
                    'leak detected. %d listeners added. ' +
                    'Use emitter.setMaxListeners() to increase limit.',
                    this._events[type].length);
      if (typeof console.trace === 'function') {
        // not supported in IE 10
        console.trace();
      }
    }
  }

  return this;
};

EventEmitter.prototype.on = EventEmitter.prototype.addListener;

EventEmitter.prototype.once = function(type, listener) {
  if (!isFunction(listener))
    throw TypeError('listener must be a function');

  var fired = false;

  function g() {
    this.removeListener(type, g);

    if (!fired) {
      fired = true;
      listener.apply(this, arguments);
    }
  }

  g.listener = listener;
  this.on(type, g);

  return this;
};

// emits a 'removeListener' event iff the listener was removed
EventEmitter.prototype.removeListener = function(type, listener) {
  var list, position, length, i;

  if (!isFunction(listener))
    throw TypeError('listener must be a function');

  if (!this._events || !this._events[type])
    return this;

  list = this._events[type];
  length = list.length;
  position = -1;

  if (list === listener ||
      (isFunction(list.listener) && list.listener === listener)) {
    delete this._events[type];
    if (this._events.removeListener)
      this.emit('removeListener', type, listener);

  } else if (isObject(list)) {
    for (i = length; i-- > 0;) {
      if (list[i] === listener ||
          (list[i].listener && list[i].listener === listener)) {
        position = i;
        break;
      }
    }

    if (position < 0)
      return this;

    if (list.length === 1) {
      list.length = 0;
      delete this._events[type];
    } else {
      list.splice(position, 1);
    }

    if (this._events.removeListener)
      this.emit('removeListener', type, listener);
  }

  return this;
};

EventEmitter.prototype.removeAllListeners = function(type) {
  var key, listeners;

  if (!this._events)
    return this;

  // not listening for removeListener, no need to emit
  if (!this._events.removeListener) {
    if (arguments.length === 0)
      this._events = {};
    else if (this._events[type])
      delete this._events[type];
    return this;
  }

  // emit removeListener for all listeners on all events
  if (arguments.length === 0) {
    for (key in this._events) {
      if (key === 'removeListener') continue;
      this.removeAllListeners(key);
    }
    this.removeAllListeners('removeListener');
    this._events = {};
    return this;
  }

  listeners = this._events[type];

  if (isFunction(listeners)) {
    this.removeListener(type, listeners);
  } else {
    // LIFO order
    while (listeners.length)
      this.removeListener(type, listeners[listeners.length - 1]);
  }
  delete this._events[type];

  return this;
};

EventEmitter.prototype.listeners = function(type) {
  var ret;
  if (!this._events || !this._events[type])
    ret = [];
  else if (isFunction(this._events[type]))
    ret = [this._events[type]];
  else
    ret = this._events[type].slice();
  return ret;
};

EventEmitter.listenerCount = function(emitter, type) {
  var ret;
  if (!emitter._events || !emitter._events[type])
    ret = 0;
  else if (isFunction(emitter._events[type]))
    ret = 1;
  else
    ret = emitter._events[type].length;
  return ret;
};

function isFunction(arg) {
  return typeof arg === 'function';
}

function isNumber(arg) {
  return typeof arg === 'number';
}

function isObject(arg) {
  return typeof arg === 'object' && arg !== null;
}

function isUndefined(arg) {
  return arg === void 0;
}

},{}],7:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// resolves . and .. elements in a path array with directory names there
// must be no slashes, empty elements, or device names (c:\) in the array
// (so also no leading and trailing slashes - it does not distinguish
// relative and absolute paths)
function normalizeArray(parts, allowAboveRoot) {
  // if the path tries to go above the root, `up` ends up > 0
  var up = 0;
  for (var i = parts.length - 1; i >= 0; i--) {
    var last = parts[i];
    if (last === '.') {
      parts.splice(i, 1);
    } else if (last === '..') {
      parts.splice(i, 1);
      up++;
    } else if (up) {
      parts.splice(i, 1);
      up--;
    }
  }

  // if the path is allowed to go above the root, restore leading ..s
  if (allowAboveRoot) {
    for (; up--; up) {
      parts.unshift('..');
    }
  }

  return parts;
}

// Split a filename into [root, dir, basename, ext], unix version
// 'root' is just a slash, or nothing.
var splitPathRe =
    /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
var splitPath = function(filename) {
  return splitPathRe.exec(filename).slice(1);
};

// path.resolve([from ...], to)
// posix version
exports.resolve = function() {
  var resolvedPath = '',
      resolvedAbsolute = false;

  for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
    var path = (i >= 0) ? arguments[i] : process.cwd();

    // Skip empty and invalid entries
    if (typeof path !== 'string') {
      throw new TypeError('Arguments to path.resolve must be strings');
    } else if (!path) {
      continue;
    }

    resolvedPath = path + '/' + resolvedPath;
    resolvedAbsolute = path.charAt(0) === '/';
  }

  // At this point the path should be resolved to a full absolute path, but
  // handle relative paths to be safe (might happen when process.cwd() fails)

  // Normalize the path
  resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) {
    return !!p;
  }), !resolvedAbsolute).join('/');

  return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
};

// path.normalize(path)
// posix version
exports.normalize = function(path) {
  var isAbsolute = exports.isAbsolute(path),
      trailingSlash = substr(path, -1) === '/';

  // Normalize the path
  path = normalizeArray(filter(path.split('/'), function(p) {
    return !!p;
  }), !isAbsolute).join('/');

  if (!path && !isAbsolute) {
    path = '.';
  }
  if (path && trailingSlash) {
    path += '/';
  }

  return (isAbsolute ? '/' : '') + path;
};

// posix version
exports.isAbsolute = function(path) {
  return path.charAt(0) === '/';
};

// posix version
exports.join = function() {
  var paths = Array.prototype.slice.call(arguments, 0);
  return exports.normalize(filter(paths, function(p, index) {
    if (typeof p !== 'string') {
      throw new TypeError('Arguments to path.join must be strings');
    }
    return p;
  }).join('/'));
};


// path.relative(from, to)
// posix version
exports.relative = function(from, to) {
  from = exports.resolve(from).substr(1);
  to = exports.resolve(to).substr(1);

  function trim(arr) {
    var start = 0;
    for (; start < arr.length; start++) {
      if (arr[start] !== '') break;
    }

    var end = arr.length - 1;
    for (; end >= 0; end--) {
      if (arr[end] !== '') break;
    }

    if (start > end) return [];
    return arr.slice(start, end - start + 1);
  }

  var fromParts = trim(from.split('/'));
  var toParts = trim(to.split('/'));

  var length = Math.min(fromParts.length, toParts.length);
  var samePartsLength = length;
  for (var i = 0; i < length; i++) {
    if (fromParts[i] !== toParts[i]) {
      samePartsLength = i;
      break;
    }
  }

  var outputParts = [];
  for (var i = samePartsLength; i < fromParts.length; i++) {
    outputParts.push('..');
  }

  outputParts = outputParts.concat(toParts.slice(samePartsLength));

  return outputParts.join('/');
};

exports.sep = '/';
exports.delimiter = ':';

exports.dirname = function(path) {
  var result = splitPath(path),
      root = result[0],
      dir = result[1];

  if (!root && !dir) {
    // No dirname whatsoever
    return '.';
  }

  if (dir) {
    // It has a dirname, strip trailing slash
    dir = dir.substr(0, dir.length - 1);
  }

  return root + dir;
};


exports.basename = function(path, ext) {
  var f = splitPath(path)[2];
  // TODO: make this comparison case-insensitive on windows?
  if (ext && f.substr(-1 * ext.length) === ext) {
    f = f.substr(0, f.length - ext.length);
  }
  return f;
};


exports.extname = function(path) {
  return splitPath(path)[3];
};

function filter (xs, f) {
    if (xs.filter) return xs.filter(f);
    var res = [];
    for (var i = 0; i < xs.length; i++) {
        if (f(xs[i], i, xs)) res.push(xs[i]);
    }
    return res;
}

// String.prototype.substr - negative index don't work in IE8
var substr = 'ab'.substr(-1) === 'b'
    ? function (str, start, len) { return str.substr(start, len) }
    : function (str, start, len) {
        if (start < 0) start = str.length + start;
        return str.substr(start, len);
    }
;

}).call(this,require('_process'))
},{"_process":8}],8:[function(require,module,exports){
// shim for using process in browser

var process = module.exports = {};
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;

function cleanUpNextTick() {
    draining = false;
    if (currentQueue.length) {
        queue = currentQueue.concat(queue);
    } else {
        queueIndex = -1;
    }
    if (queue.length) {
        drainQueue();
    }
}

function drainQueue() {
    if (draining) {
        return;
    }
    var timeout = setTimeout(cleanUpNextTick);
    draining = true;

    var len = queue.length;
    while(len) {
        currentQueue = queue;
        queue = [];
        while (++queueIndex < len) {
            if (currentQueue) {
                currentQueue[queueIndex].run();
            }
        }
        queueIndex = -1;
        len = queue.length;
    }
    currentQueue = null;
    draining = false;
    clearTimeout(timeout);
}

process.nextTick = function (fun) {
    var args = new Array(arguments.length - 1);
    if (arguments.length > 1) {
        for (var i = 1; i < arguments.length; i++) {
            args[i - 1] = arguments[i];
        }
    }
    queue.push(new Item(fun, args));
    if (queue.length === 1 && !draining) {
        setTimeout(drainQueue, 0);
    }
};

// v8 likes predictible objects
function Item(fun, array) {
    this.fun = fun;
    this.array = array;
}
Item.prototype.run = function () {
    this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};

function noop() {}

process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;

process.binding = function (name) {
    throw new Error('process.binding is not supported');
};

process.cwd = function () { return '/' };
process.chdir = function (dir) {
    throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };

},{}],9:[function(require,module,exports){
(function (process){
'use strict';

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * @typechecks
 */

var emptyFunction = require('./emptyFunction');

/**
 * Upstream version of event listener. Does not take into account specific
 * nature of platform.
 */
var EventListener = {
  /**
   * Listen to DOM events during the bubble phase.
   *
   * @param {DOMEventTarget} target DOM element to register listener on.
   * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.
   * @param {function} callback Callback function.
   * @return {object} Object with a `remove` method.
   */
  listen: function (target, eventType, callback) {
    if (target.addEventListener) {
      target.addEventListener(eventType, callback, false);
      return {
        remove: function () {
          target.removeEventListener(eventType, callback, false);
        }
      };
    } else if (target.attachEvent) {
      target.attachEvent('on' + eventType, callback);
      return {
        remove: function () {
          target.detachEvent('on' + eventType, callback);
        }
      };
    }
  },

  /**
   * Listen to DOM events during the capture phase.
   *
   * @param {DOMEventTarget} target DOM element to register listener on.
   * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.
   * @param {function} callback Callback function.
   * @return {object} Object with a `remove` method.
   */
  capture: function (target, eventType, callback) {
    if (target.addEventListener) {
      target.addEventListener(eventType, callback, true);
      return {
        remove: function () {
          target.removeEventListener(eventType, callback, true);
        }
      };
    } else {
      if (process.env.NODE_ENV !== 'production') {
        console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');
      }
      return {
        remove: emptyFunction
      };
    }
  },

  registerDefault: function () {}
};

module.exports = EventListener;
}).call(this,require('_process'))
},{"./emptyFunction":16,"_process":8}],10:[function(require,module,exports){
/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 */

'use strict';

var canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);

/**
 * Simple, lightweight module assisting with the detection and context of
 * Worker. Helps avoid circular dependencies and allows code to reason about
 * whether or not they are in a Worker, even if they never include the main
 * `ReactWorker` dependency.
 */
var ExecutionEnvironment = {

  canUseDOM: canUseDOM,

  canUseWorkers: typeof Worker !== 'undefined',

  canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),

  canUseViewport: canUseDOM && !!window.screen,

  isInWorker: !canUseDOM // For now, this is true - might change in the future.

};

module.exports = ExecutionEnvironment;
},{}],11:[function(require,module,exports){
"use strict";

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

var _hyphenPattern = /-(.)/g;

/**
 * Camelcases a hyphenated string, for example:
 *
 *   > camelize('background-color')
 *   < "backgroundColor"
 *
 * @param {string} string
 * @return {string}
 */
function camelize(string) {
  return string.replace(_hyphenPattern, function (_, character) {
    return character.toUpperCase();
  });
}

module.exports = camelize;
},{}],12:[function(require,module,exports){
/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

'use strict';

var camelize = require('./camelize');

var msPattern = /^-ms-/;

/**
 * Camelcases a hyphenated CSS property name, for example:
 *
 *   > camelizeStyleName('background-color')
 *   < "backgroundColor"
 *   > camelizeStyleName('-moz-transition')
 *   < "MozTransition"
 *   > camelizeStyleName('-ms-transition')
 *   < "msTransition"
 *
 * As Andi Smith suggests
 * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix
 * is converted to lowercase `ms`.
 *
 * @param {string} string
 * @return {string}
 */
function camelizeStyleName(string) {
  return camelize(string.replace(msPattern, 'ms-'));
}

module.exports = camelizeStyleName;
},{"./camelize":11}],13:[function(require,module,exports){
'use strict';

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

var isTextNode = require('./isTextNode');

/*eslint-disable no-bitwise */

/**
 * Checks if a given DOM node contains or is another DOM node.
 *
 * @param {?DOMNode} outerNode Outer DOM node.
 * @param {?DOMNode} innerNode Inner DOM node.
 * @return {boolean} True if `outerNode` contains or is `innerNode`.
 */
function containsNode(outerNode, innerNode) {
  if (!outerNode || !innerNode) {
    return false;
  } else if (outerNode === innerNode) {
    return true;
  } else if (isTextNode(outerNode)) {
    return false;
  } else if (isTextNode(innerNode)) {
    return containsNode(outerNode, innerNode.parentNode);
  } else if (outerNode.contains) {
    return outerNode.contains(innerNode);
  } else if (outerNode.compareDocumentPosition) {
    return !!(outerNode.compareDocumentPosition(innerNode) & 16);
  } else {
    return false;
  }
}

module.exports = containsNode;
},{"./isTextNode":26}],14:[function(require,module,exports){
(function (process){
'use strict';

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

var invariant = require('./invariant');

/**
 * Convert array-like objects to arrays.
 *
 * This API assumes the caller knows the contents of the data type. For less
 * well defined inputs use createArrayFromMixed.
 *
 * @param {object|function|filelist} obj
 * @return {array}
 */
function toArray(obj) {
  var length = obj.length;

  // Some browsers builtin objects can report typeof 'function' (e.g. NodeList
  // in old versions of Safari).
  !(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function')) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Array-like object expected') : invariant(false) : void 0;

  !(typeof length === 'number') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object needs a length property') : invariant(false) : void 0;

  !(length === 0 || length - 1 in obj) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object should have keys for indices') : invariant(false) : void 0;

  !(typeof obj.callee !== 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object can\'t be `arguments`. Use rest params ' + '(function(...args) {}) or Array.from() instead.') : invariant(false) : void 0;

  // Old IE doesn't give collections access to hasOwnProperty. Assume inputs
  // without method will throw during the slice call and skip straight to the
  // fallback.
  if (obj.hasOwnProperty) {
    try {
      return Array.prototype.slice.call(obj);
    } catch (e) {
      // IE < 9 does not support Array#slice on collections objects
    }
  }

  // Fall back to copying key by key. This assumes all keys have a value,
  // so will not preserve sparsely populated inputs.
  var ret = Array(length);
  for (var ii = 0; ii < length; ii++) {
    ret[ii] = obj[ii];
  }
  return ret;
}

/**
 * Perform a heuristic test to determine if an object is "array-like".
 *
 *   A monk asked Joshu, a Zen master, "Has a dog Buddha nature?"
 *   Joshu replied: "Mu."
 *
 * This function determines if its argument has "array nature": it returns
 * true if the argument is an actual array, an `arguments' object, or an
 * HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()).
 *
 * It will return false for other array-like objects like Filelist.
 *
 * @param {*} obj
 * @return {boolean}
 */
function hasArrayNature(obj) {
  return(
    // not null/false
    !!obj && (
    // arrays are objects, NodeLists are functions in Safari
    typeof obj == 'object' || typeof obj == 'function') &&
    // quacks like an array
    'length' in obj &&
    // not window
    !('setInterval' in obj) &&
    // no DOM node should be considered an array-like
    // a 'select' element has 'length' and 'item' properties on IE8
    typeof obj.nodeType != 'number' && (
    // a real array
    Array.isArray(obj) ||
    // arguments
    'callee' in obj ||
    // HTMLCollection/NodeList
    'item' in obj)
  );
}

/**
 * Ensure that the argument is an array by wrapping it in an array if it is not.
 * Creates a copy of the argument if it is already an array.
 *
 * This is mostly useful idiomatically:
 *
 *   var createArrayFromMixed = require('createArrayFromMixed');
 *
 *   function takesOneOrMoreThings(things) {
 *     things = createArrayFromMixed(things);
 *     ...
 *   }
 *
 * This allows you to treat `things' as an array, but accept scalars in the API.
 *
 * If you need to convert an array-like object, like `arguments`, into an array
 * use toArray instead.
 *
 * @param {*} obj
 * @return {array}
 */
function createArrayFromMixed(obj) {
  if (!hasArrayNature(obj)) {
    return [obj];
  } else if (Array.isArray(obj)) {
    return obj.slice();
  } else {
    return toArray(obj);
  }
}

module.exports = createArrayFromMixed;
}).call(this,require('_process'))
},{"./invariant":24,"_process":8}],15:[function(require,module,exports){
(function (process){
'use strict';

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

/*eslint-disable fb-www/unsafe-html*/

var ExecutionEnvironment = require('./ExecutionEnvironment');

var createArrayFromMixed = require('./createArrayFromMixed');
var getMarkupWrap = require('./getMarkupWrap');
var invariant = require('./invariant');

/**
 * Dummy container used to render all markup.
 */
var dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;

/**
 * Pattern used by `getNodeName`.
 */
var nodeNamePattern = /^\s*<(\w+)/;

/**
 * Extracts the `nodeName` of the first element in a string of markup.
 *
 * @param {string} markup String of markup.
 * @return {?string} Node name of the supplied markup.
 */
function getNodeName(markup) {
  var nodeNameMatch = markup.match(nodeNamePattern);
  return nodeNameMatch && nodeNameMatch[1].toLowerCase();
}

/**
 * Creates an array containing the nodes rendered from the supplied markup. The
 * optionally supplied `handleScript` function will be invoked once for each
 * <script> element that is rendered. If no `handleScript` function is supplied,
 * an exception is thrown if any <script> elements are rendered.
 *
 * @param {string} markup A string of valid HTML markup.
 * @param {?function} handleScript Invoked once for each rendered <script>.
 * @return {array<DOMElement|DOMTextNode>} An array of rendered nodes.
 */
function createNodesFromMarkup(markup, handleScript) {
  var node = dummyNode;
  !!!dummyNode ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createNodesFromMarkup dummy not initialized') : invariant(false) : void 0;
  var nodeName = getNodeName(markup);

  var wrap = nodeName && getMarkupWrap(nodeName);
  if (wrap) {
    node.innerHTML = wrap[1] + markup + wrap[2];

    var wrapDepth = wrap[0];
    while (wrapDepth--) {
      node = node.lastChild;
    }
  } else {
    node.innerHTML = markup;
  }

  var scripts = node.getElementsByTagName('script');
  if (scripts.length) {
    !handleScript ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createNodesFromMarkup(...): Unexpected <script> element rendered.') : invariant(false) : void 0;
    createArrayFromMixed(scripts).forEach(handleScript);
  }

  var nodes = Array.from(node.childNodes);
  while (node.lastChild) {
    node.removeChild(node.lastChild);
  }
  return nodes;
}

module.exports = createNodesFromMarkup;
}).call(this,require('_process'))
},{"./ExecutionEnvironment":10,"./createArrayFromMixed":14,"./getMarkupWrap":20,"./invariant":24,"_process":8}],16:[function(require,module,exports){
"use strict";

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 */

function makeEmptyFunction(arg) {
  return function () {
    return arg;
  };
}

/**
 * This function accepts and discards inputs; it has no side effects. This is
 * primarily useful idiomatically for overridable function endpoints which
 * always need to be callable, since JS lacks a null-call idiom ala Cocoa.
 */
function emptyFunction() {}

emptyFunction.thatReturns = makeEmptyFunction;
emptyFunction.thatReturnsFalse = makeEmptyFunction(false);
emptyFunction.thatReturnsTrue = makeEmptyFunction(true);
emptyFunction.thatReturnsNull = makeEmptyFunction(null);
emptyFunction.thatReturnsThis = function () {
  return this;
};
emptyFunction.thatReturnsArgument = function (arg) {
  return arg;
};

module.exports = emptyFunction;
},{}],17:[function(require,module,exports){
(function (process){
/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 */

'use strict';

var emptyObject = {};

if (process.env.NODE_ENV !== 'production') {
  Object.freeze(emptyObject);
}

module.exports = emptyObject;
}).call(this,require('_process'))
},{"_process":8}],18:[function(require,module,exports){
/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 */

'use strict';

/**
 * @param {DOMElement} node input/textarea to focus
 */

function focusNode(node) {
  // IE8 can throw "Can't move focus to the control because it is invisible,
  // not enabled, or of a type that does not accept the focus." for all kinds of
  // reasons that are too expensive and fragile to test.
  try {
    node.focus();
  } catch (e) {}
}

module.exports = focusNode;
},{}],19:[function(require,module,exports){
'use strict';

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

/* eslint-disable fb-www/typeof-undefined */

/**
 * Same as document.activeElement but wraps in a try-catch block. In IE it is
 * not safe to call document.activeElement if there is nothing focused.
 *
 * The activeElement will be null only if the document or document body is not
 * yet defined.
 */
function getActiveElement() /*?DOMElement*/{
  if (typeof document === 'undefined') {
    return null;
  }
  try {
    return document.activeElement || document.body;
  } catch (e) {
    return document.body;
  }
}

module.exports = getActiveElement;
},{}],20:[function(require,module,exports){
(function (process){
'use strict';

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 */

/*eslint-disable fb-www/unsafe-html */

var ExecutionEnvironment = require('./ExecutionEnvironment');

var invariant = require('./invariant');

/**
 * Dummy container used to detect which wraps are necessary.
 */
var dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;

/**
 * Some browsers cannot use `innerHTML` to render certain elements standalone,
 * so we wrap them, render the wrapped nodes, then extract the desired node.
 *
 * In IE8, certain elements cannot render alone, so wrap all elements ('*').
 */

var shouldWrap = {};

var selectWrap = [1, '<select multiple="true">', '</select>'];
var tableWrap = [1, '<table>', '</table>'];
var trWrap = [3, '<table><tbody><tr>', '</tr></tbody></table>'];

var svgWrap = [1, '<svg xmlns="http://www.w3.org/2000/svg">', '</svg>'];

var markupWrap = {
  '*': [1, '?<div>', '</div>'],

  'area': [1, '<map>', '</map>'],
  'col': [2, '<table><tbody></tbody><colgroup>', '</colgroup></table>'],
  'legend': [1, '<fieldset>', '</fieldset>'],
  'param': [1, '<object>', '</object>'],
  'tr': [2, '<table><tbody>', '</tbody></table>'],

  'optgroup': selectWrap,
  'option': selectWrap,

  'caption': tableWrap,
  'colgroup': tableWrap,
  'tbody': tableWrap,
  'tfoot': tableWrap,
  'thead': tableWrap,

  'td': trWrap,
  'th': trWrap
};

// Initialize the SVG elements since we know they'll always need to be wrapped
// consistently. If they are created inside a <div> they will be initialized in
// the wrong namespace (and will not display).
var svgElements = ['circle', 'clipPath', 'defs', 'ellipse', 'g', 'image', 'line', 'linearGradient', 'mask', 'path', 'pattern', 'polygon', 'polyline', 'radialGradient', 'rect', 'stop', 'text', 'tspan'];
svgElements.forEach(function (nodeName) {
  markupWrap[nodeName] = svgWrap;
  shouldWrap[nodeName] = true;
});

/**
 * Gets the markup wrap configuration for the supplied `nodeName`.
 *
 * NOTE: This lazily detects which wraps are necessary for the current browser.
 *
 * @param {string} nodeName Lowercase `nodeName`.
 * @return {?array} Markup wrap configuration, if applicable.
 */
function getMarkupWrap(nodeName) {
  !!!dummyNode ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Markup wrapping node not initialized') : invariant(false) : void 0;
  if (!markupWrap.hasOwnProperty(nodeName)) {
    nodeName = '*';
  }
  if (!shouldWrap.hasOwnProperty(nodeName)) {
    if (nodeName === '*') {
      dummyNode.innerHTML = '<link />';
    } else {
      dummyNode.innerHTML = '<' + nodeName + '></' + nodeName + '>';
    }
    shouldWrap[nodeName] = !dummyNode.firstChild;
  }
  return shouldWrap[nodeName] ? markupWrap[nodeName] : null;
}

module.exports = getMarkupWrap;
}).call(this,require('_process'))
},{"./ExecutionEnvironment":10,"./invariant":24,"_process":8}],21:[function(require,module,exports){
/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

'use strict';

/**
 * Gets the scroll position of the supplied element or window.
 *
 * The return values are unbounded, unlike `getScrollPosition`. This means they
 * may be negative or exceed the element boundaries (which is possible using
 * inertial scrolling).
 *
 * @param {DOMWindow|DOMElement} scrollable
 * @return {object} Map with `x` and `y` keys.
 */

function getUnboundedScrollPosition(scrollable) {
  if (scrollable === window) {
    return {
      x: window.pageXOffset || document.documentElement.scrollLeft,
      y: window.pageYOffset || document.documentElement.scrollTop
    };
  }
  return {
    x: scrollable.scrollLeft,
    y: scrollable.scrollTop
  };
}

module.exports = getUnboundedScrollPosition;
},{}],22:[function(require,module,exports){
'use strict';

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

var _uppercasePattern = /([A-Z])/g;

/**
 * Hyphenates a camelcased string, for example:
 *
 *   > hyphenate('backgroundColor')
 *   < "background-color"
 *
 * For CSS style names, use `hyphenateStyleName` instead which works properly
 * with all vendor prefixes, including `ms`.
 *
 * @param {string} string
 * @return {string}
 */
function hyphenate(string) {
  return string.replace(_uppercasePattern, '-$1').toLowerCase();
}

module.exports = hyphenate;
},{}],23:[function(require,module,exports){
/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

'use strict';

var hyphenate = require('./hyphenate');

var msPattern = /^ms-/;

/**
 * Hyphenates a camelcased CSS property name, for example:
 *
 *   > hyphenateStyleName('backgroundColor')
 *   < "background-color"
 *   > hyphenateStyleName('MozTransition')
 *   < "-moz-transition"
 *   > hyphenateStyleName('msTransition')
 *   < "-ms-transition"
 *
 * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix
 * is converted to `-ms-`.
 *
 * @param {string} string
 * @return {string}
 */
function hyphenateStyleName(string) {
  return hyphenate(string).replace(msPattern, '-ms-');
}

module.exports = hyphenateStyleName;
},{"./hyphenate":22}],24:[function(require,module,exports){
(function (process){
/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 */

'use strict';

/**
 * Use invariant() to assert state which your program assumes to be true.
 *
 * Provide sprintf-style format (only %s is supported) and arguments
 * to provide information about what broke and what you were
 * expecting.
 *
 * The invariant message will be stripped in production, but the invariant
 * will remain to ensure logic does not differ in production.
 */

function invariant(condition, format, a, b, c, d, e, f) {
  if (process.env.NODE_ENV !== 'production') {
    if (format === undefined) {
      throw new Error('invariant requires an error message argument');
    }
  }

  if (!condition) {
    var error;
    if (format === undefined) {
      error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
    } else {
      var args = [a, b, c, d, e, f];
      var argIndex = 0;
      error = new Error(format.replace(/%s/g, function () {
        return args[argIndex++];
      }));
      error.name = 'Invariant Violation';
    }

    error.framesToPop = 1; // we don't care about invariant's own frame
    throw error;
  }
}

module.exports = invariant;
}).call(this,require('_process'))
},{"_process":8}],25:[function(require,module,exports){
'use strict';

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

/**
 * @param {*} object The object to check.
 * @return {boolean} Whether or not the object is a DOM node.
 */
function isNode(object) {
  return !!(object && (typeof Node === 'function' ? object instanceof Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));
}

module.exports = isNode;
},{}],26:[function(require,module,exports){
'use strict';

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

var isNode = require('./isNode');

/**
 * @param {*} object The object to check.
 * @return {boolean} Whether or not the object is a DOM text node.
 */
function isTextNode(object) {
  return isNode(object) && object.nodeType == 3;
}

module.exports = isTextNode;
},{"./isNode":25}],27:[function(require,module,exports){
(function (process){
/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks static-only
 */

'use strict';

var invariant = require('./invariant');

/**
 * Constructs an enumeration with keys equal to their value.
 *
 * For example:
 *
 *   var COLORS = keyMirror({blue: null, red: null});
 *   var myColor = COLORS.blue;
 *   var isColorValid = !!COLORS[myColor];
 *
 * The last line could not be performed if the values of the generated enum were
 * not equal to their keys.
 *
 *   Input:  {key1: val1, key2: val2}
 *   Output: {key1: key1, key2: key2}
 *
 * @param {object} obj
 * @return {object}
 */
var keyMirror = function (obj) {
  var ret = {};
  var key;
  !(obj instanceof Object && !Array.isArray(obj)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'keyMirror(...): Argument must be an object.') : invariant(false) : void 0;
  for (key in obj) {
    if (!obj.hasOwnProperty(key)) {
      continue;
    }
    ret[key] = key;
  }
  return ret;
};

module.exports = keyMirror;
}).call(this,require('_process'))
},{"./invariant":24,"_process":8}],28:[function(require,module,exports){
"use strict";

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 */

/**
 * Allows extraction of a minified key. Let's the build system minify keys
 * without losing the ability to dynamically use key strings as values
 * themselves. Pass in an object with a single key/val pair and it will return
 * you the string key of that single record. Suppose you want to grab the
 * value for a key 'className' inside of an object. Key/val minification may
 * have aliased that key to be 'xa12'. keyOf({className: null}) will return
 * 'xa12' in that case. Resolve keys you want to use once at startup time, then
 * reuse those resolutions.
 */
var keyOf = function (oneKeyObj) {
  var key;
  for (key in oneKeyObj) {
    if (!oneKeyObj.hasOwnProperty(key)) {
      continue;
    }
    return key;
  }
  return null;
};

module.exports = keyOf;
},{}],29:[function(require,module,exports){
/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 */

'use strict';

var hasOwnProperty = Object.prototype.hasOwnProperty;

/**
 * Executes the provided `callback` once for each enumerable own property in the
 * object and constructs a new object from the results. The `callback` is
 * invoked with three arguments:
 *
 *  - the property value
 *  - the property name
 *  - the object being traversed
 *
 * Properties that are added after the call to `mapObject` will not be visited
 * by `callback`. If the values of existing properties are changed, the value
 * passed to `callback` will be the value at the time `mapObject` visits them.
 * Properties that are deleted before being visited are not visited.
 *
 * @grep function objectMap()
 * @grep function objMap()
 *
 * @param {?object} object
 * @param {function} callback
 * @param {*} context
 * @return {?object}
 */
function mapObject(object, callback, context) {
  if (!object) {
    return null;
  }
  var result = {};
  for (var name in object) {
    if (hasOwnProperty.call(object, name)) {
      result[name] = callback.call(context, object[name], name, object);
    }
  }
  return result;
}

module.exports = mapObject;
},{}],30:[function(require,module,exports){
/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks static-only
 */

'use strict';

/**
 * Memoizes the return value of a function that accepts one string argument.
 *
 * @param {function} callback
 * @return {function}
 */

function memoizeStringOnly(callback) {
  var cache = {};
  return function (string) {
    if (!cache.hasOwnProperty(string)) {
      cache[string] = callback.call(this, string);
    }
    return cache[string];
  };
}

module.exports = memoizeStringOnly;
},{}],31:[function(require,module,exports){
/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

'use strict';

var ExecutionEnvironment = require('./ExecutionEnvironment');

var performance;

if (ExecutionEnvironment.canUseDOM) {
  performance = window.performance || window.msPerformance || window.webkitPerformance;
}

module.exports = performance || {};
},{"./ExecutionEnvironment":10}],32:[function(require,module,exports){
'use strict';

/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 */

var performance = require('./performance');

var performanceNow;

/**
 * Detect if we can use `window.performance.now()` and gracefully fallback to
 * `Date.now()` if it doesn't exist. We need to support Firefox < 15 for now
 * because of Facebook's testing infrastructure.
 */
if (performance.now) {
  performanceNow = function () {
    return performance.now();
  };
} else {
  performanceNow = function () {
    return Date.now();
  };
}

module.exports = performanceNow;
},{"./performance":31}],33:[function(require,module,exports){
/**
 * Copyright (c) 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @typechecks
 * 
 */

/*eslint-disable no-self-compare */

'use strict';

var hasOwnProperty = Object.prototype.hasOwnProperty;

/**
 * inlined Object.is polyfill to avoid requiring consumers ship their own
 * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is
 */
function is(x, y) {
  // SameValue algorithm
  if (x === y) {
    // Steps 1-5, 7-10
    // Steps 6.b-6.e: +0 != -0
    return x !== 0 || 1 / x === 1 / y;
  } else {
    // Step 6.a: NaN == NaN
    return x !== x && y !== y;
  }
}

/**
 * Performs equality by iterating through keys on an object and returning false
 * when any key has values which are not strictly equal between the arguments.
 * Returns true when the values of all keys are strictly equal.
 */
function shallowEqual(objA, objB) {
  if (is(objA, objB)) {
    return true;
  }

  if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {
    return false;
  }

  var keysA = Object.keys(objA);
  var keysB = Object.keys(objB);

  if (keysA.length !== keysB.length) {
    return false;
  }

  // Test for A's keys different from B.
  for (var i = 0; i < keysA.length; i++) {
    if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {
      return false;
    }
  }

  return true;
}

module.exports = shallowEqual;
},{}],34:[function(require,module,exports){
(function (process){
/**
 * Copyright 2014-2015, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 */

'use strict';

var emptyFunction = require('./emptyFunction');

/**
 * Similar to invariant but only logs a warning if the condition is not met.
 * This can be used to log issues in development environments in critical
 * paths. Removing the logging code for production environments will keep the
 * same logic and follow the same code paths.
 */

var warning = emptyFunction;

if (process.env.NODE_ENV !== 'production') {
  warning = function (condition, format) {
    for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {
      args[_key - 2] = arguments[_key];
    }

    if (format === undefined) {
      throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');
    }

    if (format.indexOf('Failed Composite propType: ') === 0) {
      return; // Ignore CompositeComponent proptype check.
    }

    if (!condition) {
      var argIndex = 0;
      var message = 'Warning: ' + format.replace(/%s/g, function () {
        return args[argIndex++];
      });
      if (typeof console !== 'undefined') {
        console.error(message);
      }
      try {
        // --- Welcome to debugging React ---
        // This error was thrown as a convenience so that you can use this stack
        // to find the callsite that caused this warning to fire.
        throw new Error(message);
      } catch (x) {}
    }
  };
}

module.exports = warning;
}).call(this,require('_process'))
},{"./emptyFunction":16,"_process":8}],35:[function(require,module,exports){
/*! Hammer.JS - v2.0.4 - 2014-09-28
 * http://hammerjs.github.io/
 *
 * Copyright (c) 2014 Jorik Tangelder;
 * Licensed under the MIT license */
(function(window, document, exportName, undefined) {
  'use strict';

var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o'];
var TEST_ELEMENT = document.createElement('div');

var TYPE_FUNCTION = 'function';

var round = Math.round;
var abs = Math.abs;
var now = Date.now;

/**
 * set a timeout with a given scope
 * @param {Function} fn
 * @param {Number} timeout
 * @param {Object} context
 * @returns {number}
 */
function setTimeoutContext(fn, timeout, context) {
    return setTimeout(bindFn(fn, context), timeout);
}

/**
 * if the argument is an array, we want to execute the fn on each entry
 * if it aint an array we don't want to do a thing.
 * this is used by all the methods that accept a single and array argument.
 * @param {*|Array} arg
 * @param {String} fn
 * @param {Object} [context]
 * @returns {Boolean}
 */
function invokeArrayArg(arg, fn, context) {
    if (Array.isArray(arg)) {
        each(arg, context[fn], context);
        return true;
    }
    return false;
}

/**
 * walk objects and arrays
 * @param {Object} obj
 * @param {Function} iterator
 * @param {Object} context
 */
function each(obj, iterator, context) {
    var i;

    if (!obj) {
        return;
    }

    if (obj.forEach) {
        obj.forEach(iterator, context);
    } else if (obj.length !== undefined) {
        i = 0;
        while (i < obj.length) {
            iterator.call(context, obj[i], i, obj);
            i++;
        }
    } else {
        for (i in obj) {
            obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj);
        }
    }
}

/**
 * extend object.
 * means that properties in dest will be overwritten by the ones in src.
 * @param {Object} dest
 * @param {Object} src
 * @param {Boolean} [merge]
 * @returns {Object} dest
 */
function extend(dest, src, merge) {
    var keys = Object.keys(src);
    var i = 0;
    while (i < keys.length) {
        if (!merge || (merge && dest[keys[i]] === undefined)) {
            dest[keys[i]] = src[keys[i]];
        }
        i++;
    }
    return dest;
}

/**
 * merge the values from src in the dest.
 * means that properties that exist in dest will not be overwritten by src
 * @param {Object} dest
 * @param {Object} src
 * @returns {Object} dest
 */
function merge(dest, src) {
    return extend(dest, src, true);
}

/**
 * simple class inheritance
 * @param {Function} child
 * @param {Function} base
 * @param {Object} [properties]
 */
function inherit(child, base, properties) {
    var baseP = base.prototype,
        childP;

    childP = child.prototype = Object.create(baseP);
    childP.constructor = child;
    childP._super = baseP;

    if (properties) {
        extend(childP, properties);
    }
}

/**
 * simple function bind
 * @param {Function} fn
 * @param {Object} context
 * @returns {Function}
 */
function bindFn(fn, context) {
    return function boundFn() {
        return fn.apply(context, arguments);
    };
}

/**
 * let a boolean value also be a function that must return a boolean
 * this first item in args will be used as the context
 * @param {Boolean|Function} val
 * @param {Array} [args]
 * @returns {Boolean}
 */
function boolOrFn(val, args) {
    if (typeof val == TYPE_FUNCTION) {
        return val.apply(args ? args[0] || undefined : undefined, args);
    }
    return val;
}

/**
 * use the val2 when val1 is undefined
 * @param {*} val1
 * @param {*} val2
 * @returns {*}
 */
function ifUndefined(val1, val2) {
    return (val1 === undefined) ? val2 : val1;
}

/**
 * addEventListener with multiple events at once
 * @param {EventTarget} target
 * @param {String} types
 * @param {Function} handler
 */
function addEventListeners(target, types, handler) {
    each(splitStr(types), function(type) {
        target.addEventListener(type, handler, false);
    });
}

/**
 * removeEventListener with multiple events at once
 * @param {EventTarget} target
 * @param {String} types
 * @param {Function} handler
 */
function removeEventListeners(target, types, handler) {
    each(splitStr(types), function(type) {
        target.removeEventListener(type, handler, false);
    });
}

/**
 * find if a node is in the given parent
 * @method hasParent
 * @param {HTMLElement} node
 * @param {HTMLElement} parent
 * @return {Boolean} found
 */
function hasParent(node, parent) {
    while (node) {
        if (node == parent) {
            return true;
        }
        node = node.parentNode;
    }
    return false;
}

/**
 * small indexOf wrapper
 * @param {String} str
 * @param {String} find
 * @returns {Boolean} found
 */
function inStr(str, find) {
    return str.indexOf(find) > -1;
}

/**
 * split string on whitespace
 * @param {String} str
 * @returns {Array} words
 */
function splitStr(str) {
    return str.trim().split(/\s+/g);
}

/**
 * find if a array contains the object using indexOf or a simple polyFill
 * @param {Array} src
 * @param {String} find
 * @param {String} [findByKey]
 * @return {Boolean|Number} false when not found, or the index
 */
function inArray(src, find, findByKey) {
    if (src.indexOf && !findByKey) {
        return src.indexOf(find);
    } else {
        var i = 0;
        while (i < src.length) {
            if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) {
                return i;
            }
            i++;
        }
        return -1;
    }
}

/**
 * convert array-like objects to real arrays
 * @param {Object} obj
 * @returns {Array}
 */
function toArray(obj) {
    return Array.prototype.slice.call(obj, 0);
}

/**
 * unique array with objects based on a key (like 'id') or just by the array's value
 * @param {Array} src [{id:1},{id:2},{id:1}]
 * @param {String} [key]
 * @param {Boolean} [sort=False]
 * @returns {Array} [{id:1},{id:2}]
 */
function uniqueArray(src, key, sort) {
    var results = [];
    var values = [];
    var i = 0;

    while (i < src.length) {
        var val = key ? src[i][key] : src[i];
        if (inArray(values, val) < 0) {
            results.push(src[i]);
        }
        values[i] = val;
        i++;
    }

    if (sort) {
        if (!key) {
            results = results.sort();
        } else {
            results = results.sort(function sortUniqueArray(a, b) {
                return a[key] > b[key];
            });
        }
    }

    return results;
}

/**
 * get the prefixed property
 * @param {Object} obj
 * @param {String} property
 * @returns {String|Undefined} prefixed
 */
function prefixed(obj, property) {
    var prefix, prop;
    var camelProp = property[0].toUpperCase() + property.slice(1);

    var i = 0;
    while (i < VENDOR_PREFIXES.length) {
        prefix = VENDOR_PREFIXES[i];
        prop = (prefix) ? prefix + camelProp : property;

        if (prop in obj) {
            return prop;
        }
        i++;
    }
    return undefined;
}

/**
 * get a unique id
 * @returns {number} uniqueId
 */
var _uniqueId = 1;
function uniqueId() {
    return _uniqueId++;
}

/**
 * get the window object of an element
 * @param {HTMLElement} element
 * @returns {DocumentView|Window}
 */
function getWindowForElement(element) {
    var doc = element.ownerDocument;
    return (doc.defaultView || doc.parentWindow);
}

var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i;

var SUPPORT_TOUCH = ('ontouchstart' in window);
var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined;
var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent);

var INPUT_TYPE_TOUCH = 'touch';
var INPUT_TYPE_PEN = 'pen';
var INPUT_TYPE_MOUSE = 'mouse';
var INPUT_TYPE_KINECT = 'kinect';

var COMPUTE_INTERVAL = 25;

var INPUT_START = 1;
var INPUT_MOVE = 2;
var INPUT_END = 4;
var INPUT_CANCEL = 8;

var DIRECTION_NONE = 1;
var DIRECTION_LEFT = 2;
var DIRECTION_RIGHT = 4;
var DIRECTION_UP = 8;
var DIRECTION_DOWN = 16;

var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT;
var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN;
var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL;

var PROPS_XY = ['x', 'y'];
var PROPS_CLIENT_XY = ['clientX', 'clientY'];

/**
 * create new input type manager
 * @param {Manager} manager
 * @param {Function} callback
 * @returns {Input}
 * @constructor
 */
function Input(manager, callback) {
    var self = this;
    this.manager = manager;
    this.callback = callback;
    this.element = manager.element;
    this.target = manager.options.inputTarget;

    // smaller wrapper around the handler, for the scope and the enabled state of the manager,
    // so when disabled the input events are completely bypassed.
    this.domHandler = function(ev) {
        if (boolOrFn(manager.options.enable, [manager])) {
            self.handler(ev);
        }
    };

    this.init();

}

Input.prototype = {
    /**
     * should handle the inputEvent data and trigger the callback
     * @virtual
     */
    handler: function() { },

    /**
     * bind the events
     */
    init: function() {
        this.evEl && addEventListeners(this.element, this.evEl, this.domHandler);
        this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler);
        this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler);
    },

    /**
     * unbind the events
     */
    destroy: function() {
        this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler);
        this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler);
        this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler);
    }
};

/**
 * create new input type manager
 * called by the Manager constructor
 * @param {Hammer} manager
 * @returns {Input}
 */
function createInputInstance(manager) {
    var Type;
    var inputClass = manager.options.inputClass;

    if (inputClass) {
        Type = inputClass;
    } else if (SUPPORT_POINTER_EVENTS) {
        Type = PointerEventInput;
    } else if (SUPPORT_ONLY_TOUCH) {
        Type = TouchInput;
    } else if (!SUPPORT_TOUCH) {
        Type = MouseInput;
    } else {
        Type = TouchMouseInput;
    }
    return new (Type)(manager, inputHandler);
}

/**
 * handle input events
 * @param {Manager} manager
 * @param {String} eventType
 * @param {Object} input
 */
function inputHandler(manager, eventType, input) {
    var pointersLen = input.pointers.length;
    var changedPointersLen = input.changedPointers.length;
    var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0));
    var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0));

    input.isFirst = !!isFirst;
    input.isFinal = !!isFinal;

    if (isFirst) {
        manager.session = {};
    }

    // source event is the normalized value of the domEvents
    // like 'touchstart, mouseup, pointerdown'
    input.eventType = eventType;

    // compute scale, rotation etc
    computeInputData(manager, input);

    // emit secret event
    manager.emit('hammer.input', input);

    manager.recognize(input);
    manager.session.prevInput = input;
}

/**
 * extend the data with some usable properties like scale, rotate, velocity etc
 * @param {Object} manager
 * @param {Object} input
 */
function computeInputData(manager, input) {
    var session = manager.session;
    var pointers = input.pointers;
    var pointersLength = pointers.length;

    // store the first input to calculate the distance and direction
    if (!session.firstInput) {
        session.firstInput = simpleCloneInputData(input);
    }

    // to compute scale and rotation we need to store the multiple touches
    if (pointersLength > 1 && !session.firstMultiple) {
        session.firstMultiple = simpleCloneInputData(input);
    } else if (pointersLength === 1) {
        session.firstMultiple = false;
    }

    var firstInput = session.firstInput;
    var firstMultiple = session.firstMultiple;
    var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center;

    var center = input.center = getCenter(pointers);
    input.timeStamp = now();
    input.deltaTime = input.timeStamp - firstInput.timeStamp;

    input.angle = getAngle(offsetCenter, center);
    input.distance = getDistance(offsetCenter, center);

    computeDeltaXY(session, input);
    input.offsetDirection = getDirection(input.deltaX, input.deltaY);

    input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1;
    input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0;

    computeIntervalInputData(session, input);

    // find the correct target
    var target = manager.element;
    if (hasParent(input.srcEvent.target, target)) {
        target = input.srcEvent.target;
    }
    input.target = target;
}

function computeDeltaXY(session, input) {
    var center = input.center;
    var offset = session.offsetDelta || {};
    var prevDelta = session.prevDelta || {};
    var prevInput = session.prevInput || {};

    if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) {
        prevDelta = session.prevDelta = {
            x: prevInput.deltaX || 0,
            y: prevInput.deltaY || 0
        };

        offset = session.offsetDelta = {
            x: center.x,
            y: center.y
        };
    }

    input.deltaX = prevDelta.x + (center.x - offset.x);
    input.deltaY = prevDelta.y + (center.y - offset.y);
}

/**
 * velocity is calculated every x ms
 * @param {Object} session
 * @param {Object} input
 */
function computeIntervalInputData(session, input) {
    var last = session.lastInterval || input,
        deltaTime = input.timeStamp - last.timeStamp,
        velocity, velocityX, velocityY, direction;

    if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) {
        var deltaX = last.deltaX - input.deltaX;
        var deltaY = last.deltaY - input.deltaY;

        var v = getVelocity(deltaTime, deltaX, deltaY);
        velocityX = v.x;
        velocityY = v.y;
        velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y;
        direction = getDirection(deltaX, deltaY);

        session.lastInterval = input;
    } else {
        // use latest velocity info if it doesn't overtake a minimum period
        velocity = last.velocity;
        velocityX = last.velocityX;
        velocityY = last.velocityY;
        direction = last.direction;
    }

    input.velocity = velocity;
    input.velocityX = velocityX;
    input.velocityY = velocityY;
    input.direction = direction;
}

/**
 * create a simple clone from the input used for storage of firstInput and firstMultiple
 * @param {Object} input
 * @returns {Object} clonedInputData
 */
function simpleCloneInputData(input) {
    // make a simple copy of the pointers because we will get a reference if we don't
    // we only need clientXY for the calculations
    var pointers = [];
    var i = 0;
    while (i < input.pointers.length) {
        pointers[i] = {
            clientX: round(input.pointers[i].clientX),
            clientY: round(input.pointers[i].clientY)
        };
        i++;
    }

    return {
        timeStamp: now(),
        pointers: pointers,
        center: getCenter(pointers),
        deltaX: input.deltaX,
        deltaY: input.deltaY
    };
}

/**
 * get the center of all the pointers
 * @param {Array} pointers
 * @return {Object} center contains `x` and `y` properties
 */
function getCenter(pointers) {
    var pointersLength = pointers.length;

    // no need to loop when only one touch
    if (pointersLength === 1) {
        return {
            x: round(pointers[0].clientX),
            y: round(pointers[0].clientY)
        };
    }

    var x = 0, y = 0, i = 0;
    while (i < pointersLength) {
        x += pointers[i].clientX;
        y += pointers[i].clientY;
        i++;
    }

    return {
        x: round(x / pointersLength),
        y: round(y / pointersLength)
    };
}

/**
 * calculate the velocity between two points. unit is in px per ms.
 * @param {Number} deltaTime
 * @param {Number} x
 * @param {Number} y
 * @return {Object} velocity `x` and `y`
 */
function getVelocity(deltaTime, x, y) {
    return {
        x: x / deltaTime || 0,
        y: y / deltaTime || 0
    };
}

/**
 * get the direction between two points
 * @param {Number} x
 * @param {Number} y
 * @return {Number} direction
 */
function getDirection(x, y) {
    if (x === y) {
        return DIRECTION_NONE;
    }

    if (abs(x) >= abs(y)) {
        return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT;
    }
    return y > 0 ? DIRECTION_UP : DIRECTION_DOWN;
}

/**
 * calculate the absolute distance between two points
 * @param {Object} p1 {x, y}
 * @param {Object} p2 {x, y}
 * @param {Array} [props] containing x and y keys
 * @return {Number} distance
 */
function getDistance(p1, p2, props) {
    if (!props) {
        props = PROPS_XY;
    }
    var x = p2[props[0]] - p1[props[0]],
        y = p2[props[1]] - p1[props[1]];

    return Math.sqrt((x * x) + (y * y));
}

/**
 * calculate the angle between two coordinates
 * @param {Object} p1
 * @param {Object} p2
 * @param {Array} [props] containing x and y keys
 * @return {Number} angle
 */
function getAngle(p1, p2, props) {
    if (!props) {
        props = PROPS_XY;
    }
    var x = p2[props[0]] - p1[props[0]],
        y = p2[props[1]] - p1[props[1]];
    return Math.atan2(y, x) * 180 / Math.PI;
}

/**
 * calculate the rotation degrees between two pointersets
 * @param {Array} start array of pointers
 * @param {Array} end array of pointers
 * @return {Number} rotation
 */
function getRotation(start, end) {
    return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[1], start[0], PROPS_CLIENT_XY);
}

/**
 * calculate the scale factor between two pointersets
 * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out
 * @param {Array} start array of pointers
 * @param {Array} end array of pointers
 * @return {Number} scale
 */
function getScale(start, end) {
    return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY);
}

var MOUSE_INPUT_MAP = {
    mousedown: INPUT_START,
    mousemove: INPUT_MOVE,
    mouseup: INPUT_END
};

var MOUSE_ELEMENT_EVENTS = 'mousedown';
var MOUSE_WINDOW_EVENTS = 'mousemove mouseup';

/**
 * Mouse events input
 * @constructor
 * @extends Input
 */
function MouseInput() {
    this.evEl = MOUSE_ELEMENT_EVENTS;
    this.evWin = MOUSE_WINDOW_EVENTS;

    this.allow = true; // used by Input.TouchMouse to disable mouse events
    this.pressed = false; // mousedown state

    Input.apply(this, arguments);
}

inherit(MouseInput, Input, {
    /**
     * handle mouse events
     * @param {Object} ev
     */
    handler: function MEhandler(ev) {
        var eventType = MOUSE_INPUT_MAP[ev.type];

        // on start we want to have the left mouse button down
        if (eventType & INPUT_START && ev.button === 0) {
            this.pressed = true;
        }

        if (eventType & INPUT_MOVE && ev.which !== 1) {
            eventType = INPUT_END;
        }

        // mouse must be down, and mouse events are allowed (see the TouchMouse input)
        if (!this.pressed || !this.allow) {
            return;
        }

        if (eventType & INPUT_END) {
            this.pressed = false;
        }

        this.callback(this.manager, eventType, {
            pointers: [ev],
            changedPointers: [ev],
            pointerType: INPUT_TYPE_MOUSE,
            srcEvent: ev
        });
    }
});

var POINTER_INPUT_MAP = {
    pointerdown: INPUT_START,
    pointermove: INPUT_MOVE,
    pointerup: INPUT_END,
    pointercancel: INPUT_CANCEL,
    pointerout: INPUT_CANCEL
};

// in IE10 the pointer types is defined as an enum
var IE10_POINTER_TYPE_ENUM = {
    2: INPUT_TYPE_TOUCH,
    3: INPUT_TYPE_PEN,
    4: INPUT_TYPE_MOUSE,
    5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816
};

var POINTER_ELEMENT_EVENTS = 'pointerdown';
var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel';

// IE10 has prefixed support, and case-sensitive
if (window.MSPointerEvent) {
    POINTER_ELEMENT_EVENTS = 'MSPointerDown';
    POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel';
}

/**
 * Pointer events input
 * @constructor
 * @extends Input
 */
function PointerEventInput() {
    this.evEl = POINTER_ELEMENT_EVENTS;
    this.evWin = POINTER_WINDOW_EVENTS;

    Input.apply(this, arguments);

    this.store = (this.manager.session.pointerEvents = []);
}

inherit(PointerEventInput, Input, {
    /**
     * handle mouse events
     * @param {Object} ev
     */
    handler: function PEhandler(ev) {
        var store = this.store;
        var removePointer = false;

        var eventTypeNormalized = ev.type.toLowerCase().replace('ms', '');
        var eventType = POINTER_INPUT_MAP[eventTypeNormalized];
        var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType;

        var isTouch = (pointerType == INPUT_TYPE_TOUCH);

        // get index of the event in the store
        var storeIndex = inArray(store, ev.pointerId, 'pointerId');

        // start and mouse must be down
        if (eventType & INPUT_START && (ev.button === 0 || isTouch)) {
            if (storeIndex < 0) {
                store.push(ev);
                storeIndex = store.length - 1;
            }
        } else if (eventType & (INPUT_END | INPUT_CANCEL)) {
            removePointer = true;
        }

        // it not found, so the pointer hasn't been down (so it's probably a hover)
        if (storeIndex < 0) {
            return;
        }

        // update the event in the store
        store[storeIndex] = ev;

        this.callback(this.manager, eventType, {
            pointers: store,
            changedPointers: [ev],
            pointerType: pointerType,
            srcEvent: ev
        });

        if (removePointer) {
            // remove from the store
            store.splice(storeIndex, 1);
        }
    }
});

var SINGLE_TOUCH_INPUT_MAP = {
    touchstart: INPUT_START,
    touchmove: INPUT_MOVE,
    touchend: INPUT_END,
    touchcancel: INPUT_CANCEL
};

var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart';
var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel';

/**
 * Touch events input
 * @constructor
 * @extends Input
 */
function SingleTouchInput() {
    this.evTarget = SINGLE_TOUCH_TARGET_EVENTS;
    this.evWin = SINGLE_TOUCH_WINDOW_EVENTS;
    this.started = false;

    Input.apply(this, arguments);
}

inherit(SingleTouchInput, Input, {
    handler: function TEhandler(ev) {
        var type = SINGLE_TOUCH_INPUT_MAP[ev.type];

        // should we handle the touch events?
        if (type === INPUT_START) {
            this.started = true;
        }

        if (!this.started) {
            return;
        }

        var touches = normalizeSingleTouches.call(this, ev, type);

        // when done, reset the started state
        if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) {
            this.started = false;
        }

        this.callback(this.manager, type, {
            pointers: touches[0],
            changedPointers: touches[1],
            pointerType: INPUT_TYPE_TOUCH,
            srcEvent: ev
        });
    }
});

/**
 * @this {TouchInput}
 * @param {Object} ev
 * @param {Number} type flag
 * @returns {undefined|Array} [all, changed]
 */
function normalizeSingleTouches(ev, type) {
    var all = toArray(ev.touches);
    var changed = toArray(ev.changedTouches);

    if (type & (INPUT_END | INPUT_CANCEL)) {
        all = uniqueArray(all.concat(changed), 'identifier', true);
    }

    return [all, changed];
}

var TOUCH_INPUT_MAP = {
    touchstart: INPUT_START,
    touchmove: INPUT_MOVE,
    touchend: INPUT_END,
    touchcancel: INPUT_CANCEL
};

var TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel';

/**
 * Multi-user touch events input
 * @constructor
 * @extends Input
 */
function TouchInput() {
    this.evTarget = TOUCH_TARGET_EVENTS;
    this.targetIds = {};

    Input.apply(this, arguments);
}

inherit(TouchInput, Input, {
    handler: function MTEhandler(ev) {
        var type = TOUCH_INPUT_MAP[ev.type];
        var touches = getTouches.call(this, ev, type);
        if (!touches) {
            return;
        }

        this.callback(this.manager, type, {
            pointers: touches[0],
            changedPointers: touches[1],
            pointerType: INPUT_TYPE_TOUCH,
            srcEvent: ev
        });
    }
});

/**
 * @this {TouchInput}
 * @param {Object} ev
 * @param {Number} type flag
 * @returns {undefined|Array} [all, changed]
 */
function getTouches(ev, type) {
    var allTouches = toArray(ev.touches);
    var targetIds = this.targetIds;

    // when there is only one touch, the process can be simplified
    if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) {
        targetIds[allTouches[0].identifier] = true;
        return [allTouches, allTouches];
    }

    var i,
        targetTouches,
        changedTouches = toArray(ev.changedTouches),
        changedTargetTouches = [],
        target = this.target;

    // get target touches from touches
    targetTouches = allTouches.filter(function(touch) {
        return hasParent(touch.target, target);
    });

    // collect touches
    if (type === INPUT_START) {
        i = 0;
        while (i < targetTouches.length) {
            targetIds[targetTouches[i].identifier] = true;
            i++;
        }
    }

    // filter changed touches to only contain touches that exist in the collected target ids
    i = 0;
    while (i < changedTouches.length) {
        if (targetIds[changedTouches[i].identifier]) {
            changedTargetTouches.push(changedTouches[i]);
        }

        // cleanup removed touches
        if (type & (INPUT_END | INPUT_CANCEL)) {
            delete targetIds[changedTouches[i].identifier];
        }
        i++;
    }

    if (!changedTargetTouches.length) {
        return;
    }

    return [
        // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel'
        uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true),
        changedTargetTouches
    ];
}

/**
 * Combined touch and mouse input
 *
 * Touch has a higher priority then mouse, and while touching no mouse events are allowed.
 * This because touch devices also emit mouse events while doing a touch.
 *
 * @constructor
 * @extends Input
 */
function TouchMouseInput() {
    Input.apply(this, arguments);

    var handler = bindFn(this.handler, this);
    this.touch = new TouchInput(this.manager, handler);
    this.mouse = new MouseInput(this.manager, handler);
}

inherit(TouchMouseInput, Input, {
    /**
     * handle mouse and touch events
     * @param {Hammer} manager
     * @param {String} inputEvent
     * @param {Object} inputData
     */
    handler: function TMEhandler(manager, inputEvent, inputData) {
        var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH),
            isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE);

        // when we're in a touch event, so  block all upcoming mouse events
        // most mobile browser also emit mouseevents, right after touchstart
        if (isTouch) {
            this.mouse.allow = false;
        } else if (isMouse && !this.mouse.allow) {
            return;
        }

        // reset the allowMouse when we're done
        if (inputEvent & (INPUT_END | INPUT_CANCEL)) {
            this.mouse.allow = true;
        }

        this.callback(manager, inputEvent, inputData);
    },

    /**
     * remove the event listeners
     */
    destroy: function destroy() {
        this.touch.destroy();
        this.mouse.destroy();
    }
});

var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction');
var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined;

// magical touchAction value
var TOUCH_ACTION_COMPUTE = 'compute';
var TOUCH_ACTION_AUTO = 'auto';
var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented
var TOUCH_ACTION_NONE = 'none';
var TOUCH_ACTION_PAN_X = 'pan-x';
var TOUCH_ACTION_PAN_Y = 'pan-y';

/**
 * Touch Action
 * sets the touchAction property or uses the js alternative
 * @param {Manager} manager
 * @param {String} value
 * @constructor
 */
function TouchAction(manager, value) {
    this.manager = manager;
    this.set(value);
}

TouchAction.prototype = {
    /**
     * set the touchAction value on the element or enable the polyfill
     * @param {String} value
     */
    set: function(value) {
        // find out the touch-action by the event handlers
        if (value == TOUCH_ACTION_COMPUTE) {
            value = this.compute();
        }

        if (NATIVE_TOUCH_ACTION) {
            this.manager.element.style[PREFIXED_TOUCH_ACTION] = value;
        }
        this.actions = value.toLowerCase().trim();
    },

    /**
     * just re-set the touchAction value
     */
    update: function() {
        this.set(this.manager.options.touchAction);
    },

    /**
     * compute the value for the touchAction property based on the recognizer's settings
     * @returns {String} value
     */
    compute: function() {
        var actions = [];
        each(this.manager.recognizers, function(recognizer) {
            if (boolOrFn(recognizer.options.enable, [recognizer])) {
                actions = actions.concat(recognizer.getTouchAction());
            }
        });
        return cleanTouchActions(actions.join(' '));
    },

    /**
     * this method is called on each input cycle and provides the preventing of the browser behavior
     * @param {Object} input
     */
    preventDefaults: function(input) {
        // not needed with native support for the touchAction property
        if (NATIVE_TOUCH_ACTION) {
            return;
        }

        var srcEvent = input.srcEvent;
        var direction = input.offsetDirection;

        // if the touch action did prevented once this session
        if (this.manager.session.prevented) {
            srcEvent.preventDefault();
            return;
        }

        var actions = this.actions;
        var hasNone = inStr(actions, TOUCH_ACTION_NONE);
        var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y);
        var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X);

        if (hasNone ||
            (hasPanY && direction & DIRECTION_HORIZONTAL) ||
            (hasPanX && direction & DIRECTION_VERTICAL)) {
            return this.preventSrc(srcEvent);
        }
    },

    /**
     * call preventDefault to prevent the browser's default behavior (scrolling in most cases)
     * @param {Object} srcEvent
     */
    preventSrc: function(srcEvent) {
        this.manager.session.prevented = true;
        srcEvent.preventDefault();
    }
};

/**
 * when the touchActions are collected they are not a valid value, so we need to clean things up. *
 * @param {String} actions
 * @returns {*}
 */
function cleanTouchActions(actions) {
    // none
    if (inStr(actions, TOUCH_ACTION_NONE)) {
        return TOUCH_ACTION_NONE;
    }

    var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X);
    var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y);

    // pan-x and pan-y can be combined
    if (hasPanX && hasPanY) {
        return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y;
    }

    // pan-x OR pan-y
    if (hasPanX || hasPanY) {
        return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y;
    }

    // manipulation
    if (inStr(actions, TOUCH_ACTION_MANIPULATION)) {
        return TOUCH_ACTION_MANIPULATION;
    }

    return TOUCH_ACTION_AUTO;
}

/**
 * Recognizer flow explained; *
 * All recognizers have the initial state of POSSIBLE when a input session starts.
 * The definition of a input session is from the first input until the last input, with all it's movement in it. *
 * Example session for mouse-input: mousedown -> mousemove -> mouseup
 *
 * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed
 * which determines with state it should be.
 *
 * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to
 * POSSIBLE to give it another change on the next cycle.
 *
 *               Possible
 *                  |
 *            +-----+---------------+
 *            |                     |
 *      +-----+-----+               |
 *      |           |               |
 *   Failed      Cancelled          |
 *                          +-------+------+
 *                          |              |
 *                      Recognized       Began
 *                                         |
 *                                      Changed
 *                                         |
 *                                  Ended/Recognized
 */
var STATE_POSSIBLE = 1;
var STATE_BEGAN = 2;
var STATE_CHANGED = 4;
var STATE_ENDED = 8;
var STATE_RECOGNIZED = STATE_ENDED;
var STATE_CANCELLED = 16;
var STATE_FAILED = 32;

/**
 * Recognizer
 * Every recognizer needs to extend from this class.
 * @constructor
 * @param {Object} options
 */
function Recognizer(options) {
    this.id = uniqueId();

    this.manager = null;
    this.options = merge(options || {}, this.defaults);

    // default is enable true
    this.options.enable = ifUndefined(this.options.enable, true);

    this.state = STATE_POSSIBLE;

    this.simultaneous = {};
    this.requireFail = [];
}

Recognizer.prototype = {
    /**
     * @virtual
     * @type {Object}
     */
    defaults: {},

    /**
     * set options
     * @param {Object} options
     * @return {Recognizer}
     */
    set: function(options) {
        extend(this.options, options);

        // also update the touchAction, in case something changed about the directions/enabled state
        this.manager && this.manager.touchAction.update();
        return this;
    },

    /**
     * recognize simultaneous with an other recognizer.
     * @param {Recognizer} otherRecognizer
     * @returns {Recognizer} this
     */
    recognizeWith: function(otherRecognizer) {
        if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) {
            return this;
        }

        var simultaneous = this.simultaneous;
        otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this);
        if (!simultaneous[otherRecognizer.id]) {
            simultaneous[otherRecognizer.id] = otherRecognizer;
            otherRecognizer.recognizeWith(this);
        }
        return this;
    },

    /**
     * drop the simultaneous link. it doesnt remove the link on the other recognizer.
     * @param {Recognizer} otherRecognizer
     * @returns {Recognizer} this
     */
    dropRecognizeWith: function(otherRecognizer) {
        if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) {
            return this;
        }

        otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this);
        delete this.simultaneous[otherRecognizer.id];
        return this;
    },

    /**
     * recognizer can only run when an other is failing
     * @param {Recognizer} otherRecognizer
     * @returns {Recognizer} this
     */
    requireFailure: function(otherRecognizer) {
        if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) {
            return this;
        }

        var requireFail = this.requireFail;
        otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this);
        if (inArray(requireFail, otherRecognizer) === -1) {
            requireFail.push(otherRecognizer);
            otherRecognizer.requireFailure(this);
        }
        return this;
    },

    /**
     * drop the requireFailure link. it does not remove the link on the other recognizer.
     * @param {Recognizer} otherRecognizer
     * @returns {Recognizer} this
     */
    dropRequireFailure: function(otherRecognizer) {
        if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) {
            return this;
        }

        otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this);
        var index = inArray(this.requireFail, otherRecognizer);
        if (index > -1) {
            this.requireFail.splice(index, 1);
        }
        return this;
    },

    /**
     * has require failures boolean
     * @returns {boolean}
     */
    hasRequireFailures: function() {
        return this.requireFail.length > 0;
    },

    /**
     * if the recognizer can recognize simultaneous with an other recognizer
     * @param {Recognizer} otherRecognizer
     * @returns {Boolean}
     */
    canRecognizeWith: function(otherRecognizer) {
        return !!this.simultaneous[otherRecognizer.id];
    },

    /**
     * You should use `tryEmit` instead of `emit` directly to check
     * that all the needed recognizers has failed before emitting.
     * @param {Object} input
     */
    emit: function(input) {
        var self = this;
        var state = this.state;

        function emit(withState) {
            self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input);
        }

        // 'panstart' and 'panmove'
        if (state < STATE_ENDED) {
            emit(true);
        }

        emit(); // simple 'eventName' events

        // panend and pancancel
        if (state >= STATE_ENDED) {
            emit(true);
        }
    },

    /**
     * Check that all the require failure recognizers has failed,
     * if true, it emits a gesture event,
     * otherwise, setup the state to FAILED.
     * @param {Object} input
     */
    tryEmit: function(input) {
        if (this.canEmit()) {
            return this.emit(input);
        }
        // it's failing anyway
        this.state = STATE_FAILED;
    },

    /**
     * can we emit?
     * @returns {boolean}
     */
    canEmit: function() {
        var i = 0;
        while (i < this.requireFail.length) {
            if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) {
                return false;
            }
            i++;
        }
        return true;
    },

    /**
     * update the recognizer
     * @param {Object} inputData
     */
    recognize: function(inputData) {
        // make a new copy of the inputData
        // so we can change the inputData without messing up the other recognizers
        var inputDataClone = extend({}, inputData);

        // is is enabled and allow recognizing?
        if (!boolOrFn(this.options.enable, [this, inputDataClone])) {
            this.reset();
            this.state = STATE_FAILED;
            return;
        }

        // reset when we've reached the end
        if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) {
            this.state = STATE_POSSIBLE;
        }

        this.state = this.process(inputDataClone);

        // the recognizer has recognized a gesture
        // so trigger an event
        if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) {
            this.tryEmit(inputDataClone);
        }
    },

    /**
     * return the state of the recognizer
     * the actual recognizing happens in this method
     * @virtual
     * @param {Object} inputData
     * @returns {Const} STATE
     */
    process: function(inputData) { }, // jshint ignore:line

    /**
     * return the preferred touch-action
     * @virtual
     * @returns {Array}
     */
    getTouchAction: function() { },

    /**
     * called when the gesture isn't allowed to recognize
     * like when another is being recognized or it is disabled
     * @virtual
     */
    reset: function() { }
};

/**
 * get a usable string, used as event postfix
 * @param {Const} state
 * @returns {String} state
 */
function stateStr(state) {
    if (state & STATE_CANCELLED) {
        return 'cancel';
    } else if (state & STATE_ENDED) {
        return 'end';
    } else if (state & STATE_CHANGED) {
        return 'move';
    } else if (state & STATE_BEGAN) {
        return 'start';
    }
    return '';
}

/**
 * direction cons to string
 * @param {Const} direction
 * @returns {String}
 */
function directionStr(direction) {
    if (direction == DIRECTION_DOWN) {
        return 'down';
    } else if (direction == DIRECTION_UP) {
        return 'up';
    } else if (direction == DIRECTION_LEFT) {
        return 'left';
    } else if (direction == DIRECTION_RIGHT) {
        return 'right';
    }
    return '';
}

/**
 * get a recognizer by name if it is bound to a manager
 * @param {Recognizer|String} otherRecognizer
 * @param {Recognizer} recognizer
 * @returns {Recognizer}
 */
function getRecognizerByNameIfManager(otherRecognizer, recognizer) {
    var manager = recognizer.manager;
    if (manager) {
        return manager.get(otherRecognizer);
    }
    return otherRecognizer;
}

/**
 * This recognizer is just used as a base for the simple attribute recognizers.
 * @constructor
 * @extends Recognizer
 */
function AttrRecognizer() {
    Recognizer.apply(this, arguments);
}

inherit(AttrRecognizer, Recognizer, {
    /**
     * @namespace
     * @memberof AttrRecognizer
     */
    defaults: {
        /**
         * @type {Number}
         * @default 1
         */
        pointers: 1
    },

    /**
     * Used to check if it the recognizer receives valid input, like input.distance > 10.
     * @memberof AttrRecognizer
     * @param {Object} input
     * @returns {Boolean} recognized
     */
    attrTest: function(input) {
        var optionPointers = this.options.pointers;
        return optionPointers === 0 || input.pointers.length === optionPointers;
    },

    /**
     * Process the input and return the state for the recognizer
     * @memberof AttrRecognizer
     * @param {Object} input
     * @returns {*} State
     */
    process: function(input) {
        var state = this.state;
        var eventType = input.eventType;

        var isRecognized = state & (STATE_BEGAN | STATE_CHANGED);
        var isValid = this.attrTest(input);

        // on cancel input and we've recognized before, return STATE_CANCELLED
        if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) {
            return state | STATE_CANCELLED;
        } else if (isRecognized || isValid) {
            if (eventType & INPUT_END) {
                return state | STATE_ENDED;
            } else if (!(state & STATE_BEGAN)) {
                return STATE_BEGAN;
            }
            return state | STATE_CHANGED;
        }
        return STATE_FAILED;
    }
});

/**
 * Pan
 * Recognized when the pointer is down and moved in the allowed direction.
 * @constructor
 * @extends AttrRecognizer
 */
function PanRecognizer() {
    AttrRecognizer.apply(this, arguments);

    this.pX = null;
    this.pY = null;
}

inherit(PanRecognizer, AttrRecognizer, {
    /**
     * @namespace
     * @memberof PanRecognizer
     */
    defaults: {
        event: 'pan',
        threshold: 10,
        pointers: 1,
        direction: DIRECTION_ALL
    },

    getTouchAction: function() {
        var direction = this.options.direction;
        var actions = [];
        if (direction & DIRECTION_HORIZONTAL) {
            actions.push(TOUCH_ACTION_PAN_Y);
        }
        if (direction & DIRECTION_VERTICAL) {
            actions.push(TOUCH_ACTION_PAN_X);
        }
        return actions;
    },

    directionTest: function(input) {
        var options = this.options;
        var hasMoved = true;
        var distance = input.distance;
        var direction = input.direction;
        var x = input.deltaX;
        var y = input.deltaY;

        // lock to axis?
        if (!(direction & options.direction)) {
            if (options.direction & DIRECTION_HORIZONTAL) {
                direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT;
                hasMoved = x != this.pX;
                distance = Math.abs(input.deltaX);
            } else {
                direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN;
                hasMoved = y != this.pY;
                distance = Math.abs(input.deltaY);
            }
        }
        input.direction = direction;
        return hasMoved && distance > options.threshold && direction & options.direction;
    },

    attrTest: function(input) {
        return AttrRecognizer.prototype.attrTest.call(this, input) &&
            (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input)));
    },

    emit: function(input) {
        this.pX = input.deltaX;
        this.pY = input.deltaY;

        var direction = directionStr(input.direction);
        if (direction) {
            this.manager.emit(this.options.event + direction, input);
        }

        this._super.emit.call(this, input);
    }
});

/**
 * Pinch
 * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out).
 * @constructor
 * @extends AttrRecognizer
 */
function PinchRecognizer() {
    AttrRecognizer.apply(this, arguments);
}

inherit(PinchRecognizer, AttrRecognizer, {
    /**
     * @namespace
     * @memberof PinchRecognizer
     */
    defaults: {
        event: 'pinch',
        threshold: 0,
        pointers: 2
    },

    getTouchAction: function() {
        return [TOUCH_ACTION_NONE];
    },

    attrTest: function(input) {
        return this._super.attrTest.call(this, input) &&
            (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN);
    },

    emit: function(input) {
        this._super.emit.call(this, input);
        if (input.scale !== 1) {
            var inOut = input.scale < 1 ? 'in' : 'out';
            this.manager.emit(this.options.event + inOut, input);
        }
    }
});

/**
 * Press
 * Recognized when the pointer is down for x ms without any movement.
 * @constructor
 * @extends Recognizer
 */
function PressRecognizer() {
    Recognizer.apply(this, arguments);

    this._timer = null;
    this._input = null;
}

inherit(PressRecognizer, Recognizer, {
    /**
     * @namespace
     * @memberof PressRecognizer
     */
    defaults: {
        event: 'press',
        pointers: 1,
        time: 500, // minimal time of the pointer to be pressed
        threshold: 5 // a minimal movement is ok, but keep it low
    },

    getTouchAction: function() {
        return [TOUCH_ACTION_AUTO];
    },

    process: function(input) {
        var options = this.options;
        var validPointers = input.pointers.length === options.pointers;
        var validMovement = input.distance < options.threshold;
        var validTime = input.deltaTime > options.time;

        this._input = input;

        // we only allow little movement
        // and we've reached an end event, so a tap is possible
        if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) {
            this.reset();
        } else if (input.eventType & INPUT_START) {
            this.reset();
            this._timer = setTimeoutContext(function() {
                this.state = STATE_RECOGNIZED;
                this.tryEmit();
            }, options.time, this);
        } else if (input.eventType & INPUT_END) {
            return STATE_RECOGNIZED;
        }
        return STATE_FAILED;
    },

    reset: function() {
        clearTimeout(this._timer);
    },

    emit: function(input) {
        if (this.state !== STATE_RECOGNIZED) {
            return;
        }

        if (input && (input.eventType & INPUT_END)) {
            this.manager.emit(this.options.event + 'up', input);
        } else {
            this._input.timeStamp = now();
            this.manager.emit(this.options.event, this._input);
        }
    }
});

/**
 * Rotate
 * Recognized when two or more pointer are moving in a circular motion.
 * @constructor
 * @extends AttrRecognizer
 */
function RotateRecognizer() {
    AttrRecognizer.apply(this, arguments);
}

inherit(RotateRecognizer, AttrRecognizer, {
    /**
     * @namespace
     * @memberof RotateRecognizer
     */
    defaults: {
        event: 'rotate',
        threshold: 0,
        pointers: 2
    },

    getTouchAction: function() {
        return [TOUCH_ACTION_NONE];
    },

    attrTest: function(input) {
        return this._super.attrTest.call(this, input) &&
            (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN);
    }
});

/**
 * Swipe
 * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction.
 * @constructor
 * @extends AttrRecognizer
 */
function SwipeRecognizer() {
    AttrRecognizer.apply(this, arguments);
}

inherit(SwipeRecognizer, AttrRecognizer, {
    /**
     * @namespace
     * @memberof SwipeRecognizer
     */
    defaults: {
        event: 'swipe',
        threshold: 10,
        velocity: 0.65,
        direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL,
        pointers: 1
    },

    getTouchAction: function() {
        return PanRecognizer.prototype.getTouchAction.call(this);
    },

    attrTest: function(input) {
        var direction = this.options.direction;
        var velocity;

        if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) {
            velocity = input.velocity;
        } else if (direction & DIRECTION_HORIZONTAL) {
            velocity = input.velocityX;
        } else if (direction & DIRECTION_VERTICAL) {
            velocity = input.velocityY;
        }

        return this._super.attrTest.call(this, input) &&
            direction & input.direction &&
            input.distance > this.options.threshold &&
            abs(velocity) > this.options.velocity && input.eventType & INPUT_END;
    },

    emit: function(input) {
        var direction = directionStr(input.direction);
        if (direction) {
            this.manager.emit(this.options.event + direction, input);
        }

        this.manager.emit(this.options.event, input);
    }
});

/**
 * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur
 * between the given interval and position. The delay option can be used to recognize multi-taps without firing
 * a single tap.
 *
 * The eventData from the emitted event contains the property `tapCount`, which contains the amount of
 * multi-taps being recognized.
 * @constructor
 * @extends Recognizer
 */
function TapRecognizer() {
    Recognizer.apply(this, arguments);

    // previous time and center,
    // used for tap counting
    this.pTime = false;
    this.pCenter = false;

    this._timer = null;
    this._input = null;
    this.count = 0;
}

inherit(TapRecognizer, Recognizer, {
    /**
     * @namespace
     * @memberof PinchRecognizer
     */
    defaults: {
        event: 'tap',
        pointers: 1,
        taps: 1,
        interval: 300, // max time between the multi-tap taps
        time: 250, // max time of the pointer to be down (like finger on the screen)
        threshold: 2, // a minimal movement is ok, but keep it low
        posThreshold: 10 // a multi-tap can be a bit off the initial position
    },

    getTouchAction: function() {
        return [TOUCH_ACTION_MANIPULATION];
    },

    process: function(input) {
        var options = this.options;

        var validPointers = input.pointers.length === options.pointers;
        var validMovement = input.distance < options.threshold;
        var validTouchTime = input.deltaTime < options.time;

        this.reset();

        if ((input.eventType & INPUT_START) && (this.count === 0)) {
            return this.failTimeout();
        }

        // we only allow little movement
        // and we've reached an end event, so a tap is possible
        if (validMovement && validTouchTime && validPointers) {
            if (input.eventType != INPUT_END) {
                return this.failTimeout();
            }

            var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true;
            var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold;

            this.pTime = input.timeStamp;
            this.pCenter = input.center;

            if (!validMultiTap || !validInterval) {
                this.count = 1;
            } else {
                this.count += 1;
            }

            this._input = input;

            // if tap count matches we have recognized it,
            // else it has began recognizing...
            var tapCount = this.count % options.taps;
            if (tapCount === 0) {
                // no failing requirements, immediately trigger the tap event
                // or wait as long as the multitap interval to trigger
                if (!this.hasRequireFailures()) {
                    return STATE_RECOGNIZED;
                } else {
                    this._timer = setTimeoutContext(function() {
                        this.state = STATE_RECOGNIZED;
                        this.tryEmit();
                    }, options.interval, this);
                    return STATE_BEGAN;
                }
            }
        }
        return STATE_FAILED;
    },

    failTimeout: function() {
        this._timer = setTimeoutContext(function() {
            this.state = STATE_FAILED;
        }, this.options.interval, this);
        return STATE_FAILED;
    },

    reset: function() {
        clearTimeout(this._timer);
    },

    emit: function() {
        if (this.state == STATE_RECOGNIZED ) {
            this._input.tapCount = this.count;
            this.manager.emit(this.options.event, this._input);
        }
    }
});

/**
 * Simple way to create an manager with a default set of recognizers.
 * @param {HTMLElement} element
 * @param {Object} [options]
 * @constructor
 */
function Hammer(element, options) {
    options = options || {};
    options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset);
    return new Manager(element, options);
}

/**
 * @const {string}
 */
Hammer.VERSION = '2.0.4';

/**
 * default settings
 * @namespace
 */
Hammer.defaults = {
    /**
     * set if DOM events are being triggered.
     * But this is slower and unused by simple implementations, so disabled by default.
     * @type {Boolean}
     * @default false
     */
    domEvents: false,

    /**
     * The value for the touchAction property/fallback.
     * When set to `compute` it will magically set the correct value based on the added recognizers.
     * @type {String}
     * @default compute
     */
    touchAction: TOUCH_ACTION_COMPUTE,

    /**
     * @type {Boolean}
     * @default true
     */
    enable: true,

    /**
     * EXPERIMENTAL FEATURE -- can be removed/changed
     * Change the parent input target element.
     * If Null, then it is being set the to main element.
     * @type {Null|EventTarget}
     * @default null
     */
    inputTarget: null,

    /**
     * force an input class
     * @type {Null|Function}
     * @default null
     */
    inputClass: null,

    /**
     * Default recognizer setup when calling `Hammer()`
     * When creating a new Manager these will be skipped.
     * @type {Array}
     */
    preset: [
        // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...]
        [RotateRecognizer, { enable: false }],
        [PinchRecognizer, { enable: false }, ['rotate']],
        [SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }],
        [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']],
        [TapRecognizer],
        [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']],
        [PressRecognizer]
    ],

    /**
     * Some CSS properties can be used to improve the working of Hammer.
     * Add them to this method and they will be set when creating a new Manager.
     * @namespace
     */
    cssProps: {
        /**
         * Disables text selection to improve the dragging gesture. Mainly for desktop browsers.
         * @type {String}
         * @default 'none'
         */
        userSelect: 'none',

        /**
         * Disable the Windows Phone grippers when pressing an element.
         * @type {String}
         * @default 'none'
         */
        touchSelect: 'none',

        /**
         * Disables the default callout shown when you touch and hold a touch target.
         * On iOS, when you touch and hold a touch target such as a link, Safari displays
         * a callout containing information about the link. This property allows you to disable that callout.
         * @type {String}
         * @default 'none'
         */
        touchCallout: 'none',

        /**
         * Specifies whether zooming is enabled. Used by IE10>
         * @type {String}
         * @default 'none'
         */
        contentZooming: 'none',

        /**
         * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers.
         * @type {String}
         * @default 'none'
         */
        userDrag: 'none',

        /**
         * Overrides the highlight color shown when the user taps a link or a JavaScript
         * clickable element in iOS. This property obeys the alpha value, if specified.
         * @type {String}
         * @default 'rgba(0,0,0,0)'
         */
        tapHighlightColor: 'rgba(0,0,0,0)'
    }
};

var STOP = 1;
var FORCED_STOP = 2;

/**
 * Manager
 * @param {HTMLElement} element
 * @param {Object} [options]
 * @constructor
 */
function Manager(element, options) {
    options = options || {};

    this.options = merge(options, Hammer.defaults);
    this.options.inputTarget = this.options.inputTarget || element;

    this.handlers = {};
    this.session = {};
    this.recognizers = [];

    this.element = element;
    this.input = createInputInstance(this);
    this.touchAction = new TouchAction(this, this.options.touchAction);

    toggleCssProps(this, true);

    each(options.recognizers, function(item) {
        var recognizer = this.add(new (item[0])(item[1]));
        item[2] && recognizer.recognizeWith(item[2]);
        item[3] && recognizer.requireFailure(item[3]);
    }, this);
}

Manager.prototype = {
    /**
     * set options
     * @param {Object} options
     * @returns {Manager}
     */
    set: function(options) {
        extend(this.options, options);

        // Options that need a little more setup
        if (options.touchAction) {
            this.touchAction.update();
        }
        if (options.inputTarget) {
            // Clean up existing event listeners and reinitialize
            this.input.destroy();
            this.input.target = options.inputTarget;
            this.input.init();
        }
        return this;
    },

    /**
     * stop recognizing for this session.
     * This session will be discarded, when a new [input]start event is fired.
     * When forced, the recognizer cycle is stopped immediately.
     * @param {Boolean} [force]
     */
    stop: function(force) {
        this.session.stopped = force ? FORCED_STOP : STOP;
    },

    /**
     * run the recognizers!
     * called by the inputHandler function on every movement of the pointers (touches)
     * it walks through all the recognizers and tries to detect the gesture that is being made
     * @param {Object} inputData
     */
    recognize: function(inputData) {
        var session = this.session;
        if (session.stopped) {
            return;
        }

        // run the touch-action polyfill
        this.touchAction.preventDefaults(inputData);

        var recognizer;
        var recognizers = this.recognizers;

        // this holds the recognizer that is being recognized.
        // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED
        // if no recognizer is detecting a thing, it is set to `null`
        var curRecognizer = session.curRecognizer;

        // reset when the last recognizer is recognized
        // or when we're in a new session
        if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) {
            curRecognizer = session.curRecognizer = null;
        }

        var i = 0;
        while (i < recognizers.length) {
            recognizer = recognizers[i];

            // find out if we are allowed try to recognize the input for this one.
            // 1.   allow if the session is NOT forced stopped (see the .stop() method)
            // 2.   allow if we still haven't recognized a gesture in this session, or the this recognizer is the one
            //      that is being recognized.
            // 3.   allow if the recognizer is allowed to run simultaneous with the current recognized recognizer.
            //      this can be setup with the `recognizeWith()` method on the recognizer.
            if (session.stopped !== FORCED_STOP && ( // 1
                    !curRecognizer || recognizer == curRecognizer || // 2
                    recognizer.canRecognizeWith(curRecognizer))) { // 3
                recognizer.recognize(inputData);
            } else {
                recognizer.reset();
            }

            // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the
            // current active recognizer. but only if we don't already have an active recognizer
            if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) {
                curRecognizer = session.curRecognizer = recognizer;
            }
            i++;
        }
    },

    /**
     * get a recognizer by its event name.
     * @param {Recognizer|String} recognizer
     * @returns {Recognizer|Null}
     */
    get: function(recognizer) {
        if (recognizer instanceof Recognizer) {
            return recognizer;
        }

        var recognizers = this.recognizers;
        for (var i = 0; i < recognizers.length; i++) {
            if (recognizers[i].options.event == recognizer) {
                return recognizers[i];
            }
        }
        return null;
    },

    /**
     * add a recognizer to the manager
     * existing recognizers with the same event name will be removed
     * @param {Recognizer} recognizer
     * @returns {Recognizer|Manager}
     */
    add: function(recognizer) {
        if (invokeArrayArg(recognizer, 'add', this)) {
            return this;
        }

        // remove existing
        var existing = this.get(recognizer.options.event);
        if (existing) {
            this.remove(existing);
        }

        this.recognizers.push(recognizer);
        recognizer.manager = this;

        this.touchAction.update();
        return recognizer;
    },

    /**
     * remove a recognizer by name or instance
     * @param {Recognizer|String} recognizer
     * @returns {Manager}
     */
    remove: function(recognizer) {
        if (invokeArrayArg(recognizer, 'remove', this)) {
            return this;
        }

        var recognizers = this.recognizers;
        recognizer = this.get(recognizer);
        recognizers.splice(inArray(recognizers, recognizer), 1);

        this.touchAction.update();
        return this;
    },

    /**
     * bind event
     * @param {String} events
     * @param {Function} handler
     * @returns {EventEmitter} this
     */
    on: function(events, handler) {
        var handlers = this.handlers;
        each(splitStr(events), function(event) {
            handlers[event] = handlers[event] || [];
            handlers[event].push(handler);
        });
        return this;
    },

    /**
     * unbind event, leave emit blank to remove all handlers
     * @param {String} events
     * @param {Function} [handler]
     * @returns {EventEmitter} this
     */
    off: function(events, handler) {
        var handlers = this.handlers;
        each(splitStr(events), function(event) {
            if (!handler) {
                delete handlers[event];
            } else {
                handlers[event].splice(inArray(handlers[event], handler), 1);
            }
        });
        return this;
    },

    /**
     * emit event to the listeners
     * @param {String} event
     * @param {Object} data
     */
    emit: function(event, data) {
        // we also want to trigger dom events
        if (this.options.domEvents) {
            triggerDomEvent(event, data);
        }

        // no handlers, so skip it all
        var handlers = this.handlers[event] && this.handlers[event].slice();
        if (!handlers || !handlers.length) {
            return;
        }

        data.type = event;
        data.preventDefault = function() {
            data.srcEvent.preventDefault();
        };

        var i = 0;
        while (i < handlers.length) {
            handlers[i](data);
            i++;
        }
    },

    /**
     * destroy the manager and unbinds all events
     * it doesn't unbind dom events, that is the user own responsibility
     */
    destroy: function() {
        this.element && toggleCssProps(this, false);

        this.handlers = {};
        this.session = {};
        this.input.destroy();
        this.element = null;
    }
};

/**
 * add/remove the css properties as defined in manager.options.cssProps
 * @param {Manager} manager
 * @param {Boolean} add
 */
function toggleCssProps(manager, add) {
    var element = manager.element;
    each(manager.options.cssProps, function(value, name) {
        element.style[prefixed(element.style, name)] = add ? value : '';
    });
}

/**
 * trigger dom event
 * @param {String} event
 * @param {Object} data
 */
function triggerDomEvent(event, data) {
    var gestureEvent = document.createEvent('Event');
    gestureEvent.initEvent(event, true, true);
    gestureEvent.gesture = data;
    data.target.dispatchEvent(gestureEvent);
}

extend(Hammer, {
    INPUT_START: INPUT_START,
    INPUT_MOVE: INPUT_MOVE,
    INPUT_END: INPUT_END,
    INPUT_CANCEL: INPUT_CANCEL,

    STATE_POSSIBLE: STATE_POSSIBLE,
    STATE_BEGAN: STATE_BEGAN,
    STATE_CHANGED: STATE_CHANGED,
    STATE_ENDED: STATE_ENDED,
    STATE_RECOGNIZED: STATE_RECOGNIZED,
    STATE_CANCELLED: STATE_CANCELLED,
    STATE_FAILED: STATE_FAILED,

    DIRECTION_NONE: DIRECTION_NONE,
    DIRECTION_LEFT: DIRECTION_LEFT,
    DIRECTION_RIGHT: DIRECTION_RIGHT,
    DIRECTION_UP: DIRECTION_UP,
    DIRECTION_DOWN: DIRECTION_DOWN,
    DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL,
    DIRECTION_VERTICAL: DIRECTION_VERTICAL,
    DIRECTION_ALL: DIRECTION_ALL,

    Manager: Manager,
    Input: Input,
    TouchAction: TouchAction,

    TouchInput: TouchInput,
    MouseInput: MouseInput,
    PointerEventInput: PointerEventInput,
    TouchMouseInput: TouchMouseInput,
    SingleTouchInput: SingleTouchInput,

    Recognizer: Recognizer,
    AttrRecognizer: AttrRecognizer,
    Tap: TapRecognizer,
    Pan: PanRecognizer,
    Swipe: SwipeRecognizer,
    Pinch: PinchRecognizer,
    Rotate: RotateRecognizer,
    Press: PressRecognizer,

    on: addEventListeners,
    off: removeEventListeners,
    each: each,
    merge: merge,
    extend: extend,
    inherit: inherit,
    bindFn: bindFn,
    prefixed: prefixed
});

if (typeof define == TYPE_FUNCTION && define.amd) {
    define(function() {
        return Hammer;
    });
} else if (typeof module != 'undefined' && module.exports) {
    module.exports = Hammer;
} else {
    window[exportName] = Hammer;
}

})(window, document, 'Hammer');

},{}],36:[function(require,module,exports){
/**
 *  Copyright (c) 2014-2015, Facebook, Inc.
 *  All rights reserved.
 *
 *  This source code is licensed under the BSD-style license found in the
 *  LICENSE file in the root directory of this source tree. An additional grant
 *  of patent rights can be found in the PATENTS file in the same directory.
 */
(function (global, factory) {
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
  typeof define === 'function' && define.amd ? define(factory) :
  global.Immutable = factory()
}(this, function () { 'use strict';var SLICE$0 = Array.prototype.slice;

  function createClass(ctor, superClass) {
    if (superClass) {
      ctor.prototype = Object.create(superClass.prototype);
    }
    ctor.prototype.constructor = ctor;
  }

  // Used for setting prototype methods that IE8 chokes on.
  var DELETE = 'delete';

  // Constants describing the size of trie nodes.
  var SHIFT = 5; // Resulted in best performance after ______?
  var SIZE = 1 << SHIFT;
  var MASK = SIZE - 1;

  // A consistent shared value representing "not set" which equals nothing other
  // than itself, and nothing that could be provided externally.
  var NOT_SET = {};

  // Boolean references, Rough equivalent of `bool &`.
  var CHANGE_LENGTH = { value: false };
  var DID_ALTER = { value: false };

  function MakeRef(ref) {
    ref.value = false;
    return ref;
  }

  function SetRef(ref) {
    ref && (ref.value = true);
  }

  // A function which returns a value representing an "owner" for transient writes
  // to tries. The return value will only ever equal itself, and will not equal
  // the return of any subsequent call of this function.
  function OwnerID() {}

  // http://jsperf.com/copy-array-inline
  function arrCopy(arr, offset) {
    offset = offset || 0;
    var len = Math.max(0, arr.length - offset);
    var newArr = new Array(len);
    for (var ii = 0; ii < len; ii++) {
      newArr[ii] = arr[ii + offset];
    }
    return newArr;
  }

  function ensureSize(iter) {
    if (iter.size === undefined) {
      iter.size = iter.__iterate(returnTrue);
    }
    return iter.size;
  }

  function wrapIndex(iter, index) {
    // This implements "is array index" which the ECMAString spec defines as:
    //     A String property name P is an array index if and only if
    //     ToString(ToUint32(P)) is equal to P and ToUint32(P) is not equal
    //     to 2^32−1.
    // However note that we're currently calling ToNumber() instead of ToUint32()
    // which should be improved in the future, as floating point numbers should
    // not be accepted as an array index.
    if (typeof index !== 'number') {
      var numIndex = +index;
      if ('' + numIndex !== index) {
        return NaN;
      }
      index = numIndex;
    }
    return index < 0 ? ensureSize(iter) + index : index;
  }

  function returnTrue() {
    return true;
  }

  function wholeSlice(begin, end, size) {
    return (begin === 0 || (size !== undefined && begin <= -size)) &&
      (end === undefined || (size !== undefined && end >= size));
  }

  function resolveBegin(begin, size) {
    return resolveIndex(begin, size, 0);
  }

  function resolveEnd(end, size) {
    return resolveIndex(end, size, size);
  }

  function resolveIndex(index, size, defaultIndex) {
    return index === undefined ?
      defaultIndex :
      index < 0 ?
        Math.max(0, size + index) :
        size === undefined ?
          index :
          Math.min(size, index);
  }

  function Iterable(value) {
      return isIterable(value) ? value : Seq(value);
    }


  createClass(KeyedIterable, Iterable);
    function KeyedIterable(value) {
      return isKeyed(value) ? value : KeyedSeq(value);
    }


  createClass(IndexedIterable, Iterable);
    function IndexedIterable(value) {
      return isIndexed(value) ? value : IndexedSeq(value);
    }


  createClass(SetIterable, Iterable);
    function SetIterable(value) {
      return isIterable(value) && !isAssociative(value) ? value : SetSeq(value);
    }



  function isIterable(maybeIterable) {
    return !!(maybeIterable && maybeIterable[IS_ITERABLE_SENTINEL]);
  }

  function isKeyed(maybeKeyed) {
    return !!(maybeKeyed && maybeKeyed[IS_KEYED_SENTINEL]);
  }

  function isIndexed(maybeIndexed) {
    return !!(maybeIndexed && maybeIndexed[IS_INDEXED_SENTINEL]);
  }

  function isAssociative(maybeAssociative) {
    return isKeyed(maybeAssociative) || isIndexed(maybeAssociative);
  }

  function isOrdered(maybeOrdered) {
    return !!(maybeOrdered && maybeOrdered[IS_ORDERED_SENTINEL]);
  }

  Iterable.isIterable = isIterable;
  Iterable.isKeyed = isKeyed;
  Iterable.isIndexed = isIndexed;
  Iterable.isAssociative = isAssociative;
  Iterable.isOrdered = isOrdered;

  Iterable.Keyed = KeyedIterable;
  Iterable.Indexed = IndexedIterable;
  Iterable.Set = SetIterable;


  var IS_ITERABLE_SENTINEL = '@@__IMMUTABLE_ITERABLE__@@';
  var IS_KEYED_SENTINEL = '@@__IMMUTABLE_KEYED__@@';
  var IS_INDEXED_SENTINEL = '@@__IMMUTABLE_INDEXED__@@';
  var IS_ORDERED_SENTINEL = '@@__IMMUTABLE_ORDERED__@@';

  /* global Symbol */

  var ITERATE_KEYS = 0;
  var ITERATE_VALUES = 1;
  var ITERATE_ENTRIES = 2;

  var REAL_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;
  var FAUX_ITERATOR_SYMBOL = '@@iterator';

  var ITERATOR_SYMBOL = REAL_ITERATOR_SYMBOL || FAUX_ITERATOR_SYMBOL;


  function src_Iterator__Iterator(next) {
      this.next = next;
    }

    src_Iterator__Iterator.prototype.toString = function() {
      return '[Iterator]';
    };


  src_Iterator__Iterator.KEYS = ITERATE_KEYS;
  src_Iterator__Iterator.VALUES = ITERATE_VALUES;
  src_Iterator__Iterator.ENTRIES = ITERATE_ENTRIES;

  src_Iterator__Iterator.prototype.inspect =
  src_Iterator__Iterator.prototype.toSource = function () { return this.toString(); }
  src_Iterator__Iterator.prototype[ITERATOR_SYMBOL] = function () {
    return this;
  };


  function iteratorValue(type, k, v, iteratorResult) {
    var value = type === 0 ? k : type === 1 ? v : [k, v];
    iteratorResult ? (iteratorResult.value = value) : (iteratorResult = {
      value: value, done: false
    });
    return iteratorResult;
  }

  function iteratorDone() {
    return { value: undefined, done: true };
  }

  function hasIterator(maybeIterable) {
    return !!getIteratorFn(maybeIterable);
  }

  function isIterator(maybeIterator) {
    return maybeIterator && typeof maybeIterator.next === 'function';
  }

  function getIterator(iterable) {
    var iteratorFn = getIteratorFn(iterable);
    return iteratorFn && iteratorFn.call(iterable);
  }

  function getIteratorFn(iterable) {
    var iteratorFn = iterable && (
      (REAL_ITERATOR_SYMBOL && iterable[REAL_ITERATOR_SYMBOL]) ||
      iterable[FAUX_ITERATOR_SYMBOL]
    );
    if (typeof iteratorFn === 'function') {
      return iteratorFn;
    }
  }

  function isArrayLike(value) {
    return value && typeof value.length === 'number';
  }

  createClass(Seq, Iterable);
    function Seq(value) {
      return value === null || value === undefined ? emptySequence() :
        isIterable(value) ? value.toSeq() : seqFromValue(value);
    }

    Seq.of = function(/*...values*/) {
      return Seq(arguments);
    };

    Seq.prototype.toSeq = function() {
      return this;
    };

    Seq.prototype.toString = function() {
      return this.__toString('Seq {', '}');
    };

    Seq.prototype.cacheResult = function() {
      if (!this._cache && this.__iterateUncached) {
        this._cache = this.entrySeq().toArray();
        this.size = this._cache.length;
      }
      return this;
    };

    // abstract __iterateUncached(fn, reverse)

    Seq.prototype.__iterate = function(fn, reverse) {
      return seqIterate(this, fn, reverse, true);
    };

    // abstract __iteratorUncached(type, reverse)

    Seq.prototype.__iterator = function(type, reverse) {
      return seqIterator(this, type, reverse, true);
    };



  createClass(KeyedSeq, Seq);
    function KeyedSeq(value) {
      return value === null || value === undefined ?
        emptySequence().toKeyedSeq() :
        isIterable(value) ?
          (isKeyed(value) ? value.toSeq() : value.fromEntrySeq()) :
          keyedSeqFromValue(value);
    }

    KeyedSeq.prototype.toKeyedSeq = function() {
      return this;
    };



  createClass(IndexedSeq, Seq);
    function IndexedSeq(value) {
      return value === null || value === undefined ? emptySequence() :
        !isIterable(value) ? indexedSeqFromValue(value) :
        isKeyed(value) ? value.entrySeq() : value.toIndexedSeq();
    }

    IndexedSeq.of = function(/*...values*/) {
      return IndexedSeq(arguments);
    };

    IndexedSeq.prototype.toIndexedSeq = function() {
      return this;
    };

    IndexedSeq.prototype.toString = function() {
      return this.__toString('Seq [', ']');
    };

    IndexedSeq.prototype.__iterate = function(fn, reverse) {
      return seqIterate(this, fn, reverse, false);
    };

    IndexedSeq.prototype.__iterator = function(type, reverse) {
      return seqIterator(this, type, reverse, false);
    };



  createClass(SetSeq, Seq);
    function SetSeq(value) {
      return (
        value === null || value === undefined ? emptySequence() :
        !isIterable(value) ? indexedSeqFromValue(value) :
        isKeyed(value) ? value.entrySeq() : value
      ).toSetSeq();
    }

    SetSeq.of = function(/*...values*/) {
      return SetSeq(arguments);
    };

    SetSeq.prototype.toSetSeq = function() {
      return this;
    };



  Seq.isSeq = isSeq;
  Seq.Keyed = KeyedSeq;
  Seq.Set = SetSeq;
  Seq.Indexed = IndexedSeq;

  var IS_SEQ_SENTINEL = '@@__IMMUTABLE_SEQ__@@';

  Seq.prototype[IS_SEQ_SENTINEL] = true;



  // #pragma Root Sequences

  createClass(ArraySeq, IndexedSeq);
    function ArraySeq(array) {
      this._array = array;
      this.size = array.length;
    }

    ArraySeq.prototype.get = function(index, notSetValue) {
      return this.has(index) ? this._array[wrapIndex(this, index)] : notSetValue;
    };

    ArraySeq.prototype.__iterate = function(fn, reverse) {
      var array = this._array;
      var maxIndex = array.length - 1;
      for (var ii = 0; ii <= maxIndex; ii++) {
        if (fn(array[reverse ? maxIndex - ii : ii], ii, this) === false) {
          return ii + 1;
        }
      }
      return ii;
    };

    ArraySeq.prototype.__iterator = function(type, reverse) {
      var array = this._array;
      var maxIndex = array.length - 1;
      var ii = 0;
      return new src_Iterator__Iterator(function() 
        {return ii > maxIndex ?
          iteratorDone() :
          iteratorValue(type, ii, array[reverse ? maxIndex - ii++ : ii++])}
      );
    };



  createClass(ObjectSeq, KeyedSeq);
    function ObjectSeq(object) {
      var keys = Object.keys(object);
      this._object = object;
      this._keys = keys;
      this.size = keys.length;
    }

    ObjectSeq.prototype.get = function(key, notSetValue) {
      if (notSetValue !== undefined && !this.has(key)) {
        return notSetValue;
      }
      return this._object[key];
    };

    ObjectSeq.prototype.has = function(key) {
      return this._object.hasOwnProperty(key);
    };

    ObjectSeq.prototype.__iterate = function(fn, reverse) {
      var object = this._object;
      var keys = this._keys;
      var maxIndex = keys.length - 1;
      for (var ii = 0; ii <= maxIndex; ii++) {
        var key = keys[reverse ? maxIndex - ii : ii];
        if (fn(object[key], key, this) === false) {
          return ii + 1;
        }
      }
      return ii;
    };

    ObjectSeq.prototype.__iterator = function(type, reverse) {
      var object = this._object;
      var keys = this._keys;
      var maxIndex = keys.length - 1;
      var ii = 0;
      return new src_Iterator__Iterator(function()  {
        var key = keys[reverse ? maxIndex - ii : ii];
        return ii++ > maxIndex ?
          iteratorDone() :
          iteratorValue(type, key, object[key]);
      });
    };

  ObjectSeq.prototype[IS_ORDERED_SENTINEL] = true;


  createClass(IterableSeq, IndexedSeq);
    function IterableSeq(iterable) {
      this._iterable = iterable;
      this.size = iterable.length || iterable.size;
    }

    IterableSeq.prototype.__iterateUncached = function(fn, reverse) {
      if (reverse) {
        return this.cacheResult().__iterate(fn, reverse);
      }
      var iterable = this._iterable;
      var iterator = getIterator(iterable);
      var iterations = 0;
      if (isIterator(iterator)) {
        var step;
        while (!(step = iterator.next()).done) {
          if (fn(step.value, iterations++, this) === false) {
            break;
          }
        }
      }
      return iterations;
    };

    IterableSeq.prototype.__iteratorUncached = function(type, reverse) {
      if (reverse) {
        return this.cacheResult().__iterator(type, reverse);
      }
      var iterable = this._iterable;
      var iterator = getIterator(iterable);
      if (!isIterator(iterator)) {
        return new src_Iterator__Iterator(iteratorDone);
      }
      var iterations = 0;
      return new src_Iterator__Iterator(function()  {
        var step = iterator.next();
        return step.done ? step : iteratorValue(type, iterations++, step.value);
      });
    };



  createClass(IteratorSeq, IndexedSeq);
    function IteratorSeq(iterator) {
      this._iterator = iterator;
      this._iteratorCache = [];
    }

    IteratorSeq.prototype.__iterateUncached = function(fn, reverse) {
      if (reverse) {
        return this.cacheResult().__iterate(fn, reverse);
      }
      var iterator = this._iterator;
      var cache = this._iteratorCache;
      var iterations = 0;
      while (iterations < cache.length) {
        if (fn(cache[iterations], iterations++, this) === false) {
          return iterations;
        }
      }
      var step;
      while (!(step = iterator.next()).done) {
        var val = step.value;
        cache[iterations] = val;
        if (fn(val, iterations++, this) === false) {
          break;
        }
      }
      return iterations;
    };

    IteratorSeq.prototype.__iteratorUncached = function(type, reverse) {
      if (reverse) {
        return this.cacheResult().__iterator(type, reverse);
      }
      var iterator = this._iterator;
      var cache = this._iteratorCache;
      var iterations = 0;
      return new src_Iterator__Iterator(function()  {
        if (iterations >= cache.length) {
          var step = iterator.next();
          if (step.done) {
            return step;
          }
          cache[iterations] = step.value;
        }
        return iteratorValue(type, iterations, cache[iterations++]);
      });
    };




  // # pragma Helper functions

  function isSeq(maybeSeq) {
    return !!(maybeSeq && maybeSeq[IS_SEQ_SENTINEL]);
  }

  var EMPTY_SEQ;

  function emptySequence() {
    return EMPTY_SEQ || (EMPTY_SEQ = new ArraySeq([]));
  }

  function keyedSeqFromValue(value) {
    var seq =
      Array.isArray(value) ? new ArraySeq(value).fromEntrySeq() :
      isIterator(value) ? new IteratorSeq(value).fromEntrySeq() :
      hasIterator(value) ? new IterableSeq(value).fromEntrySeq() :
      typeof value === 'object' ? new ObjectSeq(value) :
      undefined;
    if (!seq) {
      throw new TypeError(
        'Expected Array or iterable object of [k, v] entries, '+
        'or keyed object: ' + value
      );
    }
    return seq;
  }

  function indexedSeqFromValue(value) {
    var seq = maybeIndexedSeqFromValue(value);
    if (!seq) {
      throw new TypeError(
        'Expected Array or iterable object of values: ' + value
      );
    }
    return seq;
  }

  function seqFromValue(value) {
    var seq = maybeIndexedSeqFromValue(value) ||
      (typeof value === 'object' && new ObjectSeq(value));
    if (!seq) {
      throw new TypeError(
        'Expected Array or iterable object of values, or keyed object: ' + value
      );
    }
    return seq;
  }

  function maybeIndexedSeqFromValue(value) {
    return (
      isArrayLike(value) ? new ArraySeq(value) :
      isIterator(value) ? new IteratorSeq(value) :
      hasIterator(value) ? new IterableSeq(value) :
      undefined
    );
  }

  function seqIterate(seq, fn, reverse, useKeys) {
    var cache = seq._cache;
    if (cache) {
      var maxIndex = cache.length - 1;
      for (var ii = 0; ii <= maxIndex; ii++) {
        var entry = cache[reverse ? maxIndex - ii : ii];
        if (fn(entry[1], useKeys ? entry[0] : ii, seq) === false) {
          return ii + 1;
        }
      }
      return ii;
    }
    return seq.__iterateUncached(fn, reverse);
  }

  function seqIterator(seq, type, reverse, useKeys) {
    var cache = seq._cache;
    if (cache) {
      var maxIndex = cache.length - 1;
      var ii = 0;
      return new src_Iterator__Iterator(function()  {
        var entry = cache[reverse ? maxIndex - ii : ii];
        return ii++ > maxIndex ?
          iteratorDone() :
          iteratorValue(type, useKeys ? entry[0] : ii - 1, entry[1]);
      });
    }
    return seq.__iteratorUncached(type, reverse);
  }

  createClass(Collection, Iterable);
    function Collection() {
      throw TypeError('Abstract');
    }


  createClass(KeyedCollection, Collection);function KeyedCollection() {}

  createClass(IndexedCollection, Collection);function IndexedCollection() {}

  createClass(SetCollection, Collection);function SetCollection() {}


  Collection.Keyed = KeyedCollection;
  Collection.Indexed = IndexedCollection;
  Collection.Set = SetCollection;

  /**
   * An extension of the "same-value" algorithm as [described for use by ES6 Map
   * and Set](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map#Key_equality)
   *
   * NaN is considered the same as NaN, however -0 and 0 are considered the same
   * value, which is different from the algorithm described by
   * [`Object.is`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).
   *
   * This is extended further to allow Objects to describe the values they
   * represent, by way of `valueOf` or `equals` (and `hashCode`).
   *
   * Note: because of this extension, the key equality of Immutable.Map and the
   * value equality of Immutable.Set will differ from ES6 Map and Set.
   *
   * ### Defining custom values
   *
   * The easiest way to describe the value an object represents is by implementing
   * `valueOf`. For example, `Date` represents a value by returning a unix
   * timestamp for `valueOf`:
   *
   *     var date1 = new Date(1234567890000); // Fri Feb 13 2009 ...
   *     var date2 = new Date(1234567890000);
   *     date1.valueOf(); // 1234567890000
   *     assert( date1 !== date2 );
   *     assert( Immutable.is( date1, date2 ) );
   *
   * Note: overriding `valueOf` may have other implications if you use this object
   * where JavaScript expects a primitive, such as implicit string coercion.
   *
   * For more complex types, especially collections, implementing `valueOf` may
   * not be performant. An alternative is to implement `equals` and `hashCode`.
   *
   * `equals` takes another object, presumably of similar type, and returns true
   * if the it is equal. Equality is symmetrical, so the same result should be
   * returned if this and the argument are flipped.
   *
   *     assert( a.equals(b) === b.equals(a) );
   *
   * `hashCode` returns a 32bit integer number representing the object which will
   * be used to determine how to store the value object in a Map or Set. You must
   * provide both or neither methods, one must not exist without the other.
   *
   * Also, an important relationship between these methods must be upheld: if two
   * values are equal, they *must* return the same hashCode. If the values are not
   * equal, they might have the same hashCode; this is called a hash collision,
   * and while undesirable for performance reasons, it is acceptable.
   *
   *     if (a.equals(b)) {
   *       assert( a.hashCode() === b.hashCode() );
   *     }
   *
   * All Immutable collections implement `equals` and `hashCode`.
   *
   */
  function is(valueA, valueB) {
    if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {
      return true;
    }
    if (!valueA || !valueB) {
      return false;
    }
    if (typeof valueA.valueOf === 'function' &&
        typeof valueB.valueOf === 'function') {
      valueA = valueA.valueOf();
      valueB = valueB.valueOf();
      if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {
        return true;
      }
      if (!valueA || !valueB) {
        return false;
      }
    }
    if (typeof valueA.equals === 'function' &&
        typeof valueB.equals === 'function' &&
        valueA.equals(valueB)) {
      return true;
    }
    return false;
  }

  function fromJS(json, converter) {
    return converter ?
      fromJSWith(converter, json, '', {'': json}) :
      fromJSDefault(json);
  }

  function fromJSWith(converter, json, key, parentJSON) {
    if (Array.isArray(json)) {
      return converter.call(parentJSON, key, IndexedSeq(json).map(function(v, k)  {return fromJSWith(converter, v, k, json)}));
    }
    if (isPlainObj(json)) {
      return converter.call(parentJSON, key, KeyedSeq(json).map(function(v, k)  {return fromJSWith(converter, v, k, json)}));
    }
    return json;
  }

  function fromJSDefault(json) {
    if (Array.isArray(json)) {
      return IndexedSeq(json).map(fromJSDefault).toList();
    }
    if (isPlainObj(json)) {
      return KeyedSeq(json).map(fromJSDefault).toMap();
    }
    return json;
  }

  function isPlainObj(value) {
    return value && (value.constructor === Object || value.constructor === undefined);
  }

  var src_Math__imul =
    typeof Math.imul === 'function' && Math.imul(0xffffffff, 2) === -2 ?
    Math.imul :
    function imul(a, b) {
      a = a | 0; // int
      b = b | 0; // int
      var c = a & 0xffff;
      var d = b & 0xffff;
      // Shift by 0 fixes the sign on the high part.
      return (c * d) + ((((a >>> 16) * d + c * (b >>> 16)) << 16) >>> 0) | 0; // int
    };

  // v8 has an optimization for storing 31-bit signed numbers.
  // Values which have either 00 or 11 as the high order bits qualify.
  // This function drops the highest order bit in a signed number, maintaining
  // the sign bit.
  function smi(i32) {
    return ((i32 >>> 1) & 0x40000000) | (i32 & 0xBFFFFFFF);
  }

  function hash(o) {
    if (o === false || o === null || o === undefined) {
      return 0;
    }
    if (typeof o.valueOf === 'function') {
      o = o.valueOf();
      if (o === false || o === null || o === undefined) {
        return 0;
      }
    }
    if (o === true) {
      return 1;
    }
    var type = typeof o;
    if (type === 'number') {
      var h = o | 0;
      if (h !== o) {
        h ^= o * 0xFFFFFFFF;
      }
      while (o > 0xFFFFFFFF) {
        o /= 0xFFFFFFFF;
        h ^= o;
      }
      return smi(h);
    }
    if (type === 'string') {
      return o.length > STRING_HASH_CACHE_MIN_STRLEN ? cachedHashString(o) : hashString(o);
    }
    if (typeof o.hashCode === 'function') {
      return o.hashCode();
    }
    return hashJSObj(o);
  }

  function cachedHashString(string) {
    var hash = stringHashCache[string];
    if (hash === undefined) {
      hash = hashString(string);
      if (STRING_HASH_CACHE_SIZE === STRING_HASH_CACHE_MAX_SIZE) {
        STRING_HASH_CACHE_SIZE = 0;
        stringHashCache = {};
      }
      STRING_HASH_CACHE_SIZE++;
      stringHashCache[string] = hash;
    }
    return hash;
  }

  // http://jsperf.com/hashing-strings
  function hashString(string) {
    // This is the hash from JVM
    // The hash code for a string is computed as
    // s[0] * 31 ^ (n - 1) + s[1] * 31 ^ (n - 2) + ... + s[n - 1],
    // where s[i] is the ith character of the string and n is the length of
    // the string. We "mod" the result to make it between 0 (inclusive) and 2^31
    // (exclusive) by dropping high bits.
    var hash = 0;
    for (var ii = 0; ii < string.length; ii++) {
      hash = 31 * hash + string.charCodeAt(ii) | 0;
    }
    return smi(hash);
  }

  function hashJSObj(obj) {
    var hash;
    if (usingWeakMap) {
      hash = weakMap.get(obj);
      if (hash !== undefined) {
        return hash;
      }
    }

    hash = obj[UID_HASH_KEY];
    if (hash !== undefined) {
      return hash;
    }

    if (!canDefineProperty) {
      hash = obj.propertyIsEnumerable && obj.propertyIsEnumerable[UID_HASH_KEY];
      if (hash !== undefined) {
        return hash;
      }

      hash = getIENodeHash(obj);
      if (hash !== undefined) {
        return hash;
      }
    }

    hash = ++objHashUID;
    if (objHashUID & 0x40000000) {
      objHashUID = 0;
    }

    if (usingWeakMap) {
      weakMap.set(obj, hash);
    } else if (isExtensible !== undefined && isExtensible(obj) === false) {
      throw new Error('Non-extensible objects are not allowed as keys.');
    } else if (canDefineProperty) {
      Object.defineProperty(obj, UID_HASH_KEY, {
        'enumerable': false,
        'configurable': false,
        'writable': false,
        'value': hash
      });
    } else if (obj.propertyIsEnumerable !== undefined &&
               obj.propertyIsEnumerable === obj.constructor.prototype.propertyIsEnumerable) {
      // Since we can't define a non-enumerable property on the object
      // we'll hijack one of the less-used non-enumerable properties to
      // save our hash on it. Since this is a function it will not show up in
      // `JSON.stringify` which is what we want.
      obj.propertyIsEnumerable = function() {
        return this.constructor.prototype.propertyIsEnumerable.apply(this, arguments);
      };
      obj.propertyIsEnumerable[UID_HASH_KEY] = hash;
    } else if (obj.nodeType !== undefined) {
      // At this point we couldn't get the IE `uniqueID` to use as a hash
      // and we couldn't use a non-enumerable property to exploit the
      // dontEnum bug so we simply add the `UID_HASH_KEY` on the node
      // itself.
      obj[UID_HASH_KEY] = hash;
    } else {
      throw new Error('Unable to set a non-enumerable property on object.');
    }

    return hash;
  }

  // Get references to ES5 object methods.
  var isExtensible = Object.isExtensible;

  // True if Object.defineProperty works as expected. IE8 fails this test.
  var canDefineProperty = (function() {
    try {
      Object.defineProperty({}, '@', {});
      return true;
    } catch (e) {
      return false;
    }
  }());

  // IE has a `uniqueID` property on DOM nodes. We can construct the hash from it
  // and avoid memory leaks from the IE cloneNode bug.
  function getIENodeHash(node) {
    if (node && node.nodeType > 0) {
      switch (node.nodeType) {
        case 1: // Element
          return node.uniqueID;
        case 9: // Document
          return node.documentElement && node.documentElement.uniqueID;
      }
    }
  }

  // If possible, use a WeakMap.
  var usingWeakMap = typeof WeakMap === 'function';
  var weakMap;
  if (usingWeakMap) {
    weakMap = new WeakMap();
  }

  var objHashUID = 0;

  var UID_HASH_KEY = '__immutablehash__';
  if (typeof Symbol === 'function') {
    UID_HASH_KEY = Symbol(UID_HASH_KEY);
  }

  var STRING_HASH_CACHE_MIN_STRLEN = 16;
  var STRING_HASH_CACHE_MAX_SIZE = 255;
  var STRING_HASH_CACHE_SIZE = 0;
  var stringHashCache = {};

  function invariant(condition, error) {
    if (!condition) throw new Error(error);
  }

  function assertNotInfinite(size) {
    invariant(
      size !== Infinity,
      'Cannot perform this action with an infinite size.'
    );
  }

  createClass(ToKeyedSequence, KeyedSeq);
    function ToKeyedSequence(indexed, useKeys) {
      this._iter = indexed;
      this._useKeys = useKeys;
      this.size = indexed.size;
    }

    ToKeyedSequence.prototype.get = function(key, notSetValue) {
      return this._iter.get(key, notSetValue);
    };

    ToKeyedSequence.prototype.has = function(key) {
      return this._iter.has(key);
    };

    ToKeyedSequence.prototype.valueSeq = function() {
      return this._iter.valueSeq();
    };

    ToKeyedSequence.prototype.reverse = function() {var this$0 = this;
      var reversedSequence = reverseFactory(this, true);
      if (!this._useKeys) {
        reversedSequence.valueSeq = function()  {return this$0._iter.toSeq().reverse()};
      }
      return reversedSequence;
    };

    ToKeyedSequence.prototype.map = function(mapper, context) {var this$0 = this;
      var mappedSequence = mapFactory(this, mapper, context);
      if (!this._useKeys) {
        mappedSequence.valueSeq = function()  {return this$0._iter.toSeq().map(mapper, context)};
      }
      return mappedSequence;
    };

    ToKeyedSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;
      var ii;
      return this._iter.__iterate(
        this._useKeys ?
          function(v, k)  {return fn(v, k, this$0)} :
          ((ii = reverse ? resolveSize(this) : 0),
            function(v ) {return fn(v, reverse ? --ii : ii++, this$0)}),
        reverse
      );
    };

    ToKeyedSequence.prototype.__iterator = function(type, reverse) {
      if (this._useKeys) {
        return this._iter.__iterator(type, reverse);
      }
      var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);
      var ii = reverse ? resolveSize(this) : 0;
      return new src_Iterator__Iterator(function()  {
        var step = iterator.next();
        return step.done ? step :
          iteratorValue(type, reverse ? --ii : ii++, step.value, step);
      });
    };

  ToKeyedSequence.prototype[IS_ORDERED_SENTINEL] = true;


  createClass(ToIndexedSequence, IndexedSeq);
    function ToIndexedSequence(iter) {
      this._iter = iter;
      this.size = iter.size;
    }

    ToIndexedSequence.prototype.includes = function(value) {
      return this._iter.includes(value);
    };

    ToIndexedSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;
      var iterations = 0;
      return this._iter.__iterate(function(v ) {return fn(v, iterations++, this$0)}, reverse);
    };

    ToIndexedSequence.prototype.__iterator = function(type, reverse) {
      var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);
      var iterations = 0;
      return new src_Iterator__Iterator(function()  {
        var step = iterator.next();
        return step.done ? step :
          iteratorValue(type, iterations++, step.value, step)
      });
    };



  createClass(ToSetSequence, SetSeq);
    function ToSetSequence(iter) {
      this._iter = iter;
      this.size = iter.size;
    }

    ToSetSequence.prototype.has = function(key) {
      return this._iter.includes(key);
    };

    ToSetSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;
      return this._iter.__iterate(function(v ) {return fn(v, v, this$0)}, reverse);
    };

    ToSetSequence.prototype.__iterator = function(type, reverse) {
      var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);
      return new src_Iterator__Iterator(function()  {
        var step = iterator.next();
        return step.done ? step :
          iteratorValue(type, step.value, step.value, step);
      });
    };



  createClass(FromEntriesSequence, KeyedSeq);
    function FromEntriesSequence(entries) {
      this._iter = entries;
      this.size = entries.size;
    }

    FromEntriesSequence.prototype.entrySeq = function() {
      return this._iter.toSeq();
    };

    FromEntriesSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;
      return this._iter.__iterate(function(entry ) {
        // Check if entry exists first so array access doesn't throw for holes
        // in the parent iteration.
        if (entry) {
          validateEntry(entry);
          var indexedIterable = isIterable(entry);
          return fn(
            indexedIterable ? entry.get(1) : entry[1],
            indexedIterable ? entry.get(0) : entry[0],
            this$0
          );
        }
      }, reverse);
    };

    FromEntriesSequence.prototype.__iterator = function(type, reverse) {
      var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);
      return new src_Iterator__Iterator(function()  {
        while (true) {
          var step = iterator.next();
          if (step.done) {
            return step;
          }
          var entry = step.value;
          // Check if entry exists first so array access doesn't throw for holes
          // in the parent iteration.
          if (entry) {
            validateEntry(entry);
            var indexedIterable = isIterable(entry);
            return iteratorValue(
              type,
              indexedIterable ? entry.get(0) : entry[0],
              indexedIterable ? entry.get(1) : entry[1],
              step
            );
          }
        }
      });
    };


  ToIndexedSequence.prototype.cacheResult =
  ToKeyedSequence.prototype.cacheResult =
  ToSetSequence.prototype.cacheResult =
  FromEntriesSequence.prototype.cacheResult =
    cacheResultThrough;


  function flipFactory(iterable) {
    var flipSequence = makeSequence(iterable);
    flipSequence._iter = iterable;
    flipSequence.size = iterable.size;
    flipSequence.flip = function()  {return iterable};
    flipSequence.reverse = function () {
      var reversedSequence = iterable.reverse.apply(this); // super.reverse()
      reversedSequence.flip = function()  {return iterable.reverse()};
      return reversedSequence;
    };
    flipSequence.has = function(key ) {return iterable.includes(key)};
    flipSequence.includes = function(key ) {return iterable.has(key)};
    flipSequence.cacheResult = cacheResultThrough;
    flipSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;
      return iterable.__iterate(function(v, k)  {return fn(k, v, this$0) !== false}, reverse);
    }
    flipSequence.__iteratorUncached = function(type, reverse) {
      if (type === ITERATE_ENTRIES) {
        var iterator = iterable.__iterator(type, reverse);
        return new src_Iterator__Iterator(function()  {
          var step = iterator.next();
          if (!step.done) {
            var k = step.value[0];
            step.value[0] = step.value[1];
            step.value[1] = k;
          }
          return step;
        });
      }
      return iterable.__iterator(
        type === ITERATE_VALUES ? ITERATE_KEYS : ITERATE_VALUES,
        reverse
      );
    }
    return flipSequence;
  }


  function mapFactory(iterable, mapper, context) {
    var mappedSequence = makeSequence(iterable);
    mappedSequence.size = iterable.size;
    mappedSequence.has = function(key ) {return iterable.has(key)};
    mappedSequence.get = function(key, notSetValue)  {
      var v = iterable.get(key, NOT_SET);
      return v === NOT_SET ?
        notSetValue :
        mapper.call(context, v, key, iterable);
    };
    mappedSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;
      return iterable.__iterate(
        function(v, k, c)  {return fn(mapper.call(context, v, k, c), k, this$0) !== false},
        reverse
      );
    }
    mappedSequence.__iteratorUncached = function (type, reverse) {
      var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);
      return new src_Iterator__Iterator(function()  {
        var step = iterator.next();
        if (step.done) {
          return step;
        }
        var entry = step.value;
        var key = entry[0];
        return iteratorValue(
          type,
          key,
          mapper.call(context, entry[1], key, iterable),
          step
        );
      });
    }
    return mappedSequence;
  }


  function reverseFactory(iterable, useKeys) {
    var reversedSequence = makeSequence(iterable);
    reversedSequence._iter = iterable;
    reversedSequence.size = iterable.size;
    reversedSequence.reverse = function()  {return iterable};
    if (iterable.flip) {
      reversedSequence.flip = function () {
        var flipSequence = flipFactory(iterable);
        flipSequence.reverse = function()  {return iterable.flip()};
        return flipSequence;
      };
    }
    reversedSequence.get = function(key, notSetValue) 
      {return iterable.get(useKeys ? key : -1 - key, notSetValue)};
    reversedSequence.has = function(key )
      {return iterable.has(useKeys ? key : -1 - key)};
    reversedSequence.includes = function(value ) {return iterable.includes(value)};
    reversedSequence.cacheResult = cacheResultThrough;
    reversedSequence.__iterate = function (fn, reverse) {var this$0 = this;
      return iterable.__iterate(function(v, k)  {return fn(v, k, this$0)}, !reverse);
    };
    reversedSequence.__iterator =
      function(type, reverse)  {return iterable.__iterator(type, !reverse)};
    return reversedSequence;
  }


  function filterFactory(iterable, predicate, context, useKeys) {
    var filterSequence = makeSequence(iterable);
    if (useKeys) {
      filterSequence.has = function(key ) {
        var v = iterable.get(key, NOT_SET);
        return v !== NOT_SET && !!predicate.call(context, v, key, iterable);
      };
      filterSequence.get = function(key, notSetValue)  {
        var v = iterable.get(key, NOT_SET);
        return v !== NOT_SET && predicate.call(context, v, key, iterable) ?
          v : notSetValue;
      };
    }
    filterSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;
      var iterations = 0;
      iterable.__iterate(function(v, k, c)  {
        if (predicate.call(context, v, k, c)) {
          iterations++;
          return fn(v, useKeys ? k : iterations - 1, this$0);
        }
      }, reverse);
      return iterations;
    };
    filterSequence.__iteratorUncached = function (type, reverse) {
      var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);
      var iterations = 0;
      return new src_Iterator__Iterator(function()  {
        while (true) {
          var step = iterator.next();
          if (step.done) {
            return step;
          }
          var entry = step.value;
          var key = entry[0];
          var value = entry[1];
          if (predicate.call(context, value, key, iterable)) {
            return iteratorValue(type, useKeys ? key : iterations++, value, step);
          }
        }
      });
    }
    return filterSequence;
  }


  function countByFactory(iterable, grouper, context) {
    var groups = src_Map__Map().asMutable();
    iterable.__iterate(function(v, k)  {
      groups.update(
        grouper.call(context, v, k, iterable),
        0,
        function(a ) {return a + 1}
      );
    });
    return groups.asImmutable();
  }


  function groupByFactory(iterable, grouper, context) {
    var isKeyedIter = isKeyed(iterable);
    var groups = (isOrdered(iterable) ? OrderedMap() : src_Map__Map()).asMutable();
    iterable.__iterate(function(v, k)  {
      groups.update(
        grouper.call(context, v, k, iterable),
        function(a ) {return (a = a || [], a.push(isKeyedIter ? [k, v] : v), a)}
      );
    });
    var coerce = iterableClass(iterable);
    return groups.map(function(arr ) {return reify(iterable, coerce(arr))});
  }


  function sliceFactory(iterable, begin, end, useKeys) {
    var originalSize = iterable.size;

    // Sanitize begin & end using this shorthand for ToInt32(argument)
    // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32
    if (begin !== undefined) {
      begin = begin | 0;
    }
    if (end !== undefined) {
      end = end | 0;
    }

    if (wholeSlice(begin, end, originalSize)) {
      return iterable;
    }

    var resolvedBegin = resolveBegin(begin, originalSize);
    var resolvedEnd = resolveEnd(end, originalSize);

    // begin or end will be NaN if they were provided as negative numbers and
    // this iterable's size is unknown. In that case, cache first so there is
    // a known size and these do not resolve to NaN.
    if (resolvedBegin !== resolvedBegin || resolvedEnd !== resolvedEnd) {
      return sliceFactory(iterable.toSeq().cacheResult(), begin, end, useKeys);
    }

    // Note: resolvedEnd is undefined when the original sequence's length is
    // unknown and this slice did not supply an end and should contain all
    // elements after resolvedBegin.
    // In that case, resolvedSize will be NaN and sliceSize will remain undefined.
    var resolvedSize = resolvedEnd - resolvedBegin;
    var sliceSize;
    if (resolvedSize === resolvedSize) {
      sliceSize = resolvedSize < 0 ? 0 : resolvedSize;
    }

    var sliceSeq = makeSequence(iterable);

    // If iterable.size is undefined, the size of the realized sliceSeq is
    // unknown at this point unless the number of items to slice is 0
    sliceSeq.size = sliceSize === 0 ? sliceSize : iterable.size && sliceSize || undefined;

    if (!useKeys && isSeq(iterable) && sliceSize >= 0) {
      sliceSeq.get = function (index, notSetValue) {
        index = wrapIndex(this, index);
        return index >= 0 && index < sliceSize ?
          iterable.get(index + resolvedBegin, notSetValue) :
          notSetValue;
      }
    }

    sliceSeq.__iterateUncached = function(fn, reverse) {var this$0 = this;
      if (sliceSize === 0) {
        return 0;
      }
      if (reverse) {
        return this.cacheResult().__iterate(fn, reverse);
      }
      var skipped = 0;
      var isSkipping = true;
      var iterations = 0;
      iterable.__iterate(function(v, k)  {
        if (!(isSkipping && (isSkipping = skipped++ < resolvedBegin))) {
          iterations++;
          return fn(v, useKeys ? k : iterations - 1, this$0) !== false &&
                 iterations !== sliceSize;
        }
      });
      return iterations;
    };

    sliceSeq.__iteratorUncached = function(type, reverse) {
      if (sliceSize !== 0 && reverse) {
        return this.cacheResult().__iterator(type, reverse);
      }
      // Don't bother instantiating parent iterator if taking 0.
      var iterator = sliceSize !== 0 && iterable.__iterator(type, reverse);
      var skipped = 0;
      var iterations = 0;
      return new src_Iterator__Iterator(function()  {
        while (skipped++ < resolvedBegin) {
          iterator.next();
        }
        if (++iterations > sliceSize) {
          return iteratorDone();
        }
        var step = iterator.next();
        if (useKeys || type === ITERATE_VALUES) {
          return step;
        } else if (type === ITERATE_KEYS) {
          return iteratorValue(type, iterations - 1, undefined, step);
        } else {
          return iteratorValue(type, iterations - 1, step.value[1], step);
        }
      });
    }

    return sliceSeq;
  }


  function takeWhileFactory(iterable, predicate, context) {
    var takeSequence = makeSequence(iterable);
    takeSequence.__iterateUncached = function(fn, reverse) {var this$0 = this;
      if (reverse) {
        return this.cacheResult().__iterate(fn, reverse);
      }
      var iterations = 0;
      iterable.__iterate(function(v, k, c) 
        {return predicate.call(context, v, k, c) && ++iterations && fn(v, k, this$0)}
      );
      return iterations;
    };
    takeSequence.__iteratorUncached = function(type, reverse) {var this$0 = this;
      if (reverse) {
        return this.cacheResult().__iterator(type, reverse);
      }
      var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);
      var iterating = true;
      return new src_Iterator__Iterator(function()  {
        if (!iterating) {
          return iteratorDone();
        }
        var step = iterator.next();
        if (step.done) {
          return step;
        }
        var entry = step.value;
        var k = entry[0];
        var v = entry[1];
        if (!predicate.call(context, v, k, this$0)) {
          iterating = false;
          return iteratorDone();
        }
        return type === ITERATE_ENTRIES ? step :
          iteratorValue(type, k, v, step);
      });
    };
    return takeSequence;
  }


  function skipWhileFactory(iterable, predicate, context, useKeys) {
    var skipSequence = makeSequence(iterable);
    skipSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;
      if (reverse) {
        return this.cacheResult().__iterate(fn, reverse);
      }
      var isSkipping = true;
      var iterations = 0;
      iterable.__iterate(function(v, k, c)  {
        if (!(isSkipping && (isSkipping = predicate.call(context, v, k, c)))) {
          iterations++;
          return fn(v, useKeys ? k : iterations - 1, this$0);
        }
      });
      return iterations;
    };
    skipSequence.__iteratorUncached = function(type, reverse) {var this$0 = this;
      if (reverse) {
        return this.cacheResult().__iterator(type, reverse);
      }
      var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);
      var skipping = true;
      var iterations = 0;
      return new src_Iterator__Iterator(function()  {
        var step, k, v;
        do {
          step = iterator.next();
          if (step.done) {
            if (useKeys || type === ITERATE_VALUES) {
              return step;
            } else if (type === ITERATE_KEYS) {
              return iteratorValue(type, iterations++, undefined, step);
            } else {
              return iteratorValue(type, iterations++, step.value[1], step);
            }
          }
          var entry = step.value;
          k = entry[0];
          v = entry[1];
          skipping && (skipping = predicate.call(context, v, k, this$0));
        } while (skipping);
        return type === ITERATE_ENTRIES ? step :
          iteratorValue(type, k, v, step);
      });
    };
    return skipSequence;
  }


  function concatFactory(iterable, values) {
    var isKeyedIterable = isKeyed(iterable);
    var iters = [iterable].concat(values).map(function(v ) {
      if (!isIterable(v)) {
        v = isKeyedIterable ?
          keyedSeqFromValue(v) :
          indexedSeqFromValue(Array.isArray(v) ? v : [v]);
      } else if (isKeyedIterable) {
        v = KeyedIterable(v);
      }
      return v;
    }).filter(function(v ) {return v.size !== 0});

    if (iters.length === 0) {
      return iterable;
    }

    if (iters.length === 1) {
      var singleton = iters[0];
      if (singleton === iterable ||
          isKeyedIterable && isKeyed(singleton) ||
          isIndexed(iterable) && isIndexed(singleton)) {
        return singleton;
      }
    }

    var concatSeq = new ArraySeq(iters);
    if (isKeyedIterable) {
      concatSeq = concatSeq.toKeyedSeq();
    } else if (!isIndexed(iterable)) {
      concatSeq = concatSeq.toSetSeq();
    }
    concatSeq = concatSeq.flatten(true);
    concatSeq.size = iters.reduce(
      function(sum, seq)  {
        if (sum !== undefined) {
          var size = seq.size;
          if (size !== undefined) {
            return sum + size;
          }
        }
      },
      0
    );
    return concatSeq;
  }


  function flattenFactory(iterable, depth, useKeys) {
    var flatSequence = makeSequence(iterable);
    flatSequence.__iterateUncached = function(fn, reverse) {
      var iterations = 0;
      var stopped = false;
      function flatDeep(iter, currentDepth) {var this$0 = this;
        iter.__iterate(function(v, k)  {
          if ((!depth || currentDepth < depth) && isIterable(v)) {
            flatDeep(v, currentDepth + 1);
          } else if (fn(v, useKeys ? k : iterations++, this$0) === false) {
            stopped = true;
          }
          return !stopped;
        }, reverse);
      }
      flatDeep(iterable, 0);
      return iterations;
    }
    flatSequence.__iteratorUncached = function(type, reverse) {
      var iterator = iterable.__iterator(type, reverse);
      var stack = [];
      var iterations = 0;
      return new src_Iterator__Iterator(function()  {
        while (iterator) {
          var step = iterator.next();
          if (step.done !== false) {
            iterator = stack.pop();
            continue;
          }
          var v = step.value;
          if (type === ITERATE_ENTRIES) {
            v = v[1];
          }
          if ((!depth || stack.length < depth) && isIterable(v)) {
            stack.push(iterator);
            iterator = v.__iterator(type, reverse);
          } else {
            return useKeys ? step : iteratorValue(type, iterations++, v, step);
          }
        }
        return iteratorDone();
      });
    }
    return flatSequence;
  }


  function flatMapFactory(iterable, mapper, context) {
    var coerce = iterableClass(iterable);
    return iterable.toSeq().map(
      function(v, k)  {return coerce(mapper.call(context, v, k, iterable))}
    ).flatten(true);
  }


  function interposeFactory(iterable, separator) {
    var interposedSequence = makeSequence(iterable);
    interposedSequence.size = iterable.size && iterable.size * 2 -1;
    interposedSequence.__iterateUncached = function(fn, reverse) {var this$0 = this;
      var iterations = 0;
      iterable.__iterate(function(v, k) 
        {return (!iterations || fn(separator, iterations++, this$0) !== false) &&
        fn(v, iterations++, this$0) !== false},
        reverse
      );
      return iterations;
    };
    interposedSequence.__iteratorUncached = function(type, reverse) {
      var iterator = iterable.__iterator(ITERATE_VALUES, reverse);
      var iterations = 0;
      var step;
      return new src_Iterator__Iterator(function()  {
        if (!step || iterations % 2) {
          step = iterator.next();
          if (step.done) {
            return step;
          }
        }
        return iterations % 2 ?
          iteratorValue(type, iterations++, separator) :
          iteratorValue(type, iterations++, step.value, step);
      });
    };
    return interposedSequence;
  }


  function sortFactory(iterable, comparator, mapper) {
    if (!comparator) {
      comparator = defaultComparator;
    }
    var isKeyedIterable = isKeyed(iterable);
    var index = 0;
    var entries = iterable.toSeq().map(
      function(v, k)  {return [k, v, index++, mapper ? mapper(v, k, iterable) : v]}
    ).toArray();
    entries.sort(function(a, b)  {return comparator(a[3], b[3]) || a[2] - b[2]}).forEach(
      isKeyedIterable ?
      function(v, i)  { entries[i].length = 2; } :
      function(v, i)  { entries[i] = v[1]; }
    );
    return isKeyedIterable ? KeyedSeq(entries) :
      isIndexed(iterable) ? IndexedSeq(entries) :
      SetSeq(entries);
  }


  function maxFactory(iterable, comparator, mapper) {
    if (!comparator) {
      comparator = defaultComparator;
    }
    if (mapper) {
      var entry = iterable.toSeq()
        .map(function(v, k)  {return [v, mapper(v, k, iterable)]})
        .reduce(function(a, b)  {return maxCompare(comparator, a[1], b[1]) ? b : a});
      return entry && entry[0];
    } else {
      return iterable.reduce(function(a, b)  {return maxCompare(comparator, a, b) ? b : a});
    }
  }

  function maxCompare(comparator, a, b) {
    var comp = comparator(b, a);
    // b is considered the new max if the comparator declares them equal, but
    // they are not equal and b is in fact a nullish value.
    return (comp === 0 && b !== a && (b === undefined || b === null || b !== b)) || comp > 0;
  }


  function zipWithFactory(keyIter, zipper, iters) {
    var zipSequence = makeSequence(keyIter);
    zipSequence.size = new ArraySeq(iters).map(function(i ) {return i.size}).min();
    // Note: this a generic base implementation of __iterate in terms of
    // __iterator which may be more generically useful in the future.
    zipSequence.__iterate = function(fn, reverse) {
      /* generic:
      var iterator = this.__iterator(ITERATE_ENTRIES, reverse);
      var step;
      var iterations = 0;
      while (!(step = iterator.next()).done) {
        iterations++;
        if (fn(step.value[1], step.value[0], this) === false) {
          break;
        }
      }
      return iterations;
      */
      // indexed:
      var iterator = this.__iterator(ITERATE_VALUES, reverse);
      var step;
      var iterations = 0;
      while (!(step = iterator.next()).done) {
        if (fn(step.value, iterations++, this) === false) {
          break;
        }
      }
      return iterations;
    };
    zipSequence.__iteratorUncached = function(type, reverse) {
      var iterators = iters.map(function(i )
        {return (i = Iterable(i), getIterator(reverse ? i.reverse() : i))}
      );
      var iterations = 0;
      var isDone = false;
      return new src_Iterator__Iterator(function()  {
        var steps;
        if (!isDone) {
          steps = iterators.map(function(i ) {return i.next()});
          isDone = steps.some(function(s ) {return s.done});
        }
        if (isDone) {
          return iteratorDone();
        }
        return iteratorValue(
          type,
          iterations++,
          zipper.apply(null, steps.map(function(s ) {return s.value}))
        );
      });
    };
    return zipSequence
  }


  // #pragma Helper Functions

  function reify(iter, seq) {
    return isSeq(iter) ? seq : iter.constructor(seq);
  }

  function validateEntry(entry) {
    if (entry !== Object(entry)) {
      throw new TypeError('Expected [K, V] tuple: ' + entry);
    }
  }

  function resolveSize(iter) {
    assertNotInfinite(iter.size);
    return ensureSize(iter);
  }

  function iterableClass(iterable) {
    return isKeyed(iterable) ? KeyedIterable :
      isIndexed(iterable) ? IndexedIterable :
      SetIterable;
  }

  function makeSequence(iterable) {
    return Object.create(
      (
        isKeyed(iterable) ? KeyedSeq :
        isIndexed(iterable) ? IndexedSeq :
        SetSeq
      ).prototype
    );
  }

  function cacheResultThrough() {
    if (this._iter.cacheResult) {
      this._iter.cacheResult();
      this.size = this._iter.size;
      return this;
    } else {
      return Seq.prototype.cacheResult.call(this);
    }
  }

  function defaultComparator(a, b) {
    return a > b ? 1 : a < b ? -1 : 0;
  }

  function forceIterator(keyPath) {
    var iter = getIterator(keyPath);
    if (!iter) {
      // Array might not be iterable in this environment, so we need a fallback
      // to our wrapped type.
      if (!isArrayLike(keyPath)) {
        throw new TypeError('Expected iterable or array-like: ' + keyPath);
      }
      iter = getIterator(Iterable(keyPath));
    }
    return iter;
  }

  createClass(src_Map__Map, KeyedCollection);

    // @pragma Construction

    function src_Map__Map(value) {
      return value === null || value === undefined ? emptyMap() :
        isMap(value) && !isOrdered(value) ? value :
        emptyMap().withMutations(function(map ) {
          var iter = KeyedIterable(value);
          assertNotInfinite(iter.size);
          iter.forEach(function(v, k)  {return map.set(k, v)});
        });
    }

    src_Map__Map.prototype.toString = function() {
      return this.__toString('Map {', '}');
    };

    // @pragma Access

    src_Map__Map.prototype.get = function(k, notSetValue) {
      return this._root ?
        this._root.get(0, undefined, k, notSetValue) :
        notSetValue;
    };

    // @pragma Modification

    src_Map__Map.prototype.set = function(k, v) {
      return updateMap(this, k, v);
    };

    src_Map__Map.prototype.setIn = function(keyPath, v) {
      return this.updateIn(keyPath, NOT_SET, function()  {return v});
    };

    src_Map__Map.prototype.remove = function(k) {
      return updateMap(this, k, NOT_SET);
    };

    src_Map__Map.prototype.deleteIn = function(keyPath) {
      return this.updateIn(keyPath, function()  {return NOT_SET});
    };

    src_Map__Map.prototype.update = function(k, notSetValue, updater) {
      return arguments.length === 1 ?
        k(this) :
        this.updateIn([k], notSetValue, updater);
    };

    src_Map__Map.prototype.updateIn = function(keyPath, notSetValue, updater) {
      if (!updater) {
        updater = notSetValue;
        notSetValue = undefined;
      }
      var updatedValue = updateInDeepMap(
        this,
        forceIterator(keyPath),
        notSetValue,
        updater
      );
      return updatedValue === NOT_SET ? undefined : updatedValue;
    };

    src_Map__Map.prototype.clear = function() {
      if (this.size === 0) {
        return this;
      }
      if (this.__ownerID) {
        this.size = 0;
        this._root = null;
        this.__hash = undefined;
        this.__altered = true;
        return this;
      }
      return emptyMap();
    };

    // @pragma Composition

    src_Map__Map.prototype.merge = function(/*...iters*/) {
      return mergeIntoMapWith(this, undefined, arguments);
    };

    src_Map__Map.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);
      return mergeIntoMapWith(this, merger, iters);
    };

    src_Map__Map.prototype.mergeIn = function(keyPath) {var iters = SLICE$0.call(arguments, 1);
      return this.updateIn(
        keyPath,
        emptyMap(),
        function(m ) {return typeof m.merge === 'function' ?
          m.merge.apply(m, iters) :
          iters[iters.length - 1]}
      );
    };

    src_Map__Map.prototype.mergeDeep = function(/*...iters*/) {
      return mergeIntoMapWith(this, deepMerger(undefined), arguments);
    };

    src_Map__Map.prototype.mergeDeepWith = function(merger) {var iters = SLICE$0.call(arguments, 1);
      return mergeIntoMapWith(this, deepMerger(merger), iters);
    };

    src_Map__Map.prototype.mergeDeepIn = function(keyPath) {var iters = SLICE$0.call(arguments, 1);
      return this.updateIn(
        keyPath,
        emptyMap(),
        function(m ) {return typeof m.mergeDeep === 'function' ?
          m.mergeDeep.apply(m, iters) :
          iters[iters.length - 1]}
      );
    };

    src_Map__Map.prototype.sort = function(comparator) {
      // Late binding
      return OrderedMap(sortFactory(this, comparator));
    };

    src_Map__Map.prototype.sortBy = function(mapper, comparator) {
      // Late binding
      return OrderedMap(sortFactory(this, comparator, mapper));
    };

    // @pragma Mutability

    src_Map__Map.prototype.withMutations = function(fn) {
      var mutable = this.asMutable();
      fn(mutable);
      return mutable.wasAltered() ? mutable.__ensureOwner(this.__ownerID) : this;
    };

    src_Map__Map.prototype.asMutable = function() {
      return this.__ownerID ? this : this.__ensureOwner(new OwnerID());
    };

    src_Map__Map.prototype.asImmutable = function() {
      return this.__ensureOwner();
    };

    src_Map__Map.prototype.wasAltered = function() {
      return this.__altered;
    };

    src_Map__Map.prototype.__iterator = function(type, reverse) {
      return new MapIterator(this, type, reverse);
    };

    src_Map__Map.prototype.__iterate = function(fn, reverse) {var this$0 = this;
      var iterations = 0;
      this._root && this._root.iterate(function(entry ) {
        iterations++;
        return fn(entry[1], entry[0], this$0);
      }, reverse);
      return iterations;
    };

    src_Map__Map.prototype.__ensureOwner = function(ownerID) {
      if (ownerID === this.__ownerID) {
        return this;
      }
      if (!ownerID) {
        this.__ownerID = ownerID;
        this.__altered = false;
        return this;
      }
      return makeMap(this.size, this._root, ownerID, this.__hash);
    };


  function isMap(maybeMap) {
    return !!(maybeMap && maybeMap[IS_MAP_SENTINEL]);
  }

  src_Map__Map.isMap = isMap;

  var IS_MAP_SENTINEL = '@@__IMMUTABLE_MAP__@@';

  var MapPrototype = src_Map__Map.prototype;
  MapPrototype[IS_MAP_SENTINEL] = true;
  MapPrototype[DELETE] = MapPrototype.remove;
  MapPrototype.removeIn = MapPrototype.deleteIn;


  // #pragma Trie Nodes



    function ArrayMapNode(ownerID, entries) {
      this.ownerID = ownerID;
      this.entries = entries;
    }

    ArrayMapNode.prototype.get = function(shift, keyHash, key, notSetValue) {
      var entries = this.entries;
      for (var ii = 0, len = entries.length; ii < len; ii++) {
        if (is(key, entries[ii][0])) {
          return entries[ii][1];
        }
      }
      return notSetValue;
    };

    ArrayMapNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {
      var removed = value === NOT_SET;

      var entries = this.entries;
      var idx = 0;
      for (var len = entries.length; idx < len; idx++) {
        if (is(key, entries[idx][0])) {
          break;
        }
      }
      var exists = idx < len;

      if (exists ? entries[idx][1] === value : removed) {
        return this;
      }

      SetRef(didAlter);
      (removed || !exists) && SetRef(didChangeSize);

      if (removed && entries.length === 1) {
        return; // undefined
      }

      if (!exists && !removed && entries.length >= MAX_ARRAY_MAP_SIZE) {
        return createNodes(ownerID, entries, key, value);
      }

      var isEditable = ownerID && ownerID === this.ownerID;
      var newEntries = isEditable ? entries : arrCopy(entries);

      if (exists) {
        if (removed) {
          idx === len - 1 ? newEntries.pop() : (newEntries[idx] = newEntries.pop());
        } else {
          newEntries[idx] = [key, value];
        }
      } else {
        newEntries.push([key, value]);
      }

      if (isEditable) {
        this.entries = newEntries;
        return this;
      }

      return new ArrayMapNode(ownerID, newEntries);
    };




    function BitmapIndexedNode(ownerID, bitmap, nodes) {
      this.ownerID = ownerID;
      this.bitmap = bitmap;
      this.nodes = nodes;
    }

    BitmapIndexedNode.prototype.get = function(shift, keyHash, key, notSetValue) {
      if (keyHash === undefined) {
        keyHash = hash(key);
      }
      var bit = (1 << ((shift === 0 ? keyHash : keyHash >>> shift) & MASK));
      var bitmap = this.bitmap;
      return (bitmap & bit) === 0 ? notSetValue :
        this.nodes[popCount(bitmap & (bit - 1))].get(shift + SHIFT, keyHash, key, notSetValue);
    };

    BitmapIndexedNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {
      if (keyHash === undefined) {
        keyHash = hash(key);
      }
      var keyHashFrag = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;
      var bit = 1 << keyHashFrag;
      var bitmap = this.bitmap;
      var exists = (bitmap & bit) !== 0;

      if (!exists && value === NOT_SET) {
        return this;
      }

      var idx = popCount(bitmap & (bit - 1));
      var nodes = this.nodes;
      var node = exists ? nodes[idx] : undefined;
      var newNode = updateNode(node, ownerID, shift + SHIFT, keyHash, key, value, didChangeSize, didAlter);

      if (newNode === node) {
        return this;
      }

      if (!exists && newNode && nodes.length >= MAX_BITMAP_INDEXED_SIZE) {
        return expandNodes(ownerID, nodes, bitmap, keyHashFrag, newNode);
      }

      if (exists && !newNode && nodes.length === 2 && isLeafNode(nodes[idx ^ 1])) {
        return nodes[idx ^ 1];
      }

      if (exists && newNode && nodes.length === 1 && isLeafNode(newNode)) {
        return newNode;
      }

      var isEditable = ownerID && ownerID === this.ownerID;
      var newBitmap = exists ? newNode ? bitmap : bitmap ^ bit : bitmap | bit;
      var newNodes = exists ? newNode ?
        setIn(nodes, idx, newNode, isEditable) :
        spliceOut(nodes, idx, isEditable) :
        spliceIn(nodes, idx, newNode, isEditable);

      if (isEditable) {
        this.bitmap = newBitmap;
        this.nodes = newNodes;
        return this;
      }

      return new BitmapIndexedNode(ownerID, newBitmap, newNodes);
    };




    function HashArrayMapNode(ownerID, count, nodes) {
      this.ownerID = ownerID;
      this.count = count;
      this.nodes = nodes;
    }

    HashArrayMapNode.prototype.get = function(shift, keyHash, key, notSetValue) {
      if (keyHash === undefined) {
        keyHash = hash(key);
      }
      var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;
      var node = this.nodes[idx];
      return node ? node.get(shift + SHIFT, keyHash, key, notSetValue) : notSetValue;
    };

    HashArrayMapNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {
      if (keyHash === undefined) {
        keyHash = hash(key);
      }
      var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;
      var removed = value === NOT_SET;
      var nodes = this.nodes;
      var node = nodes[idx];

      if (removed && !node) {
        return this;
      }

      var newNode = updateNode(node, ownerID, shift + SHIFT, keyHash, key, value, didChangeSize, didAlter);
      if (newNode === node) {
        return this;
      }

      var newCount = this.count;
      if (!node) {
        newCount++;
      } else if (!newNode) {
        newCount--;
        if (newCount < MIN_HASH_ARRAY_MAP_SIZE) {
          return packNodes(ownerID, nodes, newCount, idx);
        }
      }

      var isEditable = ownerID && ownerID === this.ownerID;
      var newNodes = setIn(nodes, idx, newNode, isEditable);

      if (isEditable) {
        this.count = newCount;
        this.nodes = newNodes;
        return this;
      }

      return new HashArrayMapNode(ownerID, newCount, newNodes);
    };




    function HashCollisionNode(ownerID, keyHash, entries) {
      this.ownerID = ownerID;
      this.keyHash = keyHash;
      this.entries = entries;
    }

    HashCollisionNode.prototype.get = function(shift, keyHash, key, notSetValue) {
      var entries = this.entries;
      for (var ii = 0, len = entries.length; ii < len; ii++) {
        if (is(key, entries[ii][0])) {
          return entries[ii][1];
        }
      }
      return notSetValue;
    };

    HashCollisionNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {
      if (keyHash === undefined) {
        keyHash = hash(key);
      }

      var removed = value === NOT_SET;

      if (keyHash !== this.keyHash) {
        if (removed) {
          return this;
        }
        SetRef(didAlter);
        SetRef(didChangeSize);
        return mergeIntoNode(this, ownerID, shift, keyHash, [key, value]);
      }

      var entries = this.entries;
      var idx = 0;
      for (var len = entries.length; idx < len; idx++) {
        if (is(key, entries[idx][0])) {
          break;
        }
      }
      var exists = idx < len;

      if (exists ? entries[idx][1] === value : removed) {
        return this;
      }

      SetRef(didAlter);
      (removed || !exists) && SetRef(didChangeSize);

      if (removed && len === 2) {
        return new ValueNode(ownerID, this.keyHash, entries[idx ^ 1]);
      }

      var isEditable = ownerID && ownerID === this.ownerID;
      var newEntries = isEditable ? entries : arrCopy(entries);

      if (exists) {
        if (removed) {
          idx === len - 1 ? newEntries.pop() : (newEntries[idx] = newEntries.pop());
        } else {
          newEntries[idx] = [key, value];
        }
      } else {
        newEntries.push([key, value]);
      }

      if (isEditable) {
        this.entries = newEntries;
        return this;
      }

      return new HashCollisionNode(ownerID, this.keyHash, newEntries);
    };




    function ValueNode(ownerID, keyHash, entry) {
      this.ownerID = ownerID;
      this.keyHash = keyHash;
      this.entry = entry;
    }

    ValueNode.prototype.get = function(shift, keyHash, key, notSetValue) {
      return is(key, this.entry[0]) ? this.entry[1] : notSetValue;
    };

    ValueNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {
      var removed = value === NOT_SET;
      var keyMatch = is(key, this.entry[0]);
      if (keyMatch ? value === this.entry[1] : removed) {
        return this;
      }

      SetRef(didAlter);

      if (removed) {
        SetRef(didChangeSize);
        return; // undefined
      }

      if (keyMatch) {
        if (ownerID && ownerID === this.ownerID) {
          this.entry[1] = value;
          return this;
        }
        return new ValueNode(ownerID, this.keyHash, [key, value]);
      }

      SetRef(didChangeSize);
      return mergeIntoNode(this, ownerID, shift, hash(key), [key, value]);
    };



  // #pragma Iterators

  ArrayMapNode.prototype.iterate =
  HashCollisionNode.prototype.iterate = function (fn, reverse) {
    var entries = this.entries;
    for (var ii = 0, maxIndex = entries.length - 1; ii <= maxIndex; ii++) {
      if (fn(entries[reverse ? maxIndex - ii : ii]) === false) {
        return false;
      }
    }
  }

  BitmapIndexedNode.prototype.iterate =
  HashArrayMapNode.prototype.iterate = function (fn, reverse) {
    var nodes = this.nodes;
    for (var ii = 0, maxIndex = nodes.length - 1; ii <= maxIndex; ii++) {
      var node = nodes[reverse ? maxIndex - ii : ii];
      if (node && node.iterate(fn, reverse) === false) {
        return false;
      }
    }
  }

  ValueNode.prototype.iterate = function (fn, reverse) {
    return fn(this.entry);
  }

  createClass(MapIterator, src_Iterator__Iterator);

    function MapIterator(map, type, reverse) {
      this._type = type;
      this._reverse = reverse;
      this._stack = map._root && mapIteratorFrame(map._root);
    }

    MapIterator.prototype.next = function() {
      var type = this._type;
      var stack = this._stack;
      while (stack) {
        var node = stack.node;
        var index = stack.index++;
        var maxIndex;
        if (node.entry) {
          if (index === 0) {
            return mapIteratorValue(type, node.entry);
          }
        } else if (node.entries) {
          maxIndex = node.entries.length - 1;
          if (index <= maxIndex) {
            return mapIteratorValue(type, node.entries[this._reverse ? maxIndex - index : index]);
          }
        } else {
          maxIndex = node.nodes.length - 1;
          if (index <= maxIndex) {
            var subNode = node.nodes[this._reverse ? maxIndex - index : index];
            if (subNode) {
              if (subNode.entry) {
                return mapIteratorValue(type, subNode.entry);
              }
              stack = this._stack = mapIteratorFrame(subNode, stack);
            }
            continue;
          }
        }
        stack = this._stack = this._stack.__prev;
      }
      return iteratorDone();
    };


  function mapIteratorValue(type, entry) {
    return iteratorValue(type, entry[0], entry[1]);
  }

  function mapIteratorFrame(node, prev) {
    return {
      node: node,
      index: 0,
      __prev: prev
    };
  }

  function makeMap(size, root, ownerID, hash) {
    var map = Object.create(MapPrototype);
    map.size = size;
    map._root = root;
    map.__ownerID = ownerID;
    map.__hash = hash;
    map.__altered = false;
    return map;
  }

  var EMPTY_MAP;
  function emptyMap() {
    return EMPTY_MAP || (EMPTY_MAP = makeMap(0));
  }

  function updateMap(map, k, v) {
    var newRoot;
    var newSize;
    if (!map._root) {
      if (v === NOT_SET) {
        return map;
      }
      newSize = 1;
      newRoot = new ArrayMapNode(map.__ownerID, [[k, v]]);
    } else {
      var didChangeSize = MakeRef(CHANGE_LENGTH);
      var didAlter = MakeRef(DID_ALTER);
      newRoot = updateNode(map._root, map.__ownerID, 0, undefined, k, v, didChangeSize, didAlter);
      if (!didAlter.value) {
        return map;
      }
      newSize = map.size + (didChangeSize.value ? v === NOT_SET ? -1 : 1 : 0);
    }
    if (map.__ownerID) {
      map.size = newSize;
      map._root = newRoot;
      map.__hash = undefined;
      map.__altered = true;
      return map;
    }
    return newRoot ? makeMap(newSize, newRoot) : emptyMap();
  }

  function updateNode(node, ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {
    if (!node) {
      if (value === NOT_SET) {
        return node;
      }
      SetRef(didAlter);
      SetRef(didChangeSize);
      return new ValueNode(ownerID, keyHash, [key, value]);
    }
    return node.update(ownerID, shift, keyHash, key, value, didChangeSize, didAlter);
  }

  function isLeafNode(node) {
    return node.constructor === ValueNode || node.constructor === HashCollisionNode;
  }

  function mergeIntoNode(node, ownerID, shift, keyHash, entry) {
    if (node.keyHash === keyHash) {
      return new HashCollisionNode(ownerID, keyHash, [node.entry, entry]);
    }

    var idx1 = (shift === 0 ? node.keyHash : node.keyHash >>> shift) & MASK;
    var idx2 = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;

    var newNode;
    var nodes = idx1 === idx2 ?
      [mergeIntoNode(node, ownerID, shift + SHIFT, keyHash, entry)] :
      ((newNode = new ValueNode(ownerID, keyHash, entry)), idx1 < idx2 ? [node, newNode] : [newNode, node]);

    return new BitmapIndexedNode(ownerID, (1 << idx1) | (1 << idx2), nodes);
  }

  function createNodes(ownerID, entries, key, value) {
    if (!ownerID) {
      ownerID = new OwnerID();
    }
    var node = new ValueNode(ownerID, hash(key), [key, value]);
    for (var ii = 0; ii < entries.length; ii++) {
      var entry = entries[ii];
      node = node.update(ownerID, 0, undefined, entry[0], entry[1]);
    }
    return node;
  }

  function packNodes(ownerID, nodes, count, excluding) {
    var bitmap = 0;
    var packedII = 0;
    var packedNodes = new Array(count);
    for (var ii = 0, bit = 1, len = nodes.length; ii < len; ii++, bit <<= 1) {
      var node = nodes[ii];
      if (node !== undefined && ii !== excluding) {
        bitmap |= bit;
        packedNodes[packedII++] = node;
      }
    }
    return new BitmapIndexedNode(ownerID, bitmap, packedNodes);
  }

  function expandNodes(ownerID, nodes, bitmap, including, node) {
    var count = 0;
    var expandedNodes = new Array(SIZE);
    for (var ii = 0; bitmap !== 0; ii++, bitmap >>>= 1) {
      expandedNodes[ii] = bitmap & 1 ? nodes[count++] : undefined;
    }
    expandedNodes[including] = node;
    return new HashArrayMapNode(ownerID, count + 1, expandedNodes);
  }

  function mergeIntoMapWith(map, merger, iterables) {
    var iters = [];
    for (var ii = 0; ii < iterables.length; ii++) {
      var value = iterables[ii];
      var iter = KeyedIterable(value);
      if (!isIterable(value)) {
        iter = iter.map(function(v ) {return fromJS(v)});
      }
      iters.push(iter);
    }
    return mergeIntoCollectionWith(map, merger, iters);
  }

  function deepMerger(merger) {
    return function(existing, value, key) 
      {return existing && existing.mergeDeepWith && isIterable(value) ?
        existing.mergeDeepWith(merger, value) :
        merger ? merger(existing, value, key) : value};
  }

  function mergeIntoCollectionWith(collection, merger, iters) {
    iters = iters.filter(function(x ) {return x.size !== 0});
    if (iters.length === 0) {
      return collection;
    }
    if (collection.size === 0 && !collection.__ownerID && iters.length === 1) {
      return collection.constructor(iters[0]);
    }
    return collection.withMutations(function(collection ) {
      var mergeIntoMap = merger ?
        function(value, key)  {
          collection.update(key, NOT_SET, function(existing )
            {return existing === NOT_SET ? value : merger(existing, value, key)}
          );
        } :
        function(value, key)  {
          collection.set(key, value);
        }
      for (var ii = 0; ii < iters.length; ii++) {
        iters[ii].forEach(mergeIntoMap);
      }
    });
  }

  function updateInDeepMap(existing, keyPathIter, notSetValue, updater) {
    var isNotSet = existing === NOT_SET;
    var step = keyPathIter.next();
    if (step.done) {
      var existingValue = isNotSet ? notSetValue : existing;
      var newValue = updater(existingValue);
      return newValue === existingValue ? existing : newValue;
    }
    invariant(
      isNotSet || (existing && existing.set),
      'invalid keyPath'
    );
    var key = step.value;
    var nextExisting = isNotSet ? NOT_SET : existing.get(key, NOT_SET);
    var nextUpdated = updateInDeepMap(
      nextExisting,
      keyPathIter,
      notSetValue,
      updater
    );
    return nextUpdated === nextExisting ? existing :
      nextUpdated === NOT_SET ? existing.remove(key) :
      (isNotSet ? emptyMap() : existing).set(key, nextUpdated);
  }

  function popCount(x) {
    x = x - ((x >> 1) & 0x55555555);
    x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
    x = (x + (x >> 4)) & 0x0f0f0f0f;
    x = x + (x >> 8);
    x = x + (x >> 16);
    return x & 0x7f;
  }

  function setIn(array, idx, val, canEdit) {
    var newArray = canEdit ? array : arrCopy(array);
    newArray[idx] = val;
    return newArray;
  }

  function spliceIn(array, idx, val, canEdit) {
    var newLen = array.length + 1;
    if (canEdit && idx + 1 === newLen) {
      array[idx] = val;
      return array;
    }
    var newArray = new Array(newLen);
    var after = 0;
    for (var ii = 0; ii < newLen; ii++) {
      if (ii === idx) {
        newArray[ii] = val;
        after = -1;
      } else {
        newArray[ii] = array[ii + after];
      }
    }
    return newArray;
  }

  function spliceOut(array, idx, canEdit) {
    var newLen = array.length - 1;
    if (canEdit && idx === newLen) {
      array.pop();
      return array;
    }
    var newArray = new Array(newLen);
    var after = 0;
    for (var ii = 0; ii < newLen; ii++) {
      if (ii === idx) {
        after = 1;
      }
      newArray[ii] = array[ii + after];
    }
    return newArray;
  }

  var MAX_ARRAY_MAP_SIZE = SIZE / 4;
  var MAX_BITMAP_INDEXED_SIZE = SIZE / 2;
  var MIN_HASH_ARRAY_MAP_SIZE = SIZE / 4;

  createClass(List, IndexedCollection);

    // @pragma Construction

    function List(value) {
      var empty = emptyList();
      if (value === null || value === undefined) {
        return empty;
      }
      if (isList(value)) {
        return value;
      }
      var iter = IndexedIterable(value);
      var size = iter.size;
      if (size === 0) {
        return empty;
      }
      assertNotInfinite(size);
      if (size > 0 && size < SIZE) {
        return makeList(0, size, SHIFT, null, new VNode(iter.toArray()));
      }
      return empty.withMutations(function(list ) {
        list.setSize(size);
        iter.forEach(function(v, i)  {return list.set(i, v)});
      });
    }

    List.of = function(/*...values*/) {
      return this(arguments);
    };

    List.prototype.toString = function() {
      return this.__toString('List [', ']');
    };

    // @pragma Access

    List.prototype.get = function(index, notSetValue) {
      index = wrapIndex(this, index);
      if (index >= 0 && index < this.size) {
        index += this._origin;
        var node = listNodeFor(this, index);
        return node && node.array[index & MASK];
      }
      return notSetValue;
    };

    // @pragma Modification

    List.prototype.set = function(index, value) {
      return updateList(this, index, value);
    };

    List.prototype.remove = function(index) {
      return !this.has(index) ? this :
        index === 0 ? this.shift() :
        index === this.size - 1 ? this.pop() :
        this.splice(index, 1);
    };

    List.prototype.clear = function() {
      if (this.size === 0) {
        return this;
      }
      if (this.__ownerID) {
        this.size = this._origin = this._capacity = 0;
        this._level = SHIFT;
        this._root = this._tail = null;
        this.__hash = undefined;
        this.__altered = true;
        return this;
      }
      return emptyList();
    };

    List.prototype.push = function(/*...values*/) {
      var values = arguments;
      var oldSize = this.size;
      return this.withMutations(function(list ) {
        setListBounds(list, 0, oldSize + values.length);
        for (var ii = 0; ii < values.length; ii++) {
          list.set(oldSize + ii, values[ii]);
        }
      });
    };

    List.prototype.pop = function() {
      return setListBounds(this, 0, -1);
    };

    List.prototype.unshift = function(/*...values*/) {
      var values = arguments;
      return this.withMutations(function(list ) {
        setListBounds(list, -values.length);
        for (var ii = 0; ii < values.length; ii++) {
          list.set(ii, values[ii]);
        }
      });
    };

    List.prototype.shift = function() {
      return setListBounds(this, 1);
    };

    // @pragma Composition

    List.prototype.merge = function(/*...iters*/) {
      return mergeIntoListWith(this, undefined, arguments);
    };

    List.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);
      return mergeIntoListWith(this, merger, iters);
    };

    List.prototype.mergeDeep = function(/*...iters*/) {
      return mergeIntoListWith(this, deepMerger(undefined), arguments);
    };

    List.prototype.mergeDeepWith = function(merger) {var iters = SLICE$0.call(arguments, 1);
      return mergeIntoListWith(this, deepMerger(merger), iters);
    };

    List.prototype.setSize = function(size) {
      return setListBounds(this, 0, size);
    };

    // @pragma Iteration

    List.prototype.slice = function(begin, end) {
      var size = this.size;
      if (wholeSlice(begin, end, size)) {
        return this;
      }
      return setListBounds(
        this,
        resolveBegin(begin, size),
        resolveEnd(end, size)
      );
    };

    List.prototype.__iterator = function(type, reverse) {
      var index = 0;
      var values = iterateList(this, reverse);
      return new src_Iterator__Iterator(function()  {
        var value = values();
        return value === DONE ?
          iteratorDone() :
          iteratorValue(type, index++, value);
      });
    };

    List.prototype.__iterate = function(fn, reverse) {
      var index = 0;
      var values = iterateList(this, reverse);
      var value;
      while ((value = values()) !== DONE) {
        if (fn(value, index++, this) === false) {
          break;
        }
      }
      return index;
    };

    List.prototype.__ensureOwner = function(ownerID) {
      if (ownerID === this.__ownerID) {
        return this;
      }
      if (!ownerID) {
        this.__ownerID = ownerID;
        return this;
      }
      return makeList(this._origin, this._capacity, this._level, this._root, this._tail, ownerID, this.__hash);
    };


  function isList(maybeList) {
    return !!(maybeList && maybeList[IS_LIST_SENTINEL]);
  }

  List.isList = isList;

  var IS_LIST_SENTINEL = '@@__IMMUTABLE_LIST__@@';

  var ListPrototype = List.prototype;
  ListPrototype[IS_LIST_SENTINEL] = true;
  ListPrototype[DELETE] = ListPrototype.remove;
  ListPrototype.setIn = MapPrototype.setIn;
  ListPrototype.deleteIn =
  ListPrototype.removeIn = MapPrototype.removeIn;
  ListPrototype.update = MapPrototype.update;
  ListPrototype.updateIn = MapPrototype.updateIn;
  ListPrototype.mergeIn = MapPrototype.mergeIn;
  ListPrototype.mergeDeepIn = MapPrototype.mergeDeepIn;
  ListPrototype.withMutations = MapPrototype.withMutations;
  ListPrototype.asMutable = MapPrototype.asMutable;
  ListPrototype.asImmutable = MapPrototype.asImmutable;
  ListPrototype.wasAltered = MapPrototype.wasAltered;



    function VNode(array, ownerID) {
      this.array = array;
      this.ownerID = ownerID;
    }

    // TODO: seems like these methods are very similar

    VNode.prototype.removeBefore = function(ownerID, level, index) {
      if (index === level ? 1 << level : 0 || this.array.length === 0) {
        return this;
      }
      var originIndex = (index >>> level) & MASK;
      if (originIndex >= this.array.length) {
        return new VNode([], ownerID);
      }
      var removingFirst = originIndex === 0;
      var newChild;
      if (level > 0) {
        var oldChild = this.array[originIndex];
        newChild = oldChild && oldChild.removeBefore(ownerID, level - SHIFT, index);
        if (newChild === oldChild && removingFirst) {
          return this;
        }
      }
      if (removingFirst && !newChild) {
        return this;
      }
      var editable = editableVNode(this, ownerID);
      if (!removingFirst) {
        for (var ii = 0; ii < originIndex; ii++) {
          editable.array[ii] = undefined;
        }
      }
      if (newChild) {
        editable.array[originIndex] = newChild;
      }
      return editable;
    };

    VNode.prototype.removeAfter = function(ownerID, level, index) {
      if (index === (level ? 1 << level : 0) || this.array.length === 0) {
        return this;
      }
      var sizeIndex = ((index - 1) >>> level) & MASK;
      if (sizeIndex >= this.array.length) {
        return this;
      }

      var newChild;
      if (level > 0) {
        var oldChild = this.array[sizeIndex];
        newChild = oldChild && oldChild.removeAfter(ownerID, level - SHIFT, index);
        if (newChild === oldChild && sizeIndex === this.array.length - 1) {
          return this;
        }
      }

      var editable = editableVNode(this, ownerID);
      editable.array.splice(sizeIndex + 1);
      if (newChild) {
        editable.array[sizeIndex] = newChild;
      }
      return editable;
    };



  var DONE = {};

  function iterateList(list, reverse) {
    var left = list._origin;
    var right = list._capacity;
    var tailPos = getTailOffset(right);
    var tail = list._tail;

    return iterateNodeOrLeaf(list._root, list._level, 0);

    function iterateNodeOrLeaf(node, level, offset) {
      return level === 0 ?
        iterateLeaf(node, offset) :
        iterateNode(node, level, offset);
    }

    function iterateLeaf(node, offset) {
      var array = offset === tailPos ? tail && tail.array : node && node.array;
      var from = offset > left ? 0 : left - offset;
      var to = right - offset;
      if (to > SIZE) {
        to = SIZE;
      }
      return function()  {
        if (from === to) {
          return DONE;
        }
        var idx = reverse ? --to : from++;
        return array && array[idx];
      };
    }

    function iterateNode(node, level, offset) {
      var values;
      var array = node && node.array;
      var from = offset > left ? 0 : (left - offset) >> level;
      var to = ((right - offset) >> level) + 1;
      if (to > SIZE) {
        to = SIZE;
      }
      return function()  {
        do {
          if (values) {
            var value = values();
            if (value !== DONE) {
              return value;
            }
            values = null;
          }
          if (from === to) {
            return DONE;
          }
          var idx = reverse ? --to : from++;
          values = iterateNodeOrLeaf(
            array && array[idx], level - SHIFT, offset + (idx << level)
          );
        } while (true);
      };
    }
  }

  function makeList(origin, capacity, level, root, tail, ownerID, hash) {
    var list = Object.create(ListPrototype);
    list.size = capacity - origin;
    list._origin = origin;
    list._capacity = capacity;
    list._level = level;
    list._root = root;
    list._tail = tail;
    list.__ownerID = ownerID;
    list.__hash = hash;
    list.__altered = false;
    return list;
  }

  var EMPTY_LIST;
  function emptyList() {
    return EMPTY_LIST || (EMPTY_LIST = makeList(0, 0, SHIFT));
  }

  function updateList(list, index, value) {
    index = wrapIndex(list, index);

    if (index !== index) {
      return list;
    }

    if (index >= list.size || index < 0) {
      return list.withMutations(function(list ) {
        index < 0 ?
          setListBounds(list, index).set(0, value) :
          setListBounds(list, 0, index + 1).set(index, value)
      });
    }

    index += list._origin;

    var newTail = list._tail;
    var newRoot = list._root;
    var didAlter = MakeRef(DID_ALTER);
    if (index >= getTailOffset(list._capacity)) {
      newTail = updateVNode(newTail, list.__ownerID, 0, index, value, didAlter);
    } else {
      newRoot = updateVNode(newRoot, list.__ownerID, list._level, index, value, didAlter);
    }

    if (!didAlter.value) {
      return list;
    }

    if (list.__ownerID) {
      list._root = newRoot;
      list._tail = newTail;
      list.__hash = undefined;
      list.__altered = true;
      return list;
    }
    return makeList(list._origin, list._capacity, list._level, newRoot, newTail);
  }

  function updateVNode(node, ownerID, level, index, value, didAlter) {
    var idx = (index >>> level) & MASK;
    var nodeHas = node && idx < node.array.length;
    if (!nodeHas && value === undefined) {
      return node;
    }

    var newNode;

    if (level > 0) {
      var lowerNode = node && node.array[idx];
      var newLowerNode = updateVNode(lowerNode, ownerID, level - SHIFT, index, value, didAlter);
      if (newLowerNode === lowerNode) {
        return node;
      }
      newNode = editableVNode(node, ownerID);
      newNode.array[idx] = newLowerNode;
      return newNode;
    }

    if (nodeHas && node.array[idx] === value) {
      return node;
    }

    SetRef(didAlter);

    newNode = editableVNode(node, ownerID);
    if (value === undefined && idx === newNode.array.length - 1) {
      newNode.array.pop();
    } else {
      newNode.array[idx] = value;
    }
    return newNode;
  }

  function editableVNode(node, ownerID) {
    if (ownerID && node && ownerID === node.ownerID) {
      return node;
    }
    return new VNode(node ? node.array.slice() : [], ownerID);
  }

  function listNodeFor(list, rawIndex) {
    if (rawIndex >= getTailOffset(list._capacity)) {
      return list._tail;
    }
    if (rawIndex < 1 << (list._level + SHIFT)) {
      var node = list._root;
      var level = list._level;
      while (node && level > 0) {
        node = node.array[(rawIndex >>> level) & MASK];
        level -= SHIFT;
      }
      return node;
    }
  }

  function setListBounds(list, begin, end) {
    // Sanitize begin & end using this shorthand for ToInt32(argument)
    // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32
    if (begin !== undefined) {
      begin = begin | 0;
    }
    if (end !== undefined) {
      end = end | 0;
    }
    var owner = list.__ownerID || new OwnerID();
    var oldOrigin = list._origin;
    var oldCapacity = list._capacity;
    var newOrigin = oldOrigin + begin;
    var newCapacity = end === undefined ? oldCapacity : end < 0 ? oldCapacity + end : oldOrigin + end;
    if (newOrigin === oldOrigin && newCapacity === oldCapacity) {
      return list;
    }

    // If it's going to end after it starts, it's empty.
    if (newOrigin >= newCapacity) {
      return list.clear();
    }

    var newLevel = list._level;
    var newRoot = list._root;

    // New origin might need creating a higher root.
    var offsetShift = 0;
    while (newOrigin + offsetShift < 0) {
      newRoot = new VNode(newRoot && newRoot.array.length ? [undefined, newRoot] : [], owner);
      newLevel += SHIFT;
      offsetShift += 1 << newLevel;
    }
    if (offsetShift) {
      newOrigin += offsetShift;
      oldOrigin += offsetShift;
      newCapacity += offsetShift;
      oldCapacity += offsetShift;
    }

    var oldTailOffset = getTailOffset(oldCapacity);
    var newTailOffset = getTailOffset(newCapacity);

    // New size might need creating a higher root.
    while (newTailOffset >= 1 << (newLevel + SHIFT)) {
      newRoot = new VNode(newRoot && newRoot.array.length ? [newRoot] : [], owner);
      newLevel += SHIFT;
    }

    // Locate or create the new tail.
    var oldTail = list._tail;
    var newTail = newTailOffset < oldTailOffset ?
      listNodeFor(list, newCapacity - 1) :
      newTailOffset > oldTailOffset ? new VNode([], owner) : oldTail;

    // Merge Tail into tree.
    if (oldTail && newTailOffset > oldTailOffset && newOrigin < oldCapacity && oldTail.array.length) {
      newRoot = editableVNode(newRoot, owner);
      var node = newRoot;
      for (var level = newLevel; level > SHIFT; level -= SHIFT) {
        var idx = (oldTailOffset >>> level) & MASK;
        node = node.array[idx] = editableVNode(node.array[idx], owner);
      }
      node.array[(oldTailOffset >>> SHIFT) & MASK] = oldTail;
    }

    // If the size has been reduced, there's a chance the tail needs to be trimmed.
    if (newCapacity < oldCapacity) {
      newTail = newTail && newTail.removeAfter(owner, 0, newCapacity);
    }

    // If the new origin is within the tail, then we do not need a root.
    if (newOrigin >= newTailOffset) {
      newOrigin -= newTailOffset;
      newCapacity -= newTailOffset;
      newLevel = SHIFT;
      newRoot = null;
      newTail = newTail && newTail.removeBefore(owner, 0, newOrigin);

    // Otherwise, if the root has been trimmed, garbage collect.
    } else if (newOrigin > oldOrigin || newTailOffset < oldTailOffset) {
      offsetShift = 0;

      // Identify the new top root node of the subtree of the old root.
      while (newRoot) {
        var beginIndex = (newOrigin >>> newLevel) & MASK;
        if (beginIndex !== (newTailOffset >>> newLevel) & MASK) {
          break;
        }
        if (beginIndex) {
          offsetShift += (1 << newLevel) * beginIndex;
        }
        newLevel -= SHIFT;
        newRoot = newRoot.array[beginIndex];
      }

      // Trim the new sides of the new root.
      if (newRoot && newOrigin > oldOrigin) {
        newRoot = newRoot.removeBefore(owner, newLevel, newOrigin - offsetShift);
      }
      if (newRoot && newTailOffset < oldTailOffset) {
        newRoot = newRoot.removeAfter(owner, newLevel, newTailOffset - offsetShift);
      }
      if (offsetShift) {
        newOrigin -= offsetShift;
        newCapacity -= offsetShift;
      }
    }

    if (list.__ownerID) {
      list.size = newCapacity - newOrigin;
      list._origin = newOrigin;
      list._capacity = newCapacity;
      list._level = newLevel;
      list._root = newRoot;
      list._tail = newTail;
      list.__hash = undefined;
      list.__altered = true;
      return list;
    }
    return makeList(newOrigin, newCapacity, newLevel, newRoot, newTail);
  }

  function mergeIntoListWith(list, merger, iterables) {
    var iters = [];
    var maxSize = 0;
    for (var ii = 0; ii < iterables.length; ii++) {
      var value = iterables[ii];
      var iter = IndexedIterable(value);
      if (iter.size > maxSize) {
        maxSize = iter.size;
      }
      if (!isIterable(value)) {
        iter = iter.map(function(v ) {return fromJS(v)});
      }
      iters.push(iter);
    }
    if (maxSize > list.size) {
      list = list.setSize(maxSize);
    }
    return mergeIntoCollectionWith(list, merger, iters);
  }

  function getTailOffset(size) {
    return size < SIZE ? 0 : (((size - 1) >>> SHIFT) << SHIFT);
  }

  createClass(OrderedMap, src_Map__Map);

    // @pragma Construction

    function OrderedMap(value) {
      return value === null || value === undefined ? emptyOrderedMap() :
        isOrderedMap(value) ? value :
        emptyOrderedMap().withMutations(function(map ) {
          var iter = KeyedIterable(value);
          assertNotInfinite(iter.size);
          iter.forEach(function(v, k)  {return map.set(k, v)});
        });
    }

    OrderedMap.of = function(/*...values*/) {
      return this(arguments);
    };

    OrderedMap.prototype.toString = function() {
      return this.__toString('OrderedMap {', '}');
    };

    // @pragma Access

    OrderedMap.prototype.get = function(k, notSetValue) {
      var index = this._map.get(k);
      return index !== undefined ? this._list.get(index)[1] : notSetValue;
    };

    // @pragma Modification

    OrderedMap.prototype.clear = function() {
      if (this.size === 0) {
        return this;
      }
      if (this.__ownerID) {
        this.size = 0;
        this._map.clear();
        this._list.clear();
        return this;
      }
      return emptyOrderedMap();
    };

    OrderedMap.prototype.set = function(k, v) {
      return updateOrderedMap(this, k, v);
    };

    OrderedMap.prototype.remove = function(k) {
      return updateOrderedMap(this, k, NOT_SET);
    };

    OrderedMap.prototype.wasAltered = function() {
      return this._map.wasAltered() || this._list.wasAltered();
    };

    OrderedMap.prototype.__iterate = function(fn, reverse) {var this$0 = this;
      return this._list.__iterate(
        function(entry ) {return entry && fn(entry[1], entry[0], this$0)},
        reverse
      );
    };

    OrderedMap.prototype.__iterator = function(type, reverse) {
      return this._list.fromEntrySeq().__iterator(type, reverse);
    };

    OrderedMap.prototype.__ensureOwner = function(ownerID) {
      if (ownerID === this.__ownerID) {
        return this;
      }
      var newMap = this._map.__ensureOwner(ownerID);
      var newList = this._list.__ensureOwner(ownerID);
      if (!ownerID) {
        this.__ownerID = ownerID;
        this._map = newMap;
        this._list = newList;
        return this;
      }
      return makeOrderedMap(newMap, newList, ownerID, this.__hash);
    };


  function isOrderedMap(maybeOrderedMap) {
    return isMap(maybeOrderedMap) && isOrdered(maybeOrderedMap);
  }

  OrderedMap.isOrderedMap = isOrderedMap;

  OrderedMap.prototype[IS_ORDERED_SENTINEL] = true;
  OrderedMap.prototype[DELETE] = OrderedMap.prototype.remove;



  function makeOrderedMap(map, list, ownerID, hash) {
    var omap = Object.create(OrderedMap.prototype);
    omap.size = map ? map.size : 0;
    omap._map = map;
    omap._list = list;
    omap.__ownerID = ownerID;
    omap.__hash = hash;
    return omap;
  }

  var EMPTY_ORDERED_MAP;
  function emptyOrderedMap() {
    return EMPTY_ORDERED_MAP || (EMPTY_ORDERED_MAP = makeOrderedMap(emptyMap(), emptyList()));
  }

  function updateOrderedMap(omap, k, v) {
    var map = omap._map;
    var list = omap._list;
    var i = map.get(k);
    var has = i !== undefined;
    var newMap;
    var newList;
    if (v === NOT_SET) { // removed
      if (!has) {
        return omap;
      }
      if (list.size >= SIZE && list.size >= map.size * 2) {
        newList = list.filter(function(entry, idx)  {return entry !== undefined && i !== idx});
        newMap = newList.toKeyedSeq().map(function(entry ) {return entry[0]}).flip().toMap();
        if (omap.__ownerID) {
          newMap.__ownerID = newList.__ownerID = omap.__ownerID;
        }
      } else {
        newMap = map.remove(k);
        newList = i === list.size - 1 ? list.pop() : list.set(i, undefined);
      }
    } else {
      if (has) {
        if (v === list.get(i)[1]) {
          return omap;
        }
        newMap = map;
        newList = list.set(i, [k, v]);
      } else {
        newMap = map.set(k, list.size);
        newList = list.set(list.size, [k, v]);
      }
    }
    if (omap.__ownerID) {
      omap.size = newMap.size;
      omap._map = newMap;
      omap._list = newList;
      omap.__hash = undefined;
      return omap;
    }
    return makeOrderedMap(newMap, newList);
  }

  createClass(Stack, IndexedCollection);

    // @pragma Construction

    function Stack(value) {
      return value === null || value === undefined ? emptyStack() :
        isStack(value) ? value :
        emptyStack().unshiftAll(value);
    }

    Stack.of = function(/*...values*/) {
      return this(arguments);
    };

    Stack.prototype.toString = function() {
      return this.__toString('Stack [', ']');
    };

    // @pragma Access

    Stack.prototype.get = function(index, notSetValue) {
      var head = this._head;
      index = wrapIndex(this, index);
      while (head && index--) {
        head = head.next;
      }
      return head ? head.value : notSetValue;
    };

    Stack.prototype.peek = function() {
      return this._head && this._head.value;
    };

    // @pragma Modification

    Stack.prototype.push = function(/*...values*/) {
      if (arguments.length === 0) {
        return this;
      }
      var newSize = this.size + arguments.length;
      var head = this._head;
      for (var ii = arguments.length - 1; ii >= 0; ii--) {
        head = {
          value: arguments[ii],
          next: head
        };
      }
      if (this.__ownerID) {
        this.size = newSize;
        this._head = head;
        this.__hash = undefined;
        this.__altered = true;
        return this;
      }
      return makeStack(newSize, head);
    };

    Stack.prototype.pushAll = function(iter) {
      iter = IndexedIterable(iter);
      if (iter.size === 0) {
        return this;
      }
      assertNotInfinite(iter.size);
      var newSize = this.size;
      var head = this._head;
      iter.reverse().forEach(function(value ) {
        newSize++;
        head = {
          value: value,
          next: head
        };
      });
      if (this.__ownerID) {
        this.size = newSize;
        this._head = head;
        this.__hash = undefined;
        this.__altered = true;
        return this;
      }
      return makeStack(newSize, head);
    };

    Stack.prototype.pop = function() {
      return this.slice(1);
    };

    Stack.prototype.unshift = function(/*...values*/) {
      return this.push.apply(this, arguments);
    };

    Stack.prototype.unshiftAll = function(iter) {
      return this.pushAll(iter);
    };

    Stack.prototype.shift = function() {
      return this.pop.apply(this, arguments);
    };

    Stack.prototype.clear = function() {
      if (this.size === 0) {
        return this;
      }
      if (this.__ownerID) {
        this.size = 0;
        this._head = undefined;
        this.__hash = undefined;
        this.__altered = true;
        return this;
      }
      return emptyStack();
    };

    Stack.prototype.slice = function(begin, end) {
      if (wholeSlice(begin, end, this.size)) {
        return this;
      }
      var resolvedBegin = resolveBegin(begin, this.size);
      var resolvedEnd = resolveEnd(end, this.size);
      if (resolvedEnd !== this.size) {
        // super.slice(begin, end);
        return IndexedCollection.prototype.slice.call(this, begin, end);
      }
      var newSize = this.size - resolvedBegin;
      var head = this._head;
      while (resolvedBegin--) {
        head = head.next;
      }
      if (this.__ownerID) {
        this.size = newSize;
        this._head = head;
        this.__hash = undefined;
        this.__altered = true;
        return this;
      }
      return makeStack(newSize, head);
    };

    // @pragma Mutability

    Stack.prototype.__ensureOwner = function(ownerID) {
      if (ownerID === this.__ownerID) {
        return this;
      }
      if (!ownerID) {
        this.__ownerID = ownerID;
        this.__altered = false;
        return this;
      }
      return makeStack(this.size, this._head, ownerID, this.__hash);
    };

    // @pragma Iteration

    Stack.prototype.__iterate = function(fn, reverse) {
      if (reverse) {
        return this.reverse().__iterate(fn);
      }
      var iterations = 0;
      var node = this._head;
      while (node) {
        if (fn(node.value, iterations++, this) === false) {
          break;
        }
        node = node.next;
      }
      return iterations;
    };

    Stack.prototype.__iterator = function(type, reverse) {
      if (reverse) {
        return this.reverse().__iterator(type);
      }
      var iterations = 0;
      var node = this._head;
      return new src_Iterator__Iterator(function()  {
        if (node) {
          var value = node.value;
          node = node.next;
          return iteratorValue(type, iterations++, value);
        }
        return iteratorDone();
      });
    };


  function isStack(maybeStack) {
    return !!(maybeStack && maybeStack[IS_STACK_SENTINEL]);
  }

  Stack.isStack = isStack;

  var IS_STACK_SENTINEL = '@@__IMMUTABLE_STACK__@@';

  var StackPrototype = Stack.prototype;
  StackPrototype[IS_STACK_SENTINEL] = true;
  StackPrototype.withMutations = MapPrototype.withMutations;
  StackPrototype.asMutable = MapPrototype.asMutable;
  StackPrototype.asImmutable = MapPrototype.asImmutable;
  StackPrototype.wasAltered = MapPrototype.wasAltered;


  function makeStack(size, head, ownerID, hash) {
    var map = Object.create(StackPrototype);
    map.size = size;
    map._head = head;
    map.__ownerID = ownerID;
    map.__hash = hash;
    map.__altered = false;
    return map;
  }

  var EMPTY_STACK;
  function emptyStack() {
    return EMPTY_STACK || (EMPTY_STACK = makeStack(0));
  }

  createClass(src_Set__Set, SetCollection);

    // @pragma Construction

    function src_Set__Set(value) {
      return value === null || value === undefined ? emptySet() :
        isSet(value) && !isOrdered(value) ? value :
        emptySet().withMutations(function(set ) {
          var iter = SetIterable(value);
          assertNotInfinite(iter.size);
          iter.forEach(function(v ) {return set.add(v)});
        });
    }

    src_Set__Set.of = function(/*...values*/) {
      return this(arguments);
    };

    src_Set__Set.fromKeys = function(value) {
      return this(KeyedIterable(value).keySeq());
    };

    src_Set__Set.prototype.toString = function() {
      return this.__toString('Set {', '}');
    };

    // @pragma Access

    src_Set__Set.prototype.has = function(value) {
      return this._map.has(value);
    };

    // @pragma Modification

    src_Set__Set.prototype.add = function(value) {
      return updateSet(this, this._map.set(value, true));
    };

    src_Set__Set.prototype.remove = function(value) {
      return updateSet(this, this._map.remove(value));
    };

    src_Set__Set.prototype.clear = function() {
      return updateSet(this, this._map.clear());
    };

    // @pragma Composition

    src_Set__Set.prototype.union = function() {var iters = SLICE$0.call(arguments, 0);
      iters = iters.filter(function(x ) {return x.size !== 0});
      if (iters.length === 0) {
        return this;
      }
      if (this.size === 0 && !this.__ownerID && iters.length === 1) {
        return this.constructor(iters[0]);
      }
      return this.withMutations(function(set ) {
        for (var ii = 0; ii < iters.length; ii++) {
          SetIterable(iters[ii]).forEach(function(value ) {return set.add(value)});
        }
      });
    };

    src_Set__Set.prototype.intersect = function() {var iters = SLICE$0.call(arguments, 0);
      if (iters.length === 0) {
        return this;
      }
      iters = iters.map(function(iter ) {return SetIterable(iter)});
      var originalSet = this;
      return this.withMutations(function(set ) {
        originalSet.forEach(function(value ) {
          if (!iters.every(function(iter ) {return iter.includes(value)})) {
            set.remove(value);
          }
        });
      });
    };

    src_Set__Set.prototype.subtract = function() {var iters = SLICE$0.call(arguments, 0);
      if (iters.length === 0) {
        return this;
      }
      iters = iters.map(function(iter ) {return SetIterable(iter)});
      var originalSet = this;
      return this.withMutations(function(set ) {
        originalSet.forEach(function(value ) {
          if (iters.some(function(iter ) {return iter.includes(value)})) {
            set.remove(value);
          }
        });
      });
    };

    src_Set__Set.prototype.merge = function() {
      return this.union.apply(this, arguments);
    };

    src_Set__Set.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);
      return this.union.apply(this, iters);
    };

    src_Set__Set.prototype.sort = function(comparator) {
      // Late binding
      return OrderedSet(sortFactory(this, comparator));
    };

    src_Set__Set.prototype.sortBy = function(mapper, comparator) {
      // Late binding
      return OrderedSet(sortFactory(this, comparator, mapper));
    };

    src_Set__Set.prototype.wasAltered = function() {
      return this._map.wasAltered();
    };

    src_Set__Set.prototype.__iterate = function(fn, reverse) {var this$0 = this;
      return this._map.__iterate(function(_, k)  {return fn(k, k, this$0)}, reverse);
    };

    src_Set__Set.prototype.__iterator = function(type, reverse) {
      return this._map.map(function(_, k)  {return k}).__iterator(type, reverse);
    };

    src_Set__Set.prototype.__ensureOwner = function(ownerID) {
      if (ownerID === this.__ownerID) {
        return this;
      }
      var newMap = this._map.__ensureOwner(ownerID);
      if (!ownerID) {
        this.__ownerID = ownerID;
        this._map = newMap;
        return this;
      }
      return this.__make(newMap, ownerID);
    };


  function isSet(maybeSet) {
    return !!(maybeSet && maybeSet[IS_SET_SENTINEL]);
  }

  src_Set__Set.isSet = isSet;

  var IS_SET_SENTINEL = '@@__IMMUTABLE_SET__@@';

  var SetPrototype = src_Set__Set.prototype;
  SetPrototype[IS_SET_SENTINEL] = true;
  SetPrototype[DELETE] = SetPrototype.remove;
  SetPrototype.mergeDeep = SetPrototype.merge;
  SetPrototype.mergeDeepWith = SetPrototype.mergeWith;
  SetPrototype.withMutations = MapPrototype.withMutations;
  SetPrototype.asMutable = MapPrototype.asMutable;
  SetPrototype.asImmutable = MapPrototype.asImmutable;

  SetPrototype.__empty = emptySet;
  SetPrototype.__make = makeSet;

  function updateSet(set, newMap) {
    if (set.__ownerID) {
      set.size = newMap.size;
      set._map = newMap;
      return set;
    }
    return newMap === set._map ? set :
      newMap.size === 0 ? set.__empty() :
      set.__make(newMap);
  }

  function makeSet(map, ownerID) {
    var set = Object.create(SetPrototype);
    set.size = map ? map.size : 0;
    set._map = map;
    set.__ownerID = ownerID;
    return set;
  }

  var EMPTY_SET;
  function emptySet() {
    return EMPTY_SET || (EMPTY_SET = makeSet(emptyMap()));
  }

  createClass(OrderedSet, src_Set__Set);

    // @pragma Construction

    function OrderedSet(value) {
      return value === null || value === undefined ? emptyOrderedSet() :
        isOrderedSet(value) ? value :
        emptyOrderedSet().withMutations(function(set ) {
          var iter = SetIterable(value);
          assertNotInfinite(iter.size);
          iter.forEach(function(v ) {return set.add(v)});
        });
    }

    OrderedSet.of = function(/*...values*/) {
      return this(arguments);
    };

    OrderedSet.fromKeys = function(value) {
      return this(KeyedIterable(value).keySeq());
    };

    OrderedSet.prototype.toString = function() {
      return this.__toString('OrderedSet {', '}');
    };


  function isOrderedSet(maybeOrderedSet) {
    return isSet(maybeOrderedSet) && isOrdered(maybeOrderedSet);
  }

  OrderedSet.isOrderedSet = isOrderedSet;

  var OrderedSetPrototype = OrderedSet.prototype;
  OrderedSetPrototype[IS_ORDERED_SENTINEL] = true;

  OrderedSetPrototype.__empty = emptyOrderedSet;
  OrderedSetPrototype.__make = makeOrderedSet;

  function makeOrderedSet(map, ownerID) {
    var set = Object.create(OrderedSetPrototype);
    set.size = map ? map.size : 0;
    set._map = map;
    set.__ownerID = ownerID;
    return set;
  }

  var EMPTY_ORDERED_SET;
  function emptyOrderedSet() {
    return EMPTY_ORDERED_SET || (EMPTY_ORDERED_SET = makeOrderedSet(emptyOrderedMap()));
  }

  createClass(Record, KeyedCollection);

    function Record(defaultValues, name) {
      var hasInitialized;

      var RecordType = function Record(values) {
        if (values instanceof RecordType) {
          return values;
        }
        if (!(this instanceof RecordType)) {
          return new RecordType(values);
        }
        if (!hasInitialized) {
          hasInitialized = true;
          var keys = Object.keys(defaultValues);
          setProps(RecordTypePrototype, keys);
          RecordTypePrototype.size = keys.length;
          RecordTypePrototype._name = name;
          RecordTypePrototype._keys = keys;
          RecordTypePrototype._defaultValues = defaultValues;
        }
        this._map = src_Map__Map(values);
      };

      var RecordTypePrototype = RecordType.prototype = Object.create(RecordPrototype);
      RecordTypePrototype.constructor = RecordType;

      return RecordType;
    }

    Record.prototype.toString = function() {
      return this.__toString(recordName(this) + ' {', '}');
    };

    // @pragma Access

    Record.prototype.has = function(k) {
      return this._defaultValues.hasOwnProperty(k);
    };

    Record.prototype.get = function(k, notSetValue) {
      if (!this.has(k)) {
        return notSetValue;
      }
      var defaultVal = this._defaultValues[k];
      return this._map ? this._map.get(k, defaultVal) : defaultVal;
    };

    // @pragma Modification

    Record.prototype.clear = function() {
      if (this.__ownerID) {
        this._map && this._map.clear();
        return this;
      }
      var RecordType = this.constructor;
      return RecordType._empty || (RecordType._empty = makeRecord(this, emptyMap()));
    };

    Record.prototype.set = function(k, v) {
      if (!this.has(k)) {
        throw new Error('Cannot set unknown key "' + k + '" on ' + recordName(this));
      }
      var newMap = this._map && this._map.set(k, v);
      if (this.__ownerID || newMap === this._map) {
        return this;
      }
      return makeRecord(this, newMap);
    };

    Record.prototype.remove = function(k) {
      if (!this.has(k)) {
        return this;
      }
      var newMap = this._map && this._map.remove(k);
      if (this.__ownerID || newMap === this._map) {
        return this;
      }
      return makeRecord(this, newMap);
    };

    Record.prototype.wasAltered = function() {
      return this._map.wasAltered();
    };

    Record.prototype.__iterator = function(type, reverse) {var this$0 = this;
      return KeyedIterable(this._defaultValues).map(function(_, k)  {return this$0.get(k)}).__iterator(type, reverse);
    };

    Record.prototype.__iterate = function(fn, reverse) {var this$0 = this;
      return KeyedIterable(this._defaultValues).map(function(_, k)  {return this$0.get(k)}).__iterate(fn, reverse);
    };

    Record.prototype.__ensureOwner = function(ownerID) {
      if (ownerID === this.__ownerID) {
        return this;
      }
      var newMap = this._map && this._map.__ensureOwner(ownerID);
      if (!ownerID) {
        this.__ownerID = ownerID;
        this._map = newMap;
        return this;
      }
      return makeRecord(this, newMap, ownerID);
    };


  var RecordPrototype = Record.prototype;
  RecordPrototype[DELETE] = RecordPrototype.remove;
  RecordPrototype.deleteIn =
  RecordPrototype.removeIn = MapPrototype.removeIn;
  RecordPrototype.merge = MapPrototype.merge;
  RecordPrototype.mergeWith = MapPrototype.mergeWith;
  RecordPrototype.mergeIn = MapPrototype.mergeIn;
  RecordPrototype.mergeDeep = MapPrototype.mergeDeep;
  RecordPrototype.mergeDeepWith = MapPrototype.mergeDeepWith;
  RecordPrototype.mergeDeepIn = MapPrototype.mergeDeepIn;
  RecordPrototype.setIn = MapPrototype.setIn;
  RecordPrototype.update = MapPrototype.update;
  RecordPrototype.updateIn = MapPrototype.updateIn;
  RecordPrototype.withMutations = MapPrototype.withMutations;
  RecordPrototype.asMutable = MapPrototype.asMutable;
  RecordPrototype.asImmutable = MapPrototype.asImmutable;


  function makeRecord(likeRecord, map, ownerID) {
    var record = Object.create(Object.getPrototypeOf(likeRecord));
    record._map = map;
    record.__ownerID = ownerID;
    return record;
  }

  function recordName(record) {
    return record._name || record.constructor.name || 'Record';
  }

  function setProps(prototype, names) {
    try {
      names.forEach(setProp.bind(undefined, prototype));
    } catch (error) {
      // Object.defineProperty failed. Probably IE8.
    }
  }

  function setProp(prototype, name) {
    Object.defineProperty(prototype, name, {
      get: function() {
        return this.get(name);
      },
      set: function(value) {
        invariant(this.__ownerID, 'Cannot set on an immutable record.');
        this.set(name, value);
      }
    });
  }

  function deepEqual(a, b) {
    if (a === b) {
      return true;
    }

    if (
      !isIterable(b) ||
      a.size !== undefined && b.size !== undefined && a.size !== b.size ||
      a.__hash !== undefined && b.__hash !== undefined && a.__hash !== b.__hash ||
      isKeyed(a) !== isKeyed(b) ||
      isIndexed(a) !== isIndexed(b) ||
      isOrdered(a) !== isOrdered(b)
    ) {
      return false;
    }

    if (a.size === 0 && b.size === 0) {
      return true;
    }

    var notAssociative = !isAssociative(a);

    if (isOrdered(a)) {
      var entries = a.entries();
      return b.every(function(v, k)  {
        var entry = entries.next().value;
        return entry && is(entry[1], v) && (notAssociative || is(entry[0], k));
      }) && entries.next().done;
    }

    var flipped = false;

    if (a.size === undefined) {
      if (b.size === undefined) {
        if (typeof a.cacheResult === 'function') {
          a.cacheResult();
        }
      } else {
        flipped = true;
        var _ = a;
        a = b;
        b = _;
      }
    }

    var allEqual = true;
    var bSize = b.__iterate(function(v, k)  {
      if (notAssociative ? !a.has(v) :
          flipped ? !is(v, a.get(k, NOT_SET)) : !is(a.get(k, NOT_SET), v)) {
        allEqual = false;
        return false;
      }
    });

    return allEqual && a.size === bSize;
  }

  createClass(Range, IndexedSeq);

    function Range(start, end, step) {
      if (!(this instanceof Range)) {
        return new Range(start, end, step);
      }
      invariant(step !== 0, 'Cannot step a Range by 0');
      start = start || 0;
      if (end === undefined) {
        end = Infinity;
      }
      step = step === undefined ? 1 : Math.abs(step);
      if (end < start) {
        step = -step;
      }
      this._start = start;
      this._end = end;
      this._step = step;
      this.size = Math.max(0, Math.ceil((end - start) / step - 1) + 1);
      if (this.size === 0) {
        if (EMPTY_RANGE) {
          return EMPTY_RANGE;
        }
        EMPTY_RANGE = this;
      }
    }

    Range.prototype.toString = function() {
      if (this.size === 0) {
        return 'Range []';
      }
      return 'Range [ ' +
        this._start + '...' + this._end +
        (this._step > 1 ? ' by ' + this._step : '') +
      ' ]';
    };

    Range.prototype.get = function(index, notSetValue) {
      return this.has(index) ?
        this._start + wrapIndex(this, index) * this._step :
        notSetValue;
    };

    Range.prototype.includes = function(searchValue) {
      var possibleIndex = (searchValue - this._start) / this._step;
      return possibleIndex >= 0 &&
        possibleIndex < this.size &&
        possibleIndex === Math.floor(possibleIndex);
    };

    Range.prototype.slice = function(begin, end) {
      if (wholeSlice(begin, end, this.size)) {
        return this;
      }
      begin = resolveBegin(begin, this.size);
      end = resolveEnd(end, this.size);
      if (end <= begin) {
        return new Range(0, 0);
      }
      return new Range(this.get(begin, this._end), this.get(end, this._end), this._step);
    };

    Range.prototype.indexOf = function(searchValue) {
      var offsetValue = searchValue - this._start;
      if (offsetValue % this._step === 0) {
        var index = offsetValue / this._step;
        if (index >= 0 && index < this.size) {
          return index
        }
      }
      return -1;
    };

    Range.prototype.lastIndexOf = function(searchValue) {
      return this.indexOf(searchValue);
    };

    Range.prototype.__iterate = function(fn, reverse) {
      var maxIndex = this.size - 1;
      var step = this._step;
      var value = reverse ? this._start + maxIndex * step : this._start;
      for (var ii = 0; ii <= maxIndex; ii++) {
        if (fn(value, ii, this) === false) {
          return ii + 1;
        }
        value += reverse ? -step : step;
      }
      return ii;
    };

    Range.prototype.__iterator = function(type, reverse) {
      var maxIndex = this.size - 1;
      var step = this._step;
      var value = reverse ? this._start + maxIndex * step : this._start;
      var ii = 0;
      return new src_Iterator__Iterator(function()  {
        var v = value;
        value += reverse ? -step : step;
        return ii > maxIndex ? iteratorDone() : iteratorValue(type, ii++, v);
      });
    };

    Range.prototype.equals = function(other) {
      return other instanceof Range ?
        this._start === other._start &&
        this._end === other._end &&
        this._step === other._step :
        deepEqual(this, other);
    };


  var EMPTY_RANGE;

  createClass(Repeat, IndexedSeq);

    function Repeat(value, times) {
      if (!(this instanceof Repeat)) {
        return new Repeat(value, times);
      }
      this._value = value;
      this.size = times === undefined ? Infinity : Math.max(0, times);
      if (this.size === 0) {
        if (EMPTY_REPEAT) {
          return EMPTY_REPEAT;
        }
        EMPTY_REPEAT = this;
      }
    }

    Repeat.prototype.toString = function() {
      if (this.size === 0) {
        return 'Repeat []';
      }
      return 'Repeat [ ' + this._value + ' ' + this.size + ' times ]';
    };

    Repeat.prototype.get = function(index, notSetValue) {
      return this.has(index) ? this._value : notSetValue;
    };

    Repeat.prototype.includes = function(searchValue) {
      return is(this._value, searchValue);
    };

    Repeat.prototype.slice = function(begin, end) {
      var size = this.size;
      return wholeSlice(begin, end, size) ? this :
        new Repeat(this._value, resolveEnd(end, size) - resolveBegin(begin, size));
    };

    Repeat.prototype.reverse = function() {
      return this;
    };

    Repeat.prototype.indexOf = function(searchValue) {
      if (is(this._value, searchValue)) {
        return 0;
      }
      return -1;
    };

    Repeat.prototype.lastIndexOf = function(searchValue) {
      if (is(this._value, searchValue)) {
        return this.size;
      }
      return -1;
    };

    Repeat.prototype.__iterate = function(fn, reverse) {
      for (var ii = 0; ii < this.size; ii++) {
        if (fn(this._value, ii, this) === false) {
          return ii + 1;
        }
      }
      return ii;
    };

    Repeat.prototype.__iterator = function(type, reverse) {var this$0 = this;
      var ii = 0;
      return new src_Iterator__Iterator(function() 
        {return ii < this$0.size ? iteratorValue(type, ii++, this$0._value) : iteratorDone()}
      );
    };

    Repeat.prototype.equals = function(other) {
      return other instanceof Repeat ?
        is(this._value, other._value) :
        deepEqual(other);
    };


  var EMPTY_REPEAT;

  /**
   * Contributes additional methods to a constructor
   */
  function mixin(ctor, methods) {
    var keyCopier = function(key ) { ctor.prototype[key] = methods[key]; };
    Object.keys(methods).forEach(keyCopier);
    Object.getOwnPropertySymbols &&
      Object.getOwnPropertySymbols(methods).forEach(keyCopier);
    return ctor;
  }

  Iterable.Iterator = src_Iterator__Iterator;

  mixin(Iterable, {

    // ### Conversion to other types

    toArray: function() {
      assertNotInfinite(this.size);
      var array = new Array(this.size || 0);
      this.valueSeq().__iterate(function(v, i)  { array[i] = v; });
      return array;
    },

    toIndexedSeq: function() {
      return new ToIndexedSequence(this);
    },

    toJS: function() {
      return this.toSeq().map(
        function(value ) {return value && typeof value.toJS === 'function' ? value.toJS() : value}
      ).__toJS();
    },

    toJSON: function() {
      return this.toSeq().map(
        function(value ) {return value && typeof value.toJSON === 'function' ? value.toJSON() : value}
      ).__toJS();
    },

    toKeyedSeq: function() {
      return new ToKeyedSequence(this, true);
    },

    toMap: function() {
      // Use Late Binding here to solve the circular dependency.
      return src_Map__Map(this.toKeyedSeq());
    },

    toObject: function() {
      assertNotInfinite(this.size);
      var object = {};
      this.__iterate(function(v, k)  { object[k] = v; });
      return object;
    },

    toOrderedMap: function() {
      // Use Late Binding here to solve the circular dependency.
      return OrderedMap(this.toKeyedSeq());
    },

    toOrderedSet: function() {
      // Use Late Binding here to solve the circular dependency.
      return OrderedSet(isKeyed(this) ? this.valueSeq() : this);
    },

    toSet: function() {
      // Use Late Binding here to solve the circular dependency.
      return src_Set__Set(isKeyed(this) ? this.valueSeq() : this);
    },

    toSetSeq: function() {
      return new ToSetSequence(this);
    },

    toSeq: function() {
      return isIndexed(this) ? this.toIndexedSeq() :
        isKeyed(this) ? this.toKeyedSeq() :
        this.toSetSeq();
    },

    toStack: function() {
      // Use Late Binding here to solve the circular dependency.
      return Stack(isKeyed(this) ? this.valueSeq() : this);
    },

    toList: function() {
      // Use Late Binding here to solve the circular dependency.
      return List(isKeyed(this) ? this.valueSeq() : this);
    },


    // ### Common JavaScript methods and properties

    toString: function() {
      return '[Iterable]';
    },

    __toString: function(head, tail) {
      if (this.size === 0) {
        return head + tail;
      }
      return head + ' ' + this.toSeq().map(this.__toStringMapper).join(', ') + ' ' + tail;
    },


    // ### ES6 Collection methods (ES6 Array and Map)

    concat: function() {var values = SLICE$0.call(arguments, 0);
      return reify(this, concatFactory(this, values));
    },

    includes: function(searchValue) {
      return this.some(function(value ) {return is(value, searchValue)});
    },

    entries: function() {
      return this.__iterator(ITERATE_ENTRIES);
    },

    every: function(predicate, context) {
      assertNotInfinite(this.size);
      var returnValue = true;
      this.__iterate(function(v, k, c)  {
        if (!predicate.call(context, v, k, c)) {
          returnValue = false;
          return false;
        }
      });
      return returnValue;
    },

    filter: function(predicate, context) {
      return reify(this, filterFactory(this, predicate, context, true));
    },

    find: function(predicate, context, notSetValue) {
      var entry = this.findEntry(predicate, context);
      return entry ? entry[1] : notSetValue;
    },

    findEntry: function(predicate, context) {
      var found;
      this.__iterate(function(v, k, c)  {
        if (predicate.call(context, v, k, c)) {
          found = [k, v];
          return false;
        }
      });
      return found;
    },

    findLastEntry: function(predicate, context) {
      return this.toSeq().reverse().findEntry(predicate, context);
    },

    forEach: function(sideEffect, context) {
      assertNotInfinite(this.size);
      return this.__iterate(context ? sideEffect.bind(context) : sideEffect);
    },

    join: function(separator) {
      assertNotInfinite(this.size);
      separator = separator !== undefined ? '' + separator : ',';
      var joined = '';
      var isFirst = true;
      this.__iterate(function(v ) {
        isFirst ? (isFirst = false) : (joined += separator);
        joined += v !== null && v !== undefined ? v.toString() : '';
      });
      return joined;
    },

    keys: function() {
      return this.__iterator(ITERATE_KEYS);
    },

    map: function(mapper, context) {
      return reify(this, mapFactory(this, mapper, context));
    },

    reduce: function(reducer, initialReduction, context) {
      assertNotInfinite(this.size);
      var reduction;
      var useFirst;
      if (arguments.length < 2) {
        useFirst = true;
      } else {
        reduction = initialReduction;
      }
      this.__iterate(function(v, k, c)  {
        if (useFirst) {
          useFirst = false;
          reduction = v;
        } else {
          reduction = reducer.call(context, reduction, v, k, c);
        }
      });
      return reduction;
    },

    reduceRight: function(reducer, initialReduction, context) {
      var reversed = this.toKeyedSeq().reverse();
      return reversed.reduce.apply(reversed, arguments);
    },

    reverse: function() {
      return reify(this, reverseFactory(this, true));
    },

    slice: function(begin, end) {
      return reify(this, sliceFactory(this, begin, end, true));
    },

    some: function(predicate, context) {
      return !this.every(not(predicate), context);
    },

    sort: function(comparator) {
      return reify(this, sortFactory(this, comparator));
    },

    values: function() {
      return this.__iterator(ITERATE_VALUES);
    },


    // ### More sequential methods

    butLast: function() {
      return this.slice(0, -1);
    },

    isEmpty: function() {
      return this.size !== undefined ? this.size === 0 : !this.some(function()  {return true});
    },

    count: function(predicate, context) {
      return ensureSize(
        predicate ? this.toSeq().filter(predicate, context) : this
      );
    },

    countBy: function(grouper, context) {
      return countByFactory(this, grouper, context);
    },

    equals: function(other) {
      return deepEqual(this, other);
    },

    entrySeq: function() {
      var iterable = this;
      if (iterable._cache) {
        // We cache as an entries array, so we can just return the cache!
        return new ArraySeq(iterable._cache);
      }
      var entriesSequence = iterable.toSeq().map(entryMapper).toIndexedSeq();
      entriesSequence.fromEntrySeq = function()  {return iterable.toSeq()};
      return entriesSequence;
    },

    filterNot: function(predicate, context) {
      return this.filter(not(predicate), context);
    },

    findLast: function(predicate, context, notSetValue) {
      return this.toKeyedSeq().reverse().find(predicate, context, notSetValue);
    },

    first: function() {
      return this.find(returnTrue);
    },

    flatMap: function(mapper, context) {
      return reify(this, flatMapFactory(this, mapper, context));
    },

    flatten: function(depth) {
      return reify(this, flattenFactory(this, depth, true));
    },

    fromEntrySeq: function() {
      return new FromEntriesSequence(this);
    },

    get: function(searchKey, notSetValue) {
      return this.find(function(_, key)  {return is(key, searchKey)}, undefined, notSetValue);
    },

    getIn: function(searchKeyPath, notSetValue) {
      var nested = this;
      // Note: in an ES6 environment, we would prefer:
      // for (var key of searchKeyPath) {
      var iter = forceIterator(searchKeyPath);
      var step;
      while (!(step = iter.next()).done) {
        var key = step.value;
        nested = nested && nested.get ? nested.get(key, NOT_SET) : NOT_SET;
        if (nested === NOT_SET) {
          return notSetValue;
        }
      }
      return nested;
    },

    groupBy: function(grouper, context) {
      return groupByFactory(this, grouper, context);
    },

    has: function(searchKey) {
      return this.get(searchKey, NOT_SET) !== NOT_SET;
    },

    hasIn: function(searchKeyPath) {
      return this.getIn(searchKeyPath, NOT_SET) !== NOT_SET;
    },

    isSubset: function(iter) {
      iter = typeof iter.includes === 'function' ? iter : Iterable(iter);
      return this.every(function(value ) {return iter.includes(value)});
    },

    isSuperset: function(iter) {
      iter = typeof iter.isSubset === 'function' ? iter : Iterable(iter);
      return iter.isSubset(this);
    },

    keySeq: function() {
      return this.toSeq().map(keyMapper).toIndexedSeq();
    },

    last: function() {
      return this.toSeq().reverse().first();
    },

    max: function(comparator) {
      return maxFactory(this, comparator);
    },

    maxBy: function(mapper, comparator) {
      return maxFactory(this, comparator, mapper);
    },

    min: function(comparator) {
      return maxFactory(this, comparator ? neg(comparator) : defaultNegComparator);
    },

    minBy: function(mapper, comparator) {
      return maxFactory(this, comparator ? neg(comparator) : defaultNegComparator, mapper);
    },

    rest: function() {
      return this.slice(1);
    },

    skip: function(amount) {
      return this.slice(Math.max(0, amount));
    },

    skipLast: function(amount) {
      return reify(this, this.toSeq().reverse().skip(amount).reverse());
    },

    skipWhile: function(predicate, context) {
      return reify(this, skipWhileFactory(this, predicate, context, true));
    },

    skipUntil: function(predicate, context) {
      return this.skipWhile(not(predicate), context);
    },

    sortBy: function(mapper, comparator) {
      return reify(this, sortFactory(this, comparator, mapper));
    },

    take: function(amount) {
      return this.slice(0, Math.max(0, amount));
    },

    takeLast: function(amount) {
      return reify(this, this.toSeq().reverse().take(amount).reverse());
    },

    takeWhile: function(predicate, context) {
      return reify(this, takeWhileFactory(this, predicate, context));
    },

    takeUntil: function(predicate, context) {
      return this.takeWhile(not(predicate), context);
    },

    valueSeq: function() {
      return this.toIndexedSeq();
    },


    // ### Hashable Object

    hashCode: function() {
      return this.__hash || (this.__hash = hashIterable(this));
    }


    // ### Internal

    // abstract __iterate(fn, reverse)

    // abstract __iterator(type, reverse)
  });

  // var IS_ITERABLE_SENTINEL = '@@__IMMUTABLE_ITERABLE__@@';
  // var IS_KEYED_SENTINEL = '@@__IMMUTABLE_KEYED__@@';
  // var IS_INDEXED_SENTINEL = '@@__IMMUTABLE_INDEXED__@@';
  // var IS_ORDERED_SENTINEL = '@@__IMMUTABLE_ORDERED__@@';

  var IterablePrototype = Iterable.prototype;
  IterablePrototype[IS_ITERABLE_SENTINEL] = true;
  IterablePrototype[ITERATOR_SYMBOL] = IterablePrototype.values;
  IterablePrototype.__toJS = IterablePrototype.toArray;
  IterablePrototype.__toStringMapper = quoteString;
  IterablePrototype.inspect =
  IterablePrototype.toSource = function() { return this.toString(); };
  IterablePrototype.chain = IterablePrototype.flatMap;
  IterablePrototype.contains = IterablePrototype.includes;

  // Temporary warning about using length
  (function () {
    try {
      Object.defineProperty(IterablePrototype, 'length', {
        get: function () {
          if (!Iterable.noLengthWarning) {
            var stack;
            try {
              throw new Error();
            } catch (error) {
              stack = error.stack;
            }
            if (stack.indexOf('_wrapObject') === -1) {
              console && console.warn && console.warn(
                'iterable.length has been deprecated, '+
                'use iterable.size or iterable.count(). '+
                'This warning will become a silent error in a future version. ' +
                stack
              );
              return this.size;
            }
          }
        }
      });
    } catch (e) {}
  })();



  mixin(KeyedIterable, {

    // ### More sequential methods

    flip: function() {
      return reify(this, flipFactory(this));
    },

    findKey: function(predicate, context) {
      var entry = this.findEntry(predicate, context);
      return entry && entry[0];
    },

    findLastKey: function(predicate, context) {
      return this.toSeq().reverse().findKey(predicate, context);
    },

    keyOf: function(searchValue) {
      return this.findKey(function(value ) {return is(value, searchValue)});
    },

    lastKeyOf: function(searchValue) {
      return this.findLastKey(function(value ) {return is(value, searchValue)});
    },

    mapEntries: function(mapper, context) {var this$0 = this;
      var iterations = 0;
      return reify(this,
        this.toSeq().map(
          function(v, k)  {return mapper.call(context, [k, v], iterations++, this$0)}
        ).fromEntrySeq()
      );
    },

    mapKeys: function(mapper, context) {var this$0 = this;
      return reify(this,
        this.toSeq().flip().map(
          function(k, v)  {return mapper.call(context, k, v, this$0)}
        ).flip()
      );
    }

  });

  var KeyedIterablePrototype = KeyedIterable.prototype;
  KeyedIterablePrototype[IS_KEYED_SENTINEL] = true;
  KeyedIterablePrototype[ITERATOR_SYMBOL] = IterablePrototype.entries;
  KeyedIterablePrototype.__toJS = IterablePrototype.toObject;
  KeyedIterablePrototype.__toStringMapper = function(v, k)  {return JSON.stringify(k) + ': ' + quoteString(v)};



  mixin(IndexedIterable, {

    // ### Conversion to other types

    toKeyedSeq: function() {
      return new ToKeyedSequence(this, false);
    },


    // ### ES6 Collection methods (ES6 Array and Map)

    filter: function(predicate, context) {
      return reify(this, filterFactory(this, predicate, context, false));
    },

    findIndex: function(predicate, context) {
      var entry = this.findEntry(predicate, context);
      return entry ? entry[0] : -1;
    },

    indexOf: function(searchValue) {
      var key = this.toKeyedSeq().keyOf(searchValue);
      return key === undefined ? -1 : key;
    },

    lastIndexOf: function(searchValue) {
      return this.toSeq().reverse().indexOf(searchValue);
    },

    reverse: function() {
      return reify(this, reverseFactory(this, false));
    },

    slice: function(begin, end) {
      return reify(this, sliceFactory(this, begin, end, false));
    },

    splice: function(index, removeNum /*, ...values*/) {
      var numArgs = arguments.length;
      removeNum = Math.max(removeNum | 0, 0);
      if (numArgs === 0 || (numArgs === 2 && !removeNum)) {
        return this;
      }
      // If index is negative, it should resolve relative to the size of the
      // collection. However size may be expensive to compute if not cached, so
      // only call count() if the number is in fact negative.
      index = resolveBegin(index, index < 0 ? this.count() : this.size);
      var spliced = this.slice(0, index);
      return reify(
        this,
        numArgs === 1 ?
          spliced :
          spliced.concat(arrCopy(arguments, 2), this.slice(index + removeNum))
      );
    },


    // ### More collection methods

    findLastIndex: function(predicate, context) {
      var key = this.toKeyedSeq().findLastKey(predicate, context);
      return key === undefined ? -1 : key;
    },

    first: function() {
      return this.get(0);
    },

    flatten: function(depth) {
      return reify(this, flattenFactory(this, depth, false));
    },

    get: function(index, notSetValue) {
      index = wrapIndex(this, index);
      return (index < 0 || (this.size === Infinity ||
          (this.size !== undefined && index > this.size))) ?
        notSetValue :
        this.find(function(_, key)  {return key === index}, undefined, notSetValue);
    },

    has: function(index) {
      index = wrapIndex(this, index);
      return index >= 0 && (this.size !== undefined ?
        this.size === Infinity || index < this.size :
        this.indexOf(index) !== -1
      );
    },

    interpose: function(separator) {
      return reify(this, interposeFactory(this, separator));
    },

    interleave: function(/*...iterables*/) {
      var iterables = [this].concat(arrCopy(arguments));
      var zipped = zipWithFactory(this.toSeq(), IndexedSeq.of, iterables);
      var interleaved = zipped.flatten(true);
      if (zipped.size) {
        interleaved.size = zipped.size * iterables.length;
      }
      return reify(this, interleaved);
    },

    last: function() {
      return this.get(-1);
    },

    skipWhile: function(predicate, context) {
      return reify(this, skipWhileFactory(this, predicate, context, false));
    },

    zip: function(/*, ...iterables */) {
      var iterables = [this].concat(arrCopy(arguments));
      return reify(this, zipWithFactory(this, defaultZipper, iterables));
    },

    zipWith: function(zipper/*, ...iterables */) {
      var iterables = arrCopy(arguments);
      iterables[0] = this;
      return reify(this, zipWithFactory(this, zipper, iterables));
    }

  });

  IndexedIterable.prototype[IS_INDEXED_SENTINEL] = true;
  IndexedIterable.prototype[IS_ORDERED_SENTINEL] = true;



  mixin(SetIterable, {

    // ### ES6 Collection methods (ES6 Array and Map)

    get: function(value, notSetValue) {
      return this.has(value) ? value : notSetValue;
    },

    includes: function(value) {
      return this.has(value);
    },


    // ### More sequential methods

    keySeq: function() {
      return this.valueSeq();
    }

  });

  SetIterable.prototype.has = IterablePrototype.includes;


  // Mixin subclasses

  mixin(KeyedSeq, KeyedIterable.prototype);
  mixin(IndexedSeq, IndexedIterable.prototype);
  mixin(SetSeq, SetIterable.prototype);

  mixin(KeyedCollection, KeyedIterable.prototype);
  mixin(IndexedCollection, IndexedIterable.prototype);
  mixin(SetCollection, SetIterable.prototype);


  // #pragma Helper functions

  function keyMapper(v, k) {
    return k;
  }

  function entryMapper(v, k) {
    return [k, v];
  }

  function not(predicate) {
    return function() {
      return !predicate.apply(this, arguments);
    }
  }

  function neg(predicate) {
    return function() {
      return -predicate.apply(this, arguments);
    }
  }

  function quoteString(value) {
    return typeof value === 'string' ? JSON.stringify(value) : value;
  }

  function defaultZipper() {
    return arrCopy(arguments);
  }

  function defaultNegComparator(a, b) {
    return a < b ? 1 : a > b ? -1 : 0;
  }

  function hashIterable(iterable) {
    if (iterable.size === Infinity) {
      return 0;
    }
    var ordered = isOrdered(iterable);
    var keyed = isKeyed(iterable);
    var h = ordered ? 1 : 0;
    var size = iterable.__iterate(
      keyed ?
        ordered ?
          function(v, k)  { h = 31 * h + hashMerge(hash(v), hash(k)) | 0; } :
          function(v, k)  { h = h + hashMerge(hash(v), hash(k)) | 0; } :
        ordered ?
          function(v ) { h = 31 * h + hash(v) | 0; } :
          function(v ) { h = h + hash(v) | 0; }
    );
    return murmurHashOfSize(size, h);
  }

  function murmurHashOfSize(size, h) {
    h = src_Math__imul(h, 0xCC9E2D51);
    h = src_Math__imul(h << 15 | h >>> -15, 0x1B873593);
    h = src_Math__imul(h << 13 | h >>> -13, 5);
    h = (h + 0xE6546B64 | 0) ^ size;
    h = src_Math__imul(h ^ h >>> 16, 0x85EBCA6B);
    h = src_Math__imul(h ^ h >>> 13, 0xC2B2AE35);
    h = smi(h ^ h >>> 16);
    return h;
  }

  function hashMerge(a, b) {
    return a ^ b + 0x9E3779B9 + (a << 6) + (a >> 2) | 0; // int
  }

  var Immutable = {

    Iterable: Iterable,

    Seq: Seq,
    Collection: Collection,
    Map: src_Map__Map,
    OrderedMap: OrderedMap,
    List: List,
    Stack: Stack,
    Set: src_Set__Set,
    OrderedSet: OrderedSet,

    Record: Record,
    Range: Range,
    Repeat: Repeat,

    is: is,
    fromJS: fromJS

  };

  return Immutable;

}));
},{}],37:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-2015, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 */

'use strict';

/**
 * Use invariant() to assert state which your program assumes to be true.
 *
 * Provide sprintf-style format (only %s is supported) and arguments
 * to provide information about what broke and what you were
 * expecting.
 *
 * The invariant message will be stripped in production, but the invariant
 * will remain to ensure logic does not differ in production.
 */

var invariant = function(condition, format, a, b, c, d, e, f) {
  if (process.env.NODE_ENV !== 'production') {
    if (format === undefined) {
      throw new Error('invariant requires an error message argument');
    }
  }

  if (!condition) {
    var error;
    if (format === undefined) {
      error = new Error(
        'Minified exception occurred; use the non-minified dev environment ' +
        'for the full error message and additional helpful warnings.'
      );
    } else {
      var args = [a, b, c, d, e, f];
      var argIndex = 0;
      error = new Error(
        format.replace(/%s/g, function() { return args[argIndex++]; })
      );
      error.name = 'Invariant Violation';
    }

    error.framesToPop = 1; // we don't care about invariant's own frame
    throw error;
  }
};

module.exports = invariant;

}).call(this,require('_process'))
},{"_process":8}],38:[function(require,module,exports){
'use strict';
// private property
var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";


// public method for encoding
exports.encode = function(input, utf8) {
    var output = "";
    var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
    var i = 0;

    while (i < input.length) {

        chr1 = input.charCodeAt(i++);
        chr2 = input.charCodeAt(i++);
        chr3 = input.charCodeAt(i++);

        enc1 = chr1 >> 2;
        enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
        enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
        enc4 = chr3 & 63;

        if (isNaN(chr2)) {
            enc3 = enc4 = 64;
        }
        else if (isNaN(chr3)) {
            enc4 = 64;
        }

        output = output + _keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4);

    }

    return output;
};

// public method for decoding
exports.decode = function(input, utf8) {
    var output = "";
    var chr1, chr2, chr3;
    var enc1, enc2, enc3, enc4;
    var i = 0;

    input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");

    while (i < input.length) {

        enc1 = _keyStr.indexOf(input.charAt(i++));
        enc2 = _keyStr.indexOf(input.charAt(i++));
        enc3 = _keyStr.indexOf(input.charAt(i++));
        enc4 = _keyStr.indexOf(input.charAt(i++));

        chr1 = (enc1 << 2) | (enc2 >> 4);
        chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
        chr3 = ((enc3 & 3) << 6) | enc4;

        output = output + String.fromCharCode(chr1);

        if (enc3 != 64) {
            output = output + String.fromCharCode(chr2);
        }
        if (enc4 != 64) {
            output = output + String.fromCharCode(chr3);
        }

    }

    return output;

};

},{}],39:[function(require,module,exports){
'use strict';
function CompressedObject() {
    this.compressedSize = 0;
    this.uncompressedSize = 0;
    this.crc32 = 0;
    this.compressionMethod = null;
    this.compressedContent = null;
}

CompressedObject.prototype = {
    /**
     * Return the decompressed content in an unspecified format.
     * The format will depend on the decompressor.
     * @return {Object} the decompressed content.
     */
    getContent: function() {
        return null; // see implementation
    },
    /**
     * Return the compressed content in an unspecified format.
     * The format will depend on the compressed conten source.
     * @return {Object} the compressed content.
     */
    getCompressedContent: function() {
        return null; // see implementation
    }
};
module.exports = CompressedObject;

},{}],40:[function(require,module,exports){
'use strict';
exports.STORE = {
    magic: "\x00\x00",
    compress: function(content, compressionOptions) {
        return content; // no compression
    },
    uncompress: function(content) {
        return content; // no compression
    },
    compressInputType: null,
    uncompressInputType: null
};
exports.DEFLATE = require('./flate');

},{"./flate":45}],41:[function(require,module,exports){
'use strict';

var utils = require('./utils');

var table = [
    0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA,
    0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
    0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988,
    0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
    0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
    0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
    0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC,
    0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
    0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
    0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
    0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940,
    0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
    0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116,
    0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
    0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
    0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
    0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A,
    0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
    0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818,
    0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
    0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E,
    0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
    0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C,
    0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
    0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
    0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
    0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
    0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
    0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086,
    0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
    0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4,
    0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
    0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A,
    0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
    0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
    0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
    0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE,
    0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
    0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC,
    0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
    0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252,
    0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
    0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60,
    0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
    0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
    0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
    0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04,
    0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
    0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A,
    0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
    0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38,
    0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
    0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E,
    0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
    0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
    0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
    0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2,
    0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
    0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0,
    0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
    0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6,
    0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
    0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
    0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
];

/**
 *
 *  Javascript crc32
 *  http://www.webtoolkit.info/
 *
 */
module.exports = function crc32(input, crc) {
    if (typeof input === "undefined" || !input.length) {
        return 0;
    }

    var isArray = utils.getTypeOf(input) !== "string";

    if (typeof(crc) == "undefined") {
        crc = 0;
    }
    var x = 0;
    var y = 0;
    var b = 0;

    crc = crc ^ (-1);
    for (var i = 0, iTop = input.length; i < iTop; i++) {
        b = isArray ? input[i] : input.charCodeAt(i);
        y = (crc ^ b) & 0xFF;
        x = table[y];
        crc = (crc >>> 8) ^ x;
    }

    return crc ^ (-1);
};
// vim: set shiftwidth=4 softtabstop=4:

},{"./utils":58}],42:[function(require,module,exports){
'use strict';
var utils = require('./utils');

function DataReader(data) {
    this.data = null; // type : see implementation
    this.length = 0;
    this.index = 0;
}
DataReader.prototype = {
    /**
     * Check that the offset will not go too far.
     * @param {string} offset the additional offset to check.
     * @throws {Error} an Error if the offset is out of bounds.
     */
    checkOffset: function(offset) {
        this.checkIndex(this.index + offset);
    },
    /**
     * Check that the specifed index will not be too far.
     * @param {string} newIndex the index to check.
     * @throws {Error} an Error if the index is out of bounds.
     */
    checkIndex: function(newIndex) {
        if (this.length < newIndex || newIndex < 0) {
            throw new Error("End of data reached (data length = " + this.length + ", asked index = " + (newIndex) + "). Corrupted zip ?");
        }
    },
    /**
     * Change the index.
     * @param {number} newIndex The new index.
     * @throws {Error} if the new index is out of the data.
     */
    setIndex: function(newIndex) {
        this.checkIndex(newIndex);
        this.index = newIndex;
    },
    /**
     * Skip the next n bytes.
     * @param {number} n the number of bytes to skip.
     * @throws {Error} if the new index is out of the data.
     */
    skip: function(n) {
        this.setIndex(this.index + n);
    },
    /**
     * Get the byte at the specified index.
     * @param {number} i the index to use.
     * @return {number} a byte.
     */
    byteAt: function(i) {
        // see implementations
    },
    /**
     * Get the next number with a given byte size.
     * @param {number} size the number of bytes to read.
     * @return {number} the corresponding number.
     */
    readInt: function(size) {
        var result = 0,
            i;
        this.checkOffset(size);
        for (i = this.index + size - 1; i >= this.index; i--) {
            result = (result << 8) + this.byteAt(i);
        }
        this.index += size;
        return result;
    },
    /**
     * Get the next string with a given byte size.
     * @param {number} size the number of bytes to read.
     * @return {string} the corresponding string.
     */
    readString: function(size) {
        return utils.transformTo("string", this.readData(size));
    },
    /**
     * Get raw data without conversion, <size> bytes.
     * @param {number} size the number of bytes to read.
     * @return {Object} the raw data, implementation specific.
     */
    readData: function(size) {
        // see implementations
    },
    /**
     * Find the last occurence of a zip signature (4 bytes).
     * @param {string} sig the signature to find.
     * @return {number} the index of the last occurence, -1 if not found.
     */
    lastIndexOfSignature: function(sig) {
        // see implementations
    },
    /**
     * Get the next date.
     * @return {Date} the date.
     */
    readDate: function() {
        var dostime = this.readInt(4);
        return new Date(
        ((dostime >> 25) & 0x7f) + 1980, // year
        ((dostime >> 21) & 0x0f) - 1, // month
        (dostime >> 16) & 0x1f, // day
        (dostime >> 11) & 0x1f, // hour
        (dostime >> 5) & 0x3f, // minute
        (dostime & 0x1f) << 1); // second
    }
};
module.exports = DataReader;

},{"./utils":58}],43:[function(require,module,exports){
'use strict';
exports.base64 = false;
exports.binary = false;
exports.dir = false;
exports.createFolders = false;
exports.date = null;
exports.compression = null;
exports.compressionOptions = null;
exports.comment = null;
exports.unixPermissions = null;
exports.dosPermissions = null;

},{}],44:[function(require,module,exports){
'use strict';
var utils = require('./utils');

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.string2binary = function(str) {
    return utils.string2binary(str);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.string2Uint8Array = function(str) {
    return utils.transformTo("uint8array", str);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.uint8Array2String = function(array) {
    return utils.transformTo("string", array);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.string2Blob = function(str) {
    var buffer = utils.transformTo("arraybuffer", str);
    return utils.arrayBuffer2Blob(buffer);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.arrayBuffer2Blob = function(buffer) {
    return utils.arrayBuffer2Blob(buffer);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.transformTo = function(outputType, input) {
    return utils.transformTo(outputType, input);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.getTypeOf = function(input) {
    return utils.getTypeOf(input);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.checkSupport = function(type) {
    return utils.checkSupport(type);
};

/**
 * @deprecated
 * This value will be removed in a future version without replacement.
 */
exports.MAX_VALUE_16BITS = utils.MAX_VALUE_16BITS;

/**
 * @deprecated
 * This value will be removed in a future version without replacement.
 */
exports.MAX_VALUE_32BITS = utils.MAX_VALUE_32BITS;


/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.pretty = function(str) {
    return utils.pretty(str);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.findCompression = function(compressionMethod) {
    return utils.findCompression(compressionMethod);
};

/**
 * @deprecated
 * This function will be removed in a future version without replacement.
 */
exports.isRegExp = function (object) {
    return utils.isRegExp(object);
};


},{"./utils":58}],45:[function(require,module,exports){
'use strict';
var USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined');

var pako = require("pako");
exports.uncompressInputType = USE_TYPEDARRAY ? "uint8array" : "array";
exports.compressInputType = USE_TYPEDARRAY ? "uint8array" : "array";

exports.magic = "\x08\x00";
exports.compress = function(input, compressionOptions) {
    return pako.deflateRaw(input, {
        level : compressionOptions.level || -1 // default compression
    });
};
exports.uncompress =  function(input) {
    return pako.inflateRaw(input);
};

},{"pako":61}],46:[function(require,module,exports){
'use strict';

var base64 = require('./base64');

/**
Usage:
   zip = new JSZip();
   zip.file("hello.txt", "Hello, World!").file("tempfile", "nothing");
   zip.folder("images").file("smile.gif", base64Data, {base64: true});
   zip.file("Xmas.txt", "Ho ho ho !", {date : new Date("December 25, 2007 00:00:01")});
   zip.remove("tempfile");

   base64zip = zip.generate();

**/

/**
 * Representation a of zip file in js
 * @constructor
 * @param {String=|ArrayBuffer=|Uint8Array=} data the data to load, if any (optional).
 * @param {Object=} options the options for creating this objects (optional).
 */
function JSZip(data, options) {
    // if this constructor is used without `new`, it adds `new` before itself:
    if(!(this instanceof JSZip)) return new JSZip(data, options);

    // object containing the files :
    // {
    //   "folder/" : {...},
    //   "folder/data.txt" : {...}
    // }
    this.files = {};

    this.comment = null;

    // Where we are in the hierarchy
    this.root = "";
    if (data) {
        this.load(data, options);
    }
    this.clone = function() {
        var newObj = new JSZip();
        for (var i in this) {
            if (typeof this[i] !== "function") {
                newObj[i] = this[i];
            }
        }
        return newObj;
    };
}
JSZip.prototype = require('./object');
JSZip.prototype.load = require('./load');
JSZip.support = require('./support');
JSZip.defaults = require('./defaults');

/**
 * @deprecated
 * This namespace will be removed in a future version without replacement.
 */
JSZip.utils = require('./deprecatedPublicUtils');

JSZip.base64 = {
    /**
     * @deprecated
     * This method will be removed in a future version without replacement.
     */
    encode : function(input) {
        return base64.encode(input);
    },
    /**
     * @deprecated
     * This method will be removed in a future version without replacement.
     */
    decode : function(input) {
        return base64.decode(input);
    }
};
JSZip.compressions = require('./compressions');
module.exports = JSZip;

},{"./base64":38,"./compressions":40,"./defaults":43,"./deprecatedPublicUtils":44,"./load":47,"./object":50,"./support":54}],47:[function(require,module,exports){
'use strict';
var base64 = require('./base64');
var ZipEntries = require('./zipEntries');
module.exports = function(data, options) {
    var files, zipEntries, i, input;
    options = options || {};
    if (options.base64) {
        data = base64.decode(data);
    }

    zipEntries = new ZipEntries(data, options);
    files = zipEntries.files;
    for (i = 0; i < files.length; i++) {
        input = files[i];
        this.file(input.fileName, input.decompressed, {
            binary: true,
            optimizedBinaryString: true,
            date: input.date,
            dir: input.dir,
            comment : input.fileComment.length ? input.fileComment : null,
            unixPermissions : input.unixPermissions,
            dosPermissions : input.dosPermissions,
            createFolders: options.createFolders
        });
    }
    if (zipEntries.zipComment.length) {
        this.comment = zipEntries.zipComment;
    }

    return this;
};

},{"./base64":38,"./zipEntries":59}],48:[function(require,module,exports){
(function (Buffer){
'use strict';
module.exports = function(data, encoding){
    return new Buffer(data, encoding);
};
module.exports.test = function(b){
    return Buffer.isBuffer(b);
};

}).call(this,require("buffer").Buffer)
},{"buffer":2}],49:[function(require,module,exports){
'use strict';
var Uint8ArrayReader = require('./uint8ArrayReader');

function NodeBufferReader(data) {
    this.data = data;
    this.length = this.data.length;
    this.index = 0;
}
NodeBufferReader.prototype = new Uint8ArrayReader();

/**
 * @see DataReader.readData
 */
NodeBufferReader.prototype.readData = function(size) {
    this.checkOffset(size);
    var result = this.data.slice(this.index, this.index + size);
    this.index += size;
    return result;
};
module.exports = NodeBufferReader;

},{"./uint8ArrayReader":55}],50:[function(require,module,exports){
'use strict';
var support = require('./support');
var utils = require('./utils');
var crc32 = require('./crc32');
var signature = require('./signature');
var defaults = require('./defaults');
var base64 = require('./base64');
var compressions = require('./compressions');
var CompressedObject = require('./compressedObject');
var nodeBuffer = require('./nodeBuffer');
var utf8 = require('./utf8');
var StringWriter = require('./stringWriter');
var Uint8ArrayWriter = require('./uint8ArrayWriter');

/**
 * Returns the raw data of a ZipObject, decompress the content if necessary.
 * @param {ZipObject} file the file to use.
 * @return {String|ArrayBuffer|Uint8Array|Buffer} the data.
 */
var getRawData = function(file) {
    if (file._data instanceof CompressedObject) {
        file._data = file._data.getContent();
        file.options.binary = true;
        file.options.base64 = false;

        if (utils.getTypeOf(file._data) === "uint8array") {
            var copy = file._data;
            // when reading an arraybuffer, the CompressedObject mechanism will keep it and subarray() a Uint8Array.
            // if we request a file in the same format, we might get the same Uint8Array or its ArrayBuffer (the original zip file).
            file._data = new Uint8Array(copy.length);
            // with an empty Uint8Array, Opera fails with a "Offset larger than array size"
            if (copy.length !== 0) {
                file._data.set(copy, 0);
            }
        }
    }
    return file._data;
};

/**
 * Returns the data of a ZipObject in a binary form. If the content is an unicode string, encode it.
 * @param {ZipObject} file the file to use.
 * @return {String|ArrayBuffer|Uint8Array|Buffer} the data.
 */
var getBinaryData = function(file) {
    var result = getRawData(file),
        type = utils.getTypeOf(result);
    if (type === "string") {
        if (!file.options.binary) {
            // unicode text !
            // unicode string => binary string is a painful process, check if we can avoid it.
            if (support.nodebuffer) {
                return nodeBuffer(result, "utf-8");
            }
        }
        return file.asBinary();
    }
    return result;
};

/**
 * Transform this._data into a string.
 * @param {function} filter a function String -> String, applied if not null on the result.
 * @return {String} the string representing this._data.
 */
var dataToString = function(asUTF8) {
    var result = getRawData(this);
    if (result === null || typeof result === "undefined") {
        return "";
    }
    // if the data is a base64 string, we decode it before checking the encoding !
    if (this.options.base64) {
        result = base64.decode(result);
    }
    if (asUTF8 && this.options.binary) {
        // JSZip.prototype.utf8decode supports arrays as input
        // skip to array => string step, utf8decode will do it.
        result = out.utf8decode(result);
    }
    else {
        // no utf8 transformation, do the array => string step.
        result = utils.transformTo("string", result);
    }

    if (!asUTF8 && !this.options.binary) {
        result = utils.transformTo("string", out.utf8encode(result));
    }
    return result;
};
/**
 * A simple object representing a file in the zip file.
 * @constructor
 * @param {string} name the name of the file
 * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data
 * @param {Object} options the options of the file
 */
var ZipObject = function(name, data, options) {
    this.name = name;
    this.dir = options.dir;
    this.date = options.date;
    this.comment = options.comment;
    this.unixPermissions = options.unixPermissions;
    this.dosPermissions = options.dosPermissions;

    this._data = data;
    this.options = options;

    /*
     * This object contains initial values for dir and date.
     * With them, we can check if the user changed the deprecated metadata in
     * `ZipObject#options` or not.
     */
    this._initialMetadata = {
      dir : options.dir,
      date : options.date
    };
};

ZipObject.prototype = {
    /**
     * Return the content as UTF8 string.
     * @return {string} the UTF8 string.
     */
    asText: function() {
        return dataToString.call(this, true);
    },
    /**
     * Returns the binary content.
     * @return {string} the content as binary.
     */
    asBinary: function() {
        return dataToString.call(this, false);
    },
    /**
     * Returns the content as a nodejs Buffer.
     * @return {Buffer} the content as a Buffer.
     */
    asNodeBuffer: function() {
        var result = getBinaryData(this);
        return utils.transformTo("nodebuffer", result);
    },
    /**
     * Returns the content as an Uint8Array.
     * @return {Uint8Array} the content as an Uint8Array.
     */
    asUint8Array: function() {
        var result = getBinaryData(this);
        return utils.transformTo("uint8array", result);
    },
    /**
     * Returns the content as an ArrayBuffer.
     * @return {ArrayBuffer} the content as an ArrayBufer.
     */
    asArrayBuffer: function() {
        return this.asUint8Array().buffer;
    }
};

/**
 * Transform an integer into a string in hexadecimal.
 * @private
 * @param {number} dec the number to convert.
 * @param {number} bytes the number of bytes to generate.
 * @returns {string} the result.
 */
var decToHex = function(dec, bytes) {
    var hex = "",
        i;
    for (i = 0; i < bytes; i++) {
        hex += String.fromCharCode(dec & 0xff);
        dec = dec >>> 8;
    }
    return hex;
};

/**
 * Merge the objects passed as parameters into a new one.
 * @private
 * @param {...Object} var_args All objects to merge.
 * @return {Object} a new object with the data of the others.
 */
var extend = function() {
    var result = {}, i, attr;
    for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers
        for (attr in arguments[i]) {
            if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") {
                result[attr] = arguments[i][attr];
            }
        }
    }
    return result;
};

/**
 * Transforms the (incomplete) options from the user into the complete
 * set of options to create a file.
 * @private
 * @param {Object} o the options from the user.
 * @return {Object} the complete set of options.
 */
var prepareFileAttrs = function(o) {
    o = o || {};
    if (o.base64 === true && (o.binary === null || o.binary === undefined)) {
        o.binary = true;
    }
    o = extend(o, defaults);
    o.date = o.date || new Date();
    if (o.compression !== null) o.compression = o.compression.toUpperCase();

    return o;
};

/**
 * Add a file in the current folder.
 * @private
 * @param {string} name the name of the file
 * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file
 * @param {Object} o the options of the file
 * @return {Object} the new file.
 */
var fileAdd = function(name, data, o) {
    // be sure sub folders exist
    var dataType = utils.getTypeOf(data),
        parent;

    o = prepareFileAttrs(o);

    if (typeof o.unixPermissions === "string") {
        o.unixPermissions = parseInt(o.unixPermissions, 8);
    }

    // UNX_IFDIR  0040000 see zipinfo.c
    if (o.unixPermissions && (o.unixPermissions & 0x4000)) {
        o.dir = true;
    }
    // Bit 4    Directory
    if (o.dosPermissions && (o.dosPermissions & 0x0010)) {
        o.dir = true;
    }

    if (o.dir) {
        name = forceTrailingSlash(name);
    }

    if (o.createFolders && (parent = parentFolder(name))) {
        folderAdd.call(this, parent, true);
    }

    if (o.dir || data === null || typeof data === "undefined") {
        o.base64 = false;
        o.binary = false;
        data = null;
        dataType = null;
    }
    else if (dataType === "string") {
        if (o.binary && !o.base64) {
            // optimizedBinaryString == true means that the file has already been filtered with a 0xFF mask
            if (o.optimizedBinaryString !== true) {
                // this is a string, not in a base64 format.
                // Be sure that this is a correct "binary string"
                data = utils.string2binary(data);
            }
        }
    }
    else { // arraybuffer, uint8array, ...
        o.base64 = false;
        o.binary = true;

        if (!dataType && !(data instanceof CompressedObject)) {
            throw new Error("The data of '" + name + "' is in an unsupported format !");
        }

        // special case : it's way easier to work with Uint8Array than with ArrayBuffer
        if (dataType === "arraybuffer") {
            data = utils.transformTo("uint8array", data);
        }
    }

    var object = new ZipObject(name, data, o);
    this.files[name] = object;
    return object;
};

/**
 * Find the parent folder of the path.
 * @private
 * @param {string} path the path to use
 * @return {string} the parent folder, or ""
 */
var parentFolder = function (path) {
    if (path.slice(-1) == '/') {
        path = path.substring(0, path.length - 1);
    }
    var lastSlash = path.lastIndexOf('/');
    return (lastSlash > 0) ? path.substring(0, lastSlash) : "";
};


/**
 * Returns the path with a slash at the end.
 * @private
 * @param {String} path the path to check.
 * @return {String} the path with a trailing slash.
 */
var forceTrailingSlash = function(path) {
    // Check the name ends with a /
    if (path.slice(-1) != "/") {
        path += "/"; // IE doesn't like substr(-1)
    }
    return path;
};
/**
 * Add a (sub) folder in the current folder.
 * @private
 * @param {string} name the folder's name
 * @param {boolean=} [createFolders] If true, automatically create sub
 *  folders. Defaults to false.
 * @return {Object} the new folder.
 */
var folderAdd = function(name, createFolders) {
    createFolders = (typeof createFolders !== 'undefined') ? createFolders : false;

    name = forceTrailingSlash(name);

    // Does this folder already exist?
    if (!this.files[name]) {
        fileAdd.call(this, name, null, {
            dir: true,
            createFolders: createFolders
        });
    }
    return this.files[name];
};

/**
 * Generate a JSZip.CompressedObject for a given zipOject.
 * @param {ZipObject} file the object to read.
 * @param {JSZip.compression} compression the compression to use.
 * @param {Object} compressionOptions the options to use when compressing.
 * @return {JSZip.CompressedObject} the compressed result.
 */
var generateCompressedObjectFrom = function(file, compression, compressionOptions) {
    var result = new CompressedObject(),
        content;

    // the data has not been decompressed, we might reuse things !
    if (file._data instanceof CompressedObject) {
        result.uncompressedSize = file._data.uncompressedSize;
        result.crc32 = file._data.crc32;

        if (result.uncompressedSize === 0 || file.dir) {
            compression = compressions['STORE'];
            result.compressedContent = "";
            result.crc32 = 0;
        }
        else if (file._data.compressionMethod === compression.magic) {
            result.compressedContent = file._data.getCompressedContent();
        }
        else {
            content = file._data.getContent();
            // need to decompress / recompress
            result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions);
        }
    }
    else {
        // have uncompressed data
        content = getBinaryData(file);
        if (!content || content.length === 0 || file.dir) {
            compression = compressions['STORE'];
            content = "";
        }
        result.uncompressedSize = content.length;
        result.crc32 = crc32(content);
        result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions);
    }

    result.compressedSize = result.compressedContent.length;
    result.compressionMethod = compression.magic;

    return result;
};




/**
 * Generate the UNIX part of the external file attributes.
 * @param {Object} unixPermissions the unix permissions or null.
 * @param {Boolean} isDir true if the entry is a directory, false otherwise.
 * @return {Number} a 32 bit integer.
 *
 * adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute :
 *
 * TTTTsstrwxrwxrwx0000000000ADVSHR
 * ^^^^____________________________ file type, see zipinfo.c (UNX_*)
 *     ^^^_________________________ setuid, setgid, sticky
 *        ^^^^^^^^^________________ permissions
 *                 ^^^^^^^^^^______ not used ?
 *                           ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only
 */
var generateUnixExternalFileAttr = function (unixPermissions, isDir) {

    var result = unixPermissions;
    if (!unixPermissions) {
        // I can't use octal values in strict mode, hence the hexa.
        //  040775 => 0x41fd
        // 0100664 => 0x81b4
        result = isDir ? 0x41fd : 0x81b4;
    }

    return (result & 0xFFFF) << 16;
};

/**
 * Generate the DOS part of the external file attributes.
 * @param {Object} dosPermissions the dos permissions or null.
 * @param {Boolean} isDir true if the entry is a directory, false otherwise.
 * @return {Number} a 32 bit integer.
 *
 * Bit 0     Read-Only
 * Bit 1     Hidden
 * Bit 2     System
 * Bit 3     Volume Label
 * Bit 4     Directory
 * Bit 5     Archive
 */
var generateDosExternalFileAttr = function (dosPermissions, isDir) {

    // the dir flag is already set for compatibility

    return (dosPermissions || 0)  & 0x3F;
};

/**
 * Generate the various parts used in the construction of the final zip file.
 * @param {string} name the file name.
 * @param {ZipObject} file the file content.
 * @param {JSZip.CompressedObject} compressedObject the compressed object.
 * @param {number} offset the current offset from the start of the zip file.
 * @param {String} platform let's pretend we are this platform (change platform dependents fields)
 * @return {object} the zip parts.
 */
var generateZipParts = function(name, file, compressedObject, offset, platform) {
    var data = compressedObject.compressedContent,
        utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)),
        comment = file.comment || "",
        utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)),
        useUTF8ForFileName = utfEncodedFileName.length !== file.name.length,
        useUTF8ForComment = utfEncodedComment.length !== comment.length,
        o = file.options,
        dosTime,
        dosDate,
        extraFields = "",
        unicodePathExtraField = "",
        unicodeCommentExtraField = "",
        dir, date;


    // handle the deprecated options.dir
    if (file._initialMetadata.dir !== file.dir) {
        dir = file.dir;
    } else {
        dir = o.dir;
    }

    // handle the deprecated options.date
    if(file._initialMetadata.date !== file.date) {
        date = file.date;
    } else {
        date = o.date;
    }

    var extFileAttr = 0;
    var versionMadeBy = 0;
    if (dir) {
        // dos or unix, we set the dos dir flag
        extFileAttr |= 0x00010;
    }
    if(platform === "UNIX") {
        versionMadeBy = 0x031E; // UNIX, version 3.0
        extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir);
    } else { // DOS or other, fallback to DOS
        versionMadeBy = 0x0014; // DOS, version 2.0
        extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir);
    }

    // date
    // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html
    // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html
    // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html

    dosTime = date.getHours();
    dosTime = dosTime << 6;
    dosTime = dosTime | date.getMinutes();
    dosTime = dosTime << 5;
    dosTime = dosTime | date.getSeconds() / 2;

    dosDate = date.getFullYear() - 1980;
    dosDate = dosDate << 4;
    dosDate = dosDate | (date.getMonth() + 1);
    dosDate = dosDate << 5;
    dosDate = dosDate | date.getDate();

    if (useUTF8ForFileName) {
        // set the unicode path extra field. unzip needs at least one extra
        // field to correctly handle unicode path, so using the path is as good
        // as any other information. This could improve the situation with
        // other archive managers too.
        // This field is usually used without the utf8 flag, with a non
        // unicode path in the header (winrar, winzip). This helps (a bit)
        // with the messy Windows' default compressed folders feature but
        // breaks on p7zip which doesn't seek the unicode path extra field.
        // So for now, UTF-8 everywhere !
        unicodePathExtraField =
            // Version
            decToHex(1, 1) +
            // NameCRC32
            decToHex(crc32(utfEncodedFileName), 4) +
            // UnicodeName
            utfEncodedFileName;

        extraFields +=
            // Info-ZIP Unicode Path Extra Field
            "\x75\x70" +
            // size
            decToHex(unicodePathExtraField.length, 2) +
            // content
            unicodePathExtraField;
    }

    if(useUTF8ForComment) {

        unicodeCommentExtraField =
            // Version
            decToHex(1, 1) +
            // CommentCRC32
            decToHex(this.crc32(utfEncodedComment), 4) +
            // UnicodeName
            utfEncodedComment;

        extraFields +=
            // Info-ZIP Unicode Path Extra Field
            "\x75\x63" +
            // size
            decToHex(unicodeCommentExtraField.length, 2) +
            // content
            unicodeCommentExtraField;
    }

    var header = "";

    // version needed to extract
    header += "\x0A\x00";
    // general purpose bit flag
    // set bit 11 if utf8
    header += (useUTF8ForFileName || useUTF8ForComment) ? "\x00\x08" : "\x00\x00";
    // compression method
    header += compressedObject.compressionMethod;
    // last mod file time
    header += decToHex(dosTime, 2);
    // last mod file date
    header += decToHex(dosDate, 2);
    // crc-32
    header += decToHex(compressedObject.crc32, 4);
    // compressed size
    header += decToHex(compressedObject.compressedSize, 4);
    // uncompressed size
    header += decToHex(compressedObject.uncompressedSize, 4);
    // file name length
    header += decToHex(utfEncodedFileName.length, 2);
    // extra field length
    header += decToHex(extraFields.length, 2);


    var fileRecord = signature.LOCAL_FILE_HEADER + header + utfEncodedFileName + extraFields;

    var dirRecord = signature.CENTRAL_FILE_HEADER +
    // version made by (00: DOS)
    decToHex(versionMadeBy, 2) +
    // file header (common to file and central directory)
    header +
    // file comment length
    decToHex(utfEncodedComment.length, 2) +
    // disk number start
    "\x00\x00" +
    // internal file attributes TODO
    "\x00\x00" +
    // external file attributes
    decToHex(extFileAttr, 4) +
    // relative offset of local header
    decToHex(offset, 4) +
    // file name
    utfEncodedFileName +
    // extra field
    extraFields +
    // file comment
    utfEncodedComment;

    return {
        fileRecord: fileRecord,
        dirRecord: dirRecord,
        compressedObject: compressedObject
    };
};


// return the actual prototype of JSZip
var out = {
    /**
     * Read an existing zip and merge the data in the current JSZip object.
     * The implementation is in jszip-load.js, don't forget to include it.
     * @param {String|ArrayBuffer|Uint8Array|Buffer} stream  The stream to load
     * @param {Object} options Options for loading the stream.
     *  options.base64 : is the stream in base64 ? default : false
     * @return {JSZip} the current JSZip object
     */
    load: function(stream, options) {
        throw new Error("Load method is not defined. Is the file jszip-load.js included ?");
    },

    /**
     * Filter nested files/folders with the specified function.
     * @param {Function} search the predicate to use :
     * function (relativePath, file) {...}
     * It takes 2 arguments : the relative path and the file.
     * @return {Array} An array of matching elements.
     */
    filter: function(search) {
        var result = [],
            filename, relativePath, file, fileClone;
        for (filename in this.files) {
            if (!this.files.hasOwnProperty(filename)) {
                continue;
            }
            file = this.files[filename];
            // return a new object, don't let the user mess with our internal objects :)
            fileClone = new ZipObject(file.name, file._data, extend(file.options));
            relativePath = filename.slice(this.root.length, filename.length);
            if (filename.slice(0, this.root.length) === this.root && // the file is in the current root
            search(relativePath, fileClone)) { // and the file matches the function
                result.push(fileClone);
            }
        }
        return result;
    },

    /**
     * Add a file to the zip file, or search a file.
     * @param   {string|RegExp} name The name of the file to add (if data is defined),
     * the name of the file to find (if no data) or a regex to match files.
     * @param   {String|ArrayBuffer|Uint8Array|Buffer} data  The file data, either raw or base64 encoded
     * @param   {Object} o     File options
     * @return  {JSZip|Object|Array} this JSZip object (when adding a file),
     * a file (when searching by string) or an array of files (when searching by regex).
     */
    file: function(name, data, o) {
        if (arguments.length === 1) {
            if (utils.isRegExp(name)) {
                var regexp = name;
                return this.filter(function(relativePath, file) {
                    return !file.dir && regexp.test(relativePath);
                });
            }
            else { // text
                return this.filter(function(relativePath, file) {
                    return !file.dir && relativePath === name;
                })[0] || null;
            }
        }
        else { // more than one argument : we have data !
            name = this.root + name;
            fileAdd.call(this, name, data, o);
        }
        return this;
    },

    /**
     * Add a directory to the zip file, or search.
     * @param   {String|RegExp} arg The name of the directory to add, or a regex to search folders.
     * @return  {JSZip} an object with the new directory as the root, or an array containing matching folders.
     */
    folder: function(arg) {
        if (!arg) {
            return this;
        }

        if (utils.isRegExp(arg)) {
            return this.filter(function(relativePath, file) {
                return file.dir && arg.test(relativePath);
            });
        }

        // else, name is a new folder
        var name = this.root + arg;
        var newFolder = folderAdd.call(this, name);

        // Allow chaining by returning a new object with this folder as the root
        var ret = this.clone();
        ret.root = newFolder.name;
        return ret;
    },

    /**
     * Delete a file, or a directory and all sub-files, from the zip
     * @param {string} name the name of the file to delete
     * @return {JSZip} this JSZip object
     */
    remove: function(name) {
        name = this.root + name;
        var file = this.files[name];
        if (!file) {
            // Look for any folders
            if (name.slice(-1) != "/") {
                name += "/";
            }
            file = this.files[name];
        }

        if (file && !file.dir) {
            // file
            delete this.files[name];
        } else {
            // maybe a folder, delete recursively
            var kids = this.filter(function(relativePath, file) {
                return file.name.slice(0, name.length) === name;
            });
            for (var i = 0; i < kids.length; i++) {
                delete this.files[kids[i].name];
            }
        }

        return this;
    },

    /**
     * Generate the complete zip file
     * @param {Object} options the options to generate the zip file :
     * - base64, (deprecated, use type instead) true to generate base64.
     * - compression, "STORE" by default.
     * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob.
     * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file
     */
    generate: function(options) {
        options = extend(options || {}, {
            base64: true,
            compression: "STORE",
            compressionOptions : null,
            type: "base64",
            platform: "DOS",
            comment: null,
            mimeType: 'application/zip'
        });

        utils.checkSupport(options.type);

        // accept nodejs `process.platform`
        if(
          options.platform === 'darwin' ||
          options.platform === 'freebsd' ||
          options.platform === 'linux' ||
          options.platform === 'sunos'
        ) {
          options.platform = "UNIX";
        }
        if (options.platform === 'win32') {
          options.platform = "DOS";
        }

        var zipData = [],
            localDirLength = 0,
            centralDirLength = 0,
            writer, i,
            utfEncodedComment = utils.transformTo("string", this.utf8encode(options.comment || this.comment || ""));

        // first, generate all the zip parts.
        for (var name in this.files) {
            if (!this.files.hasOwnProperty(name)) {
                continue;
            }
            var file = this.files[name];

            var compressionName = file.options.compression || options.compression.toUpperCase();
            var compression = compressions[compressionName];
            if (!compression) {
                throw new Error(compressionName + " is not a valid compression method !");
            }
            var compressionOptions = file.options.compressionOptions || options.compressionOptions || {};

            var compressedObject = generateCompressedObjectFrom.call(this, file, compression, compressionOptions);

            var zipPart = generateZipParts.call(this, name, file, compressedObject, localDirLength, options.platform);
            localDirLength += zipPart.fileRecord.length + compressedObject.compressedSize;
            centralDirLength += zipPart.dirRecord.length;
            zipData.push(zipPart);
        }

        var dirEnd = "";

        // end of central dir signature
        dirEnd = signature.CENTRAL_DIRECTORY_END +
        // number of this disk
        "\x00\x00" +
        // number of the disk with the start of the central directory
        "\x00\x00" +
        // total number of entries in the central directory on this disk
        decToHex(zipData.length, 2) +
        // total number of entries in the central directory
        decToHex(zipData.length, 2) +
        // size of the central directory   4 bytes
        decToHex(centralDirLength, 4) +
        // offset of start of central directory with respect to the starting disk number
        decToHex(localDirLength, 4) +
        // .ZIP file comment length
        decToHex(utfEncodedComment.length, 2) +
        // .ZIP file comment
        utfEncodedComment;


        // we have all the parts (and the total length)
        // time to create a writer !
        var typeName = options.type.toLowerCase();
        if(typeName==="uint8array"||typeName==="arraybuffer"||typeName==="blob"||typeName==="nodebuffer") {
            writer = new Uint8ArrayWriter(localDirLength + centralDirLength + dirEnd.length);
        }else{
            writer = new StringWriter(localDirLength + centralDirLength + dirEnd.length);
        }

        for (i = 0; i < zipData.length; i++) {
            writer.append(zipData[i].fileRecord);
            writer.append(zipData[i].compressedObject.compressedContent);
        }
        for (i = 0; i < zipData.length; i++) {
            writer.append(zipData[i].dirRecord);
        }

        writer.append(dirEnd);

        var zip = writer.finalize();



        switch(options.type.toLowerCase()) {
            // case "zip is an Uint8Array"
            case "uint8array" :
            case "arraybuffer" :
            case "nodebuffer" :
               return utils.transformTo(options.type.toLowerCase(), zip);
            case "blob" :
               return utils.arrayBuffer2Blob(utils.transformTo("arraybuffer", zip), options.mimeType);
            // case "zip is a string"
            case "base64" :
               return (options.base64) ? base64.encode(zip) : zip;
            default : // case "string" :
               return zip;
         }

    },

    /**
     * @deprecated
     * This method will be removed in a future version without replacement.
     */
    crc32: function (input, crc) {
        return crc32(input, crc);
    },

    /**
     * @deprecated
     * This method will be removed in a future version without replacement.
     */
    utf8encode: function (string) {
        return utils.transformTo("string", utf8.utf8encode(string));
    },

    /**
     * @deprecated
     * This method will be removed in a future version without replacement.
     */
    utf8decode: function (input) {
        return utf8.utf8decode(input);
    }
};
module.exports = out;

},{"./base64":38,"./compressedObject":39,"./compressions":40,"./crc32":41,"./defaults":43,"./nodeBuffer":48,"./signature":51,"./stringWriter":53,"./support":54,"./uint8ArrayWriter":56,"./utf8":57,"./utils":58}],51:[function(require,module,exports){
'use strict';
exports.LOCAL_FILE_HEADER = "PK\x03\x04";
exports.CENTRAL_FILE_HEADER = "PK\x01\x02";
exports.CENTRAL_DIRECTORY_END = "PK\x05\x06";
exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07";
exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06";
exports.DATA_DESCRIPTOR = "PK\x07\x08";

},{}],52:[function(require,module,exports){
'use strict';
var DataReader = require('./dataReader');
var utils = require('./utils');

function StringReader(data, optimizedBinaryString) {
    this.data = data;
    if (!optimizedBinaryString) {
        this.data = utils.string2binary(this.data);
    }
    this.length = this.data.length;
    this.index = 0;
}
StringReader.prototype = new DataReader();
/**
 * @see DataReader.byteAt
 */
StringReader.prototype.byteAt = function(i) {
    return this.data.charCodeAt(i);
};
/**
 * @see DataReader.lastIndexOfSignature
 */
StringReader.prototype.lastIndexOfSignature = function(sig) {
    return this.data.lastIndexOf(sig);
};
/**
 * @see DataReader.readData
 */
StringReader.prototype.readData = function(size) {
    this.checkOffset(size);
    // this will work because the constructor applied the "& 0xff" mask.
    var result = this.data.slice(this.index, this.index + size);
    this.index += size;
    return result;
};
module.exports = StringReader;

},{"./dataReader":42,"./utils":58}],53:[function(require,module,exports){
'use strict';

var utils = require('./utils');

/**
 * An object to write any content to a string.
 * @constructor
 */
var StringWriter = function() {
    this.data = [];
};
StringWriter.prototype = {
    /**
     * Append any content to the current string.
     * @param {Object} input the content to add.
     */
    append: function(input) {
        input = utils.transformTo("string", input);
        this.data.push(input);
    },
    /**
     * Finalize the construction an return the result.
     * @return {string} the generated string.
     */
    finalize: function() {
        return this.data.join("");
    }
};

module.exports = StringWriter;

},{"./utils":58}],54:[function(require,module,exports){
(function (Buffer){
'use strict';
exports.base64 = true;
exports.array = true;
exports.string = true;
exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined";
// contains true if JSZip can read/generate nodejs Buffer, false otherwise.
// Browserify will provide a Buffer implementation for browsers, which is
// an augmented Uint8Array (i.e., can be used as either Buffer or U8).
exports.nodebuffer = typeof Buffer !== "undefined";
// contains true if JSZip can read/generate Uint8Array, false otherwise.
exports.uint8array = typeof Uint8Array !== "undefined";

if (typeof ArrayBuffer === "undefined") {
    exports.blob = false;
}
else {
    var buffer = new ArrayBuffer(0);
    try {
        exports.blob = new Blob([buffer], {
            type: "application/zip"
        }).size === 0;
    }
    catch (e) {
        try {
            var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;
            var builder = new Builder();
            builder.append(buffer);
            exports.blob = builder.getBlob('application/zip').size === 0;
        }
        catch (e) {
            exports.blob = false;
        }
    }
}

}).call(this,require("buffer").Buffer)
},{"buffer":2}],55:[function(require,module,exports){
'use strict';
var DataReader = require('./dataReader');

function Uint8ArrayReader(data) {
    if (data) {
        this.data = data;
        this.length = this.data.length;
        this.index = 0;
    }
}
Uint8ArrayReader.prototype = new DataReader();
/**
 * @see DataReader.byteAt
 */
Uint8ArrayReader.prototype.byteAt = function(i) {
    return this.data[i];
};
/**
 * @see DataReader.lastIndexOfSignature
 */
Uint8ArrayReader.prototype.lastIndexOfSignature = function(sig) {
    var sig0 = sig.charCodeAt(0),
        sig1 = sig.charCodeAt(1),
        sig2 = sig.charCodeAt(2),
        sig3 = sig.charCodeAt(3);
    for (var i = this.length - 4; i >= 0; --i) {
        if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) {
            return i;
        }
    }

    return -1;
};
/**
 * @see DataReader.readData
 */
Uint8ArrayReader.prototype.readData = function(size) {
    this.checkOffset(size);
    if(size === 0) {
        // in IE10, when using subarray(idx, idx), we get the array [0x00] instead of [].
        return new Uint8Array(0);
    }
    var result = this.data.subarray(this.index, this.index + size);
    this.index += size;
    return result;
};
module.exports = Uint8ArrayReader;

},{"./dataReader":42}],56:[function(require,module,exports){
'use strict';

var utils = require('./utils');

/**
 * An object to write any content to an Uint8Array.
 * @constructor
 * @param {number} length The length of the array.
 */
var Uint8ArrayWriter = function(length) {
    this.data = new Uint8Array(length);
    this.index = 0;
};
Uint8ArrayWriter.prototype = {
    /**
     * Append any content to the current array.
     * @param {Object} input the content to add.
     */
    append: function(input) {
        if (input.length !== 0) {
            // with an empty Uint8Array, Opera fails with a "Offset larger than array size"
            input = utils.transformTo("uint8array", input);
            this.data.set(input, this.index);
            this.index += input.length;
        }
    },
    /**
     * Finalize the construction an return the result.
     * @return {Uint8Array} the generated array.
     */
    finalize: function() {
        return this.data;
    }
};

module.exports = Uint8ArrayWriter;

},{"./utils":58}],57:[function(require,module,exports){
'use strict';

var utils = require('./utils');
var support = require('./support');
var nodeBuffer = require('./nodeBuffer');

/**
 * The following functions come from pako, from pako/lib/utils/strings
 * released under the MIT license, see pako https://github.com/nodeca/pako/
 */

// Table with utf8 lengths (calculated by first byte of sequence)
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
// because max possible codepoint is 0x10ffff
var _utf8len = new Array(256);
for (var i=0; i<256; i++) {
  _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);
}
_utf8len[254]=_utf8len[254]=1; // Invalid sequence start

// convert string to array (typed, when possible)
var string2buf = function (str) {
    var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;

    // count binary size
    for (m_pos = 0; m_pos < str_len; m_pos++) {
        c = str.charCodeAt(m_pos);
        if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
            c2 = str.charCodeAt(m_pos+1);
            if ((c2 & 0xfc00) === 0xdc00) {
                c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
                m_pos++;
            }
        }
        buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
    }

    // allocate buffer
    if (support.uint8array) {
        buf = new Uint8Array(buf_len);
    } else {
        buf = new Array(buf_len);
    }

    // convert
    for (i=0, m_pos = 0; i < buf_len; m_pos++) {
        c = str.charCodeAt(m_pos);
        if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
            c2 = str.charCodeAt(m_pos+1);
            if ((c2 & 0xfc00) === 0xdc00) {
                c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
                m_pos++;
            }
        }
        if (c < 0x80) {
            /* one byte */
            buf[i++] = c;
        } else if (c < 0x800) {
            /* two bytes */
            buf[i++] = 0xC0 | (c >>> 6);
            buf[i++] = 0x80 | (c & 0x3f);
        } else if (c < 0x10000) {
            /* three bytes */
            buf[i++] = 0xE0 | (c >>> 12);
            buf[i++] = 0x80 | (c >>> 6 & 0x3f);
            buf[i++] = 0x80 | (c & 0x3f);
        } else {
            /* four bytes */
            buf[i++] = 0xf0 | (c >>> 18);
            buf[i++] = 0x80 | (c >>> 12 & 0x3f);
            buf[i++] = 0x80 | (c >>> 6 & 0x3f);
            buf[i++] = 0x80 | (c & 0x3f);
        }
    }

    return buf;
};

// Calculate max possible position in utf8 buffer,
// that will not break sequence. If that's not possible
// - (very small limits) return max size as is.
//
// buf[] - utf8 bytes array
// max   - length limit (mandatory);
var utf8border = function(buf, max) {
    var pos;

    max = max || buf.length;
    if (max > buf.length) { max = buf.length; }

    // go back from last position, until start of sequence found
    pos = max-1;
    while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }

    // Fuckup - very small and broken sequence,
    // return max, because we should return something anyway.
    if (pos < 0) { return max; }

    // If we came to start of buffer - that means vuffer is too small,
    // return max too.
    if (pos === 0) { return max; }

    return (pos + _utf8len[buf[pos]] > max) ? pos : max;
};

// convert array to string
var buf2string = function (buf) {
    var str, i, out, c, c_len;
    var len = buf.length;

    // Reserve max possible length (2 words per char)
    // NB: by unknown reasons, Array is significantly faster for
    //     String.fromCharCode.apply than Uint16Array.
    var utf16buf = new Array(len*2);

    for (out=0, i=0; i<len;) {
        c = buf[i++];
        // quick process ascii
        if (c < 0x80) { utf16buf[out++] = c; continue; }

        c_len = _utf8len[c];
        // skip 5 & 6 byte codes
        if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }

        // apply mask on first byte
        c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
        // join the rest
        while (c_len > 1 && i < len) {
            c = (c << 6) | (buf[i++] & 0x3f);
            c_len--;
        }

        // terminated by end of string?
        if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }

        if (c < 0x10000) {
            utf16buf[out++] = c;
        } else {
            c -= 0x10000;
            utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
            utf16buf[out++] = 0xdc00 | (c & 0x3ff);
        }
    }

    // shrinkBuf(utf16buf, out)
    if (utf16buf.length !== out) {
        if(utf16buf.subarray) {
            utf16buf = utf16buf.subarray(0, out);
        } else {
            utf16buf.length = out;
        }
    }

    // return String.fromCharCode.apply(null, utf16buf);
    return utils.applyFromCharCode(utf16buf);
};


// That's all for the pako functions.


/**
 * Transform a javascript string into an array (typed if possible) of bytes,
 * UTF-8 encoded.
 * @param {String} str the string to encode
 * @return {Array|Uint8Array|Buffer} the UTF-8 encoded string.
 */
exports.utf8encode = function utf8encode(str) {
    if (support.nodebuffer) {
        return nodeBuffer(str, "utf-8");
    }

    return string2buf(str);
};


/**
 * Transform a bytes array (or a representation) representing an UTF-8 encoded
 * string into a javascript string.
 * @param {Array|Uint8Array|Buffer} buf the data de decode
 * @return {String} the decoded string.
 */
exports.utf8decode = function utf8decode(buf) {
    if (support.nodebuffer) {
        return utils.transformTo("nodebuffer", buf).toString("utf-8");
    }

    buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf);

    // return buf2string(buf);
    // Chrome prefers to work with "small" chunks of data
    // for the method buf2string.
    // Firefox and Chrome has their own shortcut, IE doesn't seem to really care.
    var result = [], k = 0, len = buf.length, chunk = 65536;
    while (k < len) {
        var nextBoundary = utf8border(buf, Math.min(k + chunk, len));
        if (support.uint8array) {
            result.push(buf2string(buf.subarray(k, nextBoundary)));
        } else {
            result.push(buf2string(buf.slice(k, nextBoundary)));
        }
        k = nextBoundary;
    }
    return result.join("");

};
// vim: set shiftwidth=4 softtabstop=4:

},{"./nodeBuffer":48,"./support":54,"./utils":58}],58:[function(require,module,exports){
'use strict';
var support = require('./support');
var compressions = require('./compressions');
var nodeBuffer = require('./nodeBuffer');
/**
 * Convert a string to a "binary string" : a string containing only char codes between 0 and 255.
 * @param {string} str the string to transform.
 * @return {String} the binary string.
 */
exports.string2binary = function(str) {
    var result = "";
    for (var i = 0; i < str.length; i++) {
        result += String.fromCharCode(str.charCodeAt(i) & 0xff);
    }
    return result;
};
exports.arrayBuffer2Blob = function(buffer, mimeType) {
    exports.checkSupport("blob");
	mimeType = mimeType || 'application/zip';

    try {
        // Blob constructor
        return new Blob([buffer], {
            type: mimeType
        });
    }
    catch (e) {

        try {
            // deprecated, browser only, old way
            var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;
            var builder = new Builder();
            builder.append(buffer);
            return builder.getBlob(mimeType);
        }
        catch (e) {

            // well, fuck ?!
            throw new Error("Bug : can't construct the Blob.");
        }
    }


};
/**
 * The identity function.
 * @param {Object} input the input.
 * @return {Object} the same input.
 */
function identity(input) {
    return input;
}

/**
 * Fill in an array with a string.
 * @param {String} str the string to use.
 * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated).
 * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array.
 */
function stringToArrayLike(str, array) {
    for (var i = 0; i < str.length; ++i) {
        array[i] = str.charCodeAt(i) & 0xFF;
    }
    return array;
}

/**
 * Transform an array-like object to a string.
 * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.
 * @return {String} the result.
 */
function arrayLikeToString(array) {
    // Performances notes :
    // --------------------
    // String.fromCharCode.apply(null, array) is the fastest, see
    // see http://jsperf.com/converting-a-uint8array-to-a-string/2
    // but the stack is limited (and we can get huge arrays !).
    //
    // result += String.fromCharCode(array[i]); generate too many strings !
    //
    // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2
    var chunk = 65536;
    var result = [],
        len = array.length,
        type = exports.getTypeOf(array),
        k = 0,
        canUseApply = true;
      try {
         switch(type) {
            case "uint8array":
               String.fromCharCode.apply(null, new Uint8Array(0));
               break;
            case "nodebuffer":
               String.fromCharCode.apply(null, nodeBuffer(0));
               break;
         }
      } catch(e) {
         canUseApply = false;
      }

      // no apply : slow and painful algorithm
      // default browser on android 4.*
      if (!canUseApply) {
         var resultStr = "";
         for(var i = 0; i < array.length;i++) {
            resultStr += String.fromCharCode(array[i]);
         }
    return resultStr;
    }
    while (k < len && chunk > 1) {
        try {
            if (type === "array" || type === "nodebuffer") {
                result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len))));
            }
            else {
                result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len))));
            }
            k += chunk;
        }
        catch (e) {
            chunk = Math.floor(chunk / 2);
        }
    }
    return result.join("");
}

exports.applyFromCharCode = arrayLikeToString;


/**
 * Copy the data from an array-like to an other array-like.
 * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array.
 * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated.
 * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array.
 */
function arrayLikeToArrayLike(arrayFrom, arrayTo) {
    for (var i = 0; i < arrayFrom.length; i++) {
        arrayTo[i] = arrayFrom[i];
    }
    return arrayTo;
}

// a matrix containing functions to transform everything into everything.
var transform = {};

// string to ?
transform["string"] = {
    "string": identity,
    "array": function(input) {
        return stringToArrayLike(input, new Array(input.length));
    },
    "arraybuffer": function(input) {
        return transform["string"]["uint8array"](input).buffer;
    },
    "uint8array": function(input) {
        return stringToArrayLike(input, new Uint8Array(input.length));
    },
    "nodebuffer": function(input) {
        return stringToArrayLike(input, nodeBuffer(input.length));
    }
};

// array to ?
transform["array"] = {
    "string": arrayLikeToString,
    "array": identity,
    "arraybuffer": function(input) {
        return (new Uint8Array(input)).buffer;
    },
    "uint8array": function(input) {
        return new Uint8Array(input);
    },
    "nodebuffer": function(input) {
        return nodeBuffer(input);
    }
};

// arraybuffer to ?
transform["arraybuffer"] = {
    "string": function(input) {
        return arrayLikeToString(new Uint8Array(input));
    },
    "array": function(input) {
        return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength));
    },
    "arraybuffer": identity,
    "uint8array": function(input) {
        return new Uint8Array(input);
    },
    "nodebuffer": function(input) {
        return nodeBuffer(new Uint8Array(input));
    }
};

// uint8array to ?
transform["uint8array"] = {
    "string": arrayLikeToString,
    "array": function(input) {
        return arrayLikeToArrayLike(input, new Array(input.length));
    },
    "arraybuffer": function(input) {
        return input.buffer;
    },
    "uint8array": identity,
    "nodebuffer": function(input) {
        return nodeBuffer(input);
    }
};

// nodebuffer to ?
transform["nodebuffer"] = {
    "string": arrayLikeToString,
    "array": function(input) {
        return arrayLikeToArrayLike(input, new Array(input.length));
    },
    "arraybuffer": function(input) {
        return transform["nodebuffer"]["uint8array"](input).buffer;
    },
    "uint8array": function(input) {
        return arrayLikeToArrayLike(input, new Uint8Array(input.length));
    },
    "nodebuffer": identity
};

/**
 * Transform an input into any type.
 * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer.
 * If no output type is specified, the unmodified input will be returned.
 * @param {String} outputType the output type.
 * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert.
 * @throws {Error} an Error if the browser doesn't support the requested output type.
 */
exports.transformTo = function(outputType, input) {
    if (!input) {
        // undefined, null, etc
        // an empty string won't harm.
        input = "";
    }
    if (!outputType) {
        return input;
    }
    exports.checkSupport(outputType);
    var inputType = exports.getTypeOf(input);
    var result = transform[inputType][outputType](input);
    return result;
};

/**
 * Return the type of the input.
 * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer.
 * @param {Object} input the input to identify.
 * @return {String} the (lowercase) type of the input.
 */
exports.getTypeOf = function(input) {
    if (typeof input === "string") {
        return "string";
    }
    if (Object.prototype.toString.call(input) === "[object Array]") {
        return "array";
    }
    if (support.nodebuffer && nodeBuffer.test(input)) {
        return "nodebuffer";
    }
    if (support.uint8array && input instanceof Uint8Array) {
        return "uint8array";
    }
    if (support.arraybuffer && input instanceof ArrayBuffer) {
        return "arraybuffer";
    }
};

/**
 * Throw an exception if the type is not supported.
 * @param {String} type the type to check.
 * @throws {Error} an Error if the browser doesn't support the requested type.
 */
exports.checkSupport = function(type) {
    var supported = support[type.toLowerCase()];
    if (!supported) {
        throw new Error(type + " is not supported by this browser");
    }
};
exports.MAX_VALUE_16BITS = 65535;
exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1

/**
 * Prettify a string read as binary.
 * @param {string} str the string to prettify.
 * @return {string} a pretty string.
 */
exports.pretty = function(str) {
    var res = '',
        code, i;
    for (i = 0; i < (str || "").length; i++) {
        code = str.charCodeAt(i);
        res += '\\x' + (code < 16 ? "0" : "") + code.toString(16).toUpperCase();
    }
    return res;
};

/**
 * Find a compression registered in JSZip.
 * @param {string} compressionMethod the method magic to find.
 * @return {Object|null} the JSZip compression object, null if none found.
 */
exports.findCompression = function(compressionMethod) {
    for (var method in compressions) {
        if (!compressions.hasOwnProperty(method)) {
            continue;
        }
        if (compressions[method].magic === compressionMethod) {
            return compressions[method];
        }
    }
    return null;
};
/**
* Cross-window, cross-Node-context regular expression detection
* @param  {Object}  object Anything
* @return {Boolean}        true if the object is a regular expression,
* false otherwise
*/
exports.isRegExp = function (object) {
    return Object.prototype.toString.call(object) === "[object RegExp]";
};


},{"./compressions":40,"./nodeBuffer":48,"./support":54}],59:[function(require,module,exports){
'use strict';
var StringReader = require('./stringReader');
var NodeBufferReader = require('./nodeBufferReader');
var Uint8ArrayReader = require('./uint8ArrayReader');
var utils = require('./utils');
var sig = require('./signature');
var ZipEntry = require('./zipEntry');
var support = require('./support');
var jszipProto = require('./object');
//  class ZipEntries {{{
/**
 * All the entries in the zip file.
 * @constructor
 * @param {String|ArrayBuffer|Uint8Array} data the binary stream to load.
 * @param {Object} loadOptions Options for loading the stream.
 */
function ZipEntries(data, loadOptions) {
    this.files = [];
    this.loadOptions = loadOptions;
    if (data) {
        this.load(data);
    }
}
ZipEntries.prototype = {
    /**
     * Check that the reader is on the speficied signature.
     * @param {string} expectedSignature the expected signature.
     * @throws {Error} if it is an other signature.
     */
    checkSignature: function(expectedSignature) {
        var signature = this.reader.readString(4);
        if (signature !== expectedSignature) {
            throw new Error("Corrupted zip or bug : unexpected signature " + "(" + utils.pretty(signature) + ", expected " + utils.pretty(expectedSignature) + ")");
        }
    },
    /**
     * Read the end of the central directory.
     */
    readBlockEndOfCentral: function() {
        this.diskNumber = this.reader.readInt(2);
        this.diskWithCentralDirStart = this.reader.readInt(2);
        this.centralDirRecordsOnThisDisk = this.reader.readInt(2);
        this.centralDirRecords = this.reader.readInt(2);
        this.centralDirSize = this.reader.readInt(4);
        this.centralDirOffset = this.reader.readInt(4);

        this.zipCommentLength = this.reader.readInt(2);
        // warning : the encoding depends of the system locale
        // On a linux machine with LANG=en_US.utf8, this field is utf8 encoded.
        // On a windows machine, this field is encoded with the localized windows code page.
        this.zipComment = this.reader.readString(this.zipCommentLength);
        // To get consistent behavior with the generation part, we will assume that
        // this is utf8 encoded.
        this.zipComment = jszipProto.utf8decode(this.zipComment);
    },
    /**
     * Read the end of the Zip 64 central directory.
     * Not merged with the method readEndOfCentral :
     * The end of central can coexist with its Zip64 brother,
     * I don't want to read the wrong number of bytes !
     */
    readBlockZip64EndOfCentral: function() {
        this.zip64EndOfCentralSize = this.reader.readInt(8);
        this.versionMadeBy = this.reader.readString(2);
        this.versionNeeded = this.reader.readInt(2);
        this.diskNumber = this.reader.readInt(4);
        this.diskWithCentralDirStart = this.reader.readInt(4);
        this.centralDirRecordsOnThisDisk = this.reader.readInt(8);
        this.centralDirRecords = this.reader.readInt(8);
        this.centralDirSize = this.reader.readInt(8);
        this.centralDirOffset = this.reader.readInt(8);

        this.zip64ExtensibleData = {};
        var extraDataSize = this.zip64EndOfCentralSize - 44,
            index = 0,
            extraFieldId,
            extraFieldLength,
            extraFieldValue;
        while (index < extraDataSize) {
            extraFieldId = this.reader.readInt(2);
            extraFieldLength = this.reader.readInt(4);
            extraFieldValue = this.reader.readString(extraFieldLength);
            this.zip64ExtensibleData[extraFieldId] = {
                id: extraFieldId,
                length: extraFieldLength,
                value: extraFieldValue
            };
        }
    },
    /**
     * Read the end of the Zip 64 central directory locator.
     */
    readBlockZip64EndOfCentralLocator: function() {
        this.diskWithZip64CentralDirStart = this.reader.readInt(4);
        this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8);
        this.disksCount = this.reader.readInt(4);
        if (this.disksCount > 1) {
            throw new Error("Multi-volumes zip are not supported");
        }
    },
    /**
     * Read the local files, based on the offset read in the central part.
     */
    readLocalFiles: function() {
        var i, file;
        for (i = 0; i < this.files.length; i++) {
            file = this.files[i];
            this.reader.setIndex(file.localHeaderOffset);
            this.checkSignature(sig.LOCAL_FILE_HEADER);
            file.readLocalPart(this.reader);
            file.handleUTF8();
            file.processAttributes();
        }
    },
    /**
     * Read the central directory.
     */
    readCentralDir: function() {
        var file;

        this.reader.setIndex(this.centralDirOffset);
        while (this.reader.readString(4) === sig.CENTRAL_FILE_HEADER) {
            file = new ZipEntry({
                zip64: this.zip64
            }, this.loadOptions);
            file.readCentralPart(this.reader);
            this.files.push(file);
        }
    },
    /**
     * Read the end of central directory.
     */
    readEndOfCentral: function() {
        var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END);
        if (offset === -1) {
            // Check if the content is a truncated zip or complete garbage.
            // A "LOCAL_FILE_HEADER" is not required at the beginning (auto
            // extractible zip for example) but it can give a good hint.
            // If an ajax request was used without responseType, we will also
            // get unreadable data.
            var isGarbage = true;
            try {
                this.reader.setIndex(0);
                this.checkSignature(sig.LOCAL_FILE_HEADER);
                isGarbage = false;
            } catch (e) {}

            if (isGarbage) {
                throw new Error("Can't find end of central directory : is this a zip file ? " +
                                "If it is, see http://stuk.github.io/jszip/documentation/howto/read_zip.html");
            } else {
                throw new Error("Corrupted zip : can't find end of central directory");
            }
        }
        this.reader.setIndex(offset);
        this.checkSignature(sig.CENTRAL_DIRECTORY_END);
        this.readBlockEndOfCentral();


        /* extract from the zip spec :
            4)  If one of the fields in the end of central directory
                record is too small to hold required data, the field
                should be set to -1 (0xFFFF or 0xFFFFFFFF) and the
                ZIP64 format record should be created.
            5)  The end of central directory record and the
                Zip64 end of central directory locator record must
                reside on the same disk when splitting or spanning
                an archive.
         */
        if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) {
            this.zip64 = true;

            /*
            Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from
            the zip file can fit into a 32bits integer. This cannot be solved : Javascript represents
            all numbers as 64-bit double precision IEEE 754 floating point numbers.
            So, we have 53bits for integers and bitwise operations treat everything as 32bits.
            see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators
            and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5
            */

            // should look for a zip64 EOCD locator
            offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
            if (offset === -1) {
                throw new Error("Corrupted zip : can't find the ZIP64 end of central directory locator");
            }
            this.reader.setIndex(offset);
            this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
            this.readBlockZip64EndOfCentralLocator();

            // now the zip64 EOCD record
            this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir);
            this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);
            this.readBlockZip64EndOfCentral();
        }
    },
    prepareReader: function(data) {
        var type = utils.getTypeOf(data);
        if (type === "string" && !support.uint8array) {
            this.reader = new StringReader(data, this.loadOptions.optimizedBinaryString);
        }
        else if (type === "nodebuffer") {
            this.reader = new NodeBufferReader(data);
        }
        else {
            this.reader = new Uint8ArrayReader(utils.transformTo("uint8array", data));
        }
    },
    /**
     * Read a zip file and create ZipEntries.
     * @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file.
     */
    load: function(data) {
        this.prepareReader(data);
        this.readEndOfCentral();
        this.readCentralDir();
        this.readLocalFiles();
    }
};
// }}} end of ZipEntries
module.exports = ZipEntries;

},{"./nodeBufferReader":49,"./object":50,"./signature":51,"./stringReader":52,"./support":54,"./uint8ArrayReader":55,"./utils":58,"./zipEntry":60}],60:[function(require,module,exports){
'use strict';
var StringReader = require('./stringReader');
var utils = require('./utils');
var CompressedObject = require('./compressedObject');
var jszipProto = require('./object');

var MADE_BY_DOS = 0x00;
var MADE_BY_UNIX = 0x03;

// class ZipEntry {{{
/**
 * An entry in the zip file.
 * @constructor
 * @param {Object} options Options of the current file.
 * @param {Object} loadOptions Options for loading the stream.
 */
function ZipEntry(options, loadOptions) {
    this.options = options;
    this.loadOptions = loadOptions;
}
ZipEntry.prototype = {
    /**
     * say if the file is encrypted.
     * @return {boolean} true if the file is encrypted, false otherwise.
     */
    isEncrypted: function() {
        // bit 1 is set
        return (this.bitFlag & 0x0001) === 0x0001;
    },
    /**
     * say if the file has utf-8 filename/comment.
     * @return {boolean} true if the filename/comment is in utf-8, false otherwise.
     */
    useUTF8: function() {
        // bit 11 is set
        return (this.bitFlag & 0x0800) === 0x0800;
    },
    /**
     * Prepare the function used to generate the compressed content from this ZipFile.
     * @param {DataReader} reader the reader to use.
     * @param {number} from the offset from where we should read the data.
     * @param {number} length the length of the data to read.
     * @return {Function} the callback to get the compressed content (the type depends of the DataReader class).
     */
    prepareCompressedContent: function(reader, from, length) {
        return function() {
            var previousIndex = reader.index;
            reader.setIndex(from);
            var compressedFileData = reader.readData(length);
            reader.setIndex(previousIndex);

            return compressedFileData;
        };
    },
    /**
     * Prepare the function used to generate the uncompressed content from this ZipFile.
     * @param {DataReader} reader the reader to use.
     * @param {number} from the offset from where we should read the data.
     * @param {number} length the length of the data to read.
     * @param {JSZip.compression} compression the compression used on this file.
     * @param {number} uncompressedSize the uncompressed size to expect.
     * @return {Function} the callback to get the uncompressed content (the type depends of the DataReader class).
     */
    prepareContent: function(reader, from, length, compression, uncompressedSize) {
        return function() {

            var compressedFileData = utils.transformTo(compression.uncompressInputType, this.getCompressedContent());
            var uncompressedFileData = compression.uncompress(compressedFileData);

            if (uncompressedFileData.length !== uncompressedSize) {
                throw new Error("Bug : uncompressed data size mismatch");
            }

            return uncompressedFileData;
        };
    },
    /**
     * Read the local part of a zip file and add the info in this object.
     * @param {DataReader} reader the reader to use.
     */
    readLocalPart: function(reader) {
        var compression, localExtraFieldsLength;

        // we already know everything from the central dir !
        // If the central dir data are false, we are doomed.
        // On the bright side, the local part is scary  : zip64, data descriptors, both, etc.
        // The less data we get here, the more reliable this should be.
        // Let's skip the whole header and dash to the data !
        reader.skip(22);
        // in some zip created on windows, the filename stored in the central dir contains \ instead of /.
        // Strangely, the filename here is OK.
        // I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes
        // or APPNOTE#4.4.17.1, "All slashes MUST be forward slashes '/'") but there are a lot of bad zip generators...
        // Search "unzip mismatching "local" filename continuing with "central" filename version" on
        // the internet.
        //
        // I think I see the logic here : the central directory is used to display
        // content and the local directory is used to extract the files. Mixing / and \
        // may be used to display \ to windows users and use / when extracting the files.
        // Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394
        this.fileNameLength = reader.readInt(2);
        localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir
        this.fileName = reader.readString(this.fileNameLength);
        reader.skip(localExtraFieldsLength);

        if (this.compressedSize == -1 || this.uncompressedSize == -1) {
            throw new Error("Bug or corrupted zip : didn't get enough informations from the central directory " + "(compressedSize == -1 || uncompressedSize == -1)");
        }

        compression = utils.findCompression(this.compressionMethod);
        if (compression === null) { // no compression found
            throw new Error("Corrupted zip : compression " + utils.pretty(this.compressionMethod) + " unknown (inner file : " + this.fileName + ")");
        }
        this.decompressed = new CompressedObject();
        this.decompressed.compressedSize = this.compressedSize;
        this.decompressed.uncompressedSize = this.uncompressedSize;
        this.decompressed.crc32 = this.crc32;
        this.decompressed.compressionMethod = this.compressionMethod;
        this.decompressed.getCompressedContent = this.prepareCompressedContent(reader, reader.index, this.compressedSize, compression);
        this.decompressed.getContent = this.prepareContent(reader, reader.index, this.compressedSize, compression, this.uncompressedSize);

        // we need to compute the crc32...
        if (this.loadOptions.checkCRC32) {
            this.decompressed = utils.transformTo("string", this.decompressed.getContent());
            if (jszipProto.crc32(this.decompressed) !== this.crc32) {
                throw new Error("Corrupted zip : CRC32 mismatch");
            }
        }
    },

    /**
     * Read the central part of a zip file and add the info in this object.
     * @param {DataReader} reader the reader to use.
     */
    readCentralPart: function(reader) {
        this.versionMadeBy = reader.readInt(2);
        this.versionNeeded = reader.readInt(2);
        this.bitFlag = reader.readInt(2);
        this.compressionMethod = reader.readString(2);
        this.date = reader.readDate();
        this.crc32 = reader.readInt(4);
        this.compressedSize = reader.readInt(4);
        this.uncompressedSize = reader.readInt(4);
        this.fileNameLength = reader.readInt(2);
        this.extraFieldsLength = reader.readInt(2);
        this.fileCommentLength = reader.readInt(2);
        this.diskNumberStart = reader.readInt(2);
        this.internalFileAttributes = reader.readInt(2);
        this.externalFileAttributes = reader.readInt(4);
        this.localHeaderOffset = reader.readInt(4);

        if (this.isEncrypted()) {
            throw new Error("Encrypted zip are not supported");
        }

        this.fileName = reader.readString(this.fileNameLength);
        this.readExtraFields(reader);
        this.parseZIP64ExtraField(reader);
        this.fileComment = reader.readString(this.fileCommentLength);
    },

    /**
     * Parse the external file attributes and get the unix/dos permissions.
     */
    processAttributes: function () {
        this.unixPermissions = null;
        this.dosPermissions = null;
        var madeBy = this.versionMadeBy >> 8;

        // Check if we have the DOS directory flag set.
        // We look for it in the DOS and UNIX permissions
        // but some unknown platform could set it as a compatibility flag.
        this.dir = this.externalFileAttributes & 0x0010 ? true : false;

        if(madeBy === MADE_BY_DOS) {
            // first 6 bits (0 to 5)
            this.dosPermissions = this.externalFileAttributes & 0x3F;
        }

        if(madeBy === MADE_BY_UNIX) {
            this.unixPermissions = (this.externalFileAttributes >> 16) & 0xFFFF;
            // the octal permissions are in (this.unixPermissions & 0x01FF).toString(8);
        }

        // fail safe : if the name ends with a / it probably means a folder
        if (!this.dir && this.fileName.slice(-1) === '/') {
            this.dir = true;
        }
    },

    /**
     * Parse the ZIP64 extra field and merge the info in the current ZipEntry.
     * @param {DataReader} reader the reader to use.
     */
    parseZIP64ExtraField: function(reader) {

        if (!this.extraFields[0x0001]) {
            return;
        }

        // should be something, preparing the extra reader
        var extraReader = new StringReader(this.extraFields[0x0001].value);

        // I really hope that these 64bits integer can fit in 32 bits integer, because js
        // won't let us have more.
        if (this.uncompressedSize === utils.MAX_VALUE_32BITS) {
            this.uncompressedSize = extraReader.readInt(8);
        }
        if (this.compressedSize === utils.MAX_VALUE_32BITS) {
            this.compressedSize = extraReader.readInt(8);
        }
        if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) {
            this.localHeaderOffset = extraReader.readInt(8);
        }
        if (this.diskNumberStart === utils.MAX_VALUE_32BITS) {
            this.diskNumberStart = extraReader.readInt(4);
        }
    },
    /**
     * Read the central part of a zip file and add the info in this object.
     * @param {DataReader} reader the reader to use.
     */
    readExtraFields: function(reader) {
        var start = reader.index,
            extraFieldId,
            extraFieldLength,
            extraFieldValue;

        this.extraFields = this.extraFields || {};

        while (reader.index < start + this.extraFieldsLength) {
            extraFieldId = reader.readInt(2);
            extraFieldLength = reader.readInt(2);
            extraFieldValue = reader.readString(extraFieldLength);

            this.extraFields[extraFieldId] = {
                id: extraFieldId,
                length: extraFieldLength,
                value: extraFieldValue
            };
        }
    },
    /**
     * Apply an UTF8 transformation if needed.
     */
    handleUTF8: function() {
        if (this.useUTF8()) {
            this.fileName = jszipProto.utf8decode(this.fileName);
            this.fileComment = jszipProto.utf8decode(this.fileComment);
        } else {
            var upath = this.findExtraFieldUnicodePath();
            if (upath !== null) {
                this.fileName = upath;
            }
            var ucomment = this.findExtraFieldUnicodeComment();
            if (ucomment !== null) {
                this.fileComment = ucomment;
            }
        }
    },

    /**
     * Find the unicode path declared in the extra field, if any.
     * @return {String} the unicode path, null otherwise.
     */
    findExtraFieldUnicodePath: function() {
        var upathField = this.extraFields[0x7075];
        if (upathField) {
            var extraReader = new StringReader(upathField.value);

            // wrong version
            if (extraReader.readInt(1) !== 1) {
                return null;
            }

            // the crc of the filename changed, this field is out of date.
            if (jszipProto.crc32(this.fileName) !== extraReader.readInt(4)) {
                return null;
            }

            return jszipProto.utf8decode(extraReader.readString(upathField.length - 5));
        }
        return null;
    },

    /**
     * Find the unicode comment declared in the extra field, if any.
     * @return {String} the unicode comment, null otherwise.
     */
    findExtraFieldUnicodeComment: function() {
        var ucommentField = this.extraFields[0x6375];
        if (ucommentField) {
            var extraReader = new StringReader(ucommentField.value);

            // wrong version
            if (extraReader.readInt(1) !== 1) {
                return null;
            }

            // the crc of the comment changed, this field is out of date.
            if (jszipProto.crc32(this.fileComment) !== extraReader.readInt(4)) {
                return null;
            }

            return jszipProto.utf8decode(extraReader.readString(ucommentField.length - 5));
        }
        return null;
    }
};
module.exports = ZipEntry;

},{"./compressedObject":39,"./object":50,"./stringReader":52,"./utils":58}],61:[function(require,module,exports){
// Top level file is just a mixin of submodules & constants
'use strict';

var assign    = require('./lib/utils/common').assign;

var deflate   = require('./lib/deflate');
var inflate   = require('./lib/inflate');
var constants = require('./lib/zlib/constants');

var pako = {};

assign(pako, deflate, inflate, constants);

module.exports = pako;

},{"./lib/deflate":62,"./lib/inflate":63,"./lib/utils/common":64,"./lib/zlib/constants":67}],62:[function(require,module,exports){
'use strict';


var zlib_deflate = require('./zlib/deflate.js');
var utils = require('./utils/common');
var strings = require('./utils/strings');
var msg = require('./zlib/messages');
var zstream = require('./zlib/zstream');

var toString = Object.prototype.toString;

/* Public constants ==========================================================*/
/* ===========================================================================*/

var Z_NO_FLUSH      = 0;
var Z_FINISH        = 4;

var Z_OK            = 0;
var Z_STREAM_END    = 1;
var Z_SYNC_FLUSH    = 2;

var Z_DEFAULT_COMPRESSION = -1;

var Z_DEFAULT_STRATEGY    = 0;

var Z_DEFLATED  = 8;

/* ===========================================================================*/


/**
 * class Deflate
 *
 * Generic JS-style wrapper for zlib calls. If you don't need
 * streaming behaviour - use more simple functions: [[deflate]],
 * [[deflateRaw]] and [[gzip]].
 **/

/* internal
 * Deflate.chunks -> Array
 *
 * Chunks of output data, if [[Deflate#onData]] not overriden.
 **/

/**
 * Deflate.result -> Uint8Array|Array
 *
 * Compressed result, generated by default [[Deflate#onData]]
 * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
 * (call [[Deflate#push]] with `Z_FINISH` / `true` param)  or if you
 * push a chunk with explicit flush (call [[Deflate#push]] with
 * `Z_SYNC_FLUSH` param).
 **/

/**
 * Deflate.err -> Number
 *
 * Error code after deflate finished. 0 (Z_OK) on success.
 * You will not need it in real life, because deflate errors
 * are possible only on wrong options or bad `onData` / `onEnd`
 * custom handlers.
 **/

/**
 * Deflate.msg -> String
 *
 * Error message, if [[Deflate.err]] != 0
 **/


/**
 * new Deflate(options)
 * - options (Object): zlib deflate options.
 *
 * Creates new deflator instance with specified params. Throws exception
 * on bad params. Supported options:
 *
 * - `level`
 * - `windowBits`
 * - `memLevel`
 * - `strategy`
 *
 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 * for more information on these.
 *
 * Additional options, for internal needs:
 *
 * - `chunkSize` - size of generated data chunks (16K by default)
 * - `raw` (Boolean) - do raw deflate
 * - `gzip` (Boolean) - create gzip wrapper
 * - `to` (String) - if equal to 'string', then result will be "binary string"
 *    (each char code [0..255])
 * - `header` (Object) - custom header for gzip
 *   - `text` (Boolean) - true if compressed data believed to be text
 *   - `time` (Number) - modification time, unix timestamp
 *   - `os` (Number) - operation system code
 *   - `extra` (Array) - array of bytes with extra data (max 65536)
 *   - `name` (String) - file name (binary string)
 *   - `comment` (String) - comment (binary string)
 *   - `hcrc` (Boolean) - true if header crc should be added
 *
 * ##### Example:
 *
 * ```javascript
 * var pako = require('pako')
 *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
 *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
 *
 * var deflate = new pako.Deflate({ level: 3});
 *
 * deflate.push(chunk1, false);
 * deflate.push(chunk2, true);  // true -> last chunk
 *
 * if (deflate.err) { throw new Error(deflate.err); }
 *
 * console.log(deflate.result);
 * ```
 **/
var Deflate = function(options) {

  this.options = utils.assign({
    level: Z_DEFAULT_COMPRESSION,
    method: Z_DEFLATED,
    chunkSize: 16384,
    windowBits: 15,
    memLevel: 8,
    strategy: Z_DEFAULT_STRATEGY,
    to: ''
  }, options || {});

  var opt = this.options;

  if (opt.raw && (opt.windowBits > 0)) {
    opt.windowBits = -opt.windowBits;
  }

  else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
    opt.windowBits += 16;
  }

  this.err    = 0;      // error code, if happens (0 = Z_OK)
  this.msg    = '';     // error message
  this.ended  = false;  // used to avoid multiple onEnd() calls
  this.chunks = [];     // chunks of compressed data

  this.strm = new zstream();
  this.strm.avail_out = 0;

  var status = zlib_deflate.deflateInit2(
    this.strm,
    opt.level,
    opt.method,
    opt.windowBits,
    opt.memLevel,
    opt.strategy
  );

  if (status !== Z_OK) {
    throw new Error(msg[status]);
  }

  if (opt.header) {
    zlib_deflate.deflateSetHeader(this.strm, opt.header);
  }
};

/**
 * Deflate#push(data[, mode]) -> Boolean
 * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be
 *   converted to utf8 byte sequence.
 * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
 *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
 *
 * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
 * new compressed chunks. Returns `true` on success. The last data block must have
 * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
 * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you
 * can use mode Z_SYNC_FLUSH, keeping the compression context.
 *
 * On fail call [[Deflate#onEnd]] with error code and return false.
 *
 * We strongly recommend to use `Uint8Array` on input for best speed (output
 * array format is detected automatically). Also, don't skip last param and always
 * use the same type in your code (boolean or number). That will improve JS speed.
 *
 * For regular `Array`-s make sure all elements are [0..255].
 *
 * ##### Example
 *
 * ```javascript
 * push(chunk, false); // push one of data chunks
 * ...
 * push(chunk, true);  // push last chunk
 * ```
 **/
Deflate.prototype.push = function(data, mode) {
  var strm = this.strm;
  var chunkSize = this.options.chunkSize;
  var status, _mode;

  if (this.ended) { return false; }

  _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);

  // Convert data if needed
  if (typeof data === 'string') {
    // If we need to compress text, change encoding to utf8.
    strm.input = strings.string2buf(data);
  } else if (toString.call(data) === '[object ArrayBuffer]') {
    strm.input = new Uint8Array(data);
  } else {
    strm.input = data;
  }

  strm.next_in = 0;
  strm.avail_in = strm.input.length;

  do {
    if (strm.avail_out === 0) {
      strm.output = new utils.Buf8(chunkSize);
      strm.next_out = 0;
      strm.avail_out = chunkSize;
    }
    status = zlib_deflate.deflate(strm, _mode);    /* no bad return value */

    if (status !== Z_STREAM_END && status !== Z_OK) {
      this.onEnd(status);
      this.ended = true;
      return false;
    }
    if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) {
      if (this.options.to === 'string') {
        this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
      } else {
        this.onData(utils.shrinkBuf(strm.output, strm.next_out));
      }
    }
  } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);

  // Finalize on the last chunk.
  if (_mode === Z_FINISH) {
    status = zlib_deflate.deflateEnd(this.strm);
    this.onEnd(status);
    this.ended = true;
    return status === Z_OK;
  }

  // callback interim results if Z_SYNC_FLUSH.
  if (_mode === Z_SYNC_FLUSH) {
    this.onEnd(Z_OK);
    strm.avail_out = 0;
    return true;
  }

  return true;
};


/**
 * Deflate#onData(chunk) -> Void
 * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
 *   on js engine support. When string output requested, each chunk
 *   will be string.
 *
 * By default, stores data blocks in `chunks[]` property and glue
 * those in `onEnd`. Override this handler, if you need another behaviour.
 **/
Deflate.prototype.onData = function(chunk) {
  this.chunks.push(chunk);
};


/**
 * Deflate#onEnd(status) -> Void
 * - status (Number): deflate status. 0 (Z_OK) on success,
 *   other if not.
 *
 * Called once after you tell deflate that the input stream is
 * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
 * or if an error happened. By default - join collected chunks,
 * free memory and fill `results` / `err` properties.
 **/
Deflate.prototype.onEnd = function(status) {
  // On success - join
  if (status === Z_OK) {
    if (this.options.to === 'string') {
      this.result = this.chunks.join('');
    } else {
      this.result = utils.flattenChunks(this.chunks);
    }
  }
  this.chunks = [];
  this.err = status;
  this.msg = this.strm.msg;
};


/**
 * deflate(data[, options]) -> Uint8Array|Array|String
 * - data (Uint8Array|Array|String): input data to compress.
 * - options (Object): zlib deflate options.
 *
 * Compress `data` with deflate alrorythm and `options`.
 *
 * Supported options are:
 *
 * - level
 * - windowBits
 * - memLevel
 * - strategy
 *
 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 * for more information on these.
 *
 * Sugar (options):
 *
 * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
 *   negative windowBits implicitly.
 * - `to` (String) - if equal to 'string', then result will be "binary string"
 *    (each char code [0..255])
 *
 * ##### Example:
 *
 * ```javascript
 * var pako = require('pako')
 *   , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
 *
 * console.log(pako.deflate(data));
 * ```
 **/
function deflate(input, options) {
  var deflator = new Deflate(options);

  deflator.push(input, true);

  // That will never happens, if you don't cheat with options :)
  if (deflator.err) { throw deflator.msg; }

  return deflator.result;
}


/**
 * deflateRaw(data[, options]) -> Uint8Array|Array|String
 * - data (Uint8Array|Array|String): input data to compress.
 * - options (Object): zlib deflate options.
 *
 * The same as [[deflate]], but creates raw data, without wrapper
 * (header and adler32 crc).
 **/
function deflateRaw(input, options) {
  options = options || {};
  options.raw = true;
  return deflate(input, options);
}


/**
 * gzip(data[, options]) -> Uint8Array|Array|String
 * - data (Uint8Array|Array|String): input data to compress.
 * - options (Object): zlib deflate options.
 *
 * The same as [[deflate]], but create gzip wrapper instead of
 * deflate one.
 **/
function gzip(input, options) {
  options = options || {};
  options.gzip = true;
  return deflate(input, options);
}


exports.Deflate = Deflate;
exports.deflate = deflate;
exports.deflateRaw = deflateRaw;
exports.gzip = gzip;

},{"./utils/common":64,"./utils/strings":65,"./zlib/deflate.js":69,"./zlib/messages":74,"./zlib/zstream":76}],63:[function(require,module,exports){
'use strict';


var zlib_inflate = require('./zlib/inflate.js');
var utils = require('./utils/common');
var strings = require('./utils/strings');
var c = require('./zlib/constants');
var msg = require('./zlib/messages');
var zstream = require('./zlib/zstream');
var gzheader = require('./zlib/gzheader');

var toString = Object.prototype.toString;

/**
 * class Inflate
 *
 * Generic JS-style wrapper for zlib calls. If you don't need
 * streaming behaviour - use more simple functions: [[inflate]]
 * and [[inflateRaw]].
 **/

/* internal
 * inflate.chunks -> Array
 *
 * Chunks of output data, if [[Inflate#onData]] not overriden.
 **/

/**
 * Inflate.result -> Uint8Array|Array|String
 *
 * Uncompressed result, generated by default [[Inflate#onData]]
 * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
 * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
 * push a chunk with explicit flush (call [[Inflate#push]] with
 * `Z_SYNC_FLUSH` param).
 **/

/**
 * Inflate.err -> Number
 *
 * Error code after inflate finished. 0 (Z_OK) on success.
 * Should be checked if broken data possible.
 **/

/**
 * Inflate.msg -> String
 *
 * Error message, if [[Inflate.err]] != 0
 **/


/**
 * new Inflate(options)
 * - options (Object): zlib inflate options.
 *
 * Creates new inflator instance with specified params. Throws exception
 * on bad params. Supported options:
 *
 * - `windowBits`
 *
 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 * for more information on these.
 *
 * Additional options, for internal needs:
 *
 * - `chunkSize` - size of generated data chunks (16K by default)
 * - `raw` (Boolean) - do raw inflate
 * - `to` (String) - if equal to 'string', then result will be converted
 *   from utf8 to utf16 (javascript) string. When string output requested,
 *   chunk length can differ from `chunkSize`, depending on content.
 *
 * By default, when no options set, autodetect deflate/gzip data format via
 * wrapper header.
 *
 * ##### Example:
 *
 * ```javascript
 * var pako = require('pako')
 *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
 *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
 *
 * var inflate = new pako.Inflate({ level: 3});
 *
 * inflate.push(chunk1, false);
 * inflate.push(chunk2, true);  // true -> last chunk
 *
 * if (inflate.err) { throw new Error(inflate.err); }
 *
 * console.log(inflate.result);
 * ```
 **/
var Inflate = function(options) {

  this.options = utils.assign({
    chunkSize: 16384,
    windowBits: 0,
    to: ''
  }, options || {});

  var opt = this.options;

  // Force window size for `raw` data, if not set directly,
  // because we have no header for autodetect.
  if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
    opt.windowBits = -opt.windowBits;
    if (opt.windowBits === 0) { opt.windowBits = -15; }
  }

  // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
  if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
      !(options && options.windowBits)) {
    opt.windowBits += 32;
  }

  // Gzip header has no info about windows size, we can do autodetect only
  // for deflate. So, if window size not set, force it to max when gzip possible
  if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
    // bit 3 (16) -> gzipped data
    // bit 4 (32) -> autodetect gzip/deflate
    if ((opt.windowBits & 15) === 0) {
      opt.windowBits |= 15;
    }
  }

  this.err    = 0;      // error code, if happens (0 = Z_OK)
  this.msg    = '';     // error message
  this.ended  = false;  // used to avoid multiple onEnd() calls
  this.chunks = [];     // chunks of compressed data

  this.strm   = new zstream();
  this.strm.avail_out = 0;

  var status  = zlib_inflate.inflateInit2(
    this.strm,
    opt.windowBits
  );

  if (status !== c.Z_OK) {
    throw new Error(msg[status]);
  }

  this.header = new gzheader();

  zlib_inflate.inflateGetHeader(this.strm, this.header);
};

/**
 * Inflate#push(data[, mode]) -> Boolean
 * - data (Uint8Array|Array|ArrayBuffer|String): input data
 * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
 *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
 *
 * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
 * new output chunks. Returns `true` on success. The last data block must have
 * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
 * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
 * can use mode Z_SYNC_FLUSH, keeping the decompression context.
 *
 * On fail call [[Inflate#onEnd]] with error code and return false.
 *
 * We strongly recommend to use `Uint8Array` on input for best speed (output
 * format is detected automatically). Also, don't skip last param and always
 * use the same type in your code (boolean or number). That will improve JS speed.
 *
 * For regular `Array`-s make sure all elements are [0..255].
 *
 * ##### Example
 *
 * ```javascript
 * push(chunk, false); // push one of data chunks
 * ...
 * push(chunk, true);  // push last chunk
 * ```
 **/
Inflate.prototype.push = function(data, mode) {
  var strm = this.strm;
  var chunkSize = this.options.chunkSize;
  var status, _mode;
  var next_out_utf8, tail, utf8str;

  // Flag to properly process Z_BUF_ERROR on testing inflate call
  // when we check that all output data was flushed.
  var allowBufError = false;

  if (this.ended) { return false; }
  _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);

  // Convert data if needed
  if (typeof data === 'string') {
    // Only binary strings can be decompressed on practice
    strm.input = strings.binstring2buf(data);
  } else if (toString.call(data) === '[object ArrayBuffer]') {
    strm.input = new Uint8Array(data);
  } else {
    strm.input = data;
  }

  strm.next_in = 0;
  strm.avail_in = strm.input.length;

  do {
    if (strm.avail_out === 0) {
      strm.output = new utils.Buf8(chunkSize);
      strm.next_out = 0;
      strm.avail_out = chunkSize;
    }

    status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH);    /* no bad return value */

    if (status === c.Z_BUF_ERROR && allowBufError === true) {
      status = c.Z_OK;
      allowBufError = false;
    }

    if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
      this.onEnd(status);
      this.ended = true;
      return false;
    }

    if (strm.next_out) {
      if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {

        if (this.options.to === 'string') {

          next_out_utf8 = strings.utf8border(strm.output, strm.next_out);

          tail = strm.next_out - next_out_utf8;
          utf8str = strings.buf2string(strm.output, next_out_utf8);

          // move tail
          strm.next_out = tail;
          strm.avail_out = chunkSize - tail;
          if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }

          this.onData(utf8str);

        } else {
          this.onData(utils.shrinkBuf(strm.output, strm.next_out));
        }
      }
    }

    // When no more input data, we should check that internal inflate buffers
    // are flushed. The only way to do it when avail_out = 0 - run one more
    // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
    // Here we set flag to process this error properly.
    //
    // NOTE. Deflate does not return error in this case and does not needs such
    // logic.
    if (strm.avail_in === 0 && strm.avail_out === 0) {
      allowBufError = true;
    }

  } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);

  if (status === c.Z_STREAM_END) {
    _mode = c.Z_FINISH;
  }

  // Finalize on the last chunk.
  if (_mode === c.Z_FINISH) {
    status = zlib_inflate.inflateEnd(this.strm);
    this.onEnd(status);
    this.ended = true;
    return status === c.Z_OK;
  }

  // callback interim results if Z_SYNC_FLUSH.
  if (_mode === c.Z_SYNC_FLUSH) {
    this.onEnd(c.Z_OK);
    strm.avail_out = 0;
    return true;
  }

  return true;
};


/**
 * Inflate#onData(chunk) -> Void
 * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
 *   on js engine support. When string output requested, each chunk
 *   will be string.
 *
 * By default, stores data blocks in `chunks[]` property and glue
 * those in `onEnd`. Override this handler, if you need another behaviour.
 **/
Inflate.prototype.onData = function(chunk) {
  this.chunks.push(chunk);
};


/**
 * Inflate#onEnd(status) -> Void
 * - status (Number): inflate status. 0 (Z_OK) on success,
 *   other if not.
 *
 * Called either after you tell inflate that the input stream is
 * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
 * or if an error happened. By default - join collected chunks,
 * free memory and fill `results` / `err` properties.
 **/
Inflate.prototype.onEnd = function(status) {
  // On success - join
  if (status === c.Z_OK) {
    if (this.options.to === 'string') {
      // Glue & convert here, until we teach pako to send
      // utf8 alligned strings to onData
      this.result = this.chunks.join('');
    } else {
      this.result = utils.flattenChunks(this.chunks);
    }
  }
  this.chunks = [];
  this.err = status;
  this.msg = this.strm.msg;
};


/**
 * inflate(data[, options]) -> Uint8Array|Array|String
 * - data (Uint8Array|Array|String): input data to decompress.
 * - options (Object): zlib inflate options.
 *
 * Decompress `data` with inflate/ungzip and `options`. Autodetect
 * format via wrapper header by default. That's why we don't provide
 * separate `ungzip` method.
 *
 * Supported options are:
 *
 * - windowBits
 *
 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
 * for more information.
 *
 * Sugar (options):
 *
 * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
 *   negative windowBits implicitly.
 * - `to` (String) - if equal to 'string', then result will be converted
 *   from utf8 to utf16 (javascript) string. When string output requested,
 *   chunk length can differ from `chunkSize`, depending on content.
 *
 *
 * ##### Example:
 *
 * ```javascript
 * var pako = require('pako')
 *   , input = pako.deflate([1,2,3,4,5,6,7,8,9])
 *   , output;
 *
 * try {
 *   output = pako.inflate(input);
 * } catch (err)
 *   console.log(err);
 * }
 * ```
 **/
function inflate(input, options) {
  var inflator = new Inflate(options);

  inflator.push(input, true);

  // That will never happens, if you don't cheat with options :)
  if (inflator.err) { throw inflator.msg; }

  return inflator.result;
}


/**
 * inflateRaw(data[, options]) -> Uint8Array|Array|String
 * - data (Uint8Array|Array|String): input data to decompress.
 * - options (Object): zlib inflate options.
 *
 * The same as [[inflate]], but creates raw data, without wrapper
 * (header and adler32 crc).
 **/
function inflateRaw(input, options) {
  options = options || {};
  options.raw = true;
  return inflate(input, options);
}


/**
 * ungzip(data[, options]) -> Uint8Array|Array|String
 * - data (Uint8Array|Array|String): input data to decompress.
 * - options (Object): zlib inflate options.
 *
 * Just shortcut to [[inflate]], because it autodetects format
 * by header.content. Done for convenience.
 **/


exports.Inflate = Inflate;
exports.inflate = inflate;
exports.inflateRaw = inflateRaw;
exports.ungzip  = inflate;

},{"./utils/common":64,"./utils/strings":65,"./zlib/constants":67,"./zlib/gzheader":70,"./zlib/inflate.js":72,"./zlib/messages":74,"./zlib/zstream":76}],64:[function(require,module,exports){
'use strict';


var TYPED_OK =  (typeof Uint8Array !== 'undefined') &&
                (typeof Uint16Array !== 'undefined') &&
                (typeof Int32Array !== 'undefined');


exports.assign = function (obj /*from1, from2, from3, ...*/) {
  var sources = Array.prototype.slice.call(arguments, 1);
  while (sources.length) {
    var source = sources.shift();
    if (!source) { continue; }

    if (typeof source !== 'object') {
      throw new TypeError(source + 'must be non-object');
    }

    for (var p in source) {
      if (source.hasOwnProperty(p)) {
        obj[p] = source[p];
      }
    }
  }

  return obj;
};


// reduce buffer size, avoiding mem copy
exports.shrinkBuf = function (buf, size) {
  if (buf.length === size) { return buf; }
  if (buf.subarray) { return buf.subarray(0, size); }
  buf.length = size;
  return buf;
};


var fnTyped = {
  arraySet: function (dest, src, src_offs, len, dest_offs) {
    if (src.subarray && dest.subarray) {
      dest.set(src.subarray(src_offs, src_offs+len), dest_offs);
      return;
    }
    // Fallback to ordinary array
    for (var i=0; i<len; i++) {
      dest[dest_offs + i] = src[src_offs + i];
    }
  },
  // Join array of chunks to single array.
  flattenChunks: function(chunks) {
    var i, l, len, pos, chunk, result;

    // calculate data length
    len = 0;
    for (i=0, l=chunks.length; i<l; i++) {
      len += chunks[i].length;
    }

    // join chunks
    result = new Uint8Array(len);
    pos = 0;
    for (i=0, l=chunks.length; i<l; i++) {
      chunk = chunks[i];
      result.set(chunk, pos);
      pos += chunk.length;
    }

    return result;
  }
};

var fnUntyped = {
  arraySet: function (dest, src, src_offs, len, dest_offs) {
    for (var i=0; i<len; i++) {
      dest[dest_offs + i] = src[src_offs + i];
    }
  },
  // Join array of chunks to single array.
  flattenChunks: function(chunks) {
    return [].concat.apply([], chunks);
  }
};


// Enable/Disable typed arrays use, for testing
//
exports.setTyped = function (on) {
  if (on) {
    exports.Buf8  = Uint8Array;
    exports.Buf16 = Uint16Array;
    exports.Buf32 = Int32Array;
    exports.assign(exports, fnTyped);
  } else {
    exports.Buf8  = Array;
    exports.Buf16 = Array;
    exports.Buf32 = Array;
    exports.assign(exports, fnUntyped);
  }
};

exports.setTyped(TYPED_OK);

},{}],65:[function(require,module,exports){
// String encode/decode helpers
'use strict';


var utils = require('./common');


// Quick check if we can use fast array to bin string conversion
//
// - apply(Array) can fail on Android 2.2
// - apply(Uint8Array) can fail on iOS 5.1 Safary
//
var STR_APPLY_OK = true;
var STR_APPLY_UIA_OK = true;

try { String.fromCharCode.apply(null, [0]); } catch(__) { STR_APPLY_OK = false; }
try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch(__) { STR_APPLY_UIA_OK = false; }


// Table with utf8 lengths (calculated by first byte of sequence)
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
// because max possible codepoint is 0x10ffff
var _utf8len = new utils.Buf8(256);
for (var q=0; q<256; q++) {
  _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
}
_utf8len[254]=_utf8len[254]=1; // Invalid sequence start


// convert string to array (typed, when possible)
exports.string2buf = function (str) {
  var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;

  // count binary size
  for (m_pos = 0; m_pos < str_len; m_pos++) {
    c = str.charCodeAt(m_pos);
    if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
      c2 = str.charCodeAt(m_pos+1);
      if ((c2 & 0xfc00) === 0xdc00) {
        c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
        m_pos++;
      }
    }
    buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
  }

  // allocate buffer
  buf = new utils.Buf8(buf_len);

  // convert
  for (i=0, m_pos = 0; i < buf_len; m_pos++) {
    c = str.charCodeAt(m_pos);
    if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
      c2 = str.charCodeAt(m_pos+1);
      if ((c2 & 0xfc00) === 0xdc00) {
        c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
        m_pos++;
      }
    }
    if (c < 0x80) {
      /* one byte */
      buf[i++] = c;
    } else if (c < 0x800) {
      /* two bytes */
      buf[i++] = 0xC0 | (c >>> 6);
      buf[i++] = 0x80 | (c & 0x3f);
    } else if (c < 0x10000) {
      /* three bytes */
      buf[i++] = 0xE0 | (c >>> 12);
      buf[i++] = 0x80 | (c >>> 6 & 0x3f);
      buf[i++] = 0x80 | (c & 0x3f);
    } else {
      /* four bytes */
      buf[i++] = 0xf0 | (c >>> 18);
      buf[i++] = 0x80 | (c >>> 12 & 0x3f);
      buf[i++] = 0x80 | (c >>> 6 & 0x3f);
      buf[i++] = 0x80 | (c & 0x3f);
    }
  }

  return buf;
};

// Helper (used in 2 places)
function buf2binstring(buf, len) {
  // use fallback for big arrays to avoid stack overflow
  if (len < 65537) {
    if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
      return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
    }
  }

  var result = '';
  for (var i=0; i < len; i++) {
    result += String.fromCharCode(buf[i]);
  }
  return result;
}


// Convert byte array to binary string
exports.buf2binstring = function(buf) {
  return buf2binstring(buf, buf.length);
};


// Convert binary string (typed, when possible)
exports.binstring2buf = function(str) {
  var buf = new utils.Buf8(str.length);
  for (var i=0, len=buf.length; i < len; i++) {
    buf[i] = str.charCodeAt(i);
  }
  return buf;
};


// convert array to string
exports.buf2string = function (buf, max) {
  var i, out, c, c_len;
  var len = max || buf.length;

  // Reserve max possible length (2 words per char)
  // NB: by unknown reasons, Array is significantly faster for
  //     String.fromCharCode.apply than Uint16Array.
  var utf16buf = new Array(len*2);

  for (out=0, i=0; i<len;) {
    c = buf[i++];
    // quick process ascii
    if (c < 0x80) { utf16buf[out++] = c; continue; }

    c_len = _utf8len[c];
    // skip 5 & 6 byte codes
    if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }

    // apply mask on first byte
    c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
    // join the rest
    while (c_len > 1 && i < len) {
      c = (c << 6) | (buf[i++] & 0x3f);
      c_len--;
    }

    // terminated by end of string?
    if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }

    if (c < 0x10000) {
      utf16buf[out++] = c;
    } else {
      c -= 0x10000;
      utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
      utf16buf[out++] = 0xdc00 | (c & 0x3ff);
    }
  }

  return buf2binstring(utf16buf, out);
};


// Calculate max possible position in utf8 buffer,
// that will not break sequence. If that's not possible
// - (very small limits) return max size as is.
//
// buf[] - utf8 bytes array
// max   - length limit (mandatory);
exports.utf8border = function(buf, max) {
  var pos;

  max = max || buf.length;
  if (max > buf.length) { max = buf.length; }

  // go back from last position, until start of sequence found
  pos = max-1;
  while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }

  // Fuckup - very small and broken sequence,
  // return max, because we should return something anyway.
  if (pos < 0) { return max; }

  // If we came to start of buffer - that means vuffer is too small,
  // return max too.
  if (pos === 0) { return max; }

  return (pos + _utf8len[buf[pos]] > max) ? pos : max;
};

},{"./common":64}],66:[function(require,module,exports){
'use strict';

// Note: adler32 takes 12% for level 0 and 2% for level 6.
// It doesn't worth to make additional optimizationa as in original.
// Small size is preferable.

function adler32(adler, buf, len, pos) {
  var s1 = (adler & 0xffff) |0,
      s2 = ((adler >>> 16) & 0xffff) |0,
      n = 0;

  while (len !== 0) {
    // Set limit ~ twice less than 5552, to keep
    // s2 in 31-bits, because we force signed ints.
    // in other case %= will fail.
    n = len > 2000 ? 2000 : len;
    len -= n;

    do {
      s1 = (s1 + buf[pos++]) |0;
      s2 = (s2 + s1) |0;
    } while (--n);

    s1 %= 65521;
    s2 %= 65521;
  }

  return (s1 | (s2 << 16)) |0;
}


module.exports = adler32;

},{}],67:[function(require,module,exports){
module.exports = {

  /* Allowed flush values; see deflate() and inflate() below for details */
  Z_NO_FLUSH:         0,
  Z_PARTIAL_FLUSH:    1,
  Z_SYNC_FLUSH:       2,
  Z_FULL_FLUSH:       3,
  Z_FINISH:           4,
  Z_BLOCK:            5,
  Z_TREES:            6,

  /* Return codes for the compression/decompression functions. Negative values
  * are errors, positive values are used for special but normal events.
  */
  Z_OK:               0,
  Z_STREAM_END:       1,
  Z_NEED_DICT:        2,
  Z_ERRNO:           -1,
  Z_STREAM_ERROR:    -2,
  Z_DATA_ERROR:      -3,
  //Z_MEM_ERROR:     -4,
  Z_BUF_ERROR:       -5,
  //Z_VERSION_ERROR: -6,

  /* compression levels */
  Z_NO_COMPRESSION:         0,
  Z_BEST_SPEED:             1,
  Z_BEST_COMPRESSION:       9,
  Z_DEFAULT_COMPRESSION:   -1,


  Z_FILTERED:               1,
  Z_HUFFMAN_ONLY:           2,
  Z_RLE:                    3,
  Z_FIXED:                  4,
  Z_DEFAULT_STRATEGY:       0,

  /* Possible values of the data_type field (though see inflate()) */
  Z_BINARY:                 0,
  Z_TEXT:                   1,
  //Z_ASCII:                1, // = Z_TEXT (deprecated)
  Z_UNKNOWN:                2,

  /* The deflate compression method */
  Z_DEFLATED:               8
  //Z_NULL:                 null // Use -1 or null inline, depending on var type
};

},{}],68:[function(require,module,exports){
'use strict';

// Note: we can't get significant speed boost here.
// So write code to minimize size - no pregenerated tables
// and array tools dependencies.


// Use ordinary array, since untyped makes no boost here
function makeTable() {
  var c, table = [];

  for (var n =0; n < 256; n++) {
    c = n;
    for (var k =0; k < 8; k++) {
      c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
    }
    table[n] = c;
  }

  return table;
}

// Create table on load. Just 255 signed longs. Not a problem.
var crcTable = makeTable();


function crc32(crc, buf, len, pos) {
  var t = crcTable,
      end = pos + len;

  crc = crc ^ (-1);

  for (var i = pos; i < end; i++) {
    crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
  }

  return (crc ^ (-1)); // >>> 0;
}


module.exports = crc32;

},{}],69:[function(require,module,exports){
'use strict';

var utils   = require('../utils/common');
var trees   = require('./trees');
var adler32 = require('./adler32');
var crc32   = require('./crc32');
var msg   = require('./messages');

/* Public constants ==========================================================*/
/* ===========================================================================*/


/* Allowed flush values; see deflate() and inflate() below for details */
var Z_NO_FLUSH      = 0;
var Z_PARTIAL_FLUSH = 1;
//var Z_SYNC_FLUSH    = 2;
var Z_FULL_FLUSH    = 3;
var Z_FINISH        = 4;
var Z_BLOCK         = 5;
//var Z_TREES         = 6;


/* Return codes for the compression/decompression functions. Negative values
 * are errors, positive values are used for special but normal events.
 */
var Z_OK            = 0;
var Z_STREAM_END    = 1;
//var Z_NEED_DICT     = 2;
//var Z_ERRNO         = -1;
var Z_STREAM_ERROR  = -2;
var Z_DATA_ERROR    = -3;
//var Z_MEM_ERROR     = -4;
var Z_BUF_ERROR     = -5;
//var Z_VERSION_ERROR = -6;


/* compression levels */
//var Z_NO_COMPRESSION      = 0;
//var Z_BEST_SPEED          = 1;
//var Z_BEST_COMPRESSION    = 9;
var Z_DEFAULT_COMPRESSION = -1;


var Z_FILTERED            = 1;
var Z_HUFFMAN_ONLY        = 2;
var Z_RLE                 = 3;
var Z_FIXED               = 4;
var Z_DEFAULT_STRATEGY    = 0;

/* Possible values of the data_type field (though see inflate()) */
//var Z_BINARY              = 0;
//var Z_TEXT                = 1;
//var Z_ASCII               = 1; // = Z_TEXT
var Z_UNKNOWN             = 2;


/* The deflate compression method */
var Z_DEFLATED  = 8;

/*============================================================================*/


var MAX_MEM_LEVEL = 9;
/* Maximum value for memLevel in deflateInit2 */
var MAX_WBITS = 15;
/* 32K LZ77 window */
var DEF_MEM_LEVEL = 8;


var LENGTH_CODES  = 29;
/* number of length codes, not counting the special END_BLOCK code */
var LITERALS      = 256;
/* number of literal bytes 0..255 */
var L_CODES       = LITERALS + 1 + LENGTH_CODES;
/* number of Literal or Length codes, including the END_BLOCK code */
var D_CODES       = 30;
/* number of distance codes */
var BL_CODES      = 19;
/* number of codes used to transfer the bit lengths */
var HEAP_SIZE     = 2*L_CODES + 1;
/* maximum heap size */
var MAX_BITS  = 15;
/* All codes must not exceed MAX_BITS bits */

var MIN_MATCH = 3;
var MAX_MATCH = 258;
var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);

var PRESET_DICT = 0x20;

var INIT_STATE = 42;
var EXTRA_STATE = 69;
var NAME_STATE = 73;
var COMMENT_STATE = 91;
var HCRC_STATE = 103;
var BUSY_STATE = 113;
var FINISH_STATE = 666;

var BS_NEED_MORE      = 1; /* block not completed, need more input or more output */
var BS_BLOCK_DONE     = 2; /* block flush performed */
var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
var BS_FINISH_DONE    = 4; /* finish done, accept no more input or output */

var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.

function err(strm, errorCode) {
  strm.msg = msg[errorCode];
  return errorCode;
}

function rank(f) {
  return ((f) << 1) - ((f) > 4 ? 9 : 0);
}

function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }


/* =========================================================================
 * Flush as much pending output as possible. All deflate() output goes
 * through this function so some applications may wish to modify it
 * to avoid allocating a large strm->output buffer and copying into it.
 * (See also read_buf()).
 */
function flush_pending(strm) {
  var s = strm.state;

  //_tr_flush_bits(s);
  var len = s.pending;
  if (len > strm.avail_out) {
    len = strm.avail_out;
  }
  if (len === 0) { return; }

  utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
  strm.next_out += len;
  s.pending_out += len;
  strm.total_out += len;
  strm.avail_out -= len;
  s.pending -= len;
  if (s.pending === 0) {
    s.pending_out = 0;
  }
}


function flush_block_only (s, last) {
  trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
  s.block_start = s.strstart;
  flush_pending(s.strm);
}


function put_byte(s, b) {
  s.pending_buf[s.pending++] = b;
}


/* =========================================================================
 * Put a short in the pending buffer. The 16-bit value is put in MSB order.
 * IN assertion: the stream state is correct and there is enough room in
 * pending_buf.
 */
function putShortMSB(s, b) {
//  put_byte(s, (Byte)(b >> 8));
//  put_byte(s, (Byte)(b & 0xff));
  s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
  s.pending_buf[s.pending++] = b & 0xff;
}


/* ===========================================================================
 * Read a new buffer from the current input stream, update the adler32
 * and total number of bytes read.  All deflate() input goes through
 * this function so some applications may wish to modify it to avoid
 * allocating a large strm->input buffer and copying from it.
 * (See also flush_pending()).
 */
function read_buf(strm, buf, start, size) {
  var len = strm.avail_in;

  if (len > size) { len = size; }
  if (len === 0) { return 0; }

  strm.avail_in -= len;

  utils.arraySet(buf, strm.input, strm.next_in, len, start);
  if (strm.state.wrap === 1) {
    strm.adler = adler32(strm.adler, buf, len, start);
  }

  else if (strm.state.wrap === 2) {
    strm.adler = crc32(strm.adler, buf, len, start);
  }

  strm.next_in += len;
  strm.total_in += len;

  return len;
}


/* ===========================================================================
 * Set match_start to the longest match starting at the given string and
 * return its length. Matches shorter or equal to prev_length are discarded,
 * in which case the result is equal to prev_length and match_start is
 * garbage.
 * IN assertions: cur_match is the head of the hash chain for the current
 *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
 * OUT assertion: the match length is not greater than s->lookahead.
 */
function longest_match(s, cur_match) {
  var chain_length = s.max_chain_length;      /* max hash chain length */
  var scan = s.strstart; /* current string */
  var match;                       /* matched string */
  var len;                           /* length of current match */
  var best_len = s.prev_length;              /* best match length so far */
  var nice_match = s.nice_match;             /* stop if match long enough */
  var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
      s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;

  var _win = s.window; // shortcut

  var wmask = s.w_mask;
  var prev  = s.prev;

  /* Stop when cur_match becomes <= limit. To simplify the code,
   * we prevent matches with the string of window index 0.
   */

  var strend = s.strstart + MAX_MATCH;
  var scan_end1  = _win[scan + best_len - 1];
  var scan_end   = _win[scan + best_len];

  /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
   * It is easy to get rid of this optimization if necessary.
   */
  // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");

  /* Do not waste too much time if we already have a good match: */
  if (s.prev_length >= s.good_match) {
    chain_length >>= 2;
  }
  /* Do not look for matches beyond the end of the input. This is necessary
   * to make deflate deterministic.
   */
  if (nice_match > s.lookahead) { nice_match = s.lookahead; }

  // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");

  do {
    // Assert(cur_match < s->strstart, "no future");
    match = cur_match;

    /* Skip to next match if the match length cannot increase
     * or if the match length is less than 2.  Note that the checks below
     * for insufficient lookahead only occur occasionally for performance
     * reasons.  Therefore uninitialized memory will be accessed, and
     * conditional jumps will be made that depend on those values.
     * However the length of the match is limited to the lookahead, so
     * the output of deflate is not affected by the uninitialized values.
     */

    if (_win[match + best_len]     !== scan_end  ||
        _win[match + best_len - 1] !== scan_end1 ||
        _win[match]                !== _win[scan] ||
        _win[++match]              !== _win[scan + 1]) {
      continue;
    }

    /* The check at best_len-1 can be removed because it will be made
     * again later. (This heuristic is not always a win.)
     * It is not necessary to compare scan[2] and match[2] since they
     * are always equal when the other bytes match, given that
     * the hash keys are equal and that HASH_BITS >= 8.
     */
    scan += 2;
    match++;
    // Assert(*scan == *match, "match[2]?");

    /* We check for insufficient lookahead only every 8th comparison;
     * the 256th check will be made at strstart+258.
     */
    do {
      /*jshint noempty:false*/
    } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
             scan < strend);

    // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");

    len = MAX_MATCH - (strend - scan);
    scan = strend - MAX_MATCH;

    if (len > best_len) {
      s.match_start = cur_match;
      best_len = len;
      if (len >= nice_match) {
        break;
      }
      scan_end1  = _win[scan + best_len - 1];
      scan_end   = _win[scan + best_len];
    }
  } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);

  if (best_len <= s.lookahead) {
    return best_len;
  }
  return s.lookahead;
}


/* ===========================================================================
 * Fill the window when the lookahead becomes insufficient.
 * Updates strstart and lookahead.
 *
 * IN assertion: lookahead < MIN_LOOKAHEAD
 * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
 *    At least one byte has been read, or avail_in == 0; reads are
 *    performed for at least two bytes (required for the zip translate_eol
 *    option -- not supported here).
 */
function fill_window(s) {
  var _w_size = s.w_size;
  var p, n, m, more, str;

  //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");

  do {
    more = s.window_size - s.lookahead - s.strstart;

    // JS ints have 32 bit, block below not needed
    /* Deal with !@#$% 64K limit: */
    //if (sizeof(int) <= 2) {
    //    if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
    //        more = wsize;
    //
    //  } else if (more == (unsigned)(-1)) {
    //        /* Very unlikely, but possible on 16 bit machine if
    //         * strstart == 0 && lookahead == 1 (input done a byte at time)
    //         */
    //        more--;
    //    }
    //}


    /* If the window is almost full and there is insufficient lookahead,
     * move the upper half to the lower one to make room in the upper half.
     */
    if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {

      utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
      s.match_start -= _w_size;
      s.strstart -= _w_size;
      /* we now have strstart >= MAX_DIST */
      s.block_start -= _w_size;

      /* Slide the hash table (could be avoided with 32 bit values
       at the expense of memory usage). We slide even when level == 0
       to keep the hash table consistent if we switch back to level > 0
       later. (Using level 0 permanently is not an optimal usage of
       zlib, so we don't care about this pathological case.)
       */

      n = s.hash_size;
      p = n;
      do {
        m = s.head[--p];
        s.head[p] = (m >= _w_size ? m - _w_size : 0);
      } while (--n);

      n = _w_size;
      p = n;
      do {
        m = s.prev[--p];
        s.prev[p] = (m >= _w_size ? m - _w_size : 0);
        /* If n is not on any hash chain, prev[n] is garbage but
         * its value will never be used.
         */
      } while (--n);

      more += _w_size;
    }
    if (s.strm.avail_in === 0) {
      break;
    }

    /* If there was no sliding:
     *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
     *    more == window_size - lookahead - strstart
     * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
     * => more >= window_size - 2*WSIZE + 2
     * In the BIG_MEM or MMAP case (not yet supported),
     *   window_size == input_size + MIN_LOOKAHEAD  &&
     *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
     * Otherwise, window_size == 2*WSIZE so more >= 2.
     * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
     */
    //Assert(more >= 2, "more < 2");
    n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
    s.lookahead += n;

    /* Initialize the hash value now that we have some input: */
    if (s.lookahead + s.insert >= MIN_MATCH) {
      str = s.strstart - s.insert;
      s.ins_h = s.window[str];

      /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
//#if MIN_MATCH != 3
//        Call update_hash() MIN_MATCH-3 more times
//#endif
      while (s.insert) {
        /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask;

        s.prev[str & s.w_mask] = s.head[s.ins_h];
        s.head[s.ins_h] = str;
        str++;
        s.insert--;
        if (s.lookahead + s.insert < MIN_MATCH) {
          break;
        }
      }
    }
    /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
     * but this is not important since only literal bytes will be emitted.
     */

  } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);

  /* If the WIN_INIT bytes after the end of the current data have never been
   * written, then zero those bytes in order to avoid memory check reports of
   * the use of uninitialized (or uninitialised as Julian writes) bytes by
   * the longest match routines.  Update the high water mark for the next
   * time through here.  WIN_INIT is set to MAX_MATCH since the longest match
   * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
   */
//  if (s.high_water < s.window_size) {
//    var curr = s.strstart + s.lookahead;
//    var init = 0;
//
//    if (s.high_water < curr) {
//      /* Previous high water mark below current data -- zero WIN_INIT
//       * bytes or up to end of window, whichever is less.
//       */
//      init = s.window_size - curr;
//      if (init > WIN_INIT)
//        init = WIN_INIT;
//      zmemzero(s->window + curr, (unsigned)init);
//      s->high_water = curr + init;
//    }
//    else if (s->high_water < (ulg)curr + WIN_INIT) {
//      /* High water mark at or above current data, but below current data
//       * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
//       * to end of window, whichever is less.
//       */
//      init = (ulg)curr + WIN_INIT - s->high_water;
//      if (init > s->window_size - s->high_water)
//        init = s->window_size - s->high_water;
//      zmemzero(s->window + s->high_water, (unsigned)init);
//      s->high_water += init;
//    }
//  }
//
//  Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
//    "not enough room for search");
}

/* ===========================================================================
 * Copy without compression as much as possible from the input stream, return
 * the current block state.
 * This function does not insert new strings in the dictionary since
 * uncompressible data is probably not useful. This function is used
 * only for the level=0 compression option.
 * NOTE: this function should be optimized to avoid extra copying from
 * window to pending_buf.
 */
function deflate_stored(s, flush) {
  /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
   * to pending_buf_size, and each stored block has a 5 byte header:
   */
  var max_block_size = 0xffff;

  if (max_block_size > s.pending_buf_size - 5) {
    max_block_size = s.pending_buf_size - 5;
  }

  /* Copy as much as possible from input to output: */
  for (;;) {
    /* Fill the window as much as possible: */
    if (s.lookahead <= 1) {

      //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
      //  s->block_start >= (long)s->w_size, "slide too late");
//      if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
//        s.block_start >= s.w_size)) {
//        throw  new Error("slide too late");
//      }

      fill_window(s);
      if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
        return BS_NEED_MORE;
      }

      if (s.lookahead === 0) {
        break;
      }
      /* flush the current block */
    }
    //Assert(s->block_start >= 0L, "block gone");
//    if (s.block_start < 0) throw new Error("block gone");

    s.strstart += s.lookahead;
    s.lookahead = 0;

    /* Emit a stored block if pending_buf will be full: */
    var max_start = s.block_start + max_block_size;

    if (s.strstart === 0 || s.strstart >= max_start) {
      /* strstart == 0 is possible when wraparound on 16-bit machine */
      s.lookahead = s.strstart - max_start;
      s.strstart = max_start;
      /*** FLUSH_BLOCK(s, 0); ***/
      flush_block_only(s, false);
      if (s.strm.avail_out === 0) {
        return BS_NEED_MORE;
      }
      /***/


    }
    /* Flush if we may have to slide, otherwise block_start may become
     * negative and the data will be gone:
     */
    if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
      /*** FLUSH_BLOCK(s, 0); ***/
      flush_block_only(s, false);
      if (s.strm.avail_out === 0) {
        return BS_NEED_MORE;
      }
      /***/
    }
  }

  s.insert = 0;

  if (flush === Z_FINISH) {
    /*** FLUSH_BLOCK(s, 1); ***/
    flush_block_only(s, true);
    if (s.strm.avail_out === 0) {
      return BS_FINISH_STARTED;
    }
    /***/
    return BS_FINISH_DONE;
  }

  if (s.strstart > s.block_start) {
    /*** FLUSH_BLOCK(s, 0); ***/
    flush_block_only(s, false);
    if (s.strm.avail_out === 0) {
      return BS_NEED_MORE;
    }
    /***/
  }

  return BS_NEED_MORE;
}

/* ===========================================================================
 * Compress as much as possible from the input stream, return the current
 * block state.
 * This function does not perform lazy evaluation of matches and inserts
 * new strings in the dictionary only for unmatched strings or for short
 * matches. It is used only for the fast compression options.
 */
function deflate_fast(s, flush) {
  var hash_head;        /* head of the hash chain */
  var bflush;           /* set if current block must be flushed */

  for (;;) {
    /* Make sure that we always have enough lookahead, except
     * at the end of the input file. We need MAX_MATCH bytes
     * for the next match, plus MIN_MATCH bytes to insert the
     * string following the next match.
     */
    if (s.lookahead < MIN_LOOKAHEAD) {
      fill_window(s);
      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
        return BS_NEED_MORE;
      }
      if (s.lookahead === 0) {
        break; /* flush the current block */
      }
    }

    /* Insert the string window[strstart .. strstart+2] in the
     * dictionary, and set hash_head to the head of the hash chain:
     */
    hash_head = 0/*NIL*/;
    if (s.lookahead >= MIN_MATCH) {
      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
      s.head[s.ins_h] = s.strstart;
      /***/
    }

    /* Find the longest match, discarding those <= prev_length.
     * At this point we have always match_length < MIN_MATCH
     */
    if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
      /* To simplify the code, we prevent matches with the string
       * of window index 0 (in particular we have to avoid a match
       * of the string with itself at the start of the input file).
       */
      s.match_length = longest_match(s, hash_head);
      /* longest_match() sets match_start */
    }
    if (s.match_length >= MIN_MATCH) {
      // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only

      /*** _tr_tally_dist(s, s.strstart - s.match_start,
                     s.match_length - MIN_MATCH, bflush); ***/
      bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);

      s.lookahead -= s.match_length;

      /* Insert new strings in the hash table only if the match length
       * is not too large. This saves time but degrades compression.
       */
      if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
        s.match_length--; /* string at strstart already in table */
        do {
          s.strstart++;
          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
          s.head[s.ins_h] = s.strstart;
          /***/
          /* strstart never exceeds WSIZE-MAX_MATCH, so there are
           * always MIN_MATCH bytes ahead.
           */
        } while (--s.match_length !== 0);
        s.strstart++;
      } else
      {
        s.strstart += s.match_length;
        s.match_length = 0;
        s.ins_h = s.window[s.strstart];
        /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;

//#if MIN_MATCH != 3
//                Call UPDATE_HASH() MIN_MATCH-3 more times
//#endif
        /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
         * matter since it will be recomputed at next deflate call.
         */
      }
    } else {
      /* No match, output a literal byte */
      //Tracevv((stderr,"%c", s.window[s.strstart]));
      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);

      s.lookahead--;
      s.strstart++;
    }
    if (bflush) {
      /*** FLUSH_BLOCK(s, 0); ***/
      flush_block_only(s, false);
      if (s.strm.avail_out === 0) {
        return BS_NEED_MORE;
      }
      /***/
    }
  }
  s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1);
  if (flush === Z_FINISH) {
    /*** FLUSH_BLOCK(s, 1); ***/
    flush_block_only(s, true);
    if (s.strm.avail_out === 0) {
      return BS_FINISH_STARTED;
    }
    /***/
    return BS_FINISH_DONE;
  }
  if (s.last_lit) {
    /*** FLUSH_BLOCK(s, 0); ***/
    flush_block_only(s, false);
    if (s.strm.avail_out === 0) {
      return BS_NEED_MORE;
    }
    /***/
  }
  return BS_BLOCK_DONE;
}

/* ===========================================================================
 * Same as above, but achieves better compression. We use a lazy
 * evaluation for matches: a match is finally adopted only if there is
 * no better match at the next window position.
 */
function deflate_slow(s, flush) {
  var hash_head;          /* head of hash chain */
  var bflush;              /* set if current block must be flushed */

  var max_insert;

  /* Process the input block. */
  for (;;) {
    /* Make sure that we always have enough lookahead, except
     * at the end of the input file. We need MAX_MATCH bytes
     * for the next match, plus MIN_MATCH bytes to insert the
     * string following the next match.
     */
    if (s.lookahead < MIN_LOOKAHEAD) {
      fill_window(s);
      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
        return BS_NEED_MORE;
      }
      if (s.lookahead === 0) { break; } /* flush the current block */
    }

    /* Insert the string window[strstart .. strstart+2] in the
     * dictionary, and set hash_head to the head of the hash chain:
     */
    hash_head = 0/*NIL*/;
    if (s.lookahead >= MIN_MATCH) {
      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
      s.head[s.ins_h] = s.strstart;
      /***/
    }

    /* Find the longest match, discarding those <= prev_length.
     */
    s.prev_length = s.match_length;
    s.prev_match = s.match_start;
    s.match_length = MIN_MATCH-1;

    if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
        s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
      /* To simplify the code, we prevent matches with the string
       * of window index 0 (in particular we have to avoid a match
       * of the string with itself at the start of the input file).
       */
      s.match_length = longest_match(s, hash_head);
      /* longest_match() sets match_start */

      if (s.match_length <= 5 &&
         (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {

        /* If prev_match is also MIN_MATCH, match_start is garbage
         * but we will ignore the current match anyway.
         */
        s.match_length = MIN_MATCH-1;
      }
    }
    /* If there was a match at the previous step and the current
     * match is not better, output the previous match:
     */
    if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
      max_insert = s.strstart + s.lookahead - MIN_MATCH;
      /* Do not insert strings in hash table beyond this. */

      //check_match(s, s.strstart-1, s.prev_match, s.prev_length);

      /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
                     s.prev_length - MIN_MATCH, bflush);***/
      bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH);
      /* Insert in hash table all strings up to the end of the match.
       * strstart-1 and strstart are already inserted. If there is not
       * enough lookahead, the last two strings are not inserted in
       * the hash table.
       */
      s.lookahead -= s.prev_length-1;
      s.prev_length -= 2;
      do {
        if (++s.strstart <= max_insert) {
          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
          s.head[s.ins_h] = s.strstart;
          /***/
        }
      } while (--s.prev_length !== 0);
      s.match_available = 0;
      s.match_length = MIN_MATCH-1;
      s.strstart++;

      if (bflush) {
        /*** FLUSH_BLOCK(s, 0); ***/
        flush_block_only(s, false);
        if (s.strm.avail_out === 0) {
          return BS_NEED_MORE;
        }
        /***/
      }

    } else if (s.match_available) {
      /* If there was no match at the previous position, output a
       * single literal. If there was a match but the current match
       * is longer, truncate the previous match to a single literal.
       */
      //Tracevv((stderr,"%c", s->window[s->strstart-1]));
      /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
      bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]);

      if (bflush) {
        /*** FLUSH_BLOCK_ONLY(s, 0) ***/
        flush_block_only(s, false);
        /***/
      }
      s.strstart++;
      s.lookahead--;
      if (s.strm.avail_out === 0) {
        return BS_NEED_MORE;
      }
    } else {
      /* There is no previous match to compare with, wait for
       * the next step to decide.
       */
      s.match_available = 1;
      s.strstart++;
      s.lookahead--;
    }
  }
  //Assert (flush != Z_NO_FLUSH, "no flush?");
  if (s.match_available) {
    //Tracevv((stderr,"%c", s->window[s->strstart-1]));
    /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
    bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]);

    s.match_available = 0;
  }
  s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1;
  if (flush === Z_FINISH) {
    /*** FLUSH_BLOCK(s, 1); ***/
    flush_block_only(s, true);
    if (s.strm.avail_out === 0) {
      return BS_FINISH_STARTED;
    }
    /***/
    return BS_FINISH_DONE;
  }
  if (s.last_lit) {
    /*** FLUSH_BLOCK(s, 0); ***/
    flush_block_only(s, false);
    if (s.strm.avail_out === 0) {
      return BS_NEED_MORE;
    }
    /***/
  }

  return BS_BLOCK_DONE;
}


/* ===========================================================================
 * For Z_RLE, simply look for runs of bytes, generate matches only of distance
 * one.  Do not maintain a hash table.  (It will be regenerated if this run of
 * deflate switches away from Z_RLE.)
 */
function deflate_rle(s, flush) {
  var bflush;            /* set if current block must be flushed */
  var prev;              /* byte at distance one to match */
  var scan, strend;      /* scan goes up to strend for length of run */

  var _win = s.window;

  for (;;) {
    /* Make sure that we always have enough lookahead, except
     * at the end of the input file. We need MAX_MATCH bytes
     * for the longest run, plus one for the unrolled loop.
     */
    if (s.lookahead <= MAX_MATCH) {
      fill_window(s);
      if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
        return BS_NEED_MORE;
      }
      if (s.lookahead === 0) { break; } /* flush the current block */
    }

    /* See how many times the previous byte repeats */
    s.match_length = 0;
    if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
      scan = s.strstart - 1;
      prev = _win[scan];
      if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
        strend = s.strstart + MAX_MATCH;
        do {
          /*jshint noempty:false*/
        } while (prev === _win[++scan] && prev === _win[++scan] &&
                 prev === _win[++scan] && prev === _win[++scan] &&
                 prev === _win[++scan] && prev === _win[++scan] &&
                 prev === _win[++scan] && prev === _win[++scan] &&
                 scan < strend);
        s.match_length = MAX_MATCH - (strend - scan);
        if (s.match_length > s.lookahead) {
          s.match_length = s.lookahead;
        }
      }
      //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
    }

    /* Emit match if have run of MIN_MATCH or longer, else emit literal */
    if (s.match_length >= MIN_MATCH) {
      //check_match(s, s.strstart, s.strstart - 1, s.match_length);

      /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
      bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);

      s.lookahead -= s.match_length;
      s.strstart += s.match_length;
      s.match_length = 0;
    } else {
      /* No match, output a literal byte */
      //Tracevv((stderr,"%c", s->window[s->strstart]));
      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);

      s.lookahead--;
      s.strstart++;
    }
    if (bflush) {
      /*** FLUSH_BLOCK(s, 0); ***/
      flush_block_only(s, false);
      if (s.strm.avail_out === 0) {
        return BS_NEED_MORE;
      }
      /***/
    }
  }
  s.insert = 0;
  if (flush === Z_FINISH) {
    /*** FLUSH_BLOCK(s, 1); ***/
    flush_block_only(s, true);
    if (s.strm.avail_out === 0) {
      return BS_FINISH_STARTED;
    }
    /***/
    return BS_FINISH_DONE;
  }
  if (s.last_lit) {
    /*** FLUSH_BLOCK(s, 0); ***/
    flush_block_only(s, false);
    if (s.strm.avail_out === 0) {
      return BS_NEED_MORE;
    }
    /***/
  }
  return BS_BLOCK_DONE;
}

/* ===========================================================================
 * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
 * (It will be regenerated if this run of deflate switches away from Huffman.)
 */
function deflate_huff(s, flush) {
  var bflush;             /* set if current block must be flushed */

  for (;;) {
    /* Make sure that we have a literal to write. */
    if (s.lookahead === 0) {
      fill_window(s);
      if (s.lookahead === 0) {
        if (flush === Z_NO_FLUSH) {
          return BS_NEED_MORE;
        }
        break;      /* flush the current block */
      }
    }

    /* Output a literal byte */
    s.match_length = 0;
    //Tracevv((stderr,"%c", s->window[s->strstart]));
    /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
    bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
    s.lookahead--;
    s.strstart++;
    if (bflush) {
      /*** FLUSH_BLOCK(s, 0); ***/
      flush_block_only(s, false);
      if (s.strm.avail_out === 0) {
        return BS_NEED_MORE;
      }
      /***/
    }
  }
  s.insert = 0;
  if (flush === Z_FINISH) {
    /*** FLUSH_BLOCK(s, 1); ***/
    flush_block_only(s, true);
    if (s.strm.avail_out === 0) {
      return BS_FINISH_STARTED;
    }
    /***/
    return BS_FINISH_DONE;
  }
  if (s.last_lit) {
    /*** FLUSH_BLOCK(s, 0); ***/
    flush_block_only(s, false);
    if (s.strm.avail_out === 0) {
      return BS_NEED_MORE;
    }
    /***/
  }
  return BS_BLOCK_DONE;
}

/* Values for max_lazy_match, good_match and max_chain_length, depending on
 * the desired pack level (0..9). The values given below have been tuned to
 * exclude worst case performance for pathological files. Better values may be
 * found for specific files.
 */
var Config = function (good_length, max_lazy, nice_length, max_chain, func) {
  this.good_length = good_length;
  this.max_lazy = max_lazy;
  this.nice_length = nice_length;
  this.max_chain = max_chain;
  this.func = func;
};

var configuration_table;

configuration_table = [
  /*      good lazy nice chain */
  new Config(0, 0, 0, 0, deflate_stored),          /* 0 store only */
  new Config(4, 4, 8, 4, deflate_fast),            /* 1 max speed, no lazy matches */
  new Config(4, 5, 16, 8, deflate_fast),           /* 2 */
  new Config(4, 6, 32, 32, deflate_fast),          /* 3 */

  new Config(4, 4, 16, 16, deflate_slow),          /* 4 lazy matches */
  new Config(8, 16, 32, 32, deflate_slow),         /* 5 */
  new Config(8, 16, 128, 128, deflate_slow),       /* 6 */
  new Config(8, 32, 128, 256, deflate_slow),       /* 7 */
  new Config(32, 128, 258, 1024, deflate_slow),    /* 8 */
  new Config(32, 258, 258, 4096, deflate_slow)     /* 9 max compression */
];


/* ===========================================================================
 * Initialize the "longest match" routines for a new zlib stream
 */
function lm_init(s) {
  s.window_size = 2 * s.w_size;

  /*** CLEAR_HASH(s); ***/
  zero(s.head); // Fill with NIL (= 0);

  /* Set the default configuration parameters:
   */
  s.max_lazy_match = configuration_table[s.level].max_lazy;
  s.good_match = configuration_table[s.level].good_length;
  s.nice_match = configuration_table[s.level].nice_length;
  s.max_chain_length = configuration_table[s.level].max_chain;

  s.strstart = 0;
  s.block_start = 0;
  s.lookahead = 0;
  s.insert = 0;
  s.match_length = s.prev_length = MIN_MATCH - 1;
  s.match_available = 0;
  s.ins_h = 0;
}


function DeflateState() {
  this.strm = null;            /* pointer back to this zlib stream */
  this.status = 0;            /* as the name implies */
  this.pending_buf = null;      /* output still pending */
  this.pending_buf_size = 0;  /* size of pending_buf */
  this.pending_out = 0;       /* next pending byte to output to the stream */
  this.pending = 0;           /* nb of bytes in the pending buffer */
  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
  this.gzhead = null;         /* gzip header information to write */
  this.gzindex = 0;           /* where in extra, name, or comment */
  this.method = Z_DEFLATED; /* can only be DEFLATED */
  this.last_flush = -1;   /* value of flush param for previous deflate call */

  this.w_size = 0;  /* LZ77 window size (32K by default) */
  this.w_bits = 0;  /* log2(w_size)  (8..16) */
  this.w_mask = 0;  /* w_size - 1 */

  this.window = null;
  /* Sliding window. Input bytes are read into the second half of the window,
   * and move to the first half later to keep a dictionary of at least wSize
   * bytes. With this organization, matches are limited to a distance of
   * wSize-MAX_MATCH bytes, but this ensures that IO is always
   * performed with a length multiple of the block size.
   */

  this.window_size = 0;
  /* Actual size of window: 2*wSize, except when the user input buffer
   * is directly used as sliding window.
   */

  this.prev = null;
  /* Link to older string with same hash index. To limit the size of this
   * array to 64K, this link is maintained only for the last 32K strings.
   * An index in this array is thus a window index modulo 32K.
   */

  this.head = null;   /* Heads of the hash chains or NIL. */

  this.ins_h = 0;       /* hash index of string to be inserted */
  this.hash_size = 0;   /* number of elements in hash table */
  this.hash_bits = 0;   /* log2(hash_size) */
  this.hash_mask = 0;   /* hash_size-1 */

  this.hash_shift = 0;
  /* Number of bits by which ins_h must be shifted at each input
   * step. It must be such that after MIN_MATCH steps, the oldest
   * byte no longer takes part in the hash key, that is:
   *   hash_shift * MIN_MATCH >= hash_bits
   */

  this.block_start = 0;
  /* Window position at the beginning of the current output block. Gets
   * negative when the window is moved backwards.
   */

  this.match_length = 0;      /* length of best match */
  this.prev_match = 0;        /* previous match */
  this.match_available = 0;   /* set if previous match exists */
  this.strstart = 0;          /* start of string to insert */
  this.match_start = 0;       /* start of matching string */
  this.lookahead = 0;         /* number of valid bytes ahead in window */

  this.prev_length = 0;
  /* Length of the best match at previous step. Matches not greater than this
   * are discarded. This is used in the lazy match evaluation.
   */

  this.max_chain_length = 0;
  /* To speed up deflation, hash chains are never searched beyond this
   * length.  A higher limit improves compression ratio but degrades the
   * speed.
   */

  this.max_lazy_match = 0;
  /* Attempt to find a better match only when the current match is strictly
   * smaller than this value. This mechanism is used only for compression
   * levels >= 4.
   */
  // That's alias to max_lazy_match, don't use directly
  //this.max_insert_length = 0;
  /* Insert new strings in the hash table only if the match length is not
   * greater than this length. This saves time but degrades compression.
   * max_insert_length is used only for compression levels <= 3.
   */

  this.level = 0;     /* compression level (1..9) */
  this.strategy = 0;  /* favor or force Huffman coding*/

  this.good_match = 0;
  /* Use a faster search when the previous match is longer than this */

  this.nice_match = 0; /* Stop searching when current match exceeds this */

              /* used by trees.c: */

  /* Didn't use ct_data typedef below to suppress compiler warning */

  // struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
  // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
  // struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */

  // Use flat array of DOUBLE size, with interleaved fata,
  // because JS does not support effective
  this.dyn_ltree  = new utils.Buf16(HEAP_SIZE * 2);
  this.dyn_dtree  = new utils.Buf16((2*D_CODES+1) * 2);
  this.bl_tree    = new utils.Buf16((2*BL_CODES+1) * 2);
  zero(this.dyn_ltree);
  zero(this.dyn_dtree);
  zero(this.bl_tree);

  this.l_desc   = null;         /* desc. for literal tree */
  this.d_desc   = null;         /* desc. for distance tree */
  this.bl_desc  = null;         /* desc. for bit length tree */

  //ush bl_count[MAX_BITS+1];
  this.bl_count = new utils.Buf16(MAX_BITS+1);
  /* number of codes at each bit length for an optimal tree */

  //int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
  this.heap = new utils.Buf16(2*L_CODES+1);  /* heap used to build the Huffman trees */
  zero(this.heap);

  this.heap_len = 0;               /* number of elements in the heap */
  this.heap_max = 0;               /* element of largest frequency */
  /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
   * The same heap array is used to build all trees.
   */

  this.depth = new utils.Buf16(2*L_CODES+1); //uch depth[2*L_CODES+1];
  zero(this.depth);
  /* Depth of each subtree used as tie breaker for trees of equal frequency
   */

  this.l_buf = 0;          /* buffer index for literals or lengths */

  this.lit_bufsize = 0;
  /* Size of match buffer for literals/lengths.  There are 4 reasons for
   * limiting lit_bufsize to 64K:
   *   - frequencies can be kept in 16 bit counters
   *   - if compression is not successful for the first block, all input
   *     data is still in the window so we can still emit a stored block even
   *     when input comes from standard input.  (This can also be done for
   *     all blocks if lit_bufsize is not greater than 32K.)
   *   - if compression is not successful for a file smaller than 64K, we can
   *     even emit a stored file instead of a stored block (saving 5 bytes).
   *     This is applicable only for zip (not gzip or zlib).
   *   - creating new Huffman trees less frequently may not provide fast
   *     adaptation to changes in the input data statistics. (Take for
   *     example a binary file with poorly compressible code followed by
   *     a highly compressible string table.) Smaller buffer sizes give
   *     fast adaptation but have of course the overhead of transmitting
   *     trees more frequently.
   *   - I can't count above 4
   */

  this.last_lit = 0;      /* running index in l_buf */

  this.d_buf = 0;
  /* Buffer index for distances. To simplify the code, d_buf and l_buf have
   * the same number of elements. To use different lengths, an extra flag
   * array would be necessary.
   */

  this.opt_len = 0;       /* bit length of current block with optimal trees */
  this.static_len = 0;    /* bit length of current block with static trees */
  this.matches = 0;       /* number of string matches in current block */
  this.insert = 0;        /* bytes at end of window left to insert */


  this.bi_buf = 0;
  /* Output buffer. bits are inserted starting at the bottom (least
   * significant bits).
   */
  this.bi_valid = 0;
  /* Number of valid bits in bi_buf.  All bits above the last valid bit
   * are always zero.
   */

  // Used for window memory init. We safely ignore it for JS. That makes
  // sense only for pointers and memory check tools.
  //this.high_water = 0;
  /* High water mark offset in window for initialized bytes -- bytes above
   * this are set to zero in order to avoid memory check warnings when
   * longest match routines access bytes past the input.  This is then
   * updated to the new high water mark.
   */
}


function deflateResetKeep(strm) {
  var s;

  if (!strm || !strm.state) {
    return err(strm, Z_STREAM_ERROR);
  }

  strm.total_in = strm.total_out = 0;
  strm.data_type = Z_UNKNOWN;

  s = strm.state;
  s.pending = 0;
  s.pending_out = 0;

  if (s.wrap < 0) {
    s.wrap = -s.wrap;
    /* was made negative by deflate(..., Z_FINISH); */
  }
  s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
  strm.adler = (s.wrap === 2) ?
    0  // crc32(0, Z_NULL, 0)
  :
    1; // adler32(0, Z_NULL, 0)
  s.last_flush = Z_NO_FLUSH;
  trees._tr_init(s);
  return Z_OK;
}


function deflateReset(strm) {
  var ret = deflateResetKeep(strm);
  if (ret === Z_OK) {
    lm_init(strm.state);
  }
  return ret;
}


function deflateSetHeader(strm, head) {
  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
  if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
  strm.state.gzhead = head;
  return Z_OK;
}


function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
  if (!strm) { // === Z_NULL
    return Z_STREAM_ERROR;
  }
  var wrap = 1;

  if (level === Z_DEFAULT_COMPRESSION) {
    level = 6;
  }

  if (windowBits < 0) { /* suppress zlib wrapper */
    wrap = 0;
    windowBits = -windowBits;
  }

  else if (windowBits > 15) {
    wrap = 2;           /* write gzip wrapper instead */
    windowBits -= 16;
  }


  if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
    windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
    strategy < 0 || strategy > Z_FIXED) {
    return err(strm, Z_STREAM_ERROR);
  }


  if (windowBits === 8) {
    windowBits = 9;
  }
  /* until 256-byte window bug fixed */

  var s = new DeflateState();

  strm.state = s;
  s.strm = strm;

  s.wrap = wrap;
  s.gzhead = null;
  s.w_bits = windowBits;
  s.w_size = 1 << s.w_bits;
  s.w_mask = s.w_size - 1;

  s.hash_bits = memLevel + 7;
  s.hash_size = 1 << s.hash_bits;
  s.hash_mask = s.hash_size - 1;
  s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);

  s.window = new utils.Buf8(s.w_size * 2);
  s.head = new utils.Buf16(s.hash_size);
  s.prev = new utils.Buf16(s.w_size);

  // Don't need mem init magic for JS.
  //s.high_water = 0;  /* nothing written to s->window yet */

  s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */

  s.pending_buf_size = s.lit_bufsize * 4;
  s.pending_buf = new utils.Buf8(s.pending_buf_size);

  s.d_buf = s.lit_bufsize >> 1;
  s.l_buf = (1 + 2) * s.lit_bufsize;

  s.level = level;
  s.strategy = strategy;
  s.method = method;

  return deflateReset(strm);
}

function deflateInit(strm, level) {
  return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
}


function deflate(strm, flush) {
  var old_flush, s;
  var beg, val; // for gzip header write only

  if (!strm || !strm.state ||
    flush > Z_BLOCK || flush < 0) {
    return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
  }

  s = strm.state;

  if (!strm.output ||
      (!strm.input && strm.avail_in !== 0) ||
      (s.status === FINISH_STATE && flush !== Z_FINISH)) {
    return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
  }

  s.strm = strm; /* just in case */
  old_flush = s.last_flush;
  s.last_flush = flush;

  /* Write the header */
  if (s.status === INIT_STATE) {

    if (s.wrap === 2) { // GZIP header
      strm.adler = 0;  //crc32(0L, Z_NULL, 0);
      put_byte(s, 31);
      put_byte(s, 139);
      put_byte(s, 8);
      if (!s.gzhead) { // s->gzhead == Z_NULL
        put_byte(s, 0);
        put_byte(s, 0);
        put_byte(s, 0);
        put_byte(s, 0);
        put_byte(s, 0);
        put_byte(s, s.level === 9 ? 2 :
                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
                     4 : 0));
        put_byte(s, OS_CODE);
        s.status = BUSY_STATE;
      }
      else {
        put_byte(s, (s.gzhead.text ? 1 : 0) +
                    (s.gzhead.hcrc ? 2 : 0) +
                    (!s.gzhead.extra ? 0 : 4) +
                    (!s.gzhead.name ? 0 : 8) +
                    (!s.gzhead.comment ? 0 : 16)
                );
        put_byte(s, s.gzhead.time & 0xff);
        put_byte(s, (s.gzhead.time >> 8) & 0xff);
        put_byte(s, (s.gzhead.time >> 16) & 0xff);
        put_byte(s, (s.gzhead.time >> 24) & 0xff);
        put_byte(s, s.level === 9 ? 2 :
                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
                     4 : 0));
        put_byte(s, s.gzhead.os & 0xff);
        if (s.gzhead.extra && s.gzhead.extra.length) {
          put_byte(s, s.gzhead.extra.length & 0xff);
          put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
        }
        if (s.gzhead.hcrc) {
          strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
        }
        s.gzindex = 0;
        s.status = EXTRA_STATE;
      }
    }
    else // DEFLATE header
    {
      var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
      var level_flags = -1;

      if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
        level_flags = 0;
      } else if (s.level < 6) {
        level_flags = 1;
      } else if (s.level === 6) {
        level_flags = 2;
      } else {
        level_flags = 3;
      }
      header |= (level_flags << 6);
      if (s.strstart !== 0) { header |= PRESET_DICT; }
      header += 31 - (header % 31);

      s.status = BUSY_STATE;
      putShortMSB(s, header);

      /* Save the adler32 of the preset dictionary: */
      if (s.strstart !== 0) {
        putShortMSB(s, strm.adler >>> 16);
        putShortMSB(s, strm.adler & 0xffff);
      }
      strm.adler = 1; // adler32(0L, Z_NULL, 0);
    }
  }

//#ifdef GZIP
  if (s.status === EXTRA_STATE) {
    if (s.gzhead.extra/* != Z_NULL*/) {
      beg = s.pending;  /* start of bytes to update crc */

      while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
        if (s.pending === s.pending_buf_size) {
          if (s.gzhead.hcrc && s.pending > beg) {
            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
          }
          flush_pending(strm);
          beg = s.pending;
          if (s.pending === s.pending_buf_size) {
            break;
          }
        }
        put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
        s.gzindex++;
      }
      if (s.gzhead.hcrc && s.pending > beg) {
        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
      }
      if (s.gzindex === s.gzhead.extra.length) {
        s.gzindex = 0;
        s.status = NAME_STATE;
      }
    }
    else {
      s.status = NAME_STATE;
    }
  }
  if (s.status === NAME_STATE) {
    if (s.gzhead.name/* != Z_NULL*/) {
      beg = s.pending;  /* start of bytes to update crc */
      //int val;

      do {
        if (s.pending === s.pending_buf_size) {
          if (s.gzhead.hcrc && s.pending > beg) {
            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
          }
          flush_pending(strm);
          beg = s.pending;
          if (s.pending === s.pending_buf_size) {
            val = 1;
            break;
          }
        }
        // JS specific: little magic to add zero terminator to end of string
        if (s.gzindex < s.gzhead.name.length) {
          val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
        } else {
          val = 0;
        }
        put_byte(s, val);
      } while (val !== 0);

      if (s.gzhead.hcrc && s.pending > beg) {
        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
      }
      if (val === 0) {
        s.gzindex = 0;
        s.status = COMMENT_STATE;
      }
    }
    else {
      s.status = COMMENT_STATE;
    }
  }
  if (s.status === COMMENT_STATE) {
    if (s.gzhead.comment/* != Z_NULL*/) {
      beg = s.pending;  /* start of bytes to update crc */
      //int val;

      do {
        if (s.pending === s.pending_buf_size) {
          if (s.gzhead.hcrc && s.pending > beg) {
            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
          }
          flush_pending(strm);
          beg = s.pending;
          if (s.pending === s.pending_buf_size) {
            val = 1;
            break;
          }
        }
        // JS specific: little magic to add zero terminator to end of string
        if (s.gzindex < s.gzhead.comment.length) {
          val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
        } else {
          val = 0;
        }
        put_byte(s, val);
      } while (val !== 0);

      if (s.gzhead.hcrc && s.pending > beg) {
        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
      }
      if (val === 0) {
        s.status = HCRC_STATE;
      }
    }
    else {
      s.status = HCRC_STATE;
    }
  }
  if (s.status === HCRC_STATE) {
    if (s.gzhead.hcrc) {
      if (s.pending + 2 > s.pending_buf_size) {
        flush_pending(strm);
      }
      if (s.pending + 2 <= s.pending_buf_size) {
        put_byte(s, strm.adler & 0xff);
        put_byte(s, (strm.adler >> 8) & 0xff);
        strm.adler = 0; //crc32(0L, Z_NULL, 0);
        s.status = BUSY_STATE;
      }
    }
    else {
      s.status = BUSY_STATE;
    }
  }
//#endif

  /* Flush as much pending output as possible */
  if (s.pending !== 0) {
    flush_pending(strm);
    if (strm.avail_out === 0) {
      /* Since avail_out is 0, deflate will be called again with
       * more output space, but possibly with both pending and
       * avail_in equal to zero. There won't be anything to do,
       * but this is not an error situation so make sure we
       * return OK instead of BUF_ERROR at next call of deflate:
       */
      s.last_flush = -1;
      return Z_OK;
    }

    /* Make sure there is something to do and avoid duplicate consecutive
     * flushes. For repeated and useless calls with Z_FINISH, we keep
     * returning Z_STREAM_END instead of Z_BUF_ERROR.
     */
  } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
    flush !== Z_FINISH) {
    return err(strm, Z_BUF_ERROR);
  }

  /* User must not provide more input after the first FINISH: */
  if (s.status === FINISH_STATE && strm.avail_in !== 0) {
    return err(strm, Z_BUF_ERROR);
  }

  /* Start a new block or continue the current one.
   */
  if (strm.avail_in !== 0 || s.lookahead !== 0 ||
    (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
    var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
      (s.strategy === Z_RLE ? deflate_rle(s, flush) :
        configuration_table[s.level].func(s, flush));

    if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
      s.status = FINISH_STATE;
    }
    if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
      if (strm.avail_out === 0) {
        s.last_flush = -1;
        /* avoid BUF_ERROR next call, see above */
      }
      return Z_OK;
      /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
       * of deflate should use the same flush parameter to make sure
       * that the flush is complete. So we don't have to output an
       * empty block here, this will be done at next call. This also
       * ensures that for a very small output buffer, we emit at most
       * one empty block.
       */
    }
    if (bstate === BS_BLOCK_DONE) {
      if (flush === Z_PARTIAL_FLUSH) {
        trees._tr_align(s);
      }
      else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */

        trees._tr_stored_block(s, 0, 0, false);
        /* For a full flush, this empty block will be recognized
         * as a special marker by inflate_sync().
         */
        if (flush === Z_FULL_FLUSH) {
          /*** CLEAR_HASH(s); ***/             /* forget history */
          zero(s.head); // Fill with NIL (= 0);

          if (s.lookahead === 0) {
            s.strstart = 0;
            s.block_start = 0;
            s.insert = 0;
          }
        }
      }
      flush_pending(strm);
      if (strm.avail_out === 0) {
        s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
        return Z_OK;
      }
    }
  }
  //Assert(strm->avail_out > 0, "bug2");
  //if (strm.avail_out <= 0) { throw new Error("bug2");}

  if (flush !== Z_FINISH) { return Z_OK; }
  if (s.wrap <= 0) { return Z_STREAM_END; }

  /* Write the trailer */
  if (s.wrap === 2) {
    put_byte(s, strm.adler & 0xff);
    put_byte(s, (strm.adler >> 8) & 0xff);
    put_byte(s, (strm.adler >> 16) & 0xff);
    put_byte(s, (strm.adler >> 24) & 0xff);
    put_byte(s, strm.total_in & 0xff);
    put_byte(s, (strm.total_in >> 8) & 0xff);
    put_byte(s, (strm.total_in >> 16) & 0xff);
    put_byte(s, (strm.total_in >> 24) & 0xff);
  }
  else
  {
    putShortMSB(s, strm.adler >>> 16);
    putShortMSB(s, strm.adler & 0xffff);
  }

  flush_pending(strm);
  /* If avail_out is zero, the application will call deflate again
   * to flush the rest.
   */
  if (s.wrap > 0) { s.wrap = -s.wrap; }
  /* write the trailer only once! */
  return s.pending !== 0 ? Z_OK : Z_STREAM_END;
}

function deflateEnd(strm) {
  var status;

  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
    return Z_STREAM_ERROR;
  }

  status = strm.state.status;
  if (status !== INIT_STATE &&
    status !== EXTRA_STATE &&
    status !== NAME_STATE &&
    status !== COMMENT_STATE &&
    status !== HCRC_STATE &&
    status !== BUSY_STATE &&
    status !== FINISH_STATE
  ) {
    return err(strm, Z_STREAM_ERROR);
  }

  strm.state = null;

  return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
}

/* =========================================================================
 * Copy the source state to the destination state
 */
//function deflateCopy(dest, source) {
//
//}

exports.deflateInit = deflateInit;
exports.deflateInit2 = deflateInit2;
exports.deflateReset = deflateReset;
exports.deflateResetKeep = deflateResetKeep;
exports.deflateSetHeader = deflateSetHeader;
exports.deflate = deflate;
exports.deflateEnd = deflateEnd;
exports.deflateInfo = 'pako deflate (from Nodeca project)';

/* Not implemented
exports.deflateBound = deflateBound;
exports.deflateCopy = deflateCopy;
exports.deflateSetDictionary = deflateSetDictionary;
exports.deflateParams = deflateParams;
exports.deflatePending = deflatePending;
exports.deflatePrime = deflatePrime;
exports.deflateTune = deflateTune;
*/

},{"../utils/common":64,"./adler32":66,"./crc32":68,"./messages":74,"./trees":75}],70:[function(require,module,exports){
'use strict';


function GZheader() {
  /* true if compressed data believed to be text */
  this.text       = 0;
  /* modification time */
  this.time       = 0;
  /* extra flags (not used when writing a gzip file) */
  this.xflags     = 0;
  /* operating system */
  this.os         = 0;
  /* pointer to extra field or Z_NULL if none */
  this.extra      = null;
  /* extra field length (valid if extra != Z_NULL) */
  this.extra_len  = 0; // Actually, we don't need it in JS,
                       // but leave for few code modifications

  //
  // Setup limits is not necessary because in js we should not preallocate memory
  // for inflate use constant limit in 65536 bytes
  //

  /* space at extra (only when reading header) */
  // this.extra_max  = 0;
  /* pointer to zero-terminated file name or Z_NULL */
  this.name       = '';
  /* space at name (only when reading header) */
  // this.name_max   = 0;
  /* pointer to zero-terminated comment or Z_NULL */
  this.comment    = '';
  /* space at comment (only when reading header) */
  // this.comm_max   = 0;
  /* true if there was or will be a header crc */
  this.hcrc       = 0;
  /* true when done reading gzip header (not used when writing a gzip file) */
  this.done       = false;
}

module.exports = GZheader;

},{}],71:[function(require,module,exports){
'use strict';

// See state defs from inflate.js
var BAD = 30;       /* got a data error -- remain here until reset */
var TYPE = 12;      /* i: waiting for type bits, including last-flag bit */

/*
   Decode literal, length, and distance codes and write out the resulting
   literal and match bytes until either not enough input or output is
   available, an end-of-block is encountered, or a data error is encountered.
   When large enough input and output buffers are supplied to inflate(), for
   example, a 16K input buffer and a 64K output buffer, more than 95% of the
   inflate execution time is spent in this routine.

   Entry assumptions:

        state.mode === LEN
        strm.avail_in >= 6
        strm.avail_out >= 258
        start >= strm.avail_out
        state.bits < 8

   On return, state.mode is one of:

        LEN -- ran out of enough output space or enough available input
        TYPE -- reached end of block code, inflate() to interpret next block
        BAD -- error in block data

   Notes:

    - The maximum input bits used by a length/distance pair is 15 bits for the
      length code, 5 bits for the length extra, 15 bits for the distance code,
      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
      Therefore if strm.avail_in >= 6, then there is enough input to avoid
      checking for available input while decoding.

    - The maximum bytes that a single length/distance pair can output is 258
      bytes, which is the maximum length that can be coded.  inflate_fast()
      requires strm.avail_out >= 258 for each loop to avoid checking for
      output space.
 */
module.exports = function inflate_fast(strm, start) {
  var state;
  var _in;                    /* local strm.input */
  var last;                   /* have enough input while in < last */
  var _out;                   /* local strm.output */
  var beg;                    /* inflate()'s initial strm.output */
  var end;                    /* while out < end, enough space available */
//#ifdef INFLATE_STRICT
  var dmax;                   /* maximum distance from zlib header */
//#endif
  var wsize;                  /* window size or zero if not using window */
  var whave;                  /* valid bytes in the window */
  var wnext;                  /* window write index */
  // Use `s_window` instead `window`, avoid conflict with instrumentation tools
  var s_window;               /* allocated sliding window, if wsize != 0 */
  var hold;                   /* local strm.hold */
  var bits;                   /* local strm.bits */
  var lcode;                  /* local strm.lencode */
  var dcode;                  /* local strm.distcode */
  var lmask;                  /* mask for first level of length codes */
  var dmask;                  /* mask for first level of distance codes */
  var here;                   /* retrieved table entry */
  var op;                     /* code bits, operation, extra bits, or */
                              /*  window position, window bytes to copy */
  var len;                    /* match length, unused bytes */
  var dist;                   /* match distance */
  var from;                   /* where to copy match from */
  var from_source;


  var input, output; // JS specific, because we have no pointers

  /* copy state to local variables */
  state = strm.state;
  //here = state.here;
  _in = strm.next_in;
  input = strm.input;
  last = _in + (strm.avail_in - 5);
  _out = strm.next_out;
  output = strm.output;
  beg = _out - (start - strm.avail_out);
  end = _out + (strm.avail_out - 257);
//#ifdef INFLATE_STRICT
  dmax = state.dmax;
//#endif
  wsize = state.wsize;
  whave = state.whave;
  wnext = state.wnext;
  s_window = state.window;
  hold = state.hold;
  bits = state.bits;
  lcode = state.lencode;
  dcode = state.distcode;
  lmask = (1 << state.lenbits) - 1;
  dmask = (1 << state.distbits) - 1;


  /* decode literals and length/distances until end-of-block or not enough
     input data or output space */

  top:
  do {
    if (bits < 15) {
      hold += input[_in++] << bits;
      bits += 8;
      hold += input[_in++] << bits;
      bits += 8;
    }

    here = lcode[hold & lmask];

    dolen:
    for (;;) { // Goto emulation
      op = here >>> 24/*here.bits*/;
      hold >>>= op;
      bits -= op;
      op = (here >>> 16) & 0xff/*here.op*/;
      if (op === 0) {                          /* literal */
        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
        //        "inflate:         literal '%c'\n" :
        //        "inflate:         literal 0x%02x\n", here.val));
        output[_out++] = here & 0xffff/*here.val*/;
      }
      else if (op & 16) {                     /* length base */
        len = here & 0xffff/*here.val*/;
        op &= 15;                           /* number of extra bits */
        if (op) {
          if (bits < op) {
            hold += input[_in++] << bits;
            bits += 8;
          }
          len += hold & ((1 << op) - 1);
          hold >>>= op;
          bits -= op;
        }
        //Tracevv((stderr, "inflate:         length %u\n", len));
        if (bits < 15) {
          hold += input[_in++] << bits;
          bits += 8;
          hold += input[_in++] << bits;
          bits += 8;
        }
        here = dcode[hold & dmask];

        dodist:
        for (;;) { // goto emulation
          op = here >>> 24/*here.bits*/;
          hold >>>= op;
          bits -= op;
          op = (here >>> 16) & 0xff/*here.op*/;

          if (op & 16) {                      /* distance base */
            dist = here & 0xffff/*here.val*/;
            op &= 15;                       /* number of extra bits */
            if (bits < op) {
              hold += input[_in++] << bits;
              bits += 8;
              if (bits < op) {
                hold += input[_in++] << bits;
                bits += 8;
              }
            }
            dist += hold & ((1 << op) - 1);
//#ifdef INFLATE_STRICT
            if (dist > dmax) {
              strm.msg = 'invalid distance too far back';
              state.mode = BAD;
              break top;
            }
//#endif
            hold >>>= op;
            bits -= op;
            //Tracevv((stderr, "inflate:         distance %u\n", dist));
            op = _out - beg;                /* max distance in output */
            if (dist > op) {                /* see if copy from window */
              op = dist - op;               /* distance back in window */
              if (op > whave) {
                if (state.sane) {
                  strm.msg = 'invalid distance too far back';
                  state.mode = BAD;
                  break top;
                }

// (!) This block is disabled in zlib defailts,
// don't enable it for binary compatibility
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
//                if (len <= op - whave) {
//                  do {
//                    output[_out++] = 0;
//                  } while (--len);
//                  continue top;
//                }
//                len -= op - whave;
//                do {
//                  output[_out++] = 0;
//                } while (--op > whave);
//                if (op === 0) {
//                  from = _out - dist;
//                  do {
//                    output[_out++] = output[from++];
//                  } while (--len);
//                  continue top;
//                }
//#endif
              }
              from = 0; // window index
              from_source = s_window;
              if (wnext === 0) {           /* very common case */
                from += wsize - op;
                if (op < len) {         /* some from window */
                  len -= op;
                  do {
                    output[_out++] = s_window[from++];
                  } while (--op);
                  from = _out - dist;  /* rest from output */
                  from_source = output;
                }
              }
              else if (wnext < op) {      /* wrap around window */
                from += wsize + wnext - op;
                op -= wnext;
                if (op < len) {         /* some from end of window */
                  len -= op;
                  do {
                    output[_out++] = s_window[from++];
                  } while (--op);
                  from = 0;
                  if (wnext < len) {  /* some from start of window */
                    op = wnext;
                    len -= op;
                    do {
                      output[_out++] = s_window[from++];
                    } while (--op);
                    from = _out - dist;      /* rest from output */
                    from_source = output;
                  }
                }
              }
              else {                      /* contiguous in window */
                from += wnext - op;
                if (op < len) {         /* some from window */
                  len -= op;
                  do {
                    output[_out++] = s_window[from++];
                  } while (--op);
                  from = _out - dist;  /* rest from output */
                  from_source = output;
                }
              }
              while (len > 2) {
                output[_out++] = from_source[from++];
                output[_out++] = from_source[from++];
                output[_out++] = from_source[from++];
                len -= 3;
              }
              if (len) {
                output[_out++] = from_source[from++];
                if (len > 1) {
                  output[_out++] = from_source[from++];
                }
              }
            }
            else {
              from = _out - dist;          /* copy direct from output */
              do {                        /* minimum length is three */
                output[_out++] = output[from++];
                output[_out++] = output[from++];
                output[_out++] = output[from++];
                len -= 3;
              } while (len > 2);
              if (len) {
                output[_out++] = output[from++];
                if (len > 1) {
                  output[_out++] = output[from++];
                }
              }
            }
          }
          else if ((op & 64) === 0) {          /* 2nd level distance code */
            here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
            continue dodist;
          }
          else {
            strm.msg = 'invalid distance code';
            state.mode = BAD;
            break top;
          }

          break; // need to emulate goto via "continue"
        }
      }
      else if ((op & 64) === 0) {              /* 2nd level length code */
        here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
        continue dolen;
      }
      else if (op & 32) {                     /* end-of-block */
        //Tracevv((stderr, "inflate:         end of block\n"));
        state.mode = TYPE;
        break top;
      }
      else {
        strm.msg = 'invalid literal/length code';
        state.mode = BAD;
        break top;
      }

      break; // need to emulate goto via "continue"
    }
  } while (_in < last && _out < end);

  /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
  len = bits >> 3;
  _in -= len;
  bits -= len << 3;
  hold &= (1 << bits) - 1;

  /* update state and return */
  strm.next_in = _in;
  strm.next_out = _out;
  strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
  strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
  state.hold = hold;
  state.bits = bits;
  return;
};

},{}],72:[function(require,module,exports){
'use strict';


var utils = require('../utils/common');
var adler32 = require('./adler32');
var crc32   = require('./crc32');
var inflate_fast = require('./inffast');
var inflate_table = require('./inftrees');

var CODES = 0;
var LENS = 1;
var DISTS = 2;

/* Public constants ==========================================================*/
/* ===========================================================================*/


/* Allowed flush values; see deflate() and inflate() below for details */
//var Z_NO_FLUSH      = 0;
//var Z_PARTIAL_FLUSH = 1;
//var Z_SYNC_FLUSH    = 2;
//var Z_FULL_FLUSH    = 3;
var Z_FINISH        = 4;
var Z_BLOCK         = 5;
var Z_TREES         = 6;


/* Return codes for the compression/decompression functions. Negative values
 * are errors, positive values are used for special but normal events.
 */
var Z_OK            = 0;
var Z_STREAM_END    = 1;
var Z_NEED_DICT     = 2;
//var Z_ERRNO         = -1;
var Z_STREAM_ERROR  = -2;
var Z_DATA_ERROR    = -3;
var Z_MEM_ERROR     = -4;
var Z_BUF_ERROR     = -5;
//var Z_VERSION_ERROR = -6;

/* The deflate compression method */
var Z_DEFLATED  = 8;


/* STATES ====================================================================*/
/* ===========================================================================*/


var    HEAD = 1;       /* i: waiting for magic header */
var    FLAGS = 2;      /* i: waiting for method and flags (gzip) */
var    TIME = 3;       /* i: waiting for modification time (gzip) */
var    OS = 4;         /* i: waiting for extra flags and operating system (gzip) */
var    EXLEN = 5;      /* i: waiting for extra length (gzip) */
var    EXTRA = 6;      /* i: waiting for extra bytes (gzip) */
var    NAME = 7;       /* i: waiting for end of file name (gzip) */
var    COMMENT = 8;    /* i: waiting for end of comment (gzip) */
var    HCRC = 9;       /* i: waiting for header crc (gzip) */
var    DICTID = 10;    /* i: waiting for dictionary check value */
var    DICT = 11;      /* waiting for inflateSetDictionary() call */
var        TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
var        TYPEDO = 13;    /* i: same, but skip check to exit inflate on new block */
var        STORED = 14;    /* i: waiting for stored size (length and complement) */
var        COPY_ = 15;     /* i/o: same as COPY below, but only first time in */
var        COPY = 16;      /* i/o: waiting for input or output to copy stored block */
var        TABLE = 17;     /* i: waiting for dynamic block table lengths */
var        LENLENS = 18;   /* i: waiting for code length code lengths */
var        CODELENS = 19;  /* i: waiting for length/lit and distance code lengths */
var            LEN_ = 20;      /* i: same as LEN below, but only first time in */
var            LEN = 21;       /* i: waiting for length/lit/eob code */
var            LENEXT = 22;    /* i: waiting for length extra bits */
var            DIST = 23;      /* i: waiting for distance code */
var            DISTEXT = 24;   /* i: waiting for distance extra bits */
var            MATCH = 25;     /* o: waiting for output space to copy string */
var            LIT = 26;       /* o: waiting for output space to write literal */
var    CHECK = 27;     /* i: waiting for 32-bit check value */
var    LENGTH = 28;    /* i: waiting for 32-bit length (gzip) */
var    DONE = 29;      /* finished check, done -- remain here until reset */
var    BAD = 30;       /* got a data error -- remain here until reset */
var    MEM = 31;       /* got an inflate() memory error -- remain here until reset */
var    SYNC = 32;      /* looking for synchronization bytes to restart inflate() */

/* ===========================================================================*/



var ENOUGH_LENS = 852;
var ENOUGH_DISTS = 592;
//var ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);

var MAX_WBITS = 15;
/* 32K LZ77 window */
var DEF_WBITS = MAX_WBITS;


function ZSWAP32(q) {
  return  (((q >>> 24) & 0xff) +
          ((q >>> 8) & 0xff00) +
          ((q & 0xff00) << 8) +
          ((q & 0xff) << 24));
}


function InflateState() {
  this.mode = 0;             /* current inflate mode */
  this.last = false;          /* true if processing last block */
  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
  this.havedict = false;      /* true if dictionary provided */
  this.flags = 0;             /* gzip header method and flags (0 if zlib) */
  this.dmax = 0;              /* zlib header max distance (INFLATE_STRICT) */
  this.check = 0;             /* protected copy of check value */
  this.total = 0;             /* protected copy of output count */
  // TODO: may be {}
  this.head = null;           /* where to save gzip header information */

  /* sliding window */
  this.wbits = 0;             /* log base 2 of requested window size */
  this.wsize = 0;             /* window size or zero if not using window */
  this.whave = 0;             /* valid bytes in the window */
  this.wnext = 0;             /* window write index */
  this.window = null;         /* allocated sliding window, if needed */

  /* bit accumulator */
  this.hold = 0;              /* input bit accumulator */
  this.bits = 0;              /* number of bits in "in" */

  /* for string and stored block copying */
  this.length = 0;            /* literal or length of data to copy */
  this.offset = 0;            /* distance back to copy string from */

  /* for table and code decoding */
  this.extra = 0;             /* extra bits needed */

  /* fixed and dynamic code tables */
  this.lencode = null;          /* starting table for length/literal codes */
  this.distcode = null;         /* starting table for distance codes */
  this.lenbits = 0;           /* index bits for lencode */
  this.distbits = 0;          /* index bits for distcode */

  /* dynamic table building */
  this.ncode = 0;             /* number of code length code lengths */
  this.nlen = 0;              /* number of length code lengths */
  this.ndist = 0;             /* number of distance code lengths */
  this.have = 0;              /* number of code lengths in lens[] */
  this.next = null;              /* next available space in codes[] */

  this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
  this.work = new utils.Buf16(288); /* work area for code table building */

  /*
   because we don't have pointers in js, we use lencode and distcode directly
   as buffers so we don't need codes
  */
  //this.codes = new utils.Buf32(ENOUGH);       /* space for code tables */
  this.lendyn = null;              /* dynamic table for length/literal codes (JS specific) */
  this.distdyn = null;             /* dynamic table for distance codes (JS specific) */
  this.sane = 0;                   /* if false, allow invalid distance too far */
  this.back = 0;                   /* bits back of last unprocessed length/lit */
  this.was = 0;                    /* initial length of match */
}

function inflateResetKeep(strm) {
  var state;

  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
  state = strm.state;
  strm.total_in = strm.total_out = state.total = 0;
  strm.msg = ''; /*Z_NULL*/
  if (state.wrap) {       /* to support ill-conceived Java test suite */
    strm.adler = state.wrap & 1;
  }
  state.mode = HEAD;
  state.last = 0;
  state.havedict = 0;
  state.dmax = 32768;
  state.head = null/*Z_NULL*/;
  state.hold = 0;
  state.bits = 0;
  //state.lencode = state.distcode = state.next = state.codes;
  state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
  state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);

  state.sane = 1;
  state.back = -1;
  //Tracev((stderr, "inflate: reset\n"));
  return Z_OK;
}

function inflateReset(strm) {
  var state;

  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
  state = strm.state;
  state.wsize = 0;
  state.whave = 0;
  state.wnext = 0;
  return inflateResetKeep(strm);

}

function inflateReset2(strm, windowBits) {
  var wrap;
  var state;

  /* get the state */
  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
  state = strm.state;

  /* extract wrap request from windowBits parameter */
  if (windowBits < 0) {
    wrap = 0;
    windowBits = -windowBits;
  }
  else {
    wrap = (windowBits >> 4) + 1;
    if (windowBits < 48) {
      windowBits &= 15;
    }
  }

  /* set number of window bits, free window if different */
  if (windowBits && (windowBits < 8 || windowBits > 15)) {
    return Z_STREAM_ERROR;
  }
  if (state.window !== null && state.wbits !== windowBits) {
    state.window = null;
  }

  /* update state and reset the rest of it */
  state.wrap = wrap;
  state.wbits = windowBits;
  return inflateReset(strm);
}

function inflateInit2(strm, windowBits) {
  var ret;
  var state;

  if (!strm) { return Z_STREAM_ERROR; }
  //strm.msg = Z_NULL;                 /* in case we return an error */

  state = new InflateState();

  //if (state === Z_NULL) return Z_MEM_ERROR;
  //Tracev((stderr, "inflate: allocated\n"));
  strm.state = state;
  state.window = null/*Z_NULL*/;
  ret = inflateReset2(strm, windowBits);
  if (ret !== Z_OK) {
    strm.state = null/*Z_NULL*/;
  }
  return ret;
}

function inflateInit(strm) {
  return inflateInit2(strm, DEF_WBITS);
}


/*
 Return state with length and distance decoding tables and index sizes set to
 fixed code decoding.  Normally this returns fixed tables from inffixed.h.
 If BUILDFIXED is defined, then instead this routine builds the tables the
 first time it's called, and returns those tables the first time and
 thereafter.  This reduces the size of the code by about 2K bytes, in
 exchange for a little execution time.  However, BUILDFIXED should not be
 used for threaded applications, since the rewriting of the tables and virgin
 may not be thread-safe.
 */
var virgin = true;

var lenfix, distfix; // We have no pointers in JS, so keep tables separate

function fixedtables(state) {
  /* build fixed huffman tables if first call (may not be thread safe) */
  if (virgin) {
    var sym;

    lenfix = new utils.Buf32(512);
    distfix = new utils.Buf32(32);

    /* literal/length table */
    sym = 0;
    while (sym < 144) { state.lens[sym++] = 8; }
    while (sym < 256) { state.lens[sym++] = 9; }
    while (sym < 280) { state.lens[sym++] = 7; }
    while (sym < 288) { state.lens[sym++] = 8; }

    inflate_table(LENS,  state.lens, 0, 288, lenfix,   0, state.work, {bits: 9});

    /* distance table */
    sym = 0;
    while (sym < 32) { state.lens[sym++] = 5; }

    inflate_table(DISTS, state.lens, 0, 32,   distfix, 0, state.work, {bits: 5});

    /* do this just once */
    virgin = false;
  }

  state.lencode = lenfix;
  state.lenbits = 9;
  state.distcode = distfix;
  state.distbits = 5;
}


/*
 Update the window with the last wsize (normally 32K) bytes written before
 returning.  If window does not exist yet, create it.  This is only called
 when a window is already in use, or when output has been written during this
 inflate call, but the end of the deflate stream has not been reached yet.
 It is also called to create a window for dictionary data when a dictionary
 is loaded.

 Providing output buffers larger than 32K to inflate() should provide a speed
 advantage, since only the last 32K of output is copied to the sliding window
 upon return from inflate(), and since all distances after the first 32K of
 output will fall in the output data, making match copies simpler and faster.
 The advantage may be dependent on the size of the processor's data caches.
 */
function updatewindow(strm, src, end, copy) {
  var dist;
  var state = strm.state;

  /* if it hasn't been done already, allocate space for the window */
  if (state.window === null) {
    state.wsize = 1 << state.wbits;
    state.wnext = 0;
    state.whave = 0;

    state.window = new utils.Buf8(state.wsize);
  }

  /* copy state->wsize or less output bytes into the circular window */
  if (copy >= state.wsize) {
    utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0);
    state.wnext = 0;
    state.whave = state.wsize;
  }
  else {
    dist = state.wsize - state.wnext;
    if (dist > copy) {
      dist = copy;
    }
    //zmemcpy(state->window + state->wnext, end - copy, dist);
    utils.arraySet(state.window,src, end - copy, dist, state.wnext);
    copy -= dist;
    if (copy) {
      //zmemcpy(state->window, end - copy, copy);
      utils.arraySet(state.window,src, end - copy, copy, 0);
      state.wnext = copy;
      state.whave = state.wsize;
    }
    else {
      state.wnext += dist;
      if (state.wnext === state.wsize) { state.wnext = 0; }
      if (state.whave < state.wsize) { state.whave += dist; }
    }
  }
  return 0;
}

function inflate(strm, flush) {
  var state;
  var input, output;          // input/output buffers
  var next;                   /* next input INDEX */
  var put;                    /* next output INDEX */
  var have, left;             /* available input and output */
  var hold;                   /* bit buffer */
  var bits;                   /* bits in bit buffer */
  var _in, _out;              /* save starting available input and output */
  var copy;                   /* number of stored or match bytes to copy */
  var from;                   /* where to copy match bytes from */
  var from_source;
  var here = 0;               /* current decoding table entry */
  var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
  //var last;                   /* parent table entry */
  var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
  var len;                    /* length to copy for repeats, bits to drop */
  var ret;                    /* return code */
  var hbuf = new utils.Buf8(4);    /* buffer for gzip header crc calculation */
  var opts;

  var n; // temporary var for NEED_BITS

  var order = /* permutation of code lengths */
    [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];


  if (!strm || !strm.state || !strm.output ||
      (!strm.input && strm.avail_in !== 0)) {
    return Z_STREAM_ERROR;
  }

  state = strm.state;
  if (state.mode === TYPE) { state.mode = TYPEDO; }    /* skip check */


  //--- LOAD() ---
  put = strm.next_out;
  output = strm.output;
  left = strm.avail_out;
  next = strm.next_in;
  input = strm.input;
  have = strm.avail_in;
  hold = state.hold;
  bits = state.bits;
  //---

  _in = have;
  _out = left;
  ret = Z_OK;

  inf_leave: // goto emulation
  for (;;) {
    switch (state.mode) {
    case HEAD:
      if (state.wrap === 0) {
        state.mode = TYPEDO;
        break;
      }
      //=== NEEDBITS(16);
      while (bits < 16) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      if ((state.wrap & 2) && hold === 0x8b1f) {  /* gzip header */
        state.check = 0/*crc32(0L, Z_NULL, 0)*/;
        //=== CRC2(state.check, hold);
        hbuf[0] = hold & 0xff;
        hbuf[1] = (hold >>> 8) & 0xff;
        state.check = crc32(state.check, hbuf, 2, 0);
        //===//

        //=== INITBITS();
        hold = 0;
        bits = 0;
        //===//
        state.mode = FLAGS;
        break;
      }
      state.flags = 0;           /* expect zlib header */
      if (state.head) {
        state.head.done = false;
      }
      if (!(state.wrap & 1) ||   /* check if zlib header allowed */
        (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
        strm.msg = 'incorrect header check';
        state.mode = BAD;
        break;
      }
      if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
        strm.msg = 'unknown compression method';
        state.mode = BAD;
        break;
      }
      //--- DROPBITS(4) ---//
      hold >>>= 4;
      bits -= 4;
      //---//
      len = (hold & 0x0f)/*BITS(4)*/ + 8;
      if (state.wbits === 0) {
        state.wbits = len;
      }
      else if (len > state.wbits) {
        strm.msg = 'invalid window size';
        state.mode = BAD;
        break;
      }
      state.dmax = 1 << len;
      //Tracev((stderr, "inflate:   zlib header ok\n"));
      strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
      state.mode = hold & 0x200 ? DICTID : TYPE;
      //=== INITBITS();
      hold = 0;
      bits = 0;
      //===//
      break;
    case FLAGS:
      //=== NEEDBITS(16); */
      while (bits < 16) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      state.flags = hold;
      if ((state.flags & 0xff) !== Z_DEFLATED) {
        strm.msg = 'unknown compression method';
        state.mode = BAD;
        break;
      }
      if (state.flags & 0xe000) {
        strm.msg = 'unknown header flags set';
        state.mode = BAD;
        break;
      }
      if (state.head) {
        state.head.text = ((hold >> 8) & 1);
      }
      if (state.flags & 0x0200) {
        //=== CRC2(state.check, hold);
        hbuf[0] = hold & 0xff;
        hbuf[1] = (hold >>> 8) & 0xff;
        state.check = crc32(state.check, hbuf, 2, 0);
        //===//
      }
      //=== INITBITS();
      hold = 0;
      bits = 0;
      //===//
      state.mode = TIME;
      /* falls through */
    case TIME:
      //=== NEEDBITS(32); */
      while (bits < 32) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      if (state.head) {
        state.head.time = hold;
      }
      if (state.flags & 0x0200) {
        //=== CRC4(state.check, hold)
        hbuf[0] = hold & 0xff;
        hbuf[1] = (hold >>> 8) & 0xff;
        hbuf[2] = (hold >>> 16) & 0xff;
        hbuf[3] = (hold >>> 24) & 0xff;
        state.check = crc32(state.check, hbuf, 4, 0);
        //===
      }
      //=== INITBITS();
      hold = 0;
      bits = 0;
      //===//
      state.mode = OS;
      /* falls through */
    case OS:
      //=== NEEDBITS(16); */
      while (bits < 16) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      if (state.head) {
        state.head.xflags = (hold & 0xff);
        state.head.os = (hold >> 8);
      }
      if (state.flags & 0x0200) {
        //=== CRC2(state.check, hold);
        hbuf[0] = hold & 0xff;
        hbuf[1] = (hold >>> 8) & 0xff;
        state.check = crc32(state.check, hbuf, 2, 0);
        //===//
      }
      //=== INITBITS();
      hold = 0;
      bits = 0;
      //===//
      state.mode = EXLEN;
      /* falls through */
    case EXLEN:
      if (state.flags & 0x0400) {
        //=== NEEDBITS(16); */
        while (bits < 16) {
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
        }
        //===//
        state.length = hold;
        if (state.head) {
          state.head.extra_len = hold;
        }
        if (state.flags & 0x0200) {
          //=== CRC2(state.check, hold);
          hbuf[0] = hold & 0xff;
          hbuf[1] = (hold >>> 8) & 0xff;
          state.check = crc32(state.check, hbuf, 2, 0);
          //===//
        }
        //=== INITBITS();
        hold = 0;
        bits = 0;
        //===//
      }
      else if (state.head) {
        state.head.extra = null/*Z_NULL*/;
      }
      state.mode = EXTRA;
      /* falls through */
    case EXTRA:
      if (state.flags & 0x0400) {
        copy = state.length;
        if (copy > have) { copy = have; }
        if (copy) {
          if (state.head) {
            len = state.head.extra_len - state.length;
            if (!state.head.extra) {
              // Use untyped array for more conveniend processing later
              state.head.extra = new Array(state.head.extra_len);
            }
            utils.arraySet(
              state.head.extra,
              input,
              next,
              // extra field is limited to 65536 bytes
              // - no need for additional size check
              copy,
              /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
              len
            );
            //zmemcpy(state.head.extra + len, next,
            //        len + copy > state.head.extra_max ?
            //        state.head.extra_max - len : copy);
          }
          if (state.flags & 0x0200) {
            state.check = crc32(state.check, input, copy, next);
          }
          have -= copy;
          next += copy;
          state.length -= copy;
        }
        if (state.length) { break inf_leave; }
      }
      state.length = 0;
      state.mode = NAME;
      /* falls through */
    case NAME:
      if (state.flags & 0x0800) {
        if (have === 0) { break inf_leave; }
        copy = 0;
        do {
          // TODO: 2 or 1 bytes?
          len = input[next + copy++];
          /* use constant limit because in js we should not preallocate memory */
          if (state.head && len &&
              (state.length < 65536 /*state.head.name_max*/)) {
            state.head.name += String.fromCharCode(len);
          }
        } while (len && copy < have);

        if (state.flags & 0x0200) {
          state.check = crc32(state.check, input, copy, next);
        }
        have -= copy;
        next += copy;
        if (len) { break inf_leave; }
      }
      else if (state.head) {
        state.head.name = null;
      }
      state.length = 0;
      state.mode = COMMENT;
      /* falls through */
    case COMMENT:
      if (state.flags & 0x1000) {
        if (have === 0) { break inf_leave; }
        copy = 0;
        do {
          len = input[next + copy++];
          /* use constant limit because in js we should not preallocate memory */
          if (state.head && len &&
              (state.length < 65536 /*state.head.comm_max*/)) {
            state.head.comment += String.fromCharCode(len);
          }
        } while (len && copy < have);
        if (state.flags & 0x0200) {
          state.check = crc32(state.check, input, copy, next);
        }
        have -= copy;
        next += copy;
        if (len) { break inf_leave; }
      }
      else if (state.head) {
        state.head.comment = null;
      }
      state.mode = HCRC;
      /* falls through */
    case HCRC:
      if (state.flags & 0x0200) {
        //=== NEEDBITS(16); */
        while (bits < 16) {
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
        }
        //===//
        if (hold !== (state.check & 0xffff)) {
          strm.msg = 'header crc mismatch';
          state.mode = BAD;
          break;
        }
        //=== INITBITS();
        hold = 0;
        bits = 0;
        //===//
      }
      if (state.head) {
        state.head.hcrc = ((state.flags >> 9) & 1);
        state.head.done = true;
      }
      strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/;
      state.mode = TYPE;
      break;
    case DICTID:
      //=== NEEDBITS(32); */
      while (bits < 32) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      strm.adler = state.check = ZSWAP32(hold);
      //=== INITBITS();
      hold = 0;
      bits = 0;
      //===//
      state.mode = DICT;
      /* falls through */
    case DICT:
      if (state.havedict === 0) {
        //--- RESTORE() ---
        strm.next_out = put;
        strm.avail_out = left;
        strm.next_in = next;
        strm.avail_in = have;
        state.hold = hold;
        state.bits = bits;
        //---
        return Z_NEED_DICT;
      }
      strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
      state.mode = TYPE;
      /* falls through */
    case TYPE:
      if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
      /* falls through */
    case TYPEDO:
      if (state.last) {
        //--- BYTEBITS() ---//
        hold >>>= bits & 7;
        bits -= bits & 7;
        //---//
        state.mode = CHECK;
        break;
      }
      //=== NEEDBITS(3); */
      while (bits < 3) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      state.last = (hold & 0x01)/*BITS(1)*/;
      //--- DROPBITS(1) ---//
      hold >>>= 1;
      bits -= 1;
      //---//

      switch ((hold & 0x03)/*BITS(2)*/) {
      case 0:                             /* stored block */
        //Tracev((stderr, "inflate:     stored block%s\n",
        //        state.last ? " (last)" : ""));
        state.mode = STORED;
        break;
      case 1:                             /* fixed block */
        fixedtables(state);
        //Tracev((stderr, "inflate:     fixed codes block%s\n",
        //        state.last ? " (last)" : ""));
        state.mode = LEN_;             /* decode codes */
        if (flush === Z_TREES) {
          //--- DROPBITS(2) ---//
          hold >>>= 2;
          bits -= 2;
          //---//
          break inf_leave;
        }
        break;
      case 2:                             /* dynamic block */
        //Tracev((stderr, "inflate:     dynamic codes block%s\n",
        //        state.last ? " (last)" : ""));
        state.mode = TABLE;
        break;
      case 3:
        strm.msg = 'invalid block type';
        state.mode = BAD;
      }
      //--- DROPBITS(2) ---//
      hold >>>= 2;
      bits -= 2;
      //---//
      break;
    case STORED:
      //--- BYTEBITS() ---// /* go to byte boundary */
      hold >>>= bits & 7;
      bits -= bits & 7;
      //---//
      //=== NEEDBITS(32); */
      while (bits < 32) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
        strm.msg = 'invalid stored block lengths';
        state.mode = BAD;
        break;
      }
      state.length = hold & 0xffff;
      //Tracev((stderr, "inflate:       stored length %u\n",
      //        state.length));
      //=== INITBITS();
      hold = 0;
      bits = 0;
      //===//
      state.mode = COPY_;
      if (flush === Z_TREES) { break inf_leave; }
      /* falls through */
    case COPY_:
      state.mode = COPY;
      /* falls through */
    case COPY:
      copy = state.length;
      if (copy) {
        if (copy > have) { copy = have; }
        if (copy > left) { copy = left; }
        if (copy === 0) { break inf_leave; }
        //--- zmemcpy(put, next, copy); ---
        utils.arraySet(output, input, next, copy, put);
        //---//
        have -= copy;
        next += copy;
        left -= copy;
        put += copy;
        state.length -= copy;
        break;
      }
      //Tracev((stderr, "inflate:       stored end\n"));
      state.mode = TYPE;
      break;
    case TABLE:
      //=== NEEDBITS(14); */
      while (bits < 14) {
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
      }
      //===//
      state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
      //--- DROPBITS(5) ---//
      hold >>>= 5;
      bits -= 5;
      //---//
      state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
      //--- DROPBITS(5) ---//
      hold >>>= 5;
      bits -= 5;
      //---//
      state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
      //--- DROPBITS(4) ---//
      hold >>>= 4;
      bits -= 4;
      //---//
//#ifndef PKZIP_BUG_WORKAROUND
      if (state.nlen > 286 || state.ndist > 30) {
        strm.msg = 'too many length or distance symbols';
        state.mode = BAD;
        break;
      }
//#endif
      //Tracev((stderr, "inflate:       table sizes ok\n"));
      state.have = 0;
      state.mode = LENLENS;
      /* falls through */
    case LENLENS:
      while (state.have < state.ncode) {
        //=== NEEDBITS(3);
        while (bits < 3) {
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
        }
        //===//
        state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
        //--- DROPBITS(3) ---//
        hold >>>= 3;
        bits -= 3;
        //---//
      }
      while (state.have < 19) {
        state.lens[order[state.have++]] = 0;
      }
      // We have separate tables & no pointers. 2 commented lines below not needed.
      //state.next = state.codes;
      //state.lencode = state.next;
      // Switch to use dynamic table
      state.lencode = state.lendyn;
      state.lenbits = 7;

      opts = {bits: state.lenbits};
      ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
      state.lenbits = opts.bits;

      if (ret) {
        strm.msg = 'invalid code lengths set';
        state.mode = BAD;
        break;
      }
      //Tracev((stderr, "inflate:       code lengths ok\n"));
      state.have = 0;
      state.mode = CODELENS;
      /* falls through */
    case CODELENS:
      while (state.have < state.nlen + state.ndist) {
        for (;;) {
          here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
          here_bits = here >>> 24;
          here_op = (here >>> 16) & 0xff;
          here_val = here & 0xffff;

          if ((here_bits) <= bits) { break; }
          //--- PULLBYTE() ---//
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
          //---//
        }
        if (here_val < 16) {
          //--- DROPBITS(here.bits) ---//
          hold >>>= here_bits;
          bits -= here_bits;
          //---//
          state.lens[state.have++] = here_val;
        }
        else {
          if (here_val === 16) {
            //=== NEEDBITS(here.bits + 2);
            n = here_bits + 2;
            while (bits < n) {
              if (have === 0) { break inf_leave; }
              have--;
              hold += input[next++] << bits;
              bits += 8;
            }
            //===//
            //--- DROPBITS(here.bits) ---//
            hold >>>= here_bits;
            bits -= here_bits;
            //---//
            if (state.have === 0) {
              strm.msg = 'invalid bit length repeat';
              state.mode = BAD;
              break;
            }
            len = state.lens[state.have - 1];
            copy = 3 + (hold & 0x03);//BITS(2);
            //--- DROPBITS(2) ---//
            hold >>>= 2;
            bits -= 2;
            //---//
          }
          else if (here_val === 17) {
            //=== NEEDBITS(here.bits + 3);
            n = here_bits + 3;
            while (bits < n) {
              if (have === 0) { break inf_leave; }
              have--;
              hold += input[next++] << bits;
              bits += 8;
            }
            //===//
            //--- DROPBITS(here.bits) ---//
            hold >>>= here_bits;
            bits -= here_bits;
            //---//
            len = 0;
            copy = 3 + (hold & 0x07);//BITS(3);
            //--- DROPBITS(3) ---//
            hold >>>= 3;
            bits -= 3;
            //---//
          }
          else {
            //=== NEEDBITS(here.bits + 7);
            n = here_bits + 7;
            while (bits < n) {
              if (have === 0) { break inf_leave; }
              have--;
              hold += input[next++] << bits;
              bits += 8;
            }
            //===//
            //--- DROPBITS(here.bits) ---//
            hold >>>= here_bits;
            bits -= here_bits;
            //---//
            len = 0;
            copy = 11 + (hold & 0x7f);//BITS(7);
            //--- DROPBITS(7) ---//
            hold >>>= 7;
            bits -= 7;
            //---//
          }
          if (state.have + copy > state.nlen + state.ndist) {
            strm.msg = 'invalid bit length repeat';
            state.mode = BAD;
            break;
          }
          while (copy--) {
            state.lens[state.have++] = len;
          }
        }
      }

      /* handle error breaks in while */
      if (state.mode === BAD) { break; }

      /* check for end-of-block code (better have one) */
      if (state.lens[256] === 0) {
        strm.msg = 'invalid code -- missing end-of-block';
        state.mode = BAD;
        break;
      }

      /* build code tables -- note: do not change the lenbits or distbits
         values here (9 and 6) without reading the comments in inftrees.h
         concerning the ENOUGH constants, which depend on those values */
      state.lenbits = 9;

      opts = {bits: state.lenbits};
      ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
      // We have separate tables & no pointers. 2 commented lines below not needed.
      // state.next_index = opts.table_index;
      state.lenbits = opts.bits;
      // state.lencode = state.next;

      if (ret) {
        strm.msg = 'invalid literal/lengths set';
        state.mode = BAD;
        break;
      }

      state.distbits = 6;
      //state.distcode.copy(state.codes);
      // Switch to use dynamic table
      state.distcode = state.distdyn;
      opts = {bits: state.distbits};
      ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
      // We have separate tables & no pointers. 2 commented lines below not needed.
      // state.next_index = opts.table_index;
      state.distbits = opts.bits;
      // state.distcode = state.next;

      if (ret) {
        strm.msg = 'invalid distances set';
        state.mode = BAD;
        break;
      }
      //Tracev((stderr, 'inflate:       codes ok\n'));
      state.mode = LEN_;
      if (flush === Z_TREES) { break inf_leave; }
      /* falls through */
    case LEN_:
      state.mode = LEN;
      /* falls through */
    case LEN:
      if (have >= 6 && left >= 258) {
        //--- RESTORE() ---
        strm.next_out = put;
        strm.avail_out = left;
        strm.next_in = next;
        strm.avail_in = have;
        state.hold = hold;
        state.bits = bits;
        //---
        inflate_fast(strm, _out);
        //--- LOAD() ---
        put = strm.next_out;
        output = strm.output;
        left = strm.avail_out;
        next = strm.next_in;
        input = strm.input;
        have = strm.avail_in;
        hold = state.hold;
        bits = state.bits;
        //---

        if (state.mode === TYPE) {
          state.back = -1;
        }
        break;
      }
      state.back = 0;
      for (;;) {
        here = state.lencode[hold & ((1 << state.lenbits) -1)];  /*BITS(state.lenbits)*/
        here_bits = here >>> 24;
        here_op = (here >>> 16) & 0xff;
        here_val = here & 0xffff;

        if (here_bits <= bits) { break; }
        //--- PULLBYTE() ---//
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
        //---//
      }
      if (here_op && (here_op & 0xf0) === 0) {
        last_bits = here_bits;
        last_op = here_op;
        last_val = here_val;
        for (;;) {
          here = state.lencode[last_val +
                  ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
          here_bits = here >>> 24;
          here_op = (here >>> 16) & 0xff;
          here_val = here & 0xffff;

          if ((last_bits + here_bits) <= bits) { break; }
          //--- PULLBYTE() ---//
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
          //---//
        }
        //--- DROPBITS(last.bits) ---//
        hold >>>= last_bits;
        bits -= last_bits;
        //---//
        state.back += last_bits;
      }
      //--- DROPBITS(here.bits) ---//
      hold >>>= here_bits;
      bits -= here_bits;
      //---//
      state.back += here_bits;
      state.length = here_val;
      if (here_op === 0) {
        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
        //        "inflate:         literal '%c'\n" :
        //        "inflate:         literal 0x%02x\n", here.val));
        state.mode = LIT;
        break;
      }
      if (here_op & 32) {
        //Tracevv((stderr, "inflate:         end of block\n"));
        state.back = -1;
        state.mode = TYPE;
        break;
      }
      if (here_op & 64) {
        strm.msg = 'invalid literal/length code';
        state.mode = BAD;
        break;
      }
      state.extra = here_op & 15;
      state.mode = LENEXT;
      /* falls through */
    case LENEXT:
      if (state.extra) {
        //=== NEEDBITS(state.extra);
        n = state.extra;
        while (bits < n) {
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
        }
        //===//
        state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
        //--- DROPBITS(state.extra) ---//
        hold >>>= state.extra;
        bits -= state.extra;
        //---//
        state.back += state.extra;
      }
      //Tracevv((stderr, "inflate:         length %u\n", state.length));
      state.was = state.length;
      state.mode = DIST;
      /* falls through */
    case DIST:
      for (;;) {
        here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/
        here_bits = here >>> 24;
        here_op = (here >>> 16) & 0xff;
        here_val = here & 0xffff;

        if ((here_bits) <= bits) { break; }
        //--- PULLBYTE() ---//
        if (have === 0) { break inf_leave; }
        have--;
        hold += input[next++] << bits;
        bits += 8;
        //---//
      }
      if ((here_op & 0xf0) === 0) {
        last_bits = here_bits;
        last_op = here_op;
        last_val = here_val;
        for (;;) {
          here = state.distcode[last_val +
                  ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
          here_bits = here >>> 24;
          here_op = (here >>> 16) & 0xff;
          here_val = here & 0xffff;

          if ((last_bits + here_bits) <= bits) { break; }
          //--- PULLBYTE() ---//
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
          //---//
        }
        //--- DROPBITS(last.bits) ---//
        hold >>>= last_bits;
        bits -= last_bits;
        //---//
        state.back += last_bits;
      }
      //--- DROPBITS(here.bits) ---//
      hold >>>= here_bits;
      bits -= here_bits;
      //---//
      state.back += here_bits;
      if (here_op & 64) {
        strm.msg = 'invalid distance code';
        state.mode = BAD;
        break;
      }
      state.offset = here_val;
      state.extra = (here_op) & 15;
      state.mode = DISTEXT;
      /* falls through */
    case DISTEXT:
      if (state.extra) {
        //=== NEEDBITS(state.extra);
        n = state.extra;
        while (bits < n) {
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
        }
        //===//
        state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
        //--- DROPBITS(state.extra) ---//
        hold >>>= state.extra;
        bits -= state.extra;
        //---//
        state.back += state.extra;
      }
//#ifdef INFLATE_STRICT
      if (state.offset > state.dmax) {
        strm.msg = 'invalid distance too far back';
        state.mode = BAD;
        break;
      }
//#endif
      //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
      state.mode = MATCH;
      /* falls through */
    case MATCH:
      if (left === 0) { break inf_leave; }
      copy = _out - left;
      if (state.offset > copy) {         /* copy from window */
        copy = state.offset - copy;
        if (copy > state.whave) {
          if (state.sane) {
            strm.msg = 'invalid distance too far back';
            state.mode = BAD;
            break;
          }
// (!) This block is disabled in zlib defailts,
// don't enable it for binary compatibility
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
//          Trace((stderr, "inflate.c too far\n"));
//          copy -= state.whave;
//          if (copy > state.length) { copy = state.length; }
//          if (copy > left) { copy = left; }
//          left -= copy;
//          state.length -= copy;
//          do {
//            output[put++] = 0;
//          } while (--copy);
//          if (state.length === 0) { state.mode = LEN; }
//          break;
//#endif
        }
        if (copy > state.wnext) {
          copy -= state.wnext;
          from = state.wsize - copy;
        }
        else {
          from = state.wnext - copy;
        }
        if (copy > state.length) { copy = state.length; }
        from_source = state.window;
      }
      else {                              /* copy from output */
        from_source = output;
        from = put - state.offset;
        copy = state.length;
      }
      if (copy > left) { copy = left; }
      left -= copy;
      state.length -= copy;
      do {
        output[put++] = from_source[from++];
      } while (--copy);
      if (state.length === 0) { state.mode = LEN; }
      break;
    case LIT:
      if (left === 0) { break inf_leave; }
      output[put++] = state.length;
      left--;
      state.mode = LEN;
      break;
    case CHECK:
      if (state.wrap) {
        //=== NEEDBITS(32);
        while (bits < 32) {
          if (have === 0) { break inf_leave; }
          have--;
          // Use '|' insdead of '+' to make sure that result is signed
          hold |= input[next++] << bits;
          bits += 8;
        }
        //===//
        _out -= left;
        strm.total_out += _out;
        state.total += _out;
        if (_out) {
          strm.adler = state.check =
              /*UPDATE(state.check, put - _out, _out);*/
              (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));

        }
        _out = left;
        // NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too
        if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) {
          strm.msg = 'incorrect data check';
          state.mode = BAD;
          break;
        }
        //=== INITBITS();
        hold = 0;
        bits = 0;
        //===//
        //Tracev((stderr, "inflate:   check matches trailer\n"));
      }
      state.mode = LENGTH;
      /* falls through */
    case LENGTH:
      if (state.wrap && state.flags) {
        //=== NEEDBITS(32);
        while (bits < 32) {
          if (have === 0) { break inf_leave; }
          have--;
          hold += input[next++] << bits;
          bits += 8;
        }
        //===//
        if (hold !== (state.total & 0xffffffff)) {
          strm.msg = 'incorrect length check';
          state.mode = BAD;
          break;
        }
        //=== INITBITS();
        hold = 0;
        bits = 0;
        //===//
        //Tracev((stderr, "inflate:   length matches trailer\n"));
      }
      state.mode = DONE;
      /* falls through */
    case DONE:
      ret = Z_STREAM_END;
      break inf_leave;
    case BAD:
      ret = Z_DATA_ERROR;
      break inf_leave;
    case MEM:
      return Z_MEM_ERROR;
    case SYNC:
      /* falls through */
    default:
      return Z_STREAM_ERROR;
    }
  }

  // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"

  /*
     Return from inflate(), updating the total counts and the check value.
     If there was no progress during the inflate() call, return a buffer
     error.  Call updatewindow() to create and/or update the window state.
     Note: a memory error from inflate() is non-recoverable.
   */

  //--- RESTORE() ---
  strm.next_out = put;
  strm.avail_out = left;
  strm.next_in = next;
  strm.avail_in = have;
  state.hold = hold;
  state.bits = bits;
  //---

  if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
                      (state.mode < CHECK || flush !== Z_FINISH))) {
    if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
      state.mode = MEM;
      return Z_MEM_ERROR;
    }
  }
  _in -= strm.avail_in;
  _out -= strm.avail_out;
  strm.total_in += _in;
  strm.total_out += _out;
  state.total += _out;
  if (state.wrap && _out) {
    strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
      (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
  }
  strm.data_type = state.bits + (state.last ? 64 : 0) +
                    (state.mode === TYPE ? 128 : 0) +
                    (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
  if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
    ret = Z_BUF_ERROR;
  }
  return ret;
}

function inflateEnd(strm) {

  if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
    return Z_STREAM_ERROR;
  }

  var state = strm.state;
  if (state.window) {
    state.window = null;
  }
  strm.state = null;
  return Z_OK;
}

function inflateGetHeader(strm, head) {
  var state;

  /* check state */
  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
  state = strm.state;
  if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }

  /* save header structure */
  state.head = head;
  head.done = false;
  return Z_OK;
}


exports.inflateReset = inflateReset;
exports.inflateReset2 = inflateReset2;
exports.inflateResetKeep = inflateResetKeep;
exports.inflateInit = inflateInit;
exports.inflateInit2 = inflateInit2;
exports.inflate = inflate;
exports.inflateEnd = inflateEnd;
exports.inflateGetHeader = inflateGetHeader;
exports.inflateInfo = 'pako inflate (from Nodeca project)';

/* Not implemented
exports.inflateCopy = inflateCopy;
exports.inflateGetDictionary = inflateGetDictionary;
exports.inflateMark = inflateMark;
exports.inflatePrime = inflatePrime;
exports.inflateSetDictionary = inflateSetDictionary;
exports.inflateSync = inflateSync;
exports.inflateSyncPoint = inflateSyncPoint;
exports.inflateUndermine = inflateUndermine;
*/

},{"../utils/common":64,"./adler32":66,"./crc32":68,"./inffast":71,"./inftrees":73}],73:[function(require,module,exports){
'use strict';


var utils = require('../utils/common');

var MAXBITS = 15;
var ENOUGH_LENS = 852;
var ENOUGH_DISTS = 592;
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);

var CODES = 0;
var LENS = 1;
var DISTS = 2;

var lbase = [ /* Length codes 257..285 base */
  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
  35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
];

var lext = [ /* Length codes 257..285 extra */
  16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
  19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
];

var dbase = [ /* Distance codes 0..29 base */
  1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
  257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
  8193, 12289, 16385, 24577, 0, 0
];

var dext = [ /* Distance codes 0..29 extra */
  16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
  23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
  28, 28, 29, 29, 64, 64
];

module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
{
  var bits = opts.bits;
      //here = opts.here; /* table entry for duplication */

  var len = 0;               /* a code's length in bits */
  var sym = 0;               /* index of code symbols */
  var min = 0, max = 0;          /* minimum and maximum code lengths */
  var root = 0;              /* number of index bits for root table */
  var curr = 0;              /* number of index bits for current table */
  var drop = 0;              /* code bits to drop for sub-table */
  var left = 0;                   /* number of prefix codes available */
  var used = 0;              /* code entries in table used */
  var huff = 0;              /* Huffman code */
  var incr;              /* for incrementing code, index */
  var fill;              /* index for replicating entries */
  var low;               /* low bits for current root entry */
  var mask;              /* mask for low root bits */
  var next;             /* next available space in table */
  var base = null;     /* base value table to use */
  var base_index = 0;
//  var shoextra;    /* extra bits table to use */
  var end;                    /* use base and extra for symbol > end */
  var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1];    /* number of codes of each length */
  var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1];     /* offsets in table for each length */
  var extra = null;
  var extra_index = 0;

  var here_bits, here_op, here_val;

  /*
   Process a set of code lengths to create a canonical Huffman code.  The
   code lengths are lens[0..codes-1].  Each length corresponds to the
   symbols 0..codes-1.  The Huffman code is generated by first sorting the
   symbols by length from short to long, and retaining the symbol order
   for codes with equal lengths.  Then the code starts with all zero bits
   for the first code of the shortest length, and the codes are integer
   increments for the same length, and zeros are appended as the length
   increases.  For the deflate format, these bits are stored backwards
   from their more natural integer increment ordering, and so when the
   decoding tables are built in the large loop below, the integer codes
   are incremented backwards.

   This routine assumes, but does not check, that all of the entries in
   lens[] are in the range 0..MAXBITS.  The caller must assure this.
   1..MAXBITS is interpreted as that code length.  zero means that that
   symbol does not occur in this code.

   The codes are sorted by computing a count of codes for each length,
   creating from that a table of starting indices for each length in the
   sorted table, and then entering the symbols in order in the sorted
   table.  The sorted table is work[], with that space being provided by
   the caller.

   The length counts are used for other purposes as well, i.e. finding
   the minimum and maximum length codes, determining if there are any
   codes at all, checking for a valid set of lengths, and looking ahead
   at length counts to determine sub-table sizes when building the
   decoding tables.
   */

  /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
  for (len = 0; len <= MAXBITS; len++) {
    count[len] = 0;
  }
  for (sym = 0; sym < codes; sym++) {
    count[lens[lens_index + sym]]++;
  }

  /* bound code lengths, force root to be within code lengths */
  root = bits;
  for (max = MAXBITS; max >= 1; max--) {
    if (count[max] !== 0) { break; }
  }
  if (root > max) {
    root = max;
  }
  if (max === 0) {                     /* no symbols to code at all */
    //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
    //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
    //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
    table[table_index++] = (1 << 24) | (64 << 16) | 0;


    //table.op[opts.table_index] = 64;
    //table.bits[opts.table_index] = 1;
    //table.val[opts.table_index++] = 0;
    table[table_index++] = (1 << 24) | (64 << 16) | 0;

    opts.bits = 1;
    return 0;     /* no symbols, but wait for decoding to report error */
  }
  for (min = 1; min < max; min++) {
    if (count[min] !== 0) { break; }
  }
  if (root < min) {
    root = min;
  }

  /* check for an over-subscribed or incomplete set of lengths */
  left = 1;
  for (len = 1; len <= MAXBITS; len++) {
    left <<= 1;
    left -= count[len];
    if (left < 0) {
      return -1;
    }        /* over-subscribed */
  }
  if (left > 0 && (type === CODES || max !== 1)) {
    return -1;                      /* incomplete set */
  }

  /* generate offsets into symbol table for each length for sorting */
  offs[1] = 0;
  for (len = 1; len < MAXBITS; len++) {
    offs[len + 1] = offs[len] + count[len];
  }

  /* sort symbols by length, by symbol order within each length */
  for (sym = 0; sym < codes; sym++) {
    if (lens[lens_index + sym] !== 0) {
      work[offs[lens[lens_index + sym]]++] = sym;
    }
  }

  /*
   Create and fill in decoding tables.  In this loop, the table being
   filled is at next and has curr index bits.  The code being used is huff
   with length len.  That code is converted to an index by dropping drop
   bits off of the bottom.  For codes where len is less than drop + curr,
   those top drop + curr - len bits are incremented through all values to
   fill the table with replicated entries.

   root is the number of index bits for the root table.  When len exceeds
   root, sub-tables are created pointed to by the root entry with an index
   of the low root bits of huff.  This is saved in low to check for when a
   new sub-table should be started.  drop is zero when the root table is
   being filled, and drop is root when sub-tables are being filled.

   When a new sub-table is needed, it is necessary to look ahead in the
   code lengths to determine what size sub-table is needed.  The length
   counts are used for this, and so count[] is decremented as codes are
   entered in the tables.

   used keeps track of how many table entries have been allocated from the
   provided *table space.  It is checked for LENS and DIST tables against
   the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
   the initial root table size constants.  See the comments in inftrees.h
   for more information.

   sym increments through all symbols, and the loop terminates when
   all codes of length max, i.e. all codes, have been processed.  This
   routine permits incomplete codes, so another loop after this one fills
   in the rest of the decoding tables with invalid code markers.
   */

  /* set up for code type */
  // poor man optimization - use if-else instead of switch,
  // to avoid deopts in old v8
  if (type === CODES) {
    base = extra = work;    /* dummy value--not used */
    end = 19;

  } else if (type === LENS) {
    base = lbase;
    base_index -= 257;
    extra = lext;
    extra_index -= 257;
    end = 256;

  } else {                    /* DISTS */
    base = dbase;
    extra = dext;
    end = -1;
  }

  /* initialize opts for loop */
  huff = 0;                   /* starting code */
  sym = 0;                    /* starting code symbol */
  len = min;                  /* starting code length */
  next = table_index;              /* current table to fill in */
  curr = root;                /* current table index bits */
  drop = 0;                   /* current bits to drop from code for index */
  low = -1;                   /* trigger new sub-table when len > root */
  used = 1 << root;          /* use root table entries */
  mask = used - 1;            /* mask for comparing low */

  /* check available table space */
  if ((type === LENS && used > ENOUGH_LENS) ||
    (type === DISTS && used > ENOUGH_DISTS)) {
    return 1;
  }

  var i=0;
  /* process all codes and make table entries */
  for (;;) {
    i++;
    /* create table entry */
    here_bits = len - drop;
    if (work[sym] < end) {
      here_op = 0;
      here_val = work[sym];
    }
    else if (work[sym] > end) {
      here_op = extra[extra_index + work[sym]];
      here_val = base[base_index + work[sym]];
    }
    else {
      here_op = 32 + 64;         /* end of block */
      here_val = 0;
    }

    /* replicate for those indices with low len bits equal to huff */
    incr = 1 << (len - drop);
    fill = 1 << curr;
    min = fill;                 /* save offset to next table */
    do {
      fill -= incr;
      table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
    } while (fill !== 0);

    /* backwards increment the len-bit code huff */
    incr = 1 << (len - 1);
    while (huff & incr) {
      incr >>= 1;
    }
    if (incr !== 0) {
      huff &= incr - 1;
      huff += incr;
    } else {
      huff = 0;
    }

    /* go to next symbol, update count, len */
    sym++;
    if (--count[len] === 0) {
      if (len === max) { break; }
      len = lens[lens_index + work[sym]];
    }

    /* create new sub-table if needed */
    if (len > root && (huff & mask) !== low) {
      /* if first time, transition to sub-tables */
      if (drop === 0) {
        drop = root;
      }

      /* increment past last table */
      next += min;            /* here min is 1 << curr */

      /* determine length of next table */
      curr = len - drop;
      left = 1 << curr;
      while (curr + drop < max) {
        left -= count[curr + drop];
        if (left <= 0) { break; }
        curr++;
        left <<= 1;
      }

      /* check for enough space */
      used += 1 << curr;
      if ((type === LENS && used > ENOUGH_LENS) ||
        (type === DISTS && used > ENOUGH_DISTS)) {
        return 1;
      }

      /* point entry in root table to sub-table */
      low = huff & mask;
      /*table.op[low] = curr;
      table.bits[low] = root;
      table.val[low] = next - opts.table_index;*/
      table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
    }
  }

  /* fill in remaining table entry if code is incomplete (guaranteed to have
   at most one remaining entry, since if the code is incomplete, the
   maximum code length that was allowed to get this far is one bit) */
  if (huff !== 0) {
    //table.op[next + huff] = 64;            /* invalid code marker */
    //table.bits[next + huff] = len - drop;
    //table.val[next + huff] = 0;
    table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
  }

  /* set return parameters */
  //opts.table_index += used;
  opts.bits = root;
  return 0;
};

},{"../utils/common":64}],74:[function(require,module,exports){
'use strict';

module.exports = {
  '2':    'need dictionary',     /* Z_NEED_DICT       2  */
  '1':    'stream end',          /* Z_STREAM_END      1  */
  '0':    '',                    /* Z_OK              0  */
  '-1':   'file error',          /* Z_ERRNO         (-1) */
  '-2':   'stream error',        /* Z_STREAM_ERROR  (-2) */
  '-3':   'data error',          /* Z_DATA_ERROR    (-3) */
  '-4':   'insufficient memory', /* Z_MEM_ERROR     (-4) */
  '-5':   'buffer error',        /* Z_BUF_ERROR     (-5) */
  '-6':   'incompatible version' /* Z_VERSION_ERROR (-6) */
};

},{}],75:[function(require,module,exports){
'use strict';


var utils = require('../utils/common');

/* Public constants ==========================================================*/
/* ===========================================================================*/


//var Z_FILTERED          = 1;
//var Z_HUFFMAN_ONLY      = 2;
//var Z_RLE               = 3;
var Z_FIXED               = 4;
//var Z_DEFAULT_STRATEGY  = 0;

/* Possible values of the data_type field (though see inflate()) */
var Z_BINARY              = 0;
var Z_TEXT                = 1;
//var Z_ASCII             = 1; // = Z_TEXT
var Z_UNKNOWN             = 2;

/*============================================================================*/


function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }

// From zutil.h

var STORED_BLOCK = 0;
var STATIC_TREES = 1;
var DYN_TREES    = 2;
/* The three kinds of block type */

var MIN_MATCH    = 3;
var MAX_MATCH    = 258;
/* The minimum and maximum match lengths */

// From deflate.h
/* ===========================================================================
 * Internal compression state.
 */

var LENGTH_CODES  = 29;
/* number of length codes, not counting the special END_BLOCK code */

var LITERALS      = 256;
/* number of literal bytes 0..255 */

var L_CODES       = LITERALS + 1 + LENGTH_CODES;
/* number of Literal or Length codes, including the END_BLOCK code */

var D_CODES       = 30;
/* number of distance codes */

var BL_CODES      = 19;
/* number of codes used to transfer the bit lengths */

var HEAP_SIZE     = 2*L_CODES + 1;
/* maximum heap size */

var MAX_BITS      = 15;
/* All codes must not exceed MAX_BITS bits */

var Buf_size      = 16;
/* size of bit buffer in bi_buf */


/* ===========================================================================
 * Constants
 */

var MAX_BL_BITS = 7;
/* Bit length codes must not exceed MAX_BL_BITS bits */

var END_BLOCK   = 256;
/* end of block literal code */

var REP_3_6     = 16;
/* repeat previous bit length 3-6 times (2 bits of repeat count) */

var REPZ_3_10   = 17;
/* repeat a zero length 3-10 times  (3 bits of repeat count) */

var REPZ_11_138 = 18;
/* repeat a zero length 11-138 times  (7 bits of repeat count) */

var extra_lbits =   /* extra bits for each length code */
  [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];

var extra_dbits =   /* extra bits for each distance code */
  [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];

var extra_blbits =  /* extra bits for each bit length code */
  [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];

var bl_order =
  [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
/* The lengths of the bit length codes are sent in order of decreasing
 * probability, to avoid transmitting the lengths for unused bit length codes.
 */

/* ===========================================================================
 * Local data. These are initialized only once.
 */

// We pre-fill arrays with 0 to avoid uninitialized gaps

var DIST_CODE_LEN = 512; /* see definition of array dist_code below */

// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
var static_ltree  = new Array((L_CODES+2) * 2);
zero(static_ltree);
/* The static literal tree. Since the bit lengths are imposed, there is no
 * need for the L_CODES extra codes used during heap construction. However
 * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
 * below).
 */

var static_dtree  = new Array(D_CODES * 2);
zero(static_dtree);
/* The static distance tree. (Actually a trivial tree since all codes use
 * 5 bits.)
 */

var _dist_code    = new Array(DIST_CODE_LEN);
zero(_dist_code);
/* Distance codes. The first 256 values correspond to the distances
 * 3 .. 258, the last 256 values correspond to the top 8 bits of
 * the 15 bit distances.
 */

var _length_code  = new Array(MAX_MATCH-MIN_MATCH+1);
zero(_length_code);
/* length code for each normalized match length (0 == MIN_MATCH) */

var base_length   = new Array(LENGTH_CODES);
zero(base_length);
/* First normalized length for each code (0 = MIN_MATCH) */

var base_dist     = new Array(D_CODES);
zero(base_dist);
/* First normalized distance for each code (0 = distance of 1) */


var StaticTreeDesc = function (static_tree, extra_bits, extra_base, elems, max_length) {

  this.static_tree  = static_tree;  /* static tree or NULL */
  this.extra_bits   = extra_bits;   /* extra bits for each code or NULL */
  this.extra_base   = extra_base;   /* base index for extra_bits */
  this.elems        = elems;        /* max number of elements in the tree */
  this.max_length   = max_length;   /* max bit length for the codes */

  // show if `static_tree` has data or dummy - needed for monomorphic objects
  this.has_stree    = static_tree && static_tree.length;
};


var static_l_desc;
var static_d_desc;
var static_bl_desc;


var TreeDesc = function(dyn_tree, stat_desc) {
  this.dyn_tree = dyn_tree;     /* the dynamic tree */
  this.max_code = 0;            /* largest code with non zero frequency */
  this.stat_desc = stat_desc;   /* the corresponding static tree */
};



function d_code(dist) {
  return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
}


/* ===========================================================================
 * Output a short LSB first on the stream.
 * IN assertion: there is enough room in pendingBuf.
 */
function put_short (s, w) {
//    put_byte(s, (uch)((w) & 0xff));
//    put_byte(s, (uch)((ush)(w) >> 8));
  s.pending_buf[s.pending++] = (w) & 0xff;
  s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
}


/* ===========================================================================
 * Send a value on a given number of bits.
 * IN assertion: length <= 16 and value fits in length bits.
 */
function send_bits(s, value, length) {
  if (s.bi_valid > (Buf_size - length)) {
    s.bi_buf |= (value << s.bi_valid) & 0xffff;
    put_short(s, s.bi_buf);
    s.bi_buf = value >> (Buf_size - s.bi_valid);
    s.bi_valid += length - Buf_size;
  } else {
    s.bi_buf |= (value << s.bi_valid) & 0xffff;
    s.bi_valid += length;
  }
}


function send_code(s, c, tree) {
  send_bits(s, tree[c*2]/*.Code*/, tree[c*2 + 1]/*.Len*/);
}


/* ===========================================================================
 * Reverse the first len bits of a code, using straightforward code (a faster
 * method would use a table)
 * IN assertion: 1 <= len <= 15
 */
function bi_reverse(code, len) {
  var res = 0;
  do {
    res |= code & 1;
    code >>>= 1;
    res <<= 1;
  } while (--len > 0);
  return res >>> 1;
}


/* ===========================================================================
 * Flush the bit buffer, keeping at most 7 bits in it.
 */
function bi_flush(s) {
  if (s.bi_valid === 16) {
    put_short(s, s.bi_buf);
    s.bi_buf = 0;
    s.bi_valid = 0;

  } else if (s.bi_valid >= 8) {
    s.pending_buf[s.pending++] = s.bi_buf & 0xff;
    s.bi_buf >>= 8;
    s.bi_valid -= 8;
  }
}


/* ===========================================================================
 * Compute the optimal bit lengths for a tree and update the total bit length
 * for the current block.
 * IN assertion: the fields freq and dad are set, heap[heap_max] and
 *    above are the tree nodes sorted by increasing frequency.
 * OUT assertions: the field len is set to the optimal bit length, the
 *     array bl_count contains the frequencies for each bit length.
 *     The length opt_len is updated; static_len is also updated if stree is
 *     not null.
 */
function gen_bitlen(s, desc)
//    deflate_state *s;
//    tree_desc *desc;    /* the tree descriptor */
{
  var tree            = desc.dyn_tree;
  var max_code        = desc.max_code;
  var stree           = desc.stat_desc.static_tree;
  var has_stree       = desc.stat_desc.has_stree;
  var extra           = desc.stat_desc.extra_bits;
  var base            = desc.stat_desc.extra_base;
  var max_length      = desc.stat_desc.max_length;
  var h;              /* heap index */
  var n, m;           /* iterate over the tree elements */
  var bits;           /* bit length */
  var xbits;          /* extra bits */
  var f;              /* frequency */
  var overflow = 0;   /* number of elements with bit length too large */

  for (bits = 0; bits <= MAX_BITS; bits++) {
    s.bl_count[bits] = 0;
  }

  /* In a first pass, compute the optimal bit lengths (which may
   * overflow in the case of the bit length tree).
   */
  tree[s.heap[s.heap_max]*2 + 1]/*.Len*/ = 0; /* root of the heap */

  for (h = s.heap_max+1; h < HEAP_SIZE; h++) {
    n = s.heap[h];
    bits = tree[tree[n*2 +1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
    if (bits > max_length) {
      bits = max_length;
      overflow++;
    }
    tree[n*2 + 1]/*.Len*/ = bits;
    /* We overwrite tree[n].Dad which is no longer needed */

    if (n > max_code) { continue; } /* not a leaf node */

    s.bl_count[bits]++;
    xbits = 0;
    if (n >= base) {
      xbits = extra[n-base];
    }
    f = tree[n * 2]/*.Freq*/;
    s.opt_len += f * (bits + xbits);
    if (has_stree) {
      s.static_len += f * (stree[n*2 + 1]/*.Len*/ + xbits);
    }
  }
  if (overflow === 0) { return; }

  // Trace((stderr,"\nbit length overflow\n"));
  /* This happens for example on obj2 and pic of the Calgary corpus */

  /* Find the first bit length which could increase: */
  do {
    bits = max_length-1;
    while (s.bl_count[bits] === 0) { bits--; }
    s.bl_count[bits]--;      /* move one leaf down the tree */
    s.bl_count[bits+1] += 2; /* move one overflow item as its brother */
    s.bl_count[max_length]--;
    /* The brother of the overflow item also moves one step up,
     * but this does not affect bl_count[max_length]
     */
    overflow -= 2;
  } while (overflow > 0);

  /* Now recompute all bit lengths, scanning in increasing frequency.
   * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
   * lengths instead of fixing only the wrong ones. This idea is taken
   * from 'ar' written by Haruhiko Okumura.)
   */
  for (bits = max_length; bits !== 0; bits--) {
    n = s.bl_count[bits];
    while (n !== 0) {
      m = s.heap[--h];
      if (m > max_code) { continue; }
      if (tree[m*2 + 1]/*.Len*/ !== bits) {
        // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
        s.opt_len += (bits - tree[m*2 + 1]/*.Len*/)*tree[m*2]/*.Freq*/;
        tree[m*2 + 1]/*.Len*/ = bits;
      }
      n--;
    }
  }
}


/* ===========================================================================
 * Generate the codes for a given tree and bit counts (which need not be
 * optimal).
 * IN assertion: the array bl_count contains the bit length statistics for
 * the given tree and the field len is set for all tree elements.
 * OUT assertion: the field code is set for all tree elements of non
 *     zero code length.
 */
function gen_codes(tree, max_code, bl_count)
//    ct_data *tree;             /* the tree to decorate */
//    int max_code;              /* largest code with non zero frequency */
//    ushf *bl_count;            /* number of codes at each bit length */
{
  var next_code = new Array(MAX_BITS+1); /* next code value for each bit length */
  var code = 0;              /* running code value */
  var bits;                  /* bit index */
  var n;                     /* code index */

  /* The distribution counts are first used to generate the code values
   * without bit reversal.
   */
  for (bits = 1; bits <= MAX_BITS; bits++) {
    next_code[bits] = code = (code + bl_count[bits-1]) << 1;
  }
  /* Check that the bit counts in bl_count are consistent. The last code
   * must be all ones.
   */
  //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
  //        "inconsistent bit counts");
  //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));

  for (n = 0;  n <= max_code; n++) {
    var len = tree[n*2 + 1]/*.Len*/;
    if (len === 0) { continue; }
    /* Now reverse the bits */
    tree[n*2]/*.Code*/ = bi_reverse(next_code[len]++, len);

    //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
    //     n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
  }
}


/* ===========================================================================
 * Initialize the various 'constant' tables.
 */
function tr_static_init() {
  var n;        /* iterates over tree elements */
  var bits;     /* bit counter */
  var length;   /* length value */
  var code;     /* code value */
  var dist;     /* distance index */
  var bl_count = new Array(MAX_BITS+1);
  /* number of codes at each bit length for an optimal tree */

  // do check in _tr_init()
  //if (static_init_done) return;

  /* For some embedded targets, global variables are not initialized: */
/*#ifdef NO_INIT_GLOBAL_POINTERS
  static_l_desc.static_tree = static_ltree;
  static_l_desc.extra_bits = extra_lbits;
  static_d_desc.static_tree = static_dtree;
  static_d_desc.extra_bits = extra_dbits;
  static_bl_desc.extra_bits = extra_blbits;
#endif*/

  /* Initialize the mapping length (0..255) -> length code (0..28) */
  length = 0;
  for (code = 0; code < LENGTH_CODES-1; code++) {
    base_length[code] = length;
    for (n = 0; n < (1<<extra_lbits[code]); n++) {
      _length_code[length++] = code;
    }
  }
  //Assert (length == 256, "tr_static_init: length != 256");
  /* Note that the length 255 (match length 258) can be represented
   * in two different ways: code 284 + 5 bits or code 285, so we
   * overwrite length_code[255] to use the best encoding:
   */
  _length_code[length-1] = code;

  /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
  dist = 0;
  for (code = 0 ; code < 16; code++) {
    base_dist[code] = dist;
    for (n = 0; n < (1<<extra_dbits[code]); n++) {
      _dist_code[dist++] = code;
    }
  }
  //Assert (dist == 256, "tr_static_init: dist != 256");
  dist >>= 7; /* from now on, all distances are divided by 128 */
  for (; code < D_CODES; code++) {
    base_dist[code] = dist << 7;
    for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
      _dist_code[256 + dist++] = code;
    }
  }
  //Assert (dist == 256, "tr_static_init: 256+dist != 512");

  /* Construct the codes of the static literal tree */
  for (bits = 0; bits <= MAX_BITS; bits++) {
    bl_count[bits] = 0;
  }

  n = 0;
  while (n <= 143) {
    static_ltree[n*2 + 1]/*.Len*/ = 8;
    n++;
    bl_count[8]++;
  }
  while (n <= 255) {
    static_ltree[n*2 + 1]/*.Len*/ = 9;
    n++;
    bl_count[9]++;
  }
  while (n <= 279) {
    static_ltree[n*2 + 1]/*.Len*/ = 7;
    n++;
    bl_count[7]++;
  }
  while (n <= 287) {
    static_ltree[n*2 + 1]/*.Len*/ = 8;
    n++;
    bl_count[8]++;
  }
  /* Codes 286 and 287 do not exist, but we must include them in the
   * tree construction to get a canonical Huffman tree (longest code
   * all ones)
   */
  gen_codes(static_ltree, L_CODES+1, bl_count);

  /* The static distance tree is trivial: */
  for (n = 0; n < D_CODES; n++) {
    static_dtree[n*2 + 1]/*.Len*/ = 5;
    static_dtree[n*2]/*.Code*/ = bi_reverse(n, 5);
  }

  // Now data ready and we can init static trees
  static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS);
  static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0,          D_CODES, MAX_BITS);
  static_bl_desc =new StaticTreeDesc(new Array(0), extra_blbits, 0,         BL_CODES, MAX_BL_BITS);

  //static_init_done = true;
}


/* ===========================================================================
 * Initialize a new block.
 */
function init_block(s) {
  var n; /* iterates over tree elements */

  /* Initialize the trees. */
  for (n = 0; n < L_CODES;  n++) { s.dyn_ltree[n*2]/*.Freq*/ = 0; }
  for (n = 0; n < D_CODES;  n++) { s.dyn_dtree[n*2]/*.Freq*/ = 0; }
  for (n = 0; n < BL_CODES; n++) { s.bl_tree[n*2]/*.Freq*/ = 0; }

  s.dyn_ltree[END_BLOCK*2]/*.Freq*/ = 1;
  s.opt_len = s.static_len = 0;
  s.last_lit = s.matches = 0;
}


/* ===========================================================================
 * Flush the bit buffer and align the output on a byte boundary
 */
function bi_windup(s)
{
  if (s.bi_valid > 8) {
    put_short(s, s.bi_buf);
  } else if (s.bi_valid > 0) {
    //put_byte(s, (Byte)s->bi_buf);
    s.pending_buf[s.pending++] = s.bi_buf;
  }
  s.bi_buf = 0;
  s.bi_valid = 0;
}

/* ===========================================================================
 * Copy a stored block, storing first the length and its
 * one's complement if requested.
 */
function copy_block(s, buf, len, header)
//DeflateState *s;
//charf    *buf;    /* the input data */
//unsigned len;     /* its length */
//int      header;  /* true if block header must be written */
{
  bi_windup(s);        /* align on byte boundary */

  if (header) {
    put_short(s, len);
    put_short(s, ~len);
  }
//  while (len--) {
//    put_byte(s, *buf++);
//  }
  utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
  s.pending += len;
}

/* ===========================================================================
 * Compares to subtrees, using the tree depth as tie breaker when
 * the subtrees have equal frequency. This minimizes the worst case length.
 */
function smaller(tree, n, m, depth) {
  var _n2 = n*2;
  var _m2 = m*2;
  return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
         (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
}

/* ===========================================================================
 * Restore the heap property by moving down the tree starting at node k,
 * exchanging a node with the smallest of its two sons if necessary, stopping
 * when the heap property is re-established (each father smaller than its
 * two sons).
 */
function pqdownheap(s, tree, k)
//    deflate_state *s;
//    ct_data *tree;  /* the tree to restore */
//    int k;               /* node to move down */
{
  var v = s.heap[k];
  var j = k << 1;  /* left son of k */
  while (j <= s.heap_len) {
    /* Set j to the smallest of the two sons: */
    if (j < s.heap_len &&
      smaller(tree, s.heap[j+1], s.heap[j], s.depth)) {
      j++;
    }
    /* Exit if v is smaller than both sons */
    if (smaller(tree, v, s.heap[j], s.depth)) { break; }

    /* Exchange v with the smallest son */
    s.heap[k] = s.heap[j];
    k = j;

    /* And continue down the tree, setting j to the left son of k */
    j <<= 1;
  }
  s.heap[k] = v;
}


// inlined manually
// var SMALLEST = 1;

/* ===========================================================================
 * Send the block data compressed using the given Huffman trees
 */
function compress_block(s, ltree, dtree)
//    deflate_state *s;
//    const ct_data *ltree; /* literal tree */
//    const ct_data *dtree; /* distance tree */
{
  var dist;           /* distance of matched string */
  var lc;             /* match length or unmatched char (if dist == 0) */
  var lx = 0;         /* running index in l_buf */
  var code;           /* the code to send */
  var extra;          /* number of extra bits to send */

  if (s.last_lit !== 0) {
    do {
      dist = (s.pending_buf[s.d_buf + lx*2] << 8) | (s.pending_buf[s.d_buf + lx*2 + 1]);
      lc = s.pending_buf[s.l_buf + lx];
      lx++;

      if (dist === 0) {
        send_code(s, lc, ltree); /* send a literal byte */
        //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
      } else {
        /* Here, lc is the match length - MIN_MATCH */
        code = _length_code[lc];
        send_code(s, code+LITERALS+1, ltree); /* send the length code */
        extra = extra_lbits[code];
        if (extra !== 0) {
          lc -= base_length[code];
          send_bits(s, lc, extra);       /* send the extra length bits */
        }
        dist--; /* dist is now the match distance - 1 */
        code = d_code(dist);
        //Assert (code < D_CODES, "bad d_code");

        send_code(s, code, dtree);       /* send the distance code */
        extra = extra_dbits[code];
        if (extra !== 0) {
          dist -= base_dist[code];
          send_bits(s, dist, extra);   /* send the extra distance bits */
        }
      } /* literal or match pair ? */

      /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
      //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
      //       "pendingBuf overflow");

    } while (lx < s.last_lit);
  }

  send_code(s, END_BLOCK, ltree);
}


/* ===========================================================================
 * Construct one Huffman tree and assigns the code bit strings and lengths.
 * Update the total bit length for the current block.
 * IN assertion: the field freq is set for all tree elements.
 * OUT assertions: the fields len and code are set to the optimal bit length
 *     and corresponding code. The length opt_len is updated; static_len is
 *     also updated if stree is not null. The field max_code is set.
 */
function build_tree(s, desc)
//    deflate_state *s;
//    tree_desc *desc; /* the tree descriptor */
{
  var tree     = desc.dyn_tree;
  var stree    = desc.stat_desc.static_tree;
  var has_stree = desc.stat_desc.has_stree;
  var elems    = desc.stat_desc.elems;
  var n, m;          /* iterate over heap elements */
  var max_code = -1; /* largest code with non zero frequency */
  var node;          /* new node being created */

  /* Construct the initial heap, with least frequent element in
   * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
   * heap[0] is not used.
   */
  s.heap_len = 0;
  s.heap_max = HEAP_SIZE;

  for (n = 0; n < elems; n++) {
    if (tree[n * 2]/*.Freq*/ !== 0) {
      s.heap[++s.heap_len] = max_code = n;
      s.depth[n] = 0;

    } else {
      tree[n*2 + 1]/*.Len*/ = 0;
    }
  }

  /* The pkzip format requires that at least one distance code exists,
   * and that at least one bit should be sent even if there is only one
   * possible code. So to avoid special checks later on we force at least
   * two codes of non zero frequency.
   */
  while (s.heap_len < 2) {
    node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
    tree[node * 2]/*.Freq*/ = 1;
    s.depth[node] = 0;
    s.opt_len--;

    if (has_stree) {
      s.static_len -= stree[node*2 + 1]/*.Len*/;
    }
    /* node is 0 or 1 so it does not have extra bits */
  }
  desc.max_code = max_code;

  /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
   * establish sub-heaps of increasing lengths:
   */
  for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }

  /* Construct the Huffman tree by repeatedly combining the least two
   * frequent nodes.
   */
  node = elems;              /* next internal node of the tree */
  do {
    //pqremove(s, tree, n);  /* n = node of least frequency */
    /*** pqremove ***/
    n = s.heap[1/*SMALLEST*/];
    s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
    pqdownheap(s, tree, 1/*SMALLEST*/);
    /***/

    m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */

    s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
    s.heap[--s.heap_max] = m;

    /* Create a new node father of n and m */
    tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
    s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
    tree[n*2 + 1]/*.Dad*/ = tree[m*2 + 1]/*.Dad*/ = node;

    /* and insert the new node in the heap */
    s.heap[1/*SMALLEST*/] = node++;
    pqdownheap(s, tree, 1/*SMALLEST*/);

  } while (s.heap_len >= 2);

  s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];

  /* At this point, the fields freq and dad are set. We can now
   * generate the bit lengths.
   */
  gen_bitlen(s, desc);

  /* The field len is now set, we can generate the bit codes */
  gen_codes(tree, max_code, s.bl_count);
}


/* ===========================================================================
 * Scan a literal or distance tree to determine the frequencies of the codes
 * in the bit length tree.
 */
function scan_tree(s, tree, max_code)
//    deflate_state *s;
//    ct_data *tree;   /* the tree to be scanned */
//    int max_code;    /* and its largest code of non zero frequency */
{
  var n;                     /* iterates over all tree elements */
  var prevlen = -1;          /* last emitted length */
  var curlen;                /* length of current code */

  var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */

  var count = 0;             /* repeat count of the current code */
  var max_count = 7;         /* max repeat count */
  var min_count = 4;         /* min repeat count */

  if (nextlen === 0) {
    max_count = 138;
    min_count = 3;
  }
  tree[(max_code+1)*2 + 1]/*.Len*/ = 0xffff; /* guard */

  for (n = 0; n <= max_code; n++) {
    curlen = nextlen;
    nextlen = tree[(n+1)*2 + 1]/*.Len*/;

    if (++count < max_count && curlen === nextlen) {
      continue;

    } else if (count < min_count) {
      s.bl_tree[curlen * 2]/*.Freq*/ += count;

    } else if (curlen !== 0) {

      if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
      s.bl_tree[REP_3_6*2]/*.Freq*/++;

    } else if (count <= 10) {
      s.bl_tree[REPZ_3_10*2]/*.Freq*/++;

    } else {
      s.bl_tree[REPZ_11_138*2]/*.Freq*/++;
    }

    count = 0;
    prevlen = curlen;

    if (nextlen === 0) {
      max_count = 138;
      min_count = 3;

    } else if (curlen === nextlen) {
      max_count = 6;
      min_count = 3;

    } else {
      max_count = 7;
      min_count = 4;
    }
  }
}


/* ===========================================================================
 * Send a literal or distance tree in compressed form, using the codes in
 * bl_tree.
 */
function send_tree(s, tree, max_code)
//    deflate_state *s;
//    ct_data *tree; /* the tree to be scanned */
//    int max_code;       /* and its largest code of non zero frequency */
{
  var n;                     /* iterates over all tree elements */
  var prevlen = -1;          /* last emitted length */
  var curlen;                /* length of current code */

  var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */

  var count = 0;             /* repeat count of the current code */
  var max_count = 7;         /* max repeat count */
  var min_count = 4;         /* min repeat count */

  /* tree[max_code+1].Len = -1; */  /* guard already set */
  if (nextlen === 0) {
    max_count = 138;
    min_count = 3;
  }

  for (n = 0; n <= max_code; n++) {
    curlen = nextlen;
    nextlen = tree[(n+1)*2 + 1]/*.Len*/;

    if (++count < max_count && curlen === nextlen) {
      continue;

    } else if (count < min_count) {
      do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);

    } else if (curlen !== 0) {
      if (curlen !== prevlen) {
        send_code(s, curlen, s.bl_tree);
        count--;
      }
      //Assert(count >= 3 && count <= 6, " 3_6?");
      send_code(s, REP_3_6, s.bl_tree);
      send_bits(s, count-3, 2);

    } else if (count <= 10) {
      send_code(s, REPZ_3_10, s.bl_tree);
      send_bits(s, count-3, 3);

    } else {
      send_code(s, REPZ_11_138, s.bl_tree);
      send_bits(s, count-11, 7);
    }

    count = 0;
    prevlen = curlen;
    if (nextlen === 0) {
      max_count = 138;
      min_count = 3;

    } else if (curlen === nextlen) {
      max_count = 6;
      min_count = 3;

    } else {
      max_count = 7;
      min_count = 4;
    }
  }
}


/* ===========================================================================
 * Construct the Huffman tree for the bit lengths and return the index in
 * bl_order of the last bit length code to send.
 */
function build_bl_tree(s) {
  var max_blindex;  /* index of last bit length code of non zero freq */

  /* Determine the bit length frequencies for literal and distance trees */
  scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
  scan_tree(s, s.dyn_dtree, s.d_desc.max_code);

  /* Build the bit length tree: */
  build_tree(s, s.bl_desc);
  /* opt_len now includes the length of the tree representations, except
   * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
   */

  /* Determine the number of bit length codes to send. The pkzip format
   * requires that at least 4 bit length codes be sent. (appnote.txt says
   * 3 but the actual value used is 4.)
   */
  for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
    if (s.bl_tree[bl_order[max_blindex]*2 + 1]/*.Len*/ !== 0) {
      break;
    }
  }
  /* Update opt_len to include the bit length tree and counts */
  s.opt_len += 3*(max_blindex+1) + 5+5+4;
  //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
  //        s->opt_len, s->static_len));

  return max_blindex;
}


/* ===========================================================================
 * Send the header for a block using dynamic Huffman trees: the counts, the
 * lengths of the bit length codes, the literal tree and the distance tree.
 * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
 */
function send_all_trees(s, lcodes, dcodes, blcodes)
//    deflate_state *s;
//    int lcodes, dcodes, blcodes; /* number of codes for each tree */
{
  var rank;                    /* index in bl_order */

  //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
  //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
  //        "too many codes");
  //Tracev((stderr, "\nbl counts: "));
  send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
  send_bits(s, dcodes-1,   5);
  send_bits(s, blcodes-4,  4); /* not -3 as stated in appnote.txt */
  for (rank = 0; rank < blcodes; rank++) {
    //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
    send_bits(s, s.bl_tree[bl_order[rank]*2 + 1]/*.Len*/, 3);
  }
  //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));

  send_tree(s, s.dyn_ltree, lcodes-1); /* literal tree */
  //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));

  send_tree(s, s.dyn_dtree, dcodes-1); /* distance tree */
  //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
}


/* ===========================================================================
 * Check if the data type is TEXT or BINARY, using the following algorithm:
 * - TEXT if the two conditions below are satisfied:
 *    a) There are no non-portable control characters belonging to the
 *       "black list" (0..6, 14..25, 28..31).
 *    b) There is at least one printable character belonging to the
 *       "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
 * - BINARY otherwise.
 * - The following partially-portable control characters form a
 *   "gray list" that is ignored in this detection algorithm:
 *   (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
 * IN assertion: the fields Freq of dyn_ltree are set.
 */
function detect_data_type(s) {
  /* black_mask is the bit mask of black-listed bytes
   * set bits 0..6, 14..25, and 28..31
   * 0xf3ffc07f = binary 11110011111111111100000001111111
   */
  var black_mask = 0xf3ffc07f;
  var n;

  /* Check for non-textual ("black-listed") bytes. */
  for (n = 0; n <= 31; n++, black_mask >>>= 1) {
    if ((black_mask & 1) && (s.dyn_ltree[n*2]/*.Freq*/ !== 0)) {
      return Z_BINARY;
    }
  }

  /* Check for textual ("white-listed") bytes. */
  if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
      s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
    return Z_TEXT;
  }
  for (n = 32; n < LITERALS; n++) {
    if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
      return Z_TEXT;
    }
  }

  /* There are no "black-listed" or "white-listed" bytes:
   * this stream either is empty or has tolerated ("gray-listed") bytes only.
   */
  return Z_BINARY;
}


var static_init_done = false;

/* ===========================================================================
 * Initialize the tree data structures for a new zlib stream.
 */
function _tr_init(s)
{

  if (!static_init_done) {
    tr_static_init();
    static_init_done = true;
  }

  s.l_desc  = new TreeDesc(s.dyn_ltree, static_l_desc);
  s.d_desc  = new TreeDesc(s.dyn_dtree, static_d_desc);
  s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);

  s.bi_buf = 0;
  s.bi_valid = 0;

  /* Initialize the first block of the first file: */
  init_block(s);
}


/* ===========================================================================
 * Send a stored block
 */
function _tr_stored_block(s, buf, stored_len, last)
//DeflateState *s;
//charf *buf;       /* input block */
//ulg stored_len;   /* length of input block */
//int last;         /* one if this is the last block for a file */
{
  send_bits(s, (STORED_BLOCK<<1)+(last ? 1 : 0), 3);    /* send block type */
  copy_block(s, buf, stored_len, true); /* with header */
}


/* ===========================================================================
 * Send one empty static block to give enough lookahead for inflate.
 * This takes 10 bits, of which 7 may remain in the bit buffer.
 */
function _tr_align(s) {
  send_bits(s, STATIC_TREES<<1, 3);
  send_code(s, END_BLOCK, static_ltree);
  bi_flush(s);
}


/* ===========================================================================
 * Determine the best encoding for the current block: dynamic trees, static
 * trees or store, and output the encoded block to the zip file.
 */
function _tr_flush_block(s, buf, stored_len, last)
//DeflateState *s;
//charf *buf;       /* input block, or NULL if too old */
//ulg stored_len;   /* length of input block */
//int last;         /* one if this is the last block for a file */
{
  var opt_lenb, static_lenb;  /* opt_len and static_len in bytes */
  var max_blindex = 0;        /* index of last bit length code of non zero freq */

  /* Build the Huffman trees unless a stored block is forced */
  if (s.level > 0) {

    /* Check if the file is binary or text */
    if (s.strm.data_type === Z_UNKNOWN) {
      s.strm.data_type = detect_data_type(s);
    }

    /* Construct the literal and distance trees */
    build_tree(s, s.l_desc);
    // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
    //        s->static_len));

    build_tree(s, s.d_desc);
    // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
    //        s->static_len));
    /* At this point, opt_len and static_len are the total bit lengths of
     * the compressed block data, excluding the tree representations.
     */

    /* Build the bit length tree for the above two trees, and get the index
     * in bl_order of the last bit length code to send.
     */
    max_blindex = build_bl_tree(s);

    /* Determine the best encoding. Compute the block lengths in bytes. */
    opt_lenb = (s.opt_len+3+7) >>> 3;
    static_lenb = (s.static_len+3+7) >>> 3;

    // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
    //        opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
    //        s->last_lit));

    if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }

  } else {
    // Assert(buf != (char*)0, "lost buf");
    opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
  }

  if ((stored_len+4 <= opt_lenb) && (buf !== -1)) {
    /* 4: two words for the lengths */

    /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
     * Otherwise we can't have processed more than WSIZE input bytes since
     * the last block flush, because compression would have been
     * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
     * transform a block into a stored block.
     */
    _tr_stored_block(s, buf, stored_len, last);

  } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {

    send_bits(s, (STATIC_TREES<<1) + (last ? 1 : 0), 3);
    compress_block(s, static_ltree, static_dtree);

  } else {
    send_bits(s, (DYN_TREES<<1) + (last ? 1 : 0), 3);
    send_all_trees(s, s.l_desc.max_code+1, s.d_desc.max_code+1, max_blindex+1);
    compress_block(s, s.dyn_ltree, s.dyn_dtree);
  }
  // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
  /* The above check is made mod 2^32, for files larger than 512 MB
   * and uLong implemented on 32 bits.
   */
  init_block(s);

  if (last) {
    bi_windup(s);
  }
  // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
  //       s->compressed_len-7*last));
}

/* ===========================================================================
 * Save the match info and tally the frequency counts. Return true if
 * the current block must be flushed.
 */
function _tr_tally(s, dist, lc)
//    deflate_state *s;
//    unsigned dist;  /* distance of matched string */
//    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */
{
  //var out_length, in_length, dcode;

  s.pending_buf[s.d_buf + s.last_lit * 2]     = (dist >>> 8) & 0xff;
  s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;

  s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
  s.last_lit++;

  if (dist === 0) {
    /* lc is the unmatched char */
    s.dyn_ltree[lc*2]/*.Freq*/++;
  } else {
    s.matches++;
    /* Here, lc is the match length - MIN_MATCH */
    dist--;             /* dist = match distance - 1 */
    //Assert((ush)dist < (ush)MAX_DIST(s) &&
    //       (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
    //       (ush)d_code(dist) < (ush)D_CODES,  "_tr_tally: bad match");

    s.dyn_ltree[(_length_code[lc]+LITERALS+1) * 2]/*.Freq*/++;
    s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
  }

// (!) This block is disabled in zlib defailts,
// don't enable it for binary compatibility

//#ifdef TRUNCATE_BLOCK
//  /* Try to guess if it is profitable to stop the current block here */
//  if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
//    /* Compute an upper bound for the compressed length */
//    out_length = s.last_lit*8;
//    in_length = s.strstart - s.block_start;
//
//    for (dcode = 0; dcode < D_CODES; dcode++) {
//      out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
//    }
//    out_length >>>= 3;
//    //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
//    //       s->last_lit, in_length, out_length,
//    //       100L - out_length*100L/in_length));
//    if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
//      return true;
//    }
//  }
//#endif

  return (s.last_lit === s.lit_bufsize-1);
  /* We avoid equality with lit_bufsize because of wraparound at 64K
   * on 16 bit machines and because stored blocks are restricted to
   * 64K-1 bytes.
   */
}

exports._tr_init  = _tr_init;
exports._tr_stored_block = _tr_stored_block;
exports._tr_flush_block  = _tr_flush_block;
exports._tr_tally = _tr_tally;
exports._tr_align = _tr_align;

},{"../utils/common":64}],76:[function(require,module,exports){
'use strict';


function ZStream() {
  /* next input byte */
  this.input = null; // JS specific, because we have no pointers
  this.next_in = 0;
  /* number of bytes available at input */
  this.avail_in = 0;
  /* total number of input bytes read so far */
  this.total_in = 0;
  /* next output byte should be put there */
  this.output = null; // JS specific, because we have no pointers
  this.next_out = 0;
  /* remaining free space at output */
  this.avail_out = 0;
  /* total number of bytes output so far */
  this.total_out = 0;
  /* last error message, NULL if no error */
  this.msg = ''/*Z_NULL*/;
  /* not visible by applications */
  this.state = null;
  /* best guess about the data type: binary or text */
  this.data_type = 2/*Z_UNKNOWN*/;
  /* adler32 value of the uncompressed data */
  this.adler = 0;
}

module.exports = ZStream;

},{}],77:[function(require,module,exports){
/** Used as the `TypeError` message for "Functions" methods. */
var FUNC_ERROR_TEXT = 'Expected a function';

/* Native method references for those with the same name as other `lodash` methods. */
var nativeMax = Math.max;

/**
 * Creates a function that invokes `func` with the `this` binding of the
 * created function and arguments from `start` and beyond provided as an array.
 *
 * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters).
 *
 * @static
 * @memberOf _
 * @category Function
 * @param {Function} func The function to apply a rest parameter to.
 * @param {number} [start=func.length-1] The start position of the rest parameter.
 * @returns {Function} Returns the new function.
 * @example
 *
 * var say = _.restParam(function(what, names) {
 *   return what + ' ' + _.initial(names).join(', ') +
 *     (_.size(names) > 1 ? ', & ' : '') + _.last(names);
 * });
 *
 * say('hello', 'fred', 'barney', 'pebbles');
 * // => 'hello fred, barney, & pebbles'
 */
function restParam(func, start) {
  if (typeof func != 'function') {
    throw new TypeError(FUNC_ERROR_TEXT);
  }
  start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);
  return function() {
    var args = arguments,
        index = -1,
        length = nativeMax(args.length - start, 0),
        rest = Array(length);

    while (++index < length) {
      rest[index] = args[start + index];
    }
    switch (start) {
      case 0: return func.call(this, rest);
      case 1: return func.call(this, args[0], rest);
      case 2: return func.call(this, args[0], args[1], rest);
    }
    var otherArgs = Array(start + 1);
    index = -1;
    while (++index < start) {
      otherArgs[index] = args[index];
    }
    otherArgs[start] = rest;
    return func.apply(this, otherArgs);
  };
}

module.exports = restParam;

},{}],78:[function(require,module,exports){
(function (global){
var cachePush = require('./cachePush'),
    getNative = require('./getNative');

/** Native method references. */
var Set = getNative(global, 'Set');

/* Native method references for those with the same name as other `lodash` methods. */
var nativeCreate = getNative(Object, 'create');

/**
 *
 * Creates a cache object to store unique values.
 *
 * @private
 * @param {Array} [values] The values to cache.
 */
function SetCache(values) {
  var length = values ? values.length : 0;

  this.data = { 'hash': nativeCreate(null), 'set': new Set };
  while (length--) {
    this.push(values[length]);
  }
}

// Add functions to the `Set` cache.
SetCache.prototype.push = cachePush;

module.exports = SetCache;

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./cachePush":90,"./getNative":96}],79:[function(require,module,exports){
/**
 * A specialized version of `_.map` for arrays without support for callback
 * shorthands and `this` binding.
 *
 * @private
 * @param {Array} array The array to iterate over.
 * @param {Function} iteratee The function invoked per iteration.
 * @returns {Array} Returns the new mapped array.
 */
function arrayMap(array, iteratee) {
  var index = -1,
      length = array.length,
      result = Array(length);

  while (++index < length) {
    result[index] = iteratee(array[index], index, array);
  }
  return result;
}

module.exports = arrayMap;

},{}],80:[function(require,module,exports){
/**
 * Appends the elements of `values` to `array`.
 *
 * @private
 * @param {Array} array The array to modify.
 * @param {Array} values The values to append.
 * @returns {Array} Returns `array`.
 */
function arrayPush(array, values) {
  var index = -1,
      length = values.length,
      offset = array.length;

  while (++index < length) {
    array[offset + index] = values[index];
  }
  return array;
}

module.exports = arrayPush;

},{}],81:[function(require,module,exports){
var baseIndexOf = require('./baseIndexOf'),
    cacheIndexOf = require('./cacheIndexOf'),
    createCache = require('./createCache');

/** Used as the size to enable large array optimizations. */
var LARGE_ARRAY_SIZE = 200;

/**
 * The base implementation of `_.difference` which accepts a single array
 * of values to exclude.
 *
 * @private
 * @param {Array} array The array to inspect.
 * @param {Array} values The values to exclude.
 * @returns {Array} Returns the new array of filtered values.
 */
function baseDifference(array, values) {
  var length = array ? array.length : 0,
      result = [];

  if (!length) {
    return result;
  }
  var index = -1,
      indexOf = baseIndexOf,
      isCommon = true,
      cache = (isCommon && values.length >= LARGE_ARRAY_SIZE) ? createCache(values) : null,
      valuesLength = values.length;

  if (cache) {
    indexOf = cacheIndexOf;
    isCommon = false;
    values = cache;
  }
  outer:
  while (++index < length) {
    var value = array[index];

    if (isCommon && value === value) {
      var valuesIndex = valuesLength;
      while (valuesIndex--) {
        if (values[valuesIndex] === value) {
          continue outer;
        }
      }
      result.push(value);
    }
    else if (indexOf(values, value, 0) < 0) {
      result.push(value);
    }
  }
  return result;
}

module.exports = baseDifference;

},{"./baseIndexOf":85,"./cacheIndexOf":89,"./createCache":92}],82:[function(require,module,exports){
var arrayPush = require('./arrayPush'),
    isArguments = require('../lang/isArguments'),
    isArray = require('../lang/isArray'),
    isArrayLike = require('./isArrayLike'),
    isObjectLike = require('./isObjectLike');

/**
 * The base implementation of `_.flatten` with added support for restricting
 * flattening and specifying the start index.
 *
 * @private
 * @param {Array} array The array to flatten.
 * @param {boolean} [isDeep] Specify a deep flatten.
 * @param {boolean} [isStrict] Restrict flattening to arrays-like objects.
 * @param {Array} [result=[]] The initial result value.
 * @returns {Array} Returns the new flattened array.
 */
function baseFlatten(array, isDeep, isStrict, result) {
  result || (result = []);

  var index = -1,
      length = array.length;

  while (++index < length) {
    var value = array[index];
    if (isObjectLike(value) && isArrayLike(value) &&
        (isStrict || isArray(value) || isArguments(value))) {
      if (isDeep) {
        // Recursively flatten arrays (susceptible to call stack limits).
        baseFlatten(value, isDeep, isStrict, result);
      } else {
        arrayPush(result, value);
      }
    } else if (!isStrict) {
      result[result.length] = value;
    }
  }
  return result;
}

module.exports = baseFlatten;

},{"../lang/isArguments":106,"../lang/isArray":107,"./arrayPush":80,"./isArrayLike":98,"./isObjectLike":102}],83:[function(require,module,exports){
var createBaseFor = require('./createBaseFor');

/**
 * The base implementation of `baseForIn` and `baseForOwn` which iterates
 * over `object` properties returned by `keysFunc` invoking `iteratee` for
 * each property. Iteratee functions may exit iteration early by explicitly
 * returning `false`.
 *
 * @private
 * @param {Object} object The object to iterate over.
 * @param {Function} iteratee The function invoked per iteration.
 * @param {Function} keysFunc The function to get the keys of `object`.
 * @returns {Object} Returns `object`.
 */
var baseFor = createBaseFor();

module.exports = baseFor;

},{"./createBaseFor":91}],84:[function(require,module,exports){
var baseFor = require('./baseFor'),
    keysIn = require('../object/keysIn');

/**
 * The base implementation of `_.forIn` without support for callback
 * shorthands and `this` binding.
 *
 * @private
 * @param {Object} object The object to iterate over.
 * @param {Function} iteratee The function invoked per iteration.
 * @returns {Object} Returns `object`.
 */
function baseForIn(object, iteratee) {
  return baseFor(object, iteratee, keysIn);
}

module.exports = baseForIn;

},{"../object/keysIn":111,"./baseFor":83}],85:[function(require,module,exports){
var indexOfNaN = require('./indexOfNaN');

/**
 * The base implementation of `_.indexOf` without support for binary searches.
 *
 * @private
 * @param {Array} array The array to search.
 * @param {*} value The value to search for.
 * @param {number} fromIndex The index to search from.
 * @returns {number} Returns the index of the matched value, else `-1`.
 */
function baseIndexOf(array, value, fromIndex) {
  if (value !== value) {
    return indexOfNaN(array, fromIndex);
  }
  var index = fromIndex - 1,
      length = array.length;

  while (++index < length) {
    if (array[index] === value) {
      return index;
    }
  }
  return -1;
}

module.exports = baseIndexOf;

},{"./indexOfNaN":97}],86:[function(require,module,exports){
/**
 * The base implementation of `_.property` without support for deep paths.
 *
 * @private
 * @param {string} key The key of the property to get.
 * @returns {Function} Returns the new function.
 */
function baseProperty(key) {
  return function(object) {
    return object == null ? undefined : object[key];
  };
}

module.exports = baseProperty;

},{}],87:[function(require,module,exports){
/**
 * Converts `value` to a string if it's not one. An empty string is returned
 * for `null` or `undefined` values.
 *
 * @private
 * @param {*} value The value to process.
 * @returns {string} Returns the string.
 */
function baseToString(value) {
  return value == null ? '' : (value + '');
}

module.exports = baseToString;

},{}],88:[function(require,module,exports){
var identity = require('../utility/identity');

/**
 * A specialized version of `baseCallback` which only supports `this` binding
 * and specifying the number of arguments to provide to `func`.
 *
 * @private
 * @param {Function} func The function to bind.
 * @param {*} thisArg The `this` binding of `func`.
 * @param {number} [argCount] The number of arguments to provide to `func`.
 * @returns {Function} Returns the callback.
 */
function bindCallback(func, thisArg, argCount) {
  if (typeof func != 'function') {
    return identity;
  }
  if (thisArg === undefined) {
    return func;
  }
  switch (argCount) {
    case 1: return function(value) {
      return func.call(thisArg, value);
    };
    case 3: return function(value, index, collection) {
      return func.call(thisArg, value, index, collection);
    };
    case 4: return function(accumulator, value, index, collection) {
      return func.call(thisArg, accumulator, value, index, collection);
    };
    case 5: return function(value, other, key, object, source) {
      return func.call(thisArg, value, other, key, object, source);
    };
  }
  return function() {
    return func.apply(thisArg, arguments);
  };
}

module.exports = bindCallback;

},{"../utility/identity":116}],89:[function(require,module,exports){
var isObject = require('../lang/isObject');

/**
 * Checks if `value` is in `cache` mimicking the return signature of
 * `_.indexOf` by returning `0` if the value is found, else `-1`.
 *
 * @private
 * @param {Object} cache The cache to search.
 * @param {*} value The value to search for.
 * @returns {number} Returns `0` if `value` is found, else `-1`.
 */
function cacheIndexOf(cache, value) {
  var data = cache.data,
      result = (typeof value == 'string' || isObject(value)) ? data.set.has(value) : data.hash[value];

  return result ? 0 : -1;
}

module.exports = cacheIndexOf;

},{"../lang/isObject":110}],90:[function(require,module,exports){
var isObject = require('../lang/isObject');

/**
 * Adds `value` to the cache.
 *
 * @private
 * @name push
 * @memberOf SetCache
 * @param {*} value The value to cache.
 */
function cachePush(value) {
  var data = this.data;
  if (typeof value == 'string' || isObject(value)) {
    data.set.add(value);
  } else {
    data.hash[value] = true;
  }
}

module.exports = cachePush;

},{"../lang/isObject":110}],91:[function(require,module,exports){
var toObject = require('./toObject');

/**
 * Creates a base function for `_.forIn` or `_.forInRight`.
 *
 * @private
 * @param {boolean} [fromRight] Specify iterating from right to left.
 * @returns {Function} Returns the new base function.
 */
function createBaseFor(fromRight) {
  return function(object, iteratee, keysFunc) {
    var iterable = toObject(object),
        props = keysFunc(object),
        length = props.length,
        index = fromRight ? length : -1;

    while ((fromRight ? index-- : ++index < length)) {
      var key = props[index];
      if (iteratee(iterable[key], key, iterable) === false) {
        break;
      }
    }
    return object;
  };
}

module.exports = createBaseFor;

},{"./toObject":105}],92:[function(require,module,exports){
(function (global){
var SetCache = require('./SetCache'),
    getNative = require('./getNative');

/** Native method references. */
var Set = getNative(global, 'Set');

/* Native method references for those with the same name as other `lodash` methods. */
var nativeCreate = getNative(Object, 'create');

/**
 * Creates a `Set` cache object to optimize linear searches of large arrays.
 *
 * @private
 * @param {Array} [values] The values to cache.
 * @returns {null|Object} Returns the new cache object if `Set` is supported, else `null`.
 */
function createCache(values) {
  return (nativeCreate && Set) ? new SetCache(values) : null;
}

module.exports = createCache;

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./SetCache":78,"./getNative":96}],93:[function(require,module,exports){
var deburr = require('../string/deburr'),
    words = require('../string/words');

/**
 * Creates a function that produces compound words out of the words in a
 * given string.
 *
 * @private
 * @param {Function} callback The function to combine each word.
 * @returns {Function} Returns the new compounder function.
 */
function createCompounder(callback) {
  return function(string) {
    var index = -1,
        array = words(deburr(string)),
        length = array.length,
        result = '';

    while (++index < length) {
      result = callback(result, array[index], index);
    }
    return result;
  };
}

module.exports = createCompounder;

},{"../string/deburr":114,"../string/words":115}],94:[function(require,module,exports){
/** Used to map latin-1 supplementary letters to basic latin letters. */
var deburredLetters = {
  '\xc0': 'A',  '\xc1': 'A', '\xc2': 'A', '\xc3': 'A', '\xc4': 'A', '\xc5': 'A',
  '\xe0': 'a',  '\xe1': 'a', '\xe2': 'a', '\xe3': 'a', '\xe4': 'a', '\xe5': 'a',
  '\xc7': 'C',  '\xe7': 'c',
  '\xd0': 'D',  '\xf0': 'd',
  '\xc8': 'E',  '\xc9': 'E', '\xca': 'E', '\xcb': 'E',
  '\xe8': 'e',  '\xe9': 'e', '\xea': 'e', '\xeb': 'e',
  '\xcC': 'I',  '\xcd': 'I', '\xce': 'I', '\xcf': 'I',
  '\xeC': 'i',  '\xed': 'i', '\xee': 'i', '\xef': 'i',
  '\xd1': 'N',  '\xf1': 'n',
  '\xd2': 'O',  '\xd3': 'O', '\xd4': 'O', '\xd5': 'O', '\xd6': 'O', '\xd8': 'O',
  '\xf2': 'o',  '\xf3': 'o', '\xf4': 'o', '\xf5': 'o', '\xf6': 'o', '\xf8': 'o',
  '\xd9': 'U',  '\xda': 'U', '\xdb': 'U', '\xdc': 'U',
  '\xf9': 'u',  '\xfa': 'u', '\xfb': 'u', '\xfc': 'u',
  '\xdd': 'Y',  '\xfd': 'y', '\xff': 'y',
  '\xc6': 'Ae', '\xe6': 'ae',
  '\xde': 'Th', '\xfe': 'th',
  '\xdf': 'ss'
};

/**
 * Used by `_.deburr` to convert latin-1 supplementary letters to basic latin letters.
 *
 * @private
 * @param {string} letter The matched letter to deburr.
 * @returns {string} Returns the deburred letter.
 */
function deburrLetter(letter) {
  return deburredLetters[letter];
}

module.exports = deburrLetter;

},{}],95:[function(require,module,exports){
var baseProperty = require('./baseProperty');

/**
 * Gets the "length" property value of `object`.
 *
 * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)
 * that affects Safari on at least iOS 8.1-8.3 ARM64.
 *
 * @private
 * @param {Object} object The object to query.
 * @returns {*} Returns the "length" value.
 */
var getLength = baseProperty('length');

module.exports = getLength;

},{"./baseProperty":86}],96:[function(require,module,exports){
var isNative = require('../lang/isNative');

/**
 * Gets the native function at `key` of `object`.
 *
 * @private
 * @param {Object} object The object to query.
 * @param {string} key The key of the method to get.
 * @returns {*} Returns the function if it's native, else `undefined`.
 */
function getNative(object, key) {
  var value = object == null ? undefined : object[key];
  return isNative(value) ? value : undefined;
}

module.exports = getNative;

},{"../lang/isNative":109}],97:[function(require,module,exports){
/**
 * Gets the index at which the first occurrence of `NaN` is found in `array`.
 *
 * @private
 * @param {Array} array The array to search.
 * @param {number} fromIndex The index to search from.
 * @param {boolean} [fromRight] Specify iterating from right to left.
 * @returns {number} Returns the index of the matched `NaN`, else `-1`.
 */
function indexOfNaN(array, fromIndex, fromRight) {
  var length = array.length,
      index = fromIndex + (fromRight ? 0 : -1);

  while ((fromRight ? index-- : ++index < length)) {
    var other = array[index];
    if (other !== other) {
      return index;
    }
  }
  return -1;
}

module.exports = indexOfNaN;

},{}],98:[function(require,module,exports){
var getLength = require('./getLength'),
    isLength = require('./isLength');

/**
 * Checks if `value` is array-like.
 *
 * @private
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is array-like, else `false`.
 */
function isArrayLike(value) {
  return value != null && isLength(getLength(value));
}

module.exports = isArrayLike;

},{"./getLength":95,"./isLength":101}],99:[function(require,module,exports){
/** Used to detect unsigned integer values. */
var reIsUint = /^\d+$/;

/**
 * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
 * of an array-like value.
 */
var MAX_SAFE_INTEGER = 9007199254740991;

/**
 * Checks if `value` is a valid array-like index.
 *
 * @private
 * @param {*} value The value to check.
 * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
 * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
 */
function isIndex(value, length) {
  value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;
  length = length == null ? MAX_SAFE_INTEGER : length;
  return value > -1 && value % 1 == 0 && value < length;
}

module.exports = isIndex;

},{}],100:[function(require,module,exports){
var isArrayLike = require('./isArrayLike'),
    isIndex = require('./isIndex'),
    isObject = require('../lang/isObject');

/**
 * Checks if the provided arguments are from an iteratee call.
 *
 * @private
 * @param {*} value The potential iteratee value argument.
 * @param {*} index The potential iteratee index or key argument.
 * @param {*} object The potential iteratee object argument.
 * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.
 */
function isIterateeCall(value, index, object) {
  if (!isObject(object)) {
    return false;
  }
  var type = typeof index;
  if (type == 'number'
      ? (isArrayLike(object) && isIndex(index, object.length))
      : (type == 'string' && index in object)) {
    var other = object[index];
    return value === value ? (value === other) : (other !== other);
  }
  return false;
}

module.exports = isIterateeCall;

},{"../lang/isObject":110,"./isArrayLike":98,"./isIndex":99}],101:[function(require,module,exports){
/**
 * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
 * of an array-like value.
 */
var MAX_SAFE_INTEGER = 9007199254740991;

/**
 * Checks if `value` is a valid array-like length.
 *
 * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).
 *
 * @private
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
 */
function isLength(value) {
  return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;
}

module.exports = isLength;

},{}],102:[function(require,module,exports){
/**
 * Checks if `value` is object-like.
 *
 * @private
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
 */
function isObjectLike(value) {
  return !!value && typeof value == 'object';
}

module.exports = isObjectLike;

},{}],103:[function(require,module,exports){
var toObject = require('./toObject');

/**
 * A specialized version of `_.pick` which picks `object` properties specified
 * by `props`.
 *
 * @private
 * @param {Object} object The source object.
 * @param {string[]} props The property names to pick.
 * @returns {Object} Returns the new object.
 */
function pickByArray(object, props) {
  object = toObject(object);

  var index = -1,
      length = props.length,
      result = {};

  while (++index < length) {
    var key = props[index];
    if (key in object) {
      result[key] = object[key];
    }
  }
  return result;
}

module.exports = pickByArray;

},{"./toObject":105}],104:[function(require,module,exports){
var baseForIn = require('./baseForIn');

/**
 * A specialized version of `_.pick` which picks `object` properties `predicate`
 * returns truthy for.
 *
 * @private
 * @param {Object} object The source object.
 * @param {Function} predicate The function invoked per iteration.
 * @returns {Object} Returns the new object.
 */
function pickByCallback(object, predicate) {
  var result = {};
  baseForIn(object, function(value, key, object) {
    if (predicate(value, key, object)) {
      result[key] = value;
    }
  });
  return result;
}

module.exports = pickByCallback;

},{"./baseForIn":84}],105:[function(require,module,exports){
var isObject = require('../lang/isObject');

/**
 * Converts `value` to an object if it's not one.
 *
 * @private
 * @param {*} value The value to process.
 * @returns {Object} Returns the object.
 */
function toObject(value) {
  return isObject(value) ? value : Object(value);
}

module.exports = toObject;

},{"../lang/isObject":110}],106:[function(require,module,exports){
var isArrayLike = require('../internal/isArrayLike'),
    isObjectLike = require('../internal/isObjectLike');

/** Used for native method references. */
var objectProto = Object.prototype;

/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;

/** Native method references. */
var propertyIsEnumerable = objectProto.propertyIsEnumerable;

/**
 * Checks if `value` is classified as an `arguments` object.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
 * @example
 *
 * _.isArguments(function() { return arguments; }());
 * // => true
 *
 * _.isArguments([1, 2, 3]);
 * // => false
 */
function isArguments(value) {
  return isObjectLike(value) && isArrayLike(value) &&
    hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee');
}

module.exports = isArguments;

},{"../internal/isArrayLike":98,"../internal/isObjectLike":102}],107:[function(require,module,exports){
var getNative = require('../internal/getNative'),
    isLength = require('../internal/isLength'),
    isObjectLike = require('../internal/isObjectLike');

/** `Object#toString` result references. */
var arrayTag = '[object Array]';

/** Used for native method references. */
var objectProto = Object.prototype;

/**
 * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
 * of values.
 */
var objToString = objectProto.toString;

/* Native method references for those with the same name as other `lodash` methods. */
var nativeIsArray = getNative(Array, 'isArray');

/**
 * Checks if `value` is classified as an `Array` object.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
 * @example
 *
 * _.isArray([1, 2, 3]);
 * // => true
 *
 * _.isArray(function() { return arguments; }());
 * // => false
 */
var isArray = nativeIsArray || function(value) {
  return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;
};

module.exports = isArray;

},{"../internal/getNative":96,"../internal/isLength":101,"../internal/isObjectLike":102}],108:[function(require,module,exports){
var isObject = require('./isObject');

/** `Object#toString` result references. */
var funcTag = '[object Function]';

/** Used for native method references. */
var objectProto = Object.prototype;

/**
 * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
 * of values.
 */
var objToString = objectProto.toString;

/**
 * Checks if `value` is classified as a `Function` object.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
 * @example
 *
 * _.isFunction(_);
 * // => true
 *
 * _.isFunction(/abc/);
 * // => false
 */
function isFunction(value) {
  // The use of `Object#toString` avoids issues with the `typeof` operator
  // in older versions of Chrome and Safari which return 'function' for regexes
  // and Safari 8 which returns 'object' for typed array constructors.
  return isObject(value) && objToString.call(value) == funcTag;
}

module.exports = isFunction;

},{"./isObject":110}],109:[function(require,module,exports){
var isFunction = require('./isFunction'),
    isObjectLike = require('../internal/isObjectLike');

/** Used to detect host constructors (Safari > 5). */
var reIsHostCtor = /^\[object .+?Constructor\]$/;

/** Used for native method references. */
var objectProto = Object.prototype;

/** Used to resolve the decompiled source of functions. */
var fnToString = Function.prototype.toString;

/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;

/** Used to detect if a method is native. */
var reIsNative = RegExp('^' +
  fnToString.call(hasOwnProperty).replace(/[\\^$.*+?()[\]{}|]/g, '\\$&')
  .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
);

/**
 * Checks if `value` is a native function.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a native function, else `false`.
 * @example
 *
 * _.isNative(Array.prototype.push);
 * // => true
 *
 * _.isNative(_);
 * // => false
 */
function isNative(value) {
  if (value == null) {
    return false;
  }
  if (isFunction(value)) {
    return reIsNative.test(fnToString.call(value));
  }
  return isObjectLike(value) && reIsHostCtor.test(value);
}

module.exports = isNative;

},{"../internal/isObjectLike":102,"./isFunction":108}],110:[function(require,module,exports){
/**
 * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.
 * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is an object, else `false`.
 * @example
 *
 * _.isObject({});
 * // => true
 *
 * _.isObject([1, 2, 3]);
 * // => true
 *
 * _.isObject(1);
 * // => false
 */
function isObject(value) {
  // Avoid a V8 JIT bug in Chrome 19-20.
  // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
  var type = typeof value;
  return !!value && (type == 'object' || type == 'function');
}

module.exports = isObject;

},{}],111:[function(require,module,exports){
var isArguments = require('../lang/isArguments'),
    isArray = require('../lang/isArray'),
    isIndex = require('../internal/isIndex'),
    isLength = require('../internal/isLength'),
    isObject = require('../lang/isObject');

/** Used for native method references. */
var objectProto = Object.prototype;

/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;

/**
 * Creates an array of the own and inherited enumerable property names of `object`.
 *
 * **Note:** Non-object values are coerced to objects.
 *
 * @static
 * @memberOf _
 * @category Object
 * @param {Object} object The object to query.
 * @returns {Array} Returns the array of property names.
 * @example
 *
 * function Foo() {
 *   this.a = 1;
 *   this.b = 2;
 * }
 *
 * Foo.prototype.c = 3;
 *
 * _.keysIn(new Foo);
 * // => ['a', 'b', 'c'] (iteration order is not guaranteed)
 */
function keysIn(object) {
  if (object == null) {
    return [];
  }
  if (!isObject(object)) {
    object = Object(object);
  }
  var length = object.length;
  length = (length && isLength(length) &&
    (isArray(object) || isArguments(object)) && length) || 0;

  var Ctor = object.constructor,
      index = -1,
      isProto = typeof Ctor == 'function' && Ctor.prototype === object,
      result = Array(length),
      skipIndexes = length > 0;

  while (++index < length) {
    result[index] = (index + '');
  }
  for (var key in object) {
    if (!(skipIndexes && isIndex(key, length)) &&
        !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {
      result.push(key);
    }
  }
  return result;
}

module.exports = keysIn;

},{"../internal/isIndex":99,"../internal/isLength":101,"../lang/isArguments":106,"../lang/isArray":107,"../lang/isObject":110}],112:[function(require,module,exports){
var arrayMap = require('../internal/arrayMap'),
    baseDifference = require('../internal/baseDifference'),
    baseFlatten = require('../internal/baseFlatten'),
    bindCallback = require('../internal/bindCallback'),
    keysIn = require('./keysIn'),
    pickByArray = require('../internal/pickByArray'),
    pickByCallback = require('../internal/pickByCallback'),
    restParam = require('../function/restParam');

/**
 * The opposite of `_.pick`; this method creates an object composed of the
 * own and inherited enumerable properties of `object` that are not omitted.
 *
 * @static
 * @memberOf _
 * @category Object
 * @param {Object} object The source object.
 * @param {Function|...(string|string[])} [predicate] The function invoked per
 *  iteration or property names to omit, specified as individual property
 *  names or arrays of property names.
 * @param {*} [thisArg] The `this` binding of `predicate`.
 * @returns {Object} Returns the new object.
 * @example
 *
 * var object = { 'user': 'fred', 'age': 40 };
 *
 * _.omit(object, 'age');
 * // => { 'user': 'fred' }
 *
 * _.omit(object, _.isNumber);
 * // => { 'user': 'fred' }
 */
var omit = restParam(function(object, props) {
  if (object == null) {
    return {};
  }
  if (typeof props[0] != 'function') {
    var props = arrayMap(baseFlatten(props), String);
    return pickByArray(object, baseDifference(keysIn(object), props));
  }
  var predicate = bindCallback(props[0], props[1], 3);
  return pickByCallback(object, function(value, key, object) {
    return !predicate(value, key, object);
  });
});

module.exports = omit;

},{"../function/restParam":77,"../internal/arrayMap":79,"../internal/baseDifference":81,"../internal/baseFlatten":82,"../internal/bindCallback":88,"../internal/pickByArray":103,"../internal/pickByCallback":104,"./keysIn":111}],113:[function(require,module,exports){
var createCompounder = require('../internal/createCompounder');

/**
 * Converts `string` to [camel case](https://en.wikipedia.org/wiki/CamelCase).
 *
 * @static
 * @memberOf _
 * @category String
 * @param {string} [string=''] The string to convert.
 * @returns {string} Returns the camel cased string.
 * @example
 *
 * _.camelCase('Foo Bar');
 * // => 'fooBar'
 *
 * _.camelCase('--foo-bar');
 * // => 'fooBar'
 *
 * _.camelCase('__foo_bar__');
 * // => 'fooBar'
 */
var camelCase = createCompounder(function(result, word, index) {
  word = word.toLowerCase();
  return result + (index ? (word.charAt(0).toUpperCase() + word.slice(1)) : word);
});

module.exports = camelCase;

},{"../internal/createCompounder":93}],114:[function(require,module,exports){
var baseToString = require('../internal/baseToString'),
    deburrLetter = require('../internal/deburrLetter');

/** Used to match [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks). */
var reComboMark = /[\u0300-\u036f\ufe20-\ufe23]/g;

/** Used to match latin-1 supplementary letters (excluding mathematical operators). */
var reLatin1 = /[\xc0-\xd6\xd8-\xde\xdf-\xf6\xf8-\xff]/g;

/**
 * Deburrs `string` by converting [latin-1 supplementary letters](https://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)#Character_table)
 * to basic latin letters and removing [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks).
 *
 * @static
 * @memberOf _
 * @category String
 * @param {string} [string=''] The string to deburr.
 * @returns {string} Returns the deburred string.
 * @example
 *
 * _.deburr('déjà vu');
 * // => 'deja vu'
 */
function deburr(string) {
  string = baseToString(string);
  return string && string.replace(reLatin1, deburrLetter).replace(reComboMark, '');
}

module.exports = deburr;

},{"../internal/baseToString":87,"../internal/deburrLetter":94}],115:[function(require,module,exports){
var baseToString = require('../internal/baseToString'),
    isIterateeCall = require('../internal/isIterateeCall');

/** Used to match words to create compound words. */
var reWords = (function() {
  var upper = '[A-Z\\xc0-\\xd6\\xd8-\\xde]',
      lower = '[a-z\\xdf-\\xf6\\xf8-\\xff]+';

  return RegExp(upper + '+(?=' + upper + lower + ')|' + upper + '?' + lower + '|' + upper + '+|[0-9]+', 'g');
}());

/**
 * Splits `string` into an array of its words.
 *
 * @static
 * @memberOf _
 * @category String
 * @param {string} [string=''] The string to inspect.
 * @param {RegExp|string} [pattern] The pattern to match words.
 * @param- {Object} [guard] Enables use as a callback for functions like `_.map`.
 * @returns {Array} Returns the words of `string`.
 * @example
 *
 * _.words('fred, barney, & pebbles');
 * // => ['fred', 'barney', 'pebbles']
 *
 * _.words('fred, barney, & pebbles', /[^, ]+/g);
 * // => ['fred', 'barney', '&', 'pebbles']
 */
function words(string, pattern, guard) {
  if (guard && isIterateeCall(string, pattern, guard)) {
    pattern = undefined;
  }
  string = baseToString(string);
  return string.match(pattern || reWords) || [];
}

module.exports = words;

},{"../internal/baseToString":87,"../internal/isIterateeCall":100}],116:[function(require,module,exports){
/**
 * This method returns the first argument provided to it.
 *
 * @static
 * @memberOf _
 * @category Utility
 * @param {*} value Any value.
 * @returns {*} Returns `value`.
 * @example
 *
 * var object = { 'user': 'fred' };
 *
 * _.identity(object) === object;
 * // => true
 */
function identity(value) {
  return value;
}

module.exports = identity;

},{}],117:[function(require,module,exports){
(function (process){
var path = require('path');
var fs = require('fs');

function Mime() {
  // Map of extension -> mime type
  this.types = Object.create(null);

  // Map of mime type -> extension
  this.extensions = Object.create(null);
}

/**
 * Define mimetype -> extension mappings.  Each key is a mime-type that maps
 * to an array of extensions associated with the type.  The first extension is
 * used as the default extension for the type.
 *
 * e.g. mime.define({'audio/ogg', ['oga', 'ogg', 'spx']});
 *
 * @param map (Object) type definitions
 */
Mime.prototype.define = function (map) {
  for (var type in map) {
    var exts = map[type];
    for (var i = 0; i < exts.length; i++) {
      if (process.env.DEBUG_MIME && this.types[exts]) {
        console.warn(this._loading.replace(/.*\//, ''), 'changes "' + exts[i] + '" extension type from ' +
          this.types[exts] + ' to ' + type);
      }

      this.types[exts[i]] = type;
    }

    // Default extension is the first one we encounter
    if (!this.extensions[type]) {
      this.extensions[type] = exts[0];
    }
  }
};

/**
 * Load an Apache2-style ".types" file
 *
 * This may be called multiple times (it's expected).  Where files declare
 * overlapping types/extensions, the last file wins.
 *
 * @param file (String) path of file to load.
 */
Mime.prototype.load = function(file) {
  this._loading = file;
  // Read file and split into lines
  var map = {},
      content = fs.readFileSync(file, 'ascii'),
      lines = content.split(/[\r\n]+/);

  lines.forEach(function(line) {
    // Clean up whitespace/comments, and split into fields
    var fields = line.replace(/\s*#.*|^\s*|\s*$/g, '').split(/\s+/);
    map[fields.shift()] = fields;
  });

  this.define(map);

  this._loading = null;
};

/**
 * Lookup a mime type based on extension
 */
Mime.prototype.lookup = function(path, fallback) {
  var ext = path.replace(/.*[\.\/\\]/, '').toLowerCase();

  return this.types[ext] || fallback || this.default_type;
};

/**
 * Return file extension associated with a mime type
 */
Mime.prototype.extension = function(mimeType) {
  var type = mimeType.match(/^\s*([^;\s]*)(?:;|\s|$)/)[1].toLowerCase();
  return this.extensions[type];
};

// Default instance
var mime = new Mime();

// Define built-in types
mime.define(require('./types.json'));

// Default type
mime.default_type = mime.lookup('bin');

//
// Additional API specific to the default instance
//

mime.Mime = Mime;

/**
 * Lookup a charset based on mime type.
 */
mime.charsets = {
  lookup: function(mimeType, fallback) {
    // Assume text types are utf8
    return (/^text\//).test(mimeType) ? 'UTF-8' : fallback;
  }
};

module.exports = mime;

}).call(this,require('_process'))
},{"./types.json":118,"_process":8,"fs":1,"path":7}],118:[function(require,module,exports){
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vnd.anser-web-funds-transfer-initiation":["fti"],"application/vnd.antix.game-component":["atx"],"application/vnd.apple.installer+xml":["mpkg"],"application/vnd.apple.mpegurl":["m3u8"],"application/vnd.aristanetworks.swi":["swi"],"application/vnd.astraea-software.iota":["iota"],"application/vnd.audiograph":["aep"],"application/vnd.blueice.multipass":["mpm"],"application/vnd.bmi":["bmi"],"application/vnd.businessobjects":["rep"],"application/vnd.chemdraw+xml":["cdxml"],"application/vnd.chipnuts.karaoke-mmd":["mmd"],"application/vnd.cinderella":["cdy"],"application/vnd.claymore":["cla"],"application/vnd.cloanto.rp9":["rp9"],"application/vnd.clonk.c4group":["c4g","c4d","c4f","c4p","c4u"],"application/vnd.cluetrust.cartomobile-config":["c11amc"],"application/vnd.cluetrust.cartomobile-config-pkg":["c11amz"],"application/vnd.commonspace":["csp"],"application/vnd.contact.cmsg":["cdbcmsg"],"application/vnd.cosmocaller":["cmc"],"application/vnd.crick.clicker":["clkx"],"application/vnd.crick.clicker.keyboard":["clkk"],"application/vnd.crick.clicker.palette":["clkp"],"application/vnd.crick.clicker.template":["clkt"],"application/vnd.crick.clicker.wordbank":["clkw"],"application/vnd.criticaltools.wbs+xml":["wbs"],"application/vnd.ctc-posml":["pml"],"application/vnd.cups-ppd":["ppd"],"application/vnd.curl.car":["car"],"application/vnd.curl.pcurl":["pcurl"],"application/vnd.dart":["dart"],"application/vnd.data-vision.rdz":["rdz"],"application/vnd.dece.data":["uvf","uvvf","uvd","uvvd"],"application/vnd.dece.ttml+xml":["uvt","uvvt"],"application/vnd.dece.unspecified":["uvx","uvvx"],"application/vnd.dece.zip":["uvz","uvvz"],"application/vnd.denovo.fcselayout-link":["fe_launch"],"application/vnd.dna":["dna"],"application/vnd.dolby.mlp":["mlp"],"application/vnd.dpgraph":["dpg"],"application/vnd.dreamfactory":["dfac"],"application/vnd.ds-keypoint":["kpxx"],"application/vnd.dvb.ait":["ait"],"application/vnd.dvb.service":["svc"],"application/vnd.dynageo":["geo"],"application/vnd.ecowin.chart":["mag"],"application/vnd.enliven":["nml"],"application/vnd.epson.esf":["esf"],"application/vnd.epson.msf":["msf"],"application/vnd.epson.quickanime":["qam"],"application/vnd.epson.salt":["slt"],"application/vnd.epson.ssf":["ssf"],"application/vnd.eszigno3+xml":["es3","et3"],"application/vnd.ezpix-album":["ez2"],"application/vnd.ezpix-package":["ez3"],"application/vnd.fdf":["fdf"],"application/vnd.fdsn.mseed":["mseed"],"application/vnd.fdsn.seed":["seed","dataless"],"application/vnd.flographit":["gph"],"application/vnd.fluxtime.clip":["ftc"],"application/vnd.framemaker":["fm","frame","maker","book"],"application/vnd.frogans.fnc":["fnc"],"application/vnd.frogans.ltf":["ltf"],"application/vnd.fsc.weblaunch":["fsc"],"application/vnd.fujitsu.oasys":["oas"],"application/vnd.fujitsu.oasys2":["oa2"],"application/vnd.fujitsu.oasys3":["oa3"],"application/vnd.fujitsu.oasysgp":["fg5"],"application/vnd.fujitsu.oasysprs":["bh2"],"application/vnd.fujixerox.ddd":["ddd"],"application/vnd.fujixerox.docuworks":["xdw"],"application/vnd.fujixerox.docuworks.binder":["xbd"],"application/vnd.fuzzysheet":["fzs"],"application/vnd.genomatix.tuxedo":["txd"],"application/vnd.geogebra.file":["ggb"],"application/vnd.geogebra.tool":["ggt"],"application/vnd.geometry-explorer":["gex","gre"],"application/vnd.geonext":["gxt"],"application/vnd.geoplan":["g2w"],"application/vnd.geospace":["g3w"],"application/vnd.gmx":["gmx"],"application/vnd.google-earth.kml+xml":["kml"],"application/vnd.google-earth.kmz":["kmz"],"application/vnd.grafeq":["gqf","gqs"],"application/vnd.groove-account":["gac"],"application/vnd.groove-help":["ghf"],"application/vnd.groove-identity-message":["gim"],"application/vnd.groove-injector":["grv"],"application/vnd.groove-tool-message":["gtm"],"application/vnd.groove-tool-template":["tpl"],"application/vnd.groove-vcard":["vcg"],"application/vnd.hal+xml":["hal"],"application/vnd.handheld-entertainment+xml":["zmm"],"application/vnd.hbci":["hbci"],"application/vnd.hhe.lesson-player":["les"],"application/vnd.hp-hpgl":["hpgl"],"application/vnd.hp-hpid":["hpid"],"application/vnd.hp-hps":["hps"],"application/vnd.hp-jlyt":["jlt"],"application/vnd.hp-pcl":["pcl"],"application/vnd.hp-pclxl":["pclxl"],"application/vnd.ibm.minipay":["mpy"],"application/vnd.ibm.modcap":["afp","listafp","list3820"],"application/vnd.ibm.rights-management":["irm"],"application/vnd.ibm.secure-container":["sc"],"application/vnd.iccprofile":["icc","icm"],"application/vnd.igloader":["igl"],"application/vnd.immervision-ivp":["ivp"],"application/vnd.immervision-ivu":["ivu"],"application/vnd.insors.igm":["igm"],"application/vnd.intercon.formnet":["xpw","xpx"],"application/vnd.intergeo":["i2g"],"application/vnd.intu.qbo":["qbo"],"application/vnd.intu.qfx":["qfx"],"application/vnd.ipunplugged.rcprofile":["rcprofile"],"application/vnd.irepository.package+xml":["irp"],"application/vnd.is-xpr":["xpr"],"application/vnd.isac.fcs":["fcs"],"application/vnd.jam":["jam"],"application/vnd.jcp.javame.midlet-rm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},{}],119:[function(require,module,exports){
/* eslint-disable no-unused-vars */
'use strict';
var hasOwnProperty = Object.prototype.hasOwnProperty;
var propIsEnumerable = Object.prototype.propertyIsEnumerable;

function toObject(val) {
	if (val === null || val === undefined) {
		throw new TypeError('Object.assign cannot be called with null or undefined');
	}

	return Object(val);
}

module.exports = Object.assign || function (target, source) {
	var from;
	var to = toObject(target);
	var symbols;

	for (var s = 1; s < arguments.length; s++) {
		from = Object(arguments[s]);

		for (var key in from) {
			if (hasOwnProperty.call(from, key)) {
				to[key] = from[key];
			}
		}

		if (Object.getOwnPropertySymbols) {
			symbols = Object.getOwnPropertySymbols(from);
			for (var i = 0; i < symbols.length; i++) {
				if (propIsEnumerable.call(from, symbols[i])) {
					to[symbols[i]] = from[symbols[i]];
				}
			}
		}
	}

	return to;
};

},{}],120:[function(require,module,exports){
'use strict';

module.exports = require('react/lib/ReactDOM');

},{"react/lib/ReactDOM":163}],121:[function(require,module,exports){
var React = require('react');
var ReactDOM = require('react-dom');

// require('hammerjs') when in a browser. This is safe because Hammer is only
// invoked in componentDidMount, which is not executed on the server.
var Hammer = (typeof window !== 'undefined') ? require('hammerjs') : undefined;

var privateProps = {
	children: true,
	action: true,
	onTap: true,
	onDoubleTap: true,
	onPan: true,
	onPanStart: true,
	onPanEnd: true,
	onPanCancel: true,
	onSwipe: true,
	onPress: true,
	onPressUp: true,
	onPinch: true,
	onPinchIn: true,
	onPinchOut: true,
	onPinchStart: true,
	onPinchEnd: true,
	onPinchCancel: true,
	onRotate: true
};

/**
 * Hammer Component
 * ================
 */

var handlerToEvent = {
	action: 'tap press',
	onTap: 'tap',
	onDoubleTap: 'doubletap',
	onPanStart: 'panstart',
	onPan: 'pan',
	onPanEnd: 'panend',
	onPanCancel: 'pancancel',
	onSwipe: 'swipe',
	onPress: 'press',
	onPressUp: 'pressup',
	onPinch: 'pinch',
	onPinchIn: 'pinchin',
	onPinchOut: 'pinchout',
	onPinchStart: 'pinchstart',
	onPinchEnd: 'pinchend',
	onRotate: 'rotate'
};
function updateHammer(hammer, props) {
	if (props.vertical) {
		hammer.get('pan').set({direction: Hammer.DIRECTION_ALL});
		hammer.get('swipe').set({direction: Hammer.DIRECTION_ALL});
	} else {
		hammer.get('pan').set({direction: Hammer.DIRECTION_HORIZONTAL});
		hammer.get('swipe').set({direction: Hammer.DIRECTION_HORIZONTAL});
	}

	if (props.options) {
		Object.keys(props.options).forEach(function (option) {
			if (option === 'recognizers') {
				Object.keys(props.options.recognizers).forEach(function (gesture) {
					var recognizer = hammer.get(gesture);
					recognizer.set(props.options.recognizers[gesture]);
				}, this);
			} else {
				var key = option;
				var optionObj = {};
				optionObj[key] = props.options[option];
				hammer.set(optionObj);
			}
		}, this);
	}
	
	if (props.recognizeWith) {
		Object.keys(props.recognizeWith).forEach(function (gesture) {
			var recognizer = hammer.get(gesture);
			recognizer.recognizeWith(props.recognizeWith[gesture]);
		}, this);
	}

	Object.keys(props).forEach(function (p) {
		var e = handlerToEvent[p];
		if (e) {
			hammer.off(e);
			hammer.on(e, props[p]);
		}
	});
}

var HammerComponent = React.createClass({

	displayName: 'Hammer',

	propTypes: {
		className: React.PropTypes.string
	},

	componentDidMount: function () {
		this.hammer = new Hammer(ReactDOM.findDOMNode(this));
		updateHammer(this.hammer, this.props);
	},

	componentDidUpdate: function () {
		if (this.hammer) {
			updateHammer(this.hammer, this.props);
		}
	},

	componentWillUnmount: function () {
		if (this.hammer) {
			this.hammer.stop();
			this.hammer.destroy();
		}
		this.hammer = null;
	},

	render: function () {
		var props = {};

		Object.keys(this.props).forEach(function (i) {
			if (!privateProps[i]) {
				props[i] = this.props[i];
			}
		}, this);

		// Reuse the child provided
		// This makes it flexible to use whatever element is wanted (div, ul, etc)
		return React.cloneElement(React.Children.only(this.props.children), props);
	}
});

module.exports = HammerComponent;

},{"hammerjs":35,"react":265,"react-dom":120}],122:[function(require,module,exports){
'use strict';

exports.__esModule = true;
exports['default'] = createAll;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _createProvider = require('./createProvider');

var _createProvider2 = _interopRequireDefault(_createProvider);

var _createConnect = require('./createConnect');

var _createConnect2 = _interopRequireDefault(_createConnect);

function createAll(React) {
  var Provider = _createProvider2['default'](React);
  var connect = _createConnect2['default'](React);

  return { Provider: Provider, connect: connect };
}

module.exports = exports['default'];
},{"./createConnect":123,"./createProvider":124}],123:[function(require,module,exports){
(function (process){
'use strict';

exports.__esModule = true;

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };

exports['default'] = createConnect;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _utilsCreateStoreShape = require('../utils/createStoreShape');

var _utilsCreateStoreShape2 = _interopRequireDefault(_utilsCreateStoreShape);

var _utilsShallowEqual = require('../utils/shallowEqual');

var _utilsShallowEqual2 = _interopRequireDefault(_utilsShallowEqual);

var _utilsIsPlainObject = require('../utils/isPlainObject');

var _utilsIsPlainObject2 = _interopRequireDefault(_utilsIsPlainObject);

var _utilsWrapActionCreators = require('../utils/wrapActionCreators');

var _utilsWrapActionCreators2 = _interopRequireDefault(_utilsWrapActionCreators);

var _invariant = require('invariant');

var _invariant2 = _interopRequireDefault(_invariant);

var defaultMapStateToProps = function defaultMapStateToProps() {
  return {};
};
var defaultMapDispatchToProps = function defaultMapDispatchToProps(dispatch) {
  return { dispatch: dispatch };
};
var defaultMergeProps = function defaultMergeProps(stateProps, dispatchProps, parentProps) {
  return _extends({}, parentProps, stateProps, dispatchProps);
};

function getDisplayName(Component) {
  return Component.displayName || Component.name || 'Component';
}

// Helps track hot reloading.
var nextVersion = 0;

function createConnect(React) {
  var Component = React.Component;
  var PropTypes = React.PropTypes;

  var storeShape = _utilsCreateStoreShape2['default'](PropTypes);

  return function connect(mapStateToProps, mapDispatchToProps, mergeProps) {
    var shouldSubscribe = Boolean(mapStateToProps);
    var finalMapStateToProps = mapStateToProps || defaultMapStateToProps;
    var finalMapDispatchToProps = _utilsIsPlainObject2['default'](mapDispatchToProps) ? _utilsWrapActionCreators2['default'](mapDispatchToProps) : mapDispatchToProps || defaultMapDispatchToProps;
    var finalMergeProps = mergeProps || defaultMergeProps;
    var shouldUpdateStateProps = finalMapStateToProps.length > 1;
    var shouldUpdateDispatchProps = finalMapDispatchToProps.length > 1;

    // Helps track hot reloading.
    var version = nextVersion++;

    function computeStateProps(store, props) {
      var state = store.getState();
      var stateProps = shouldUpdateStateProps ? finalMapStateToProps(state, props) : finalMapStateToProps(state);

      _invariant2['default'](_utilsIsPlainObject2['default'](stateProps), '`mapStateToProps` must return an object. Instead received %s.', stateProps);
      return stateProps;
    }

    function computeDispatchProps(store, props) {
      var dispatch = store.dispatch;

      var dispatchProps = shouldUpdateDispatchProps ? finalMapDispatchToProps(dispatch, props) : finalMapDispatchToProps(dispatch);

      _invariant2['default'](_utilsIsPlainObject2['default'](dispatchProps), '`mapDispatchToProps` must return an object. Instead received %s.', dispatchProps);
      return dispatchProps;
    }

    function _computeNextState(stateProps, dispatchProps, parentProps) {
      var mergedProps = finalMergeProps(stateProps, dispatchProps, parentProps);
      _invariant2['default'](_utilsIsPlainObject2['default'](mergedProps), '`mergeProps` must return an object. Instead received %s.', mergedProps);
      return mergedProps;
    }

    return function wrapWithConnect(WrappedComponent) {
      var Connect = (function (_Component) {
        _inherits(Connect, _Component);

        Connect.prototype.shouldComponentUpdate = function shouldComponentUpdate(nextProps, nextState) {
          return !_utilsShallowEqual2['default'](this.state.props, nextState.props);
        };

        _createClass(Connect, null, [{
          key: 'displayName',
          value: 'Connect(' + getDisplayName(WrappedComponent) + ')',
          enumerable: true
        }, {
          key: 'WrappedComponent',
          value: WrappedComponent,
          enumerable: true
        }, {
          key: 'contextTypes',
          value: {
            store: storeShape
          },
          enumerable: true
        }, {
          key: 'propTypes',
          value: {
            store: storeShape
          },
          enumerable: true
        }]);

        function Connect(props, context) {
          _classCallCheck(this, Connect);

          _Component.call(this, props, context);
          this.version = version;
          this.store = props.store || context.store;

          _invariant2['default'](this.store, 'Could not find "store" in either the context or ' + ('props of "' + this.constructor.displayName + '". ') + 'Either wrap the root component in a <Provider>, ' + ('or explicitly pass "store" as a prop to "' + this.constructor.displayName + '".'));

          this.stateProps = computeStateProps(this.store, props);
          this.dispatchProps = computeDispatchProps(this.store, props);
          this.state = {
            props: this.computeNextState()
          };
        }

        Connect.prototype.computeNextState = function computeNextState() {
          var props = arguments.length <= 0 || arguments[0] === undefined ? this.props : arguments[0];

          return _computeNextState(this.stateProps, this.dispatchProps, props);
        };

        Connect.prototype.updateStateProps = function updateStateProps() {
          var props = arguments.length <= 0 || arguments[0] === undefined ? this.props : arguments[0];

          var nextStateProps = computeStateProps(this.store, props);
          if (_utilsShallowEqual2['default'](nextStateProps, this.stateProps)) {
            return false;
          }

          this.stateProps = nextStateProps;
          return true;
        };

        Connect.prototype.updateDispatchProps = function updateDispatchProps() {
          var props = arguments.length <= 0 || arguments[0] === undefined ? this.props : arguments[0];

          var nextDispatchProps = computeDispatchProps(this.store, props);
          if (_utilsShallowEqual2['default'](nextDispatchProps, this.dispatchProps)) {
            return false;
          }

          this.dispatchProps = nextDispatchProps;
          return true;
        };

        Connect.prototype.updateState = function updateState() {
          var props = arguments.length <= 0 || arguments[0] === undefined ? this.props : arguments[0];

          var nextState = this.computeNextState(props);
          if (!_utilsShallowEqual2['default'](nextState, this.state.props)) {
            this.setState({
              props: nextState
            });
          }
        };

        Connect.prototype.isSubscribed = function isSubscribed() {
          return typeof this.unsubscribe === 'function';
        };

        Connect.prototype.trySubscribe = function trySubscribe() {
          if (shouldSubscribe && !this.unsubscribe) {
            this.unsubscribe = this.store.subscribe(this.handleChange.bind(this));
            this.handleChange();
          }
        };

        Connect.prototype.tryUnsubscribe = function tryUnsubscribe() {
          if (this.unsubscribe) {
            this.unsubscribe();
            this.unsubscribe = null;
          }
        };

        Connect.prototype.componentDidMount = function componentDidMount() {
          this.trySubscribe();
        };

        Connect.prototype.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {
          if (!_utilsShallowEqual2['default'](nextProps, this.props)) {
            if (shouldUpdateStateProps) {
              this.updateStateProps(nextProps);
            }

            if (shouldUpdateDispatchProps) {
              this.updateDispatchProps(nextProps);
            }

            this.updateState(nextProps);
          }
        };

        Connect.prototype.componentWillUnmount = function componentWillUnmount() {
          this.tryUnsubscribe();
        };

        Connect.prototype.handleChange = function handleChange() {
          if (this.updateStateProps()) {
            this.updateState();
          }
        };

        Connect.prototype.getWrappedInstance = function getWrappedInstance() {
          return this.refs.wrappedInstance;
        };

        Connect.prototype.render = function render() {
          return React.createElement(WrappedComponent, _extends({ ref: 'wrappedInstance'
          }, this.state.props));
        };

        return Connect;
      })(Component);

      if (
      // Node-like CommonJS environments (Browserify, Webpack)
      typeof process !== 'undefined' && typeof process.env !== 'undefined' && process.env.NODE_ENV !== 'production' ||
      // React Native
      typeof __DEV__ !== 'undefined' && __DEV__ //eslint-disable-line no-undef
      ) {
          Connect.prototype.componentWillUpdate = function componentWillUpdate() {
            if (this.version === version) {
              return;
            }

            // We are hot reloading!
            this.version = version;

            // Update the state and bindings.
            this.trySubscribe();
            this.updateStateProps();
            this.updateDispatchProps();
            this.updateState();
          };
        }

      return Connect;
    };
  };
}

module.exports = exports['default'];
}).call(this,require('_process'))
},{"../utils/createStoreShape":126,"../utils/isPlainObject":127,"../utils/shallowEqual":128,"../utils/wrapActionCreators":129,"_process":8,"invariant":37}],124:[function(require,module,exports){
'use strict';

exports.__esModule = true;

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

exports['default'] = createProvider;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _utilsCreateStoreShape = require('../utils/createStoreShape');

var _utilsCreateStoreShape2 = _interopRequireDefault(_utilsCreateStoreShape);

function isUsingOwnerContext(React) {
  var version = React.version;

  if (typeof version !== 'string') {
    return true;
  }

  var sections = version.split('.');
  var major = parseInt(sections[0], 10);
  var minor = parseInt(sections[1], 10);

  return major === 0 && minor === 13;
}

function createProvider(React) {
  var Component = React.Component;
  var PropTypes = React.PropTypes;
  var Children = React.Children;

  var storeShape = _utilsCreateStoreShape2['default'](PropTypes);
  var requireFunctionChild = isUsingOwnerContext(React);

  var didWarn = false;
  function warnAboutFunction() {
    if (didWarn || requireFunctionChild) {
      return;
    }

    didWarn = true;
    console.error( // eslint-disable-line no-console
    'With React 0.14 and later versions, you no longer need to ' + 'wrap <Provider> child into a function.');
  }
  function warnAboutElement() {
    if (didWarn || !requireFunctionChild) {
      return;
    }

    didWarn = true;
    console.error( // eslint-disable-line no-console
    'With React 0.13, you need to ' + 'wrap <Provider> child into a function. ' + 'This restriction will be removed with React 0.14.');
  }

  return (function (_Component) {
    _inherits(Provider, _Component);

    Provider.prototype.getChildContext = function getChildContext() {
      return { store: this.state.store };
    };

    _createClass(Provider, null, [{
      key: 'childContextTypes',
      value: {
        store: storeShape.isRequired
      },
      enumerable: true
    }, {
      key: 'propTypes',
      value: {
        store: storeShape.isRequired,
        children: (requireFunctionChild ? PropTypes.func : PropTypes.element).isRequired
      },
      enumerable: true
    }]);

    function Provider(props, context) {
      _classCallCheck(this, Provider);

      _Component.call(this, props, context);
      this.state = { store: props.store };
    }

    Provider.prototype.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {
      var store = this.state.store;
      var nextStore = nextProps.store;

      if (store !== nextStore) {
        var nextReducer = nextStore.getReducer();
        store.replaceReducer(nextReducer);
      }
    };

    Provider.prototype.render = function render() {
      var children = this.props.children;

      if (typeof children === 'function') {
        warnAboutFunction();
        children = children();
      } else {
        warnAboutElement();
      }

      return Children.only(children);
    };

    return Provider;
  })(Component);
}

module.exports = exports['default'];
},{"../utils/createStoreShape":126}],125:[function(require,module,exports){
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _componentsCreateAll = require('./components/createAll');

var _componentsCreateAll2 = _interopRequireDefault(_componentsCreateAll);

var _createAll = _componentsCreateAll2['default'](_react2['default']);

var Provider = _createAll.Provider;
var connect = _createAll.connect;
exports.Provider = Provider;
exports.connect = connect;
},{"./components/createAll":122,"react":265}],126:[function(require,module,exports){
"use strict";

exports.__esModule = true;
exports["default"] = createStoreShape;

function createStoreShape(PropTypes) {
  return PropTypes.shape({
    subscribe: PropTypes.func.isRequired,
    dispatch: PropTypes.func.isRequired,
    getState: PropTypes.func.isRequired
  });
}

module.exports = exports["default"];
},{}],127:[function(require,module,exports){
'use strict';

exports.__esModule = true;
exports['default'] = isPlainObject;
var fnToString = function fnToString(fn) {
  return Function.prototype.toString.call(fn);
};

/**
 * @param {any} obj The object to inspect.
 * @returns {boolean} True if the argument appears to be a plain object.
 */

function isPlainObject(obj) {
  if (!obj || typeof obj !== 'object') {
    return false;
  }

  var proto = typeof obj.constructor === 'function' ? Object.getPrototypeOf(obj) : Object.prototype;

  if (proto === null) {
    return true;
  }

  var constructor = proto.constructor;

  return typeof constructor === 'function' && constructor instanceof constructor && fnToString(constructor) === fnToString(Object);
}

module.exports = exports['default'];
},{}],128:[function(require,module,exports){
"use strict";

exports.__esModule = true;
exports["default"] = shallowEqual;

function shallowEqual(objA, objB) {
  if (objA === objB) {
    return true;
  }

  var keysA = Object.keys(objA);
  var keysB = Object.keys(objB);

  if (keysA.length !== keysB.length) {
    return false;
  }

  // Test for A's keys different from B.
  var hasOwn = Object.prototype.hasOwnProperty;
  for (var i = 0; i < keysA.length; i++) {
    if (!hasOwn.call(objB, keysA[i]) || objA[keysA[i]] !== objB[keysA[i]]) {
      return false;
    }
  }

  return true;
}

module.exports = exports["default"];
},{}],129:[function(require,module,exports){
'use strict';

exports.__esModule = true;
exports['default'] = wrapActionCreators;

var _redux = require('redux');

function wrapActionCreators(actionCreators) {
  return function (dispatch) {
    return _redux.bindActionCreators(actionCreators, dispatch);
  };
}

module.exports = exports['default'];
},{"redux":267}],130:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule AutoFocusUtils
 */

'use strict';

var ReactDOMComponentTree = require('./ReactDOMComponentTree');

var focusNode = require('fbjs/lib/focusNode');

var AutoFocusUtils = {
  focusDOMComponent: function () {
    focusNode(ReactDOMComponentTree.getNodeFromInstance(this));
  }
};

module.exports = AutoFocusUtils;
},{"./ReactDOMComponentTree":167,"fbjs/lib/focusNode":18}],131:[function(require,module,exports){
/**
 * Copyright 2013-present Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule BeforeInputEventPlugin
 */

'use strict';

var EventConstants = require('./EventConstants');
var EventPropagators = require('./EventPropagators');
var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');
var FallbackCompositionState = require('./FallbackCompositionState');
var SyntheticCompositionEvent = require('./SyntheticCompositionEvent');
var SyntheticInputEvent = require('./SyntheticInputEvent');

var keyOf = require('fbjs/lib/keyOf');

var END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space
var START_KEYCODE = 229;

var canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;

var documentMode = null;
if (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {
  documentMode = document.documentMode;
}

// Webkit offers a very useful `textInput` event that can be used to
// directly represent `beforeInput`. The IE `textinput` event is not as
// useful, so we don't use it.
var canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();

// In IE9+, we have access to composition events, but the data supplied
// by the native compositionend event may be incorrect. Japanese ideographic
// spaces, for instance (\u3000) are not recorded correctly.
var useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);

/**
 * Opera <= 12 includes TextEvent in window, but does not fire
 * text input events. Rely on keypress instead.
 */
function isPresto() {
  var opera = window.opera;
  return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;
}

var SPACEBAR_CODE = 32;
var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);

var topLevelTypes = EventConstants.topLevelTypes;

// Events and their corresponding property names.
var eventTypes = {
  beforeInput: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onBeforeInput: null }),
      captured: keyOf({ onBeforeInputCapture: null })
    },
    dependencies: [topLevelTypes.topCompositionEnd, topLevelTypes.topKeyPress, topLevelTypes.topTextInput, topLevelTypes.topPaste]
  },
  compositionEnd: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onCompositionEnd: null }),
      captured: keyOf({ onCompositionEndCapture: null })
    },
    dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionEnd, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]
  },
  compositionStart: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onCompositionStart: null }),
      captured: keyOf({ onCompositionStartCapture: null })
    },
    dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionStart, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]
  },
  compositionUpdate: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onCompositionUpdate: null }),
      captured: keyOf({ onCompositionUpdateCapture: null })
    },
    dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionUpdate, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]
  }
};

// Track whether we've ever handled a keypress on the space key.
var hasSpaceKeypress = false;

/**
 * Return whether a native keypress event is assumed to be a command.
 * This is required because Firefox fires `keypress` events for key commands
 * (cut, copy, select-all, etc.) even though no character is inserted.
 */
function isKeypressCommand(nativeEvent) {
  return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&
  // ctrlKey && altKey is equivalent to AltGr, and is not a command.
  !(nativeEvent.ctrlKey && nativeEvent.altKey);
}

/**
 * Translate native top level events into event types.
 *
 * @param {string} topLevelType
 * @return {object}
 */
function getCompositionEventType(topLevelType) {
  switch (topLevelType) {
    case topLevelTypes.topCompositionStart:
      return eventTypes.compositionStart;
    case topLevelTypes.topCompositionEnd:
      return eventTypes.compositionEnd;
    case topLevelTypes.topCompositionUpdate:
      return eventTypes.compositionUpdate;
  }
}

/**
 * Does our fallback best-guess model think this event signifies that
 * composition has begun?
 *
 * @param {string} topLevelType
 * @param {object} nativeEvent
 * @return {boolean}
 */
function isFallbackCompositionStart(topLevelType, nativeEvent) {
  return topLevelType === topLevelTypes.topKeyDown && nativeEvent.keyCode === START_KEYCODE;
}

/**
 * Does our fallback mode think that this event is the end of composition?
 *
 * @param {string} topLevelType
 * @param {object} nativeEvent
 * @return {boolean}
 */
function isFallbackCompositionEnd(topLevelType, nativeEvent) {
  switch (topLevelType) {
    case topLevelTypes.topKeyUp:
      // Command keys insert or clear IME input.
      return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;
    case topLevelTypes.topKeyDown:
      // Expect IME keyCode on each keydown. If we get any other
      // code we must have exited earlier.
      return nativeEvent.keyCode !== START_KEYCODE;
    case topLevelTypes.topKeyPress:
    case topLevelTypes.topMouseDown:
    case topLevelTypes.topBlur:
      // Events are not possible without cancelling IME.
      return true;
    default:
      return false;
  }
}

/**
 * Google Input Tools provides composition data via a CustomEvent,
 * with the `data` property populated in the `detail` object. If this
 * is available on the event object, use it. If not, this is a plain
 * composition event and we have nothing special to extract.
 *
 * @param {object} nativeEvent
 * @return {?string}
 */
function getDataFromCustomEvent(nativeEvent) {
  var detail = nativeEvent.detail;
  if (typeof detail === 'object' && 'data' in detail) {
    return detail.data;
  }
  return null;
}

// Track the current IME composition fallback object, if any.
var currentComposition = null;

/**
 * @return {?object} A SyntheticCompositionEvent.
 */
function extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {
  var eventType;
  var fallbackData;

  if (canUseCompositionEvent) {
    eventType = getCompositionEventType(topLevelType);
  } else if (!currentComposition) {
    if (isFallbackCompositionStart(topLevelType, nativeEvent)) {
      eventType = eventTypes.compositionStart;
    }
  } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {
    eventType = eventTypes.compositionEnd;
  }

  if (!eventType) {
    return null;
  }

  if (useFallbackCompositionData) {
    // The current composition is stored statically and must not be
    // overwritten while composition continues.
    if (!currentComposition && eventType === eventTypes.compositionStart) {
      currentComposition = FallbackCompositionState.getPooled(nativeEventTarget);
    } else if (eventType === eventTypes.compositionEnd) {
      if (currentComposition) {
        fallbackData = currentComposition.getData();
      }
    }
  }

  var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);

  if (fallbackData) {
    // Inject data generated from fallback path into the synthetic event.
    // This matches the property of native CompositionEventInterface.
    event.data = fallbackData;
  } else {
    var customData = getDataFromCustomEvent(nativeEvent);
    if (customData !== null) {
      event.data = customData;
    }
  }

  EventPropagators.accumulateTwoPhaseDispatches(event);
  return event;
}

/**
 * @param {string} topLevelType Record from `EventConstants`.
 * @param {object} nativeEvent Native browser event.
 * @return {?string} The string corresponding to this `beforeInput` event.
 */
function getNativeBeforeInputChars(topLevelType, nativeEvent) {
  switch (topLevelType) {
    case topLevelTypes.topCompositionEnd:
      return getDataFromCustomEvent(nativeEvent);
    case topLevelTypes.topKeyPress:
      /**
       * If native `textInput` events are available, our goal is to make
       * use of them. However, there is a special case: the spacebar key.
       * In Webkit, preventing default on a spacebar `textInput` event
       * cancels character insertion, but it *also* causes the browser
       * to fall back to its default spacebar behavior of scrolling the
       * page.
       *
       * Tracking at:
       * https://code.google.com/p/chromium/issues/detail?id=355103
       *
       * To avoid this issue, use the keypress event as if no `textInput`
       * event is available.
       */
      var which = nativeEvent.which;
      if (which !== SPACEBAR_CODE) {
        return null;
      }

      hasSpaceKeypress = true;
      return SPACEBAR_CHAR;

    case topLevelTypes.topTextInput:
      // Record the characters to be added to the DOM.
      var chars = nativeEvent.data;

      // If it's a spacebar character, assume that we have already handled
      // it at the keypress level and bail immediately. Android Chrome
      // doesn't give us keycodes, so we need to blacklist it.
      if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {
        return null;
      }

      return chars;

    default:
      // For other native event types, do nothing.
      return null;
  }
}

/**
 * For browsers that do not provide the `textInput` event, extract the
 * appropriate string to use for SyntheticInputEvent.
 *
 * @param {string} topLevelType Record from `EventConstants`.
 * @param {object} nativeEvent Native browser event.
 * @return {?string} The fallback string for this `beforeInput` event.
 */
function getFallbackBeforeInputChars(topLevelType, nativeEvent) {
  // If we are currently composing (IME) and using a fallback to do so,
  // try to extract the composed characters from the fallback object.
  if (currentComposition) {
    if (topLevelType === topLevelTypes.topCompositionEnd || isFallbackCompositionEnd(topLevelType, nativeEvent)) {
      var chars = currentComposition.getData();
      FallbackCompositionState.release(currentComposition);
      currentComposition = null;
      return chars;
    }
    return null;
  }

  switch (topLevelType) {
    case topLevelTypes.topPaste:
      // If a paste event occurs after a keypress, throw out the input
      // chars. Paste events should not lead to BeforeInput events.
      return null;
    case topLevelTypes.topKeyPress:
      /**
       * As of v27, Firefox may fire keypress events even when no character
       * will be inserted. A few possibilities:
       *
       * - `which` is `0`. Arrow keys, Esc key, etc.
       *
       * - `which` is the pressed key code, but no char is available.
       *   Ex: 'AltGr + d` in Polish. There is no modified character for
       *   this key combination and no character is inserted into the
       *   document, but FF fires the keypress for char code `100` anyway.
       *   No `input` event will occur.
       *
       * - `which` is the pressed key code, but a command combination is
       *   being used. Ex: `Cmd+C`. No character is inserted, and no
       *   `input` event will occur.
       */
      if (nativeEvent.which && !isKeypressCommand(nativeEvent)) {
        return String.fromCharCode(nativeEvent.which);
      }
      return null;
    case topLevelTypes.topCompositionEnd:
      return useFallbackCompositionData ? null : nativeEvent.data;
    default:
      return null;
  }
}

/**
 * Extract a SyntheticInputEvent for `beforeInput`, based on either native
 * `textInput` or fallback behavior.
 *
 * @return {?object} A SyntheticInputEvent.
 */
function extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {
  var chars;

  if (canUseTextInputEvent) {
    chars = getNativeBeforeInputChars(topLevelType, nativeEvent);
  } else {
    chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);
  }

  // If no characters are being inserted, no BeforeInput event should
  // be fired.
  if (!chars) {
    return null;
  }

  var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);

  event.data = chars;
  EventPropagators.accumulateTwoPhaseDispatches(event);
  return event;
}

/**
 * Create an `onBeforeInput` event to match
 * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.
 *
 * This event plugin is based on the native `textInput` event
 * available in Chrome, Safari, Opera, and IE. This event fires after
 * `onKeyPress` and `onCompositionEnd`, but before `onInput`.
 *
 * `beforeInput` is spec'd but not implemented in any browsers, and
 * the `input` event does not provide any useful information about what has
 * actually been added, contrary to the spec. Thus, `textInput` is the best
 * available event to identify the characters that have actually been inserted
 * into the target node.
 *
 * This plugin is also responsible for emitting `composition` events, thus
 * allowing us to share composition fallback code for both `beforeInput` and
 * `composition` event types.
 */
var BeforeInputEventPlugin = {

  eventTypes: eventTypes,

  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
    return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];
  }
};

module.exports = BeforeInputEventPlugin;
},{"./EventConstants":144,"./EventPropagators":148,"./FallbackCompositionState":149,"./SyntheticCompositionEvent":223,"./SyntheticInputEvent":227,"fbjs/lib/ExecutionEnvironment":10,"fbjs/lib/keyOf":28}],132:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule CSSProperty
 */

'use strict';

/**
 * CSS properties which accept numbers but are not in units of "px".
 */

var isUnitlessNumber = {
  animationIterationCount: true,
  borderImageOutset: true,
  borderImageSlice: true,
  borderImageWidth: true,
  boxFlex: true,
  boxFlexGroup: true,
  boxOrdinalGroup: true,
  columnCount: true,
  flex: true,
  flexGrow: true,
  flexPositive: true,
  flexShrink: true,
  flexNegative: true,
  flexOrder: true,
  gridRow: true,
  gridColumn: true,
  fontWeight: true,
  lineClamp: true,
  lineHeight: true,
  opacity: true,
  order: true,
  orphans: true,
  tabSize: true,
  widows: true,
  zIndex: true,
  zoom: true,

  // SVG-related properties
  fillOpacity: true,
  floodOpacity: true,
  stopOpacity: true,
  strokeDasharray: true,
  strokeDashoffset: true,
  strokeMiterlimit: true,
  strokeOpacity: true,
  strokeWidth: true
};

/**
 * @param {string} prefix vendor-specific prefix, eg: Webkit
 * @param {string} key style name, eg: transitionDuration
 * @return {string} style name prefixed with `prefix`, properly camelCased, eg:
 * WebkitTransitionDuration
 */
function prefixKey(prefix, key) {
  return prefix + key.charAt(0).toUpperCase() + key.substring(1);
}

/**
 * Support style names that may come passed in prefixed by adding permutations
 * of vendor prefixes.
 */
var prefixes = ['Webkit', 'ms', 'Moz', 'O'];

// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an
// infinite loop, because it iterates over the newly added props too.
Object.keys(isUnitlessNumber).forEach(function (prop) {
  prefixes.forEach(function (prefix) {
    isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];
  });
});

/**
 * Most style properties can be unset by doing .style[prop] = '' but IE8
 * doesn't like doing that with shorthand properties so for the properties that
 * IE8 breaks on, which are listed here, we instead unset each of the
 * individual properties. See http://bugs.jquery.com/ticket/12385.
 * The 4-value 'clock' properties like margin, padding, border-width seem to
 * behave without any problems. Curiously, list-style works too without any
 * special prodding.
 */
var shorthandPropertyExpansions = {
  background: {
    backgroundAttachment: true,
    backgroundColor: true,
    backgroundImage: true,
    backgroundPositionX: true,
    backgroundPositionY: true,
    backgroundRepeat: true
  },
  backgroundPosition: {
    backgroundPositionX: true,
    backgroundPositionY: true
  },
  border: {
    borderWidth: true,
    borderStyle: true,
    borderColor: true
  },
  borderBottom: {
    borderBottomWidth: true,
    borderBottomStyle: true,
    borderBottomColor: true
  },
  borderLeft: {
    borderLeftWidth: true,
    borderLeftStyle: true,
    borderLeftColor: true
  },
  borderRight: {
    borderRightWidth: true,
    borderRightStyle: true,
    borderRightColor: true
  },
  borderTop: {
    borderTopWidth: true,
    borderTopStyle: true,
    borderTopColor: true
  },
  font: {
    fontStyle: true,
    fontVariant: true,
    fontWeight: true,
    fontSize: true,
    lineHeight: true,
    fontFamily: true
  },
  outline: {
    outlineWidth: true,
    outlineStyle: true,
    outlineColor: true
  }
};

var CSSProperty = {
  isUnitlessNumber: isUnitlessNumber,
  shorthandPropertyExpansions: shorthandPropertyExpansions
};

module.exports = CSSProperty;
},{}],133:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule CSSPropertyOperations
 */

'use strict';

var CSSProperty = require('./CSSProperty');
var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');
var ReactPerf = require('./ReactPerf');

var camelizeStyleName = require('fbjs/lib/camelizeStyleName');
var dangerousStyleValue = require('./dangerousStyleValue');
var hyphenateStyleName = require('fbjs/lib/hyphenateStyleName');
var memoizeStringOnly = require('fbjs/lib/memoizeStringOnly');
var warning = require('fbjs/lib/warning');

var processStyleName = memoizeStringOnly(function (styleName) {
  return hyphenateStyleName(styleName);
});

var hasShorthandPropertyBug = false;
var styleFloatAccessor = 'cssFloat';
if (ExecutionEnvironment.canUseDOM) {
  var tempStyle = document.createElement('div').style;
  try {
    // IE8 throws "Invalid argument." if resetting shorthand style properties.
    tempStyle.font = '';
  } catch (e) {
    hasShorthandPropertyBug = true;
  }
  // IE8 only supports accessing cssFloat (standard) as styleFloat
  if (document.documentElement.style.cssFloat === undefined) {
    styleFloatAccessor = 'styleFloat';
  }
}

if (process.env.NODE_ENV !== 'production') {
  // 'msTransform' is correct, but the other prefixes should be capitalized
  var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;

  // style values shouldn't contain a semicolon
  var badStyleValueWithSemicolonPattern = /;\s*$/;

  var warnedStyleNames = {};
  var warnedStyleValues = {};
  var warnedForNaNValue = false;

  var warnHyphenatedStyleName = function (name, owner) {
    if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {
      return;
    }

    warnedStyleNames[name] = true;
    process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported style property %s. Did you mean %s?%s', name, camelizeStyleName(name), checkRenderMessage(owner)) : void 0;
  };

  var warnBadVendoredStyleName = function (name, owner) {
    if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {
      return;
    }

    warnedStyleNames[name] = true;
    process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?%s', name, name.charAt(0).toUpperCase() + name.slice(1), checkRenderMessage(owner)) : void 0;
  };

  var warnStyleValueWithSemicolon = function (name, value, owner) {
    if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {
      return;
    }

    warnedStyleValues[value] = true;
    process.env.NODE_ENV !== 'production' ? warning(false, 'Style property values shouldn\'t contain a semicolon.%s ' + 'Try "%s: %s" instead.', checkRenderMessage(owner), name, value.replace(badStyleValueWithSemicolonPattern, '')) : void 0;
  };

  var warnStyleValueIsNaN = function (name, value, owner) {
    if (warnedForNaNValue) {
      return;
    }

    warnedForNaNValue = true;
    process.env.NODE_ENV !== 'production' ? warning(false, '`NaN` is an invalid value for the `%s` css style property.%s', name, checkRenderMessage(owner)) : void 0;
  };

  var checkRenderMessage = function (owner) {
    if (owner) {
      var name = owner.getName();
      if (name) {
        return ' Check the render method of `' + name + '`.';
      }
    }
    return '';
  };

  /**
   * @param {string} name
   * @param {*} value
   * @param {ReactDOMComponent} component
   */
  var warnValidStyle = function (name, value, component) {
    var owner;
    if (component) {
      owner = component._currentElement._owner;
    }
    if (name.indexOf('-') > -1) {
      warnHyphenatedStyleName(name, owner);
    } else if (badVendoredStyleNamePattern.test(name)) {
      warnBadVendoredStyleName(name, owner);
    } else if (badStyleValueWithSemicolonPattern.test(value)) {
      warnStyleValueWithSemicolon(name, value, owner);
    }

    if (typeof value === 'number' && isNaN(value)) {
      warnStyleValueIsNaN(name, value, owner);
    }
  };
}

/**
 * Operations for dealing with CSS properties.
 */
var CSSPropertyOperations = {

  /**
   * Serializes a mapping of style properties for use as inline styles:
   *
   *   > createMarkupForStyles({width: '200px', height: 0})
   *   "width:200px;height:0;"
   *
   * Undefined values are ignored so that declarative programming is easier.
   * The result should be HTML-escaped before insertion into the DOM.
   *
   * @param {object} styles
   * @param {ReactDOMComponent} component
   * @return {?string}
   */
  createMarkupForStyles: function (styles, component) {
    var serialized = '';
    for (var styleName in styles) {
      if (!styles.hasOwnProperty(styleName)) {
        continue;
      }
      var styleValue = styles[styleName];
      if (process.env.NODE_ENV !== 'production') {
        warnValidStyle(styleName, styleValue, component);
      }
      if (styleValue != null) {
        serialized += processStyleName(styleName) + ':';
        serialized += dangerousStyleValue(styleName, styleValue, component) + ';';
      }
    }
    return serialized || null;
  },

  /**
   * Sets the value for multiple styles on a node.  If a value is specified as
   * '' (empty string), the corresponding style property will be unset.
   *
   * @param {DOMElement} node
   * @param {object} styles
   * @param {ReactDOMComponent} component
   */
  setValueForStyles: function (node, styles, component) {
    var style = node.style;
    for (var styleName in styles) {
      if (!styles.hasOwnProperty(styleName)) {
        continue;
      }
      if (process.env.NODE_ENV !== 'production') {
        warnValidStyle(styleName, styles[styleName], component);
      }
      var styleValue = dangerousStyleValue(styleName, styles[styleName], component);
      if (styleName === 'float' || styleName === 'cssFloat') {
        styleName = styleFloatAccessor;
      }
      if (styleValue) {
        style[styleName] = styleValue;
      } else {
        var expansion = hasShorthandPropertyBug && CSSProperty.shorthandPropertyExpansions[styleName];
        if (expansion) {
          // Shorthand property that IE8 won't like unsetting, so unset each
          // component to placate it
          for (var individualStyleName in expansion) {
            style[individualStyleName] = '';
          }
        } else {
          style[styleName] = '';
        }
      }
    }
  }

};

ReactPerf.measureMethods(CSSPropertyOperations, 'CSSPropertyOperations', {
  setValueForStyles: 'setValueForStyles'
});

module.exports = CSSPropertyOperations;
}).call(this,require('_process'))
},{"./CSSProperty":132,"./ReactPerf":208,"./dangerousStyleValue":240,"_process":8,"fbjs/lib/ExecutionEnvironment":10,"fbjs/lib/camelizeStyleName":12,"fbjs/lib/hyphenateStyleName":23,"fbjs/lib/memoizeStringOnly":30,"fbjs/lib/warning":34}],134:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule CallbackQueue
 */

'use strict';

var _assign = require('object-assign');

var PooledClass = require('./PooledClass');

var invariant = require('fbjs/lib/invariant');

/**
 * A specialized pseudo-event module to help keep track of components waiting to
 * be notified when their DOM representations are available for use.
 *
 * This implements `PooledClass`, so you should never need to instantiate this.
 * Instead, use `CallbackQueue.getPooled()`.
 *
 * @class ReactMountReady
 * @implements PooledClass
 * @internal
 */
function CallbackQueue() {
  this._callbacks = null;
  this._contexts = null;
}

_assign(CallbackQueue.prototype, {

  /**
   * Enqueues a callback to be invoked when `notifyAll` is invoked.
   *
   * @param {function} callback Invoked when `notifyAll` is invoked.
   * @param {?object} context Context to call `callback` with.
   * @internal
   */
  enqueue: function (callback, context) {
    this._callbacks = this._callbacks || [];
    this._contexts = this._contexts || [];
    this._callbacks.push(callback);
    this._contexts.push(context);
  },

  /**
   * Invokes all enqueued callbacks and clears the queue. This is invoked after
   * the DOM representation of a component has been created or updated.
   *
   * @internal
   */
  notifyAll: function () {
    var callbacks = this._callbacks;
    var contexts = this._contexts;
    if (callbacks) {
      !(callbacks.length === contexts.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Mismatched list of contexts in callback queue') : invariant(false) : void 0;
      this._callbacks = null;
      this._contexts = null;
      for (var i = 0; i < callbacks.length; i++) {
        callbacks[i].call(contexts[i]);
      }
      callbacks.length = 0;
      contexts.length = 0;
    }
  },

  checkpoint: function () {
    return this._callbacks ? this._callbacks.length : 0;
  },

  rollback: function (len) {
    if (this._callbacks) {
      this._callbacks.length = len;
      this._contexts.length = len;
    }
  },

  /**
   * Resets the internal queue.
   *
   * @internal
   */
  reset: function () {
    this._callbacks = null;
    this._contexts = null;
  },

  /**
   * `PooledClass` looks for this.
   */
  destructor: function () {
    this.reset();
  }

});

PooledClass.addPoolingTo(CallbackQueue);

module.exports = CallbackQueue;
}).call(this,require('_process'))
},{"./PooledClass":152,"_process":8,"fbjs/lib/invariant":24,"object-assign":119}],135:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ChangeEventPlugin
 */

'use strict';

var EventConstants = require('./EventConstants');
var EventPluginHub = require('./EventPluginHub');
var EventPropagators = require('./EventPropagators');
var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactUpdates = require('./ReactUpdates');
var SyntheticEvent = require('./SyntheticEvent');

var getEventTarget = require('./getEventTarget');
var isEventSupported = require('./isEventSupported');
var isTextInputElement = require('./isTextInputElement');
var keyOf = require('fbjs/lib/keyOf');

var topLevelTypes = EventConstants.topLevelTypes;

var eventTypes = {
  change: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onChange: null }),
      captured: keyOf({ onChangeCapture: null })
    },
    dependencies: [topLevelTypes.topBlur, topLevelTypes.topChange, topLevelTypes.topClick, topLevelTypes.topFocus, topLevelTypes.topInput, topLevelTypes.topKeyDown, topLevelTypes.topKeyUp, topLevelTypes.topSelectionChange]
  }
};

/**
 * For IE shims
 */
var activeElement = null;
var activeElementInst = null;
var activeElementValue = null;
var activeElementValueProp = null;

/**
 * SECTION: handle `change` event
 */
function shouldUseChangeEvent(elem) {
  var nodeName = elem.nodeName && elem.nodeName.toLowerCase();
  return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';
}

var doesChangeEventBubble = false;
if (ExecutionEnvironment.canUseDOM) {
  // See `handleChange` comment below
  doesChangeEventBubble = isEventSupported('change') && (!('documentMode' in document) || document.documentMode > 8);
}

function manualDispatchChangeEvent(nativeEvent) {
  var event = SyntheticEvent.getPooled(eventTypes.change, activeElementInst, nativeEvent, getEventTarget(nativeEvent));
  EventPropagators.accumulateTwoPhaseDispatches(event);

  // If change and propertychange bubbled, we'd just bind to it like all the
  // other events and have it go through ReactBrowserEventEmitter. Since it
  // doesn't, we manually listen for the events and so we have to enqueue and
  // process the abstract event manually.
  //
  // Batching is necessary here in order to ensure that all event handlers run
  // before the next rerender (including event handlers attached to ancestor
  // elements instead of directly on the input). Without this, controlled
  // components don't work properly in conjunction with event bubbling because
  // the component is rerendered and the value reverted before all the event
  // handlers can run. See https://github.com/facebook/react/issues/708.
  ReactUpdates.batchedUpdates(runEventInBatch, event);
}

function runEventInBatch(event) {
  EventPluginHub.enqueueEvents(event);
  EventPluginHub.processEventQueue(false);
}

function startWatchingForChangeEventIE8(target, targetInst) {
  activeElement = target;
  activeElementInst = targetInst;
  activeElement.attachEvent('onchange', manualDispatchChangeEvent);
}

function stopWatchingForChangeEventIE8() {
  if (!activeElement) {
    return;
  }
  activeElement.detachEvent('onchange', manualDispatchChangeEvent);
  activeElement = null;
  activeElementInst = null;
}

function getTargetInstForChangeEvent(topLevelType, targetInst) {
  if (topLevelType === topLevelTypes.topChange) {
    return targetInst;
  }
}
function handleEventsForChangeEventIE8(topLevelType, target, targetInst) {
  if (topLevelType === topLevelTypes.topFocus) {
    // stopWatching() should be a noop here but we call it just in case we
    // missed a blur event somehow.
    stopWatchingForChangeEventIE8();
    startWatchingForChangeEventIE8(target, targetInst);
  } else if (topLevelType === topLevelTypes.topBlur) {
    stopWatchingForChangeEventIE8();
  }
}

/**
 * SECTION: handle `input` event
 */
var isInputEventSupported = false;
if (ExecutionEnvironment.canUseDOM) {
  // IE9 claims to support the input event but fails to trigger it when
  // deleting text, so we ignore its input events.
  // IE10+ fire input events to often, such when a placeholder
  // changes or when an input with a placeholder is focused.
  isInputEventSupported = isEventSupported('input') && (!('documentMode' in document) || document.documentMode > 11);
}

/**
 * (For IE <=11) Replacement getter/setter for the `value` property that gets
 * set on the active element.
 */
var newValueProp = {
  get: function () {
    return activeElementValueProp.get.call(this);
  },
  set: function (val) {
    // Cast to a string so we can do equality checks.
    activeElementValue = '' + val;
    activeElementValueProp.set.call(this, val);
  }
};

/**
 * (For IE <=11) Starts tracking propertychange events on the passed-in element
 * and override the value property so that we can distinguish user events from
 * value changes in JS.
 */
function startWatchingForValueChange(target, targetInst) {
  activeElement = target;
  activeElementInst = targetInst;
  activeElementValue = target.value;
  activeElementValueProp = Object.getOwnPropertyDescriptor(target.constructor.prototype, 'value');

  // Not guarded in a canDefineProperty check: IE8 supports defineProperty only
  // on DOM elements
  Object.defineProperty(activeElement, 'value', newValueProp);
  if (activeElement.attachEvent) {
    activeElement.attachEvent('onpropertychange', handlePropertyChange);
  } else {
    activeElement.addEventListener('propertychange', handlePropertyChange, false);
  }
}

/**
 * (For IE <=11) Removes the event listeners from the currently-tracked element,
 * if any exists.
 */
function stopWatchingForValueChange() {
  if (!activeElement) {
    return;
  }

  // delete restores the original property definition
  delete activeElement.value;

  if (activeElement.detachEvent) {
    activeElement.detachEvent('onpropertychange', handlePropertyChange);
  } else {
    activeElement.removeEventListener('propertychange', handlePropertyChange, false);
  }

  activeElement = null;
  activeElementInst = null;
  activeElementValue = null;
  activeElementValueProp = null;
}

/**
 * (For IE <=11) Handles a propertychange event, sending a `change` event if
 * the value of the active element has changed.
 */
function handlePropertyChange(nativeEvent) {
  if (nativeEvent.propertyName !== 'value') {
    return;
  }
  var value = nativeEvent.srcElement.value;
  if (value === activeElementValue) {
    return;
  }
  activeElementValue = value;

  manualDispatchChangeEvent(nativeEvent);
}

/**
 * If a `change` event should be fired, returns the target's ID.
 */
function getTargetInstForInputEvent(topLevelType, targetInst) {
  if (topLevelType === topLevelTypes.topInput) {
    // In modern browsers (i.e., not IE8 or IE9), the input event is exactly
    // what we want so fall through here and trigger an abstract event
    return targetInst;
  }
}

function handleEventsForInputEventIE(topLevelType, target, targetInst) {
  if (topLevelType === topLevelTypes.topFocus) {
    // In IE8, we can capture almost all .value changes by adding a
    // propertychange handler and looking for events with propertyName
    // equal to 'value'
    // In IE9-11, propertychange fires for most input events but is buggy and
    // doesn't fire when text is deleted, but conveniently, selectionchange
    // appears to fire in all of the remaining cases so we catch those and
    // forward the event if the value has changed
    // In either case, we don't want to call the event handler if the value
    // is changed from JS so we redefine a setter for `.value` that updates
    // our activeElementValue variable, allowing us to ignore those changes
    //
    // stopWatching() should be a noop here but we call it just in case we
    // missed a blur event somehow.
    stopWatchingForValueChange();
    startWatchingForValueChange(target, targetInst);
  } else if (topLevelType === topLevelTypes.topBlur) {
    stopWatchingForValueChange();
  }
}

// For IE8 and IE9.
function getTargetInstForInputEventIE(topLevelType, targetInst) {
  if (topLevelType === topLevelTypes.topSelectionChange || topLevelType === topLevelTypes.topKeyUp || topLevelType === topLevelTypes.topKeyDown) {
    // On the selectionchange event, the target is just document which isn't
    // helpful for us so just check activeElement instead.
    //
    // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire
    // propertychange on the first input event after setting `value` from a
    // script and fires only keydown, keypress, keyup. Catching keyup usually
    // gets it and catching keydown lets us fire an event for the first
    // keystroke if user does a key repeat (it'll be a little delayed: right
    // before the second keystroke). Other input methods (e.g., paste) seem to
    // fire selectionchange normally.
    if (activeElement && activeElement.value !== activeElementValue) {
      activeElementValue = activeElement.value;
      return activeElementInst;
    }
  }
}

/**
 * SECTION: handle `click` event
 */
function shouldUseClickEvent(elem) {
  // Use the `click` event to detect changes to checkbox and radio inputs.
  // This approach works across all browsers, whereas `change` does not fire
  // until `blur` in IE8.
  return elem.nodeName && elem.nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');
}

function getTargetInstForClickEvent(topLevelType, targetInst) {
  if (topLevelType === topLevelTypes.topClick) {
    return targetInst;
  }
}

/**
 * This plugin creates an `onChange` event that normalizes change events
 * across form elements. This event fires at a time when it's possible to
 * change the element's value without seeing a flicker.
 *
 * Supported elements are:
 * - input (see `isTextInputElement`)
 * - textarea
 * - select
 */
var ChangeEventPlugin = {

  eventTypes: eventTypes,

  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
    var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;

    var getTargetInstFunc, handleEventFunc;
    if (shouldUseChangeEvent(targetNode)) {
      if (doesChangeEventBubble) {
        getTargetInstFunc = getTargetInstForChangeEvent;
      } else {
        handleEventFunc = handleEventsForChangeEventIE8;
      }
    } else if (isTextInputElement(targetNode)) {
      if (isInputEventSupported) {
        getTargetInstFunc = getTargetInstForInputEvent;
      } else {
        getTargetInstFunc = getTargetInstForInputEventIE;
        handleEventFunc = handleEventsForInputEventIE;
      }
    } else if (shouldUseClickEvent(targetNode)) {
      getTargetInstFunc = getTargetInstForClickEvent;
    }

    if (getTargetInstFunc) {
      var inst = getTargetInstFunc(topLevelType, targetInst);
      if (inst) {
        var event = SyntheticEvent.getPooled(eventTypes.change, inst, nativeEvent, nativeEventTarget);
        event.type = 'change';
        EventPropagators.accumulateTwoPhaseDispatches(event);
        return event;
      }
    }

    if (handleEventFunc) {
      handleEventFunc(topLevelType, targetNode, targetInst);
    }
  }

};

module.exports = ChangeEventPlugin;
},{"./EventConstants":144,"./EventPluginHub":145,"./EventPropagators":148,"./ReactDOMComponentTree":167,"./ReactUpdates":216,"./SyntheticEvent":225,"./getEventTarget":248,"./isEventSupported":255,"./isTextInputElement":256,"fbjs/lib/ExecutionEnvironment":10,"fbjs/lib/keyOf":28}],136:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule DOMChildrenOperations
 */

'use strict';

var DOMLazyTree = require('./DOMLazyTree');
var Danger = require('./Danger');
var ReactMultiChildUpdateTypes = require('./ReactMultiChildUpdateTypes');
var ReactPerf = require('./ReactPerf');

var createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');
var setInnerHTML = require('./setInnerHTML');
var setTextContent = require('./setTextContent');

function getNodeAfter(parentNode, node) {
  // Special case for text components, which return [open, close] comments
  // from getNativeNode.
  if (Array.isArray(node)) {
    node = node[1];
  }
  return node ? node.nextSibling : parentNode.firstChild;
}

/**
 * Inserts `childNode` as a child of `parentNode` at the `index`.
 *
 * @param {DOMElement} parentNode Parent node in which to insert.
 * @param {DOMElement} childNode Child node to insert.
 * @param {number} index Index at which to insert the child.
 * @internal
 */
var insertChildAt = createMicrosoftUnsafeLocalFunction(function (parentNode, childNode, referenceNode) {
  // We rely exclusively on `insertBefore(node, null)` instead of also using
  // `appendChild(node)`. (Using `undefined` is not allowed by all browsers so
  // we are careful to use `null`.)
  parentNode.insertBefore(childNode, referenceNode);
});

function insertLazyTreeChildAt(parentNode, childTree, referenceNode) {
  DOMLazyTree.insertTreeBefore(parentNode, childTree, referenceNode);
}

function moveChild(parentNode, childNode, referenceNode) {
  if (Array.isArray(childNode)) {
    moveDelimitedText(parentNode, childNode[0], childNode[1], referenceNode);
  } else {
    insertChildAt(parentNode, childNode, referenceNode);
  }
}

function removeChild(parentNode, childNode) {
  if (Array.isArray(childNode)) {
    var closingComment = childNode[1];
    childNode = childNode[0];
    removeDelimitedText(parentNode, childNode, closingComment);
    parentNode.removeChild(closingComment);
  }
  parentNode.removeChild(childNode);
}

function moveDelimitedText(parentNode, openingComment, closingComment, referenceNode) {
  var node = openingComment;
  while (true) {
    var nextNode = node.nextSibling;
    insertChildAt(parentNode, node, referenceNode);
    if (node === closingComment) {
      break;
    }
    node = nextNode;
  }
}

function removeDelimitedText(parentNode, startNode, closingComment) {
  while (true) {
    var node = startNode.nextSibling;
    if (node === closingComment) {
      // The closing comment is removed by ReactMultiChild.
      break;
    } else {
      parentNode.removeChild(node);
    }
  }
}

function replaceDelimitedText(openingComment, closingComment, stringText) {
  var parentNode = openingComment.parentNode;
  var nodeAfterComment = openingComment.nextSibling;
  if (nodeAfterComment === closingComment) {
    // There are no text nodes between the opening and closing comments; insert
    // a new one if stringText isn't empty.
    if (stringText) {
      insertChildAt(parentNode, document.createTextNode(stringText), nodeAfterComment);
    }
  } else {
    if (stringText) {
      // Set the text content of the first node after the opening comment, and
      // remove all following nodes up until the closing comment.
      setTextContent(nodeAfterComment, stringText);
      removeDelimitedText(parentNode, nodeAfterComment, closingComment);
    } else {
      removeDelimitedText(parentNode, openingComment, closingComment);
    }
  }
}

/**
 * Operations for updating with DOM children.
 */
var DOMChildrenOperations = {

  dangerouslyReplaceNodeWithMarkup: Danger.dangerouslyReplaceNodeWithMarkup,

  replaceDelimitedText: replaceDelimitedText,

  /**
   * Updates a component's children by processing a series of updates. The
   * update configurations are each expected to have a `parentNode` property.
   *
   * @param {array<object>} updates List of update configurations.
   * @internal
   */
  processUpdates: function (parentNode, updates) {
    for (var k = 0; k < updates.length; k++) {
      var update = updates[k];
      switch (update.type) {
        case ReactMultiChildUpdateTypes.INSERT_MARKUP:
          insertLazyTreeChildAt(parentNode, update.content, getNodeAfter(parentNode, update.afterNode));
          break;
        case ReactMultiChildUpdateTypes.MOVE_EXISTING:
          moveChild(parentNode, update.fromNode, getNodeAfter(parentNode, update.afterNode));
          break;
        case ReactMultiChildUpdateTypes.SET_MARKUP:
          setInnerHTML(parentNode, update.content);
          break;
        case ReactMultiChildUpdateTypes.TEXT_CONTENT:
          setTextContent(parentNode, update.content);
          break;
        case ReactMultiChildUpdateTypes.REMOVE_NODE:
          removeChild(parentNode, update.fromNode);
          break;
      }
    }
  }

};

ReactPerf.measureMethods(DOMChildrenOperations, 'DOMChildrenOperations', {
  replaceDelimitedText: 'replaceDelimitedText'
});

module.exports = DOMChildrenOperations;
},{"./DOMLazyTree":137,"./Danger":141,"./ReactMultiChildUpdateTypes":203,"./ReactPerf":208,"./createMicrosoftUnsafeLocalFunction":239,"./setInnerHTML":260,"./setTextContent":261}],137:[function(require,module,exports){
/**
 * Copyright 2015-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule DOMLazyTree
 */

'use strict';

var createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');
var setTextContent = require('./setTextContent');

/**
 * In IE (8-11) and Edge, appending nodes with no children is dramatically
 * faster than appending a full subtree, so we essentially queue up the
 * .appendChild calls here and apply them so each node is added to its parent
 * before any children are added.
 *
 * In other browsers, doing so is slower or neutral compared to the other order
 * (in Firefox, twice as slow) so we only do this inversion in IE.
 *
 * See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode.
 */
var enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\bEdge\/\d/.test(navigator.userAgent);

function insertTreeChildren(tree) {
  if (!enableLazy) {
    return;
  }
  var node = tree.node;
  var children = tree.children;
  if (children.length) {
    for (var i = 0; i < children.length; i++) {
      insertTreeBefore(node, children[i], null);
    }
  } else if (tree.html != null) {
    node.innerHTML = tree.html;
  } else if (tree.text != null) {
    setTextContent(node, tree.text);
  }
}

var insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) {
  // DocumentFragments aren't actually part of the DOM after insertion so
  // appending children won't update the DOM. We need to ensure the fragment
  // is properly populated first, breaking out of our lazy approach for just
  // this level.
  if (tree.node.nodeType === 11) {
    insertTreeChildren(tree);
    parentNode.insertBefore(tree.node, referenceNode);
  } else {
    parentNode.insertBefore(tree.node, referenceNode);
    insertTreeChildren(tree);
  }
});

function replaceChildWithTree(oldNode, newTree) {
  oldNode.parentNode.replaceChild(newTree.node, oldNode);
  insertTreeChildren(newTree);
}

function queueChild(parentTree, childTree) {
  if (enableLazy) {
    parentTree.children.push(childTree);
  } else {
    parentTree.node.appendChild(childTree.node);
  }
}

function queueHTML(tree, html) {
  if (enableLazy) {
    tree.html = html;
  } else {
    tree.node.innerHTML = html;
  }
}

function queueText(tree, text) {
  if (enableLazy) {
    tree.text = text;
  } else {
    setTextContent(tree.node, text);
  }
}

function DOMLazyTree(node) {
  return {
    node: node,
    children: [],
    html: null,
    text: null
  };
}

DOMLazyTree.insertTreeBefore = insertTreeBefore;
DOMLazyTree.replaceChildWithTree = replaceChildWithTree;
DOMLazyTree.queueChild = queueChild;
DOMLazyTree.queueHTML = queueHTML;
DOMLazyTree.queueText = queueText;

module.exports = DOMLazyTree;
},{"./createMicrosoftUnsafeLocalFunction":239,"./setTextContent":261}],138:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule DOMNamespaces
 */

'use strict';

var DOMNamespaces = {
  html: 'http://www.w3.org/1999/xhtml',
  mathml: 'http://www.w3.org/1998/Math/MathML',
  svg: 'http://www.w3.org/2000/svg'
};

module.exports = DOMNamespaces;
},{}],139:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule DOMProperty
 */

'use strict';

var invariant = require('fbjs/lib/invariant');

function checkMask(value, bitmask) {
  return (value & bitmask) === bitmask;
}

var DOMPropertyInjection = {
  /**
   * Mapping from normalized, camelcased property names to a configuration that
   * specifies how the associated DOM property should be accessed or rendered.
   */
  MUST_USE_PROPERTY: 0x1,
  HAS_SIDE_EFFECTS: 0x2,
  HAS_BOOLEAN_VALUE: 0x4,
  HAS_NUMERIC_VALUE: 0x8,
  HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,
  HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,

  /**
   * Inject some specialized knowledge about the DOM. This takes a config object
   * with the following properties:
   *
   * isCustomAttribute: function that given an attribute name will return true
   * if it can be inserted into the DOM verbatim. Useful for data-* or aria-*
   * attributes where it's impossible to enumerate all of the possible
   * attribute names,
   *
   * Properties: object mapping DOM property name to one of the
   * DOMPropertyInjection constants or null. If your attribute isn't in here,
   * it won't get written to the DOM.
   *
   * DOMAttributeNames: object mapping React attribute name to the DOM
   * attribute name. Attribute names not specified use the **lowercase**
   * normalized name.
   *
   * DOMAttributeNamespaces: object mapping React attribute name to the DOM
   * attribute namespace URL. (Attribute names not specified use no namespace.)
   *
   * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.
   * Property names not specified use the normalized name.
   *
   * DOMMutationMethods: Properties that require special mutation methods. If
   * `value` is undefined, the mutation method should unset the property.
   *
   * @param {object} domPropertyConfig the config as described above.
   */
  injectDOMPropertyConfig: function (domPropertyConfig) {
    var Injection = DOMPropertyInjection;
    var Properties = domPropertyConfig.Properties || {};
    var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};
    var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};
    var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};
    var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};

    if (domPropertyConfig.isCustomAttribute) {
      DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);
    }

    for (var propName in Properties) {
      !!DOMProperty.properties.hasOwnProperty(propName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'injectDOMPropertyConfig(...): You\'re trying to inject DOM property ' + '\'%s\' which has already been injected. You may be accidentally ' + 'injecting the same DOM property config twice, or you may be ' + 'injecting two configs that have conflicting property names.', propName) : invariant(false) : void 0;

      var lowerCased = propName.toLowerCase();
      var propConfig = Properties[propName];

      var propertyInfo = {
        attributeName: lowerCased,
        attributeNamespace: null,
        propertyName: propName,
        mutationMethod: null,

        mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),
        hasSideEffects: checkMask(propConfig, Injection.HAS_SIDE_EFFECTS),
        hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),
        hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),
        hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),
        hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)
      };

      !(propertyInfo.mustUseProperty || !propertyInfo.hasSideEffects) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'DOMProperty: Properties that have side effects must use property: %s', propName) : invariant(false) : void 0;
      !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or ' + 'numeric value, but not a combination: %s', propName) : invariant(false) : void 0;

      if (process.env.NODE_ENV !== 'production') {
        DOMProperty.getPossibleStandardName[lowerCased] = propName;
      }

      if (DOMAttributeNames.hasOwnProperty(propName)) {
        var attributeName = DOMAttributeNames[propName];
        propertyInfo.attributeName = attributeName;
        if (process.env.NODE_ENV !== 'production') {
          DOMProperty.getPossibleStandardName[attributeName] = propName;
        }
      }

      if (DOMAttributeNamespaces.hasOwnProperty(propName)) {
        propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];
      }

      if (DOMPropertyNames.hasOwnProperty(propName)) {
        propertyInfo.propertyName = DOMPropertyNames[propName];
      }

      if (DOMMutationMethods.hasOwnProperty(propName)) {
        propertyInfo.mutationMethod = DOMMutationMethods[propName];
      }

      DOMProperty.properties[propName] = propertyInfo;
    }
  }
};

/* eslint-disable max-len */
var ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD';
/* eslint-enable max-len */

/**
 * DOMProperty exports lookup objects that can be used like functions:
 *
 *   > DOMProperty.isValid['id']
 *   true
 *   > DOMProperty.isValid['foobar']
 *   undefined
 *
 * Although this may be confusing, it performs better in general.
 *
 * @see http://jsperf.com/key-exists
 * @see http://jsperf.com/key-missing
 */
var DOMProperty = {

  ID_ATTRIBUTE_NAME: 'data-reactid',
  ROOT_ATTRIBUTE_NAME: 'data-reactroot',

  ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,
  ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\-.0-9\\uB7\\u0300-\\u036F\\u203F-\\u2040',

  /**
   * Map from property "standard name" to an object with info about how to set
   * the property in the DOM. Each object contains:
   *
   * attributeName:
   *   Used when rendering markup or with `*Attribute()`.
   * attributeNamespace
   * propertyName:
   *   Used on DOM node instances. (This includes properties that mutate due to
   *   external factors.)
   * mutationMethod:
   *   If non-null, used instead of the property or `setAttribute()` after
   *   initial render.
   * mustUseProperty:
   *   Whether the property must be accessed and mutated as an object property.
   * hasSideEffects:
   *   Whether or not setting a value causes side effects such as triggering
   *   resources to be loaded or text selection changes. If true, we read from
   *   the DOM before updating to ensure that the value is only set if it has
   *   changed.
   * hasBooleanValue:
   *   Whether the property should be removed when set to a falsey value.
   * hasNumericValue:
   *   Whether the property must be numeric or parse as a numeric and should be
   *   removed when set to a falsey value.
   * hasPositiveNumericValue:
   *   Whether the property must be positive numeric or parse as a positive
   *   numeric and should be removed when set to a falsey value.
   * hasOverloadedBooleanValue:
   *   Whether the property can be used as a flag as well as with a value.
   *   Removed when strictly equal to false; present without a value when
   *   strictly equal to true; present with a value otherwise.
   */
  properties: {},

  /**
   * Mapping from lowercase property names to the properly cased version, used
   * to warn in the case of missing properties. Available only in __DEV__.
   * @type {Object}
   */
  getPossibleStandardName: process.env.NODE_ENV !== 'production' ? {} : null,

  /**
   * All of the isCustomAttribute() functions that have been injected.
   */
  _isCustomAttributeFunctions: [],

  /**
   * Checks whether a property name is a custom attribute.
   * @method
   */
  isCustomAttribute: function (attributeName) {
    for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {
      var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];
      if (isCustomAttributeFn(attributeName)) {
        return true;
      }
    }
    return false;
  },

  injection: DOMPropertyInjection
};

module.exports = DOMProperty;
}).call(this,require('_process'))
},{"_process":8,"fbjs/lib/invariant":24}],140:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule DOMPropertyOperations
 */

'use strict';

var DOMProperty = require('./DOMProperty');
var ReactDOMInstrumentation = require('./ReactDOMInstrumentation');
var ReactPerf = require('./ReactPerf');

var quoteAttributeValueForBrowser = require('./quoteAttributeValueForBrowser');
var warning = require('fbjs/lib/warning');

var VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + DOMProperty.ATTRIBUTE_NAME_START_CHAR + '][' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$');
var illegalAttributeNameCache = {};
var validatedAttributeNameCache = {};

function isAttributeNameSafe(attributeName) {
  if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {
    return true;
  }
  if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {
    return false;
  }
  if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {
    validatedAttributeNameCache[attributeName] = true;
    return true;
  }
  illegalAttributeNameCache[attributeName] = true;
  process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid attribute name: `%s`', attributeName) : void 0;
  return false;
}

function shouldIgnoreValue(propertyInfo, value) {
  return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;
}

/**
 * Operations for dealing with DOM properties.
 */
var DOMPropertyOperations = {

  /**
   * Creates markup for the ID property.
   *
   * @param {string} id Unescaped ID.
   * @return {string} Markup string.
   */
  createMarkupForID: function (id) {
    return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id);
  },

  setAttributeForID: function (node, id) {
    node.setAttribute(DOMProperty.ID_ATTRIBUTE_NAME, id);
  },

  createMarkupForRoot: function () {
    return DOMProperty.ROOT_ATTRIBUTE_NAME + '=""';
  },

  setAttributeForRoot: function (node) {
    node.setAttribute(DOMProperty.ROOT_ATTRIBUTE_NAME, '');
  },

  /**
   * Creates markup for a property.
   *
   * @param {string} name
   * @param {*} value
   * @return {?string} Markup string, or null if the property was invalid.
   */
  createMarkupForProperty: function (name, value) {
    if (process.env.NODE_ENV !== 'production') {
      ReactDOMInstrumentation.debugTool.onCreateMarkupForProperty(name, value);
    }
    var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;
    if (propertyInfo) {
      if (shouldIgnoreValue(propertyInfo, value)) {
        return '';
      }
      var attributeName = propertyInfo.attributeName;
      if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {
        return attributeName + '=""';
      }
      return attributeName + '=' + quoteAttributeValueForBrowser(value);
    } else if (DOMProperty.isCustomAttribute(name)) {
      if (value == null) {
        return '';
      }
      return name + '=' + quoteAttributeValueForBrowser(value);
    }
    return null;
  },

  /**
   * Creates markup for a custom property.
   *
   * @param {string} name
   * @param {*} value
   * @return {string} Markup string, or empty string if the property was invalid.
   */
  createMarkupForCustomAttribute: function (name, value) {
    if (!isAttributeNameSafe(name) || value == null) {
      return '';
    }
    return name + '=' + quoteAttributeValueForBrowser(value);
  },

  /**
   * Sets the value for a property on a node.
   *
   * @param {DOMElement} node
   * @param {string} name
   * @param {*} value
   */
  setValueForProperty: function (node, name, value) {
    if (process.env.NODE_ENV !== 'production') {
      ReactDOMInstrumentation.debugTool.onSetValueForProperty(node, name, value);
    }
    var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;
    if (propertyInfo) {
      var mutationMethod = propertyInfo.mutationMethod;
      if (mutationMethod) {
        mutationMethod(node, value);
      } else if (shouldIgnoreValue(propertyInfo, value)) {
        this.deleteValueForProperty(node, name);
      } else if (propertyInfo.mustUseProperty) {
        var propName = propertyInfo.propertyName;
        // Must explicitly cast values for HAS_SIDE_EFFECTS-properties to the
        // property type before comparing; only `value` does and is string.
        // Must set `value` property if it is not null and not yet set.
        if (!propertyInfo.hasSideEffects || '' + node[propName] !== '' + value || !node.hasAttribute(propertyInfo.attributeName)) {
          // Contrary to `setAttribute`, object properties are properly
          // `toString`ed by IE8/9.
          node[propName] = value;
        }
      } else {
        var attributeName = propertyInfo.attributeName;
        var namespace = propertyInfo.attributeNamespace;
        // `setAttribute` with objects becomes only `[object]` in IE8/9,
        // ('' + value) makes it output the correct toString()-value.
        if (namespace) {
          node.setAttributeNS(namespace, attributeName, '' + value);
        } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {
          node.setAttribute(attributeName, '');
        } else {
          node.setAttribute(attributeName, '' + value);
        }
      }
    } else if (DOMProperty.isCustomAttribute(name)) {
      DOMPropertyOperations.setValueForAttribute(node, name, value);
    }
  },

  setValueForAttribute: function (node, name, value) {
    if (!isAttributeNameSafe(name)) {
      return;
    }
    if (value == null) {
      node.removeAttribute(name);
    } else {
      node.setAttribute(name, '' + value);
    }
  },

  /**
   * Deletes the value for a property on a node.
   *
   * @param {DOMElement} node
   * @param {string} name
   */
  deleteValueForProperty: function (node, name) {
    if (process.env.NODE_ENV !== 'production') {
      ReactDOMInstrumentation.debugTool.onDeleteValueForProperty(node, name);
    }
    var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;
    if (propertyInfo) {
      var mutationMethod = propertyInfo.mutationMethod;
      if (mutationMethod) {
        mutationMethod(node, undefined);
      } else if (propertyInfo.mustUseProperty) {
        var propName = propertyInfo.propertyName;
        if (propertyInfo.hasBooleanValue) {
          // No HAS_SIDE_EFFECTS logic here, only `value` has it and is string.
          node[propName] = false;
        } else {
          if (!propertyInfo.hasSideEffects || '' + node[propName] !== '') {
            node[propName] = '';
          }
        }
      } else {
        node.removeAttribute(propertyInfo.attributeName);
      }
    } else if (DOMProperty.isCustomAttribute(name)) {
      node.removeAttribute(name);
    }
  }

};

ReactPerf.measureMethods(DOMPropertyOperations, 'DOMPropertyOperations', {
  setValueForProperty: 'setValueForProperty',
  setValueForAttribute: 'setValueForAttribute',
  deleteValueForProperty: 'deleteValueForProperty'
});

module.exports = DOMPropertyOperations;
}).call(this,require('_process'))
},{"./DOMProperty":139,"./ReactDOMInstrumentation":175,"./ReactPerf":208,"./quoteAttributeValueForBrowser":258,"_process":8,"fbjs/lib/warning":34}],141:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule Danger
 */

'use strict';

var DOMLazyTree = require('./DOMLazyTree');
var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');

var createNodesFromMarkup = require('fbjs/lib/createNodesFromMarkup');
var emptyFunction = require('fbjs/lib/emptyFunction');
var getMarkupWrap = require('fbjs/lib/getMarkupWrap');
var invariant = require('fbjs/lib/invariant');

var OPEN_TAG_NAME_EXP = /^(<[^ \/>]+)/;
var RESULT_INDEX_ATTR = 'data-danger-index';

/**
 * Extracts the `nodeName` from a string of markup.
 *
 * NOTE: Extracting the `nodeName` does not require a regular expression match
 * because we make assumptions about React-generated markup (i.e. there are no
 * spaces surrounding the opening tag and there is at least one attribute).
 *
 * @param {string} markup String of markup.
 * @return {string} Node name of the supplied markup.
 * @see http://jsperf.com/extract-nodename
 */
function getNodeName(markup) {
  return markup.substring(1, markup.indexOf(' '));
}

var Danger = {

  /**
   * Renders markup into an array of nodes. The markup is expected to render
   * into a list of root nodes. Also, the length of `resultList` and
   * `markupList` should be the same.
   *
   * @param {array<string>} markupList List of markup strings to render.
   * @return {array<DOMElement>} List of rendered nodes.
   * @internal
   */
  dangerouslyRenderMarkup: function (markupList) {
    !ExecutionEnvironment.canUseDOM ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyRenderMarkup(...): Cannot render markup in a worker ' + 'thread. Make sure `window` and `document` are available globally ' + 'before requiring React when unit testing or use ' + 'ReactDOMServer.renderToString for server rendering.') : invariant(false) : void 0;
    var nodeName;
    var markupByNodeName = {};
    // Group markup by `nodeName` if a wrap is necessary, else by '*'.
    for (var i = 0; i < markupList.length; i++) {
      !markupList[i] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyRenderMarkup(...): Missing markup.') : invariant(false) : void 0;
      nodeName = getNodeName(markupList[i]);
      nodeName = getMarkupWrap(nodeName) ? nodeName : '*';
      markupByNodeName[nodeName] = markupByNodeName[nodeName] || [];
      markupByNodeName[nodeName][i] = markupList[i];
    }
    var resultList = [];
    var resultListAssignmentCount = 0;
    for (nodeName in markupByNodeName) {
      if (!markupByNodeName.hasOwnProperty(nodeName)) {
        continue;
      }
      var markupListByNodeName = markupByNodeName[nodeName];

      // This for-in loop skips the holes of the sparse array. The order of
      // iteration should follow the order of assignment, which happens to match
      // numerical index order, but we don't rely on that.
      var resultIndex;
      for (resultIndex in markupListByNodeName) {
        if (markupListByNodeName.hasOwnProperty(resultIndex)) {
          var markup = markupListByNodeName[resultIndex];

          // Push the requested markup with an additional RESULT_INDEX_ATTR
          // attribute.  If the markup does not start with a < character, it
          // will be discarded below (with an appropriate console.error).
          markupListByNodeName[resultIndex] = markup.replace(OPEN_TAG_NAME_EXP,
          // This index will be parsed back out below.
          '$1 ' + RESULT_INDEX_ATTR + '="' + resultIndex + '" ');
        }
      }

      // Render each group of markup with similar wrapping `nodeName`.
      var renderNodes = createNodesFromMarkup(markupListByNodeName.join(''), emptyFunction // Do nothing special with <script> tags.
      );

      for (var j = 0; j < renderNodes.length; ++j) {
        var renderNode = renderNodes[j];
        if (renderNode.hasAttribute && renderNode.hasAttribute(RESULT_INDEX_ATTR)) {

          resultIndex = +renderNode.getAttribute(RESULT_INDEX_ATTR);
          renderNode.removeAttribute(RESULT_INDEX_ATTR);

          !!resultList.hasOwnProperty(resultIndex) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Danger: Assigning to an already-occupied result index.') : invariant(false) : void 0;

          resultList[resultIndex] = renderNode;

          // This should match resultList.length and markupList.length when
          // we're done.
          resultListAssignmentCount += 1;
        } else if (process.env.NODE_ENV !== 'production') {
          console.error('Danger: Discarding unexpected node:', renderNode);
        }
      }
    }

    // Although resultList was populated out of order, it should now be a dense
    // array.
    !(resultListAssignmentCount === resultList.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Danger: Did not assign to every index of resultList.') : invariant(false) : void 0;

    !(resultList.length === markupList.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Danger: Expected markup to render %s nodes, but rendered %s.', markupList.length, resultList.length) : invariant(false) : void 0;

    return resultList;
  },

  /**
   * Replaces a node with a string of markup at its current position within its
   * parent. The markup must render into a single root node.
   *
   * @param {DOMElement} oldChild Child node to replace.
   * @param {string} markup Markup to render in place of the child node.
   * @internal
   */
  dangerouslyReplaceNodeWithMarkup: function (oldChild, markup) {
    !ExecutionEnvironment.canUseDOM ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a ' + 'worker thread. Make sure `window` and `document` are available ' + 'globally before requiring React when unit testing or use ' + 'ReactDOMServer.renderToString() for server rendering.') : invariant(false) : void 0;
    !markup ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : invariant(false) : void 0;
    !(oldChild.nodeName !== 'HTML') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the ' + '<html> node. This is because browser quirks make this unreliable ' + 'and/or slow. If you want to render to the root you must use ' + 'server rendering. See ReactDOMServer.renderToString().') : invariant(false) : void 0;

    if (typeof markup === 'string') {
      var newChild = createNodesFromMarkup(markup, emptyFunction)[0];
      oldChild.parentNode.replaceChild(newChild, oldChild);
    } else {
      DOMLazyTree.replaceChildWithTree(oldChild, markup);
    }
  }

};

module.exports = Danger;
}).call(this,require('_process'))
},{"./DOMLazyTree":137,"_process":8,"fbjs/lib/ExecutionEnvironment":10,"fbjs/lib/createNodesFromMarkup":15,"fbjs/lib/emptyFunction":16,"fbjs/lib/getMarkupWrap":20,"fbjs/lib/invariant":24}],142:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule DefaultEventPluginOrder
 */

'use strict';

var keyOf = require('fbjs/lib/keyOf');

/**
 * Module that is injectable into `EventPluginHub`, that specifies a
 * deterministic ordering of `EventPlugin`s. A convenient way to reason about
 * plugins, without having to package every one of them. This is better than
 * having plugins be ordered in the same order that they are injected because
 * that ordering would be influenced by the packaging order.
 * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that
 * preventing default on events is convenient in `SimpleEventPlugin` handlers.
 */
var DefaultEventPluginOrder = [keyOf({ ResponderEventPlugin: null }), keyOf({ SimpleEventPlugin: null }), keyOf({ TapEventPlugin: null }), keyOf({ EnterLeaveEventPlugin: null }), keyOf({ ChangeEventPlugin: null }), keyOf({ SelectEventPlugin: null }), keyOf({ BeforeInputEventPlugin: null })];

module.exports = DefaultEventPluginOrder;
},{"fbjs/lib/keyOf":28}],143:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule EnterLeaveEventPlugin
 */

'use strict';

var EventConstants = require('./EventConstants');
var EventPropagators = require('./EventPropagators');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var SyntheticMouseEvent = require('./SyntheticMouseEvent');

var keyOf = require('fbjs/lib/keyOf');

var topLevelTypes = EventConstants.topLevelTypes;

var eventTypes = {
  mouseEnter: {
    registrationName: keyOf({ onMouseEnter: null }),
    dependencies: [topLevelTypes.topMouseOut, topLevelTypes.topMouseOver]
  },
  mouseLeave: {
    registrationName: keyOf({ onMouseLeave: null }),
    dependencies: [topLevelTypes.topMouseOut, topLevelTypes.topMouseOver]
  }
};

var EnterLeaveEventPlugin = {

  eventTypes: eventTypes,

  /**
   * For almost every interaction we care about, there will be both a top-level
   * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that
   * we do not extract duplicate events. However, moving the mouse into the
   * browser from outside will not fire a `mouseout` event. In this case, we use
   * the `mouseover` top-level event.
   */
  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
    if (topLevelType === topLevelTypes.topMouseOver && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {
      return null;
    }
    if (topLevelType !== topLevelTypes.topMouseOut && topLevelType !== topLevelTypes.topMouseOver) {
      // Must not be a mouse in or mouse out - ignoring.
      return null;
    }

    var win;
    if (nativeEventTarget.window === nativeEventTarget) {
      // `nativeEventTarget` is probably a window object.
      win = nativeEventTarget;
    } else {
      // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.
      var doc = nativeEventTarget.ownerDocument;
      if (doc) {
        win = doc.defaultView || doc.parentWindow;
      } else {
        win = window;
      }
    }

    var from;
    var to;
    if (topLevelType === topLevelTypes.topMouseOut) {
      from = targetInst;
      var related = nativeEvent.relatedTarget || nativeEvent.toElement;
      to = related ? ReactDOMComponentTree.getClosestInstanceFromNode(related) : null;
    } else {
      // Moving to a node from outside the window.
      from = null;
      to = targetInst;
    }

    if (from === to) {
      // Nothing pertains to our managed components.
      return null;
    }

    var fromNode = from == null ? win : ReactDOMComponentTree.getNodeFromInstance(from);
    var toNode = to == null ? win : ReactDOMComponentTree.getNodeFromInstance(to);

    var leave = SyntheticMouseEvent.getPooled(eventTypes.mouseLeave, from, nativeEvent, nativeEventTarget);
    leave.type = 'mouseleave';
    leave.target = fromNode;
    leave.relatedTarget = toNode;

    var enter = SyntheticMouseEvent.getPooled(eventTypes.mouseEnter, to, nativeEvent, nativeEventTarget);
    enter.type = 'mouseenter';
    enter.target = toNode;
    enter.relatedTarget = fromNode;

    EventPropagators.accumulateEnterLeaveDispatches(leave, enter, from, to);

    return [leave, enter];
  }

};

module.exports = EnterLeaveEventPlugin;
},{"./EventConstants":144,"./EventPropagators":148,"./ReactDOMComponentTree":167,"./SyntheticMouseEvent":229,"fbjs/lib/keyOf":28}],144:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule EventConstants
 */

'use strict';

var keyMirror = require('fbjs/lib/keyMirror');

var PropagationPhases = keyMirror({ bubbled: null, captured: null });

/**
 * Types of raw signals from the browser caught at the top level.
 */
var topLevelTypes = keyMirror({
  topAbort: null,
  topAnimationEnd: null,
  topAnimationIteration: null,
  topAnimationStart: null,
  topBlur: null,
  topCanPlay: null,
  topCanPlayThrough: null,
  topChange: null,
  topClick: null,
  topCompositionEnd: null,
  topCompositionStart: null,
  topCompositionUpdate: null,
  topContextMenu: null,
  topCopy: null,
  topCut: null,
  topDoubleClick: null,
  topDrag: null,
  topDragEnd: null,
  topDragEnter: null,
  topDragExit: null,
  topDragLeave: null,
  topDragOver: null,
  topDragStart: null,
  topDrop: null,
  topDurationChange: null,
  topEmptied: null,
  topEncrypted: null,
  topEnded: null,
  topError: null,
  topFocus: null,
  topInput: null,
  topInvalid: null,
  topKeyDown: null,
  topKeyPress: null,
  topKeyUp: null,
  topLoad: null,
  topLoadedData: null,
  topLoadedMetadata: null,
  topLoadStart: null,
  topMouseDown: null,
  topMouseMove: null,
  topMouseOut: null,
  topMouseOver: null,
  topMouseUp: null,
  topPaste: null,
  topPause: null,
  topPlay: null,
  topPlaying: null,
  topProgress: null,
  topRateChange: null,
  topReset: null,
  topScroll: null,
  topSeeked: null,
  topSeeking: null,
  topSelectionChange: null,
  topStalled: null,
  topSubmit: null,
  topSuspend: null,
  topTextInput: null,
  topTimeUpdate: null,
  topTouchCancel: null,
  topTouchEnd: null,
  topTouchMove: null,
  topTouchStart: null,
  topTransitionEnd: null,
  topVolumeChange: null,
  topWaiting: null,
  topWheel: null
});

var EventConstants = {
  topLevelTypes: topLevelTypes,
  PropagationPhases: PropagationPhases
};

module.exports = EventConstants;
},{"fbjs/lib/keyMirror":27}],145:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule EventPluginHub
 */

'use strict';

var EventPluginRegistry = require('./EventPluginRegistry');
var EventPluginUtils = require('./EventPluginUtils');
var ReactErrorUtils = require('./ReactErrorUtils');

var accumulateInto = require('./accumulateInto');
var forEachAccumulated = require('./forEachAccumulated');
var invariant = require('fbjs/lib/invariant');

/**
 * Internal store for event listeners
 */
var listenerBank = {};

/**
 * Internal queue of events that have accumulated their dispatches and are
 * waiting to have their dispatches executed.
 */
var eventQueue = null;

/**
 * Dispatches an event and releases it back into the pool, unless persistent.
 *
 * @param {?object} event Synthetic event to be dispatched.
 * @param {boolean} simulated If the event is simulated (changes exn behavior)
 * @private
 */
var executeDispatchesAndRelease = function (event, simulated) {
  if (event) {
    EventPluginUtils.executeDispatchesInOrder(event, simulated);

    if (!event.isPersistent()) {
      event.constructor.release(event);
    }
  }
};
var executeDispatchesAndReleaseSimulated = function (e) {
  return executeDispatchesAndRelease(e, true);
};
var executeDispatchesAndReleaseTopLevel = function (e) {
  return executeDispatchesAndRelease(e, false);
};

/**
 * This is a unified interface for event plugins to be installed and configured.
 *
 * Event plugins can implement the following properties:
 *
 *   `extractEvents` {function(string, DOMEventTarget, string, object): *}
 *     Required. When a top-level event is fired, this method is expected to
 *     extract synthetic events that will in turn be queued and dispatched.
 *
 *   `eventTypes` {object}
 *     Optional, plugins that fire events must publish a mapping of registration
 *     names that are used to register listeners. Values of this mapping must
 *     be objects that contain `registrationName` or `phasedRegistrationNames`.
 *
 *   `executeDispatch` {function(object, function, string)}
 *     Optional, allows plugins to override how an event gets dispatched. By
 *     default, the listener is simply invoked.
 *
 * Each plugin that is injected into `EventsPluginHub` is immediately operable.
 *
 * @public
 */
var EventPluginHub = {

  /**
   * Methods for injecting dependencies.
   */
  injection: {

    /**
     * @param {array} InjectedEventPluginOrder
     * @public
     */
    injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder,

    /**
     * @param {object} injectedNamesToPlugins Map from names to plugin modules.
     */
    injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName

  },

  /**
   * Stores `listener` at `listenerBank[registrationName][id]`. Is idempotent.
   *
   * @param {object} inst The instance, which is the source of events.
   * @param {string} registrationName Name of listener (e.g. `onClick`).
   * @param {function} listener The callback to store.
   */
  putListener: function (inst, registrationName, listener) {
    !(typeof listener === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener) : invariant(false) : void 0;

    var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {});
    bankForRegistrationName[inst._rootNodeID] = listener;

    var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];
    if (PluginModule && PluginModule.didPutListener) {
      PluginModule.didPutListener(inst, registrationName, listener);
    }
  },

  /**
   * @param {object} inst The instance, which is the source of events.
   * @param {string} registrationName Name of listener (e.g. `onClick`).
   * @return {?function} The stored callback.
   */
  getListener: function (inst, registrationName) {
    var bankForRegistrationName = listenerBank[registrationName];
    return bankForRegistrationName && bankForRegistrationName[inst._rootNodeID];
  },

  /**
   * Deletes a listener from the registration bank.
   *
   * @param {object} inst The instance, which is the source of events.
   * @param {string} registrationName Name of listener (e.g. `onClick`).
   */
  deleteListener: function (inst, registrationName) {
    var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];
    if (PluginModule && PluginModule.willDeleteListener) {
      PluginModule.willDeleteListener(inst, registrationName);
    }

    var bankForRegistrationName = listenerBank[registrationName];
    // TODO: This should never be null -- when is it?
    if (bankForRegistrationName) {
      delete bankForRegistrationName[inst._rootNodeID];
    }
  },

  /**
   * Deletes all listeners for the DOM element with the supplied ID.
   *
   * @param {object} inst The instance, which is the source of events.
   */
  deleteAllListeners: function (inst) {
    for (var registrationName in listenerBank) {
      if (!listenerBank[registrationName][inst._rootNodeID]) {
        continue;
      }

      var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];
      if (PluginModule && PluginModule.willDeleteListener) {
        PluginModule.willDeleteListener(inst, registrationName);
      }

      delete listenerBank[registrationName][inst._rootNodeID];
    }
  },

  /**
   * Allows registered plugins an opportunity to extract events from top-level
   * native browser events.
   *
   * @return {*} An accumulation of synthetic events.
   * @internal
   */
  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
    var events;
    var plugins = EventPluginRegistry.plugins;
    for (var i = 0; i < plugins.length; i++) {
      // Not every plugin in the ordering may be loaded at runtime.
      var possiblePlugin = plugins[i];
      if (possiblePlugin) {
        var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);
        if (extractedEvents) {
          events = accumulateInto(events, extractedEvents);
        }
      }
    }
    return events;
  },

  /**
   * Enqueues a synthetic event that should be dispatched when
   * `processEventQueue` is invoked.
   *
   * @param {*} events An accumulation of synthetic events.
   * @internal
   */
  enqueueEvents: function (events) {
    if (events) {
      eventQueue = accumulateInto(eventQueue, events);
    }
  },

  /**
   * Dispatches all synthetic events on the event queue.
   *
   * @internal
   */
  processEventQueue: function (simulated) {
    // Set `eventQueue` to null before processing it so that we can tell if more
    // events get enqueued while processing.
    var processingEventQueue = eventQueue;
    eventQueue = null;
    if (simulated) {
      forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);
    } else {
      forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);
    }
    !!eventQueue ? process.env.NODE_ENV !== 'production' ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing ' + 'an event queue. Support for this has not yet been implemented.') : invariant(false) : void 0;
    // This would be a good time to rethrow if any of the event handlers threw.
    ReactErrorUtils.rethrowCaughtError();
  },

  /**
   * These are needed for tests only. Do not use!
   */
  __purge: function () {
    listenerBank = {};
  },

  __getListenerBank: function () {
    return listenerBank;
  }

};

module.exports = EventPluginHub;
}).call(this,require('_process'))
},{"./EventPluginRegistry":146,"./EventPluginUtils":147,"./ReactErrorUtils":191,"./accumulateInto":236,"./forEachAccumulated":244,"_process":8,"fbjs/lib/invariant":24}],146:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule EventPluginRegistry
 */

'use strict';

var invariant = require('fbjs/lib/invariant');

/**
 * Injectable ordering of event plugins.
 */
var EventPluginOrder = null;

/**
 * Injectable mapping from names to event plugin modules.
 */
var namesToPlugins = {};

/**
 * Recomputes the plugin list using the injected plugins and plugin ordering.
 *
 * @private
 */
function recomputePluginOrdering() {
  if (!EventPluginOrder) {
    // Wait until an `EventPluginOrder` is injected.
    return;
  }
  for (var pluginName in namesToPlugins) {
    var PluginModule = namesToPlugins[pluginName];
    var pluginIndex = EventPluginOrder.indexOf(pluginName);
    !(pluginIndex > -1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in ' + 'the plugin ordering, `%s`.', pluginName) : invariant(false) : void 0;
    if (EventPluginRegistry.plugins[pluginIndex]) {
      continue;
    }
    !PluginModule.extractEvents ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` ' + 'method, but `%s` does not.', pluginName) : invariant(false) : void 0;
    EventPluginRegistry.plugins[pluginIndex] = PluginModule;
    var publishedEvents = PluginModule.eventTypes;
    for (var eventName in publishedEvents) {
      !publishEventForPlugin(publishedEvents[eventName], PluginModule, eventName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : invariant(false) : void 0;
    }
  }
}

/**
 * Publishes an event so that it can be dispatched by the supplied plugin.
 *
 * @param {object} dispatchConfig Dispatch configuration for the event.
 * @param {object} PluginModule Plugin publishing the event.
 * @return {boolean} True if the event was successfully published.
 * @private
 */
function publishEventForPlugin(dispatchConfig, PluginModule, eventName) {
  !!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same ' + 'event name, `%s`.', eventName) : invariant(false) : void 0;
  EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig;

  var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;
  if (phasedRegistrationNames) {
    for (var phaseName in phasedRegistrationNames) {
      if (phasedRegistrationNames.hasOwnProperty(phaseName)) {
        var phasedRegistrationName = phasedRegistrationNames[phaseName];
        publishRegistrationName(phasedRegistrationName, PluginModule, eventName);
      }
    }
    return true;
  } else if (dispatchConfig.registrationName) {
    publishRegistrationName(dispatchConfig.registrationName, PluginModule, eventName);
    return true;
  }
  return false;
}

/**
 * Publishes a registration name that is used to identify dispatched events and
 * can be used with `EventPluginHub.putListener` to register listeners.
 *
 * @param {string} registrationName Registration name to add.
 * @param {object} PluginModule Plugin publishing the event.
 * @private
 */
function publishRegistrationName(registrationName, PluginModule, eventName) {
  !!EventPluginRegistry.registrationNameModules[registrationName] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same ' + 'registration name, `%s`.', registrationName) : invariant(false) : void 0;
  EventPluginRegistry.registrationNameModules[registrationName] = PluginModule;
  EventPluginRegistry.registrationNameDependencies[registrationName] = PluginModule.eventTypes[eventName].dependencies;

  if (process.env.NODE_ENV !== 'production') {
    var lowerCasedName = registrationName.toLowerCase();
    EventPluginRegistry.possibleRegistrationNames[lowerCasedName] = registrationName;
  }
}

/**
 * Registers plugins so that they can extract and dispatch events.
 *
 * @see {EventPluginHub}
 */
var EventPluginRegistry = {

  /**
   * Ordered list of injected plugins.
   */
  plugins: [],

  /**
   * Mapping from event name to dispatch config
   */
  eventNameDispatchConfigs: {},

  /**
   * Mapping from registration name to plugin module
   */
  registrationNameModules: {},

  /**
   * Mapping from registration name to event name
   */
  registrationNameDependencies: {},

  /**
   * Mapping from lowercase registration names to the properly cased version,
   * used to warn in the case of missing event handlers. Available
   * only in __DEV__.
   * @type {Object}
   */
  possibleRegistrationNames: process.env.NODE_ENV !== 'production' ? {} : null,

  /**
   * Injects an ordering of plugins (by plugin name). This allows the ordering
   * to be decoupled from injection of the actual plugins so that ordering is
   * always deterministic regardless of packaging, on-the-fly injection, etc.
   *
   * @param {array} InjectedEventPluginOrder
   * @internal
   * @see {EventPluginHub.injection.injectEventPluginOrder}
   */
  injectEventPluginOrder: function (InjectedEventPluginOrder) {
    !!EventPluginOrder ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than ' + 'once. You are likely trying to load more than one copy of React.') : invariant(false) : void 0;
    // Clone the ordering so it cannot be dynamically mutated.
    EventPluginOrder = Array.prototype.slice.call(InjectedEventPluginOrder);
    recomputePluginOrdering();
  },

  /**
   * Injects plugins to be used by `EventPluginHub`. The plugin names must be
   * in the ordering injected by `injectEventPluginOrder`.
   *
   * Plugins can be injected as part of page initialization or on-the-fly.
   *
   * @param {object} injectedNamesToPlugins Map from names to plugin modules.
   * @internal
   * @see {EventPluginHub.injection.injectEventPluginsByName}
   */
  injectEventPluginsByName: function (injectedNamesToPlugins) {
    var isOrderingDirty = false;
    for (var pluginName in injectedNamesToPlugins) {
      if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {
        continue;
      }
      var PluginModule = injectedNamesToPlugins[pluginName];
      if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== PluginModule) {
        !!namesToPlugins[pluginName] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins ' + 'using the same name, `%s`.', pluginName) : invariant(false) : void 0;
        namesToPlugins[pluginName] = PluginModule;
        isOrderingDirty = true;
      }
    }
    if (isOrderingDirty) {
      recomputePluginOrdering();
    }
  },

  /**
   * Looks up the plugin for the supplied event.
   *
   * @param {object} event A synthetic event.
   * @return {?object} The plugin that created the supplied event.
   * @internal
   */
  getPluginModuleForEvent: function (event) {
    var dispatchConfig = event.dispatchConfig;
    if (dispatchConfig.registrationName) {
      return EventPluginRegistry.registrationNameModules[dispatchConfig.registrationName] || null;
    }
    for (var phase in dispatchConfig.phasedRegistrationNames) {
      if (!dispatchConfig.phasedRegistrationNames.hasOwnProperty(phase)) {
        continue;
      }
      var PluginModule = EventPluginRegistry.registrationNameModules[dispatchConfig.phasedRegistrationNames[phase]];
      if (PluginModule) {
        return PluginModule;
      }
    }
    return null;
  },

  /**
   * Exposed for unit testing.
   * @private
   */
  _resetEventPlugins: function () {
    EventPluginOrder = null;
    for (var pluginName in namesToPlugins) {
      if (namesToPlugins.hasOwnProperty(pluginName)) {
        delete namesToPlugins[pluginName];
      }
    }
    EventPluginRegistry.plugins.length = 0;

    var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs;
    for (var eventName in eventNameDispatchConfigs) {
      if (eventNameDispatchConfigs.hasOwnProperty(eventName)) {
        delete eventNameDispatchConfigs[eventName];
      }
    }

    var registrationNameModules = EventPluginRegistry.registrationNameModules;
    for (var registrationName in registrationNameModules) {
      if (registrationNameModules.hasOwnProperty(registrationName)) {
        delete registrationNameModules[registrationName];
      }
    }

    if (process.env.NODE_ENV !== 'production') {
      var possibleRegistrationNames = EventPluginRegistry.possibleRegistrationNames;
      for (var lowerCasedName in possibleRegistrationNames) {
        if (possibleRegistrationNames.hasOwnProperty(lowerCasedName)) {
          delete possibleRegistrationNames[lowerCasedName];
        }
      }
    }
  }

};

module.exports = EventPluginRegistry;
}).call(this,require('_process'))
},{"_process":8,"fbjs/lib/invariant":24}],147:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule EventPluginUtils
 */

'use strict';

var EventConstants = require('./EventConstants');
var ReactErrorUtils = require('./ReactErrorUtils');

var invariant = require('fbjs/lib/invariant');
var warning = require('fbjs/lib/warning');

/**
 * Injected dependencies:
 */

/**
 * - `ComponentTree`: [required] Module that can convert between React instances
 *   and actual node references.
 */
var ComponentTree;
var TreeTraversal;
var injection = {
  injectComponentTree: function (Injected) {
    ComponentTree = Injected;
    if (process.env.NODE_ENV !== 'production') {
      process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.getNodeFromInstance && Injected.getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;
    }
  },
  injectTreeTraversal: function (Injected) {
    TreeTraversal = Injected;
    if (process.env.NODE_ENV !== 'production') {
      process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.isAncestor && Injected.getLowestCommonAncestor, 'EventPluginUtils.injection.injectTreeTraversal(...): Injected ' + 'module is missing isAncestor or getLowestCommonAncestor.') : void 0;
    }
  }
};

var topLevelTypes = EventConstants.topLevelTypes;

function isEndish(topLevelType) {
  return topLevelType === topLevelTypes.topMouseUp || topLevelType === topLevelTypes.topTouchEnd || topLevelType === topLevelTypes.topTouchCancel;
}

function isMoveish(topLevelType) {
  return topLevelType === topLevelTypes.topMouseMove || topLevelType === topLevelTypes.topTouchMove;
}
function isStartish(topLevelType) {
  return topLevelType === topLevelTypes.topMouseDown || topLevelType === topLevelTypes.topTouchStart;
}

var validateEventDispatches;
if (process.env.NODE_ENV !== 'production') {
  validateEventDispatches = function (event) {
    var dispatchListeners = event._dispatchListeners;
    var dispatchInstances = event._dispatchInstances;

    var listenersIsArr = Array.isArray(dispatchListeners);
    var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;

    var instancesIsArr = Array.isArray(dispatchInstances);
    var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;

    process.env.NODE_ENV !== 'production' ? warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.') : void 0;
  };
}

/**
 * Dispatch the event to the listener.
 * @param {SyntheticEvent} event SyntheticEvent to handle
 * @param {boolean} simulated If the event is simulated (changes exn behavior)
 * @param {function} listener Application-level callback
 * @param {*} inst Internal component instance
 */
function executeDispatch(event, simulated, listener, inst) {
  var type = event.type || 'unknown-event';
  event.currentTarget = EventPluginUtils.getNodeFromInstance(inst);
  if (simulated) {
    ReactErrorUtils.invokeGuardedCallbackWithCatch(type, listener, event);
  } else {
    ReactErrorUtils.invokeGuardedCallback(type, listener, event);
  }
  event.currentTarget = null;
}

/**
 * Standard/simple iteration through an event's collected dispatches.
 */
function executeDispatchesInOrder(event, simulated) {
  var dispatchListeners = event._dispatchListeners;
  var dispatchInstances = event._dispatchInstances;
  if (process.env.NODE_ENV !== 'production') {
    validateEventDispatches(event);
  }
  if (Array.isArray(dispatchListeners)) {
    for (var i = 0; i < dispatchListeners.length; i++) {
      if (event.isPropagationStopped()) {
        break;
      }
      // Listeners and Instances are two parallel arrays that are always in sync.
      executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);
    }
  } else if (dispatchListeners) {
    executeDispatch(event, simulated, dispatchListeners, dispatchInstances);
  }
  event._dispatchListeners = null;
  event._dispatchInstances = null;
}

/**
 * Standard/simple iteration through an event's collected dispatches, but stops
 * at the first dispatch execution returning true, and returns that id.
 *
 * @return {?string} id of the first dispatch execution who's listener returns
 * true, or null if no listener returned true.
 */
function executeDispatchesInOrderStopAtTrueImpl(event) {
  var dispatchListeners = event._dispatchListeners;
  var dispatchInstances = event._dispatchInstances;
  if (process.env.NODE_ENV !== 'production') {
    validateEventDispatches(event);
  }
  if (Array.isArray(dispatchListeners)) {
    for (var i = 0; i < dispatchListeners.length; i++) {
      if (event.isPropagationStopped()) {
        break;
      }
      // Listeners and Instances are two parallel arrays that are always in sync.
      if (dispatchListeners[i](event, dispatchInstances[i])) {
        return dispatchInstances[i];
      }
    }
  } else if (dispatchListeners) {
    if (dispatchListeners(event, dispatchInstances)) {
      return dispatchInstances;
    }
  }
  return null;
}

/**
 * @see executeDispatchesInOrderStopAtTrueImpl
 */
function executeDispatchesInOrderStopAtTrue(event) {
  var ret = executeDispatchesInOrderStopAtTrueImpl(event);
  event._dispatchInstances = null;
  event._dispatchListeners = null;
  return ret;
}

/**
 * Execution of a "direct" dispatch - there must be at most one dispatch
 * accumulated on the event or it is considered an error. It doesn't really make
 * sense for an event with multiple dispatches (bubbled) to keep track of the
 * return values at each dispatch execution, but it does tend to make sense when
 * dealing with "direct" dispatches.
 *
 * @return {*} The return value of executing the single dispatch.
 */
function executeDirectDispatch(event) {
  if (process.env.NODE_ENV !== 'production') {
    validateEventDispatches(event);
  }
  var dispatchListener = event._dispatchListeners;
  var dispatchInstance = event._dispatchInstances;
  !!Array.isArray(dispatchListener) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'executeDirectDispatch(...): Invalid `event`.') : invariant(false) : void 0;
  event.currentTarget = EventPluginUtils.getNodeFromInstance(dispatchInstance);
  var res = dispatchListener ? dispatchListener(event) : null;
  event.currentTarget = null;
  event._dispatchListeners = null;
  event._dispatchInstances = null;
  return res;
}

/**
 * @param {SyntheticEvent} event
 * @return {boolean} True iff number of dispatches accumulated is greater than 0.
 */
function hasDispatches(event) {
  return !!event._dispatchListeners;
}

/**
 * General utilities that are useful in creating custom Event Plugins.
 */
var EventPluginUtils = {
  isEndish: isEndish,
  isMoveish: isMoveish,
  isStartish: isStartish,

  executeDirectDispatch: executeDirectDispatch,
  executeDispatchesInOrder: executeDispatchesInOrder,
  executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,
  hasDispatches: hasDispatches,

  getInstanceFromNode: function (node) {
    return ComponentTree.getInstanceFromNode(node);
  },
  getNodeFromInstance: function (node) {
    return ComponentTree.getNodeFromInstance(node);
  },
  isAncestor: function (a, b) {
    return TreeTraversal.isAncestor(a, b);
  },
  getLowestCommonAncestor: function (a, b) {
    return TreeTraversal.getLowestCommonAncestor(a, b);
  },
  getParentInstance: function (inst) {
    return TreeTraversal.getParentInstance(inst);
  },
  traverseTwoPhase: function (target, fn, arg) {
    return TreeTraversal.traverseTwoPhase(target, fn, arg);
  },
  traverseEnterLeave: function (from, to, fn, argFrom, argTo) {
    return TreeTraversal.traverseEnterLeave(from, to, fn, argFrom, argTo);
  },

  injection: injection
};

module.exports = EventPluginUtils;
}).call(this,require('_process'))
},{"./EventConstants":144,"./ReactErrorUtils":191,"_process":8,"fbjs/lib/invariant":24,"fbjs/lib/warning":34}],148:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule EventPropagators
 */

'use strict';

var EventConstants = require('./EventConstants');
var EventPluginHub = require('./EventPluginHub');
var EventPluginUtils = require('./EventPluginUtils');

var accumulateInto = require('./accumulateInto');
var forEachAccumulated = require('./forEachAccumulated');
var warning = require('fbjs/lib/warning');

var PropagationPhases = EventConstants.PropagationPhases;
var getListener = EventPluginHub.getListener;

/**
 * Some event types have a notion of different registration names for different
 * "phases" of propagation. This finds listeners by a given phase.
 */
function listenerAtPhase(inst, event, propagationPhase) {
  var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];
  return getListener(inst, registrationName);
}

/**
 * Tags a `SyntheticEvent` with dispatched listeners. Creating this function
 * here, allows us to not have to bind or create functions for each event.
 * Mutating the event's members allows us to not have to create a wrapping
 * "dispatch" object that pairs the event with the listener.
 */
function accumulateDirectionalDispatches(inst, upwards, event) {
  if (process.env.NODE_ENV !== 'production') {
    process.env.NODE_ENV !== 'production' ? warning(inst, 'Dispatching inst must not be null') : void 0;
  }
  var phase = upwards ? PropagationPhases.bubbled : PropagationPhases.captured;
  var listener = listenerAtPhase(inst, event, phase);
  if (listener) {
    event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);
    event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);
  }
}

/**
 * Collect dispatches (must be entirely collected before dispatching - see unit
 * tests). Lazily allocate the array to conserve memory.  We must loop through
 * each event and perform the traversal for each one. We cannot perform a
 * single traversal for the entire collection of events because each event may
 * have a different target.
 */
function accumulateTwoPhaseDispatchesSingle(event) {
  if (event && event.dispatchConfig.phasedRegistrationNames) {
    EventPluginUtils.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);
  }
}

/**
 * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.
 */
function accumulateTwoPhaseDispatchesSingleSkipTarget(event) {
  if (event && event.dispatchConfig.phasedRegistrationNames) {
    var targetInst = event._targetInst;
    var parentInst = targetInst ? EventPluginUtils.getParentInstance(targetInst) : null;
    EventPluginUtils.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);
  }
}

/**
 * Accumulates without regard to direction, does not look for phased
 * registration names. Same as `accumulateDirectDispatchesSingle` but without
 * requiring that the `dispatchMarker` be the same as the dispatched ID.
 */
function accumulateDispatches(inst, ignoredDirection, event) {
  if (event && event.dispatchConfig.registrationName) {
    var registrationName = event.dispatchConfig.registrationName;
    var listener = getListener(inst, registrationName);
    if (listener) {
      event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);
      event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);
    }
  }
}

/**
 * Accumulates dispatches on an `SyntheticEvent`, but only for the
 * `dispatchMarker`.
 * @param {SyntheticEvent} event
 */
function accumulateDirectDispatchesSingle(event) {
  if (event && event.dispatchConfig.registrationName) {
    accumulateDispatches(event._targetInst, null, event);
  }
}

function accumulateTwoPhaseDispatches(events) {
  forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);
}

function accumulateTwoPhaseDispatchesSkipTarget(events) {
  forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);
}

function accumulateEnterLeaveDispatches(leave, enter, from, to) {
  EventPluginUtils.traverseEnterLeave(from, to, accumulateDispatches, leave, enter);
}

function accumulateDirectDispatches(events) {
  forEachAccumulated(events, accumulateDirectDispatchesSingle);
}

/**
 * A small set of propagation patterns, each of which will accept a small amount
 * of information, and generate a set of "dispatch ready event objects" - which
 * are sets of events that have already been annotated with a set of dispatched
 * listener functions/ids. The API is designed this way to discourage these
 * propagation strategies from actually executing the dispatches, since we
 * always want to collect the entire set of dispatches before executing event a
 * single one.
 *
 * @constructor EventPropagators
 */
var EventPropagators = {
  accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,
  accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,
  accumulateDirectDispatches: accumulateDirectDispatches,
  accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches
};

module.exports = EventPropagators;
}).call(this,require('_process'))
},{"./EventConstants":144,"./EventPluginHub":145,"./EventPluginUtils":147,"./accumulateInto":236,"./forEachAccumulated":244,"_process":8,"fbjs/lib/warning":34}],149:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule FallbackCompositionState
 */

'use strict';

var _assign = require('object-assign');

var PooledClass = require('./PooledClass');

var getTextContentAccessor = require('./getTextContentAccessor');

/**
 * This helper class stores information about text content of a target node,
 * allowing comparison of content before and after a given event.
 *
 * Identify the node where selection currently begins, then observe
 * both its text content and its current position in the DOM. Since the
 * browser may natively replace the target node during composition, we can
 * use its position to find its replacement.
 *
 * @param {DOMEventTarget} root
 */
function FallbackCompositionState(root) {
  this._root = root;
  this._startText = this.getText();
  this._fallbackText = null;
}

_assign(FallbackCompositionState.prototype, {
  destructor: function () {
    this._root = null;
    this._startText = null;
    this._fallbackText = null;
  },

  /**
   * Get current text of input.
   *
   * @return {string}
   */
  getText: function () {
    if ('value' in this._root) {
      return this._root.value;
    }
    return this._root[getTextContentAccessor()];
  },

  /**
   * Determine the differing substring between the initially stored
   * text content and the current content.
   *
   * @return {string}
   */
  getData: function () {
    if (this._fallbackText) {
      return this._fallbackText;
    }

    var start;
    var startValue = this._startText;
    var startLength = startValue.length;
    var end;
    var endValue = this.getText();
    var endLength = endValue.length;

    for (start = 0; start < startLength; start++) {
      if (startValue[start] !== endValue[start]) {
        break;
      }
    }

    var minEnd = startLength - start;
    for (end = 1; end <= minEnd; end++) {
      if (startValue[startLength - end] !== endValue[endLength - end]) {
        break;
      }
    }

    var sliceTail = end > 1 ? 1 - end : undefined;
    this._fallbackText = endValue.slice(start, sliceTail);
    return this._fallbackText;
  }
});

PooledClass.addPoolingTo(FallbackCompositionState);

module.exports = FallbackCompositionState;
},{"./PooledClass":152,"./getTextContentAccessor":252,"object-assign":119}],150:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule HTMLDOMPropertyConfig
 */

'use strict';

var DOMProperty = require('./DOMProperty');

var MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY;
var HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE;
var HAS_SIDE_EFFECTS = DOMProperty.injection.HAS_SIDE_EFFECTS;
var HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE;
var HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE;
var HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE;

var HTMLDOMPropertyConfig = {
  isCustomAttribute: RegExp.prototype.test.bind(new RegExp('^(data|aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$')),
  Properties: {
    /**
     * Standard Properties
     */
    accept: 0,
    acceptCharset: 0,
    accessKey: 0,
    action: 0,
    allowFullScreen: HAS_BOOLEAN_VALUE,
    allowTransparency: 0,
    alt: 0,
    async: HAS_BOOLEAN_VALUE,
    autoComplete: 0,
    // autoFocus is polyfilled/normalized by AutoFocusUtils
    // autoFocus: HAS_BOOLEAN_VALUE,
    autoPlay: HAS_BOOLEAN_VALUE,
    capture: HAS_BOOLEAN_VALUE,
    cellPadding: 0,
    cellSpacing: 0,
    charSet: 0,
    challenge: 0,
    checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,
    cite: 0,
    classID: 0,
    className: 0,
    cols: HAS_POSITIVE_NUMERIC_VALUE,
    colSpan: 0,
    content: 0,
    contentEditable: 0,
    contextMenu: 0,
    controls: HAS_BOOLEAN_VALUE,
    coords: 0,
    crossOrigin: 0,
    data: 0, // For `<object />` acts as `src`.
    dateTime: 0,
    'default': HAS_BOOLEAN_VALUE,
    defer: HAS_BOOLEAN_VALUE,
    dir: 0,
    disabled: HAS_BOOLEAN_VALUE,
    download: HAS_OVERLOADED_BOOLEAN_VALUE,
    draggable: 0,
    encType: 0,
    form: 0,
    formAction: 0,
    formEncType: 0,
    formMethod: 0,
    formNoValidate: HAS_BOOLEAN_VALUE,
    formTarget: 0,
    frameBorder: 0,
    headers: 0,
    height: 0,
    hidden: HAS_BOOLEAN_VALUE,
    high: 0,
    href: 0,
    hrefLang: 0,
    htmlFor: 0,
    httpEquiv: 0,
    icon: 0,
    id: 0,
    inputMode: 0,
    integrity: 0,
    is: 0,
    keyParams: 0,
    keyType: 0,
    kind: 0,
    label: 0,
    lang: 0,
    list: 0,
    loop: HAS_BOOLEAN_VALUE,
    low: 0,
    manifest: 0,
    marginHeight: 0,
    marginWidth: 0,
    max: 0,
    maxLength: 0,
    media: 0,
    mediaGroup: 0,
    method: 0,
    min: 0,
    minLength: 0,
    // Caution; `option.selected` is not updated if `select.multiple` is
    // disabled with `removeAttribute`.
    multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,
    muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,
    name: 0,
    nonce: 0,
    noValidate: HAS_BOOLEAN_VALUE,
    open: HAS_BOOLEAN_VALUE,
    optimum: 0,
    pattern: 0,
    placeholder: 0,
    poster: 0,
    preload: 0,
    profile: 0,
    radioGroup: 0,
    readOnly: HAS_BOOLEAN_VALUE,
    rel: 0,
    required: HAS_BOOLEAN_VALUE,
    reversed: HAS_BOOLEAN_VALUE,
    role: 0,
    rows: HAS_POSITIVE_NUMERIC_VALUE,
    rowSpan: HAS_NUMERIC_VALUE,
    sandbox: 0,
    scope: 0,
    scoped: HAS_BOOLEAN_VALUE,
    scrolling: 0,
    seamless: HAS_BOOLEAN_VALUE,
    selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,
    shape: 0,
    size: HAS_POSITIVE_NUMERIC_VALUE,
    sizes: 0,
    span: HAS_POSITIVE_NUMERIC_VALUE,
    spellCheck: 0,
    src: 0,
    srcDoc: 0,
    srcLang: 0,
    srcSet: 0,
    start: HAS_NUMERIC_VALUE,
    step: 0,
    style: 0,
    summary: 0,
    tabIndex: 0,
    target: 0,
    title: 0,
    // Setting .type throws on non-<input> tags
    type: 0,
    useMap: 0,
    value: MUST_USE_PROPERTY | HAS_SIDE_EFFECTS,
    width: 0,
    wmode: 0,
    wrap: 0,

    /**
     * RDFa Properties
     */
    about: 0,
    datatype: 0,
    inlist: 0,
    prefix: 0,
    // property is also supported for OpenGraph in meta tags.
    property: 0,
    resource: 0,
    'typeof': 0,
    vocab: 0,

    /**
     * Non-standard Properties
     */
    // autoCapitalize and autoCorrect are supported in Mobile Safari for
    // keyboard hints.
    autoCapitalize: 0,
    autoCorrect: 0,
    // autoSave allows WebKit/Blink to persist values of input fields on page reloads
    autoSave: 0,
    // color is for Safari mask-icon link
    color: 0,
    // itemProp, itemScope, itemType are for
    // Microdata support. See http://schema.org/docs/gs.html
    itemProp: 0,
    itemScope: HAS_BOOLEAN_VALUE,
    itemType: 0,
    // itemID and itemRef are for Microdata support as well but
    // only specified in the WHATWG spec document. See
    // https://html.spec.whatwg.org/multipage/microdata.html#microdata-dom-api
    itemID: 0,
    itemRef: 0,
    // results show looking glass icon and recent searches on input
    // search fields in WebKit/Blink
    results: 0,
    // IE-only attribute that specifies security restrictions on an iframe
    // as an alternative to the sandbox attribute on IE<10
    security: 0,
    // IE-only attribute that controls focus behavior
    unselectable: 0
  },
  DOMAttributeNames: {
    acceptCharset: 'accept-charset',
    className: 'class',
    htmlFor: 'for',
    httpEquiv: 'http-equiv'
  },
  DOMPropertyNames: {}
};

module.exports = HTMLDOMPropertyConfig;
},{"./DOMProperty":139}],151:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule LinkedValueUtils
 */

'use strict';

var ReactPropTypes = require('./ReactPropTypes');
var ReactPropTypeLocations = require('./ReactPropTypeLocations');

var invariant = require('fbjs/lib/invariant');
var warning = require('fbjs/lib/warning');

var hasReadOnlyValue = {
  'button': true,
  'checkbox': true,
  'image': true,
  'hidden': true,
  'radio': true,
  'reset': true,
  'submit': true
};

function _assertSingleLink(inputProps) {
  !(inputProps.checkedLink == null || inputProps.valueLink == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a valueLink. If you want to use ' + 'checkedLink, you probably don\'t want to use valueLink and vice versa.') : invariant(false) : void 0;
}
function _assertValueLink(inputProps) {
  _assertSingleLink(inputProps);
  !(inputProps.value == null && inputProps.onChange == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a valueLink and a value or onChange event. If you want ' + 'to use value or onChange, you probably don\'t want to use valueLink.') : invariant(false) : void 0;
}

function _assertCheckedLink(inputProps) {
  _assertSingleLink(inputProps);
  !(inputProps.checked == null && inputProps.onChange == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a checked property or onChange event. ' + 'If you want to use checked or onChange, you probably don\'t want to ' + 'use checkedLink') : invariant(false) : void 0;
}

var propTypes = {
  value: function (props, propName, componentName) {
    if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) {
      return null;
    }
    return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');
  },
  checked: function (props, propName, componentName) {
    if (!props[propName] || props.onChange || props.readOnly || props.disabled) {
      return null;
    }
    return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');
  },
  onChange: ReactPropTypes.func
};

var loggedTypeFailures = {};
function getDeclarationErrorAddendum(owner) {
  if (owner) {
    var name = owner.getName();
    if (name) {
      return ' Check the render method of `' + name + '`.';
    }
  }
  return '';
}

/**
 * Provide a linked `value` attribute for controlled forms. You should not use
 * this outside of the ReactDOM controlled form components.
 */
var LinkedValueUtils = {
  checkPropTypes: function (tagName, props, owner) {
    for (var propName in propTypes) {
      if (propTypes.hasOwnProperty(propName)) {
        var error = propTypes[propName](props, propName, tagName, ReactPropTypeLocations.prop);
      }
      if (error instanceof Error && !(error.message in loggedTypeFailures)) {
        // Only monitor this failure once because there tends to be a lot of the
        // same error.
        loggedTypeFailures[error.message] = true;

        var addendum = getDeclarationErrorAddendum(owner);
        process.env.NODE_ENV !== 'production' ? warning(false, 'Failed form propType: %s%s', error.message, addendum) : void 0;
      }
    }
  },

  /**
   * @param {object} inputProps Props for form component
   * @return {*} current value of the input either from value prop or link.
   */
  getValue: function (inputProps) {
    if (inputProps.valueLink) {
      _assertValueLink(inputProps);
      return inputProps.valueLink.value;
    }
    return inputProps.value;
  },

  /**
   * @param {object} inputProps Props for form component
   * @return {*} current checked status of the input either from checked prop
   *             or link.
   */
  getChecked: function (inputProps) {
    if (inputProps.checkedLink) {
      _assertCheckedLink(inputProps);
      return inputProps.checkedLink.value;
    }
    return inputProps.checked;
  },

  /**
   * @param {object} inputProps Props for form component
   * @param {SyntheticEvent} event change event to handle
   */
  executeOnChange: function (inputProps, event) {
    if (inputProps.valueLink) {
      _assertValueLink(inputProps);
      return inputProps.valueLink.requestChange(event.target.value);
    } else if (inputProps.checkedLink) {
      _assertCheckedLink(inputProps);
      return inputProps.checkedLink.requestChange(event.target.checked);
    } else if (inputProps.onChange) {
      return inputProps.onChange.call(undefined, event);
    }
  }
};

module.exports = LinkedValueUtils;
}).call(this,require('_process'))
},{"./ReactPropTypeLocations":210,"./ReactPropTypes":211,"_process":8,"fbjs/lib/invariant":24,"fbjs/lib/warning":34}],152:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule PooledClass
 */

'use strict';

var invariant = require('fbjs/lib/invariant');

/**
 * Static poolers. Several custom versions for each potential number of
 * arguments. A completely generic pooler is easy to implement, but would
 * require accessing the `arguments` object. In each of these, `this` refers to
 * the Class itself, not an instance. If any others are needed, simply add them
 * here, or in their own files.
 */
var oneArgumentPooler = function (copyFieldsFrom) {
  var Klass = this;
  if (Klass.instancePool.length) {
    var instance = Klass.instancePool.pop();
    Klass.call(instance, copyFieldsFrom);
    return instance;
  } else {
    return new Klass(copyFieldsFrom);
  }
};

var twoArgumentPooler = function (a1, a2) {
  var Klass = this;
  if (Klass.instancePool.length) {
    var instance = Klass.instancePool.pop();
    Klass.call(instance, a1, a2);
    return instance;
  } else {
    return new Klass(a1, a2);
  }
};

var threeArgumentPooler = function (a1, a2, a3) {
  var Klass = this;
  if (Klass.instancePool.length) {
    var instance = Klass.instancePool.pop();
    Klass.call(instance, a1, a2, a3);
    return instance;
  } else {
    return new Klass(a1, a2, a3);
  }
};

var fourArgumentPooler = function (a1, a2, a3, a4) {
  var Klass = this;
  if (Klass.instancePool.length) {
    var instance = Klass.instancePool.pop();
    Klass.call(instance, a1, a2, a3, a4);
    return instance;
  } else {
    return new Klass(a1, a2, a3, a4);
  }
};

var fiveArgumentPooler = function (a1, a2, a3, a4, a5) {
  var Klass = this;
  if (Klass.instancePool.length) {
    var instance = Klass.instancePool.pop();
    Klass.call(instance, a1, a2, a3, a4, a5);
    return instance;
  } else {
    return new Klass(a1, a2, a3, a4, a5);
  }
};

var standardReleaser = function (instance) {
  var Klass = this;
  !(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Trying to release an instance into a pool of a different type.') : invariant(false) : void 0;
  instance.destructor();
  if (Klass.instancePool.length < Klass.poolSize) {
    Klass.instancePool.push(instance);
  }
};

var DEFAULT_POOL_SIZE = 10;
var DEFAULT_POOLER = oneArgumentPooler;

/**
 * Augments `CopyConstructor` to be a poolable class, augmenting only the class
 * itself (statically) not adding any prototypical fields. Any CopyConstructor
 * you give this may have a `poolSize` property, and will look for a
 * prototypical `destructor` on instances (optional).
 *
 * @param {Function} CopyConstructor Constructor that can be used to reset.
 * @param {Function} pooler Customizable pooler.
 */
var addPoolingTo = function (CopyConstructor, pooler) {
  var NewKlass = CopyConstructor;
  NewKlass.instancePool = [];
  NewKlass.getPooled = pooler || DEFAULT_POOLER;
  if (!NewKlass.poolSize) {
    NewKlass.poolSize = DEFAULT_POOL_SIZE;
  }
  NewKlass.release = standardReleaser;
  return NewKlass;
};

var PooledClass = {
  addPoolingTo: addPoolingTo,
  oneArgumentPooler: oneArgumentPooler,
  twoArgumentPooler: twoArgumentPooler,
  threeArgumentPooler: threeArgumentPooler,
  fourArgumentPooler: fourArgumentPooler,
  fiveArgumentPooler: fiveArgumentPooler
};

module.exports = PooledClass;
}).call(this,require('_process'))
},{"_process":8,"fbjs/lib/invariant":24}],153:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule React
 */

'use strict';

var ReactChildren = require('./ReactChildren');
var ReactComponent = require('./ReactComponent');
var ReactClass = require('./ReactClass');
var ReactDOMFactories = require('./ReactDOMFactories');
var ReactElement = require('./ReactElement');
var ReactElementValidator = require('./ReactElementValidator');
var ReactPropTypes = require('./ReactPropTypes');
var ReactVersion = require('./ReactVersion');

var onlyChild = require('./onlyChild');

var createElement = ReactElement.createElement;
var createFactory = ReactElement.createFactory;
var cloneElement = ReactElement.cloneElement;

if (process.env.NODE_ENV !== 'production') {
  createElement = ReactElementValidator.createElement;
  createFactory = ReactElementValidator.createFactory;
  cloneElement = ReactElementValidator.cloneElement;
}

var React = {

  // Modern

  Children: {
    map: ReactChildren.map,
    forEach: ReactChildren.forEach,
    count: ReactChildren.count,
    toArray: ReactChildren.toArray,
    only: onlyChild
  },

  Component: ReactComponent,

  createElement: createElement,
  cloneElement: cloneElement,
  isValidElement: ReactElement.isValidElement,

  // Classic

  PropTypes: ReactPropTypes,
  createClass: ReactClass.createClass,
  createFactory: createFactory,
  createMixin: function (mixin) {
    // Currently a noop. Will be used to validate and trace mixins.
    return mixin;
  },

  // This looks DOM specific but these are actually isomorphic helpers
  // since they are just generating DOM strings.
  DOM: ReactDOMFactories,

  version: ReactVersion
};

module.exports = React;
}).call(this,require('_process'))
},{"./ReactChildren":156,"./ReactClass":157,"./ReactComponent":158,"./ReactDOMFactories":171,"./ReactElement":188,"./ReactElementValidator":189,"./ReactPropTypes":211,"./ReactVersion":217,"./onlyChild":257,"_process":8}],154:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactBrowserEventEmitter
 */

'use strict';

var _assign = require('object-assign');

var EventConstants = require('./EventConstants');
var EventPluginRegistry = require('./EventPluginRegistry');
var ReactEventEmitterMixin = require('./ReactEventEmitterMixin');
var ViewportMetrics = require('./ViewportMetrics');

var getVendorPrefixedEventName = require('./getVendorPrefixedEventName');
var isEventSupported = require('./isEventSupported');

/**
 * Summary of `ReactBrowserEventEmitter` event handling:
 *
 *  - Top-level delegation is used to trap most native browser events. This
 *    may only occur in the main thread and is the responsibility of
 *    ReactEventListener, which is injected and can therefore support pluggable
 *    event sources. This is the only work that occurs in the main thread.
 *
 *  - We normalize and de-duplicate events to account for browser quirks. This
 *    may be done in the worker thread.
 *
 *  - Forward these native events (with the associated top-level type used to
 *    trap it) to `EventPluginHub`, which in turn will ask plugins if they want
 *    to extract any synthetic events.
 *
 *  - The `EventPluginHub` will then process each event by annotating them with
 *    "dispatches", a sequence of listeners and IDs that care about that event.
 *
 *  - The `EventPluginHub` then dispatches the events.
 *
 * Overview of React and the event system:
 *
 * +------------+    .
 * |    DOM     |    .
 * +------------+    .
 *       |           .
 *       v           .
 * +------------+    .
 * | ReactEvent |    .
 * |  Listener  |    .
 * +------------+    .                         +-----------+
 *       |           .               +--------+|SimpleEvent|
 *       |           .               |         |Plugin     |
 * +-----|------+    .               v         +-----------+
 * |     |      |    .    +--------------+                    +------------+
 * |     +-----------.--->|EventPluginHub|                    |    Event   |
 * |            |    .    |              |     +-----------+  | Propagators|
 * | ReactEvent |    .    |              |     |TapEvent   |  |------------|
 * |  Emitter   |    .    |              |<---+|Plugin     |  |other plugin|
 * |            |    .    |              |     +-----------+  |  utilities |
 * |     +-----------.--->|              |                    +------------+
 * |     |      |    .    +--------------+
 * +-----|------+    .                ^        +-----------+
 *       |           .                |        |Enter/Leave|
 *       +           .                +-------+|Plugin     |
 * +-------------+   .                         +-----------+
 * | application |   .
 * |-------------|   .
 * |             |   .
 * |             |   .
 * +-------------+   .
 *                   .
 *    React Core     .  General Purpose Event Plugin System
 */

var hasEventPageXY;
var alreadyListeningTo = {};
var isMonitoringScrollValue = false;
var reactTopListenersCounter = 0;

// For events like 'submit' which don't consistently bubble (which we trap at a
// lower node than `document`), binding at `document` would cause duplicate
// events so we don't include them here
var topEventMapping = {
  topAbort: 'abort',
  topAnimationEnd: getVendorPrefixedEventName('animationend') || 'animationend',
  topAnimationIteration: getVendorPrefixedEventName('animationiteration') || 'animationiteration',
  topAnimationStart: getVendorPrefixedEventName('animationstart') || 'animationstart',
  topBlur: 'blur',
  topCanPlay: 'canplay',
  topCanPlayThrough: 'canplaythrough',
  topChange: 'change',
  topClick: 'click',
  topCompositionEnd: 'compositionend',
  topCompositionStart: 'compositionstart',
  topCompositionUpdate: 'compositionupdate',
  topContextMenu: 'contextmenu',
  topCopy: 'copy',
  topCut: 'cut',
  topDoubleClick: 'dblclick',
  topDrag: 'drag',
  topDragEnd: 'dragend',
  topDragEnter: 'dragenter',
  topDragExit: 'dragexit',
  topDragLeave: 'dragleave',
  topDragOver: 'dragover',
  topDragStart: 'dragstart',
  topDrop: 'drop',
  topDurationChange: 'durationchange',
  topEmptied: 'emptied',
  topEncrypted: 'encrypted',
  topEnded: 'ended',
  topError: 'error',
  topFocus: 'focus',
  topInput: 'input',
  topKeyDown: 'keydown',
  topKeyPress: 'keypress',
  topKeyUp: 'keyup',
  topLoadedData: 'loadeddata',
  topLoadedMetadata: 'loadedmetadata',
  topLoadStart: 'loadstart',
  topMouseDown: 'mousedown',
  topMouseMove: 'mousemove',
  topMouseOut: 'mouseout',
  topMouseOver: 'mouseover',
  topMouseUp: 'mouseup',
  topPaste: 'paste',
  topPause: 'pause',
  topPlay: 'play',
  topPlaying: 'playing',
  topProgress: 'progress',
  topRateChange: 'ratechange',
  topScroll: 'scroll',
  topSeeked: 'seeked',
  topSeeking: 'seeking',
  topSelectionChange: 'selectionchange',
  topStalled: 'stalled',
  topSuspend: 'suspend',
  topTextInput: 'textInput',
  topTimeUpdate: 'timeupdate',
  topTouchCancel: 'touchcancel',
  topTouchEnd: 'touchend',
  topTouchMove: 'touchmove',
  topTouchStart: 'touchstart',
  topTransitionEnd: getVendorPrefixedEventName('transitionend') || 'transitionend',
  topVolumeChange: 'volumechange',
  topWaiting: 'waiting',
  topWheel: 'wheel'
};

/**
 * To ensure no conflicts with other potential React instances on the page
 */
var topListenersIDKey = '_reactListenersID' + String(Math.random()).slice(2);

function getListeningForDocument(mountAt) {
  // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`
  // directly.
  if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {
    mountAt[topListenersIDKey] = reactTopListenersCounter++;
    alreadyListeningTo[mountAt[topListenersIDKey]] = {};
  }
  return alreadyListeningTo[mountAt[topListenersIDKey]];
}

/**
 * `ReactBrowserEventEmitter` is used to attach top-level event listeners. For
 * example:
 *
 *   EventPluginHub.putListener('myID', 'onClick', myFunction);
 *
 * This would allocate a "registration" of `('onClick', myFunction)` on 'myID'.
 *
 * @internal
 */
var ReactBrowserEventEmitter = _assign({}, ReactEventEmitterMixin, {

  /**
   * Injectable event backend
   */
  ReactEventListener: null,

  injection: {
    /**
     * @param {object} ReactEventListener
     */
    injectReactEventListener: function (ReactEventListener) {
      ReactEventListener.setHandleTopLevel(ReactBrowserEventEmitter.handleTopLevel);
      ReactBrowserEventEmitter.ReactEventListener = ReactEventListener;
    }
  },

  /**
   * Sets whether or not any created callbacks should be enabled.
   *
   * @param {boolean} enabled True if callbacks should be enabled.
   */
  setEnabled: function (enabled) {
    if (ReactBrowserEventEmitter.ReactEventListener) {
      ReactBrowserEventEmitter.ReactEventListener.setEnabled(enabled);
    }
  },

  /**
   * @return {boolean} True if callbacks are enabled.
   */
  isEnabled: function () {
    return !!(ReactBrowserEventEmitter.ReactEventListener && ReactBrowserEventEmitter.ReactEventListener.isEnabled());
  },

  /**
   * We listen for bubbled touch events on the document object.
   *
   * Firefox v8.01 (and possibly others) exhibited strange behavior when
   * mounting `onmousemove` events at some node that was not the document
   * element. The symptoms were that if your mouse is not moving over something
   * contained within that mount point (for example on the background) the
   * top-level listeners for `onmousemove` won't be called. However, if you
   * register the `mousemove` on the document object, then it will of course
   * catch all `mousemove`s. This along with iOS quirks, justifies restricting
   * top-level listeners to the document object only, at least for these
   * movement types of events and possibly all events.
   *
   * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html
   *
   * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but
   * they bubble to document.
   *
   * @param {string} registrationName Name of listener (e.g. `onClick`).
   * @param {object} contentDocumentHandle Document which owns the container
   */
  listenTo: function (registrationName, contentDocumentHandle) {
    var mountAt = contentDocumentHandle;
    var isListening = getListeningForDocument(mountAt);
    var dependencies = EventPluginRegistry.registrationNameDependencies[registrationName];

    var topLevelTypes = EventConstants.topLevelTypes;
    for (var i = 0; i < dependencies.length; i++) {
      var dependency = dependencies[i];
      if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {
        if (dependency === topLevelTypes.topWheel) {
          if (isEventSupported('wheel')) {
            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'wheel', mountAt);
          } else if (isEventSupported('mousewheel')) {
            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'mousewheel', mountAt);
          } else {
            // Firefox needs to capture a different mouse scroll event.
            // @see http://www.quirksmode.org/dom/events/tests/scroll.html
            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'DOMMouseScroll', mountAt);
          }
        } else if (dependency === topLevelTypes.topScroll) {

          if (isEventSupported('scroll', true)) {
            ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topScroll, 'scroll', mountAt);
          } else {
            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topScroll, 'scroll', ReactBrowserEventEmitter.ReactEventListener.WINDOW_HANDLE);
          }
        } else if (dependency === topLevelTypes.topFocus || dependency === topLevelTypes.topBlur) {

          if (isEventSupported('focus', true)) {
            ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topFocus, 'focus', mountAt);
            ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topBlur, 'blur', mountAt);
          } else if (isEventSupported('focusin')) {
            // IE has `focusin` and `focusout` events which bubble.
            // @see http://www.quirksmode.org/blog/archives/2008/04/delegating_the.html
            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topFocus, 'focusin', mountAt);
            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topBlur, 'focusout', mountAt);
          }

          // to make sure blur and focus event listeners are only attached once
          isListening[topLevelTypes.topBlur] = true;
          isListening[topLevelTypes.topFocus] = true;
        } else if (topEventMapping.hasOwnProperty(dependency)) {
          ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(dependency, topEventMapping[dependency], mountAt);
        }

        isListening[dependency] = true;
      }
    }
  },

  trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {
    return ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelType, handlerBaseName, handle);
  },

  trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {
    return ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelType, handlerBaseName, handle);
  },

  /**
   * Listens to window scroll and resize events. We cache scroll values so that
   * application code can access them without triggering reflows.
   *
   * ViewportMetrics is only used by SyntheticMouse/TouchEvent and only when
   * pageX/pageY isn't supported (legacy browsers).
   *
   * NOTE: Scroll events do not bubble.
   *
   * @see http://www.quirksmode.org/dom/events/scroll.html
   */
  ensureScrollValueMonitoring: function () {
    if (hasEventPageXY === undefined) {
      hasEventPageXY = document.createEvent && 'pageX' in document.createEvent('MouseEvent');
    }
    if (!hasEventPageXY && !isMonitoringScrollValue) {
      var refresh = ViewportMetrics.refreshScrollValues;
      ReactBrowserEventEmitter.ReactEventListener.monitorScrollValue(refresh);
      isMonitoringScrollValue = true;
    }
  }

});

module.exports = ReactBrowserEventEmitter;
},{"./EventConstants":144,"./EventPluginRegistry":146,"./ReactEventEmitterMixin":192,"./ViewportMetrics":235,"./getVendorPrefixedEventName":253,"./isEventSupported":255,"object-assign":119}],155:[function(require,module,exports){
(function (process){
/**
 * Copyright 2014-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactChildReconciler
 */

'use strict';

var ReactReconciler = require('./ReactReconciler');

var instantiateReactComponent = require('./instantiateReactComponent');
var shouldUpdateReactComponent = require('./shouldUpdateReactComponent');
var traverseAllChildren = require('./traverseAllChildren');
var warning = require('fbjs/lib/warning');

function instantiateChild(childInstances, child, name) {
  // We found a component instance.
  var keyUnique = childInstances[name] === undefined;
  if (process.env.NODE_ENV !== 'production') {
    process.env.NODE_ENV !== 'production' ? warning(keyUnique, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name) : void 0;
  }
  if (child != null && keyUnique) {
    childInstances[name] = instantiateReactComponent(child);
  }
}

/**
 * ReactChildReconciler provides helpers for initializing or updating a set of
 * children. Its output is suitable for passing it onto ReactMultiChild which
 * does diffed reordering and insertion.
 */
var ReactChildReconciler = {
  /**
   * Generates a "mount image" for each of the supplied children. In the case
   * of `ReactDOMComponent`, a mount image is a string of markup.
   *
   * @param {?object} nestedChildNodes Nested child maps.
   * @return {?object} A set of child instances.
   * @internal
   */
  instantiateChildren: function (nestedChildNodes, transaction, context) {
    if (nestedChildNodes == null) {
      return null;
    }
    var childInstances = {};
    traverseAllChildren(nestedChildNodes, instantiateChild, childInstances);
    return childInstances;
  },

  /**
   * Updates the rendered children and returns a new set of children.
   *
   * @param {?object} prevChildren Previously initialized set of children.
   * @param {?object} nextChildren Flat child element maps.
   * @param {ReactReconcileTransaction} transaction
   * @param {object} context
   * @return {?object} A new set of child instances.
   * @internal
   */
  updateChildren: function (prevChildren, nextChildren, removedNodes, transaction, context) {
    // We currently don't have a way to track moves here but if we use iterators
    // instead of for..in we can zip the iterators and check if an item has
    // moved.
    // TODO: If nothing has changed, return the prevChildren object so that we
    // can quickly bailout if nothing has changed.
    if (!nextChildren && !prevChildren) {
      return;
    }
    var name;
    var prevChild;
    for (name in nextChildren) {
      if (!nextChildren.hasOwnProperty(name)) {
        continue;
      }
      prevChild = prevChildren && prevChildren[name];
      var prevElement = prevChild && prevChild._currentElement;
      var nextElement = nextChildren[name];
      if (prevChild != null && shouldUpdateReactComponent(prevElement, nextElement)) {
        ReactReconciler.receiveComponent(prevChild, nextElement, transaction, context);
        nextChildren[name] = prevChild;
      } else {
        if (prevChild) {
          removedNodes[name] = ReactReconciler.getNativeNode(prevChild);
          ReactReconciler.unmountComponent(prevChild, false);
        }
        // The child must be instantiated before it's mounted.
        var nextChildInstance = instantiateReactComponent(nextElement);
        nextChildren[name] = nextChildInstance;
      }
    }
    // Unmount children that are no longer present.
    for (name in prevChildren) {
      if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren.hasOwnProperty(name))) {
        prevChild = prevChildren[name];
        removedNodes[name] = ReactReconciler.getNativeNode(prevChild);
        ReactReconciler.unmountComponent(prevChild, false);
      }
    }
  },

  /**
   * Unmounts all rendered children. This should be used to clean up children
   * when this component is unmounted.
   *
   * @param {?object} renderedChildren Previously initialized set of children.
   * @internal
   */
  unmountChildren: function (renderedChildren, safely) {
    for (var name in renderedChildren) {
      if (renderedChildren.hasOwnProperty(name)) {
        var renderedChild = renderedChildren[name];
        ReactReconciler.unmountComponent(renderedChild, safely);
      }
    }
  }

};

module.exports = ReactChildReconciler;
}).call(this,require('_process'))
},{"./ReactReconciler":213,"./instantiateReactComponent":254,"./shouldUpdateReactComponent":262,"./traverseAllChildren":263,"_process":8,"fbjs/lib/warning":34}],156:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactChildren
 */

'use strict';

var PooledClass = require('./PooledClass');
var ReactElement = require('./ReactElement');

var emptyFunction = require('fbjs/lib/emptyFunction');
var traverseAllChildren = require('./traverseAllChildren');

var twoArgumentPooler = PooledClass.twoArgumentPooler;
var fourArgumentPooler = PooledClass.fourArgumentPooler;

var userProvidedKeyEscapeRegex = /\/+/g;
function escapeUserProvidedKey(text) {
  return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');
}

/**
 * PooledClass representing the bookkeeping associated with performing a child
 * traversal. Allows avoiding binding callbacks.
 *
 * @constructor ForEachBookKeeping
 * @param {!function} forEachFunction Function to perform traversal with.
 * @param {?*} forEachContext Context to perform context with.
 */
function ForEachBookKeeping(forEachFunction, forEachContext) {
  this.func = forEachFunction;
  this.context = forEachContext;
  this.count = 0;
}
ForEachBookKeeping.prototype.destructor = function () {
  this.func = null;
  this.context = null;
  this.count = 0;
};
PooledClass.addPoolingTo(ForEachBookKeeping, twoArgumentPooler);

function forEachSingleChild(bookKeeping, child, name) {
  var func = bookKeeping.func;
  var context = bookKeeping.context;

  func.call(context, child, bookKeeping.count++);
}

/**
 * Iterates through children that are typically specified as `props.children`.
 *
 * The provided forEachFunc(child, index) will be called for each
 * leaf child.
 *
 * @param {?*} children Children tree container.
 * @param {function(*, int)} forEachFunc
 * @param {*} forEachContext Context for forEachContext.
 */
function forEachChildren(children, forEachFunc, forEachContext) {
  if (children == null) {
    return children;
  }
  var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext);
  traverseAllChildren(children, forEachSingleChild, traverseContext);
  ForEachBookKeeping.release(traverseContext);
}

/**
 * PooledClass representing the bookkeeping associated with performing a child
 * mapping. Allows avoiding binding callbacks.
 *
 * @constructor MapBookKeeping
 * @param {!*} mapResult Object containing the ordered map of results.
 * @param {!function} mapFunction Function to perform mapping with.
 * @param {?*} mapContext Context to perform mapping with.
 */
function MapBookKeeping(mapResult, keyPrefix, mapFunction, mapContext) {
  this.result = mapResult;
  this.keyPrefix = keyPrefix;
  this.func = mapFunction;
  this.context = mapContext;
  this.count = 0;
}
MapBookKeeping.prototype.destructor = function () {
  this.result = null;
  this.keyPrefix = null;
  this.func = null;
  this.context = null;
  this.count = 0;
};
PooledClass.addPoolingTo(MapBookKeeping, fourArgumentPooler);

function mapSingleChildIntoContext(bookKeeping, child, childKey) {
  var result = bookKeeping.result;
  var keyPrefix = bookKeeping.keyPrefix;
  var func = bookKeeping.func;
  var context = bookKeeping.context;


  var mappedChild = func.call(context, child, bookKeeping.count++);
  if (Array.isArray(mappedChild)) {
    mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction.thatReturnsArgument);
  } else if (mappedChild != null) {
    if (ReactElement.isValidElement(mappedChild)) {
      mappedChild = ReactElement.cloneAndReplaceKey(mappedChild,
      // Keep both the (mapped) and old keys if they differ, just as
      // traverseAllChildren used to do for objects as children
      keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);
    }
    result.push(mappedChild);
  }
}

function mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {
  var escapedPrefix = '';
  if (prefix != null) {
    escapedPrefix = escapeUserProvidedKey(prefix) + '/';
  }
  var traverseContext = MapBookKeeping.getPooled(array, escapedPrefix, func, context);
  traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);
  MapBookKeeping.release(traverseContext);
}

/**
 * Maps children that are typically specified as `props.children`.
 *
 * The provided mapFunction(child, key, index) will be called for each
 * leaf child.
 *
 * @param {?*} children Children tree container.
 * @param {function(*, int)} func The map function.
 * @param {*} context Context for mapFunction.
 * @return {object} Object containing the ordered map of results.
 */
function mapChildren(children, func, context) {
  if (children == null) {
    return children;
  }
  var result = [];
  mapIntoWithKeyPrefixInternal(children, result, null, func, context);
  return result;
}

function forEachSingleChildDummy(traverseContext, child, name) {
  return null;
}

/**
 * Count the number of children that are typically specified as
 * `props.children`.
 *
 * @param {?*} children Children tree container.
 * @return {number} The number of children.
 */
function countChildren(children, context) {
  return traverseAllChildren(children, forEachSingleChildDummy, null);
}

/**
 * Flatten a children object (typically specified as `props.children`) and
 * return an array with appropriately re-keyed children.
 */
function toArray(children) {
  var result = [];
  mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction.thatReturnsArgument);
  return result;
}

var ReactChildren = {
  forEach: forEachChildren,
  map: mapChildren,
  mapIntoWithKeyPrefixInternal: mapIntoWithKeyPrefixInternal,
  count: countChildren,
  toArray: toArray
};

module.exports = ReactChildren;
},{"./PooledClass":152,"./ReactElement":188,"./traverseAllChildren":263,"fbjs/lib/emptyFunction":16}],157:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactClass
 */

'use strict';

var _assign = require('object-assign');

var ReactComponent = require('./ReactComponent');
var ReactElement = require('./ReactElement');
var ReactPropTypeLocations = require('./ReactPropTypeLocations');
var ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');
var ReactNoopUpdateQueue = require('./ReactNoopUpdateQueue');

var emptyObject = require('fbjs/lib/emptyObject');
var invariant = require('fbjs/lib/invariant');
var keyMirror = require('fbjs/lib/keyMirror');
var keyOf = require('fbjs/lib/keyOf');
var warning = require('fbjs/lib/warning');

var MIXINS_KEY = keyOf({ mixins: null });

/**
 * Policies that describe methods in `ReactClassInterface`.
 */
var SpecPolicy = keyMirror({
  /**
   * These methods may be defined only once by the class specification or mixin.
   */
  DEFINE_ONCE: null,
  /**
   * These methods may be defined by both the class specification and mixins.
   * Subsequent definitions will be chained. These methods must return void.
   */
  DEFINE_MANY: null,
  /**
   * These methods are overriding the base class.
   */
  OVERRIDE_BASE: null,
  /**
   * These methods are similar to DEFINE_MANY, except we assume they return
   * objects. We try to merge the keys of the return values of all the mixed in
   * functions. If there is a key conflict we throw.
   */
  DEFINE_MANY_MERGED: null
});

var injectedMixins = [];

/**
 * Composite components are higher-level components that compose other composite
 * or native components.
 *
 * To create a new type of `ReactClass`, pass a specification of
 * your new class to `React.createClass`. The only requirement of your class
 * specification is that you implement a `render` method.
 *
 *   var MyComponent = React.createClass({
 *     render: function() {
 *       return <div>Hello World</div>;
 *     }
 *   });
 *
 * The class specification supports a specific protocol of methods that have
 * special meaning (e.g. `render`). See `ReactClassInterface` for
 * more the comprehensive protocol. Any other properties and methods in the
 * class specification will be available on the prototype.
 *
 * @interface ReactClassInterface
 * @internal
 */
var ReactClassInterface = {

  /**
   * An array of Mixin objects to include when defining your component.
   *
   * @type {array}
   * @optional
   */
  mixins: SpecPolicy.DEFINE_MANY,

  /**
   * An object containing properties and methods that should be defined on
   * the component's constructor instead of its prototype (static methods).
   *
   * @type {object}
   * @optional
   */
  statics: SpecPolicy.DEFINE_MANY,

  /**
   * Definition of prop types for this component.
   *
   * @type {object}
   * @optional
   */
  propTypes: SpecPolicy.DEFINE_MANY,

  /**
   * Definition of context types for this component.
   *
   * @type {object}
   * @optional
   */
  contextTypes: SpecPolicy.DEFINE_MANY,

  /**
   * Definition of context types this component sets for its children.
   *
   * @type {object}
   * @optional
   */
  childContextTypes: SpecPolicy.DEFINE_MANY,

  // ==== Definition methods ====

  /**
   * Invoked when the component is mounted. Values in the mapping will be set on
   * `this.props` if that prop is not specified (i.e. using an `in` check).
   *
   * This method is invoked before `getInitialState` and therefore cannot rely
   * on `this.state` or use `this.setState`.
   *
   * @return {object}
   * @optional
   */
  getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED,

  /**
   * Invoked once before the component is mounted. The return value will be used
   * as the initial value of `this.state`.
   *
   *   getInitialState: function() {
   *     return {
   *       isOn: false,
   *       fooBaz: new BazFoo()
   *     }
   *   }
   *
   * @return {object}
   * @optional
   */
  getInitialState: SpecPolicy.DEFINE_MANY_MERGED,

  /**
   * @return {object}
   * @optional
   */
  getChildContext: SpecPolicy.DEFINE_MANY_MERGED,

  /**
   * Uses props from `this.props` and state from `this.state` to render the
   * structure of the component.
   *
   * No guarantees are made about when or how often this method is invoked, so
   * it must not have side effects.
   *
   *   render: function() {
   *     var name = this.props.name;
   *     return <div>Hello, {name}!</div>;
   *   }
   *
   * @return {ReactComponent}
   * @nosideeffects
   * @required
   */
  render: SpecPolicy.DEFINE_ONCE,

  // ==== Delegate methods ====

  /**
   * Invoked when the component is initially created and about to be mounted.
   * This may have side effects, but any external subscriptions or data created
   * by this method must be cleaned up in `componentWillUnmount`.
   *
   * @optional
   */
  componentWillMount: SpecPolicy.DEFINE_MANY,

  /**
   * Invoked when the component has been mounted and has a DOM representation.
   * However, there is no guarantee that the DOM node is in the document.
   *
   * Use this as an opportunity to operate on the DOM when the component has
   * been mounted (initialized and rendered) for the first time.
   *
   * @param {DOMElement} rootNode DOM element representing the component.
   * @optional
   */
  componentDidMount: SpecPolicy.DEFINE_MANY,

  /**
   * Invoked before the component receives new props.
   *
   * Use this as an opportunity to react to a prop transition by updating the
   * state using `this.setState`. Current props are accessed via `this.props`.
   *
   *   componentWillReceiveProps: function(nextProps, nextContext) {
   *     this.setState({
   *       likesIncreasing: nextProps.likeCount > this.props.likeCount
   *     });
   *   }
   *
   * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop
   * transition may cause a state change, but the opposite is not true. If you
   * need it, you are probably looking for `componentWillUpdate`.
   *
   * @param {object} nextProps
   * @optional
   */
  componentWillReceiveProps: SpecPolicy.DEFINE_MANY,

  /**
   * Invoked while deciding if the component should be updated as a result of
   * receiving new props, state and/or context.
   *
   * Use this as an opportunity to `return false` when you're certain that the
   * transition to the new props/state/context will not require a component
   * update.
   *
   *   shouldComponentUpdate: function(nextProps, nextState, nextContext) {
   *     return !equal(nextProps, this.props) ||
   *       !equal(nextState, this.state) ||
   *       !equal(nextContext, this.context);
   *   }
   *
   * @param {object} nextProps
   * @param {?object} nextState
   * @param {?object} nextContext
   * @return {boolean} True if the component should update.
   * @optional
   */
  shouldComponentUpdate: SpecPolicy.DEFINE_ONCE,

  /**
   * Invoked when the component is about to update due to a transition from
   * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`
   * and `nextContext`.
   *
   * Use this as an opportunity to perform preparation before an update occurs.
   *
   * NOTE: You **cannot** use `this.setState()` in this method.
   *
   * @param {object} nextProps
   * @param {?object} nextState
   * @param {?object} nextContext
   * @param {ReactReconcileTransaction} transaction
   * @optional
   */
  componentWillUpdate: SpecPolicy.DEFINE_MANY,

  /**
   * Invoked when the component's DOM representation has been updated.
   *
   * Use this as an opportunity to operate on the DOM when the component has
   * been updated.
   *
   * @param {object} prevProps
   * @param {?object} prevState
   * @param {?object} prevContext
   * @param {DOMElement} rootNode DOM element representing the component.
   * @optional
   */
  componentDidUpdate: SpecPolicy.DEFINE_MANY,

  /**
   * Invoked when the component is about to be removed from its parent and have
   * its DOM representation destroyed.
   *
   * Use this as an opportunity to deallocate any external resources.
   *
   * NOTE: There is no `componentDidUnmount` since your component will have been
   * destroyed by that point.
   *
   * @optional
   */
  componentWillUnmount: SpecPolicy.DEFINE_MANY,

  // ==== Advanced methods ====

  /**
   * Updates the component's currently mounted DOM representation.
   *
   * By default, this implements React's rendering and reconciliation algorithm.
   * Sophisticated clients may wish to override this.
   *
   * @param {ReactReconcileTransaction} transaction
   * @internal
   * @overridable
   */
  updateComponent: SpecPolicy.OVERRIDE_BASE

};

/**
 * Mapping from class specification keys to special processing functions.
 *
 * Although these are declared like instance properties in the specification
 * when defining classes using `React.createClass`, they are actually static
 * and are accessible on the constructor instead of the prototype. Despite
 * being static, they must be defined outside of the "statics" key under
 * which all other static methods are defined.
 */
var RESERVED_SPEC_KEYS = {
  displayName: function (Constructor, displayName) {
    Constructor.displayName = displayName;
  },
  mixins: function (Constructor, mixins) {
    if (mixins) {
      for (var i = 0; i < mixins.length; i++) {
        mixSpecIntoComponent(Constructor, mixins[i]);
      }
    }
  },
  childContextTypes: function (Constructor, childContextTypes) {
    if (process.env.NODE_ENV !== 'production') {
      validateTypeDef(Constructor, childContextTypes, ReactPropTypeLocations.childContext);
    }
    Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, childContextTypes);
  },
  contextTypes: function (Constructor, contextTypes) {
    if (process.env.NODE_ENV !== 'production') {
      validateTypeDef(Constructor, contextTypes, ReactPropTypeLocations.context);
    }
    Constructor.contextTypes = _assign({}, Constructor.contextTypes, contextTypes);
  },
  /**
   * Special case getDefaultProps which should move into statics but requires
   * automatic merging.
   */
  getDefaultProps: function (Constructor, getDefaultProps) {
    if (Constructor.getDefaultProps) {
      Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps);
    } else {
      Constructor.getDefaultProps = getDefaultProps;
    }
  },
  propTypes: function (Constructor, propTypes) {
    if (process.env.NODE_ENV !== 'production') {
      validateTypeDef(Constructor, propTypes, ReactPropTypeLocations.prop);
    }
    Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);
  },
  statics: function (Constructor, statics) {
    mixStaticSpecIntoComponent(Constructor, statics);
  },
  autobind: function () {} };

// noop
function validateTypeDef(Constructor, typeDef, location) {
  for (var propName in typeDef) {
    if (typeDef.hasOwnProperty(propName)) {
      // use a warning instead of an invariant so components
      // don't show up in prod but only in __DEV__
      process.env.NODE_ENV !== 'production' ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : void 0;
    }
  }
}

function validateMethodOverride(isAlreadyDefined, name) {
  var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null;

  // Disallow overriding of base class methods unless explicitly allowed.
  if (ReactClassMixin.hasOwnProperty(name)) {
    !(specPolicy === SpecPolicy.OVERRIDE_BASE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to override ' + '`%s` from your class specification. Ensure that your method names ' + 'do not overlap with React methods.', name) : invariant(false) : void 0;
  }

  // Disallow defining methods more than once unless explicitly allowed.
  if (isAlreadyDefined) {
    !(specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to define ' + '`%s` on your component more than once. This conflict may be due ' + 'to a mixin.', name) : invariant(false) : void 0;
  }
}

/**
 * Mixin helper which handles policy validation and reserved
 * specification keys when building React classes.
 */
function mixSpecIntoComponent(Constructor, spec) {
  if (!spec) {
    return;
  }

  !(typeof spec !== 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You\'re attempting to ' + 'use a component class or function as a mixin. Instead, just use a ' + 'regular object.') : invariant(false) : void 0;
  !!ReactElement.isValidElement(spec) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You\'re attempting to ' + 'use a component as a mixin. Instead, just use a regular object.') : invariant(false) : void 0;

  var proto = Constructor.prototype;
  var autoBindPairs = proto.__reactAutoBindPairs;

  // By handling mixins before any other properties, we ensure the same
  // chaining order is applied to methods with DEFINE_MANY policy, whether
  // mixins are listed before or after these methods in the spec.
  if (spec.hasOwnProperty(MIXINS_KEY)) {
    RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);
  }

  for (var name in spec) {
    if (!spec.hasOwnProperty(name)) {
      continue;
    }

    if (name === MIXINS_KEY) {
      // We have already handled mixins in a special case above.
      continue;
    }

    var property = spec[name];
    var isAlreadyDefined = proto.hasOwnProperty(name);
    validateMethodOverride(isAlreadyDefined, name);

    if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {
      RESERVED_SPEC_KEYS[name](Constructor, property);
    } else {
      // Setup methods on prototype:
      // The following member methods should not be automatically bound:
      // 1. Expected ReactClass methods (in the "interface").
      // 2. Overridden methods (that were mixed in).
      var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);
      var isFunction = typeof property === 'function';
      var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false;

      if (shouldAutoBind) {
        autoBindPairs.push(name, property);
        proto[name] = property;
      } else {
        if (isAlreadyDefined) {
          var specPolicy = ReactClassInterface[name];

          // These cases should already be caught by validateMethodOverride.
          !(isReactClassMethod && (specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: Unexpected spec policy %s for key %s ' + 'when mixing in component specs.', specPolicy, name) : invariant(false) : void 0;

          // For methods which are defined more than once, call the existing
          // methods before calling the new property, merging if appropriate.
          if (specPolicy === SpecPolicy.DEFINE_MANY_MERGED) {
            proto[name] = createMergedResultFunction(proto[name], property);
          } else if (specPolicy === SpecPolicy.DEFINE_MANY) {
            proto[name] = createChainedFunction(proto[name], property);
          }
        } else {
          proto[name] = property;
          if (process.env.NODE_ENV !== 'production') {
            // Add verbose displayName to the function, which helps when looking
            // at profiling tools.
            if (typeof property === 'function' && spec.displayName) {
              proto[name].displayName = spec.displayName + '_' + name;
            }
          }
        }
      }
    }
  }
}

function mixStaticSpecIntoComponent(Constructor, statics) {
  if (!statics) {
    return;
  }
  for (var name in statics) {
    var property = statics[name];
    if (!statics.hasOwnProperty(name)) {
      continue;
    }

    var isReserved = name in RESERVED_SPEC_KEYS;
    !!isReserved ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You are attempting to define a reserved ' + 'property, `%s`, that shouldn\'t be on the "statics" key. Define it ' + 'as an instance property instead; it will still be accessible on the ' + 'constructor.', name) : invariant(false) : void 0;

    var isInherited = name in Constructor;
    !!isInherited ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You are attempting to define ' + '`%s` on your component more than once. This conflict may be ' + 'due to a mixin.', name) : invariant(false) : void 0;
    Constructor[name] = property;
  }
}

/**
 * Merge two objects, but throw if both contain the same key.
 *
 * @param {object} one The first object, which is mutated.
 * @param {object} two The second object
 * @return {object} one after it has been mutated to contain everything in two.
 */
function mergeIntoWithNoDuplicateKeys(one, two) {
  !(one && two && typeof one === 'object' && typeof two === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.') : invariant(false) : void 0;

  for (var key in two) {
    if (two.hasOwnProperty(key)) {
      !(one[key] === undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): ' + 'Tried to merge two objects with the same key: `%s`. This conflict ' + 'may be due to a mixin; in particular, this may be caused by two ' + 'getInitialState() or getDefaultProps() methods returning objects ' + 'with clashing keys.', key) : invariant(false) : void 0;
      one[key] = two[key];
    }
  }
  return one;
}

/**
 * Creates a function that invokes two functions and merges their return values.
 *
 * @param {function} one Function to invoke first.
 * @param {function} two Function to invoke second.
 * @return {function} Function that invokes the two argument functions.
 * @private
 */
function createMergedResultFunction(one, two) {
  return function mergedResult() {
    var a = one.apply(this, arguments);
    var b = two.apply(this, arguments);
    if (a == null) {
      return b;
    } else if (b == null) {
      return a;
    }
    var c = {};
    mergeIntoWithNoDuplicateKeys(c, a);
    mergeIntoWithNoDuplicateKeys(c, b);
    return c;
  };
}

/**
 * Creates a function that invokes two functions and ignores their return vales.
 *
 * @param {function} one Function to invoke first.
 * @param {function} two Function to invoke second.
 * @return {function} Function that invokes the two argument functions.
 * @private
 */
function createChainedFunction(one, two) {
  return function chainedFunction() {
    one.apply(this, arguments);
    two.apply(this, arguments);
  };
}

/**
 * Binds a method to the component.
 *
 * @param {object} component Component whose method is going to be bound.
 * @param {function} method Method to be bound.
 * @return {function} The bound method.
 */
function bindAutoBindMethod(component, method) {
  var boundMethod = method.bind(component);
  if (process.env.NODE_ENV !== 'production') {
    boundMethod.__reactBoundContext = component;
    boundMethod.__reactBoundMethod = method;
    boundMethod.__reactBoundArguments = null;
    var componentName = component.constructor.displayName;
    var _bind = boundMethod.bind;
    boundMethod.bind = function (newThis) {
      for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
        args[_key - 1] = arguments[_key];
      }

      // User is trying to bind() an autobound method; we effectively will
      // ignore the value of "this" that the user is trying to use, so
      // let's warn.
      if (newThis !== component && newThis !== null) {
        process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : void 0;
      } else if (!args.length) {
        process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : void 0;
        return boundMethod;
      }
      var reboundMethod = _bind.apply(boundMethod, arguments);
      reboundMethod.__reactBoundContext = component;
      reboundMethod.__reactBoundMethod = method;
      reboundMethod.__reactBoundArguments = args;
      return reboundMethod;
    };
  }
  return boundMethod;
}

/**
 * Binds all auto-bound methods in a component.
 *
 * @param {object} component Component whose method is going to be bound.
 */
function bindAutoBindMethods(component) {
  var pairs = component.__reactAutoBindPairs;
  for (var i = 0; i < pairs.length; i += 2) {
    var autoBindKey = pairs[i];
    var method = pairs[i + 1];
    component[autoBindKey] = bindAutoBindMethod(component, method);
  }
}

/**
 * Add more to the ReactClass base class. These are all legacy features and
 * therefore not already part of the modern ReactComponent.
 */
var ReactClassMixin = {

  /**
   * TODO: This will be deprecated because state should always keep a consistent
   * type signature and the only use case for this, is to avoid that.
   */
  replaceState: function (newState, callback) {
    this.updater.enqueueReplaceState(this, newState);
    if (callback) {
      this.updater.enqueueCallback(this, callback, 'replaceState');
    }
  },

  /**
   * Checks whether or not this composite component is mounted.
   * @return {boolean} True if mounted, false otherwise.
   * @protected
   * @final
   */
  isMounted: function () {
    return this.updater.isMounted(this);
  }
};

var ReactClassComponent = function () {};
_assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin);

/**
 * Module for creating composite components.
 *
 * @class ReactClass
 */
var ReactClass = {

  /**
   * Creates a composite component class given a class specification.
   *
   * @param {object} spec Class specification (which must define `render`).
   * @return {function} Component constructor function.
   * @public
   */
  createClass: function (spec) {
    var Constructor = function (props, context, updater) {
      // This constructor gets overridden by mocks. The argument is used
      // by mocks to assert on what gets mounted.

      if (process.env.NODE_ENV !== 'production') {
        process.env.NODE_ENV !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : void 0;
      }

      // Wire up auto-binding
      if (this.__reactAutoBindPairs.length) {
        bindAutoBindMethods(this);
      }

      this.props = props;
      this.context = context;
      this.refs = emptyObject;
      this.updater = updater || ReactNoopUpdateQueue;

      this.state = null;

      // ReactClasses doesn't have constructors. Instead, they use the
      // getInitialState and componentWillMount methods for initialization.

      var initialState = this.getInitialState ? this.getInitialState() : null;
      if (process.env.NODE_ENV !== 'production') {
        // We allow auto-mocks to proceed as if they're returning null.
        if (initialState === undefined && this.getInitialState._isMockFunction) {
          // This is probably bad practice. Consider warning here and
          // deprecating this convenience.
          initialState = null;
        }
      }
      !(typeof initialState === 'object' && !Array.isArray(initialState)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent') : invariant(false) : void 0;

      this.state = initialState;
    };
    Constructor.prototype = new ReactClassComponent();
    Constructor.prototype.constructor = Constructor;
    Constructor.prototype.__reactAutoBindPairs = [];

    injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));

    mixSpecIntoComponent(Constructor, spec);

    // Initialize the defaultProps property after all mixins have been merged.
    if (Constructor.getDefaultProps) {
      Constructor.defaultProps = Constructor.getDefaultProps();
    }

    if (process.env.NODE_ENV !== 'production') {
      // This is a tag to indicate that the use of these method names is ok,
      // since it's used with createClass. If it's not, then it's likely a
      // mistake so we'll warn you to use the static property, property
      // initializer or constructor respectively.
      if (Constructor.getDefaultProps) {
        Constructor.getDefaultProps.isReactClassApproved = {};
      }
      if (Constructor.prototype.getInitialState) {
        Constructor.prototype.getInitialState.isReactClassApproved = {};
      }
    }

    !Constructor.prototype.render ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createClass(...): Class specification must implement a `render` method.') : invariant(false) : void 0;

    if (process.env.NODE_ENV !== 'production') {
      process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : void 0;
      process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : void 0;
    }

    // Reduce time spent doing lookups by setting these on the prototype.
    for (var methodName in ReactClassInterface) {
      if (!Constructor.prototype[methodName]) {
        Constructor.prototype[methodName] = null;
      }
    }

    return Constructor;
  },

  injection: {
    injectMixin: function (mixin) {
      injectedMixins.push(mixin);
    }
  }

};

module.exports = ReactClass;
}).call(this,require('_process'))
},{"./ReactComponent":158,"./ReactElement":188,"./ReactNoopUpdateQueue":206,"./ReactPropTypeLocationNames":209,"./ReactPropTypeLocations":210,"_process":8,"fbjs/lib/emptyObject":17,"fbjs/lib/invariant":24,"fbjs/lib/keyMirror":27,"fbjs/lib/keyOf":28,"fbjs/lib/warning":34,"object-assign":119}],158:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactComponent
 */

'use strict';

var ReactNoopUpdateQueue = require('./ReactNoopUpdateQueue');
var ReactInstrumentation = require('./ReactInstrumentation');

var canDefineProperty = require('./canDefineProperty');
var emptyObject = require('fbjs/lib/emptyObject');
var invariant = require('fbjs/lib/invariant');
var warning = require('fbjs/lib/warning');

/**
 * Base class helpers for the updating state of a component.
 */
function ReactComponent(props, context, updater) {
  this.props = props;
  this.context = context;
  this.refs = emptyObject;
  // We initialize the default updater but the real one gets injected by the
  // renderer.
  this.updater = updater || ReactNoopUpdateQueue;
}

ReactComponent.prototype.isReactComponent = {};

/**
 * Sets a subset of the state. Always use this to mutate
 * state. You should treat `this.state` as immutable.
 *
 * There is no guarantee that `this.state` will be immediately updated, so
 * accessing `this.state` after calling this method may return the old value.
 *
 * There is no guarantee that calls to `setState` will run synchronously,
 * as they may eventually be batched together.  You can provide an optional
 * callback that will be executed when the call to setState is actually
 * completed.
 *
 * When a function is provided to setState, it will be called at some point in
 * the future (not synchronously). It will be called with the up to date
 * component arguments (state, props, context). These values can be different
 * from this.* because your function may be called after receiveProps but before
 * shouldComponentUpdate, and this new state, props, and context will not yet be
 * assigned to this.
 *
 * @param {object|function} partialState Next partial state or function to
 *        produce next partial state to be merged with current state.
 * @param {?function} callback Called after state is updated.
 * @final
 * @protected
 */
ReactComponent.prototype.setState = function (partialState, callback) {
  !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.') : invariant(false) : void 0;
  if (process.env.NODE_ENV !== 'production') {
    ReactInstrumentation.debugTool.onSetState();
    process.env.NODE_ENV !== 'production' ? warning(partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().') : void 0;
  }
  this.updater.enqueueSetState(this, partialState);
  if (callback) {
    this.updater.enqueueCallback(this, callback, 'setState');
  }
};

/**
 * Forces an update. This should only be invoked when it is known with
 * certainty that we are **not** in a DOM transaction.
 *
 * You may want to call this when you know that some deeper aspect of the
 * component's state has changed but `setState` was not called.
 *
 * This will not invoke `shouldComponentUpdate`, but it will invoke
 * `componentWillUpdate` and `componentDidUpdate`.
 *
 * @param {?function} callback Called after update is complete.
 * @final
 * @protected
 */
ReactComponent.prototype.forceUpdate = function (callback) {
  this.updater.enqueueForceUpdate(this);
  if (callback) {
    this.updater.enqueueCallback(this, callback, 'forceUpdate');
  }
};

/**
 * Deprecated APIs. These APIs used to exist on classic React classes but since
 * we would like to deprecate them, we're not going to move them over to this
 * modern base class. Instead, we define a getter that warns if it's accessed.
 */
if (process.env.NODE_ENV !== 'production') {
  var deprecatedAPIs = {
    isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],
    replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']
  };
  var defineDeprecationWarning = function (methodName, info) {
    if (canDefineProperty) {
      Object.defineProperty(ReactComponent.prototype, methodName, {
        get: function () {
          process.env.NODE_ENV !== 'production' ? warning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]) : void 0;
          return undefined;
        }
      });
    }
  };
  for (var fnName in deprecatedAPIs) {
    if (deprecatedAPIs.hasOwnProperty(fnName)) {
      defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);
    }
  }
}

module.exports = ReactComponent;
}).call(this,require('_process'))
},{"./ReactInstrumentation":198,"./ReactNoopUpdateQueue":206,"./canDefineProperty":238,"_process":8,"fbjs/lib/emptyObject":17,"fbjs/lib/invariant":24,"fbjs/lib/warning":34}],159:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactComponentBrowserEnvironment
 */

'use strict';

var DOMChildrenOperations = require('./DOMChildrenOperations');
var ReactDOMIDOperations = require('./ReactDOMIDOperations');
var ReactPerf = require('./ReactPerf');

/**
 * Abstracts away all functionality of the reconciler that requires knowledge of
 * the browser context. TODO: These callers should be refactored to avoid the
 * need for this injection.
 */
var ReactComponentBrowserEnvironment = {

  processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates,

  replaceNodeWithMarkup: DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup,

  /**
   * If a particular environment requires that some resources be cleaned up,
   * specify this in the injected Mixin. In the DOM, we would likely want to
   * purge any cached node ID lookups.
   *
   * @private
   */
  unmountIDFromEnvironment: function (rootNodeID) {}

};

ReactPerf.measureMethods(ReactComponentBrowserEnvironment, 'ReactComponentBrowserEnvironment', {
  replaceNodeWithMarkup: 'replaceNodeWithMarkup'
});

module.exports = ReactComponentBrowserEnvironment;
},{"./DOMChildrenOperations":136,"./ReactDOMIDOperations":173,"./ReactPerf":208}],160:[function(require,module,exports){
(function (process){
/**
 * Copyright 2014-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactComponentEnvironment
 */

'use strict';

var invariant = require('fbjs/lib/invariant');

var injected = false;

var ReactComponentEnvironment = {

  /**
   * Optionally injectable environment dependent cleanup hook. (server vs.
   * browser etc). Example: A browser system caches DOM nodes based on component
   * ID and must remove that cache entry when this instance is unmounted.
   */
  unmountIDFromEnvironment: null,

  /**
   * Optionally injectable hook for swapping out mount images in the middle of
   * the tree.
   */
  replaceNodeWithMarkup: null,

  /**
   * Optionally injectable hook for processing a queue of child updates. Will
   * later move into MultiChildComponents.
   */
  processChildrenUpdates: null,

  injection: {
    injectEnvironment: function (environment) {
      !!injected ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactCompositeComponent: injectEnvironment() can only be called once.') : invariant(false) : void 0;
      ReactComponentEnvironment.unmountIDFromEnvironment = environment.unmountIDFromEnvironment;
      ReactComponentEnvironment.replaceNodeWithMarkup = environment.replaceNodeWithMarkup;
      ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates;
      injected = true;
    }
  }

};

module.exports = ReactComponentEnvironment;
}).call(this,require('_process'))
},{"_process":8,"fbjs/lib/invariant":24}],161:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactCompositeComponent
 */

'use strict';

var _assign = require('object-assign');

var ReactComponentEnvironment = require('./ReactComponentEnvironment');
var ReactCurrentOwner = require('./ReactCurrentOwner');
var ReactElement = require('./ReactElement');
var ReactErrorUtils = require('./ReactErrorUtils');
var ReactInstanceMap = require('./ReactInstanceMap');
var ReactInstrumentation = require('./ReactInstrumentation');
var ReactNodeTypes = require('./ReactNodeTypes');
var ReactPerf = require('./ReactPerf');
var ReactPropTypeLocations = require('./ReactPropTypeLocations');
var ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');
var ReactReconciler = require('./ReactReconciler');
var ReactUpdateQueue = require('./ReactUpdateQueue');

var emptyObject = require('fbjs/lib/emptyObject');
var invariant = require('fbjs/lib/invariant');
var shouldUpdateReactComponent = require('./shouldUpdateReactComponent');
var warning = require('fbjs/lib/warning');

function getDeclarationErrorAddendum(component) {
  var owner = component._currentElement._owner || null;
  if (owner) {
    var name = owner.getName();
    if (name) {
      return ' Check the render method of `' + name + '`.';
    }
  }
  return '';
}

function StatelessComponent(Component) {}
StatelessComponent.prototype.render = function () {
  var Component = ReactInstanceMap.get(this)._currentElement.type;
  var element = Component(this.props, this.context, this.updater);
  warnIfInvalidElement(Component, element);
  return element;
};

function warnIfInvalidElement(Component, element) {
  if (process.env.NODE_ENV !== 'production') {
    process.env.NODE_ENV !== 'production' ? warning(element === null || element === false || ReactElement.isValidElement(element), '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : void 0;
  }
}

/**
 * ------------------ The Life-Cycle of a Composite Component ------------------
 *
 * - constructor: Initialization of state. The instance is now retained.
 *   - componentWillMount
 *   - render
 *   - [children's constructors]
 *     - [children's componentWillMount and render]
 *     - [children's componentDidMount]
 *     - componentDidMount
 *
 *       Update Phases:
 *       - componentWillReceiveProps (only called if parent updated)
 *       - shouldComponentUpdate
 *         - componentWillUpdate
 *           - render
 *           - [children's constructors or receive props phases]
 *         - componentDidUpdate
 *
 *     - componentWillUnmount
 *     - [children's componentWillUnmount]
 *   - [children destroyed]
 * - (destroyed): The instance is now blank, released by React and ready for GC.
 *
 * -----------------------------------------------------------------------------
 */

/**
 * An incrementing ID assigned to each component when it is mounted. This is
 * used to enforce the order in which `ReactUpdates` updates dirty components.
 *
 * @private
 */
var nextMountID = 1;

/**
 * @lends {ReactCompositeComponent.prototype}
 */
var ReactCompositeComponentMixin = {

  /**
   * Base constructor for all composite component.
   *
   * @param {ReactElement} element
   * @final
   * @internal
   */
  construct: function (element) {
    this._currentElement = element;
    this._rootNodeID = null;
    this._instance = null;
    this._nativeParent = null;
    this._nativeContainerInfo = null;

    // See ReactUpdateQueue
    this._pendingElement = null;
    this._pendingStateQueue = null;
    this._pendingReplaceState = false;
    this._pendingForceUpdate = false;

    this._renderedNodeType = null;
    this._renderedComponent = null;
    this._context = null;
    this._mountOrder = 0;
    this._topLevelWrapper = null;

    // See ReactUpdates and ReactUpdateQueue.
    this._pendingCallbacks = null;
  },

  /**
   * Initializes the component, renders markup, and registers event listeners.
   *
   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
   * @param {?object} nativeParent
   * @param {?object} nativeContainerInfo
   * @param {?object} context
   * @return {?string} Rendered markup to be inserted into the DOM.
   * @final
   * @internal
   */
  mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {
    this._context = context;
    this._mountOrder = nextMountID++;
    this._nativeParent = nativeParent;
    this._nativeContainerInfo = nativeContainerInfo;

    var publicProps = this._processProps(this._currentElement.props);
    var publicContext = this._processContext(context);

    var Component = this._currentElement.type;

    // Initialize the public class
    var inst;
    var renderedElement;

    if (Component.prototype && Component.prototype.isReactComponent) {
      if (process.env.NODE_ENV !== 'production') {
        ReactCurrentOwner.current = this;
        try {
          inst = new Component(publicProps, publicContext, ReactUpdateQueue);
        } finally {
          ReactCurrentOwner.current = null;
        }
      } else {
        inst = new Component(publicProps, publicContext, ReactUpdateQueue);
      }
    } else {
      if (process.env.NODE_ENV !== 'production') {
        ReactCurrentOwner.current = this;
        try {
          inst = Component(publicProps, publicContext, ReactUpdateQueue);
        } finally {
          ReactCurrentOwner.current = null;
        }
      } else {
        inst = Component(publicProps, publicContext, ReactUpdateQueue);
      }
      if (inst == null || inst.render == null) {
        renderedElement = inst;
        warnIfInvalidElement(Component, renderedElement);
        !(inst === null || inst === false || ReactElement.isValidElement(inst)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : invariant(false) : void 0;
        inst = new StatelessComponent(Component);
      }
    }

    if (process.env.NODE_ENV !== 'production') {
      // This will throw later in _renderValidatedComponent, but add an early
      // warning now to help debugging
      if (inst.render == null) {
        process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', Component.displayName || Component.name || 'Component') : void 0;
      }

      var propsMutated = inst.props !== publicProps;
      var componentName = Component.displayName || Component.name || 'Component';

      process.env.NODE_ENV !== 'production' ? warning(inst.props === undefined || !propsMutated, '%s(...): When calling super() in `%s`, make sure to pass ' + 'up the same props that your component\'s constructor was passed.', componentName, componentName) : void 0;
    }

    // These should be set up in the constructor, but as a convenience for
    // simpler class abstractions, we set them up after the fact.
    inst.props = publicProps;
    inst.context = publicContext;
    inst.refs = emptyObject;
    inst.updater = ReactUpdateQueue;

    this._instance = inst;

    // Store a reference from the instance back to the internal representation
    ReactInstanceMap.set(inst, this);

    if (process.env.NODE_ENV !== 'production') {
      // Since plain JS classes are defined without any special initialization
      // logic, we can not catch common errors early. Therefore, we have to
      // catch them here, at initialization time, instead.
      process.env.NODE_ENV !== 'production' ? warning(!inst.getInitialState || inst.getInitialState.isReactClassApproved, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component') : void 0;
      process.env.NODE_ENV !== 'production' ? warning(!inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component') : void 0;
      process.env.NODE_ENV !== 'production' ? warning(!inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component') : void 0;
      process.env.NODE_ENV !== 'production' ? warning(!inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component') : void 0;
      process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', this.getName() || 'A component') : void 0;
      process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentDidUnmount !== 'function', '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', this.getName() || 'A component') : void 0;
      process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentWillRecieveProps !== 'function', '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', this.getName() || 'A component') : void 0;
    }

    var initialState = inst.state;
    if (initialState === undefined) {
      inst.state = initialState = null;
    }
    !(typeof initialState === 'object' && !Array.isArray(initialState)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;

    this._pendingStateQueue = null;
    this._pendingReplaceState = false;
    this._pendingForceUpdate = false;

    var markup;
    if (inst.unstable_handleError) {
      markup = this.performInitialMountWithErrorHandling(renderedElement, nativeParent, nativeContainerInfo, transaction, context);
    } else {
      markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);
    }

    if (inst.componentDidMount) {
      transaction.getReactMountReady().enqueue(inst.componentDidMount, inst);
    }

    return markup;
  },

  performInitialMountWithErrorHandling: function (renderedElement, nativeParent, nativeContainerInfo, transaction, context) {
    var markup;
    var checkpoint = transaction.checkpoint();
    try {
      markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);
    } catch (e) {
      // Roll back to checkpoint, handle error (which may add items to the transaction), and take a new checkpoint
      transaction.rollback(checkpoint);
      this._instance.unstable_handleError(e);
      if (this._pendingStateQueue) {
        this._instance.state = this._processPendingState(this._instance.props, this._instance.context);
      }
      checkpoint = transaction.checkpoint();

      this._renderedComponent.unmountComponent(true);
      transaction.rollback(checkpoint);

      // Try again - we've informed the component about the error, so they can render an error message this time.
      // If this throws again, the error will bubble up (and can be caught by a higher error boundary).
      markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);
    }
    return markup;
  },

  performInitialMount: function (renderedElement, nativeParent, nativeContainerInfo, transaction, context) {
    var inst = this._instance;
    if (inst.componentWillMount) {
      inst.componentWillMount();
      // When mounting, calls to `setState` by `componentWillMount` will set
      // `this._pendingStateQueue` without triggering a re-render.
      if (this._pendingStateQueue) {
        inst.state = this._processPendingState(inst.props, inst.context);
      }
    }

    // If not a stateless component, we now render
    if (renderedElement === undefined) {
      renderedElement = this._renderValidatedComponent();
    }

    this._renderedNodeType = ReactNodeTypes.getType(renderedElement);
    this._renderedComponent = this._instantiateReactComponent(renderedElement);

    var markup = ReactReconciler.mountComponent(this._renderedComponent, transaction, nativeParent, nativeContainerInfo, this._processChildContext(context));

    return markup;
  },

  getNativeNode: function () {
    return ReactReconciler.getNativeNode(this._renderedComponent);
  },

  /**
   * Releases any resources allocated by `mountComponent`.
   *
   * @final
   * @internal
   */
  unmountComponent: function (safely) {
    if (!this._renderedComponent) {
      return;
    }
    var inst = this._instance;

    if (inst.componentWillUnmount) {
      if (safely) {
        var name = this.getName() + '.componentWillUnmount()';
        ReactErrorUtils.invokeGuardedCallback(name, inst.componentWillUnmount.bind(inst));
      } else {
        inst.componentWillUnmount();
      }
    }

    if (this._renderedComponent) {
      ReactReconciler.unmountComponent(this._renderedComponent, safely);
      this._renderedNodeType = null;
      this._renderedComponent = null;
      this._instance = null;
    }

    // Reset pending fields
    // Even if this component is scheduled for another update in ReactUpdates,
    // it would still be ignored because these fields are reset.
    this._pendingStateQueue = null;
    this._pendingReplaceState = false;
    this._pendingForceUpdate = false;
    this._pendingCallbacks = null;
    this._pendingElement = null;

    // These fields do not really need to be reset since this object is no
    // longer accessible.
    this._context = null;
    this._rootNodeID = null;
    this._topLevelWrapper = null;

    // Delete the reference from the instance to this internal representation
    // which allow the internals to be properly cleaned up even if the user
    // leaks a reference to the public instance.
    ReactInstanceMap.remove(inst);

    // Some existing components rely on inst.props even after they've been
    // destroyed (in event handlers).
    // TODO: inst.props = null;
    // TODO: inst.state = null;
    // TODO: inst.context = null;
  },

  /**
   * Filters the context object to only contain keys specified in
   * `contextTypes`
   *
   * @param {object} context
   * @return {?object}
   * @private
   */
  _maskContext: function (context) {
    var Component = this._currentElement.type;
    var contextTypes = Component.contextTypes;
    if (!contextTypes) {
      return emptyObject;
    }
    var maskedContext = {};
    for (var contextName in contextTypes) {
      maskedContext[contextName] = context[contextName];
    }
    return maskedContext;
  },

  /**
   * Filters the context object to only contain keys specified in
   * `contextTypes`, and asserts that they are valid.
   *
   * @param {object} context
   * @return {?object}
   * @private
   */
  _processContext: function (context) {
    var maskedContext = this._maskContext(context);
    if (process.env.NODE_ENV !== 'production') {
      var Component = this._currentElement.type;
      if (Component.contextTypes) {
        this._checkPropTypes(Component.contextTypes, maskedContext, ReactPropTypeLocations.context);
      }
    }
    return maskedContext;
  },

  /**
   * @param {object} currentContext
   * @return {object}
   * @private
   */
  _processChildContext: function (currentContext) {
    var Component = this._currentElement.type;
    var inst = this._instance;
    if (process.env.NODE_ENV !== 'production') {
      ReactInstrumentation.debugTool.onBeginProcessingChildContext();
    }
    var childContext = inst.getChildContext && inst.getChildContext();
    if (process.env.NODE_ENV !== 'production') {
      ReactInstrumentation.debugTool.onEndProcessingChildContext();
    }
    if (childContext) {
      !(typeof Component.childContextTypes === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;
      if (process.env.NODE_ENV !== 'production') {
        this._checkPropTypes(Component.childContextTypes, childContext, ReactPropTypeLocations.childContext);
      }
      for (var name in childContext) {
        !(name in Component.childContextTypes) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getChildContext(): key "%s" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name) : invariant(false) : void 0;
      }
      return _assign({}, currentContext, childContext);
    }
    return currentContext;
  },

  /**
   * Processes props by setting default values for unspecified props and
   * asserting that the props are valid. Does not mutate its argument; returns
   * a new props object with defaults merged in.
   *
   * @param {object} newProps
   * @return {object}
   * @private
   */
  _processProps: function (newProps) {
    if (process.env.NODE_ENV !== 'production') {
      var Component = this._currentElement.type;
      if (Component.propTypes) {
        this._checkPropTypes(Component.propTypes, newProps, ReactPropTypeLocations.prop);
      }
    }
    return newProps;
  },

  /**
   * Assert that the props are valid
   *
   * @param {object} propTypes Map of prop name to a ReactPropType
   * @param {object} props
   * @param {string} location e.g. "prop", "context", "child context"
   * @private
   */
  _checkPropTypes: function (propTypes, props, location) {
    // TODO: Stop validating prop types here and only use the element
    // validation.
    var componentName = this.getName();
    for (var propName in propTypes) {
      if (propTypes.hasOwnProperty(propName)) {
        var error;
        try {
          // This is intentionally an invariant that gets caught. It's the same
          // behavior as without this statement except with a better message.
          !(typeof propTypes[propName] === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually ' + 'from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName) : invariant(false) : void 0;
          error = propTypes[propName](props, propName, componentName, location);
        } catch (ex) {
          error = ex;
        }
        if (error instanceof Error) {
          // We may want to extend this logic for similar errors in
          // top-level render calls, so I'm abstracting it away into
          // a function to minimize refactoring in the future
          var addendum = getDeclarationErrorAddendum(this);

          if (location === ReactPropTypeLocations.prop) {
            // Preface gives us something to blacklist in warning module
            process.env.NODE_ENV !== 'production' ? warning(false, 'Failed Composite propType: %s%s', error.message, addendum) : void 0;
          } else {
            process.env.NODE_ENV !== 'production' ? warning(false, 'Failed Context Types: %s%s', error.message, addendum) : void 0;
          }
        }
      }
    }
  },

  receiveComponent: function (nextElement, transaction, nextContext) {
    var prevElement = this._currentElement;
    var prevContext = this._context;

    this._pendingElement = null;

    this.updateComponent(transaction, prevElement, nextElement, prevContext, nextContext);
  },

  /**
   * If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate`
   * is set, update the component.
   *
   * @param {ReactReconcileTransaction} transaction
   * @internal
   */
  performUpdateIfNecessary: function (transaction) {
    if (this._pendingElement != null) {
      ReactReconciler.receiveComponent(this, this._pendingElement, transaction, this._context);
    }

    if (this._pendingStateQueue !== null || this._pendingForceUpdate) {
      this.updateComponent(transaction, this._currentElement, this._currentElement, this._context, this._context);
    }
  },

  /**
   * Perform an update to a mounted component. The componentWillReceiveProps and
   * shouldComponentUpdate methods are called, then (assuming the update isn't
   * skipped) the remaining update lifecycle methods are called and the DOM
   * representation is updated.
   *
   * By default, this implements React's rendering and reconciliation algorithm.
   * Sophisticated clients may wish to override this.
   *
   * @param {ReactReconcileTransaction} transaction
   * @param {ReactElement} prevParentElement
   * @param {ReactElement} nextParentElement
   * @internal
   * @overridable
   */
  updateComponent: function (transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext) {
    var inst = this._instance;
    var willReceive = false;
    var nextContext;
    var nextProps;

    // Determine if the context has changed or not
    if (this._context === nextUnmaskedContext) {
      nextContext = inst.context;
    } else {
      nextContext = this._processContext(nextUnmaskedContext);
      willReceive = true;
    }

    // Distinguish between a props update versus a simple state update
    if (prevParentElement === nextParentElement) {
      // Skip checking prop types again -- we don't read inst.props to avoid
      // warning for DOM component props in this upgrade
      nextProps = nextParentElement.props;
    } else {
      nextProps = this._processProps(nextParentElement.props);
      willReceive = true;
    }

    // An update here will schedule an update but immediately set
    // _pendingStateQueue which will ensure that any state updates gets
    // immediately reconciled instead of waiting for the next batch.
    if (willReceive && inst.componentWillReceiveProps) {
      inst.componentWillReceiveProps(nextProps, nextContext);
    }

    var nextState = this._processPendingState(nextProps, nextContext);

    var shouldUpdate = this._pendingForceUpdate || !inst.shouldComponentUpdate || inst.shouldComponentUpdate(nextProps, nextState, nextContext);

    if (process.env.NODE_ENV !== 'production') {
      process.env.NODE_ENV !== 'production' ? warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent') : void 0;
    }

    if (shouldUpdate) {
      this._pendingForceUpdate = false;
      // Will set `this.props`, `this.state` and `this.context`.
      this._performComponentUpdate(nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext);
    } else {
      // If it's determined that a component should not update, we still want
      // to set props and state but we shortcut the rest of the update.
      this._currentElement = nextParentElement;
      this._context = nextUnmaskedContext;
      inst.props = nextProps;
      inst.state = nextState;
      inst.context = nextContext;
    }
  },

  _processPendingState: function (props, context) {
    var inst = this._instance;
    var queue = this._pendingStateQueue;
    var replace = this._pendingReplaceState;
    this._pendingReplaceState = false;
    this._pendingStateQueue = null;

    if (!queue) {
      return inst.state;
    }

    if (replace && queue.length === 1) {
      return queue[0];
    }

    var nextState = _assign({}, replace ? queue[0] : inst.state);
    for (var i = replace ? 1 : 0; i < queue.length; i++) {
      var partial = queue[i];
      _assign(nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial);
    }

    return nextState;
  },

  /**
   * Merges new props and state, notifies delegate methods of update and
   * performs update.
   *
   * @param {ReactElement} nextElement Next element
   * @param {object} nextProps Next public object to set as properties.
   * @param {?object} nextState Next object to set as state.
   * @param {?object} nextContext Next public object to set as context.
   * @param {ReactReconcileTransaction} transaction
   * @param {?object} unmaskedContext
   * @private
   */
  _performComponentUpdate: function (nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext) {
    var inst = this._instance;

    var hasComponentDidUpdate = Boolean(inst.componentDidUpdate);
    var prevProps;
    var prevState;
    var prevContext;
    if (hasComponentDidUpdate) {
      prevProps = inst.props;
      prevState = inst.state;
      prevContext = inst.context;
    }

    if (inst.componentWillUpdate) {
      inst.componentWillUpdate(nextProps, nextState, nextContext);
    }

    this._currentElement = nextElement;
    this._context = unmaskedContext;
    inst.props = nextProps;
    inst.state = nextState;
    inst.context = nextContext;

    this._updateRenderedComponent(transaction, unmaskedContext);

    if (hasComponentDidUpdate) {
      transaction.getReactMountReady().enqueue(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst);
    }
  },

  /**
   * Call the component's `render` method and update the DOM accordingly.
   *
   * @param {ReactReconcileTransaction} transaction
   * @internal
   */
  _updateRenderedComponent: function (transaction, context) {
    var prevComponentInstance = this._renderedComponent;
    var prevRenderedElement = prevComponentInstance._currentElement;
    var nextRenderedElement = this._renderValidatedComponent();
    if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) {
      ReactReconciler.receiveComponent(prevComponentInstance, nextRenderedElement, transaction, this._processChildContext(context));
    } else {
      var oldNativeNode = ReactReconciler.getNativeNode(prevComponentInstance);
      ReactReconciler.unmountComponent(prevComponentInstance, false);

      this._renderedNodeType = ReactNodeTypes.getType(nextRenderedElement);
      this._renderedComponent = this._instantiateReactComponent(nextRenderedElement);
      var nextMarkup = ReactReconciler.mountComponent(this._renderedComponent, transaction, this._nativeParent, this._nativeContainerInfo, this._processChildContext(context));
      this._replaceNodeWithMarkup(oldNativeNode, nextMarkup);
    }
  },

  /**
   * Overridden in shallow rendering.
   *
   * @protected
   */
  _replaceNodeWithMarkup: function (oldNativeNode, nextMarkup) {
    ReactComponentEnvironment.replaceNodeWithMarkup(oldNativeNode, nextMarkup);
  },

  /**
   * @protected
   */
  _renderValidatedComponentWithoutOwnerOrContext: function () {
    var inst = this._instance;
    var renderedComponent = inst.render();
    if (process.env.NODE_ENV !== 'production') {
      // We allow auto-mocks to proceed as if they're returning null.
      if (renderedComponent === undefined && inst.render._isMockFunction) {
        // This is probably bad practice. Consider warning here and
        // deprecating this convenience.
        renderedComponent = null;
      }
    }

    return renderedComponent;
  },

  /**
   * @private
   */
  _renderValidatedComponent: function () {
    var renderedComponent;
    ReactCurrentOwner.current = this;
    try {
      renderedComponent = this._renderValidatedComponentWithoutOwnerOrContext();
    } finally {
      ReactCurrentOwner.current = null;
    }
    !(
    // TODO: An `isValidNode` function would probably be more appropriate
    renderedComponent === null || renderedComponent === false || ReactElement.isValidElement(renderedComponent)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.render(): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;
    return renderedComponent;
  },

  /**
   * Lazily allocates the refs object and stores `component` as `ref`.
   *
   * @param {string} ref Reference name.
   * @param {component} component Component to store as `ref`.
   * @final
   * @private
   */
  attachRef: function (ref, component) {
    var inst = this.getPublicInstance();
    !(inst != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Stateless function components cannot have refs.') : invariant(false) : void 0;
    var publicComponentInstance = component.getPublicInstance();
    if (process.env.NODE_ENV !== 'production') {
      var componentName = component && component.getName ? component.getName() : 'a component';
      process.env.NODE_ENV !== 'production' ? warning(publicComponentInstance != null, 'Stateless function components cannot be given refs ' + '(See ref "%s" in %s created by %s). ' + 'Attempts to access this ref will fail.', ref, componentName, this.getName()) : void 0;
    }
    var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs;
    refs[ref] = publicComponentInstance;
  },

  /**
   * Detaches a reference name.
   *
   * @param {string} ref Name to dereference.
   * @final
   * @private
   */
  detachRef: function (ref) {
    var refs = this.getPublicInstance().refs;
    delete refs[ref];
  },

  /**
   * Get a text description of the component that can be used to identify it
   * in error messages.
   * @return {string} The name or null.
   * @internal
   */
  getName: function () {
    var type = this._currentElement.type;
    var constructor = this._instance && this._instance.constructor;
    return type.displayName || constructor && constructor.displayName || type.name || constructor && constructor.name || null;
  },

  /**
   * Get the publicly accessible representation of this component - i.e. what
   * is exposed by refs and returned by render. Can be null for stateless
   * components.
   *
   * @return {ReactComponent} the public component instance.
   * @internal
   */
  getPublicInstance: function () {
    var inst = this._instance;
    if (inst instanceof StatelessComponent) {
      return null;
    }
    return inst;
  },

  // Stub
  _instantiateReactComponent: null

};

ReactPerf.measureMethods(ReactCompositeComponentMixin, 'ReactCompositeComponent', {
  mountComponent: 'mountComponent',
  updateComponent: 'updateComponent',
  _renderValidatedComponent: '_renderValidatedComponent'
});

var ReactCompositeComponent = {

  Mixin: ReactCompositeComponentMixin

};

module.exports = ReactCompositeComponent;
}).call(this,require('_process'))
},{"./ReactComponentEnvironment":160,"./ReactCurrentOwner":162,"./ReactElement":188,"./ReactErrorUtils":191,"./ReactInstanceMap":197,"./ReactInstrumentation":198,"./ReactNodeTypes":205,"./ReactPerf":208,"./ReactPropTypeLocationNames":209,"./ReactPropTypeLocations":210,"./ReactReconciler":213,"./ReactUpdateQueue":215,"./shouldUpdateReactComponent":262,"_process":8,"fbjs/lib/emptyObject":17,"fbjs/lib/invariant":24,"fbjs/lib/warning":34,"object-assign":119}],162:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactCurrentOwner
 */

'use strict';

/**
 * Keeps track of the current owner.
 *
 * The current owner is the component who should own any components that are
 * currently being constructed.
 */

var ReactCurrentOwner = {

  /**
   * @internal
   * @type {ReactComponent}
   */
  current: null

};

module.exports = ReactCurrentOwner;
},{}],163:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOM
 */

/* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/

'use strict';

var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactDefaultInjection = require('./ReactDefaultInjection');
var ReactMount = require('./ReactMount');
var ReactPerf = require('./ReactPerf');
var ReactReconciler = require('./ReactReconciler');
var ReactUpdates = require('./ReactUpdates');
var ReactVersion = require('./ReactVersion');

var findDOMNode = require('./findDOMNode');
var getNativeComponentFromComposite = require('./getNativeComponentFromComposite');
var renderSubtreeIntoContainer = require('./renderSubtreeIntoContainer');
var warning = require('fbjs/lib/warning');

ReactDefaultInjection.inject();

var render = ReactPerf.measure('React', 'render', ReactMount.render);

var React = {
  findDOMNode: findDOMNode,
  render: render,
  unmountComponentAtNode: ReactMount.unmountComponentAtNode,
  version: ReactVersion,

  /* eslint-disable camelcase */
  unstable_batchedUpdates: ReactUpdates.batchedUpdates,
  unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer
};

// Inject the runtime into a devtools global hook regardless of browser.
// Allows for debugging when the hook is injected on the page.
/* eslint-enable camelcase */
if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') {
  __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({
    ComponentTree: {
      getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode,
      getNodeFromInstance: function (inst) {
        // inst is an internal instance (but could be a composite)
        if (inst._renderedComponent) {
          inst = getNativeComponentFromComposite(inst);
        }
        if (inst) {
          return ReactDOMComponentTree.getNodeFromInstance(inst);
        } else {
          return null;
        }
      }
    },
    Mount: ReactMount,
    Reconciler: ReactReconciler
  });
}

if (process.env.NODE_ENV !== 'production') {
  var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');
  if (ExecutionEnvironment.canUseDOM && window.top === window.self) {

    // First check if devtools is not installed
    if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {
      // If we're in Chrome or Firefox, provide a download link if not installed.
      if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {
        // Firefox does not have the issue with devtools loaded over file://
        var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1;
        console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools');
      }
    }

    var testFunc = function testFn() {};
    process.env.NODE_ENV !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, 'It looks like you\'re using a minified copy of the development build ' + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0;

    // If we're in IE8, check to see if we are in compatibility mode and provide
    // information on preventing compatibility mode
    var ieCompatibilityMode = document.documentMode && document.documentMode < 8;

    process.env.NODE_ENV !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '<meta http-equiv="X-UA-Compatible" content="IE=edge" />') : void 0;

    var expectedFeatures = [
    // shims
    Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.split, String.prototype.trim];

    for (var i = 0; i < expectedFeatures.length; i++) {
      if (!expectedFeatures[i]) {
        process.env.NODE_ENV !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0;
        break;
      }
    }
  }
}

module.exports = React;
}).call(this,require('_process'))
},{"./ReactDOMComponentTree":167,"./ReactDefaultInjection":185,"./ReactMount":201,"./ReactPerf":208,"./ReactReconciler":213,"./ReactUpdates":216,"./ReactVersion":217,"./findDOMNode":242,"./getNativeComponentFromComposite":250,"./renderSubtreeIntoContainer":259,"_process":8,"fbjs/lib/ExecutionEnvironment":10,"fbjs/lib/warning":34}],164:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMButton
 */

'use strict';

var mouseListenerNames = {
  onClick: true,
  onDoubleClick: true,
  onMouseDown: true,
  onMouseMove: true,
  onMouseUp: true,

  onClickCapture: true,
  onDoubleClickCapture: true,
  onMouseDownCapture: true,
  onMouseMoveCapture: true,
  onMouseUpCapture: true
};

/**
 * Implements a <button> native component that does not receive mouse events
 * when `disabled` is set.
 */
var ReactDOMButton = {
  getNativeProps: function (inst, props) {
    if (!props.disabled) {
      return props;
    }

    // Copy the props, except the mouse listeners
    var nativeProps = {};
    for (var key in props) {
      if (props.hasOwnProperty(key) && !mouseListenerNames[key]) {
        nativeProps[key] = props[key];
      }
    }

    return nativeProps;
  }
};

module.exports = ReactDOMButton;
},{}],165:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMComponent
 */

/* global hasOwnProperty:true */

'use strict';

var _assign = require('object-assign');

var AutoFocusUtils = require('./AutoFocusUtils');
var CSSPropertyOperations = require('./CSSPropertyOperations');
var DOMLazyTree = require('./DOMLazyTree');
var DOMNamespaces = require('./DOMNamespaces');
var DOMProperty = require('./DOMProperty');
var DOMPropertyOperations = require('./DOMPropertyOperations');
var EventConstants = require('./EventConstants');
var EventPluginHub = require('./EventPluginHub');
var EventPluginRegistry = require('./EventPluginRegistry');
var ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');
var ReactComponentBrowserEnvironment = require('./ReactComponentBrowserEnvironment');
var ReactDOMButton = require('./ReactDOMButton');
var ReactDOMComponentFlags = require('./ReactDOMComponentFlags');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactDOMInput = require('./ReactDOMInput');
var ReactDOMOption = require('./ReactDOMOption');
var ReactDOMSelect = require('./ReactDOMSelect');
var ReactDOMTextarea = require('./ReactDOMTextarea');
var ReactMultiChild = require('./ReactMultiChild');
var ReactPerf = require('./ReactPerf');

var escapeTextContentForBrowser = require('./escapeTextContentForBrowser');
var invariant = require('fbjs/lib/invariant');
var isEventSupported = require('./isEventSupported');
var keyOf = require('fbjs/lib/keyOf');
var shallowEqual = require('fbjs/lib/shallowEqual');
var validateDOMNesting = require('./validateDOMNesting');
var warning = require('fbjs/lib/warning');

var Flags = ReactDOMComponentFlags;
var deleteListener = EventPluginHub.deleteListener;
var getNode = ReactDOMComponentTree.getNodeFromInstance;
var listenTo = ReactBrowserEventEmitter.listenTo;
var registrationNameModules = EventPluginRegistry.registrationNameModules;

// For quickly matching children type, to test if can be treated as content.
var CONTENT_TYPES = { 'string': true, 'number': true };

var STYLE = keyOf({ style: null });
var HTML = keyOf({ __html: null });
var RESERVED_PROPS = {
  children: null,
  dangerouslySetInnerHTML: null,
  suppressContentEditableWarning: null
};

function getDeclarationErrorAddendum(internalInstance) {
  if (internalInstance) {
    var owner = internalInstance._currentElement._owner || null;
    if (owner) {
      var name = owner.getName();
      if (name) {
        return ' This DOM node was rendered by `' + name + '`.';
      }
    }
  }
  return '';
}

function friendlyStringify(obj) {
  if (typeof obj === 'object') {
    if (Array.isArray(obj)) {
      return '[' + obj.map(friendlyStringify).join(', ') + ']';
    } else {
      var pairs = [];
      for (var key in obj) {
        if (Object.prototype.hasOwnProperty.call(obj, key)) {
          var keyEscaped = /^[a-z$_][\w$_]*$/i.test(key) ? key : JSON.stringify(key);
          pairs.push(keyEscaped + ': ' + friendlyStringify(obj[key]));
        }
      }
      return '{' + pairs.join(', ') + '}';
    }
  } else if (typeof obj === 'string') {
    return JSON.stringify(obj);
  } else if (typeof obj === 'function') {
    return '[function object]';
  }
  // Differs from JSON.stringify in that undefined because undefined and that
  // inf and nan don't become null
  return String(obj);
}

var styleMutationWarning = {};

function checkAndWarnForMutatedStyle(style1, style2, component) {
  if (style1 == null || style2 == null) {
    return;
  }
  if (shallowEqual(style1, style2)) {
    return;
  }

  var componentName = component._tag;
  var owner = component._currentElement._owner;
  var ownerName;
  if (owner) {
    ownerName = owner.getName();
  }

  var hash = ownerName + '|' + componentName;

  if (styleMutationWarning.hasOwnProperty(hash)) {
    return;
  }

  styleMutationWarning[hash] = true;

  process.env.NODE_ENV !== 'production' ? warning(false, '`%s` was passed a style object that has previously been mutated. ' + 'Mutating `style` is deprecated. Consider cloning it beforehand. Check ' + 'the `render` %s. Previous style: %s. Mutated style: %s.', componentName, owner ? 'of `' + ownerName + '`' : 'using <' + componentName + '>', friendlyStringify(style1), friendlyStringify(style2)) : void 0;
}

/**
 * @param {object} component
 * @param {?object} props
 */
function assertValidProps(component, props) {
  if (!props) {
    return;
  }
  // Note the use of `==` which checks for null or undefined.
  if (voidElementTags[component._tag]) {
    !(props.children == null && props.dangerouslySetInnerHTML == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s is a void element tag and must not have `children` or ' + 'use `props.dangerouslySetInnerHTML`.%s', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : invariant(false) : void 0;
  }
  if (props.dangerouslySetInnerHTML != null) {
    !(props.children == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : invariant(false) : void 0;
    !(typeof props.dangerouslySetInnerHTML === 'object' && HTML in props.dangerouslySetInnerHTML) ? process.env.NODE_ENV !== 'production' ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. ' + 'Please visit https://fb.me/react-invariant-dangerously-set-inner-html ' + 'for more information.') : invariant(false) : void 0;
  }
  if (process.env.NODE_ENV !== 'production') {
    process.env.NODE_ENV !== 'production' ? warning(props.innerHTML == null, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.') : void 0;
    process.env.NODE_ENV !== 'production' ? warning(props.suppressContentEditableWarning || !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.') : void 0;
    process.env.NODE_ENV !== 'production' ? warning(props.onFocusIn == null && props.onFocusOut == null, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.') : void 0;
  }
  !(props.style == null || typeof props.style === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'The `style` prop expects a mapping from style properties to values, ' + 'not a string. For example, style={{marginRight: spacing + \'em\'}} when ' + 'using JSX.%s', getDeclarationErrorAddendum(component)) : invariant(false) : void 0;
}

function enqueuePutListener(inst, registrationName, listener, transaction) {
  if (process.env.NODE_ENV !== 'production') {
    // IE8 has no API for event capturing and the `onScroll` event doesn't
    // bubble.
    process.env.NODE_ENV !== 'production' ? warning(registrationName !== 'onScroll' || isEventSupported('scroll', true), 'This browser doesn\'t support the `onScroll` event') : void 0;
  }
  var containerInfo = inst._nativeContainerInfo;
  var doc = containerInfo._ownerDocument;
  if (!doc) {
    // Server rendering.
    return;
  }
  listenTo(registrationName, doc);
  transaction.getReactMountReady().enqueue(putListener, {
    inst: inst,
    registrationName: registrationName,
    listener: listener
  });
}

function putListener() {
  var listenerToPut = this;
  EventPluginHub.putListener(listenerToPut.inst, listenerToPut.registrationName, listenerToPut.listener);
}

// There are so many media events, it makes sense to just
// maintain a list rather than create a `trapBubbledEvent` for each
var mediaEvents = {
  topAbort: 'abort',
  topCanPlay: 'canplay',
  topCanPlayThrough: 'canplaythrough',
  topDurationChange: 'durationchange',
  topEmptied: 'emptied',
  topEncrypted: 'encrypted',
  topEnded: 'ended',
  topError: 'error',
  topLoadedData: 'loadeddata',
  topLoadedMetadata: 'loadedmetadata',
  topLoadStart: 'loadstart',
  topPause: 'pause',
  topPlay: 'play',
  topPlaying: 'playing',
  topProgress: 'progress',
  topRateChange: 'ratechange',
  topSeeked: 'seeked',
  topSeeking: 'seeking',
  topStalled: 'stalled',
  topSuspend: 'suspend',
  topTimeUpdate: 'timeupdate',
  topVolumeChange: 'volumechange',
  topWaiting: 'waiting'
};

function trapBubbledEventsLocal() {
  var inst = this;
  // If a component renders to null or if another component fatals and causes
  // the state of the tree to be corrupted, `node` here can be null.
  !inst._rootNodeID ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Must be mounted to trap events') : invariant(false) : void 0;
  var node = getNode(inst);
  !node ? process.env.NODE_ENV !== 'production' ? invariant(false, 'trapBubbledEvent(...): Requires node to be rendered.') : invariant(false) : void 0;

  switch (inst._tag) {
    case 'iframe':
    case 'object':
      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load', node)];
      break;
    case 'video':
    case 'audio':

      inst._wrapperState.listeners = [];
      // Create listener for each media event
      for (var event in mediaEvents) {
        if (mediaEvents.hasOwnProperty(event)) {
          inst._wrapperState.listeners.push(ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes[event], mediaEvents[event], node));
        }
      }

      break;
    case 'img':
      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topError, 'error', node), ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load', node)];
      break;
    case 'form':
      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topReset, 'reset', node), ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topSubmit, 'submit', node)];
      break;
    case 'input':
    case 'select':
    case 'textarea':
      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topInvalid, 'invalid', node)];
      break;
  }
}

function postUpdateSelectWrapper() {
  ReactDOMSelect.postUpdateWrapper(this);
}

// For HTML, certain tags should omit their close tag. We keep a whitelist for
// those special-case tags.

var omittedCloseTags = {
  'area': true,
  'base': true,
  'br': true,
  'col': true,
  'embed': true,
  'hr': true,
  'img': true,
  'input': true,
  'keygen': true,
  'link': true,
  'meta': true,
  'param': true,
  'source': true,
  'track': true,
  'wbr': true
};

// NOTE: menuitem's close tag should be omitted, but that causes problems.
var newlineEatingTags = {
  'listing': true,
  'pre': true,
  'textarea': true
};

// For HTML, certain tags cannot have children. This has the same purpose as
// `omittedCloseTags` except that `menuitem` should still have its closing tag.

var voidElementTags = _assign({
  'menuitem': true
}, omittedCloseTags);

// We accept any tag to be rendered but since this gets injected into arbitrary
// HTML, we want to make sure that it's a safe tag.
// http://www.w3.org/TR/REC-xml/#NT-Name

var VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\.\-\d]*$/; // Simplified subset
var validatedTagCache = {};
var hasOwnProperty = {}.hasOwnProperty;

function validateDangerousTag(tag) {
  if (!hasOwnProperty.call(validatedTagCache, tag)) {
    !VALID_TAG_REGEX.test(tag) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Invalid tag: %s', tag) : invariant(false) : void 0;
    validatedTagCache[tag] = true;
  }
}

function isCustomComponent(tagName, props) {
  return tagName.indexOf('-') >= 0 || props.is != null;
}

var globalIdCounter = 1;

/**
 * Creates a new React class that is idempotent and capable of containing other
 * React components. It accepts event listeners and DOM properties that are
 * valid according to `DOMProperty`.
 *
 *  - Event listeners: `onClick`, `onMouseDown`, etc.
 *  - DOM properties: `className`, `name`, `title`, etc.
 *
 * The `style` property functions differently from the DOM API. It accepts an
 * object mapping of style properties to values.
 *
 * @constructor ReactDOMComponent
 * @extends ReactMultiChild
 */
function ReactDOMComponent(element) {
  var tag = element.type;
  validateDangerousTag(tag);
  this._currentElement = element;
  this._tag = tag.toLowerCase();
  this._namespaceURI = null;
  this._renderedChildren = null;
  this._previousStyle = null;
  this._previousStyleCopy = null;
  this._nativeNode = null;
  this._nativeParent = null;
  this._rootNodeID = null;
  this._domID = null;
  this._nativeContainerInfo = null;
  this._wrapperState = null;
  this._topLevelWrapper = null;
  this._flags = 0;
  if (process.env.NODE_ENV !== 'production') {
    this._ancestorInfo = null;
  }
}

ReactDOMComponent.displayName = 'ReactDOMComponent';

ReactDOMComponent.Mixin = {

  /**
   * Generates root tag markup then recurses. This method has side effects and
   * is not idempotent.
   *
   * @internal
   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
   * @param {?ReactDOMComponent} the containing DOM component instance
   * @param {?object} info about the native container
   * @param {object} context
   * @return {string} The computed markup.
   */
  mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {
    this._rootNodeID = globalIdCounter++;
    this._domID = nativeContainerInfo._idCounter++;
    this._nativeParent = nativeParent;
    this._nativeContainerInfo = nativeContainerInfo;

    var props = this._currentElement.props;

    switch (this._tag) {
      case 'iframe':
      case 'object':
      case 'img':
      case 'form':
      case 'video':
      case 'audio':
        this._wrapperState = {
          listeners: null
        };
        transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);
        break;
      case 'button':
        props = ReactDOMButton.getNativeProps(this, props, nativeParent);
        break;
      case 'input':
        ReactDOMInput.mountWrapper(this, props, nativeParent);
        props = ReactDOMInput.getNativeProps(this, props);
        transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);
        break;
      case 'option':
        ReactDOMOption.mountWrapper(this, props, nativeParent);
        props = ReactDOMOption.getNativeProps(this, props);
        break;
      case 'select':
        ReactDOMSelect.mountWrapper(this, props, nativeParent);
        props = ReactDOMSelect.getNativeProps(this, props);
        transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);
        break;
      case 'textarea':
        ReactDOMTextarea.mountWrapper(this, props, nativeParent);
        props = ReactDOMTextarea.getNativeProps(this, props);
        transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);
        break;
    }

    assertValidProps(this, props);

    // We create tags in the namespace of their parent container, except HTML
    // tags get no namespace.
    var namespaceURI;
    var parentTag;
    if (nativeParent != null) {
      namespaceURI = nativeParent._namespaceURI;
      parentTag = nativeParent._tag;
    } else if (nativeContainerInfo._tag) {
      namespaceURI = nativeContainerInfo._namespaceURI;
      parentTag = nativeContainerInfo._tag;
    }
    if (namespaceURI == null || namespaceURI === DOMNamespaces.svg && parentTag === 'foreignobject') {
      namespaceURI = DOMNamespaces.html;
    }
    if (namespaceURI === DOMNamespaces.html) {
      if (this._tag === 'svg') {
        namespaceURI = DOMNamespaces.svg;
      } else if (this._tag === 'math') {
        namespaceURI = DOMNamespaces.mathml;
      }
    }
    this._namespaceURI = namespaceURI;

    if (process.env.NODE_ENV !== 'production') {
      var parentInfo;
      if (nativeParent != null) {
        parentInfo = nativeParent._ancestorInfo;
      } else if (nativeContainerInfo._tag) {
        parentInfo = nativeContainerInfo._ancestorInfo;
      }
      if (parentInfo) {
        // parentInfo should always be present except for the top-level
        // component when server rendering
        validateDOMNesting(this._tag, this, parentInfo);
      }
      this._ancestorInfo = validateDOMNesting.updatedAncestorInfo(parentInfo, this._tag, this);
    }

    var mountImage;
    if (transaction.useCreateElement) {
      var ownerDocument = nativeContainerInfo._ownerDocument;
      var el;
      if (namespaceURI === DOMNamespaces.html) {
        if (this._tag === 'script') {
          // Create the script via .innerHTML so its "parser-inserted" flag is
          // set to true and it does not execute
          var div = ownerDocument.createElement('div');
          var type = this._currentElement.type;
          div.innerHTML = '<' + type + '></' + type + '>';
          el = div.removeChild(div.firstChild);
        } else {
          el = ownerDocument.createElement(this._currentElement.type);
        }
      } else {
        el = ownerDocument.createElementNS(namespaceURI, this._currentElement.type);
      }
      ReactDOMComponentTree.precacheNode(this, el);
      this._flags |= Flags.hasCachedChildNodes;
      if (!this._nativeParent) {
        DOMPropertyOperations.setAttributeForRoot(el);
      }
      this._updateDOMProperties(null, props, transaction);
      var lazyTree = DOMLazyTree(el);
      this._createInitialChildren(transaction, props, context, lazyTree);
      mountImage = lazyTree;
    } else {
      var tagOpen = this._createOpenTagMarkupAndPutListeners(transaction, props);
      var tagContent = this._createContentMarkup(transaction, props, context);
      if (!tagContent && omittedCloseTags[this._tag]) {
        mountImage = tagOpen + '/>';
      } else {
        mountImage = tagOpen + '>' + tagContent + '</' + this._currentElement.type + '>';
      }
    }

    switch (this._tag) {
      case 'button':
      case 'input':
      case 'select':
      case 'textarea':
        if (props.autoFocus) {
          transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);
        }
        break;
    }

    return mountImage;
  },

  /**
   * Creates markup for the open tag and all attributes.
   *
   * This method has side effects because events get registered.
   *
   * Iterating over object properties is faster than iterating over arrays.
   * @see http://jsperf.com/obj-vs-arr-iteration
   *
   * @private
   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
   * @param {object} props
   * @return {string} Markup of opening tag.
   */
  _createOpenTagMarkupAndPutListeners: function (transaction, props) {
    var ret = '<' + this._currentElement.type;

    for (var propKey in props) {
      if (!props.hasOwnProperty(propKey)) {
        continue;
      }
      var propValue = props[propKey];
      if (propValue == null) {
        continue;
      }
      if (registrationNameModules.hasOwnProperty(propKey)) {
        if (propValue) {
          enqueuePutListener(this, propKey, propValue, transaction);
        }
      } else {
        if (propKey === STYLE) {
          if (propValue) {
            if (process.env.NODE_ENV !== 'production') {
              // See `_updateDOMProperties`. style block
              this._previousStyle = propValue;
            }
            propValue = this._previousStyleCopy = _assign({}, props.style);
          }
          propValue = CSSPropertyOperations.createMarkupForStyles(propValue, this);
        }
        var markup = null;
        if (this._tag != null && isCustomComponent(this._tag, props)) {
          if (!RESERVED_PROPS.hasOwnProperty(propKey)) {
            markup = DOMPropertyOperations.createMarkupForCustomAttribute(propKey, propValue);
          }
        } else {
          markup = DOMPropertyOperations.createMarkupForProperty(propKey, propValue);
        }
        if (markup) {
          ret += ' ' + markup;
        }
      }
    }

    // For static pages, no need to put React ID and checksum. Saves lots of
    // bytes.
    if (transaction.renderToStaticMarkup) {
      return ret;
    }

    if (!this._nativeParent) {
      ret += ' ' + DOMPropertyOperations.createMarkupForRoot();
    }
    ret += ' ' + DOMPropertyOperations.createMarkupForID(this._domID);
    return ret;
  },

  /**
   * Creates markup for the content between the tags.
   *
   * @private
   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
   * @param {object} props
   * @param {object} context
   * @return {string} Content markup.
   */
  _createContentMarkup: function (transaction, props, context) {
    var ret = '';

    // Intentional use of != to avoid catching zero/false.
    var innerHTML = props.dangerouslySetInnerHTML;
    if (innerHTML != null) {
      if (innerHTML.__html != null) {
        ret = innerHTML.__html;
      }
    } else {
      var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;
      var childrenToUse = contentToUse != null ? null : props.children;
      if (contentToUse != null) {
        // TODO: Validate that text is allowed as a child of this node
        ret = escapeTextContentForBrowser(contentToUse);
      } else if (childrenToUse != null) {
        var mountImages = this.mountChildren(childrenToUse, transaction, context);
        ret = mountImages.join('');
      }
    }
    if (newlineEatingTags[this._tag] && ret.charAt(0) === '\n') {
      // text/html ignores the first character in these tags if it's a newline
      // Prefer to break application/xml over text/html (for now) by adding
      // a newline specifically to get eaten by the parser. (Alternately for
      // textareas, replacing "^\n" with "\r\n" doesn't get eaten, and the first
      // \r is normalized out by HTMLTextAreaElement#value.)
      // See: <http://www.w3.org/TR/html-polyglot/#newlines-in-textarea-and-pre>
      // See: <http://www.w3.org/TR/html5/syntax.html#element-restrictions>
      // See: <http://www.w3.org/TR/html5/syntax.html#newlines>
      // See: Parsing of "textarea" "listing" and "pre" elements
      //  from <http://www.w3.org/TR/html5/syntax.html#parsing-main-inbody>
      return '\n' + ret;
    } else {
      return ret;
    }
  },

  _createInitialChildren: function (transaction, props, context, lazyTree) {
    // Intentional use of != to avoid catching zero/false.
    var innerHTML = props.dangerouslySetInnerHTML;
    if (innerHTML != null) {
      if (innerHTML.__html != null) {
        DOMLazyTree.queueHTML(lazyTree, innerHTML.__html);
      }
    } else {
      var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;
      var childrenToUse = contentToUse != null ? null : props.children;
      if (contentToUse != null) {
        // TODO: Validate that text is allowed as a child of this node
        DOMLazyTree.queueText(lazyTree, contentToUse);
      } else if (childrenToUse != null) {
        var mountImages = this.mountChildren(childrenToUse, transaction, context);
        for (var i = 0; i < mountImages.length; i++) {
          DOMLazyTree.queueChild(lazyTree, mountImages[i]);
        }
      }
    }
  },

  /**
   * Receives a next element and updates the component.
   *
   * @internal
   * @param {ReactElement} nextElement
   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
   * @param {object} context
   */
  receiveComponent: function (nextElement, transaction, context) {
    var prevElement = this._currentElement;
    this._currentElement = nextElement;
    this.updateComponent(transaction, prevElement, nextElement, context);
  },

  /**
   * Updates a native DOM component after it has already been allocated and
   * attached to the DOM. Reconciles the root DOM node, then recurses.
   *
   * @param {ReactReconcileTransaction} transaction
   * @param {ReactElement} prevElement
   * @param {ReactElement} nextElement
   * @internal
   * @overridable
   */
  updateComponent: function (transaction, prevElement, nextElement, context) {
    var lastProps = prevElement.props;
    var nextProps = this._currentElement.props;

    switch (this._tag) {
      case 'button':
        lastProps = ReactDOMButton.getNativeProps(this, lastProps);
        nextProps = ReactDOMButton.getNativeProps(this, nextProps);
        break;
      case 'input':
        ReactDOMInput.updateWrapper(this);
        lastProps = ReactDOMInput.getNativeProps(this, lastProps);
        nextProps = ReactDOMInput.getNativeProps(this, nextProps);
        break;
      case 'option':
        lastProps = ReactDOMOption.getNativeProps(this, lastProps);
        nextProps = ReactDOMOption.getNativeProps(this, nextProps);
        break;
      case 'select':
        lastProps = ReactDOMSelect.getNativeProps(this, lastProps);
        nextProps = ReactDOMSelect.getNativeProps(this, nextProps);
        break;
      case 'textarea':
        ReactDOMTextarea.updateWrapper(this);
        lastProps = ReactDOMTextarea.getNativeProps(this, lastProps);
        nextProps = ReactDOMTextarea.getNativeProps(this, nextProps);
        break;
    }

    assertValidProps(this, nextProps);
    this._updateDOMProperties(lastProps, nextProps, transaction);
    this._updateDOMChildren(lastProps, nextProps, transaction, context);

    if (this._tag === 'select') {
      // <select> value update needs to occur after <option> children
      // reconciliation
      transaction.getReactMountReady().enqueue(postUpdateSelectWrapper, this);
    }
  },

  /**
   * Reconciles the properties by detecting differences in property values and
   * updating the DOM as necessary. This function is probably the single most
   * critical path for performance optimization.
   *
   * TODO: Benchmark whether checking for changed values in memory actually
   *       improves performance (especially statically positioned elements).
   * TODO: Benchmark the effects of putting this at the top since 99% of props
   *       do not change for a given reconciliation.
   * TODO: Benchmark areas that can be improved with caching.
   *
   * @private
   * @param {object} lastProps
   * @param {object} nextProps
   * @param {?DOMElement} node
   */
  _updateDOMProperties: function (lastProps, nextProps, transaction) {
    var propKey;
    var styleName;
    var styleUpdates;
    for (propKey in lastProps) {
      if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {
        continue;
      }
      if (propKey === STYLE) {
        var lastStyle = this._previousStyleCopy;
        for (styleName in lastStyle) {
          if (lastStyle.hasOwnProperty(styleName)) {
            styleUpdates = styleUpdates || {};
            styleUpdates[styleName] = '';
          }
        }
        this._previousStyleCopy = null;
      } else if (registrationNameModules.hasOwnProperty(propKey)) {
        if (lastProps[propKey]) {
          // Only call deleteListener if there was a listener previously or
          // else willDeleteListener gets called when there wasn't actually a
          // listener (e.g., onClick={null})
          deleteListener(this, propKey);
        }
      } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {
        DOMPropertyOperations.deleteValueForProperty(getNode(this), propKey);
      }
    }
    for (propKey in nextProps) {
      var nextProp = nextProps[propKey];
      var lastProp = propKey === STYLE ? this._previousStyleCopy : lastProps != null ? lastProps[propKey] : undefined;
      if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {
        continue;
      }
      if (propKey === STYLE) {
        if (nextProp) {
          if (process.env.NODE_ENV !== 'production') {
            checkAndWarnForMutatedStyle(this._previousStyleCopy, this._previousStyle, this);
            this._previousStyle = nextProp;
          }
          nextProp = this._previousStyleCopy = _assign({}, nextProp);
        } else {
          this._previousStyleCopy = null;
        }
        if (lastProp) {
          // Unset styles on `lastProp` but not on `nextProp`.
          for (styleName in lastProp) {
            if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {
              styleUpdates = styleUpdates || {};
              styleUpdates[styleName] = '';
            }
          }
          // Update styles that changed since `lastProp`.
          for (styleName in nextProp) {
            if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {
              styleUpdates = styleUpdates || {};
              styleUpdates[styleName] = nextProp[styleName];
            }
          }
        } else {
          // Relies on `updateStylesByID` not mutating `styleUpdates`.
          styleUpdates = nextProp;
        }
      } else if (registrationNameModules.hasOwnProperty(propKey)) {
        if (nextProp) {
          enqueuePutListener(this, propKey, nextProp, transaction);
        } else if (lastProp) {
          deleteListener(this, propKey);
        }
      } else if (isCustomComponent(this._tag, nextProps)) {
        if (!RESERVED_PROPS.hasOwnProperty(propKey)) {
          DOMPropertyOperations.setValueForAttribute(getNode(this), propKey, nextProp);
        }
      } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {
        var node = getNode(this);
        // If we're updating to null or undefined, we should remove the property
        // from the DOM node instead of inadvertently setting to a string. This
        // brings us in line with the same behavior we have on initial render.
        if (nextProp != null) {
          DOMPropertyOperations.setValueForProperty(node, propKey, nextProp);
        } else {
          DOMPropertyOperations.deleteValueForProperty(node, propKey);
        }
      }
    }
    if (styleUpdates) {
      CSSPropertyOperations.setValueForStyles(getNode(this), styleUpdates, this);
    }
  },

  /**
   * Reconciles the children with the various properties that affect the
   * children content.
   *
   * @param {object} lastProps
   * @param {object} nextProps
   * @param {ReactReconcileTransaction} transaction
   * @param {object} context
   */
  _updateDOMChildren: function (lastProps, nextProps, transaction, context) {
    var lastContent = CONTENT_TYPES[typeof lastProps.children] ? lastProps.children : null;
    var nextContent = CONTENT_TYPES[typeof nextProps.children] ? nextProps.children : null;

    var lastHtml = lastProps.dangerouslySetInnerHTML && lastProps.dangerouslySetInnerHTML.__html;
    var nextHtml = nextProps.dangerouslySetInnerHTML && nextProps.dangerouslySetInnerHTML.__html;

    // Note the use of `!=` which checks for null or undefined.
    var lastChildren = lastContent != null ? null : lastProps.children;
    var nextChildren = nextContent != null ? null : nextProps.children;

    // If we're switching from children to content/html or vice versa, remove
    // the old content
    var lastHasContentOrHtml = lastContent != null || lastHtml != null;
    var nextHasContentOrHtml = nextContent != null || nextHtml != null;
    if (lastChildren != null && nextChildren == null) {
      this.updateChildren(null, transaction, context);
    } else if (lastHasContentOrHtml && !nextHasContentOrHtml) {
      this.updateTextContent('');
    }

    if (nextContent != null) {
      if (lastContent !== nextContent) {
        this.updateTextContent('' + nextContent);
      }
    } else if (nextHtml != null) {
      if (lastHtml !== nextHtml) {
        this.updateMarkup('' + nextHtml);
      }
    } else if (nextChildren != null) {
      this.updateChildren(nextChildren, transaction, context);
    }
  },

  getNativeNode: function () {
    return getNode(this);
  },

  /**
   * Destroys all event registrations for this instance. Does not remove from
   * the DOM. That must be done by the parent.
   *
   * @internal
   */
  unmountComponent: function (safely) {
    switch (this._tag) {
      case 'iframe':
      case 'object':
      case 'img':
      case 'form':
      case 'video':
      case 'audio':
        var listeners = this._wrapperState.listeners;
        if (listeners) {
          for (var i = 0; i < listeners.length; i++) {
            listeners[i].remove();
          }
        }
        break;
      case 'html':
      case 'head':
      case 'body':
        /**
         * Components like <html> <head> and <body> can't be removed or added
         * easily in a cross-browser way, however it's valuable to be able to
         * take advantage of React's reconciliation for styling and <title>
         * management. So we just document it and throw in dangerous cases.
         */
        !false ? process.env.NODE_ENV !== 'production' ? invariant(false, '<%s> tried to unmount. Because of cross-browser quirks it is ' + 'impossible to unmount some top-level components (eg <html>, ' + '<head>, and <body>) reliably and efficiently. To fix this, have a ' + 'single top-level component that never unmounts render these ' + 'elements.', this._tag) : invariant(false) : void 0;
        break;
    }

    this.unmountChildren(safely);
    ReactDOMComponentTree.uncacheNode(this);
    EventPluginHub.deleteAllListeners(this);
    ReactComponentBrowserEnvironment.unmountIDFromEnvironment(this._rootNodeID);
    this._rootNodeID = null;
    this._domID = null;
    this._wrapperState = null;
  },

  getPublicInstance: function () {
    return getNode(this);
  }

};

ReactPerf.measureMethods(ReactDOMComponent.Mixin, 'ReactDOMComponent', {
  mountComponent: 'mountComponent',
  receiveComponent: 'receiveComponent'
});

_assign(ReactDOMComponent.prototype, ReactDOMComponent.Mixin, ReactMultiChild.Mixin);

module.exports = ReactDOMComponent;
}).call(this,require('_process'))
},{"./AutoFocusUtils":130,"./CSSPropertyOperations":133,"./DOMLazyTree":137,"./DOMNamespaces":138,"./DOMProperty":139,"./DOMPropertyOperations":140,"./EventConstants":144,"./EventPluginHub":145,"./EventPluginRegistry":146,"./ReactBrowserEventEmitter":154,"./ReactComponentBrowserEnvironment":159,"./ReactDOMButton":164,"./ReactDOMComponentFlags":166,"./ReactDOMComponentTree":167,"./ReactDOMInput":174,"./ReactDOMOption":176,"./ReactDOMSelect":177,"./ReactDOMTextarea":180,"./ReactMultiChild":202,"./ReactPerf":208,"./escapeTextContentForBrowser":241,"./isEventSupported":255,"./validateDOMNesting":264,"_process":8,"fbjs/lib/invariant":24,"fbjs/lib/keyOf":28,"fbjs/lib/shallowEqual":33,"fbjs/lib/warning":34,"object-assign":119}],166:[function(require,module,exports){
/**
 * Copyright 2015-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMComponentFlags
 */

'use strict';

var ReactDOMComponentFlags = {
  hasCachedChildNodes: 1 << 0
};

module.exports = ReactDOMComponentFlags;
},{}],167:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMComponentTree
 */

'use strict';

var DOMProperty = require('./DOMProperty');
var ReactDOMComponentFlags = require('./ReactDOMComponentFlags');

var invariant = require('fbjs/lib/invariant');

var ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;
var Flags = ReactDOMComponentFlags;

var internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2);

/**
 * Drill down (through composites and empty components) until we get a native or
 * native text component.
 *
 * This is pretty polymorphic but unavoidable with the current structure we have
 * for `_renderedChildren`.
 */
function getRenderedNativeOrTextFromComponent(component) {
  var rendered;
  while (rendered = component._renderedComponent) {
    component = rendered;
  }
  return component;
}

/**
 * Populate `_nativeNode` on the rendered native/text component with the given
 * DOM node. The passed `inst` can be a composite.
 */
function precacheNode(inst, node) {
  var nativeInst = getRenderedNativeOrTextFromComponent(inst);
  nativeInst._nativeNode = node;
  node[internalInstanceKey] = nativeInst;
}

function uncacheNode(inst) {
  var node = inst._nativeNode;
  if (node) {
    delete node[internalInstanceKey];
    inst._nativeNode = null;
  }
}

/**
 * Populate `_nativeNode` on each child of `inst`, assuming that the children
 * match up with the DOM (element) children of `node`.
 *
 * We cache entire levels at once to avoid an n^2 problem where we access the
 * children of a node sequentially and have to walk from the start to our target
 * node every time.
 *
 * Since we update `_renderedChildren` and the actual DOM at (slightly)
 * different times, we could race here and see a newer `_renderedChildren` than
 * the DOM nodes we see. To avoid this, ReactMultiChild calls
 * `prepareToManageChildren` before we change `_renderedChildren`, at which
 * time the container's child nodes are always cached (until it unmounts).
 */
function precacheChildNodes(inst, node) {
  if (inst._flags & Flags.hasCachedChildNodes) {
    return;
  }
  var children = inst._renderedChildren;
  var childNode = node.firstChild;
  outer: for (var name in children) {
    if (!children.hasOwnProperty(name)) {
      continue;
    }
    var childInst = children[name];
    var childID = getRenderedNativeOrTextFromComponent(childInst)._domID;
    if (childID == null) {
      // We're currently unmounting this child in ReactMultiChild; skip it.
      continue;
    }
    // We assume the child nodes are in the same order as the child instances.
    for (; childNode !== null; childNode = childNode.nextSibling) {
      if (childNode.nodeType === 1 && childNode.getAttribute(ATTR_NAME) === String(childID) || childNode.nodeType === 8 && childNode.nodeValue === ' react-text: ' + childID + ' ' || childNode.nodeType === 8 && childNode.nodeValue === ' react-empty: ' + childID + ' ') {
        precacheNode(childInst, childNode);
        continue outer;
      }
    }
    // We reached the end of the DOM children without finding an ID match.
    !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unable to find element with ID %s.', childID) : invariant(false) : void 0;
  }
  inst._flags |= Flags.hasCachedChildNodes;
}

/**
 * Given a DOM node, return the closest ReactDOMComponent or
 * ReactDOMTextComponent instance ancestor.
 */
function getClosestInstanceFromNode(node) {
  if (node[internalInstanceKey]) {
    return node[internalInstanceKey];
  }

  // Walk up the tree until we find an ancestor whose instance we have cached.
  var parents = [];
  while (!node[internalInstanceKey]) {
    parents.push(node);
    if (node.parentNode) {
      node = node.parentNode;
    } else {
      // Top of the tree. This node must not be part of a React tree (or is
      // unmounted, potentially).
      return null;
    }
  }

  var closest;
  var inst;
  for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {
    closest = inst;
    if (parents.length) {
      precacheChildNodes(inst, node);
    }
  }

  return closest;
}

/**
 * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent
 * instance, or null if the node was not rendered by this React.
 */
function getInstanceFromNode(node) {
  var inst = getClosestInstanceFromNode(node);
  if (inst != null && inst._nativeNode === node) {
    return inst;
  } else {
    return null;
  }
}

/**
 * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding
 * DOM node.
 */
function getNodeFromInstance(inst) {
  // Without this first invariant, passing a non-DOM-component triggers the next
  // invariant for a missing parent, which is super confusing.
  !(inst._nativeNode !== undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;

  if (inst._nativeNode) {
    return inst._nativeNode;
  }

  // Walk up the tree until we find an ancestor whose DOM node we have cached.
  var parents = [];
  while (!inst._nativeNode) {
    parents.push(inst);
    !inst._nativeParent ? process.env.NODE_ENV !== 'production' ? invariant(false, 'React DOM tree root should always have a node reference.') : invariant(false) : void 0;
    inst = inst._nativeParent;
  }

  // Now parents contains each ancestor that does *not* have a cached native
  // node, and `inst` is the deepest ancestor that does.
  for (; parents.length; inst = parents.pop()) {
    precacheChildNodes(inst, inst._nativeNode);
  }

  return inst._nativeNode;
}

var ReactDOMComponentTree = {
  getClosestInstanceFromNode: getClosestInstanceFromNode,
  getInstanceFromNode: getInstanceFromNode,
  getNodeFromInstance: getNodeFromInstance,
  precacheChildNodes: precacheChildNodes,
  precacheNode: precacheNode,
  uncacheNode: uncacheNode
};

module.exports = ReactDOMComponentTree;
}).call(this,require('_process'))
},{"./DOMProperty":139,"./ReactDOMComponentFlags":166,"_process":8,"fbjs/lib/invariant":24}],168:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMContainerInfo
 */

'use strict';

var validateDOMNesting = require('./validateDOMNesting');

var DOC_NODE_TYPE = 9;

function ReactDOMContainerInfo(topLevelWrapper, node) {
  var info = {
    _topLevelWrapper: topLevelWrapper,
    _idCounter: 1,
    _ownerDocument: node ? node.nodeType === DOC_NODE_TYPE ? node : node.ownerDocument : null,
    _tag: node ? node.nodeName.toLowerCase() : null,
    _namespaceURI: node ? node.namespaceURI : null
  };
  if (process.env.NODE_ENV !== 'production') {
    info._ancestorInfo = node ? validateDOMNesting.updatedAncestorInfo(null, info._tag, null) : null;
  }
  return info;
}

module.exports = ReactDOMContainerInfo;
}).call(this,require('_process'))
},{"./validateDOMNesting":264,"_process":8}],169:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMDebugTool
 */

'use strict';

var ReactDOMUnknownPropertyDevtool = require('./ReactDOMUnknownPropertyDevtool');

var warning = require('fbjs/lib/warning');

var eventHandlers = [];
var handlerDoesThrowForEvent = {};

function emitEvent(handlerFunctionName, arg1, arg2, arg3, arg4, arg5) {
  if (process.env.NODE_ENV !== 'production') {
    eventHandlers.forEach(function (handler) {
      try {
        if (handler[handlerFunctionName]) {
          handler[handlerFunctionName](arg1, arg2, arg3, arg4, arg5);
        }
      } catch (e) {
        process.env.NODE_ENV !== 'production' ? warning(!handlerDoesThrowForEvent[handlerFunctionName], 'exception thrown by devtool while handling %s: %s', handlerFunctionName, e.message) : void 0;
        handlerDoesThrowForEvent[handlerFunctionName] = true;
      }
    });
  }
}

var ReactDOMDebugTool = {
  addDevtool: function (devtool) {
    eventHandlers.push(devtool);
  },
  removeDevtool: function (devtool) {
    for (var i = 0; i < eventHandlers.length; i++) {
      if (eventHandlers[i] === devtool) {
        eventHandlers.splice(i, 1);
        i--;
      }
    }
  },
  onCreateMarkupForProperty: function (name, value) {
    emitEvent('onCreateMarkupForProperty', name, value);
  },
  onSetValueForProperty: function (node, name, value) {
    emitEvent('onSetValueForProperty', node, name, value);
  },
  onDeleteValueForProperty: function (node, name) {
    emitEvent('onDeleteValueForProperty', node, name);
  }
};

ReactDOMDebugTool.addDevtool(ReactDOMUnknownPropertyDevtool);

module.exports = ReactDOMDebugTool;
}).call(this,require('_process'))
},{"./ReactDOMUnknownPropertyDevtool":182,"_process":8,"fbjs/lib/warning":34}],170:[function(require,module,exports){
/**
 * Copyright 2014-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMEmptyComponent
 */

'use strict';

var _assign = require('object-assign');

var DOMLazyTree = require('./DOMLazyTree');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');

var ReactDOMEmptyComponent = function (instantiate) {
  // ReactCompositeComponent uses this:
  this._currentElement = null;
  // ReactDOMComponentTree uses these:
  this._nativeNode = null;
  this._nativeParent = null;
  this._nativeContainerInfo = null;
  this._domID = null;
};
_assign(ReactDOMEmptyComponent.prototype, {
  mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {
    var domID = nativeContainerInfo._idCounter++;
    this._domID = domID;
    this._nativeParent = nativeParent;
    this._nativeContainerInfo = nativeContainerInfo;

    var nodeValue = ' react-empty: ' + this._domID + ' ';
    if (transaction.useCreateElement) {
      var ownerDocument = nativeContainerInfo._ownerDocument;
      var node = ownerDocument.createComment(nodeValue);
      ReactDOMComponentTree.precacheNode(this, node);
      return DOMLazyTree(node);
    } else {
      if (transaction.renderToStaticMarkup) {
        // Normally we'd insert a comment node, but since this is a situation
        // where React won't take over (static pages), we can simply return
        // nothing.
        return '';
      }
      return '<!--' + nodeValue + '-->';
    }
  },
  receiveComponent: function () {},
  getNativeNode: function () {
    return ReactDOMComponentTree.getNodeFromInstance(this);
  },
  unmountComponent: function () {
    ReactDOMComponentTree.uncacheNode(this);
  }
});

module.exports = ReactDOMEmptyComponent;
},{"./DOMLazyTree":137,"./ReactDOMComponentTree":167,"object-assign":119}],171:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMFactories
 */

'use strict';

var ReactElement = require('./ReactElement');
var ReactElementValidator = require('./ReactElementValidator');

var mapObject = require('fbjs/lib/mapObject');

/**
 * Create a factory that creates HTML tag elements.
 *
 * @param {string} tag Tag name (e.g. `div`).
 * @private
 */
function createDOMFactory(tag) {
  if (process.env.NODE_ENV !== 'production') {
    return ReactElementValidator.createFactory(tag);
  }
  return ReactElement.createFactory(tag);
}

/**
 * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes.
 * This is also accessible via `React.DOM`.
 *
 * @public
 */
var ReactDOMFactories = mapObject({
  a: 'a',
  abbr: 'abbr',
  address: 'address',
  area: 'area',
  article: 'article',
  aside: 'aside',
  audio: 'audio',
  b: 'b',
  base: 'base',
  bdi: 'bdi',
  bdo: 'bdo',
  big: 'big',
  blockquote: 'blockquote',
  body: 'body',
  br: 'br',
  button: 'button',
  canvas: 'canvas',
  caption: 'caption',
  cite: 'cite',
  code: 'code',
  col: 'col',
  colgroup: 'colgroup',
  data: 'data',
  datalist: 'datalist',
  dd: 'dd',
  del: 'del',
  details: 'details',
  dfn: 'dfn',
  dialog: 'dialog',
  div: 'div',
  dl: 'dl',
  dt: 'dt',
  em: 'em',
  embed: 'embed',
  fieldset: 'fieldset',
  figcaption: 'figcaption',
  figure: 'figure',
  footer: 'footer',
  form: 'form',
  h1: 'h1',
  h2: 'h2',
  h3: 'h3',
  h4: 'h4',
  h5: 'h5',
  h6: 'h6',
  head: 'head',
  header: 'header',
  hgroup: 'hgroup',
  hr: 'hr',
  html: 'html',
  i: 'i',
  iframe: 'iframe',
  img: 'img',
  input: 'input',
  ins: 'ins',
  kbd: 'kbd',
  keygen: 'keygen',
  label: 'label',
  legend: 'legend',
  li: 'li',
  link: 'link',
  main: 'main',
  map: 'map',
  mark: 'mark',
  menu: 'menu',
  menuitem: 'menuitem',
  meta: 'meta',
  meter: 'meter',
  nav: 'nav',
  noscript: 'noscript',
  object: 'object',
  ol: 'ol',
  optgroup: 'optgroup',
  option: 'option',
  output: 'output',
  p: 'p',
  param: 'param',
  picture: 'picture',
  pre: 'pre',
  progress: 'progress',
  q: 'q',
  rp: 'rp',
  rt: 'rt',
  ruby: 'ruby',
  s: 's',
  samp: 'samp',
  script: 'script',
  section: 'section',
  select: 'select',
  small: 'small',
  source: 'source',
  span: 'span',
  strong: 'strong',
  style: 'style',
  sub: 'sub',
  summary: 'summary',
  sup: 'sup',
  table: 'table',
  tbody: 'tbody',
  td: 'td',
  textarea: 'textarea',
  tfoot: 'tfoot',
  th: 'th',
  thead: 'thead',
  time: 'time',
  title: 'title',
  tr: 'tr',
  track: 'track',
  u: 'u',
  ul: 'ul',
  'var': 'var',
  video: 'video',
  wbr: 'wbr',

  // SVG
  circle: 'circle',
  clipPath: 'clipPath',
  defs: 'defs',
  ellipse: 'ellipse',
  g: 'g',
  image: 'image',
  line: 'line',
  linearGradient: 'linearGradient',
  mask: 'mask',
  path: 'path',
  pattern: 'pattern',
  polygon: 'polygon',
  polyline: 'polyline',
  radialGradient: 'radialGradient',
  rect: 'rect',
  stop: 'stop',
  svg: 'svg',
  text: 'text',
  tspan: 'tspan'

}, createDOMFactory);

module.exports = ReactDOMFactories;
}).call(this,require('_process'))
},{"./ReactElement":188,"./ReactElementValidator":189,"_process":8,"fbjs/lib/mapObject":29}],172:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMFeatureFlags
 */

'use strict';

var ReactDOMFeatureFlags = {
  useCreateElement: true
};

module.exports = ReactDOMFeatureFlags;
},{}],173:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMIDOperations
 */

'use strict';

var DOMChildrenOperations = require('./DOMChildrenOperations');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactPerf = require('./ReactPerf');

/**
 * Operations used to process updates to DOM nodes.
 */
var ReactDOMIDOperations = {

  /**
   * Updates a component's children by processing a series of updates.
   *
   * @param {array<object>} updates List of update configurations.
   * @internal
   */
  dangerouslyProcessChildrenUpdates: function (parentInst, updates) {
    var node = ReactDOMComponentTree.getNodeFromInstance(parentInst);
    DOMChildrenOperations.processUpdates(node, updates);
  }
};

ReactPerf.measureMethods(ReactDOMIDOperations, 'ReactDOMIDOperations', {
  dangerouslyProcessChildrenUpdates: 'dangerouslyProcessChildrenUpdates'
});

module.exports = ReactDOMIDOperations;
},{"./DOMChildrenOperations":136,"./ReactDOMComponentTree":167,"./ReactPerf":208}],174:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMInput
 */

'use strict';

var _assign = require('object-assign');

var DOMPropertyOperations = require('./DOMPropertyOperations');
var LinkedValueUtils = require('./LinkedValueUtils');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactUpdates = require('./ReactUpdates');

var invariant = require('fbjs/lib/invariant');
var warning = require('fbjs/lib/warning');

var didWarnValueLink = false;
var didWarnCheckedLink = false;
var didWarnValueNull = false;
var didWarnValueDefaultValue = false;
var didWarnCheckedDefaultChecked = false;
var didWarnControlledToUncontrolled = false;
var didWarnUncontrolledToControlled = false;

function forceUpdateIfMounted() {
  if (this._rootNodeID) {
    // DOM component is still mounted; update
    ReactDOMInput.updateWrapper(this);
  }
}

function warnIfValueIsNull(props) {
  if (props != null && props.value === null && !didWarnValueNull) {
    process.env.NODE_ENV !== 'production' ? warning(false, '`value` prop on `input` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;

    didWarnValueNull = true;
  }
}

/**
 * Implements an <input> native component that allows setting these optional
 * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.
 *
 * If `checked` or `value` are not supplied (or null/undefined), user actions
 * that affect the checked state or value will trigger updates to the element.
 *
 * If they are supplied (and not null/undefined), the rendered element will not
 * trigger updates to the element. Instead, the props must change in order for
 * the rendered element to be updated.
 *
 * The rendered element will be initialized as unchecked (or `defaultChecked`)
 * with an empty value (or `defaultValue`).
 *
 * @see http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html
 */
var ReactDOMInput = {
  getNativeProps: function (inst, props) {
    var value = LinkedValueUtils.getValue(props);
    var checked = LinkedValueUtils.getChecked(props);

    var nativeProps = _assign({
      // Make sure we set .type before any other properties (setting .value
      // before .type means .value is lost in IE11 and below)
      type: undefined
    }, props, {
      defaultChecked: undefined,
      defaultValue: undefined,
      value: value != null ? value : inst._wrapperState.initialValue,
      checked: checked != null ? checked : inst._wrapperState.initialChecked,
      onChange: inst._wrapperState.onChange
    });

    return nativeProps;
  },

  mountWrapper: function (inst, props) {
    if (process.env.NODE_ENV !== 'production') {
      LinkedValueUtils.checkPropTypes('input', props, inst._currentElement._owner);

      if (props.valueLink !== undefined && !didWarnValueLink) {
        process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;
        didWarnValueLink = true;
      }
      if (props.checkedLink !== undefined && !didWarnCheckedLink) {
        process.env.NODE_ENV !== 'production' ? warning(false, '`checkedLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;
        didWarnCheckedLink = true;
      }
      if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {
        process.env.NODE_ENV !== 'production' ? warning(false, 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;
        didWarnCheckedDefaultChecked = true;
      }
      if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {
        process.env.NODE_ENV !== 'production' ? warning(false, 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;
        didWarnValueDefaultValue = true;
      }
      warnIfValueIsNull(props);
    }

    var defaultValue = props.defaultValue;
    inst._wrapperState = {
      initialChecked: props.defaultChecked || false,
      initialValue: defaultValue != null ? defaultValue : null,
      listeners: null,
      onChange: _handleChange.bind(inst)
    };

    if (process.env.NODE_ENV !== 'production') {
      inst._wrapperState.controlled = props.checked !== undefined || props.value !== undefined;
    }
  },

  updateWrapper: function (inst) {
    var props = inst._currentElement.props;

    if (process.env.NODE_ENV !== 'production') {
      warnIfValueIsNull(props);

      var initialValue = inst._wrapperState.initialChecked || inst._wrapperState.initialValue;
      var defaultValue = props.defaultChecked || props.defaultValue;
      var controlled = props.checked !== undefined || props.value !== undefined;
      var owner = inst._currentElement._owner;

      if ((initialValue || !inst._wrapperState.controlled) && controlled && !didWarnUncontrolledToControlled) {
        process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;
        didWarnUncontrolledToControlled = true;
      }
      if (inst._wrapperState.controlled && (defaultValue || !controlled) && !didWarnControlledToUncontrolled) {
        process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;
        didWarnControlledToUncontrolled = true;
      }
    }

    // TODO: Shouldn't this be getChecked(props)?
    var checked = props.checked;
    if (checked != null) {
      DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'checked', checked || false);
    }

    var value = LinkedValueUtils.getValue(props);
    if (value != null) {
      // Cast `value` to a string to ensure the value is set correctly. While
      // browsers typically do this as necessary, jsdom doesn't.
      DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'value', '' + value);
    }
  }
};

function _handleChange(event) {
  var props = this._currentElement.props;

  var returnValue = LinkedValueUtils.executeOnChange(props, event);

  // Here we use asap to wait until all updates have propagated, which
  // is important when using controlled components within layers:
  // https://github.com/facebook/react/issues/1698
  ReactUpdates.asap(forceUpdateIfMounted, this);

  var name = props.name;
  if (props.type === 'radio' && name != null) {
    var rootNode = ReactDOMComponentTree.getNodeFromInstance(this);
    var queryRoot = rootNode;

    while (queryRoot.parentNode) {
      queryRoot = queryRoot.parentNode;
    }

    // If `rootNode.form` was non-null, then we could try `form.elements`,
    // but that sometimes behaves strangely in IE8. We could also try using
    // `form.getElementsByName`, but that will only return direct children
    // and won't include inputs that use the HTML5 `form=` attribute. Since
    // the input might not even be in a form, let's just use the global
    // `querySelectorAll` to ensure we don't miss anything.
    var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type="radio"]');

    for (var i = 0; i < group.length; i++) {
      var otherNode = group[i];
      if (otherNode === rootNode || otherNode.form !== rootNode.form) {
        continue;
      }
      // This will throw if radio buttons rendered by different copies of React
      // and the same name are rendered into the same form (same as #1939).
      // That's probably okay; we don't support it just as we don't support
      // mixing React radio buttons with non-React ones.
      var otherInstance = ReactDOMComponentTree.getInstanceFromNode(otherNode);
      !otherInstance ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the ' + 'same `name` is not supported.') : invariant(false) : void 0;
      // If this is a controlled radio button group, forcing the input that
      // was previously checked to update will cause it to be come re-checked
      // as appropriate.
      ReactUpdates.asap(forceUpdateIfMounted, otherInstance);
    }
  }

  return returnValue;
}

module.exports = ReactDOMInput;
}).call(this,require('_process'))
},{"./DOMPropertyOperations":140,"./LinkedValueUtils":151,"./ReactDOMComponentTree":167,"./ReactUpdates":216,"_process":8,"fbjs/lib/invariant":24,"fbjs/lib/warning":34,"object-assign":119}],175:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMInstrumentation
 */

'use strict';

var ReactDOMDebugTool = require('./ReactDOMDebugTool');

module.exports = { debugTool: ReactDOMDebugTool };
},{"./ReactDOMDebugTool":169}],176:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMOption
 */

'use strict';

var _assign = require('object-assign');

var ReactChildren = require('./ReactChildren');
var ReactDOMSelect = require('./ReactDOMSelect');

var warning = require('fbjs/lib/warning');

/**
 * Implements an <option> native component that warns when `selected` is set.
 */
var ReactDOMOption = {
  mountWrapper: function (inst, props, nativeParent) {
    // TODO (yungsters): Remove support for `selected` in <option>.
    if (process.env.NODE_ENV !== 'production') {
      process.env.NODE_ENV !== 'production' ? warning(props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.') : void 0;
    }

    // Look up whether this option is 'selected'
    var selectValue = null;
    if (nativeParent != null && nativeParent._tag === 'select') {
      selectValue = ReactDOMSelect.getSelectValueContext(nativeParent);
    }

    // If the value is null (e.g., no specified value or after initial mount)
    // or missing (e.g., for <datalist>), we don't change props.selected
    var selected = null;
    if (selectValue != null) {
      selected = false;
      if (Array.isArray(selectValue)) {
        // multiple
        for (var i = 0; i < selectValue.length; i++) {
          if ('' + selectValue[i] === '' + props.value) {
            selected = true;
            break;
          }
        }
      } else {
        selected = '' + selectValue === '' + props.value;
      }
    }

    inst._wrapperState = { selected: selected };
  },

  getNativeProps: function (inst, props) {
    var nativeProps = _assign({ selected: undefined, children: undefined }, props);

    // Read state only from initial mount because <select> updates value
    // manually; we need the initial state only for server rendering
    if (inst._wrapperState.selected != null) {
      nativeProps.selected = inst._wrapperState.selected;
    }

    var content = '';

    // Flatten children and warn if they aren't strings or numbers;
    // invalid types are ignored.
    ReactChildren.forEach(props.children, function (child) {
      if (child == null) {
        return;
      }
      if (typeof child === 'string' || typeof child === 'number') {
        content += child;
      } else {
        process.env.NODE_ENV !== 'production' ? warning(false, 'Only strings and numbers are supported as <option> children.') : void 0;
      }
    });

    if (content) {
      nativeProps.children = content;
    }

    return nativeProps;
  }

};

module.exports = ReactDOMOption;
}).call(this,require('_process'))
},{"./ReactChildren":156,"./ReactDOMSelect":177,"_process":8,"fbjs/lib/warning":34,"object-assign":119}],177:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMSelect
 */

'use strict';

var _assign = require('object-assign');

var LinkedValueUtils = require('./LinkedValueUtils');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactUpdates = require('./ReactUpdates');

var warning = require('fbjs/lib/warning');

var didWarnValueLink = false;
var didWarnValueNull = false;
var didWarnValueDefaultValue = false;

function updateOptionsIfPendingUpdateAndMounted() {
  if (this._rootNodeID && this._wrapperState.pendingUpdate) {
    this._wrapperState.pendingUpdate = false;

    var props = this._currentElement.props;
    var value = LinkedValueUtils.getValue(props);

    if (value != null) {
      updateOptions(this, Boolean(props.multiple), value);
    }
  }
}

function getDeclarationErrorAddendum(owner) {
  if (owner) {
    var name = owner.getName();
    if (name) {
      return ' Check the render method of `' + name + '`.';
    }
  }
  return '';
}

function warnIfValueIsNull(props) {
  if (props != null && props.value === null && !didWarnValueNull) {
    process.env.NODE_ENV !== 'production' ? warning(false, '`value` prop on `select` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;

    didWarnValueNull = true;
  }
}

var valuePropNames = ['value', 'defaultValue'];

/**
 * Validation function for `value` and `defaultValue`.
 * @private
 */
function checkSelectPropTypes(inst, props) {
  var owner = inst._currentElement._owner;
  LinkedValueUtils.checkPropTypes('select', props, owner);

  if (props.valueLink !== undefined && !didWarnValueLink) {
    process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `select` is deprecated; set `value` and `onChange` instead.') : void 0;
    didWarnValueLink = true;
  }

  for (var i = 0; i < valuePropNames.length; i++) {
    var propName = valuePropNames[i];
    if (props[propName] == null) {
      continue;
    }
    if (props.multiple) {
      process.env.NODE_ENV !== 'production' ? warning(Array.isArray(props[propName]), 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;
    } else {
      process.env.NODE_ENV !== 'production' ? warning(!Array.isArray(props[propName]), 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;
    }
  }
}

/**
 * @param {ReactDOMComponent} inst
 * @param {boolean} multiple
 * @param {*} propValue A stringable (with `multiple`, a list of stringables).
 * @private
 */
function updateOptions(inst, multiple, propValue) {
  var selectedValue, i;
  var options = ReactDOMComponentTree.getNodeFromInstance(inst).options;

  if (multiple) {
    selectedValue = {};
    for (i = 0; i < propValue.length; i++) {
      selectedValue['' + propValue[i]] = true;
    }
    for (i = 0; i < options.length; i++) {
      var selected = selectedValue.hasOwnProperty(options[i].value);
      if (options[i].selected !== selected) {
        options[i].selected = selected;
      }
    }
  } else {
    // Do not set `select.value` as exact behavior isn't consistent across all
    // browsers for all cases.
    selectedValue = '' + propValue;
    for (i = 0; i < options.length; i++) {
      if (options[i].value === selectedValue) {
        options[i].selected = true;
        return;
      }
    }
    if (options.length) {
      options[0].selected = true;
    }
  }
}

/**
 * Implements a <select> native component that allows optionally setting the
 * props `value` and `defaultValue`. If `multiple` is false, the prop must be a
 * stringable. If `multiple` is true, the prop must be an array of stringables.
 *
 * If `value` is not supplied (or null/undefined), user actions that change the
 * selected option will trigger updates to the rendered options.
 *
 * If it is supplied (and not null/undefined), the rendered options will not
 * update in response to user actions. Instead, the `value` prop must change in
 * order for the rendered options to update.
 *
 * If `defaultValue` is provided, any options with the supplied values will be
 * selected.
 */
var ReactDOMSelect = {
  getNativeProps: function (inst, props) {
    return _assign({}, props, {
      onChange: inst._wrapperState.onChange,
      value: undefined
    });
  },

  mountWrapper: function (inst, props) {
    if (process.env.NODE_ENV !== 'production') {
      checkSelectPropTypes(inst, props);
      warnIfValueIsNull(props);
    }

    var value = LinkedValueUtils.getValue(props);
    inst._wrapperState = {
      pendingUpdate: false,
      initialValue: value != null ? value : props.defaultValue,
      listeners: null,
      onChange: _handleChange.bind(inst),
      wasMultiple: Boolean(props.multiple)
    };

    if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {
      process.env.NODE_ENV !== 'production' ? warning(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;
      didWarnValueDefaultValue = true;
    }
  },

  getSelectValueContext: function (inst) {
    // ReactDOMOption looks at this initial value so the initial generated
    // markup has correct `selected` attributes
    return inst._wrapperState.initialValue;
  },

  postUpdateWrapper: function (inst) {
    var props = inst._currentElement.props;
    if (process.env.NODE_ENV !== 'production') {
      warnIfValueIsNull(props);
    }

    // After the initial mount, we control selected-ness manually so don't pass
    // this value down
    inst._wrapperState.initialValue = undefined;

    var wasMultiple = inst._wrapperState.wasMultiple;
    inst._wrapperState.wasMultiple = Boolean(props.multiple);

    var value = LinkedValueUtils.getValue(props);
    if (value != null) {
      inst._wrapperState.pendingUpdate = false;
      updateOptions(inst, Boolean(props.multiple), value);
    } else if (wasMultiple !== Boolean(props.multiple)) {
      // For simplicity, reapply `defaultValue` if `multiple` is toggled.
      if (props.defaultValue != null) {
        updateOptions(inst, Boolean(props.multiple), props.defaultValue);
      } else {
        // Revert the select back to its default unselected state.
        updateOptions(inst, Boolean(props.multiple), props.multiple ? [] : '');
      }
    }
  }
};

function _handleChange(event) {
  var props = this._currentElement.props;
  var returnValue = LinkedValueUtils.executeOnChange(props, event);

  if (this._rootNodeID) {
    this._wrapperState.pendingUpdate = true;
  }
  ReactUpdates.asap(updateOptionsIfPendingUpdateAndMounted, this);
  return returnValue;
}

module.exports = ReactDOMSelect;
}).call(this,require('_process'))
},{"./LinkedValueUtils":151,"./ReactDOMComponentTree":167,"./ReactUpdates":216,"_process":8,"fbjs/lib/warning":34,"object-assign":119}],178:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMSelection
 */

'use strict';

var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');

var getNodeForCharacterOffset = require('./getNodeForCharacterOffset');
var getTextContentAccessor = require('./getTextContentAccessor');

/**
 * While `isCollapsed` is available on the Selection object and `collapsed`
 * is available on the Range object, IE11 sometimes gets them wrong.
 * If the anchor/focus nodes and offsets are the same, the range is collapsed.
 */
function isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) {
  return anchorNode === focusNode && anchorOffset === focusOffset;
}

/**
 * Get the appropriate anchor and focus node/offset pairs for IE.
 *
 * The catch here is that IE's selection API doesn't provide information
 * about whether the selection is forward or backward, so we have to
 * behave as though it's always forward.
 *
 * IE text differs from modern selection in that it behaves as though
 * block elements end with a new line. This means character offsets will
 * differ between the two APIs.
 *
 * @param {DOMElement} node
 * @return {object}
 */
function getIEOffsets(node) {
  var selection = document.selection;
  var selectedRange = selection.createRange();
  var selectedLength = selectedRange.text.length;

  // Duplicate selection so we can move range without breaking user selection.
  var fromStart = selectedRange.duplicate();
  fromStart.moveToElementText(node);
  fromStart.setEndPoint('EndToStart', selectedRange);

  var startOffset = fromStart.text.length;
  var endOffset = startOffset + selectedLength;

  return {
    start: startOffset,
    end: endOffset
  };
}

/**
 * @param {DOMElement} node
 * @return {?object}
 */
function getModernOffsets(node) {
  var selection = window.getSelection && window.getSelection();

  if (!selection || selection.rangeCount === 0) {
    return null;
  }

  var anchorNode = selection.anchorNode;
  var anchorOffset = selection.anchorOffset;
  var focusNode = selection.focusNode;
  var focusOffset = selection.focusOffset;

  var currentRange = selection.getRangeAt(0);

  // In Firefox, range.startContainer and range.endContainer can be "anonymous
  // divs", e.g. the up/down buttons on an <input type="number">. Anonymous
  // divs do not seem to expose properties, triggering a "Permission denied
  // error" if any of its properties are accessed. The only seemingly possible
  // way to avoid erroring is to access a property that typically works for
  // non-anonymous divs and catch any error that may otherwise arise. See
  // https://bugzilla.mozilla.org/show_bug.cgi?id=208427
  try {
    /* eslint-disable no-unused-expressions */
    currentRange.startContainer.nodeType;
    currentRange.endContainer.nodeType;
    /* eslint-enable no-unused-expressions */
  } catch (e) {
    return null;
  }

  // If the node and offset values are the same, the selection is collapsed.
  // `Selection.isCollapsed` is available natively, but IE sometimes gets
  // this value wrong.
  var isSelectionCollapsed = isCollapsed(selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset);

  var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length;

  var tempRange = currentRange.cloneRange();
  tempRange.selectNodeContents(node);
  tempRange.setEnd(currentRange.startContainer, currentRange.startOffset);

  var isTempRangeCollapsed = isCollapsed(tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset);

  var start = isTempRangeCollapsed ? 0 : tempRange.toString().length;
  var end = start + rangeLength;

  // Detect whether the selection is backward.
  var detectionRange = document.createRange();
  detectionRange.setStart(anchorNode, anchorOffset);
  detectionRange.setEnd(focusNode, focusOffset);
  var isBackward = detectionRange.collapsed;

  return {
    start: isBackward ? end : start,
    end: isBackward ? start : end
  };
}

/**
 * @param {DOMElement|DOMTextNode} node
 * @param {object} offsets
 */
function setIEOffsets(node, offsets) {
  var range = document.selection.createRange().duplicate();
  var start, end;

  if (offsets.end === undefined) {
    start = offsets.start;
    end = start;
  } else if (offsets.start > offsets.end) {
    start = offsets.end;
    end = offsets.start;
  } else {
    start = offsets.start;
    end = offsets.end;
  }

  range.moveToElementText(node);
  range.moveStart('character', start);
  range.setEndPoint('EndToStart', range);
  range.moveEnd('character', end - start);
  range.select();
}

/**
 * In modern non-IE browsers, we can support both forward and backward
 * selections.
 *
 * Note: IE10+ supports the Selection object, but it does not support
 * the `extend` method, which means that even in modern IE, it's not possible
 * to programmatically create a backward selection. Thus, for all IE
 * versions, we use the old IE API to create our selections.
 *
 * @param {DOMElement|DOMTextNode} node
 * @param {object} offsets
 */
function setModernOffsets(node, offsets) {
  if (!window.getSelection) {
    return;
  }

  var selection = window.getSelection();
  var length = node[getTextContentAccessor()].length;
  var start = Math.min(offsets.start, length);
  var end = offsets.end === undefined ? start : Math.min(offsets.end, length);

  // IE 11 uses modern selection, but doesn't support the extend method.
  // Flip backward selections, so we can set with a single range.
  if (!selection.extend && start > end) {
    var temp = end;
    end = start;
    start = temp;
  }

  var startMarker = getNodeForCharacterOffset(node, start);
  var endMarker = getNodeForCharacterOffset(node, end);

  if (startMarker && endMarker) {
    var range = document.createRange();
    range.setStart(startMarker.node, startMarker.offset);
    selection.removeAllRanges();

    if (start > end) {
      selection.addRange(range);
      selection.extend(endMarker.node, endMarker.offset);
    } else {
      range.setEnd(endMarker.node, endMarker.offset);
      selection.addRange(range);
    }
  }
}

var useIEOffsets = ExecutionEnvironment.canUseDOM && 'selection' in document && !('getSelection' in window);

var ReactDOMSelection = {
  /**
   * @param {DOMElement} node
   */
  getOffsets: useIEOffsets ? getIEOffsets : getModernOffsets,

  /**
   * @param {DOMElement|DOMTextNode} node
   * @param {object} offsets
   */
  setOffsets: useIEOffsets ? setIEOffsets : setModernOffsets
};

module.exports = ReactDOMSelection;
},{"./getNodeForCharacterOffset":251,"./getTextContentAccessor":252,"fbjs/lib/ExecutionEnvironment":10}],179:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMTextComponent
 */

'use strict';

var _assign = require('object-assign');

var DOMChildrenOperations = require('./DOMChildrenOperations');
var DOMLazyTree = require('./DOMLazyTree');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactPerf = require('./ReactPerf');

var escapeTextContentForBrowser = require('./escapeTextContentForBrowser');
var invariant = require('fbjs/lib/invariant');
var validateDOMNesting = require('./validateDOMNesting');

/**
 * Text nodes violate a couple assumptions that React makes about components:
 *
 *  - When mounting text into the DOM, adjacent text nodes are merged.
 *  - Text nodes cannot be assigned a React root ID.
 *
 * This component is used to wrap strings between comment nodes so that they
 * can undergo the same reconciliation that is applied to elements.
 *
 * TODO: Investigate representing React components in the DOM with text nodes.
 *
 * @class ReactDOMTextComponent
 * @extends ReactComponent
 * @internal
 */
var ReactDOMTextComponent = function (text) {
  // TODO: This is really a ReactText (ReactNode), not a ReactElement
  this._currentElement = text;
  this._stringText = '' + text;
  // ReactDOMComponentTree uses these:
  this._nativeNode = null;
  this._nativeParent = null;

  // Properties
  this._domID = null;
  this._mountIndex = 0;
  this._closingComment = null;
  this._commentNodes = null;
};

_assign(ReactDOMTextComponent.prototype, {

  /**
   * Creates the markup for this text node. This node is not intended to have
   * any features besides containing text content.
   *
   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
   * @return {string} Markup for this text node.
   * @internal
   */
  mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {
    if (process.env.NODE_ENV !== 'production') {
      var parentInfo;
      if (nativeParent != null) {
        parentInfo = nativeParent._ancestorInfo;
      } else if (nativeContainerInfo != null) {
        parentInfo = nativeContainerInfo._ancestorInfo;
      }
      if (parentInfo) {
        // parentInfo should always be present except for the top-level
        // component when server rendering
        validateDOMNesting('#text', this, parentInfo);
      }
    }

    var domID = nativeContainerInfo._idCounter++;
    var openingValue = ' react-text: ' + domID + ' ';
    var closingValue = ' /react-text ';
    this._domID = domID;
    this._nativeParent = nativeParent;
    if (transaction.useCreateElement) {
      var ownerDocument = nativeContainerInfo._ownerDocument;
      var openingComment = ownerDocument.createComment(openingValue);
      var closingComment = ownerDocument.createComment(closingValue);
      var lazyTree = DOMLazyTree(ownerDocument.createDocumentFragment());
      DOMLazyTree.queueChild(lazyTree, DOMLazyTree(openingComment));
      if (this._stringText) {
        DOMLazyTree.queueChild(lazyTree, DOMLazyTree(ownerDocument.createTextNode(this._stringText)));
      }
      DOMLazyTree.queueChild(lazyTree, DOMLazyTree(closingComment));
      ReactDOMComponentTree.precacheNode(this, openingComment);
      this._closingComment = closingComment;
      return lazyTree;
    } else {
      var escapedText = escapeTextContentForBrowser(this._stringText);

      if (transaction.renderToStaticMarkup) {
        // Normally we'd wrap this between comment nodes for the reasons stated
        // above, but since this is a situation where React won't take over
        // (static pages), we can simply return the text as it is.
        return escapedText;
      }

      return '<!--' + openingValue + '-->' + escapedText + '<!--' + closingValue + '-->';
    }
  },

  /**
   * Updates this component by updating the text content.
   *
   * @param {ReactText} nextText The next text content
   * @param {ReactReconcileTransaction} transaction
   * @internal
   */
  receiveComponent: function (nextText, transaction) {
    if (nextText !== this._currentElement) {
      this._currentElement = nextText;
      var nextStringText = '' + nextText;
      if (nextStringText !== this._stringText) {
        // TODO: Save this as pending props and use performUpdateIfNecessary
        // and/or updateComponent to do the actual update for consistency with
        // other component types?
        this._stringText = nextStringText;
        var commentNodes = this.getNativeNode();
        DOMChildrenOperations.replaceDelimitedText(commentNodes[0], commentNodes[1], nextStringText);
      }
    }
  },

  getNativeNode: function () {
    var nativeNode = this._commentNodes;
    if (nativeNode) {
      return nativeNode;
    }
    if (!this._closingComment) {
      var openingComment = ReactDOMComponentTree.getNodeFromInstance(this);
      var node = openingComment.nextSibling;
      while (true) {
        !(node != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Missing closing comment for text component %s', this._domID) : invariant(false) : void 0;
        if (node.nodeType === 8 && node.nodeValue === ' /react-text ') {
          this._closingComment = node;
          break;
        }
        node = node.nextSibling;
      }
    }
    nativeNode = [this._nativeNode, this._closingComment];
    this._commentNodes = nativeNode;
    return nativeNode;
  },

  unmountComponent: function () {
    this._closingComment = null;
    this._commentNodes = null;
    ReactDOMComponentTree.uncacheNode(this);
  }

});

ReactPerf.measureMethods(ReactDOMTextComponent.prototype, 'ReactDOMTextComponent', {
  mountComponent: 'mountComponent',
  receiveComponent: 'receiveComponent'
});

module.exports = ReactDOMTextComponent;
}).call(this,require('_process'))
},{"./DOMChildrenOperations":136,"./DOMLazyTree":137,"./ReactDOMComponentTree":167,"./ReactPerf":208,"./escapeTextContentForBrowser":241,"./validateDOMNesting":264,"_process":8,"fbjs/lib/invariant":24,"object-assign":119}],180:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMTextarea
 */

'use strict';

var _assign = require('object-assign');

var DOMPropertyOperations = require('./DOMPropertyOperations');
var LinkedValueUtils = require('./LinkedValueUtils');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactUpdates = require('./ReactUpdates');

var invariant = require('fbjs/lib/invariant');
var warning = require('fbjs/lib/warning');

var didWarnValueLink = false;
var didWarnValueNull = false;
var didWarnValDefaultVal = false;

function forceUpdateIfMounted() {
  if (this._rootNodeID) {
    // DOM component is still mounted; update
    ReactDOMTextarea.updateWrapper(this);
  }
}

function warnIfValueIsNull(props) {
  if (props != null && props.value === null && !didWarnValueNull) {
    process.env.NODE_ENV !== 'production' ? warning(false, '`value` prop on `textarea` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;

    didWarnValueNull = true;
  }
}

/**
 * Implements a <textarea> native component that allows setting `value`, and
 * `defaultValue`. This differs from the traditional DOM API because value is
 * usually set as PCDATA children.
 *
 * If `value` is not supplied (or null/undefined), user actions that affect the
 * value will trigger updates to the element.
 *
 * If `value` is supplied (and not null/undefined), the rendered element will
 * not trigger updates to the element. Instead, the `value` prop must change in
 * order for the rendered element to be updated.
 *
 * The rendered element will be initialized with an empty value, the prop
 * `defaultValue` if specified, or the children content (deprecated).
 */
var ReactDOMTextarea = {
  getNativeProps: function (inst, props) {
    !(props.dangerouslySetInnerHTML == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : invariant(false) : void 0;

    // Always set children to the same thing. In IE9, the selection range will
    // get reset if `textContent` is mutated.
    var nativeProps = _assign({}, props, {
      defaultValue: undefined,
      value: undefined,
      children: inst._wrapperState.initialValue,
      onChange: inst._wrapperState.onChange
    });

    return nativeProps;
  },

  mountWrapper: function (inst, props) {
    if (process.env.NODE_ENV !== 'production') {
      LinkedValueUtils.checkPropTypes('textarea', props, inst._currentElement._owner);
      if (props.valueLink !== undefined && !didWarnValueLink) {
        process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `textarea` is deprecated; set `value` and `onChange` instead.') : void 0;
        didWarnValueLink = true;
      }
      if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {
        process.env.NODE_ENV !== 'production' ? warning(false, 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;
        didWarnValDefaultVal = true;
      }
      warnIfValueIsNull(props);
    }

    var defaultValue = props.defaultValue;
    // TODO (yungsters): Remove support for children content in <textarea>.
    var children = props.children;
    if (children != null) {
      if (process.env.NODE_ENV !== 'production') {
        process.env.NODE_ENV !== 'production' ? warning(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.') : void 0;
      }
      !(defaultValue == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : invariant(false) : void 0;
      if (Array.isArray(children)) {
        !(children.length <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, '<textarea> can only have at most one child.') : invariant(false) : void 0;
        children = children[0];
      }

      defaultValue = '' + children;
    }
    if (defaultValue == null) {
      defaultValue = '';
    }
    var value = LinkedValueUtils.getValue(props);
    inst._wrapperState = {
      // We save the initial value so that `ReactDOMComponent` doesn't update
      // `textContent` (unnecessary since we update value).
      // The initial value can be a boolean or object so that's why it's
      // forced to be a string.
      initialValue: '' + (value != null ? value : defaultValue),
      listeners: null,
      onChange: _handleChange.bind(inst)
    };
  },

  updateWrapper: function (inst) {
    var props = inst._currentElement.props;

    if (process.env.NODE_ENV !== 'production') {
      warnIfValueIsNull(props);
    }

    var value = LinkedValueUtils.getValue(props);
    if (value != null) {
      // Cast `value` to a string to ensure the value is set correctly. While
      // browsers typically do this as necessary, jsdom doesn't.
      DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'value', '' + value);
    }
  }
};

function _handleChange(event) {
  var props = this._currentElement.props;
  var returnValue = LinkedValueUtils.executeOnChange(props, event);
  ReactUpdates.asap(forceUpdateIfMounted, this);
  return returnValue;
}

module.exports = ReactDOMTextarea;
}).call(this,require('_process'))
},{"./DOMPropertyOperations":140,"./LinkedValueUtils":151,"./ReactDOMComponentTree":167,"./ReactUpdates":216,"_process":8,"fbjs/lib/invariant":24,"fbjs/lib/warning":34,"object-assign":119}],181:[function(require,module,exports){
(function (process){
/**
 * Copyright 2015-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMTreeTraversal
 */

'use strict';

var invariant = require('fbjs/lib/invariant');

/**
 * Return the lowest common ancestor of A and B, or null if they are in
 * different trees.
 */
function getLowestCommonAncestor(instA, instB) {
  !('_nativeNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;
  !('_nativeNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;

  var depthA = 0;
  for (var tempA = instA; tempA; tempA = tempA._nativeParent) {
    depthA++;
  }
  var depthB = 0;
  for (var tempB = instB; tempB; tempB = tempB._nativeParent) {
    depthB++;
  }

  // If A is deeper, crawl up.
  while (depthA - depthB > 0) {
    instA = instA._nativeParent;
    depthA--;
  }

  // If B is deeper, crawl up.
  while (depthB - depthA > 0) {
    instB = instB._nativeParent;
    depthB--;
  }

  // Walk in lockstep until we find a match.
  var depth = depthA;
  while (depth--) {
    if (instA === instB) {
      return instA;
    }
    instA = instA._nativeParent;
    instB = instB._nativeParent;
  }
  return null;
}

/**
 * Return if A is an ancestor of B.
 */
function isAncestor(instA, instB) {
  !('_nativeNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : invariant(false) : void 0;
  !('_nativeNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : invariant(false) : void 0;

  while (instB) {
    if (instB === instA) {
      return true;
    }
    instB = instB._nativeParent;
  }
  return false;
}

/**
 * Return the parent instance of the passed-in instance.
 */
function getParentInstance(inst) {
  !('_nativeNode' in inst) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getParentInstance: Invalid argument.') : invariant(false) : void 0;

  return inst._nativeParent;
}

/**
 * Simulates the traversal of a two-phase, capture/bubble event dispatch.
 */
function traverseTwoPhase(inst, fn, arg) {
  var path = [];
  while (inst) {
    path.push(inst);
    inst = inst._nativeParent;
  }
  var i;
  for (i = path.length; i-- > 0;) {
    fn(path[i], false, arg);
  }
  for (i = 0; i < path.length; i++) {
    fn(path[i], true, arg);
  }
}

/**
 * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that
 * should would receive a `mouseEnter` or `mouseLeave` event.
 *
 * Does not invoke the callback on the nearest common ancestor because nothing
 * "entered" or "left" that element.
 */
function traverseEnterLeave(from, to, fn, argFrom, argTo) {
  var common = from && to ? getLowestCommonAncestor(from, to) : null;
  var pathFrom = [];
  while (from && from !== common) {
    pathFrom.push(from);
    from = from._nativeParent;
  }
  var pathTo = [];
  while (to && to !== common) {
    pathTo.push(to);
    to = to._nativeParent;
  }
  var i;
  for (i = 0; i < pathFrom.length; i++) {
    fn(pathFrom[i], true, argFrom);
  }
  for (i = pathTo.length; i-- > 0;) {
    fn(pathTo[i], false, argTo);
  }
}

module.exports = {
  isAncestor: isAncestor,
  getLowestCommonAncestor: getLowestCommonAncestor,
  getParentInstance: getParentInstance,
  traverseTwoPhase: traverseTwoPhase,
  traverseEnterLeave: traverseEnterLeave
};
}).call(this,require('_process'))
},{"_process":8,"fbjs/lib/invariant":24}],182:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDOMUnknownPropertyDevtool
 */

'use strict';

var DOMProperty = require('./DOMProperty');
var EventPluginRegistry = require('./EventPluginRegistry');

var warning = require('fbjs/lib/warning');

if (process.env.NODE_ENV !== 'production') {
  var reactProps = {
    children: true,
    dangerouslySetInnerHTML: true,
    key: true,
    ref: true
  };
  var warnedProperties = {};

  var warnUnknownProperty = function (name) {
    if (DOMProperty.properties.hasOwnProperty(name) || DOMProperty.isCustomAttribute(name)) {
      return;
    }
    if (reactProps.hasOwnProperty(name) && reactProps[name] || warnedProperties.hasOwnProperty(name) && warnedProperties[name]) {
      return;
    }

    warnedProperties[name] = true;
    var lowerCasedName = name.toLowerCase();

    // data-* attributes should be lowercase; suggest the lowercase version
    var standardName = DOMProperty.isCustomAttribute(lowerCasedName) ? lowerCasedName : DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null;

    // For now, only warn when we have a suggested correction. This prevents
    // logging too much when using transferPropsTo.
    process.env.NODE_ENV !== 'production' ? warning(standardName == null, 'Unknown DOM property %s. Did you mean %s?', name, standardName) : void 0;

    var registrationName = EventPluginRegistry.possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? EventPluginRegistry.possibleRegistrationNames[lowerCasedName] : null;

    process.env.NODE_ENV !== 'production' ? warning(registrationName == null, 'Unknown event handler property %s. Did you mean `%s`?', name, registrationName) : void 0;
  };
}

var ReactDOMUnknownPropertyDevtool = {
  onCreateMarkupForProperty: function (name, value) {
    warnUnknownProperty(name);
  },
  onSetValueForProperty: function (node, name, value) {
    warnUnknownProperty(name);
  },
  onDeleteValueForProperty: function (node, name) {
    warnUnknownProperty(name);
  }
};

module.exports = ReactDOMUnknownPropertyDevtool;
}).call(this,require('_process'))
},{"./DOMProperty":139,"./EventPluginRegistry":146,"_process":8,"fbjs/lib/warning":34}],183:[function(require,module,exports){
(function (process){
/**
 * Copyright 2016-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDebugTool
 */

'use strict';

var ReactInvalidSetStateWarningDevTool = require('./ReactInvalidSetStateWarningDevTool');
var warning = require('fbjs/lib/warning');

var eventHandlers = [];
var handlerDoesThrowForEvent = {};

function emitEvent(handlerFunctionName, arg1, arg2, arg3, arg4, arg5) {
  if (process.env.NODE_ENV !== 'production') {
    eventHandlers.forEach(function (handler) {
      try {
        if (handler[handlerFunctionName]) {
          handler[handlerFunctionName](arg1, arg2, arg3, arg4, arg5);
        }
      } catch (e) {
        process.env.NODE_ENV !== 'production' ? warning(!handlerDoesThrowForEvent[handlerFunctionName], 'exception thrown by devtool while handling %s: %s', handlerFunctionName, e.message) : void 0;
        handlerDoesThrowForEvent[handlerFunctionName] = true;
      }
    });
  }
}

var ReactDebugTool = {
  addDevtool: function (devtool) {
    eventHandlers.push(devtool);
  },
  removeDevtool: function (devtool) {
    for (var i = 0; i < eventHandlers.length; i++) {
      if (eventHandlers[i] === devtool) {
        eventHandlers.splice(i, 1);
        i--;
      }
    }
  },
  onBeginProcessingChildContext: function () {
    emitEvent('onBeginProcessingChildContext');
  },
  onEndProcessingChildContext: function () {
    emitEvent('onEndProcessingChildContext');
  },
  onSetState: function () {
    emitEvent('onSetState');
  },
  onMountRootComponent: function (internalInstance) {
    emitEvent('onMountRootComponent', internalInstance);
  },
  onMountComponent: function (internalInstance) {
    emitEvent('onMountComponent', internalInstance);
  },
  onUpdateComponent: function (internalInstance) {
    emitEvent('onUpdateComponent', internalInstance);
  },
  onUnmountComponent: function (internalInstance) {
    emitEvent('onUnmountComponent', internalInstance);
  }
};

ReactDebugTool.addDevtool(ReactInvalidSetStateWarningDevTool);

module.exports = ReactDebugTool;
}).call(this,require('_process'))
},{"./ReactInvalidSetStateWarningDevTool":199,"_process":8,"fbjs/lib/warning":34}],184:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDefaultBatchingStrategy
 */

'use strict';

var _assign = require('object-assign');

var ReactUpdates = require('./ReactUpdates');
var Transaction = require('./Transaction');

var emptyFunction = require('fbjs/lib/emptyFunction');

var RESET_BATCHED_UPDATES = {
  initialize: emptyFunction,
  close: function () {
    ReactDefaultBatchingStrategy.isBatchingUpdates = false;
  }
};

var FLUSH_BATCHED_UPDATES = {
  initialize: emptyFunction,
  close: ReactUpdates.flushBatchedUpdates.bind(ReactUpdates)
};

var TRANSACTION_WRAPPERS = [FLUSH_BATCHED_UPDATES, RESET_BATCHED_UPDATES];

function ReactDefaultBatchingStrategyTransaction() {
  this.reinitializeTransaction();
}

_assign(ReactDefaultBatchingStrategyTransaction.prototype, Transaction.Mixin, {
  getTransactionWrappers: function () {
    return TRANSACTION_WRAPPERS;
  }
});

var transaction = new ReactDefaultBatchingStrategyTransaction();

var ReactDefaultBatchingStrategy = {
  isBatchingUpdates: false,

  /**
   * Call the provided function in a context within which calls to `setState`
   * and friends are batched such that components aren't updated unnecessarily.
   */
  batchedUpdates: function (callback, a, b, c, d, e) {
    var alreadyBatchingUpdates = ReactDefaultBatchingStrategy.isBatchingUpdates;

    ReactDefaultBatchingStrategy.isBatchingUpdates = true;

    // The code is written this way to avoid extra allocations
    if (alreadyBatchingUpdates) {
      callback(a, b, c, d, e);
    } else {
      transaction.perform(callback, null, a, b, c, d, e);
    }
  }
};

module.exports = ReactDefaultBatchingStrategy;
},{"./ReactUpdates":216,"./Transaction":234,"fbjs/lib/emptyFunction":16,"object-assign":119}],185:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDefaultInjection
 */

'use strict';

var BeforeInputEventPlugin = require('./BeforeInputEventPlugin');
var ChangeEventPlugin = require('./ChangeEventPlugin');
var DefaultEventPluginOrder = require('./DefaultEventPluginOrder');
var EnterLeaveEventPlugin = require('./EnterLeaveEventPlugin');
var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');
var HTMLDOMPropertyConfig = require('./HTMLDOMPropertyConfig');
var ReactComponentBrowserEnvironment = require('./ReactComponentBrowserEnvironment');
var ReactDOMComponent = require('./ReactDOMComponent');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactDOMEmptyComponent = require('./ReactDOMEmptyComponent');
var ReactDOMTreeTraversal = require('./ReactDOMTreeTraversal');
var ReactDOMTextComponent = require('./ReactDOMTextComponent');
var ReactDefaultBatchingStrategy = require('./ReactDefaultBatchingStrategy');
var ReactEventListener = require('./ReactEventListener');
var ReactInjection = require('./ReactInjection');
var ReactReconcileTransaction = require('./ReactReconcileTransaction');
var SVGDOMPropertyConfig = require('./SVGDOMPropertyConfig');
var SelectEventPlugin = require('./SelectEventPlugin');
var SimpleEventPlugin = require('./SimpleEventPlugin');

var alreadyInjected = false;

function inject() {
  if (alreadyInjected) {
    // TODO: This is currently true because these injections are shared between
    // the client and the server package. They should be built independently
    // and not share any injection state. Then this problem will be solved.
    return;
  }
  alreadyInjected = true;

  ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener);

  /**
   * Inject modules for resolving DOM hierarchy and plugin ordering.
   */
  ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder);
  ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree);
  ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal);

  /**
   * Some important event plugins included by default (without having to require
   * them).
   */
  ReactInjection.EventPluginHub.injectEventPluginsByName({
    SimpleEventPlugin: SimpleEventPlugin,
    EnterLeaveEventPlugin: EnterLeaveEventPlugin,
    ChangeEventPlugin: ChangeEventPlugin,
    SelectEventPlugin: SelectEventPlugin,
    BeforeInputEventPlugin: BeforeInputEventPlugin
  });

  ReactInjection.NativeComponent.injectGenericComponentClass(ReactDOMComponent);

  ReactInjection.NativeComponent.injectTextComponentClass(ReactDOMTextComponent);

  ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig);
  ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig);

  ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) {
    return new ReactDOMEmptyComponent(instantiate);
  });

  ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction);
  ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy);

  ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment);

  if (process.env.NODE_ENV !== 'production') {
    var url = ExecutionEnvironment.canUseDOM && window.location.href || '';
    if (/[?&]react_perf\b/.test(url)) {
      var ReactDefaultPerf = require('./ReactDefaultPerf');
      ReactDefaultPerf.start();
    }
  }
}

module.exports = {
  inject: inject
};
}).call(this,require('_process'))
},{"./BeforeInputEventPlugin":131,"./ChangeEventPlugin":135,"./DefaultEventPluginOrder":142,"./EnterLeaveEventPlugin":143,"./HTMLDOMPropertyConfig":150,"./ReactComponentBrowserEnvironment":159,"./ReactDOMComponent":165,"./ReactDOMComponentTree":167,"./ReactDOMEmptyComponent":170,"./ReactDOMTextComponent":179,"./ReactDOMTreeTraversal":181,"./ReactDefaultBatchingStrategy":184,"./ReactDefaultPerf":186,"./ReactEventListener":193,"./ReactInjection":195,"./ReactReconcileTransaction":212,"./SVGDOMPropertyConfig":218,"./SelectEventPlugin":219,"./SimpleEventPlugin":220,"_process":8,"fbjs/lib/ExecutionEnvironment":10}],186:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDefaultPerf
 */

'use strict';

var DOMProperty = require('./DOMProperty');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactDefaultPerfAnalysis = require('./ReactDefaultPerfAnalysis');
var ReactMount = require('./ReactMount');
var ReactPerf = require('./ReactPerf');

var performanceNow = require('fbjs/lib/performanceNow');
var warning = require('fbjs/lib/warning');

function roundFloat(val) {
  return Math.floor(val * 100) / 100;
}

function addValue(obj, key, val) {
  obj[key] = (obj[key] || 0) + val;
}

// Composite/text components don't have any built-in ID: we have to make our own
var compositeIDMap;
var compositeIDCounter = 17000;
function getIDOfComposite(inst) {
  if (!compositeIDMap) {
    compositeIDMap = new WeakMap();
  }
  if (compositeIDMap.has(inst)) {
    return compositeIDMap.get(inst);
  } else {
    var id = compositeIDCounter++;
    compositeIDMap.set(inst, id);
    return id;
  }
}

function getID(inst) {
  if (inst.hasOwnProperty('_rootNodeID')) {
    return inst._rootNodeID;
  } else {
    return getIDOfComposite(inst);
  }
}

function stripComplexValues(key, value) {
  if (typeof value !== 'object' || Array.isArray(value) || value == null) {
    return value;
  }
  var prototype = Object.getPrototypeOf(value);
  if (!prototype || prototype === Object.prototype) {
    return value;
  }
  return '<not serializable>';
}

// This implementation of ReactPerf is going away some time mid 15.x.
// While we plan to keep most of the API, the actual format of measurements
// will change dramatically. To signal this, we wrap them into an opaque-ish
// object to discourage reaching into it until the API stabilizes.
function wrapLegacyMeasurements(measurements) {
  return { __unstable_this_format_will_change: measurements };
}
function unwrapLegacyMeasurements(measurements) {
  return measurements && measurements.__unstable_this_format_will_change || measurements;
}

var warnedAboutPrintDOM = false;
var warnedAboutGetMeasurementsSummaryMap = false;

var ReactDefaultPerf = {
  _allMeasurements: [], // last item in the list is the current one
  _mountStack: [0],
  _compositeStack: [],
  _injected: false,

  start: function () {
    if (!ReactDefaultPerf._injected) {
      ReactPerf.injection.injectMeasure(ReactDefaultPerf.measure);
    }

    ReactDefaultPerf._allMeasurements.length = 0;
    ReactPerf.enableMeasure = true;
  },

  stop: function () {
    ReactPerf.enableMeasure = false;
  },

  getLastMeasurements: function () {
    return wrapLegacyMeasurements(ReactDefaultPerf._allMeasurements);
  },

  printExclusive: function (measurements) {
    measurements = unwrapLegacyMeasurements(measurements || ReactDefaultPerf._allMeasurements);
    var summary = ReactDefaultPerfAnalysis.getExclusiveSummary(measurements);
    console.table(summary.map(function (item) {
      return {
        'Component class name': item.componentName,
        'Total inclusive time (ms)': roundFloat(item.inclusive),
        'Exclusive mount time (ms)': roundFloat(item.exclusive),
        'Exclusive render time (ms)': roundFloat(item.render),
        'Mount time per instance (ms)': roundFloat(item.exclusive / item.count),
        'Render time per instance (ms)': roundFloat(item.render / item.count),
        'Instances': item.count
      };
    }));
    // TODO: ReactDefaultPerfAnalysis.getTotalTime() does not return the correct
    // number.
  },

  printInclusive: function (measurements) {
    measurements = unwrapLegacyMeasurements(measurements || ReactDefaultPerf._allMeasurements);
    var summary = ReactDefaultPerfAnalysis.getInclusiveSummary(measurements);
    console.table(summary.map(function (item) {
      return {
        'Owner > component': item.componentName,
        'Inclusive time (ms)': roundFloat(item.time),
        'Instances': item.count
      };
    }));
    console.log('Total time:', ReactDefaultPerfAnalysis.getTotalTime(measurements).toFixed(2) + ' ms');
  },

  getMeasurementsSummaryMap: function (measurements) {
    process.env.NODE_ENV !== 'production' ? warning(warnedAboutGetMeasurementsSummaryMap, '`ReactPerf.getMeasurementsSummaryMap(...)` is deprecated. Use ' + '`ReactPerf.getWasted(...)` instead.') : void 0;
    warnedAboutGetMeasurementsSummaryMap = true;
    return ReactDefaultPerf.getWasted(measurements);
  },

  getWasted: function (measurements) {
    measurements = unwrapLegacyMeasurements(measurements);
    var summary = ReactDefaultPerfAnalysis.getInclusiveSummary(measurements, true);
    return summary.map(function (item) {
      return {
        'Owner > component': item.componentName,
        'Wasted time (ms)': item.time,
        'Instances': item.count
      };
    });
  },

  printWasted: function (measurements) {
    measurements = unwrapLegacyMeasurements(measurements || ReactDefaultPerf._allMeasurements);
    console.table(ReactDefaultPerf.getWasted(measurements));
    console.log('Total time:', ReactDefaultPerfAnalysis.getTotalTime(measurements).toFixed(2) + ' ms');
  },

  printDOM: function (measurements) {
    process.env.NODE_ENV !== 'production' ? warning(warnedAboutPrintDOM, '`ReactPerf.printDOM(...)` is deprecated. Use ' + '`ReactPerf.printOperations(...)` instead.') : void 0;
    warnedAboutPrintDOM = true;
    return ReactDefaultPerf.printOperations(measurements);
  },

  printOperations: function (measurements) {
    measurements = unwrapLegacyMeasurements(measurements || ReactDefaultPerf._allMeasurements);
    var summary = ReactDefaultPerfAnalysis.getDOMSummary(measurements);
    console.table(summary.map(function (item) {
      var result = {};
      result[DOMProperty.ID_ATTRIBUTE_NAME] = item.id;
      result.type = item.type;
      result.args = JSON.stringify(item.args, stripComplexValues);
      return result;
    }));
    console.log('Total time:', ReactDefaultPerfAnalysis.getTotalTime(measurements).toFixed(2) + ' ms');
  },

  _recordWrite: function (id, fnName, totalTime, args) {
    // TODO: totalTime isn't that useful since it doesn't count paints/reflows
    var entry = ReactDefaultPerf._allMeasurements[ReactDefaultPerf._allMeasurements.length - 1];
    var writes = entry.writes;
    writes[id] = writes[id] || [];
    writes[id].push({
      type: fnName,
      time: totalTime,
      args: args
    });
  },

  measure: function (moduleName, fnName, func) {
    return function () {
      for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {
        args[_key] = arguments[_key];
      }

      var totalTime;
      var rv;
      var start;

      var entry = ReactDefaultPerf._allMeasurements[ReactDefaultPerf._allMeasurements.length - 1];

      if (fnName === '_renderNewRootComponent' || fnName === 'flushBatchedUpdates') {
        // A "measurement" is a set of metrics recorded for each flush. We want
        // to group the metrics for a given flush together so we can look at the
        // components that rendered and the DOM operations that actually
        // happened to determine the amount of "wasted work" performed.
        ReactDefaultPerf._allMeasurements.push(entry = {
          exclusive: {},
          inclusive: {},
          render: {},
          counts: {},
          writes: {},
          displayNames: {},
          hierarchy: {},
          totalTime: 0,
          created: {}
        });
        start = performanceNow();
        rv = func.apply(this, args);
        entry.totalTime = performanceNow() - start;
        return rv;
      } else if (fnName === '_mountImageIntoNode' || moduleName === 'ReactDOMIDOperations' || moduleName === 'CSSPropertyOperations' || moduleName === 'DOMChildrenOperations' || moduleName === 'DOMPropertyOperations' || moduleName === 'ReactComponentBrowserEnvironment') {
        start = performanceNow();
        rv = func.apply(this, args);
        totalTime = performanceNow() - start;

        if (fnName === '_mountImageIntoNode') {
          ReactDefaultPerf._recordWrite('', fnName, totalTime, args[0]);
        } else if (fnName === 'dangerouslyProcessChildrenUpdates') {
          // special format
          args[1].forEach(function (update) {
            var writeArgs = {};
            if (update.fromIndex !== null) {
              writeArgs.fromIndex = update.fromIndex;
            }
            if (update.toIndex !== null) {
              writeArgs.toIndex = update.toIndex;
            }
            if (update.content !== null) {
              writeArgs.content = update.content;
            }
            ReactDefaultPerf._recordWrite(args[0]._rootNodeID, update.type, totalTime, writeArgs);
          });
        } else {
          // basic format
          var id = args[0];
          if (moduleName === 'EventPluginHub') {
            id = id._rootNodeID;
          } else if (fnName === 'replaceNodeWithMarkup') {
            // Old node is already unmounted; can't get its instance
            id = ReactDOMComponentTree.getInstanceFromNode(args[1].node)._rootNodeID;
          } else if (fnName === 'replaceDelimitedText') {
            id = getID(ReactDOMComponentTree.getInstanceFromNode(args[0]));
          } else if (typeof id === 'object') {
            id = getID(ReactDOMComponentTree.getInstanceFromNode(args[0]));
          }
          ReactDefaultPerf._recordWrite(id, fnName, totalTime, Array.prototype.slice.call(args, 1));
        }
        return rv;
      } else if (moduleName === 'ReactCompositeComponent' && (fnName === 'mountComponent' || fnName === 'updateComponent' || // TODO: receiveComponent()?
      fnName === '_renderValidatedComponent')) {

        if (this._currentElement.type === ReactMount.TopLevelWrapper) {
          return func.apply(this, args);
        }

        var rootNodeID = getIDOfComposite(this);
        var isRender = fnName === '_renderValidatedComponent';
        var isMount = fnName === 'mountComponent';

        var mountStack = ReactDefaultPerf._mountStack;

        if (isRender) {
          addValue(entry.counts, rootNodeID, 1);
        } else if (isMount) {
          entry.created[rootNodeID] = true;
          mountStack.push(0);
        }

        ReactDefaultPerf._compositeStack.push(rootNodeID);

        start = performanceNow();
        rv = func.apply(this, args);
        totalTime = performanceNow() - start;

        ReactDefaultPerf._compositeStack.pop();

        if (isRender) {
          addValue(entry.render, rootNodeID, totalTime);
        } else if (isMount) {
          var subMountTime = mountStack.pop();
          mountStack[mountStack.length - 1] += totalTime;
          addValue(entry.exclusive, rootNodeID, totalTime - subMountTime);
          addValue(entry.inclusive, rootNodeID, totalTime);
        } else {
          addValue(entry.inclusive, rootNodeID, totalTime);
        }

        entry.displayNames[rootNodeID] = {
          current: this.getName(),
          owner: this._currentElement._owner ? this._currentElement._owner.getName() : '<root>'
        };

        return rv;
      } else if ((moduleName === 'ReactDOMComponent' || moduleName === 'ReactDOMTextComponent') && (fnName === 'mountComponent' || fnName === 'receiveComponent')) {

        rv = func.apply(this, args);
        entry.hierarchy[getID(this)] = ReactDefaultPerf._compositeStack.slice();
        return rv;
      } else {
        return func.apply(this, args);
      }
    };
  }
};

module.exports = ReactDefaultPerf;
}).call(this,require('_process'))
},{"./DOMProperty":139,"./ReactDOMComponentTree":167,"./ReactDefaultPerfAnalysis":187,"./ReactMount":201,"./ReactPerf":208,"_process":8,"fbjs/lib/performanceNow":32,"fbjs/lib/warning":34}],187:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactDefaultPerfAnalysis
 */

'use strict';

// Don't try to save users less than 1.2ms (a number I made up)

var _assign = require('object-assign');

var DONT_CARE_THRESHOLD = 1.2;
var DOM_OPERATION_TYPES = {
  '_mountImageIntoNode': 'set innerHTML',
  INSERT_MARKUP: 'set innerHTML',
  MOVE_EXISTING: 'move',
  REMOVE_NODE: 'remove',
  SET_MARKUP: 'set innerHTML',
  TEXT_CONTENT: 'set textContent',
  'setValueForProperty': 'update attribute',
  'setValueForAttribute': 'update attribute',
  'deleteValueForProperty': 'remove attribute',
  'setValueForStyles': 'update styles',
  'replaceNodeWithMarkup': 'replace',
  'replaceDelimitedText': 'replace'
};

function getTotalTime(measurements) {
  // TODO: return number of DOM ops? could be misleading.
  // TODO: measure dropped frames after reconcile?
  // TODO: log total time of each reconcile and the top-level component
  // class that triggered it.
  var totalTime = 0;
  for (var i = 0; i < measurements.length; i++) {
    var measurement = measurements[i];
    totalTime += measurement.totalTime;
  }
  return totalTime;
}

function getDOMSummary(measurements) {
  var items = [];
  measurements.forEach(function (measurement) {
    Object.keys(measurement.writes).forEach(function (id) {
      measurement.writes[id].forEach(function (write) {
        items.push({
          id: id,
          type: DOM_OPERATION_TYPES[write.type] || write.type,
          args: write.args
        });
      });
    });
  });
  return items;
}

function getExclusiveSummary(measurements) {
  var candidates = {};
  var displayName;

  for (var i = 0; i < measurements.length; i++) {
    var measurement = measurements[i];
    var allIDs = _assign({}, measurement.exclusive, measurement.inclusive);

    for (var id in allIDs) {
      displayName = measurement.displayNames[id].current;

      candidates[displayName] = candidates[displayName] || {
        componentName: displayName,
        inclusive: 0,
        exclusive: 0,
        render: 0,
        count: 0
      };
      if (measurement.render[id]) {
        candidates[displayName].render += measurement.render[id];
      }
      if (measurement.exclusive[id]) {
        candidates[displayName].exclusive += measurement.exclusive[id];
      }
      if (measurement.inclusive[id]) {
        candidates[displayName].inclusive += measurement.inclusive[id];
      }
      if (measurement.counts[id]) {
        candidates[displayName].count += measurement.counts[id];
      }
    }
  }

  // Now make a sorted array with the results.
  var arr = [];
  for (displayName in candidates) {
    if (candidates[displayName].exclusive >= DONT_CARE_THRESHOLD) {
      arr.push(candidates[displayName]);
    }
  }

  arr.sort(function (a, b) {
    return b.exclusive - a.exclusive;
  });

  return arr;
}

function getInclusiveSummary(measurements, onlyClean) {
  var candidates = {};
  var inclusiveKey;

  for (var i = 0; i < measurements.length; i++) {
    var measurement = measurements[i];
    var allIDs = _assign({}, measurement.exclusive, measurement.inclusive);
    var cleanComponents;

    if (onlyClean) {
      cleanComponents = getUnchangedComponents(measurement);
    }

    for (var id in allIDs) {
      if (onlyClean && !cleanComponents[id]) {
        continue;
      }

      var displayName = measurement.displayNames[id];

      // Inclusive time is not useful for many components without knowing where
      // they are instantiated. So we aggregate inclusive time with both the
      // owner and current displayName as the key.
      inclusiveKey = displayName.owner + ' > ' + displayName.current;

      candidates[inclusiveKey] = candidates[inclusiveKey] || {
        componentName: inclusiveKey,
        time: 0,
        count: 0
      };

      if (measurement.inclusive[id]) {
        candidates[inclusiveKey].time += measurement.inclusive[id];
      }
      if (measurement.counts[id]) {
        candidates[inclusiveKey].count += measurement.counts[id];
      }
    }
  }

  // Now make a sorted array with the results.
  var arr = [];
  for (inclusiveKey in candidates) {
    if (candidates[inclusiveKey].time >= DONT_CARE_THRESHOLD) {
      arr.push(candidates[inclusiveKey]);
    }
  }

  arr.sort(function (a, b) {
    return b.time - a.time;
  });

  return arr;
}

function getUnchangedComponents(measurement) {
  // For a given reconcile, look at which components did not actually
  // render anything to the DOM and return a mapping of their ID to
  // the amount of time it took to render the entire subtree.
  var cleanComponents = {};
  var writes = measurement.writes;
  var dirtyComposites = {};
  Object.keys(writes).forEach(function (id) {
    writes[id].forEach(function (write) {
      // Root mounting (innerHTML set) is recorded with an ID of ''
      if (id !== '') {
        measurement.hierarchy[id].forEach(function (c) {
          return dirtyComposites[c] = true;
        });
      }
    });
  });
  var allIDs = _assign({}, measurement.exclusive, measurement.inclusive);

  for (var id in allIDs) {
    var isDirty = false;
    // See if any of the DOM operations applied to this component's subtree.
    if (dirtyComposites[id]) {
      isDirty = true;
    }
    // check if component newly created
    if (measurement.created[id]) {
      isDirty = true;
    }
    if (!isDirty && measurement.counts[id] > 0) {
      cleanComponents[id] = true;
    }
  }
  return cleanComponents;
}

var ReactDefaultPerfAnalysis = {
  getExclusiveSummary: getExclusiveSummary,
  getInclusiveSummary: getInclusiveSummary,
  getDOMSummary: getDOMSummary,
  getTotalTime: getTotalTime
};

module.exports = ReactDefaultPerfAnalysis;
},{"object-assign":119}],188:[function(require,module,exports){
(function (process){
/**
 * Copyright 2014-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactElement
 */

'use strict';

var _assign = require('object-assign');

var ReactCurrentOwner = require('./ReactCurrentOwner');

var warning = require('fbjs/lib/warning');
var canDefineProperty = require('./canDefineProperty');

// The Symbol used to tag the ReactElement type. If there is no native Symbol
// nor polyfill, then a plain number is used for performance.
var REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;

var RESERVED_PROPS = {
  key: true,
  ref: true,
  __self: true,
  __source: true
};

var specialPropKeyWarningShown, specialPropRefWarningShown;

/**
 * Factory method to create a new React element. This no longer adheres to
 * the class pattern, so do not use new to call it. Also, no instanceof check
 * will work. Instead test $$typeof field against Symbol.for('react.element') to check
 * if something is a React Element.
 *
 * @param {*} type
 * @param {*} key
 * @param {string|object} ref
 * @param {*} self A *temporary* helper to detect places where `this` is
 * different from the `owner` when React.createElement is called, so that we
 * can warn. We want to get rid of owner and replace string `ref`s with arrow
 * functions, and as long as `this` and owner are the same, there will be no
 * change in behavior.
 * @param {*} source An annotation object (added by a transpiler or otherwise)
 * indicating filename, line number, and/or other information.
 * @param {*} owner
 * @param {*} props
 * @internal
 */
var ReactElement = function (type, key, ref, self, source, owner, props) {
  var element = {
    // This tag allow us to uniquely identify this as a React Element
    $$typeof: REACT_ELEMENT_TYPE,

    // Built-in properties that belong on the element
    type: type,
    key: key,
    ref: ref,
    props: props,

    // Record the component responsible for creating this element.
    _owner: owner
  };

  if (process.env.NODE_ENV !== 'production') {
    // The validation flag is currently mutative. We put it on
    // an external backing store so that we can freeze the whole object.
    // This can be replaced with a WeakMap once they are implemented in
    // commonly used development environments.
    element._store = {};

    // To make comparing ReactElements easier for testing purposes, we make
    // the validation flag non-enumerable (where possible, which should
    // include every environment we run tests in), so the test framework
    // ignores it.
    if (canDefineProperty) {
      Object.defineProperty(element._store, 'validated', {
        configurable: false,
        enumerable: false,
        writable: true,
        value: false
      });
      // self and source are DEV only properties.
      Object.defineProperty(element, '_self', {
        configurable: false,
        enumerable: false,
        writable: false,
        value: self
      });
      // Two elements created in two different places should be considered
      // equal for testing purposes and therefore we hide it from enumeration.
      Object.defineProperty(element, '_source', {
        configurable: false,
        enumerable: false,
        writable: false,
        value: source
      });
    } else {
      element._store.validated = false;
      element._self = self;
      element._source = source;
    }
    if (Object.freeze) {
      Object.freeze(element.props);
      Object.freeze(element);
    }
  }

  return element;
};

ReactElement.createElement = function (type, config, children) {
  var propName;

  // Reserved names are extracted
  var props = {};

  var key = null;
  var ref = null;
  var self = null;
  var source = null;

  if (config != null) {
    if (process.env.NODE_ENV !== 'production') {
      ref = !config.hasOwnProperty('ref') || Object.getOwnPropertyDescriptor(config, 'ref').get ? null : config.ref;
      key = !config.hasOwnProperty('key') || Object.getOwnPropertyDescriptor(config, 'key').get ? null : '' + config.key;
    } else {
      ref = config.ref === undefined ? null : config.ref;
      key = config.key === undefined ? null : '' + config.key;
    }
    self = config.__self === undefined ? null : config.__self;
    source = config.__source === undefined ? null : config.__source;
    // Remaining properties are added to a new props object
    for (propName in config) {
      if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
        props[propName] = config[propName];
      }
    }
  }

  // Children can be more than one argument, and those are transferred onto
  // the newly allocated props object.
  var childrenLength = arguments.length - 2;
  if (childrenLength === 1) {
    props.children = children;
  } else if (childrenLength > 1) {
    var childArray = Array(childrenLength);
    for (var i = 0; i < childrenLength; i++) {
      childArray[i] = arguments[i + 2];
    }
    props.children = childArray;
  }

  // Resolve default props
  if (type && type.defaultProps) {
    var defaultProps = type.defaultProps;
    for (propName in defaultProps) {
      if (props[propName] === undefined) {
        props[propName] = defaultProps[propName];
      }
    }
  }
  if (process.env.NODE_ENV !== 'production') {
    // Create dummy `key` and `ref` property to `props` to warn users
    // against its use
    if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {
      if (!props.hasOwnProperty('key')) {
        Object.defineProperty(props, 'key', {
          get: function () {
            if (!specialPropKeyWarningShown) {
              specialPropKeyWarningShown = true;
              process.env.NODE_ENV !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', typeof type === 'function' && 'displayName' in type ? type.displayName : 'Element') : void 0;
            }
            return undefined;
          },
          configurable: true
        });
      }
      if (!props.hasOwnProperty('ref')) {
        Object.defineProperty(props, 'ref', {
          get: function () {
            if (!specialPropRefWarningShown) {
              specialPropRefWarningShown = true;
              process.env.NODE_ENV !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', typeof type === 'function' && 'displayName' in type ? type.displayName : 'Element') : void 0;
            }
            return undefined;
          },
          configurable: true
        });
      }
    }
  }
  return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);
};

ReactElement.createFactory = function (type) {
  var factory = ReactElement.createElement.bind(null, type);
  // Expose the type on the factory and the prototype so that it can be
  // easily accessed on elements. E.g. `<Foo />.type === Foo`.
  // This should not be named `constructor` since this may not be the function
  // that created the element, and it may not even be a constructor.
  // Legacy hook TODO: Warn if this is accessed
  factory.type = type;
  return factory;
};

ReactElement.cloneAndReplaceKey = function (oldElement, newKey) {
  var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);

  return newElement;
};

ReactElement.cloneElement = function (element, config, children) {
  var propName;

  // Original props are copied
  var props = _assign({}, element.props);

  // Reserved names are extracted
  var key = element.key;
  var ref = element.ref;
  // Self is preserved since the owner is preserved.
  var self = element._self;
  // Source is preserved since cloneElement is unlikely to be targeted by a
  // transpiler, and the original source is probably a better indicator of the
  // true owner.
  var source = element._source;

  // Owner will be preserved, unless ref is overridden
  var owner = element._owner;

  if (config != null) {
    if (config.ref !== undefined) {
      // Silently steal the ref from the parent.
      ref = config.ref;
      owner = ReactCurrentOwner.current;
    }
    if (config.key !== undefined) {
      key = '' + config.key;
    }
    // Remaining properties override existing props
    var defaultProps;
    if (element.type && element.type.defaultProps) {
      defaultProps = element.type.defaultProps;
    }
    for (propName in config) {
      if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
        if (config[propName] === undefined && defaultProps !== undefined) {
          // Resolve default props
          props[propName] = defaultProps[propName];
        } else {
          props[propName] = config[propName];
        }
      }
    }
  }

  // Children can be more than one argument, and those are transferred onto
  // the newly allocated props object.
  var childrenLength = arguments.length - 2;
  if (childrenLength === 1) {
    props.children = children;
  } else if (childrenLength > 1) {
    var childArray = Array(childrenLength);
    for (var i = 0; i < childrenLength; i++) {
      childArray[i] = arguments[i + 2];
    }
    props.children = childArray;
  }

  return ReactElement(element.type, key, ref, self, source, owner, props);
};

/**
 * @param {?object} object
 * @return {boolean} True if `object` is a valid component.
 * @final
 */
ReactElement.isValidElement = function (object) {
  return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
};

module.exports = ReactElement;
}).call(this,require('_process'))
},{"./ReactCurrentOwner":162,"./canDefineProperty":238,"_process":8,"fbjs/lib/warning":34,"object-assign":119}],189:[function(require,module,exports){
(function (process){
/**
 * Copyright 2014-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactElementValidator
 */

/**
 * ReactElementValidator provides a wrapper around a element factory
 * which validates the props passed to the element. This is intended to be
 * used only in DEV and could be replaced by a static type checker for languages
 * that support it.
 */

'use strict';

var ReactElement = require('./ReactElement');
var ReactPropTypeLocations = require('./ReactPropTypeLocations');
var ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');
var ReactCurrentOwner = require('./ReactCurrentOwner');

var canDefineProperty = require('./canDefineProperty');
var getIteratorFn = require('./getIteratorFn');
var invariant = require('fbjs/lib/invariant');
var warning = require('fbjs/lib/warning');

function getDeclarationErrorAddendum() {
  if (ReactCurrentOwner.current) {
    var name = ReactCurrentOwner.current.getName();
    if (name) {
      return ' Check the render method of `' + name + '`.';
    }
  }
  return '';
}

/**
 * Warn if there's no key explicitly set on dynamic arrays of children or
 * object keys are not valid. This allows us to keep track of children between
 * updates.
 */
var ownerHasKeyUseWarning = {};

var loggedTypeFailures = {};

/**
 * Warn if the element doesn't have an explicit key assigned to it.
 * This element is in an array. The array could grow and shrink or be
 * reordered. All children that haven't already been validated are required to
 * have a "key" property assigned to it.
 *
 * @internal
 * @param {ReactElement} element Element that requires a key.
 * @param {*} parentType element's parent's type.
 */
function validateExplicitKey(element, parentType) {
  if (!element._store || element._store.validated || element.key != null) {
    return;
  }
  element._store.validated = true;

  var addenda = getAddendaForKeyUse('uniqueKey', element, parentType);
  if (addenda === null) {
    // we already showed the warning
    return;
  }
  process.env.NODE_ENV !== 'production' ? warning(false, 'Each child in an array or iterator should have a unique "key" prop.' + '%s%s%s', addenda.parentOrOwner || '', addenda.childOwner || '', addenda.url || '') : void 0;
}

/**
 * Shared warning and monitoring code for the key warnings.
 *
 * @internal
 * @param {string} messageType A key used for de-duping warnings.
 * @param {ReactElement} element Component that requires a key.
 * @param {*} parentType element's parent's type.
 * @returns {?object} A set of addenda to use in the warning message, or null
 * if the warning has already been shown before (and shouldn't be shown again).
 */
function getAddendaForKeyUse(messageType, element, parentType) {
  var addendum = getDeclarationErrorAddendum();
  if (!addendum) {
    var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;
    if (parentName) {
      addendum = ' Check the top-level render call using <' + parentName + '>.';
    }
  }

  var memoizer = ownerHasKeyUseWarning[messageType] || (ownerHasKeyUseWarning[messageType] = {});
  if (memoizer[addendum]) {
    return null;
  }
  memoizer[addendum] = true;

  var addenda = {
    parentOrOwner: addendum,
    url: ' See https://fb.me/react-warning-keys for more information.',
    childOwner: null
  };

  // Usually the current owner is the offender, but if it accepts children as a
  // property, it may be the creator of the child that's responsible for
  // assigning it a key.
  if (element && element._owner && element._owner !== ReactCurrentOwner.current) {
    // Give the component that originally created this child.
    addenda.childOwner = ' It was passed a child from ' + element._owner.getName() + '.';
  }

  return addenda;
}

/**
 * Ensure that every element either is passed in a static location, in an
 * array with an explicit keys property defined, or in an object literal
 * with valid key property.
 *
 * @internal
 * @param {ReactNode} node Statically passed child of any type.
 * @param {*} parentType node's parent's type.
 */
function validateChildKeys(node, parentType) {
  if (typeof node !== 'object') {
    return;
  }
  if (Array.isArray(node)) {
    for (var i = 0; i < node.length; i++) {
      var child = node[i];
      if (ReactElement.isValidElement(child)) {
        validateExplicitKey(child, parentType);
      }
    }
  } else if (ReactElement.isValidElement(node)) {
    // This element was passed in a valid location.
    if (node._store) {
      node._store.validated = true;
    }
  } else if (node) {
    var iteratorFn = getIteratorFn(node);
    // Entry iterators provide implicit keys.
    if (iteratorFn) {
      if (iteratorFn !== node.entries) {
        var iterator = iteratorFn.call(node);
        var step;
        while (!(step = iterator.next()).done) {
          if (ReactElement.isValidElement(step.value)) {
            validateExplicitKey(step.value, parentType);
          }
        }
      }
    }
  }
}

/**
 * Assert that the props are valid
 *
 * @param {string} componentName Name of the component for error messages.
 * @param {object} propTypes Map of prop name to a ReactPropType
 * @param {object} props
 * @param {string} location e.g. "prop", "context", "child context"
 * @private
 */
function checkPropTypes(componentName, propTypes, props, location) {
  for (var propName in propTypes) {
    if (propTypes.hasOwnProperty(propName)) {
      var error;
      // Prop type validation may throw. In case they do, we don't want to
      // fail the render phase where it didn't fail before. So we log it.
      // After these have been cleaned up, we'll let them throw.
      try {
        // This is intentionally an invariant that gets caught. It's the same
        // behavior as without this statement except with a better message.
        !(typeof propTypes[propName] === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName) : invariant(false) : void 0;
        error = propTypes[propName](props, propName, componentName, location);
      } catch (ex) {
        error = ex;
      }
      process.env.NODE_ENV !== 'production' ? warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', ReactPropTypeLocationNames[location], propName, typeof error) : void 0;
      if (error instanceof Error && !(error.message in loggedTypeFailures)) {
        // Only monitor this failure once because there tends to be a lot of the
        // same error.
        loggedTypeFailures[error.message] = true;

        var addendum = getDeclarationErrorAddendum();
        process.env.NODE_ENV !== 'production' ? warning(false, 'Failed propType: %s%s', error.message, addendum) : void 0;
      }
    }
  }
}

/**
 * Given an element, validate that its props follow the propTypes definition,
 * provided by the type.
 *
 * @param {ReactElement} element
 */
function validatePropTypes(element) {
  var componentClass = element.type;
  if (typeof componentClass !== 'function') {
    return;
  }
  var name = componentClass.displayName || componentClass.name;
  if (componentClass.propTypes) {
    checkPropTypes(name, componentClass.propTypes, element.props, ReactPropTypeLocations.prop);
  }
  if (typeof componentClass.getDefaultProps === 'function') {
    process.env.NODE_ENV !== 'production' ? warning(componentClass.getDefaultProps.isReactClassApproved, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0;
  }
}

var ReactElementValidator = {

  createElement: function (type, props, children) {
    var validType = typeof type === 'string' || typeof type === 'function';
    // We warn in this case but don't throw. We expect the element creation to
    // succeed and there will likely be errors in render.
    process.env.NODE_ENV !== 'production' ? warning(validType, 'React.createElement: type should not be null, undefined, boolean, or ' + 'number. It should be a string (for DOM elements) or a ReactClass ' + '(for composite components).%s', getDeclarationErrorAddendum()) : void 0;

    var element = ReactElement.createElement.apply(this, arguments);

    // The result can be nullish if a mock or a custom function is used.
    // TODO: Drop this when these are no longer allowed as the type argument.
    if (element == null) {
      return element;
    }

    // Skip key warning if the type isn't valid since our key validation logic
    // doesn't expect a non-string/function type and can throw confusing errors.
    // We don't want exception behavior to differ between dev and prod.
    // (Rendering will throw with a helpful message and as soon as the type is
    // fixed, the key warnings will appear.)
    if (validType) {
      for (var i = 2; i < arguments.length; i++) {
        validateChildKeys(arguments[i], type);
      }
    }

    validatePropTypes(element);

    return element;
  },

  createFactory: function (type) {
    var validatedFactory = ReactElementValidator.createElement.bind(null, type);
    // Legacy hook TODO: Warn if this is accessed
    validatedFactory.type = type;

    if (process.env.NODE_ENV !== 'production') {
      if (canDefineProperty) {
        Object.defineProperty(validatedFactory, 'type', {
          enumerable: false,
          get: function () {
            process.env.NODE_ENV !== 'production' ? warning(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.') : void 0;
            Object.defineProperty(this, 'type', {
              value: type
            });
            return type;
          }
        });
      }
    }

    return validatedFactory;
  },

  cloneElement: function (element, props, children) {
    var newElement = ReactElement.cloneElement.apply(this, arguments);
    for (var i = 2; i < arguments.length; i++) {
      validateChildKeys(arguments[i], newElement.type);
    }
    validatePropTypes(newElement);
    return newElement;
  }

};

module.exports = ReactElementValidator;
}).call(this,require('_process'))
},{"./ReactCurrentOwner":162,"./ReactElement":188,"./ReactPropTypeLocationNames":209,"./ReactPropTypeLocations":210,"./canDefineProperty":238,"./getIteratorFn":249,"_process":8,"fbjs/lib/invariant":24,"fbjs/lib/warning":34}],190:[function(require,module,exports){
/**
 * Copyright 2014-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactEmptyComponent
 */

'use strict';

var emptyComponentFactory;

var ReactEmptyComponentInjection = {
  injectEmptyComponentFactory: function (factory) {
    emptyComponentFactory = factory;
  }
};

var ReactEmptyComponent = {
  create: function (instantiate) {
    return emptyComponentFactory(instantiate);
  }
};

ReactEmptyComponent.injection = ReactEmptyComponentInjection;

module.exports = ReactEmptyComponent;
},{}],191:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactErrorUtils
 */

'use strict';

var caughtError = null;

/**
 * Call a function while guarding against errors that happens within it.
 *
 * @param {?String} name of the guard to use for logging or debugging
 * @param {Function} func The function to invoke
 * @param {*} a First argument
 * @param {*} b Second argument
 */
function invokeGuardedCallback(name, func, a, b) {
  try {
    return func(a, b);
  } catch (x) {
    if (caughtError === null) {
      caughtError = x;
    }
    return undefined;
  }
}

var ReactErrorUtils = {
  invokeGuardedCallback: invokeGuardedCallback,

  /**
   * Invoked by ReactTestUtils.Simulate so that any errors thrown by the event
   * handler are sure to be rethrown by rethrowCaughtError.
   */
  invokeGuardedCallbackWithCatch: invokeGuardedCallback,

  /**
   * During execution of guarded functions we will capture the first error which
   * we will rethrow to be handled by the top level error handler.
   */
  rethrowCaughtError: function () {
    if (caughtError) {
      var error = caughtError;
      caughtError = null;
      throw error;
    }
  }
};

if (process.env.NODE_ENV !== 'production') {
  /**
   * To help development we can get better devtools integration by simulating a
   * real browser event.
   */
  if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {
    var fakeNode = document.createElement('react');
    ReactErrorUtils.invokeGuardedCallback = function (name, func, a, b) {
      var boundFunc = func.bind(null, a, b);
      var evtType = 'react-' + name;
      fakeNode.addEventListener(evtType, boundFunc, false);
      var evt = document.createEvent('Event');
      evt.initEvent(evtType, false, false);
      fakeNode.dispatchEvent(evt);
      fakeNode.removeEventListener(evtType, boundFunc, false);
    };
  }
}

module.exports = ReactErrorUtils;
}).call(this,require('_process'))
},{"_process":8}],192:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactEventEmitterMixin
 */

'use strict';

var EventPluginHub = require('./EventPluginHub');

function runEventQueueInBatch(events) {
  EventPluginHub.enqueueEvents(events);
  EventPluginHub.processEventQueue(false);
}

var ReactEventEmitterMixin = {

  /**
   * Streams a fired top-level event to `EventPluginHub` where plugins have the
   * opportunity to create `ReactEvent`s to be dispatched.
   */
  handleTopLevel: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
    var events = EventPluginHub.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);
    runEventQueueInBatch(events);
  }
};

module.exports = ReactEventEmitterMixin;
},{"./EventPluginHub":145}],193:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactEventListener
 */

'use strict';

var _assign = require('object-assign');

var EventListener = require('fbjs/lib/EventListener');
var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');
var PooledClass = require('./PooledClass');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactUpdates = require('./ReactUpdates');

var getEventTarget = require('./getEventTarget');
var getUnboundedScrollPosition = require('fbjs/lib/getUnboundedScrollPosition');

/**
 * Find the deepest React component completely containing the root of the
 * passed-in instance (for use when entire React trees are nested within each
 * other). If React trees are not nested, returns null.
 */
function findParent(inst) {
  // TODO: It may be a good idea to cache this to prevent unnecessary DOM
  // traversal, but caching is difficult to do correctly without using a
  // mutation observer to listen for all DOM changes.
  while (inst._nativeParent) {
    inst = inst._nativeParent;
  }
  var rootNode = ReactDOMComponentTree.getNodeFromInstance(inst);
  var container = rootNode.parentNode;
  return ReactDOMComponentTree.getClosestInstanceFromNode(container);
}

// Used to store ancestor hierarchy in top level callback
function TopLevelCallbackBookKeeping(topLevelType, nativeEvent) {
  this.topLevelType = topLevelType;
  this.nativeEvent = nativeEvent;
  this.ancestors = [];
}
_assign(TopLevelCallbackBookKeeping.prototype, {
  destructor: function () {
    this.topLevelType = null;
    this.nativeEvent = null;
    this.ancestors.length = 0;
  }
});
PooledClass.addPoolingTo(TopLevelCallbackBookKeeping, PooledClass.twoArgumentPooler);

function handleTopLevelImpl(bookKeeping) {
  var nativeEventTarget = getEventTarget(bookKeeping.nativeEvent);
  var targetInst = ReactDOMComponentTree.getClosestInstanceFromNode(nativeEventTarget);

  // Loop through the hierarchy, in case there's any nested components.
  // It's important that we build the array of ancestors before calling any
  // event handlers, because event handlers can modify the DOM, leading to
  // inconsistencies with ReactMount's node cache. See #1105.
  var ancestor = targetInst;
  do {
    bookKeeping.ancestors.push(ancestor);
    ancestor = ancestor && findParent(ancestor);
  } while (ancestor);

  for (var i = 0; i < bookKeeping.ancestors.length; i++) {
    targetInst = bookKeeping.ancestors[i];
    ReactEventListener._handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));
  }
}

function scrollValueMonitor(cb) {
  var scrollPosition = getUnboundedScrollPosition(window);
  cb(scrollPosition);
}

var ReactEventListener = {
  _enabled: true,
  _handleTopLevel: null,

  WINDOW_HANDLE: ExecutionEnvironment.canUseDOM ? window : null,

  setHandleTopLevel: function (handleTopLevel) {
    ReactEventListener._handleTopLevel = handleTopLevel;
  },

  setEnabled: function (enabled) {
    ReactEventListener._enabled = !!enabled;
  },

  isEnabled: function () {
    return ReactEventListener._enabled;
  },

  /**
   * Traps top-level events by using event bubbling.
   *
   * @param {string} topLevelType Record from `EventConstants`.
   * @param {string} handlerBaseName Event name (e.g. "click").
   * @param {object} handle Element on which to attach listener.
   * @return {?object} An object with a remove function which will forcefully
   *                  remove the listener.
   * @internal
   */
  trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {
    var element = handle;
    if (!element) {
      return null;
    }
    return EventListener.listen(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));
  },

  /**
   * Traps a top-level event by using event capturing.
   *
   * @param {string} topLevelType Record from `EventConstants`.
   * @param {string} handlerBaseName Event name (e.g. "click").
   * @param {object} handle Element on which to attach listener.
   * @return {?object} An object with a remove function which will forcefully
   *                  remove the listener.
   * @internal
   */
  trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {
    var element = handle;
    if (!element) {
      return null;
    }
    return EventListener.capture(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));
  },

  monitorScrollValue: function (refresh) {
    var callback = scrollValueMonitor.bind(null, refresh);
    EventListener.listen(window, 'scroll', callback);
  },

  dispatchEvent: function (topLevelType, nativeEvent) {
    if (!ReactEventListener._enabled) {
      return;
    }

    var bookKeeping = TopLevelCallbackBookKeeping.getPooled(topLevelType, nativeEvent);
    try {
      // Event queue being processed in the same cycle allows
      // `preventDefault`.
      ReactUpdates.batchedUpdates(handleTopLevelImpl, bookKeeping);
    } finally {
      TopLevelCallbackBookKeeping.release(bookKeeping);
    }
  }
};

module.exports = ReactEventListener;
},{"./PooledClass":152,"./ReactDOMComponentTree":167,"./ReactUpdates":216,"./getEventTarget":248,"fbjs/lib/EventListener":9,"fbjs/lib/ExecutionEnvironment":10,"fbjs/lib/getUnboundedScrollPosition":21,"object-assign":119}],194:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactFeatureFlags
 */

'use strict';

var ReactFeatureFlags = {
  // When true, call console.time() before and .timeEnd() after each top-level
  // render (both initial renders and updates). Useful when looking at prod-mode
  // timeline profiles in Chrome, for example.
  logTopLevelRenders: false
};

module.exports = ReactFeatureFlags;
},{}],195:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactInjection
 */

'use strict';

var DOMProperty = require('./DOMProperty');
var EventPluginHub = require('./EventPluginHub');
var EventPluginUtils = require('./EventPluginUtils');
var ReactComponentEnvironment = require('./ReactComponentEnvironment');
var ReactClass = require('./ReactClass');
var ReactEmptyComponent = require('./ReactEmptyComponent');
var ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');
var ReactNativeComponent = require('./ReactNativeComponent');
var ReactPerf = require('./ReactPerf');
var ReactUpdates = require('./ReactUpdates');

var ReactInjection = {
  Component: ReactComponentEnvironment.injection,
  Class: ReactClass.injection,
  DOMProperty: DOMProperty.injection,
  EmptyComponent: ReactEmptyComponent.injection,
  EventPluginHub: EventPluginHub.injection,
  EventPluginUtils: EventPluginUtils.injection,
  EventEmitter: ReactBrowserEventEmitter.injection,
  NativeComponent: ReactNativeComponent.injection,
  Perf: ReactPerf.injection,
  Updates: ReactUpdates.injection
};

module.exports = ReactInjection;
},{"./DOMProperty":139,"./EventPluginHub":145,"./EventPluginUtils":147,"./ReactBrowserEventEmitter":154,"./ReactClass":157,"./ReactComponentEnvironment":160,"./ReactEmptyComponent":190,"./ReactNativeComponent":204,"./ReactPerf":208,"./ReactUpdates":216}],196:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactInputSelection
 */

'use strict';

var ReactDOMSelection = require('./ReactDOMSelection');

var containsNode = require('fbjs/lib/containsNode');
var focusNode = require('fbjs/lib/focusNode');
var getActiveElement = require('fbjs/lib/getActiveElement');

function isInDocument(node) {
  return containsNode(document.documentElement, node);
}

/**
 * @ReactInputSelection: React input selection module. Based on Selection.js,
 * but modified to be suitable for react and has a couple of bug fixes (doesn't
 * assume buttons have range selections allowed).
 * Input selection module for React.
 */
var ReactInputSelection = {

  hasSelectionCapabilities: function (elem) {
    var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();
    return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');
  },

  getSelectionInformation: function () {
    var focusedElem = getActiveElement();
    return {
      focusedElem: focusedElem,
      selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null
    };
  },

  /**
   * @restoreSelection: If any selection information was potentially lost,
   * restore it. This is useful when performing operations that could remove dom
   * nodes and place them back in, resulting in focus being lost.
   */
  restoreSelection: function (priorSelectionInformation) {
    var curFocusedElem = getActiveElement();
    var priorFocusedElem = priorSelectionInformation.focusedElem;
    var priorSelectionRange = priorSelectionInformation.selectionRange;
    if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {
      if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) {
        ReactInputSelection.setSelection(priorFocusedElem, priorSelectionRange);
      }
      focusNode(priorFocusedElem);
    }
  },

  /**
   * @getSelection: Gets the selection bounds of a focused textarea, input or
   * contentEditable node.
   * -@input: Look up selection bounds of this input
   * -@return {start: selectionStart, end: selectionEnd}
   */
  getSelection: function (input) {
    var selection;

    if ('selectionStart' in input) {
      // Modern browser with input or textarea.
      selection = {
        start: input.selectionStart,
        end: input.selectionEnd
      };
    } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {
      // IE8 input.
      var range = document.selection.createRange();
      // There can only be one selection per document in IE, so it must
      // be in our element.
      if (range.parentElement() === input) {
        selection = {
          start: -range.moveStart('character', -input.value.length),
          end: -range.moveEnd('character', -input.value.length)
        };
      }
    } else {
      // Content editable or old IE textarea.
      selection = ReactDOMSelection.getOffsets(input);
    }

    return selection || { start: 0, end: 0 };
  },

  /**
   * @setSelection: Sets the selection bounds of a textarea or input and focuses
   * the input.
   * -@input     Set selection bounds of this input or textarea
   * -@offsets   Object of same form that is returned from get*
   */
  setSelection: function (input, offsets) {
    var start = offsets.start;
    var end = offsets.end;
    if (end === undefined) {
      end = start;
    }

    if ('selectionStart' in input) {
      input.selectionStart = start;
      input.selectionEnd = Math.min(end, input.value.length);
    } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {
      var range = input.createTextRange();
      range.collapse(true);
      range.moveStart('character', start);
      range.moveEnd('character', end - start);
      range.select();
    } else {
      ReactDOMSelection.setOffsets(input, offsets);
    }
  }
};

module.exports = ReactInputSelection;
},{"./ReactDOMSelection":178,"fbjs/lib/containsNode":13,"fbjs/lib/focusNode":18,"fbjs/lib/getActiveElement":19}],197:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactInstanceMap
 */

'use strict';

/**
 * `ReactInstanceMap` maintains a mapping from a public facing stateful
 * instance (key) and the internal representation (value). This allows public
 * methods to accept the user facing instance as an argument and map them back
 * to internal methods.
 */

// TODO: Replace this with ES6: var ReactInstanceMap = new Map();

var ReactInstanceMap = {

  /**
   * This API should be called `delete` but we'd have to make sure to always
   * transform these to strings for IE support. When this transform is fully
   * supported we can rename it.
   */
  remove: function (key) {
    key._reactInternalInstance = undefined;
  },

  get: function (key) {
    return key._reactInternalInstance;
  },

  has: function (key) {
    return key._reactInternalInstance !== undefined;
  },

  set: function (key, value) {
    key._reactInternalInstance = value;
  }

};

module.exports = ReactInstanceMap;
},{}],198:[function(require,module,exports){
/**
 * Copyright 2016-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactInstrumentation
 */

'use strict';

var ReactDebugTool = require('./ReactDebugTool');

module.exports = { debugTool: ReactDebugTool };
},{"./ReactDebugTool":183}],199:[function(require,module,exports){
(function (process){
/**
 * Copyright 2016-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactInvalidSetStateWarningDevTool
 */

'use strict';

var warning = require('fbjs/lib/warning');

if (process.env.NODE_ENV !== 'production') {
  var processingChildContext = false;

  var warnInvalidSetState = function () {
    process.env.NODE_ENV !== 'production' ? warning(!processingChildContext, 'setState(...): Cannot call setState() inside getChildContext()') : void 0;
  };
}

var ReactInvalidSetStateWarningDevTool = {
  onBeginProcessingChildContext: function () {
    processingChildContext = true;
  },
  onEndProcessingChildContext: function () {
    processingChildContext = false;
  },
  onSetState: function () {
    warnInvalidSetState();
  }
};

module.exports = ReactInvalidSetStateWarningDevTool;
}).call(this,require('_process'))
},{"_process":8,"fbjs/lib/warning":34}],200:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactMarkupChecksum
 */

'use strict';

var adler32 = require('./adler32');

var TAG_END = /\/?>/;
var COMMENT_START = /^<\!\-\-/;

var ReactMarkupChecksum = {
  CHECKSUM_ATTR_NAME: 'data-react-checksum',

  /**
   * @param {string} markup Markup string
   * @return {string} Markup string with checksum attribute attached
   */
  addChecksumToMarkup: function (markup) {
    var checksum = adler32(markup);

    // Add checksum (handle both parent tags, comments and self-closing tags)
    if (COMMENT_START.test(markup)) {
      return markup;
    } else {
      return markup.replace(TAG_END, ' ' + ReactMarkupChecksum.CHECKSUM_ATTR_NAME + '="' + checksum + '"$&');
    }
  },

  /**
   * @param {string} markup to use
   * @param {DOMElement} element root React element
   * @returns {boolean} whether or not the markup is the same
   */
  canReuseMarkup: function (markup, element) {
    var existingChecksum = element.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);
    existingChecksum = existingChecksum && parseInt(existingChecksum, 10);
    var markupChecksum = adler32(markup);
    return markupChecksum === existingChecksum;
  }
};

module.exports = ReactMarkupChecksum;
},{"./adler32":237}],201:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactMount
 */

'use strict';

var DOMLazyTree = require('./DOMLazyTree');
var DOMProperty = require('./DOMProperty');
var ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');
var ReactCurrentOwner = require('./ReactCurrentOwner');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactDOMContainerInfo = require('./ReactDOMContainerInfo');
var ReactDOMFeatureFlags = require('./ReactDOMFeatureFlags');
var ReactElement = require('./ReactElement');
var ReactFeatureFlags = require('./ReactFeatureFlags');
var ReactInstrumentation = require('./ReactInstrumentation');
var ReactMarkupChecksum = require('./ReactMarkupChecksum');
var ReactPerf = require('./ReactPerf');
var ReactReconciler = require('./ReactReconciler');
var ReactUpdateQueue = require('./ReactUpdateQueue');
var ReactUpdates = require('./ReactUpdates');

var emptyObject = require('fbjs/lib/emptyObject');
var instantiateReactComponent = require('./instantiateReactComponent');
var invariant = require('fbjs/lib/invariant');
var setInnerHTML = require('./setInnerHTML');
var shouldUpdateReactComponent = require('./shouldUpdateReactComponent');
var warning = require('fbjs/lib/warning');

var ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;
var ROOT_ATTR_NAME = DOMProperty.ROOT_ATTRIBUTE_NAME;

var ELEMENT_NODE_TYPE = 1;
var DOC_NODE_TYPE = 9;
var DOCUMENT_FRAGMENT_NODE_TYPE = 11;

var instancesByReactRootID = {};

/**
 * Finds the index of the first character
 * that's not common between the two given strings.
 *
 * @return {number} the index of the character where the strings diverge
 */
function firstDifferenceIndex(string1, string2) {
  var minLen = Math.min(string1.length, string2.length);
  for (var i = 0; i < minLen; i++) {
    if (string1.charAt(i) !== string2.charAt(i)) {
      return i;
    }
  }
  return string1.length === string2.length ? -1 : minLen;
}

/**
 * @param {DOMElement|DOMDocument} container DOM element that may contain
 * a React component
 * @return {?*} DOM element that may have the reactRoot ID, or null.
 */
function getReactRootElementInContainer(container) {
  if (!container) {
    return null;
  }

  if (container.nodeType === DOC_NODE_TYPE) {
    return container.documentElement;
  } else {
    return container.firstChild;
  }
}

function internalGetID(node) {
  // If node is something like a window, document, or text node, none of
  // which support attributes or a .getAttribute method, gracefully return
  // the empty string, as if the attribute were missing.
  return node.getAttribute && node.getAttribute(ATTR_NAME) || '';
}

/**
 * Mounts this component and inserts it into the DOM.
 *
 * @param {ReactComponent} componentInstance The instance to mount.
 * @param {DOMElement} container DOM element to mount into.
 * @param {ReactReconcileTransaction} transaction
 * @param {boolean} shouldReuseMarkup If true, do not insert markup
 */
function mountComponentIntoNode(wrapperInstance, container, transaction, shouldReuseMarkup, context) {
  var markerName;
  if (ReactFeatureFlags.logTopLevelRenders) {
    var wrappedElement = wrapperInstance._currentElement.props;
    var type = wrappedElement.type;
    markerName = 'React mount: ' + (typeof type === 'string' ? type : type.displayName || type.name);
    console.time(markerName);
  }

  var markup = ReactReconciler.mountComponent(wrapperInstance, transaction, null, ReactDOMContainerInfo(wrapperInstance, container), context);

  if (markerName) {
    console.timeEnd(markerName);
  }

  wrapperInstance._renderedComponent._topLevelWrapper = wrapperInstance;
  ReactMount._mountImageIntoNode(markup, container, wrapperInstance, shouldReuseMarkup, transaction);
}

/**
 * Batched mount.
 *
 * @param {ReactComponent} componentInstance The instance to mount.
 * @param {DOMElement} container DOM element to mount into.
 * @param {boolean} shouldReuseMarkup If true, do not insert markup
 */
function batchedMountComponentIntoNode(componentInstance, container, shouldReuseMarkup, context) {
  var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(
  /* useCreateElement */
  !shouldReuseMarkup && ReactDOMFeatureFlags.useCreateElement);
  transaction.perform(mountComponentIntoNode, null, componentInstance, container, transaction, shouldReuseMarkup, context);
  ReactUpdates.ReactReconcileTransaction.release(transaction);
}

/**
 * Unmounts a component and removes it from the DOM.
 *
 * @param {ReactComponent} instance React component instance.
 * @param {DOMElement} container DOM element to unmount from.
 * @final
 * @internal
 * @see {ReactMount.unmountComponentAtNode}
 */
function unmountComponentFromNode(instance, container, safely) {
  ReactReconciler.unmountComponent(instance, safely);

  if (container.nodeType === DOC_NODE_TYPE) {
    container = container.documentElement;
  }

  // http://jsperf.com/emptying-a-node
  while (container.lastChild) {
    container.removeChild(container.lastChild);
  }
}

/**
 * True if the supplied DOM node has a direct React-rendered child that is
 * not a React root element. Useful for warning in `render`,
 * `unmountComponentAtNode`, etc.
 *
 * @param {?DOMElement} node The candidate DOM node.
 * @return {boolean} True if the DOM element contains a direct child that was
 * rendered by React but is not a root element.
 * @internal
 */
function hasNonRootReactChild(container) {
  var rootEl = getReactRootElementInContainer(container);
  if (rootEl) {
    var inst = ReactDOMComponentTree.getInstanceFromNode(rootEl);
    return !!(inst && inst._nativeParent);
  }
}

function getNativeRootInstanceInContainer(container) {
  var rootEl = getReactRootElementInContainer(container);
  var prevNativeInstance = rootEl && ReactDOMComponentTree.getInstanceFromNode(rootEl);
  return prevNativeInstance && !prevNativeInstance._nativeParent ? prevNativeInstance : null;
}

function getTopLevelWrapperInContainer(container) {
  var root = getNativeRootInstanceInContainer(container);
  return root ? root._nativeContainerInfo._topLevelWrapper : null;
}

/**
 * Temporary (?) hack so that we can store all top-level pending updates on
 * composites instead of having to worry about different types of components
 * here.
 */
var topLevelRootCounter = 1;
var TopLevelWrapper = function () {
  this.rootID = topLevelRootCounter++;
};
TopLevelWrapper.prototype.isReactComponent = {};
if (process.env.NODE_ENV !== 'production') {
  TopLevelWrapper.displayName = 'TopLevelWrapper';
}
TopLevelWrapper.prototype.render = function () {
  // this.props is actually a ReactElement
  return this.props;
};

/**
 * Mounting is the process of initializing a React component by creating its
 * representative DOM elements and inserting them into a supplied `container`.
 * Any prior content inside `container` is destroyed in the process.
 *
 *   ReactMount.render(
 *     component,
 *     document.getElementById('container')
 *   );
 *
 *   <div id="container">                   <-- Supplied `container`.
 *     <div data-reactid=".3">              <-- Rendered reactRoot of React
 *       // ...                                 component.
 *     </div>
 *   </div>
 *
 * Inside of `container`, the first element rendered is the "reactRoot".
 */
var ReactMount = {

  TopLevelWrapper: TopLevelWrapper,

  /**
   * Used by devtools. The keys are not important.
   */
  _instancesByReactRootID: instancesByReactRootID,

  /**
   * This is a hook provided to support rendering React components while
   * ensuring that the apparent scroll position of its `container` does not
   * change.
   *
   * @param {DOMElement} container The `container` being rendered into.
   * @param {function} renderCallback This must be called once to do the render.
   */
  scrollMonitor: function (container, renderCallback) {
    renderCallback();
  },

  /**
   * Take a component that's already mounted into the DOM and replace its props
   * @param {ReactComponent} prevComponent component instance already in the DOM
   * @param {ReactElement} nextElement component instance to render
   * @param {DOMElement} container container to render into
   * @param {?function} callback function triggered on completion
   */
  _updateRootComponent: function (prevComponent, nextElement, container, callback) {
    ReactMount.scrollMonitor(container, function () {
      ReactUpdateQueue.enqueueElementInternal(prevComponent, nextElement);
      if (callback) {
        ReactUpdateQueue.enqueueCallbackInternal(prevComponent, callback);
      }
    });

    return prevComponent;
  },

  /**
   * Render a new component into the DOM. Hooked by devtools!
   *
   * @param {ReactElement} nextElement element to render
   * @param {DOMElement} container container to render into
   * @param {boolean} shouldReuseMarkup if we should skip the markup insertion
   * @return {ReactComponent} nextComponent
   */
  _renderNewRootComponent: function (nextElement, container, shouldReuseMarkup, context) {
    // Various parts of our code (such as ReactCompositeComponent's
    // _renderValidatedComponent) assume that calls to render aren't nested;
    // verify that that's the case.
    process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '_renderNewRootComponent(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from ' + 'render is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;

    !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '_registerComponent(...): Target container is not a DOM element.') : invariant(false) : void 0;

    ReactBrowserEventEmitter.ensureScrollValueMonitoring();
    var componentInstance = instantiateReactComponent(nextElement);

    // The initial render is synchronous but any updates that happen during
    // rendering, in componentWillMount or componentDidMount, will be batched
    // according to the current batching strategy.

    ReactUpdates.batchedUpdates(batchedMountComponentIntoNode, componentInstance, container, shouldReuseMarkup, context);

    var wrapperID = componentInstance._instance.rootID;
    instancesByReactRootID[wrapperID] = componentInstance;

    if (process.env.NODE_ENV !== 'production') {
      ReactInstrumentation.debugTool.onMountRootComponent(componentInstance);
    }

    return componentInstance;
  },

  /**
   * Renders a React component into the DOM in the supplied `container`.
   *
   * If the React component was previously rendered into `container`, this will
   * perform an update on it and only mutate the DOM as necessary to reflect the
   * latest React component.
   *
   * @param {ReactComponent} parentComponent The conceptual parent of this render tree.
   * @param {ReactElement} nextElement Component element to render.
   * @param {DOMElement} container DOM element to render into.
   * @param {?function} callback function triggered on completion
   * @return {ReactComponent} Component instance rendered in `container`.
   */
  renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {
    !(parentComponent != null && parentComponent._reactInternalInstance != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'parentComponent must be a valid React Component') : invariant(false) : void 0;
    return ReactMount._renderSubtreeIntoContainer(parentComponent, nextElement, container, callback);
  },

  _renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {
    ReactUpdateQueue.validateCallback(callback, 'ReactDOM.render');
    !ReactElement.isValidElement(nextElement) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactDOM.render(): Invalid component element.%s', typeof nextElement === 'string' ? ' Instead of passing a string like \'div\', pass ' + 'React.createElement(\'div\') or <div />.' : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' :
    // Check if it quacks like an element
    nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : invariant(false) : void 0;

    process.env.NODE_ENV !== 'production' ? warning(!container || !container.tagName || container.tagName.toUpperCase() !== 'BODY', 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.') : void 0;

    var nextWrappedElement = ReactElement(TopLevelWrapper, null, null, null, null, null, nextElement);

    var prevComponent = getTopLevelWrapperInContainer(container);

    if (prevComponent) {
      var prevWrappedElement = prevComponent._currentElement;
      var prevElement = prevWrappedElement.props;
      if (shouldUpdateReactComponent(prevElement, nextElement)) {
        var publicInst = prevComponent._renderedComponent.getPublicInstance();
        var updatedCallback = callback && function () {
          callback.call(publicInst);
        };
        ReactMount._updateRootComponent(prevComponent, nextWrappedElement, container, updatedCallback);
        return publicInst;
      } else {
        ReactMount.unmountComponentAtNode(container);
      }
    }

    var reactRootElement = getReactRootElementInContainer(container);
    var containerHasReactMarkup = reactRootElement && !!internalGetID(reactRootElement);
    var containerHasNonRootReactChild = hasNonRootReactChild(container);

    if (process.env.NODE_ENV !== 'production') {
      process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.') : void 0;

      if (!containerHasReactMarkup || reactRootElement.nextSibling) {
        var rootElementSibling = reactRootElement;
        while (rootElementSibling) {
          if (internalGetID(rootElementSibling)) {
            process.env.NODE_ENV !== 'production' ? warning(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.') : void 0;
            break;
          }
          rootElementSibling = rootElementSibling.nextSibling;
        }
      }
    }

    var shouldReuseMarkup = containerHasReactMarkup && !prevComponent && !containerHasNonRootReactChild;
    var component = ReactMount._renderNewRootComponent(nextWrappedElement, container, shouldReuseMarkup, parentComponent != null ? parentComponent._reactInternalInstance._processChildContext(parentComponent._reactInternalInstance._context) : emptyObject)._renderedComponent.getPublicInstance();
    if (callback) {
      callback.call(component);
    }
    return component;
  },

  /**
   * Renders a React component into the DOM in the supplied `container`.
   *
   * If the React component was previously rendered into `container`, this will
   * perform an update on it and only mutate the DOM as necessary to reflect the
   * latest React component.
   *
   * @param {ReactElement} nextElement Component element to render.
   * @param {DOMElement} container DOM element to render into.
   * @param {?function} callback function triggered on completion
   * @return {ReactComponent} Component instance rendered in `container`.
   */
  render: function (nextElement, container, callback) {
    return ReactMount._renderSubtreeIntoContainer(null, nextElement, container, callback);
  },

  /**
   * Unmounts and destroys the React component rendered in the `container`.
   *
   * @param {DOMElement} container DOM element containing a React component.
   * @return {boolean} True if a component was found in and unmounted from
   *                   `container`
   */
  unmountComponentAtNode: function (container) {
    // Various parts of our code (such as ReactCompositeComponent's
    // _renderValidatedComponent) assume that calls to render aren't nested;
    // verify that that's the case. (Strictly speaking, unmounting won't cause a
    // render but we still don't expect to be in a render call here.)
    process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, 'unmountComponentAtNode(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from render ' + 'is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;

    !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : invariant(false) : void 0;

    var prevComponent = getTopLevelWrapperInContainer(container);
    if (!prevComponent) {
      // Check if the node being unmounted was rendered by React, but isn't a
      // root node.
      var containerHasNonRootReactChild = hasNonRootReactChild(container);

      // Check if the container itself is a React root node.
      var isContainerReactRoot = container.nodeType === 1 && container.hasAttribute(ROOT_ATTR_NAME);

      if (process.env.NODE_ENV !== 'production') {
        process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'unmountComponentAtNode(): The node you\'re attempting to unmount ' + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.') : void 0;
      }

      return false;
    }
    delete instancesByReactRootID[prevComponent._instance.rootID];
    ReactUpdates.batchedUpdates(unmountComponentFromNode, prevComponent, container, false);
    return true;
  },

  _mountImageIntoNode: function (markup, container, instance, shouldReuseMarkup, transaction) {
    !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mountComponentIntoNode(...): Target container is not valid.') : invariant(false) : void 0;

    if (shouldReuseMarkup) {
      var rootElement = getReactRootElementInContainer(container);
      if (ReactMarkupChecksum.canReuseMarkup(markup, rootElement)) {
        ReactDOMComponentTree.precacheNode(instance, rootElement);
        return;
      } else {
        var checksum = rootElement.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);
        rootElement.removeAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);

        var rootMarkup = rootElement.outerHTML;
        rootElement.setAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME, checksum);

        var normalizedMarkup = markup;
        if (process.env.NODE_ENV !== 'production') {
          // because rootMarkup is retrieved from the DOM, various normalizations
          // will have occurred which will not be present in `markup`. Here,
          // insert markup into a <div> or <iframe> depending on the container
          // type to perform the same normalizations before comparing.
          var normalizer;
          if (container.nodeType === ELEMENT_NODE_TYPE) {
            normalizer = document.createElement('div');
            normalizer.innerHTML = markup;
            normalizedMarkup = normalizer.innerHTML;
          } else {
            normalizer = document.createElement('iframe');
            document.body.appendChild(normalizer);
            normalizer.contentDocument.write(markup);
            normalizedMarkup = normalizer.contentDocument.documentElement.outerHTML;
            document.body.removeChild(normalizer);
          }
        }

        var diffIndex = firstDifferenceIndex(normalizedMarkup, rootMarkup);
        var difference = ' (client) ' + normalizedMarkup.substring(diffIndex - 20, diffIndex + 20) + '\n (server) ' + rootMarkup.substring(diffIndex - 20, diffIndex + 20);

        !(container.nodeType !== DOC_NODE_TYPE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'You\'re trying to render a component to the document using ' + 'server rendering but the checksum was invalid. This usually ' + 'means you rendered a different component type or props on ' + 'the client from the one on the server, or your render() ' + 'methods are impure. React cannot handle this case due to ' + 'cross-browser quirks by rendering at the document root. You ' + 'should look for environment dependent code in your components ' + 'and ensure the props are the same client and server side:\n%s', difference) : invariant(false) : void 0;

        if (process.env.NODE_ENV !== 'production') {
          process.env.NODE_ENV !== 'production' ? warning(false, 'React attempted to reuse markup in a container but the ' + 'checksum was invalid. This generally means that you are ' + 'using server rendering and the markup generated on the ' + 'server was not what the client was expecting. React injected ' + 'new markup to compensate which works but you have lost many ' + 'of the benefits of server rendering. Instead, figure out ' + 'why the markup being generated is different on the client ' + 'or server:\n%s', difference) : void 0;
        }
      }
    }

    !(container.nodeType !== DOC_NODE_TYPE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'You\'re trying to render a component to the document but ' + 'you didn\'t use server rendering. We can\'t do this ' + 'without using server rendering due to cross-browser quirks. ' + 'See ReactDOMServer.renderToString() for server rendering.') : invariant(false) : void 0;

    if (transaction.useCreateElement) {
      while (container.lastChild) {
        container.removeChild(container.lastChild);
      }
      DOMLazyTree.insertTreeBefore(container, markup, null);
    } else {
      setInnerHTML(container, markup);
      ReactDOMComponentTree.precacheNode(instance, container.firstChild);
    }
  }
};

ReactPerf.measureMethods(ReactMount, 'ReactMount', {
  _renderNewRootComponent: '_renderNewRootComponent',
  _mountImageIntoNode: '_mountImageIntoNode'
});

module.exports = ReactMount;
}).call(this,require('_process'))
},{"./DOMLazyTree":137,"./DOMProperty":139,"./ReactBrowserEventEmitter":154,"./ReactCurrentOwner":162,"./ReactDOMComponentTree":167,"./ReactDOMContainerInfo":168,"./ReactDOMFeatureFlags":172,"./ReactElement":188,"./ReactFeatureFlags":194,"./ReactInstrumentation":198,"./ReactMarkupChecksum":200,"./ReactPerf":208,"./ReactReconciler":213,"./ReactUpdateQueue":215,"./ReactUpdates":216,"./instantiateReactComponent":254,"./setInnerHTML":260,"./shouldUpdateReactComponent":262,"_process":8,"fbjs/lib/emptyObject":17,"fbjs/lib/invariant":24,"fbjs/lib/warning":34}],202:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactMultiChild
 */

'use strict';

var ReactComponentEnvironment = require('./ReactComponentEnvironment');
var ReactMultiChildUpdateTypes = require('./ReactMultiChildUpdateTypes');

var ReactCurrentOwner = require('./ReactCurrentOwner');
var ReactReconciler = require('./ReactReconciler');
var ReactChildReconciler = require('./ReactChildReconciler');

var flattenChildren = require('./flattenChildren');
var invariant = require('fbjs/lib/invariant');

/**
 * Make an update for markup to be rendered and inserted at a supplied index.
 *
 * @param {string} markup Markup that renders into an element.
 * @param {number} toIndex Destination index.
 * @private
 */
function makeInsertMarkup(markup, afterNode, toIndex) {
  // NOTE: Null values reduce hidden classes.
  return {
    type: ReactMultiChildUpdateTypes.INSERT_MARKUP,
    content: markup,
    fromIndex: null,
    fromNode: null,
    toIndex: toIndex,
    afterNode: afterNode
  };
}

/**
 * Make an update for moving an existing element to another index.
 *
 * @param {number} fromIndex Source index of the existing element.
 * @param {number} toIndex Destination index of the element.
 * @private
 */
function makeMove(child, afterNode, toIndex) {
  // NOTE: Null values reduce hidden classes.
  return {
    type: ReactMultiChildUpdateTypes.MOVE_EXISTING,
    content: null,
    fromIndex: child._mountIndex,
    fromNode: ReactReconciler.getNativeNode(child),
    toIndex: toIndex,
    afterNode: afterNode
  };
}

/**
 * Make an update for removing an element at an index.
 *
 * @param {number} fromIndex Index of the element to remove.
 * @private
 */
function makeRemove(child, node) {
  // NOTE: Null values reduce hidden classes.
  return {
    type: ReactMultiChildUpdateTypes.REMOVE_NODE,
    content: null,
    fromIndex: child._mountIndex,
    fromNode: node,
    toIndex: null,
    afterNode: null
  };
}

/**
 * Make an update for setting the markup of a node.
 *
 * @param {string} markup Markup that renders into an element.
 * @private
 */
function makeSetMarkup(markup) {
  // NOTE: Null values reduce hidden classes.
  return {
    type: ReactMultiChildUpdateTypes.SET_MARKUP,
    content: markup,
    fromIndex: null,
    fromNode: null,
    toIndex: null,
    afterNode: null
  };
}

/**
 * Make an update for setting the text content.
 *
 * @param {string} textContent Text content to set.
 * @private
 */
function makeTextContent(textContent) {
  // NOTE: Null values reduce hidden classes.
  return {
    type: ReactMultiChildUpdateTypes.TEXT_CONTENT,
    content: textContent,
    fromIndex: null,
    fromNode: null,
    toIndex: null,
    afterNode: null
  };
}

/**
 * Push an update, if any, onto the queue. Creates a new queue if none is
 * passed and always returns the queue. Mutative.
 */
function enqueue(queue, update) {
  if (update) {
    queue = queue || [];
    queue.push(update);
  }
  return queue;
}

/**
 * Processes any enqueued updates.
 *
 * @private
 */
function processQueue(inst, updateQueue) {
  ReactComponentEnvironment.processChildrenUpdates(inst, updateQueue);
}

/**
 * ReactMultiChild are capable of reconciling multiple children.
 *
 * @class ReactMultiChild
 * @internal
 */
var ReactMultiChild = {

  /**
   * Provides common functionality for components that must reconcile multiple
   * children. This is used by `ReactDOMComponent` to mount, update, and
   * unmount child components.
   *
   * @lends {ReactMultiChild.prototype}
   */
  Mixin: {

    _reconcilerInstantiateChildren: function (nestedChildren, transaction, context) {
      if (process.env.NODE_ENV !== 'production') {
        if (this._currentElement) {
          try {
            ReactCurrentOwner.current = this._currentElement._owner;
            return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);
          } finally {
            ReactCurrentOwner.current = null;
          }
        }
      }
      return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);
    },

    _reconcilerUpdateChildren: function (prevChildren, nextNestedChildrenElements, removedNodes, transaction, context) {
      var nextChildren;
      if (process.env.NODE_ENV !== 'production') {
        if (this._currentElement) {
          try {
            ReactCurrentOwner.current = this._currentElement._owner;
            nextChildren = flattenChildren(nextNestedChildrenElements);
          } finally {
            ReactCurrentOwner.current = null;
          }
          ReactChildReconciler.updateChildren(prevChildren, nextChildren, removedNodes, transaction, context);
          return nextChildren;
        }
      }
      nextChildren = flattenChildren(nextNestedChildrenElements);
      ReactChildReconciler.updateChildren(prevChildren, nextChildren, removedNodes, transaction, context);
      return nextChildren;
    },

    /**
     * Generates a "mount image" for each of the supplied children. In the case
     * of `ReactDOMComponent`, a mount image is a string of markup.
     *
     * @param {?object} nestedChildren Nested child maps.
     * @return {array} An array of mounted representations.
     * @internal
     */
    mountChildren: function (nestedChildren, transaction, context) {
      var children = this._reconcilerInstantiateChildren(nestedChildren, transaction, context);
      this._renderedChildren = children;
      var mountImages = [];
      var index = 0;
      for (var name in children) {
        if (children.hasOwnProperty(name)) {
          var child = children[name];
          var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._nativeContainerInfo, context);
          child._mountIndex = index++;
          mountImages.push(mountImage);
        }
      }
      return mountImages;
    },

    /**
     * Replaces any rendered children with a text content string.
     *
     * @param {string} nextContent String of content.
     * @internal
     */
    updateTextContent: function (nextContent) {
      var prevChildren = this._renderedChildren;
      // Remove any rendered children.
      ReactChildReconciler.unmountChildren(prevChildren, false);
      for (var name in prevChildren) {
        if (prevChildren.hasOwnProperty(name)) {
          !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : invariant(false) : void 0;
        }
      }
      // Set new text content.
      var updates = [makeTextContent(nextContent)];
      processQueue(this, updates);
    },

    /**
     * Replaces any rendered children with a markup string.
     *
     * @param {string} nextMarkup String of markup.
     * @internal
     */
    updateMarkup: function (nextMarkup) {
      var prevChildren = this._renderedChildren;
      // Remove any rendered children.
      ReactChildReconciler.unmountChildren(prevChildren, false);
      for (var name in prevChildren) {
        if (prevChildren.hasOwnProperty(name)) {
          !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : invariant(false) : void 0;
        }
      }
      var updates = [makeSetMarkup(nextMarkup)];
      processQueue(this, updates);
    },

    /**
     * Updates the rendered children with new children.
     *
     * @param {?object} nextNestedChildrenElements Nested child element maps.
     * @param {ReactReconcileTransaction} transaction
     * @internal
     */
    updateChildren: function (nextNestedChildrenElements, transaction, context) {
      // Hook used by React ART
      this._updateChildren(nextNestedChildrenElements, transaction, context);
    },

    /**
     * @param {?object} nextNestedChildrenElements Nested child element maps.
     * @param {ReactReconcileTransaction} transaction
     * @final
     * @protected
     */
    _updateChildren: function (nextNestedChildrenElements, transaction, context) {
      var prevChildren = this._renderedChildren;
      var removedNodes = {};
      var nextChildren = this._reconcilerUpdateChildren(prevChildren, nextNestedChildrenElements, removedNodes, transaction, context);
      if (!nextChildren && !prevChildren) {
        return;
      }
      var updates = null;
      var name;
      // `nextIndex` will increment for each child in `nextChildren`, but
      // `lastIndex` will be the last index visited in `prevChildren`.
      var lastIndex = 0;
      var nextIndex = 0;
      var lastPlacedNode = null;
      for (name in nextChildren) {
        if (!nextChildren.hasOwnProperty(name)) {
          continue;
        }
        var prevChild = prevChildren && prevChildren[name];
        var nextChild = nextChildren[name];
        if (prevChild === nextChild) {
          updates = enqueue(updates, this.moveChild(prevChild, lastPlacedNode, nextIndex, lastIndex));
          lastIndex = Math.max(prevChild._mountIndex, lastIndex);
          prevChild._mountIndex = nextIndex;
        } else {
          if (prevChild) {
            // Update `lastIndex` before `_mountIndex` gets unset by unmounting.
            lastIndex = Math.max(prevChild._mountIndex, lastIndex);
            // The `removedNodes` loop below will actually remove the child.
          }
          // The child must be instantiated before it's mounted.
          updates = enqueue(updates, this._mountChildAtIndex(nextChild, lastPlacedNode, nextIndex, transaction, context));
        }
        nextIndex++;
        lastPlacedNode = ReactReconciler.getNativeNode(nextChild);
      }
      // Remove children that are no longer present.
      for (name in removedNodes) {
        if (removedNodes.hasOwnProperty(name)) {
          updates = enqueue(updates, this._unmountChild(prevChildren[name], removedNodes[name]));
        }
      }
      if (updates) {
        processQueue(this, updates);
      }
      this._renderedChildren = nextChildren;
    },

    /**
     * Unmounts all rendered children. This should be used to clean up children
     * when this component is unmounted. It does not actually perform any
     * backend operations.
     *
     * @internal
     */
    unmountChildren: function (safely) {
      var renderedChildren = this._renderedChildren;
      ReactChildReconciler.unmountChildren(renderedChildren, safely);
      this._renderedChildren = null;
    },

    /**
     * Moves a child component to the supplied index.
     *
     * @param {ReactComponent} child Component to move.
     * @param {number} toIndex Destination index of the element.
     * @param {number} lastIndex Last index visited of the siblings of `child`.
     * @protected
     */
    moveChild: function (child, afterNode, toIndex, lastIndex) {
      // If the index of `child` is less than `lastIndex`, then it needs to
      // be moved. Otherwise, we do not need to move it because a child will be
      // inserted or moved before `child`.
      if (child._mountIndex < lastIndex) {
        return makeMove(child, afterNode, toIndex);
      }
    },

    /**
     * Creates a child component.
     *
     * @param {ReactComponent} child Component to create.
     * @param {string} mountImage Markup to insert.
     * @protected
     */
    createChild: function (child, afterNode, mountImage) {
      return makeInsertMarkup(mountImage, afterNode, child._mountIndex);
    },

    /**
     * Removes a child component.
     *
     * @param {ReactComponent} child Child to remove.
     * @protected
     */
    removeChild: function (child, node) {
      return makeRemove(child, node);
    },

    /**
     * Mounts a child with the supplied name.
     *
     * NOTE: This is part of `updateChildren` and is here for readability.
     *
     * @param {ReactComponent} child Component to mount.
     * @param {string} name Name of the child.
     * @param {number} index Index at which to insert the child.
     * @param {ReactReconcileTransaction} transaction
     * @private
     */
    _mountChildAtIndex: function (child, afterNode, index, transaction, context) {
      var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._nativeContainerInfo, context);
      child._mountIndex = index;
      return this.createChild(child, afterNode, mountImage);
    },

    /**
     * Unmounts a rendered child.
     *
     * NOTE: This is part of `updateChildren` and is here for readability.
     *
     * @param {ReactComponent} child Component to unmount.
     * @private
     */
    _unmountChild: function (child, node) {
      var update = this.removeChild(child, node);
      child._mountIndex = null;
      return update;
    }

  }

};

module.exports = ReactMultiChild;
}).call(this,require('_process'))
},{"./ReactChildReconciler":155,"./ReactComponentEnvironment":160,"./ReactCurrentOwner":162,"./ReactMultiChildUpdateTypes":203,"./ReactReconciler":213,"./flattenChildren":243,"_process":8,"fbjs/lib/invariant":24}],203:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactMultiChildUpdateTypes
 */

'use strict';

var keyMirror = require('fbjs/lib/keyMirror');

/**
 * When a component's children are updated, a series of update configuration
 * objects are created in order to batch and serialize the required changes.
 *
 * Enumerates all the possible types of update configurations.
 *
 * @internal
 */
var ReactMultiChildUpdateTypes = keyMirror({
  INSERT_MARKUP: null,
  MOVE_EXISTING: null,
  REMOVE_NODE: null,
  SET_MARKUP: null,
  TEXT_CONTENT: null
});

module.exports = ReactMultiChildUpdateTypes;
},{"fbjs/lib/keyMirror":27}],204:[function(require,module,exports){
(function (process){
/**
 * Copyright 2014-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactNativeComponent
 */

'use strict';

var _assign = require('object-assign');

var invariant = require('fbjs/lib/invariant');

var autoGenerateWrapperClass = null;
var genericComponentClass = null;
// This registry keeps track of wrapper classes around native tags.
var tagToComponentClass = {};
var textComponentClass = null;

var ReactNativeComponentInjection = {
  // This accepts a class that receives the tag string. This is a catch all
  // that can render any kind of tag.
  injectGenericComponentClass: function (componentClass) {
    genericComponentClass = componentClass;
  },
  // This accepts a text component class that takes the text string to be
  // rendered as props.
  injectTextComponentClass: function (componentClass) {
    textComponentClass = componentClass;
  },
  // This accepts a keyed object with classes as values. Each key represents a
  // tag. That particular tag will use this class instead of the generic one.
  injectComponentClasses: function (componentClasses) {
    _assign(tagToComponentClass, componentClasses);
  }
};

/**
 * Get a composite component wrapper class for a specific tag.
 *
 * @param {ReactElement} element The tag for which to get the class.
 * @return {function} The React class constructor function.
 */
function getComponentClassForElement(element) {
  if (typeof element.type === 'function') {
    return element.type;
  }
  var tag = element.type;
  var componentClass = tagToComponentClass[tag];
  if (componentClass == null) {
    tagToComponentClass[tag] = componentClass = autoGenerateWrapperClass(tag);
  }
  return componentClass;
}

/**
 * Get a native internal component class for a specific tag.
 *
 * @param {ReactElement} element The element to create.
 * @return {function} The internal class constructor function.
 */
function createInternalComponent(element) {
  !genericComponentClass ? process.env.NODE_ENV !== 'production' ? invariant(false, 'There is no registered component for the tag %s', element.type) : invariant(false) : void 0;
  return new genericComponentClass(element);
}

/**
 * @param {ReactText} text
 * @return {ReactComponent}
 */
function createInstanceForText(text) {
  return new textComponentClass(text);
}

/**
 * @param {ReactComponent} component
 * @return {boolean}
 */
function isTextComponent(component) {
  return component instanceof textComponentClass;
}

var ReactNativeComponent = {
  getComponentClassForElement: getComponentClassForElement,
  createInternalComponent: createInternalComponent,
  createInstanceForText: createInstanceForText,
  isTextComponent: isTextComponent,
  injection: ReactNativeComponentInjection
};

module.exports = ReactNativeComponent;
}).call(this,require('_process'))
},{"_process":8,"fbjs/lib/invariant":24,"object-assign":119}],205:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactNodeTypes
 */

'use strict';

var ReactElement = require('./ReactElement');

var invariant = require('fbjs/lib/invariant');

var ReactNodeTypes = {
  NATIVE: 0,
  COMPOSITE: 1,
  EMPTY: 2,

  getType: function (node) {
    if (node === null || node === false) {
      return ReactNodeTypes.EMPTY;
    } else if (ReactElement.isValidElement(node)) {
      if (typeof node.type === 'function') {
        return ReactNodeTypes.COMPOSITE;
      } else {
        return ReactNodeTypes.NATIVE;
      }
    }
    !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unexpected node: %s', node) : invariant(false) : void 0;
  }
};

module.exports = ReactNodeTypes;
}).call(this,require('_process'))
},{"./ReactElement":188,"_process":8,"fbjs/lib/invariant":24}],206:[function(require,module,exports){
(function (process){
/**
 * Copyright 2015-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactNoopUpdateQueue
 */

'use strict';

var warning = require('fbjs/lib/warning');

function warnTDZ(publicInstance, callerName) {
  if (process.env.NODE_ENV !== 'production') {
    process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, publicInstance.constructor && publicInstance.constructor.displayName || '') : void 0;
  }
}

/**
 * This is the abstract API for an update queue.
 */
var ReactNoopUpdateQueue = {

  /**
   * Checks whether or not this composite component is mounted.
   * @param {ReactClass} publicInstance The instance we want to test.
   * @return {boolean} True if mounted, false otherwise.
   * @protected
   * @final
   */
  isMounted: function (publicInstance) {
    return false;
  },

  /**
   * Enqueue a callback that will be executed after all the pending updates
   * have processed.
   *
   * @param {ReactClass} publicInstance The instance to use as `this` context.
   * @param {?function} callback Called after state is updated.
   * @internal
   */
  enqueueCallback: function (publicInstance, callback) {},

  /**
   * Forces an update. This should only be invoked when it is known with
   * certainty that we are **not** in a DOM transaction.
   *
   * You may want to call this when you know that some deeper aspect of the
   * component's state has changed but `setState` was not called.
   *
   * This will not invoke `shouldComponentUpdate`, but it will invoke
   * `componentWillUpdate` and `componentDidUpdate`.
   *
   * @param {ReactClass} publicInstance The instance that should rerender.
   * @internal
   */
  enqueueForceUpdate: function (publicInstance) {
    warnTDZ(publicInstance, 'forceUpdate');
  },

  /**
   * Replaces all of the state. Always use this or `setState` to mutate state.
   * You should treat `this.state` as immutable.
   *
   * There is no guarantee that `this.state` will be immediately updated, so
   * accessing `this.state` after calling this method may return the old value.
   *
   * @param {ReactClass} publicInstance The instance that should rerender.
   * @param {object} completeState Next state.
   * @internal
   */
  enqueueReplaceState: function (publicInstance, completeState) {
    warnTDZ(publicInstance, 'replaceState');
  },

  /**
   * Sets a subset of the state. This only exists because _pendingState is
   * internal. This provides a merging strategy that is not available to deep
   * properties which is confusing. TODO: Expose pendingState or don't use it
   * during the merge.
   *
   * @param {ReactClass} publicInstance The instance that should rerender.
   * @param {object} partialState Next partial state to be merged with state.
   * @internal
   */
  enqueueSetState: function (publicInstance, partialState) {
    warnTDZ(publicInstance, 'setState');
  }
};

module.exports = ReactNoopUpdateQueue;
}).call(this,require('_process'))
},{"_process":8,"fbjs/lib/warning":34}],207:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactOwner
 */

'use strict';

var invariant = require('fbjs/lib/invariant');

/**
 * ReactOwners are capable of storing references to owned components.
 *
 * All components are capable of //being// referenced by owner components, but
 * only ReactOwner components are capable of //referencing// owned components.
 * The named reference is known as a "ref".
 *
 * Refs are available when mounted and updated during reconciliation.
 *
 *   var MyComponent = React.createClass({
 *     render: function() {
 *       return (
 *         <div onClick={this.handleClick}>
 *           <CustomComponent ref="custom" />
 *         </div>
 *       );
 *     },
 *     handleClick: function() {
 *       this.refs.custom.handleClick();
 *     },
 *     componentDidMount: function() {
 *       this.refs.custom.initialize();
 *     }
 *   });
 *
 * Refs should rarely be used. When refs are used, they should only be done to
 * control data that is not handled by React's data flow.
 *
 * @class ReactOwner
 */
var ReactOwner = {

  /**
   * @param {?object} object
   * @return {boolean} True if `object` is a valid owner.
   * @final
   */
  isValidOwner: function (object) {
    return !!(object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function');
  },

  /**
   * Adds a component by ref to an owner component.
   *
   * @param {ReactComponent} component Component to reference.
   * @param {string} ref Name by which to refer to the component.
   * @param {ReactOwner} owner Component on which to record the ref.
   * @final
   * @internal
   */
  addComponentAsRefTo: function (component, ref, owner) {
    !ReactOwner.isValidOwner(owner) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'addComponentAsRefTo(...): Only a ReactOwner can have refs. You might ' + 'be adding a ref to a component that was not created inside a component\'s ' + '`render` method, or you have multiple copies of React loaded ' + '(details: https://fb.me/react-refs-must-have-owner).') : invariant(false) : void 0;
    owner.attachRef(ref, component);
  },

  /**
   * Removes a component by ref from an owner component.
   *
   * @param {ReactComponent} component Component to dereference.
   * @param {string} ref Name of the ref to remove.
   * @param {ReactOwner} owner Component on which the ref is recorded.
   * @final
   * @internal
   */
  removeComponentAsRefFrom: function (component, ref, owner) {
    !ReactOwner.isValidOwner(owner) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. You might ' + 'be removing a ref to a component that was not created inside a component\'s ' + '`render` method, or you have multiple copies of React loaded ' + '(details: https://fb.me/react-refs-must-have-owner).') : invariant(false) : void 0;
    var ownerPublicInstance = owner.getPublicInstance();
    // Check that `component`'s owner is still alive and that `component` is still the current ref
    // because we do not want to detach the ref if another component stole it.
    if (ownerPublicInstance && ownerPublicInstance.refs[ref] === component.getPublicInstance()) {
      owner.detachRef(ref);
    }
  }

};

module.exports = ReactOwner;
}).call(this,require('_process'))
},{"_process":8,"fbjs/lib/invariant":24}],208:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactPerf
 */

'use strict';

/**
 * ReactPerf is a general AOP system designed to measure performance. This
 * module only has the hooks: see ReactDefaultPerf for the analysis tool.
 */

var ReactPerf = {
  /**
   * Boolean to enable/disable measurement. Set to false by default to prevent
   * accidental logging and perf loss.
   */
  enableMeasure: false,

  /**
   * Holds onto the measure function in use. By default, don't measure
   * anything, but we'll override this if we inject a measure function.
   */
  storedMeasure: _noMeasure,

  /**
   * @param {object} object
   * @param {string} objectName
   * @param {object<string>} methodNames
   */
  measureMethods: function (object, objectName, methodNames) {
    if (process.env.NODE_ENV !== 'production') {
      for (var key in methodNames) {
        if (!methodNames.hasOwnProperty(key)) {
          continue;
        }
        object[key] = ReactPerf.measure(objectName, methodNames[key], object[key]);
      }
    }
  },

  /**
   * Use this to wrap methods you want to measure. Zero overhead in production.
   *
   * @param {string} objName
   * @param {string} fnName
   * @param {function} func
   * @return {function}
   */
  measure: function (objName, fnName, func) {
    if (process.env.NODE_ENV !== 'production') {
      var measuredFunc = null;
      var wrapper = function () {
        if (ReactPerf.enableMeasure) {
          if (!measuredFunc) {
            measuredFunc = ReactPerf.storedMeasure(objName, fnName, func);
          }
          return measuredFunc.apply(this, arguments);
        }
        return func.apply(this, arguments);
      };
      wrapper.displayName = objName + '_' + fnName;
      return wrapper;
    }
    return func;
  },

  injection: {
    /**
     * @param {function} measure
     */
    injectMeasure: function (measure) {
      ReactPerf.storedMeasure = measure;
    }
  }
};

/**
 * Simply passes through the measured function, without measuring it.
 *
 * @param {string} objName
 * @param {string} fnName
 * @param {function} func
 * @return {function}
 */
function _noMeasure(objName, fnName, func) {
  return func;
}

module.exports = ReactPerf;
}).call(this,require('_process'))
},{"_process":8}],209:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactPropTypeLocationNames
 */

'use strict';

var ReactPropTypeLocationNames = {};

if (process.env.NODE_ENV !== 'production') {
  ReactPropTypeLocationNames = {
    prop: 'prop',
    context: 'context',
    childContext: 'child context'
  };
}

module.exports = ReactPropTypeLocationNames;
}).call(this,require('_process'))
},{"_process":8}],210:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactPropTypeLocations
 */

'use strict';

var keyMirror = require('fbjs/lib/keyMirror');

var ReactPropTypeLocations = keyMirror({
  prop: null,
  context: null,
  childContext: null
});

module.exports = ReactPropTypeLocations;
},{"fbjs/lib/keyMirror":27}],211:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactPropTypes
 */

'use strict';

var ReactElement = require('./ReactElement');
var ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');

var emptyFunction = require('fbjs/lib/emptyFunction');
var getIteratorFn = require('./getIteratorFn');

/**
 * Collection of methods that allow declaration and validation of props that are
 * supplied to React components. Example usage:
 *
 *   var Props = require('ReactPropTypes');
 *   var MyArticle = React.createClass({
 *     propTypes: {
 *       // An optional string prop named "description".
 *       description: Props.string,
 *
 *       // A required enum prop named "category".
 *       category: Props.oneOf(['News','Photos']).isRequired,
 *
 *       // A prop named "dialog" that requires an instance of Dialog.
 *       dialog: Props.instanceOf(Dialog).isRequired
 *     },
 *     render: function() { ... }
 *   });
 *
 * A more formal specification of how these methods are used:
 *
 *   type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)
 *   decl := ReactPropTypes.{type}(.isRequired)?
 *
 * Each and every declaration produces a function with the same signature. This
 * allows the creation of custom validation functions. For example:
 *
 *  var MyLink = React.createClass({
 *    propTypes: {
 *      // An optional string or URI prop named "href".
 *      href: function(props, propName, componentName) {
 *        var propValue = props[propName];
 *        if (propValue != null && typeof propValue !== 'string' &&
 *            !(propValue instanceof URI)) {
 *          return new Error(
 *            'Expected a string or an URI for ' + propName + ' in ' +
 *            componentName
 *          );
 *        }
 *      }
 *    },
 *    render: function() {...}
 *  });
 *
 * @internal
 */

var ANONYMOUS = '<<anonymous>>';

var ReactPropTypes = {
  array: createPrimitiveTypeChecker('array'),
  bool: createPrimitiveTypeChecker('boolean'),
  func: createPrimitiveTypeChecker('function'),
  number: createPrimitiveTypeChecker('number'),
  object: createPrimitiveTypeChecker('object'),
  string: createPrimitiveTypeChecker('string'),

  any: createAnyTypeChecker(),
  arrayOf: createArrayOfTypeChecker,
  element: createElementTypeChecker(),
  instanceOf: createInstanceTypeChecker,
  node: createNodeChecker(),
  objectOf: createObjectOfTypeChecker,
  oneOf: createEnumTypeChecker,
  oneOfType: createUnionTypeChecker,
  shape: createShapeTypeChecker
};

/**
 * inlined Object.is polyfill to avoid requiring consumers ship their own
 * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is
 */
/*eslint-disable no-self-compare*/
function is(x, y) {
  // SameValue algorithm
  if (x === y) {
    // Steps 1-5, 7-10
    // Steps 6.b-6.e: +0 != -0
    return x !== 0 || 1 / x === 1 / y;
  } else {
    // Step 6.a: NaN == NaN
    return x !== x && y !== y;
  }
}
/*eslint-enable no-self-compare*/

function createChainableTypeChecker(validate) {
  function checkType(isRequired, props, propName, componentName, location, propFullName) {
    componentName = componentName || ANONYMOUS;
    propFullName = propFullName || propName;
    if (props[propName] == null) {
      var locationName = ReactPropTypeLocationNames[location];
      if (isRequired) {
        return new Error('Required ' + locationName + ' `' + propFullName + '` was not specified in ' + ('`' + componentName + '`.'));
      }
      return null;
    } else {
      return validate(props, propName, componentName, location, propFullName);
    }
  }

  var chainedCheckType = checkType.bind(null, false);
  chainedCheckType.isRequired = checkType.bind(null, true);

  return chainedCheckType;
}

function createPrimitiveTypeChecker(expectedType) {
  function validate(props, propName, componentName, location, propFullName) {
    var propValue = props[propName];
    var propType = getPropType(propValue);
    if (propType !== expectedType) {
      var locationName = ReactPropTypeLocationNames[location];
      // `propValue` being instance of, say, date/regexp, pass the 'object'
      // check, but we can offer a more precise error message here rather than
      // 'of type `object`'.
      var preciseType = getPreciseType(propValue);

      return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));
    }
    return null;
  }
  return createChainableTypeChecker(validate);
}

function createAnyTypeChecker() {
  return createChainableTypeChecker(emptyFunction.thatReturns(null));
}

function createArrayOfTypeChecker(typeChecker) {
  function validate(props, propName, componentName, location, propFullName) {
    if (typeof typeChecker !== 'function') {
      return new Error('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');
    }
    var propValue = props[propName];
    if (!Array.isArray(propValue)) {
      var locationName = ReactPropTypeLocationNames[location];
      var propType = getPropType(propValue);
      return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));
    }
    for (var i = 0; i < propValue.length; i++) {
      var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']');
      if (error instanceof Error) {
        return error;
      }
    }
    return null;
  }
  return createChainableTypeChecker(validate);
}

function createElementTypeChecker() {
  function validate(props, propName, componentName, location, propFullName) {
    if (!ReactElement.isValidElement(props[propName])) {
      var locationName = ReactPropTypeLocationNames[location];
      return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a single ReactElement.'));
    }
    return null;
  }
  return createChainableTypeChecker(validate);
}

function createInstanceTypeChecker(expectedClass) {
  function validate(props, propName, componentName, location, propFullName) {
    if (!(props[propName] instanceof expectedClass)) {
      var locationName = ReactPropTypeLocationNames[location];
      var expectedClassName = expectedClass.name || ANONYMOUS;
      var actualClassName = getClassName(props[propName]);
      return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));
    }
    return null;
  }
  return createChainableTypeChecker(validate);
}

function createEnumTypeChecker(expectedValues) {
  if (!Array.isArray(expectedValues)) {
    return createChainableTypeChecker(function () {
      return new Error('Invalid argument supplied to oneOf, expected an instance of array.');
    });
  }

  function validate(props, propName, componentName, location, propFullName) {
    var propValue = props[propName];
    for (var i = 0; i < expectedValues.length; i++) {
      if (is(propValue, expectedValues[i])) {
        return null;
      }
    }

    var locationName = ReactPropTypeLocationNames[location];
    var valuesString = JSON.stringify(expectedValues);
    return new Error('Invalid ' + locationName + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));
  }
  return createChainableTypeChecker(validate);
}

function createObjectOfTypeChecker(typeChecker) {
  function validate(props, propName, componentName, location, propFullName) {
    if (typeof typeChecker !== 'function') {
      return new Error('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');
    }
    var propValue = props[propName];
    var propType = getPropType(propValue);
    if (propType !== 'object') {
      var locationName = ReactPropTypeLocationNames[location];
      return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));
    }
    for (var key in propValue) {
      if (propValue.hasOwnProperty(key)) {
        var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key);
        if (error instanceof Error) {
          return error;
        }
      }
    }
    return null;
  }
  return createChainableTypeChecker(validate);
}

function createUnionTypeChecker(arrayOfTypeCheckers) {
  if (!Array.isArray(arrayOfTypeCheckers)) {
    return createChainableTypeChecker(function () {
      return new Error('Invalid argument supplied to oneOfType, expected an instance of array.');
    });
  }

  function validate(props, propName, componentName, location, propFullName) {
    for (var i = 0; i < arrayOfTypeCheckers.length; i++) {
      var checker = arrayOfTypeCheckers[i];
      if (checker(props, propName, componentName, location, propFullName) == null) {
        return null;
      }
    }

    var locationName = ReactPropTypeLocationNames[location];
    return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));
  }
  return createChainableTypeChecker(validate);
}

function createNodeChecker() {
  function validate(props, propName, componentName, location, propFullName) {
    if (!isNode(props[propName])) {
      var locationName = ReactPropTypeLocationNames[location];
      return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));
    }
    return null;
  }
  return createChainableTypeChecker(validate);
}

function createShapeTypeChecker(shapeTypes) {
  function validate(props, propName, componentName, location, propFullName) {
    var propValue = props[propName];
    var propType = getPropType(propValue);
    if (propType !== 'object') {
      var locationName = ReactPropTypeLocationNames[location];
      return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));
    }
    for (var key in shapeTypes) {
      var checker = shapeTypes[key];
      if (!checker) {
        continue;
      }
      var error = checker(propValue, key, componentName, location, propFullName + '.' + key);
      if (error) {
        return error;
      }
    }
    return null;
  }
  return createChainableTypeChecker(validate);
}

function isNode(propValue) {
  switch (typeof propValue) {
    case 'number':
    case 'string':
    case 'undefined':
      return true;
    case 'boolean':
      return !propValue;
    case 'object':
      if (Array.isArray(propValue)) {
        return propValue.every(isNode);
      }
      if (propValue === null || ReactElement.isValidElement(propValue)) {
        return true;
      }

      var iteratorFn = getIteratorFn(propValue);
      if (iteratorFn) {
        var iterator = iteratorFn.call(propValue);
        var step;
        if (iteratorFn !== propValue.entries) {
          while (!(step = iterator.next()).done) {
            if (!isNode(step.value)) {
              return false;
            }
          }
        } else {
          // Iterator will provide entry [k,v] tuples rather than values.
          while (!(step = iterator.next()).done) {
            var entry = step.value;
            if (entry) {
              if (!isNode(entry[1])) {
                return false;
              }
            }
          }
        }
      } else {
        return false;
      }

      return true;
    default:
      return false;
  }
}

// Equivalent of `typeof` but with special handling for array and regexp.
function getPropType(propValue) {
  var propType = typeof propValue;
  if (Array.isArray(propValue)) {
    return 'array';
  }
  if (propValue instanceof RegExp) {
    // Old webkits (at least until Android 4.0) return 'function' rather than
    // 'object' for typeof a RegExp. We'll normalize this here so that /bla/
    // passes PropTypes.object.
    return 'object';
  }
  return propType;
}

// This handles more types than `getPropType`. Only used for error messages.
// See `createPrimitiveTypeChecker`.
function getPreciseType(propValue) {
  var propType = getPropType(propValue);
  if (propType === 'object') {
    if (propValue instanceof Date) {
      return 'date';
    } else if (propValue instanceof RegExp) {
      return 'regexp';
    }
  }
  return propType;
}

// Returns class name of the object, if any.
function getClassName(propValue) {
  if (!propValue.constructor || !propValue.constructor.name) {
    return ANONYMOUS;
  }
  return propValue.constructor.name;
}

module.exports = ReactPropTypes;
},{"./ReactElement":188,"./ReactPropTypeLocationNames":209,"./getIteratorFn":249,"fbjs/lib/emptyFunction":16}],212:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactReconcileTransaction
 */

'use strict';

var _assign = require('object-assign');

var CallbackQueue = require('./CallbackQueue');
var PooledClass = require('./PooledClass');
var ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');
var ReactInputSelection = require('./ReactInputSelection');
var Transaction = require('./Transaction');

/**
 * Ensures that, when possible, the selection range (currently selected text
 * input) is not disturbed by performing the transaction.
 */
var SELECTION_RESTORATION = {
  /**
   * @return {Selection} Selection information.
   */
  initialize: ReactInputSelection.getSelectionInformation,
  /**
   * @param {Selection} sel Selection information returned from `initialize`.
   */
  close: ReactInputSelection.restoreSelection
};

/**
 * Suppresses events (blur/focus) that could be inadvertently dispatched due to
 * high level DOM manipulations (like temporarily removing a text input from the
 * DOM).
 */
var EVENT_SUPPRESSION = {
  /**
   * @return {boolean} The enabled status of `ReactBrowserEventEmitter` before
   * the reconciliation.
   */
  initialize: function () {
    var currentlyEnabled = ReactBrowserEventEmitter.isEnabled();
    ReactBrowserEventEmitter.setEnabled(false);
    return currentlyEnabled;
  },

  /**
   * @param {boolean} previouslyEnabled Enabled status of
   *   `ReactBrowserEventEmitter` before the reconciliation occurred. `close`
   *   restores the previous value.
   */
  close: function (previouslyEnabled) {
    ReactBrowserEventEmitter.setEnabled(previouslyEnabled);
  }
};

/**
 * Provides a queue for collecting `componentDidMount` and
 * `componentDidUpdate` callbacks during the transaction.
 */
var ON_DOM_READY_QUEUEING = {
  /**
   * Initializes the internal `onDOMReady` queue.
   */
  initialize: function () {
    this.reactMountReady.reset();
  },

  /**
   * After DOM is flushed, invoke all registered `onDOMReady` callbacks.
   */
  close: function () {
    this.reactMountReady.notifyAll();
  }
};

/**
 * Executed within the scope of the `Transaction` instance. Consider these as
 * being member methods, but with an implied ordering while being isolated from
 * each other.
 */
var TRANSACTION_WRAPPERS = [SELECTION_RESTORATION, EVENT_SUPPRESSION, ON_DOM_READY_QUEUEING];

/**
 * Currently:
 * - The order that these are listed in the transaction is critical:
 * - Suppresses events.
 * - Restores selection range.
 *
 * Future:
 * - Restore document/overflow scroll positions that were unintentionally
 *   modified via DOM insertions above the top viewport boundary.
 * - Implement/integrate with customized constraint based layout system and keep
 *   track of which dimensions must be remeasured.
 *
 * @class ReactReconcileTransaction
 */
function ReactReconcileTransaction(useCreateElement) {
  this.reinitializeTransaction();
  // Only server-side rendering really needs this option (see
  // `ReactServerRendering`), but server-side uses
  // `ReactServerRenderingTransaction` instead. This option is here so that it's
  // accessible and defaults to false when `ReactDOMComponent` and
  // `ReactTextComponent` checks it in `mountComponent`.`
  this.renderToStaticMarkup = false;
  this.reactMountReady = CallbackQueue.getPooled(null);
  this.useCreateElement = useCreateElement;
}

var Mixin = {
  /**
   * @see Transaction
   * @abstract
   * @final
   * @return {array<object>} List of operation wrap procedures.
   *   TODO: convert to array<TransactionWrapper>
   */
  getTransactionWrappers: function () {
    return TRANSACTION_WRAPPERS;
  },

  /**
   * @return {object} The queue to collect `onDOMReady` callbacks with.
   */
  getReactMountReady: function () {
    return this.reactMountReady;
  },

  /**
   * Save current transaction state -- if the return value from this method is
   * passed to `rollback`, the transaction will be reset to that state.
   */
  checkpoint: function () {
    // reactMountReady is the our only stateful wrapper
    return this.reactMountReady.checkpoint();
  },

  rollback: function (checkpoint) {
    this.reactMountReady.rollback(checkpoint);
  },

  /**
   * `PooledClass` looks for this, and will invoke this before allowing this
   * instance to be reused.
   */
  destructor: function () {
    CallbackQueue.release(this.reactMountReady);
    this.reactMountReady = null;
  }
};

_assign(ReactReconcileTransaction.prototype, Transaction.Mixin, Mixin);

PooledClass.addPoolingTo(ReactReconcileTransaction);

module.exports = ReactReconcileTransaction;
},{"./CallbackQueue":134,"./PooledClass":152,"./ReactBrowserEventEmitter":154,"./ReactInputSelection":196,"./Transaction":234,"object-assign":119}],213:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactReconciler
 */

'use strict';

var ReactRef = require('./ReactRef');
var ReactInstrumentation = require('./ReactInstrumentation');

/**
 * Helper to call ReactRef.attachRefs with this composite component, split out
 * to avoid allocations in the transaction mount-ready queue.
 */
function attachRefs() {
  ReactRef.attachRefs(this, this._currentElement);
}

var ReactReconciler = {

  /**
   * Initializes the component, renders markup, and registers event listeners.
   *
   * @param {ReactComponent} internalInstance
   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
   * @param {?object} the containing native component instance
   * @param {?object} info about the native container
   * @return {?string} Rendered markup to be inserted into the DOM.
   * @final
   * @internal
   */
  mountComponent: function (internalInstance, transaction, nativeParent, nativeContainerInfo, context) {
    var markup = internalInstance.mountComponent(transaction, nativeParent, nativeContainerInfo, context);
    if (internalInstance._currentElement && internalInstance._currentElement.ref != null) {
      transaction.getReactMountReady().enqueue(attachRefs, internalInstance);
    }
    if (process.env.NODE_ENV !== 'production') {
      ReactInstrumentation.debugTool.onMountComponent(internalInstance);
    }
    return markup;
  },

  /**
   * Returns a value that can be passed to
   * ReactComponentEnvironment.replaceNodeWithMarkup.
   */
  getNativeNode: function (internalInstance) {
    return internalInstance.getNativeNode();
  },

  /**
   * Releases any resources allocated by `mountComponent`.
   *
   * @final
   * @internal
   */
  unmountComponent: function (internalInstance, safely) {
    ReactRef.detachRefs(internalInstance, internalInstance._currentElement);
    internalInstance.unmountComponent(safely);
    if (process.env.NODE_ENV !== 'production') {
      ReactInstrumentation.debugTool.onUnmountComponent(internalInstance);
    }
  },

  /**
   * Update a component using a new element.
   *
   * @param {ReactComponent} internalInstance
   * @param {ReactElement} nextElement
   * @param {ReactReconcileTransaction} transaction
   * @param {object} context
   * @internal
   */
  receiveComponent: function (internalInstance, nextElement, transaction, context) {
    var prevElement = internalInstance._currentElement;

    if (nextElement === prevElement && context === internalInstance._context) {
      // Since elements are immutable after the owner is rendered,
      // we can do a cheap identity compare here to determine if this is a
      // superfluous reconcile. It's possible for state to be mutable but such
      // change should trigger an update of the owner which would recreate
      // the element. We explicitly check for the existence of an owner since
      // it's possible for an element created outside a composite to be
      // deeply mutated and reused.

      // TODO: Bailing out early is just a perf optimization right?
      // TODO: Removing the return statement should affect correctness?
      return;
    }

    var refsChanged = ReactRef.shouldUpdateRefs(prevElement, nextElement);

    if (refsChanged) {
      ReactRef.detachRefs(internalInstance, prevElement);
    }

    internalInstance.receiveComponent(nextElement, transaction, context);

    if (refsChanged && internalInstance._currentElement && internalInstance._currentElement.ref != null) {
      transaction.getReactMountReady().enqueue(attachRefs, internalInstance);
    }

    if (process.env.NODE_ENV !== 'production') {
      ReactInstrumentation.debugTool.onUpdateComponent(internalInstance);
    }
  },

  /**
   * Flush any dirty changes in a component.
   *
   * @param {ReactComponent} internalInstance
   * @param {ReactReconcileTransaction} transaction
   * @internal
   */
  performUpdateIfNecessary: function (internalInstance, transaction) {
    internalInstance.performUpdateIfNecessary(transaction);
    if (process.env.NODE_ENV !== 'production') {
      ReactInstrumentation.debugTool.onUpdateComponent(internalInstance);
    }
  }

};

module.exports = ReactReconciler;
}).call(this,require('_process'))
},{"./ReactInstrumentation":198,"./ReactRef":214,"_process":8}],214:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactRef
 */

'use strict';

var ReactOwner = require('./ReactOwner');

var ReactRef = {};

function attachRef(ref, component, owner) {
  if (typeof ref === 'function') {
    ref(component.getPublicInstance());
  } else {
    // Legacy ref
    ReactOwner.addComponentAsRefTo(component, ref, owner);
  }
}

function detachRef(ref, component, owner) {
  if (typeof ref === 'function') {
    ref(null);
  } else {
    // Legacy ref
    ReactOwner.removeComponentAsRefFrom(component, ref, owner);
  }
}

ReactRef.attachRefs = function (instance, element) {
  if (element === null || element === false) {
    return;
  }
  var ref = element.ref;
  if (ref != null) {
    attachRef(ref, instance, element._owner);
  }
};

ReactRef.shouldUpdateRefs = function (prevElement, nextElement) {
  // If either the owner or a `ref` has changed, make sure the newest owner
  // has stored a reference to `this`, and the previous owner (if different)
  // has forgotten the reference to `this`. We use the element instead
  // of the public this.props because the post processing cannot determine
  // a ref. The ref conceptually lives on the element.

  // TODO: Should this even be possible? The owner cannot change because
  // it's forbidden by shouldUpdateReactComponent. The ref can change
  // if you swap the keys of but not the refs. Reconsider where this check
  // is made. It probably belongs where the key checking and
  // instantiateReactComponent is done.

  var prevEmpty = prevElement === null || prevElement === false;
  var nextEmpty = nextElement === null || nextElement === false;

  return(
    // This has a few false positives w/r/t empty components.
    prevEmpty || nextEmpty || nextElement._owner !== prevElement._owner || nextElement.ref !== prevElement.ref
  );
};

ReactRef.detachRefs = function (instance, element) {
  if (element === null || element === false) {
    return;
  }
  var ref = element.ref;
  if (ref != null) {
    detachRef(ref, instance, element._owner);
  }
};

module.exports = ReactRef;
},{"./ReactOwner":207}],215:[function(require,module,exports){
(function (process){
/**
 * Copyright 2015-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactUpdateQueue
 */

'use strict';

var ReactCurrentOwner = require('./ReactCurrentOwner');
var ReactInstanceMap = require('./ReactInstanceMap');
var ReactUpdates = require('./ReactUpdates');

var invariant = require('fbjs/lib/invariant');
var warning = require('fbjs/lib/warning');

function enqueueUpdate(internalInstance) {
  ReactUpdates.enqueueUpdate(internalInstance);
}

function formatUnexpectedArgument(arg) {
  var type = typeof arg;
  if (type !== 'object') {
    return type;
  }
  var displayName = arg.constructor && arg.constructor.name || type;
  var keys = Object.keys(arg);
  if (keys.length > 0 && keys.length < 20) {
    return displayName + ' (keys: ' + keys.join(', ') + ')';
  }
  return displayName;
}

function getInternalInstanceReadyForUpdate(publicInstance, callerName) {
  var internalInstance = ReactInstanceMap.get(publicInstance);
  if (!internalInstance) {
    if (process.env.NODE_ENV !== 'production') {
      // Only warn when we have a callerName. Otherwise we should be silent.
      // We're probably calling from enqueueCallback. We don't want to warn
      // there because we already warned for the corresponding lifecycle method.
      process.env.NODE_ENV !== 'production' ? warning(!callerName, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, publicInstance.constructor.displayName) : void 0;
    }
    return null;
  }

  if (process.env.NODE_ENV !== 'production') {
    process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '%s(...): Cannot update during an existing state transition (such as ' + 'within `render` or another component\'s constructor). Render methods ' + 'should be a pure function of props and state; constructor ' + 'side-effects are an anti-pattern, but can be moved to ' + '`componentWillMount`.', callerName) : void 0;
  }

  return internalInstance;
}

/**
 * ReactUpdateQueue allows for state updates to be scheduled into a later
 * reconciliation step.
 */
var ReactUpdateQueue = {

  /**
   * Checks whether or not this composite component is mounted.
   * @param {ReactClass} publicInstance The instance we want to test.
   * @return {boolean} True if mounted, false otherwise.
   * @protected
   * @final
   */
  isMounted: function (publicInstance) {
    if (process.env.NODE_ENV !== 'production') {
      var owner = ReactCurrentOwner.current;
      if (owner !== null) {
        process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;
        owner._warnedAboutRefsInRender = true;
      }
    }
    var internalInstance = ReactInstanceMap.get(publicInstance);
    if (internalInstance) {
      // During componentWillMount and render this will still be null but after
      // that will always render to something. At least for now. So we can use
      // this hack.
      return !!internalInstance._renderedComponent;
    } else {
      return false;
    }
  },

  /**
   * Enqueue a callback that will be executed after all the pending updates
   * have processed.
   *
   * @param {ReactClass} publicInstance The instance to use as `this` context.
   * @param {?function} callback Called after state is updated.
   * @param {string} callerName Name of the calling function in the public API.
   * @internal
   */
  enqueueCallback: function (publicInstance, callback, callerName) {
    ReactUpdateQueue.validateCallback(callback, callerName);
    var internalInstance = getInternalInstanceReadyForUpdate(publicInstance);

    // Previously we would throw an error if we didn't have an internal
    // instance. Since we want to make it a no-op instead, we mirror the same
    // behavior we have in other enqueue* methods.
    // We also need to ignore callbacks in componentWillMount. See
    // enqueueUpdates.
    if (!internalInstance) {
      return null;
    }

    if (internalInstance._pendingCallbacks) {
      internalInstance._pendingCallbacks.push(callback);
    } else {
      internalInstance._pendingCallbacks = [callback];
    }
    // TODO: The callback here is ignored when setState is called from
    // componentWillMount. Either fix it or disallow doing so completely in
    // favor of getInitialState. Alternatively, we can disallow
    // componentWillMount during server-side rendering.
    enqueueUpdate(internalInstance);
  },

  enqueueCallbackInternal: function (internalInstance, callback) {
    if (internalInstance._pendingCallbacks) {
      internalInstance._pendingCallbacks.push(callback);
    } else {
      internalInstance._pendingCallbacks = [callback];
    }
    enqueueUpdate(internalInstance);
  },

  /**
   * Forces an update. This should only be invoked when it is known with
   * certainty that we are **not** in a DOM transaction.
   *
   * You may want to call this when you know that some deeper aspect of the
   * component's state has changed but `setState` was not called.
   *
   * This will not invoke `shouldComponentUpdate`, but it will invoke
   * `componentWillUpdate` and `componentDidUpdate`.
   *
   * @param {ReactClass} publicInstance The instance that should rerender.
   * @internal
   */
  enqueueForceUpdate: function (publicInstance) {
    var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'forceUpdate');

    if (!internalInstance) {
      return;
    }

    internalInstance._pendingForceUpdate = true;

    enqueueUpdate(internalInstance);
  },

  /**
   * Replaces all of the state. Always use this or `setState` to mutate state.
   * You should treat `this.state` as immutable.
   *
   * There is no guarantee that `this.state` will be immediately updated, so
   * accessing `this.state` after calling this method may return the old value.
   *
   * @param {ReactClass} publicInstance The instance that should rerender.
   * @param {object} completeState Next state.
   * @internal
   */
  enqueueReplaceState: function (publicInstance, completeState) {
    var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'replaceState');

    if (!internalInstance) {
      return;
    }

    internalInstance._pendingStateQueue = [completeState];
    internalInstance._pendingReplaceState = true;

    enqueueUpdate(internalInstance);
  },

  /**
   * Sets a subset of the state. This only exists because _pendingState is
   * internal. This provides a merging strategy that is not available to deep
   * properties which is confusing. TODO: Expose pendingState or don't use it
   * during the merge.
   *
   * @param {ReactClass} publicInstance The instance that should rerender.
   * @param {object} partialState Next partial state to be merged with state.
   * @internal
   */
  enqueueSetState: function (publicInstance, partialState) {
    var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'setState');

    if (!internalInstance) {
      return;
    }

    var queue = internalInstance._pendingStateQueue || (internalInstance._pendingStateQueue = []);
    queue.push(partialState);

    enqueueUpdate(internalInstance);
  },

  enqueueElementInternal: function (internalInstance, newElement) {
    internalInstance._pendingElement = newElement;
    enqueueUpdate(internalInstance);
  },

  validateCallback: function (callback, callerName) {
    !(!callback || typeof callback === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, formatUnexpectedArgument(callback)) : invariant(false) : void 0;
  }

};

module.exports = ReactUpdateQueue;
}).call(this,require('_process'))
},{"./ReactCurrentOwner":162,"./ReactInstanceMap":197,"./ReactUpdates":216,"_process":8,"fbjs/lib/invariant":24,"fbjs/lib/warning":34}],216:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactUpdates
 */

'use strict';

var _assign = require('object-assign');

var CallbackQueue = require('./CallbackQueue');
var PooledClass = require('./PooledClass');
var ReactFeatureFlags = require('./ReactFeatureFlags');
var ReactPerf = require('./ReactPerf');
var ReactReconciler = require('./ReactReconciler');
var Transaction = require('./Transaction');

var invariant = require('fbjs/lib/invariant');

var dirtyComponents = [];
var asapCallbackQueue = CallbackQueue.getPooled();
var asapEnqueued = false;

var batchingStrategy = null;

function ensureInjected() {
  !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching ' + 'strategy') : invariant(false) : void 0;
}

var NESTED_UPDATES = {
  initialize: function () {
    this.dirtyComponentsLength = dirtyComponents.length;
  },
  close: function () {
    if (this.dirtyComponentsLength !== dirtyComponents.length) {
      // Additional updates were enqueued by componentDidUpdate handlers or
      // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run
      // these new updates so that if A's componentDidUpdate calls setState on
      // B, B will update before the callback A's updater provided when calling
      // setState.
      dirtyComponents.splice(0, this.dirtyComponentsLength);
      flushBatchedUpdates();
    } else {
      dirtyComponents.length = 0;
    }
  }
};

var UPDATE_QUEUEING = {
  initialize: function () {
    this.callbackQueue.reset();
  },
  close: function () {
    this.callbackQueue.notifyAll();
  }
};

var TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];

function ReactUpdatesFlushTransaction() {
  this.reinitializeTransaction();
  this.dirtyComponentsLength = null;
  this.callbackQueue = CallbackQueue.getPooled();
  this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(
  /* useCreateElement */true);
}

_assign(ReactUpdatesFlushTransaction.prototype, Transaction.Mixin, {
  getTransactionWrappers: function () {
    return TRANSACTION_WRAPPERS;
  },

  destructor: function () {
    this.dirtyComponentsLength = null;
    CallbackQueue.release(this.callbackQueue);
    this.callbackQueue = null;
    ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);
    this.reconcileTransaction = null;
  },

  perform: function (method, scope, a) {
    // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`
    // with this transaction's wrappers around it.
    return Transaction.Mixin.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);
  }
});

PooledClass.addPoolingTo(ReactUpdatesFlushTransaction);

function batchedUpdates(callback, a, b, c, d, e) {
  ensureInjected();
  batchingStrategy.batchedUpdates(callback, a, b, c, d, e);
}

/**
 * Array comparator for ReactComponents by mount ordering.
 *
 * @param {ReactComponent} c1 first component you're comparing
 * @param {ReactComponent} c2 second component you're comparing
 * @return {number} Return value usable by Array.prototype.sort().
 */
function mountOrderComparator(c1, c2) {
  return c1._mountOrder - c2._mountOrder;
}

function runBatchedUpdates(transaction) {
  var len = transaction.dirtyComponentsLength;
  !(len === dirtyComponents.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected flush transaction\'s stored dirty-components length (%s) to ' + 'match dirty-components array length (%s).', len, dirtyComponents.length) : invariant(false) : void 0;

  // Since reconciling a component higher in the owner hierarchy usually (not
  // always -- see shouldComponentUpdate()) will reconcile children, reconcile
  // them before their children by sorting the array.
  dirtyComponents.sort(mountOrderComparator);

  for (var i = 0; i < len; i++) {
    // If a component is unmounted before pending changes apply, it will still
    // be here, but we assume that it has cleared its _pendingCallbacks and
    // that performUpdateIfNecessary is a noop.
    var component = dirtyComponents[i];

    // If performUpdateIfNecessary happens to enqueue any new updates, we
    // shouldn't execute the callbacks until the next render happens, so
    // stash the callbacks first
    var callbacks = component._pendingCallbacks;
    component._pendingCallbacks = null;

    var markerName;
    if (ReactFeatureFlags.logTopLevelRenders) {
      var namedComponent = component;
      // Duck type TopLevelWrapper. This is probably always true.
      if (component._currentElement.props === component._renderedComponent._currentElement) {
        namedComponent = component._renderedComponent;
      }
      markerName = 'React update: ' + namedComponent.getName();
      console.time(markerName);
    }

    ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction);

    if (markerName) {
      console.timeEnd(markerName);
    }

    if (callbacks) {
      for (var j = 0; j < callbacks.length; j++) {
        transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());
      }
    }
  }
}

var flushBatchedUpdates = function () {
  // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents
  // array and perform any updates enqueued by mount-ready handlers (i.e.,
  // componentDidUpdate) but we need to check here too in order to catch
  // updates enqueued by setState callbacks and asap calls.
  while (dirtyComponents.length || asapEnqueued) {
    if (dirtyComponents.length) {
      var transaction = ReactUpdatesFlushTransaction.getPooled();
      transaction.perform(runBatchedUpdates, null, transaction);
      ReactUpdatesFlushTransaction.release(transaction);
    }

    if (asapEnqueued) {
      asapEnqueued = false;
      var queue = asapCallbackQueue;
      asapCallbackQueue = CallbackQueue.getPooled();
      queue.notifyAll();
      CallbackQueue.release(queue);
    }
  }
};
flushBatchedUpdates = ReactPerf.measure('ReactUpdates', 'flushBatchedUpdates', flushBatchedUpdates);

/**
 * Mark a component as needing a rerender, adding an optional callback to a
 * list of functions which will be executed once the rerender occurs.
 */
function enqueueUpdate(component) {
  ensureInjected();

  // Various parts of our code (such as ReactCompositeComponent's
  // _renderValidatedComponent) assume that calls to render aren't nested;
  // verify that that's the case. (This is called by each top-level update
  // function, like setProps, setState, forceUpdate, etc.; creation and
  // destruction of top-level components is guarded in ReactMount.)

  if (!batchingStrategy.isBatchingUpdates) {
    batchingStrategy.batchedUpdates(enqueueUpdate, component);
    return;
  }

  dirtyComponents.push(component);
}

/**
 * Enqueue a callback to be run at the end of the current batching cycle. Throws
 * if no updates are currently being performed.
 */
function asap(callback, context) {
  !batchingStrategy.isBatchingUpdates ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates.asap: Can\'t enqueue an asap callback in a context where' + 'updates are not being batched.') : invariant(false) : void 0;
  asapCallbackQueue.enqueue(callback, context);
  asapEnqueued = true;
}

var ReactUpdatesInjection = {
  injectReconcileTransaction: function (ReconcileTransaction) {
    !ReconcileTransaction ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : invariant(false) : void 0;
    ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;
  },

  injectBatchingStrategy: function (_batchingStrategy) {
    !_batchingStrategy ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batching strategy') : invariant(false) : void 0;
    !(typeof _batchingStrategy.batchedUpdates === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : invariant(false) : void 0;
    !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : invariant(false) : void 0;
    batchingStrategy = _batchingStrategy;
  }
};

var ReactUpdates = {
  /**
   * React references `ReactReconcileTransaction` using this property in order
   * to allow dependency injection.
   *
   * @internal
   */
  ReactReconcileTransaction: null,

  batchedUpdates: batchedUpdates,
  enqueueUpdate: enqueueUpdate,
  flushBatchedUpdates: flushBatchedUpdates,
  injection: ReactUpdatesInjection,
  asap: asap
};

module.exports = ReactUpdates;
}).call(this,require('_process'))
},{"./CallbackQueue":134,"./PooledClass":152,"./ReactFeatureFlags":194,"./ReactPerf":208,"./ReactReconciler":213,"./Transaction":234,"_process":8,"fbjs/lib/invariant":24,"object-assign":119}],217:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ReactVersion
 */

'use strict';

module.exports = '15.0.0';
},{}],218:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SVGDOMPropertyConfig
 */

'use strict';

var NS = {
  xlink: 'http://www.w3.org/1999/xlink',
  xml: 'http://www.w3.org/XML/1998/namespace'
};

// We use attributes for everything SVG so let's avoid some duplication and run
// code instead.
// The following are all specified in the HTML config already so we exclude here.
// - class (as className)
// - color
// - height
// - id
// - lang
// - max
// - media
// - method
// - min
// - name
// - style
// - target
// - type
// - width
var ATTRS = {
  accentHeight: 'accent-height',
  accumulate: 0,
  additive: 0,
  alignmentBaseline: 'alignment-baseline',
  allowReorder: 'allowReorder',
  alphabetic: 0,
  amplitude: 0,
  arabicForm: 'arabic-form',
  ascent: 0,
  attributeName: 'attributeName',
  attributeType: 'attributeType',
  autoReverse: 'autoReverse',
  azimuth: 0,
  baseFrequency: 'baseFrequency',
  baseProfile: 'baseProfile',
  baselineShift: 'baseline-shift',
  bbox: 0,
  begin: 0,
  bias: 0,
  by: 0,
  calcMode: 'calcMode',
  capHeight: 'cap-height',
  clip: 0,
  clipPath: 'clip-path',
  clipRule: 'clip-rule',
  clipPathUnits: 'clipPathUnits',
  colorInterpolation: 'color-interpolation',
  colorInterpolationFilters: 'color-interpolation-filters',
  colorProfile: 'color-profile',
  colorRendering: 'color-rendering',
  contentScriptType: 'contentScriptType',
  contentStyleType: 'contentStyleType',
  cursor: 0,
  cx: 0,
  cy: 0,
  d: 0,
  decelerate: 0,
  descent: 0,
  diffuseConstant: 'diffuseConstant',
  direction: 0,
  display: 0,
  divisor: 0,
  dominantBaseline: 'dominant-baseline',
  dur: 0,
  dx: 0,
  dy: 0,
  edgeMode: 'edgeMode',
  elevation: 0,
  enableBackground: 'enable-background',
  end: 0,
  exponent: 0,
  externalResourcesRequired: 'externalResourcesRequired',
  fill: 0,
  fillOpacity: 'fill-opacity',
  fillRule: 'fill-rule',
  filter: 0,
  filterRes: 'filterRes',
  filterUnits: 'filterUnits',
  floodColor: 'flood-color',
  floodOpacity: 'flood-opacity',
  focusable: 0,
  fontFamily: 'font-family',
  fontSize: 'font-size',
  fontSizeAdjust: 'font-size-adjust',
  fontStretch: 'font-stretch',
  fontStyle: 'font-style',
  fontVariant: 'font-variant',
  fontWeight: 'font-weight',
  format: 0,
  from: 0,
  fx: 0,
  fy: 0,
  g1: 0,
  g2: 0,
  glyphName: 'glyph-name',
  glyphOrientationHorizontal: 'glyph-orientation-horizontal',
  glyphOrientationVertical: 'glyph-orientation-vertical',
  glyphRef: 'glyphRef',
  gradientTransform: 'gradientTransform',
  gradientUnits: 'gradientUnits',
  hanging: 0,
  horizAdvX: 'horiz-adv-x',
  horizOriginX: 'horiz-origin-x',
  ideographic: 0,
  imageRendering: 'image-rendering',
  'in': 0,
  in2: 0,
  intercept: 0,
  k: 0,
  k1: 0,
  k2: 0,
  k3: 0,
  k4: 0,
  kernelMatrix: 'kernelMatrix',
  kernelUnitLength: 'kernelUnitLength',
  kerning: 0,
  keyPoints: 'keyPoints',
  keySplines: 'keySplines',
  keyTimes: 'keyTimes',
  lengthAdjust: 'lengthAdjust',
  letterSpacing: 'letter-spacing',
  lightingColor: 'lighting-color',
  limitingConeAngle: 'limitingConeAngle',
  local: 0,
  markerEnd: 'marker-end',
  markerMid: 'marker-mid',
  markerStart: 'marker-start',
  markerHeight: 'markerHeight',
  markerUnits: 'markerUnits',
  markerWidth: 'markerWidth',
  mask: 0,
  maskContentUnits: 'maskContentUnits',
  maskUnits: 'maskUnits',
  mathematical: 0,
  mode: 0,
  numOctaves: 'numOctaves',
  offset: 0,
  opacity: 0,
  operator: 0,
  order: 0,
  orient: 0,
  orientation: 0,
  origin: 0,
  overflow: 0,
  overlinePosition: 'overline-position',
  overlineThickness: 'overline-thickness',
  paintOrder: 'paint-order',
  panose1: 'panose-1',
  pathLength: 'pathLength',
  patternContentUnits: 'patternContentUnits',
  patternTransform: 'patternTransform',
  patternUnits: 'patternUnits',
  pointerEvents: 'pointer-events',
  points: 0,
  pointsAtX: 'pointsAtX',
  pointsAtY: 'pointsAtY',
  pointsAtZ: 'pointsAtZ',
  preserveAlpha: 'preserveAlpha',
  preserveAspectRatio: 'preserveAspectRatio',
  primitiveUnits: 'primitiveUnits',
  r: 0,
  radius: 0,
  refX: 'refX',
  refY: 'refY',
  renderingIntent: 'rendering-intent',
  repeatCount: 'repeatCount',
  repeatDur: 'repeatDur',
  requiredExtensions: 'requiredExtensions',
  requiredFeatures: 'requiredFeatures',
  restart: 0,
  result: 0,
  rotate: 0,
  rx: 0,
  ry: 0,
  scale: 0,
  seed: 0,
  shapeRendering: 'shape-rendering',
  slope: 0,
  spacing: 0,
  specularConstant: 'specularConstant',
  specularExponent: 'specularExponent',
  speed: 0,
  spreadMethod: 'spreadMethod',
  startOffset: 'startOffset',
  stdDeviation: 'stdDeviation',
  stemh: 0,
  stemv: 0,
  stitchTiles: 'stitchTiles',
  stopColor: 'stop-color',
  stopOpacity: 'stop-opacity',
  strikethroughPosition: 'strikethrough-position',
  strikethroughThickness: 'strikethrough-thickness',
  string: 0,
  stroke: 0,
  strokeDasharray: 'stroke-dasharray',
  strokeDashoffset: 'stroke-dashoffset',
  strokeLinecap: 'stroke-linecap',
  strokeLinejoin: 'stroke-linejoin',
  strokeMiterlimit: 'stroke-miterlimit',
  strokeOpacity: 'stroke-opacity',
  strokeWidth: 'stroke-width',
  surfaceScale: 'surfaceScale',
  systemLanguage: 'systemLanguage',
  tableValues: 'tableValues',
  targetX: 'targetX',
  targetY: 'targetY',
  textAnchor: 'text-anchor',
  textDecoration: 'text-decoration',
  textRendering: 'text-rendering',
  textLength: 'textLength',
  to: 0,
  transform: 0,
  u1: 0,
  u2: 0,
  underlinePosition: 'underline-position',
  underlineThickness: 'underline-thickness',
  unicode: 0,
  unicodeBidi: 'unicode-bidi',
  unicodeRange: 'unicode-range',
  unitsPerEm: 'units-per-em',
  vAlphabetic: 'v-alphabetic',
  vHanging: 'v-hanging',
  vIdeographic: 'v-ideographic',
  vMathematical: 'v-mathematical',
  values: 0,
  vectorEffect: 'vector-effect',
  version: 0,
  vertAdvY: 'vert-adv-y',
  vertOriginX: 'vert-origin-x',
  vertOriginY: 'vert-origin-y',
  viewBox: 'viewBox',
  viewTarget: 'viewTarget',
  visibility: 0,
  widths: 0,
  wordSpacing: 'word-spacing',
  writingMode: 'writing-mode',
  x: 0,
  xHeight: 'x-height',
  x1: 0,
  x2: 0,
  xChannelSelector: 'xChannelSelector',
  xlinkActuate: 'xlink:actuate',
  xlinkArcrole: 'xlink:arcrole',
  xlinkHref: 'xlink:href',
  xlinkRole: 'xlink:role',
  xlinkShow: 'xlink:show',
  xlinkTitle: 'xlink:title',
  xlinkType: 'xlink:type',
  xmlBase: 'xml:base',
  xmlLang: 'xml:lang',
  xmlSpace: 'xml:space',
  y: 0,
  y1: 0,
  y2: 0,
  yChannelSelector: 'yChannelSelector',
  z: 0,
  zoomAndPan: 'zoomAndPan'
};

var SVGDOMPropertyConfig = {
  Properties: {},
  DOMAttributeNamespaces: {
    xlinkActuate: NS.xlink,
    xlinkArcrole: NS.xlink,
    xlinkHref: NS.xlink,
    xlinkRole: NS.xlink,
    xlinkShow: NS.xlink,
    xlinkTitle: NS.xlink,
    xlinkType: NS.xlink,
    xmlBase: NS.xml,
    xmlLang: NS.xml,
    xmlSpace: NS.xml
  },
  DOMAttributeNames: {}
};

Object.keys(ATTRS).map(function (key) {
  SVGDOMPropertyConfig.Properties[key] = 0;
  if (ATTRS[key]) {
    SVGDOMPropertyConfig.DOMAttributeNames[key] = ATTRS[key];
  }
});

module.exports = SVGDOMPropertyConfig;
},{}],219:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SelectEventPlugin
 */

'use strict';

var EventConstants = require('./EventConstants');
var EventPropagators = require('./EventPropagators');
var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactInputSelection = require('./ReactInputSelection');
var SyntheticEvent = require('./SyntheticEvent');

var getActiveElement = require('fbjs/lib/getActiveElement');
var isTextInputElement = require('./isTextInputElement');
var keyOf = require('fbjs/lib/keyOf');
var shallowEqual = require('fbjs/lib/shallowEqual');

var topLevelTypes = EventConstants.topLevelTypes;

var skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;

var eventTypes = {
  select: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onSelect: null }),
      captured: keyOf({ onSelectCapture: null })
    },
    dependencies: [topLevelTypes.topBlur, topLevelTypes.topContextMenu, topLevelTypes.topFocus, topLevelTypes.topKeyDown, topLevelTypes.topMouseDown, topLevelTypes.topMouseUp, topLevelTypes.topSelectionChange]
  }
};

var activeElement = null;
var activeElementInst = null;
var lastSelection = null;
var mouseDown = false;

// Track whether a listener exists for this plugin. If none exist, we do
// not extract events. See #3639.
var hasListener = false;
var ON_SELECT_KEY = keyOf({ onSelect: null });

/**
 * Get an object which is a unique representation of the current selection.
 *
 * The return value will not be consistent across nodes or browsers, but
 * two identical selections on the same node will return identical objects.
 *
 * @param {DOMElement} node
 * @return {object}
 */
function getSelection(node) {
  if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) {
    return {
      start: node.selectionStart,
      end: node.selectionEnd
    };
  } else if (window.getSelection) {
    var selection = window.getSelection();
    return {
      anchorNode: selection.anchorNode,
      anchorOffset: selection.anchorOffset,
      focusNode: selection.focusNode,
      focusOffset: selection.focusOffset
    };
  } else if (document.selection) {
    var range = document.selection.createRange();
    return {
      parentElement: range.parentElement(),
      text: range.text,
      top: range.boundingTop,
      left: range.boundingLeft
    };
  }
}

/**
 * Poll selection to see whether it's changed.
 *
 * @param {object} nativeEvent
 * @return {?SyntheticEvent}
 */
function constructSelectEvent(nativeEvent, nativeEventTarget) {
  // Ensure we have the right element, and that the user is not dragging a
  // selection (this matches native `select` event behavior). In HTML5, select
  // fires only on input and textarea thus if there's no focused element we
  // won't dispatch.
  if (mouseDown || activeElement == null || activeElement !== getActiveElement()) {
    return null;
  }

  // Only fire when selection has actually changed.
  var currentSelection = getSelection(activeElement);
  if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {
    lastSelection = currentSelection;

    var syntheticEvent = SyntheticEvent.getPooled(eventTypes.select, activeElementInst, nativeEvent, nativeEventTarget);

    syntheticEvent.type = 'select';
    syntheticEvent.target = activeElement;

    EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent);

    return syntheticEvent;
  }

  return null;
}

/**
 * This plugin creates an `onSelect` event that normalizes select events
 * across form elements.
 *
 * Supported elements are:
 * - input (see `isTextInputElement`)
 * - textarea
 * - contentEditable
 *
 * This differs from native browser implementations in the following ways:
 * - Fires on contentEditable fields as well as inputs.
 * - Fires for collapsed selection.
 * - Fires after user input.
 */
var SelectEventPlugin = {

  eventTypes: eventTypes,

  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
    if (!hasListener) {
      return null;
    }

    var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;

    switch (topLevelType) {
      // Track the input node that has focus.
      case topLevelTypes.topFocus:
        if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {
          activeElement = targetNode;
          activeElementInst = targetInst;
          lastSelection = null;
        }
        break;
      case topLevelTypes.topBlur:
        activeElement = null;
        activeElementInst = null;
        lastSelection = null;
        break;

      // Don't fire the event while the user is dragging. This matches the
      // semantics of the native select event.
      case topLevelTypes.topMouseDown:
        mouseDown = true;
        break;
      case topLevelTypes.topContextMenu:
      case topLevelTypes.topMouseUp:
        mouseDown = false;
        return constructSelectEvent(nativeEvent, nativeEventTarget);

      // Chrome and IE fire non-standard event when selection is changed (and
      // sometimes when it hasn't). IE's event fires out of order with respect
      // to key and input events on deletion, so we discard it.
      //
      // Firefox doesn't support selectionchange, so check selection status
      // after each key entry. The selection changes after keydown and before
      // keyup, but we check on keydown as well in the case of holding down a
      // key, when multiple keydown events are fired but only one keyup is.
      // This is also our approach for IE handling, for the reason above.
      case topLevelTypes.topSelectionChange:
        if (skipSelectionChangeEvent) {
          break;
        }
      // falls through
      case topLevelTypes.topKeyDown:
      case topLevelTypes.topKeyUp:
        return constructSelectEvent(nativeEvent, nativeEventTarget);
    }

    return null;
  },

  didPutListener: function (inst, registrationName, listener) {
    if (registrationName === ON_SELECT_KEY) {
      hasListener = true;
    }
  }
};

module.exports = SelectEventPlugin;
},{"./EventConstants":144,"./EventPropagators":148,"./ReactDOMComponentTree":167,"./ReactInputSelection":196,"./SyntheticEvent":225,"./isTextInputElement":256,"fbjs/lib/ExecutionEnvironment":10,"fbjs/lib/getActiveElement":19,"fbjs/lib/keyOf":28,"fbjs/lib/shallowEqual":33}],220:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SimpleEventPlugin
 */

'use strict';

var EventConstants = require('./EventConstants');
var EventListener = require('fbjs/lib/EventListener');
var EventPropagators = require('./EventPropagators');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var SyntheticAnimationEvent = require('./SyntheticAnimationEvent');
var SyntheticClipboardEvent = require('./SyntheticClipboardEvent');
var SyntheticEvent = require('./SyntheticEvent');
var SyntheticFocusEvent = require('./SyntheticFocusEvent');
var SyntheticKeyboardEvent = require('./SyntheticKeyboardEvent');
var SyntheticMouseEvent = require('./SyntheticMouseEvent');
var SyntheticDragEvent = require('./SyntheticDragEvent');
var SyntheticTouchEvent = require('./SyntheticTouchEvent');
var SyntheticTransitionEvent = require('./SyntheticTransitionEvent');
var SyntheticUIEvent = require('./SyntheticUIEvent');
var SyntheticWheelEvent = require('./SyntheticWheelEvent');

var emptyFunction = require('fbjs/lib/emptyFunction');
var getEventCharCode = require('./getEventCharCode');
var invariant = require('fbjs/lib/invariant');
var keyOf = require('fbjs/lib/keyOf');

var topLevelTypes = EventConstants.topLevelTypes;

var eventTypes = {
  abort: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onAbort: true }),
      captured: keyOf({ onAbortCapture: true })
    }
  },
  animationEnd: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onAnimationEnd: true }),
      captured: keyOf({ onAnimationEndCapture: true })
    }
  },
  animationIteration: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onAnimationIteration: true }),
      captured: keyOf({ onAnimationIterationCapture: true })
    }
  },
  animationStart: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onAnimationStart: true }),
      captured: keyOf({ onAnimationStartCapture: true })
    }
  },
  blur: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onBlur: true }),
      captured: keyOf({ onBlurCapture: true })
    }
  },
  canPlay: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onCanPlay: true }),
      captured: keyOf({ onCanPlayCapture: true })
    }
  },
  canPlayThrough: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onCanPlayThrough: true }),
      captured: keyOf({ onCanPlayThroughCapture: true })
    }
  },
  click: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onClick: true }),
      captured: keyOf({ onClickCapture: true })
    }
  },
  contextMenu: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onContextMenu: true }),
      captured: keyOf({ onContextMenuCapture: true })
    }
  },
  copy: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onCopy: true }),
      captured: keyOf({ onCopyCapture: true })
    }
  },
  cut: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onCut: true }),
      captured: keyOf({ onCutCapture: true })
    }
  },
  doubleClick: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onDoubleClick: true }),
      captured: keyOf({ onDoubleClickCapture: true })
    }
  },
  drag: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onDrag: true }),
      captured: keyOf({ onDragCapture: true })
    }
  },
  dragEnd: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onDragEnd: true }),
      captured: keyOf({ onDragEndCapture: true })
    }
  },
  dragEnter: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onDragEnter: true }),
      captured: keyOf({ onDragEnterCapture: true })
    }
  },
  dragExit: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onDragExit: true }),
      captured: keyOf({ onDragExitCapture: true })
    }
  },
  dragLeave: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onDragLeave: true }),
      captured: keyOf({ onDragLeaveCapture: true })
    }
  },
  dragOver: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onDragOver: true }),
      captured: keyOf({ onDragOverCapture: true })
    }
  },
  dragStart: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onDragStart: true }),
      captured: keyOf({ onDragStartCapture: true })
    }
  },
  drop: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onDrop: true }),
      captured: keyOf({ onDropCapture: true })
    }
  },
  durationChange: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onDurationChange: true }),
      captured: keyOf({ onDurationChangeCapture: true })
    }
  },
  emptied: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onEmptied: true }),
      captured: keyOf({ onEmptiedCapture: true })
    }
  },
  encrypted: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onEncrypted: true }),
      captured: keyOf({ onEncryptedCapture: true })
    }
  },
  ended: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onEnded: true }),
      captured: keyOf({ onEndedCapture: true })
    }
  },
  error: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onError: true }),
      captured: keyOf({ onErrorCapture: true })
    }
  },
  focus: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onFocus: true }),
      captured: keyOf({ onFocusCapture: true })
    }
  },
  input: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onInput: true }),
      captured: keyOf({ onInputCapture: true })
    }
  },
  invalid: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onInvalid: true }),
      captured: keyOf({ onInvalidCapture: true })
    }
  },
  keyDown: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onKeyDown: true }),
      captured: keyOf({ onKeyDownCapture: true })
    }
  },
  keyPress: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onKeyPress: true }),
      captured: keyOf({ onKeyPressCapture: true })
    }
  },
  keyUp: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onKeyUp: true }),
      captured: keyOf({ onKeyUpCapture: true })
    }
  },
  load: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onLoad: true }),
      captured: keyOf({ onLoadCapture: true })
    }
  },
  loadedData: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onLoadedData: true }),
      captured: keyOf({ onLoadedDataCapture: true })
    }
  },
  loadedMetadata: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onLoadedMetadata: true }),
      captured: keyOf({ onLoadedMetadataCapture: true })
    }
  },
  loadStart: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onLoadStart: true }),
      captured: keyOf({ onLoadStartCapture: true })
    }
  },
  // Note: We do not allow listening to mouseOver events. Instead, use the
  // onMouseEnter/onMouseLeave created by `EnterLeaveEventPlugin`.
  mouseDown: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onMouseDown: true }),
      captured: keyOf({ onMouseDownCapture: true })
    }
  },
  mouseMove: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onMouseMove: true }),
      captured: keyOf({ onMouseMoveCapture: true })
    }
  },
  mouseOut: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onMouseOut: true }),
      captured: keyOf({ onMouseOutCapture: true })
    }
  },
  mouseOver: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onMouseOver: true }),
      captured: keyOf({ onMouseOverCapture: true })
    }
  },
  mouseUp: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onMouseUp: true }),
      captured: keyOf({ onMouseUpCapture: true })
    }
  },
  paste: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onPaste: true }),
      captured: keyOf({ onPasteCapture: true })
    }
  },
  pause: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onPause: true }),
      captured: keyOf({ onPauseCapture: true })
    }
  },
  play: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onPlay: true }),
      captured: keyOf({ onPlayCapture: true })
    }
  },
  playing: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onPlaying: true }),
      captured: keyOf({ onPlayingCapture: true })
    }
  },
  progress: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onProgress: true }),
      captured: keyOf({ onProgressCapture: true })
    }
  },
  rateChange: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onRateChange: true }),
      captured: keyOf({ onRateChangeCapture: true })
    }
  },
  reset: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onReset: true }),
      captured: keyOf({ onResetCapture: true })
    }
  },
  scroll: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onScroll: true }),
      captured: keyOf({ onScrollCapture: true })
    }
  },
  seeked: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onSeeked: true }),
      captured: keyOf({ onSeekedCapture: true })
    }
  },
  seeking: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onSeeking: true }),
      captured: keyOf({ onSeekingCapture: true })
    }
  },
  stalled: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onStalled: true }),
      captured: keyOf({ onStalledCapture: true })
    }
  },
  submit: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onSubmit: true }),
      captured: keyOf({ onSubmitCapture: true })
    }
  },
  suspend: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onSuspend: true }),
      captured: keyOf({ onSuspendCapture: true })
    }
  },
  timeUpdate: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onTimeUpdate: true }),
      captured: keyOf({ onTimeUpdateCapture: true })
    }
  },
  touchCancel: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onTouchCancel: true }),
      captured: keyOf({ onTouchCancelCapture: true })
    }
  },
  touchEnd: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onTouchEnd: true }),
      captured: keyOf({ onTouchEndCapture: true })
    }
  },
  touchMove: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onTouchMove: true }),
      captured: keyOf({ onTouchMoveCapture: true })
    }
  },
  touchStart: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onTouchStart: true }),
      captured: keyOf({ onTouchStartCapture: true })
    }
  },
  transitionEnd: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onTransitionEnd: true }),
      captured: keyOf({ onTransitionEndCapture: true })
    }
  },
  volumeChange: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onVolumeChange: true }),
      captured: keyOf({ onVolumeChangeCapture: true })
    }
  },
  waiting: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onWaiting: true }),
      captured: keyOf({ onWaitingCapture: true })
    }
  },
  wheel: {
    phasedRegistrationNames: {
      bubbled: keyOf({ onWheel: true }),
      captured: keyOf({ onWheelCapture: true })
    }
  }
};

var topLevelEventsToDispatchConfig = {
  topAbort: eventTypes.abort,
  topAnimationEnd: eventTypes.animationEnd,
  topAnimationIteration: eventTypes.animationIteration,
  topAnimationStart: eventTypes.animationStart,
  topBlur: eventTypes.blur,
  topCanPlay: eventTypes.canPlay,
  topCanPlayThrough: eventTypes.canPlayThrough,
  topClick: eventTypes.click,
  topContextMenu: eventTypes.contextMenu,
  topCopy: eventTypes.copy,
  topCut: eventTypes.cut,
  topDoubleClick: eventTypes.doubleClick,
  topDrag: eventTypes.drag,
  topDragEnd: eventTypes.dragEnd,
  topDragEnter: eventTypes.dragEnter,
  topDragExit: eventTypes.dragExit,
  topDragLeave: eventTypes.dragLeave,
  topDragOver: eventTypes.dragOver,
  topDragStart: eventTypes.dragStart,
  topDrop: eventTypes.drop,
  topDurationChange: eventTypes.durationChange,
  topEmptied: eventTypes.emptied,
  topEncrypted: eventTypes.encrypted,
  topEnded: eventTypes.ended,
  topError: eventTypes.error,
  topFocus: eventTypes.focus,
  topInput: eventTypes.input,
  topInvalid: eventTypes.invalid,
  topKeyDown: eventTypes.keyDown,
  topKeyPress: eventTypes.keyPress,
  topKeyUp: eventTypes.keyUp,
  topLoad: eventTypes.load,
  topLoadedData: eventTypes.loadedData,
  topLoadedMetadata: eventTypes.loadedMetadata,
  topLoadStart: eventTypes.loadStart,
  topMouseDown: eventTypes.mouseDown,
  topMouseMove: eventTypes.mouseMove,
  topMouseOut: eventTypes.mouseOut,
  topMouseOver: eventTypes.mouseOver,
  topMouseUp: eventTypes.mouseUp,
  topPaste: eventTypes.paste,
  topPause: eventTypes.pause,
  topPlay: eventTypes.play,
  topPlaying: eventTypes.playing,
  topProgress: eventTypes.progress,
  topRateChange: eventTypes.rateChange,
  topReset: eventTypes.reset,
  topScroll: eventTypes.scroll,
  topSeeked: eventTypes.seeked,
  topSeeking: eventTypes.seeking,
  topStalled: eventTypes.stalled,
  topSubmit: eventTypes.submit,
  topSuspend: eventTypes.suspend,
  topTimeUpdate: eventTypes.timeUpdate,
  topTouchCancel: eventTypes.touchCancel,
  topTouchEnd: eventTypes.touchEnd,
  topTouchMove: eventTypes.touchMove,
  topTouchStart: eventTypes.touchStart,
  topTransitionEnd: eventTypes.transitionEnd,
  topVolumeChange: eventTypes.volumeChange,
  topWaiting: eventTypes.waiting,
  topWheel: eventTypes.wheel
};

for (var type in topLevelEventsToDispatchConfig) {
  topLevelEventsToDispatchConfig[type].dependencies = [type];
}

var ON_CLICK_KEY = keyOf({ onClick: null });
var onClickListeners = {};

var SimpleEventPlugin = {

  eventTypes: eventTypes,

  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
    var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];
    if (!dispatchConfig) {
      return null;
    }
    var EventConstructor;
    switch (topLevelType) {
      case topLevelTypes.topAbort:
      case topLevelTypes.topCanPlay:
      case topLevelTypes.topCanPlayThrough:
      case topLevelTypes.topDurationChange:
      case topLevelTypes.topEmptied:
      case topLevelTypes.topEncrypted:
      case topLevelTypes.topEnded:
      case topLevelTypes.topError:
      case topLevelTypes.topInput:
      case topLevelTypes.topInvalid:
      case topLevelTypes.topLoad:
      case topLevelTypes.topLoadedData:
      case topLevelTypes.topLoadedMetadata:
      case topLevelTypes.topLoadStart:
      case topLevelTypes.topPause:
      case topLevelTypes.topPlay:
      case topLevelTypes.topPlaying:
      case topLevelTypes.topProgress:
      case topLevelTypes.topRateChange:
      case topLevelTypes.topReset:
      case topLevelTypes.topSeeked:
      case topLevelTypes.topSeeking:
      case topLevelTypes.topStalled:
      case topLevelTypes.topSubmit:
      case topLevelTypes.topSuspend:
      case topLevelTypes.topTimeUpdate:
      case topLevelTypes.topVolumeChange:
      case topLevelTypes.topWaiting:
        // HTML Events
        // @see http://www.w3.org/TR/html5/index.html#events-0
        EventConstructor = SyntheticEvent;
        break;
      case topLevelTypes.topKeyPress:
        // Firefox creates a keypress event for function keys too. This removes
        // the unwanted keypress events. Enter is however both printable and
        // non-printable. One would expect Tab to be as well (but it isn't).
        if (getEventCharCode(nativeEvent) === 0) {
          return null;
        }
      /* falls through */
      case topLevelTypes.topKeyDown:
      case topLevelTypes.topKeyUp:
        EventConstructor = SyntheticKeyboardEvent;
        break;
      case topLevelTypes.topBlur:
      case topLevelTypes.topFocus:
        EventConstructor = SyntheticFocusEvent;
        break;
      case topLevelTypes.topClick:
        // Firefox creates a click event on right mouse clicks. This removes the
        // unwanted click events.
        if (nativeEvent.button === 2) {
          return null;
        }
      /* falls through */
      case topLevelTypes.topContextMenu:
      case topLevelTypes.topDoubleClick:
      case topLevelTypes.topMouseDown:
      case topLevelTypes.topMouseMove:
      case topLevelTypes.topMouseOut:
      case topLevelTypes.topMouseOver:
      case topLevelTypes.topMouseUp:
        EventConstructor = SyntheticMouseEvent;
        break;
      case topLevelTypes.topDrag:
      case topLevelTypes.topDragEnd:
      case topLevelTypes.topDragEnter:
      case topLevelTypes.topDragExit:
      case topLevelTypes.topDragLeave:
      case topLevelTypes.topDragOver:
      case topLevelTypes.topDragStart:
      case topLevelTypes.topDrop:
        EventConstructor = SyntheticDragEvent;
        break;
      case topLevelTypes.topTouchCancel:
      case topLevelTypes.topTouchEnd:
      case topLevelTypes.topTouchMove:
      case topLevelTypes.topTouchStart:
        EventConstructor = SyntheticTouchEvent;
        break;
      case topLevelTypes.topAnimationEnd:
      case topLevelTypes.topAnimationIteration:
      case topLevelTypes.topAnimationStart:
        EventConstructor = SyntheticAnimationEvent;
        break;
      case topLevelTypes.topTransitionEnd:
        EventConstructor = SyntheticTransitionEvent;
        break;
      case topLevelTypes.topScroll:
        EventConstructor = SyntheticUIEvent;
        break;
      case topLevelTypes.topWheel:
        EventConstructor = SyntheticWheelEvent;
        break;
      case topLevelTypes.topCopy:
      case topLevelTypes.topCut:
      case topLevelTypes.topPaste:
        EventConstructor = SyntheticClipboardEvent;
        break;
    }
    !EventConstructor ? process.env.NODE_ENV !== 'production' ? invariant(false, 'SimpleEventPlugin: Unhandled event type, `%s`.', topLevelType) : invariant(false) : void 0;
    var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);
    EventPropagators.accumulateTwoPhaseDispatches(event);
    return event;
  },

  didPutListener: function (inst, registrationName, listener) {
    // Mobile Safari does not fire properly bubble click events on
    // non-interactive elements, which means delegated click listeners do not
    // fire. The workaround for this bug involves attaching an empty click
    // listener on the target node.
    if (registrationName === ON_CLICK_KEY) {
      var id = inst._rootNodeID;
      var node = ReactDOMComponentTree.getNodeFromInstance(inst);
      if (!onClickListeners[id]) {
        onClickListeners[id] = EventListener.listen(node, 'click', emptyFunction);
      }
    }
  },

  willDeleteListener: function (inst, registrationName) {
    if (registrationName === ON_CLICK_KEY) {
      var id = inst._rootNodeID;
      onClickListeners[id].remove();
      delete onClickListeners[id];
    }
  }

};

module.exports = SimpleEventPlugin;
}).call(this,require('_process'))
},{"./EventConstants":144,"./EventPropagators":148,"./ReactDOMComponentTree":167,"./SyntheticAnimationEvent":221,"./SyntheticClipboardEvent":222,"./SyntheticDragEvent":224,"./SyntheticEvent":225,"./SyntheticFocusEvent":226,"./SyntheticKeyboardEvent":228,"./SyntheticMouseEvent":229,"./SyntheticTouchEvent":230,"./SyntheticTransitionEvent":231,"./SyntheticUIEvent":232,"./SyntheticWheelEvent":233,"./getEventCharCode":245,"_process":8,"fbjs/lib/EventListener":9,"fbjs/lib/emptyFunction":16,"fbjs/lib/invariant":24,"fbjs/lib/keyOf":28}],221:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticAnimationEvent
 */

'use strict';

var SyntheticEvent = require('./SyntheticEvent');

/**
 * @interface Event
 * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface
 * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent
 */
var AnimationEventInterface = {
  animationName: null,
  elapsedTime: null,
  pseudoElement: null
};

/**
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {string} dispatchMarker Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @extends {SyntheticEvent}
 */
function SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}

SyntheticEvent.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);

module.exports = SyntheticAnimationEvent;
},{"./SyntheticEvent":225}],222:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticClipboardEvent
 */

'use strict';

var SyntheticEvent = require('./SyntheticEvent');

/**
 * @interface Event
 * @see http://www.w3.org/TR/clipboard-apis/
 */
var ClipboardEventInterface = {
  clipboardData: function (event) {
    return 'clipboardData' in event ? event.clipboardData : window.clipboardData;
  }
};

/**
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {string} dispatchMarker Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @extends {SyntheticUIEvent}
 */
function SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}

SyntheticEvent.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);

module.exports = SyntheticClipboardEvent;
},{"./SyntheticEvent":225}],223:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticCompositionEvent
 */

'use strict';

var SyntheticEvent = require('./SyntheticEvent');

/**
 * @interface Event
 * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents
 */
var CompositionEventInterface = {
  data: null
};

/**
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {string} dispatchMarker Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @extends {SyntheticUIEvent}
 */
function SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}

SyntheticEvent.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);

module.exports = SyntheticCompositionEvent;
},{"./SyntheticEvent":225}],224:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticDragEvent
 */

'use strict';

var SyntheticMouseEvent = require('./SyntheticMouseEvent');

/**
 * @interface DragEvent
 * @see http://www.w3.org/TR/DOM-Level-3-Events/
 */
var DragEventInterface = {
  dataTransfer: null
};

/**
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {string} dispatchMarker Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @extends {SyntheticUIEvent}
 */
function SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
  return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}

SyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface);

module.exports = SyntheticDragEvent;
},{"./SyntheticMouseEvent":229}],225:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticEvent
 */

'use strict';

var _assign = require('object-assign');

var PooledClass = require('./PooledClass');

var emptyFunction = require('fbjs/lib/emptyFunction');
var warning = require('fbjs/lib/warning');

var didWarnForAddedNewProperty = false;
var isProxySupported = typeof Proxy === 'function';

var shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];

/**
 * @interface Event
 * @see http://www.w3.org/TR/DOM-Level-3-Events/
 */
var EventInterface = {
  type: null,
  target: null,
  // currentTarget is set when dispatching; no use in copying it here
  currentTarget: emptyFunction.thatReturnsNull,
  eventPhase: null,
  bubbles: null,
  cancelable: null,
  timeStamp: function (event) {
    return event.timeStamp || Date.now();
  },
  defaultPrevented: null,
  isTrusted: null
};

/**
 * Synthetic events are dispatched by event plugins, typically in response to a
 * top-level event delegation handler.
 *
 * These systems should generally use pooling to reduce the frequency of garbage
 * collection. The system should check `isPersistent` to determine whether the
 * event should be released into the pool after being dispatched. Users that
 * need a persisted event should invoke `persist`.
 *
 * Synthetic events (and subclasses) implement the DOM Level 3 Events API by
 * normalizing browser quirks. Subclasses do not necessarily have to implement a
 * DOM interface; custom application-specific events can also subclass this.
 *
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {*} targetInst Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @param {DOMEventTarget} nativeEventTarget Target node.
 */
function SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {
  if (process.env.NODE_ENV !== 'production') {
    // these have a getter/setter for warnings
    delete this.nativeEvent;
    delete this.preventDefault;
    delete this.stopPropagation;
  }

  this.dispatchConfig = dispatchConfig;
  this._targetInst = targetInst;
  this.nativeEvent = nativeEvent;

  var Interface = this.constructor.Interface;
  for (var propName in Interface) {
    if (!Interface.hasOwnProperty(propName)) {
      continue;
    }
    if (process.env.NODE_ENV !== 'production') {
      delete this[propName]; // this has a getter/setter for warnings
    }
    var normalize = Interface[propName];
    if (normalize) {
      this[propName] = normalize(nativeEvent);
    } else {
      if (propName === 'target') {
        this.target = nativeEventTarget;
      } else {
        this[propName] = nativeEvent[propName];
      }
    }
  }

  var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
  if (defaultPrevented) {
    this.isDefaultPrevented = emptyFunction.thatReturnsTrue;
  } else {
    this.isDefaultPrevented = emptyFunction.thatReturnsFalse;
  }
  this.isPropagationStopped = emptyFunction.thatReturnsFalse;
  return this;
}

_assign(SyntheticEvent.prototype, {

  preventDefault: function () {
    this.defaultPrevented = true;
    var event = this.nativeEvent;
    if (!event) {
      return;
    }

    if (event.preventDefault) {
      event.preventDefault();
    } else {
      event.returnValue = false;
    }
    this.isDefaultPrevented = emptyFunction.thatReturnsTrue;
  },

  stopPropagation: function () {
    var event = this.nativeEvent;
    if (!event) {
      return;
    }

    if (event.stopPropagation) {
      event.stopPropagation();
    } else {
      event.cancelBubble = true;
    }
    this.isPropagationStopped = emptyFunction.thatReturnsTrue;
  },

  /**
   * We release all dispatched `SyntheticEvent`s after each event loop, adding
   * them back into the pool. This allows a way to hold onto a reference that
   * won't be added back into the pool.
   */
  persist: function () {
    this.isPersistent = emptyFunction.thatReturnsTrue;
  },

  /**
   * Checks if this event should be released back into the pool.
   *
   * @return {boolean} True if this should not be released, false otherwise.
   */
  isPersistent: emptyFunction.thatReturnsFalse,

  /**
   * `PooledClass` looks for `destructor` on each instance it releases.
   */
  destructor: function () {
    var Interface = this.constructor.Interface;
    for (var propName in Interface) {
      if (process.env.NODE_ENV !== 'production') {
        Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));
      } else {
        this[propName] = null;
      }
    }
    for (var i = 0; i < shouldBeReleasedProperties.length; i++) {
      this[shouldBeReleasedProperties[i]] = null;
    }
    if (process.env.NODE_ENV !== 'production') {
      var noop = require('fbjs/lib/emptyFunction');
      Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));
      Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', noop));
      Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', noop));
    }
  }

});

SyntheticEvent.Interface = EventInterface;

if (process.env.NODE_ENV !== 'production') {
  if (isProxySupported) {
    /*eslint-disable no-func-assign */
    SyntheticEvent = new Proxy(SyntheticEvent, {
      construct: function (target, args) {
        return this.apply(target, Object.create(target.prototype), args);
      },
      apply: function (constructor, that, args) {
        return new Proxy(constructor.apply(that, args), {
          set: function (target, prop, value) {
            if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {
              process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), 'This synthetic event is reused for performance reasons. If you\'re ' + 'seeing this, you\'re adding a new property in the synthetic event object. ' + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;
              didWarnForAddedNewProperty = true;
            }
            target[prop] = value;
            return true;
          }
        });
      }
    });
    /*eslint-enable no-func-assign */
  }
}
/**
 * Helper to reduce boilerplate when creating subclasses.
 *
 * @param {function} Class
 * @param {?object} Interface
 */
SyntheticEvent.augmentClass = function (Class, Interface) {
  var Super = this;

  var E = function () {};
  E.prototype = Super.prototype;
  var prototype = new E();

  _assign(prototype, Class.prototype);
  Class.prototype = prototype;
  Class.prototype.constructor = Class;

  Class.Interface = _assign({}, Super.Interface, Interface);
  Class.augmentClass = Super.augmentClass;

  PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);
};

PooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);

module.exports = SyntheticEvent;

/**
  * Helper to nullify syntheticEvent instance properties when destructing
  *
  * @param {object} SyntheticEvent
  * @param {String} propName
  * @return {object} defineProperty object
  */
function getPooledWarningPropertyDefinition(propName, getVal) {
  var isFunction = typeof getVal === 'function';
  return {
    configurable: true,
    set: set,
    get: get
  };

  function set(val) {
    var action = isFunction ? 'setting the method' : 'setting the property';
    warn(action, 'This is effectively a no-op');
    return val;
  }

  function get() {
    var action = isFunction ? 'accessing the method' : 'accessing the property';
    var result = isFunction ? 'This is a no-op function' : 'This is set to null';
    warn(action, result);
    return getVal;
  }

  function warn(action, result) {
    var warningCondition = false;
    process.env.NODE_ENV !== 'production' ? warning(warningCondition, 'This synthetic event is reused for performance reasons. If you\'re seeing this, ' + 'you\'re %s `%s` on a released/nullified synthetic event. %s. ' + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;
  }
}
}).call(this,require('_process'))
},{"./PooledClass":152,"_process":8,"fbjs/lib/emptyFunction":16,"fbjs/lib/warning":34,"object-assign":119}],226:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticFocusEvent
 */

'use strict';

var SyntheticUIEvent = require('./SyntheticUIEvent');

/**
 * @interface FocusEvent
 * @see http://www.w3.org/TR/DOM-Level-3-Events/
 */
var FocusEventInterface = {
  relatedTarget: null
};

/**
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {string} dispatchMarker Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @extends {SyntheticUIEvent}
 */
function SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}

SyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface);

module.exports = SyntheticFocusEvent;
},{"./SyntheticUIEvent":232}],227:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticInputEvent
 */

'use strict';

var SyntheticEvent = require('./SyntheticEvent');

/**
 * @interface Event
 * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105
 *      /#events-inputevents
 */
var InputEventInterface = {
  data: null
};

/**
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {string} dispatchMarker Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @extends {SyntheticUIEvent}
 */
function SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}

SyntheticEvent.augmentClass(SyntheticInputEvent, InputEventInterface);

module.exports = SyntheticInputEvent;
},{"./SyntheticEvent":225}],228:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticKeyboardEvent
 */

'use strict';

var SyntheticUIEvent = require('./SyntheticUIEvent');

var getEventCharCode = require('./getEventCharCode');
var getEventKey = require('./getEventKey');
var getEventModifierState = require('./getEventModifierState');

/**
 * @interface KeyboardEvent
 * @see http://www.w3.org/TR/DOM-Level-3-Events/
 */
var KeyboardEventInterface = {
  key: getEventKey,
  location: null,
  ctrlKey: null,
  shiftKey: null,
  altKey: null,
  metaKey: null,
  repeat: null,
  locale: null,
  getModifierState: getEventModifierState,
  // Legacy Interface
  charCode: function (event) {
    // `charCode` is the result of a KeyPress event and represents the value of
    // the actual printable character.

    // KeyPress is deprecated, but its replacement is not yet final and not
    // implemented in any major browser. Only KeyPress has charCode.
    if (event.type === 'keypress') {
      return getEventCharCode(event);
    }
    return 0;
  },
  keyCode: function (event) {
    // `keyCode` is the result of a KeyDown/Up event and represents the value of
    // physical keyboard key.

    // The actual meaning of the value depends on the users' keyboard layout
    // which cannot be detected. Assuming that it is a US keyboard layout
    // provides a surprisingly accurate mapping for US and European users.
    // Due to this, it is left to the user to implement at this time.
    if (event.type === 'keydown' || event.type === 'keyup') {
      return event.keyCode;
    }
    return 0;
  },
  which: function (event) {
    // `which` is an alias for either `keyCode` or `charCode` depending on the
    // type of the event.
    if (event.type === 'keypress') {
      return getEventCharCode(event);
    }
    if (event.type === 'keydown' || event.type === 'keyup') {
      return event.keyCode;
    }
    return 0;
  }
};

/**
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {string} dispatchMarker Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @extends {SyntheticUIEvent}
 */
function SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}

SyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);

module.exports = SyntheticKeyboardEvent;
},{"./SyntheticUIEvent":232,"./getEventCharCode":245,"./getEventKey":246,"./getEventModifierState":247}],229:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticMouseEvent
 */

'use strict';

var SyntheticUIEvent = require('./SyntheticUIEvent');
var ViewportMetrics = require('./ViewportMetrics');

var getEventModifierState = require('./getEventModifierState');

/**
 * @interface MouseEvent
 * @see http://www.w3.org/TR/DOM-Level-3-Events/
 */
var MouseEventInterface = {
  screenX: null,
  screenY: null,
  clientX: null,
  clientY: null,
  ctrlKey: null,
  shiftKey: null,
  altKey: null,
  metaKey: null,
  getModifierState: getEventModifierState,
  button: function (event) {
    // Webkit, Firefox, IE9+
    // which:  1 2 3
    // button: 0 1 2 (standard)
    var button = event.button;
    if ('which' in event) {
      return button;
    }
    // IE<9
    // which:  undefined
    // button: 0 0 0
    // button: 1 4 2 (onmouseup)
    return button === 2 ? 2 : button === 4 ? 1 : 0;
  },
  buttons: null,
  relatedTarget: function (event) {
    return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);
  },
  // "Proprietary" Interface.
  pageX: function (event) {
    return 'pageX' in event ? event.pageX : event.clientX + ViewportMetrics.currentScrollLeft;
  },
  pageY: function (event) {
    return 'pageY' in event ? event.pageY : event.clientY + ViewportMetrics.currentScrollTop;
  }
};

/**
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {string} dispatchMarker Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @extends {SyntheticUIEvent}
 */
function SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}

SyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);

module.exports = SyntheticMouseEvent;
},{"./SyntheticUIEvent":232,"./ViewportMetrics":235,"./getEventModifierState":247}],230:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticTouchEvent
 */

'use strict';

var SyntheticUIEvent = require('./SyntheticUIEvent');

var getEventModifierState = require('./getEventModifierState');

/**
 * @interface TouchEvent
 * @see http://www.w3.org/TR/touch-events/
 */
var TouchEventInterface = {
  touches: null,
  targetTouches: null,
  changedTouches: null,
  altKey: null,
  metaKey: null,
  ctrlKey: null,
  shiftKey: null,
  getModifierState: getEventModifierState
};

/**
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {string} dispatchMarker Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @extends {SyntheticUIEvent}
 */
function SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}

SyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface);

module.exports = SyntheticTouchEvent;
},{"./SyntheticUIEvent":232,"./getEventModifierState":247}],231:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticTransitionEvent
 */

'use strict';

var SyntheticEvent = require('./SyntheticEvent');

/**
 * @interface Event
 * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-
 * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent
 */
var TransitionEventInterface = {
  propertyName: null,
  elapsedTime: null,
  pseudoElement: null
};

/**
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {string} dispatchMarker Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @extends {SyntheticEvent}
 */
function SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}

SyntheticEvent.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);

module.exports = SyntheticTransitionEvent;
},{"./SyntheticEvent":225}],232:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticUIEvent
 */

'use strict';

var SyntheticEvent = require('./SyntheticEvent');

var getEventTarget = require('./getEventTarget');

/**
 * @interface UIEvent
 * @see http://www.w3.org/TR/DOM-Level-3-Events/
 */
var UIEventInterface = {
  view: function (event) {
    if (event.view) {
      return event.view;
    }

    var target = getEventTarget(event);
    if (target != null && target.window === target) {
      // target is a window object
      return target;
    }

    var doc = target.ownerDocument;
    // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.
    if (doc) {
      return doc.defaultView || doc.parentWindow;
    } else {
      return window;
    }
  },
  detail: function (event) {
    return event.detail || 0;
  }
};

/**
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {string} dispatchMarker Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @extends {SyntheticEvent}
 */
function SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}

SyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface);

module.exports = SyntheticUIEvent;
},{"./SyntheticEvent":225,"./getEventTarget":248}],233:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule SyntheticWheelEvent
 */

'use strict';

var SyntheticMouseEvent = require('./SyntheticMouseEvent');

/**
 * @interface WheelEvent
 * @see http://www.w3.org/TR/DOM-Level-3-Events/
 */
var WheelEventInterface = {
  deltaX: function (event) {
    return 'deltaX' in event ? event.deltaX :
    // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).
    'wheelDeltaX' in event ? -event.wheelDeltaX : 0;
  },
  deltaY: function (event) {
    return 'deltaY' in event ? event.deltaY :
    // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).
    'wheelDeltaY' in event ? -event.wheelDeltaY :
    // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).
    'wheelDelta' in event ? -event.wheelDelta : 0;
  },
  deltaZ: null,

  // Browsers without "deltaMode" is reporting in raw wheel delta where one
  // notch on the scroll is always +/- 120, roughly equivalent to pixels.
  // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or
  // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.
  deltaMode: null
};

/**
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 * @param {string} dispatchMarker Marker identifying the event target.
 * @param {object} nativeEvent Native browser event.
 * @extends {SyntheticMouseEvent}
 */
function SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
  return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}

SyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface);

module.exports = SyntheticWheelEvent;
},{"./SyntheticMouseEvent":229}],234:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule Transaction
 */

'use strict';

var invariant = require('fbjs/lib/invariant');

/**
 * `Transaction` creates a black box that is able to wrap any method such that
 * certain invariants are maintained before and after the method is invoked
 * (Even if an exception is thrown while invoking the wrapped method). Whoever
 * instantiates a transaction can provide enforcers of the invariants at
 * creation time. The `Transaction` class itself will supply one additional
 * automatic invariant for you - the invariant that any transaction instance
 * should not be run while it is already being run. You would typically create a
 * single instance of a `Transaction` for reuse multiple times, that potentially
 * is used to wrap several different methods. Wrappers are extremely simple -
 * they only require implementing two methods.
 *
 * <pre>
 *                       wrappers (injected at creation time)
 *                                      +        +
 *                                      |        |
 *                    +-----------------|--------|--------------+
 *                    |                 v        |              |
 *                    |      +---------------+   |              |
 *                    |   +--|    wrapper1   |---|----+         |
 *                    |   |  +---------------+   v    |         |
 *                    |   |          +-------------+  |         |
 *                    |   |     +----|   wrapper2  |--------+   |
 *                    |   |     |    +-------------+  |     |   |
 *                    |   |     |                     |     |   |
 *                    |   v     v                     v     v   | wrapper
 *                    | +---+ +---+   +---------+   +---+ +---+ | invariants
 * perform(anyMethod) | |   | |   |   |         |   |   | |   | | maintained
 * +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|-------->
 *                    | |   | |   |   |         |   |   | |   | |
 *                    | |   | |   |   |         |   |   | |   | |
 *                    | |   | |   |   |         |   |   | |   | |
 *                    | +---+ +---+   +---------+   +---+ +---+ |
 *                    |  initialize                    close    |
 *                    +-----------------------------------------+
 * </pre>
 *
 * Use cases:
 * - Preserving the input selection ranges before/after reconciliation.
 *   Restoring selection even in the event of an unexpected error.
 * - Deactivating events while rearranging the DOM, preventing blurs/focuses,
 *   while guaranteeing that afterwards, the event system is reactivated.
 * - Flushing a queue of collected DOM mutations to the main UI thread after a
 *   reconciliation takes place in a worker thread.
 * - Invoking any collected `componentDidUpdate` callbacks after rendering new
 *   content.
 * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue
 *   to preserve the `scrollTop` (an automatic scroll aware DOM).
 * - (Future use case): Layout calculations before and after DOM updates.
 *
 * Transactional plugin API:
 * - A module that has an `initialize` method that returns any precomputation.
 * - and a `close` method that accepts the precomputation. `close` is invoked
 *   when the wrapped process is completed, or has failed.
 *
 * @param {Array<TransactionalWrapper>} transactionWrapper Wrapper modules
 * that implement `initialize` and `close`.
 * @return {Transaction} Single transaction for reuse in thread.
 *
 * @class Transaction
 */
var Mixin = {
  /**
   * Sets up this instance so that it is prepared for collecting metrics. Does
   * so such that this setup method may be used on an instance that is already
   * initialized, in a way that does not consume additional memory upon reuse.
   * That can be useful if you decide to make your subclass of this mixin a
   * "PooledClass".
   */
  reinitializeTransaction: function () {
    this.transactionWrappers = this.getTransactionWrappers();
    if (this.wrapperInitData) {
      this.wrapperInitData.length = 0;
    } else {
      this.wrapperInitData = [];
    }
    this._isInTransaction = false;
  },

  _isInTransaction: false,

  /**
   * @abstract
   * @return {Array<TransactionWrapper>} Array of transaction wrappers.
   */
  getTransactionWrappers: null,

  isInTransaction: function () {
    return !!this._isInTransaction;
  },

  /**
   * Executes the function within a safety window. Use this for the top level
   * methods that result in large amounts of computation/mutations that would
   * need to be safety checked. The optional arguments helps prevent the need
   * to bind in many cases.
   *
   * @param {function} method Member of scope to call.
   * @param {Object} scope Scope to invoke from.
   * @param {Object?=} a Argument to pass to the method.
   * @param {Object?=} b Argument to pass to the method.
   * @param {Object?=} c Argument to pass to the method.
   * @param {Object?=} d Argument to pass to the method.
   * @param {Object?=} e Argument to pass to the method.
   * @param {Object?=} f Argument to pass to the method.
   *
   * @return {*} Return value from `method`.
   */
  perform: function (method, scope, a, b, c, d, e, f) {
    !!this.isInTransaction() ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Transaction.perform(...): Cannot initialize a transaction when there ' + 'is already an outstanding transaction.') : invariant(false) : void 0;
    var errorThrown;
    var ret;
    try {
      this._isInTransaction = true;
      // Catching errors makes debugging more difficult, so we start with
      // errorThrown set to true before setting it to false after calling
      // close -- if it's still set to true in the finally block, it means
      // one of these calls threw.
      errorThrown = true;
      this.initializeAll(0);
      ret = method.call(scope, a, b, c, d, e, f);
      errorThrown = false;
    } finally {
      try {
        if (errorThrown) {
          // If `method` throws, prefer to show that stack trace over any thrown
          // by invoking `closeAll`.
          try {
            this.closeAll(0);
          } catch (err) {}
        } else {
          // Since `method` didn't throw, we don't want to silence the exception
          // here.
          this.closeAll(0);
        }
      } finally {
        this._isInTransaction = false;
      }
    }
    return ret;
  },

  initializeAll: function (startIndex) {
    var transactionWrappers = this.transactionWrappers;
    for (var i = startIndex; i < transactionWrappers.length; i++) {
      var wrapper = transactionWrappers[i];
      try {
        // Catching errors makes debugging more difficult, so we start with the
        // OBSERVED_ERROR state before overwriting it with the real return value
        // of initialize -- if it's still set to OBSERVED_ERROR in the finally
        // block, it means wrapper.initialize threw.
        this.wrapperInitData[i] = Transaction.OBSERVED_ERROR;
        this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null;
      } finally {
        if (this.wrapperInitData[i] === Transaction.OBSERVED_ERROR) {
          // The initializer for wrapper i threw an error; initialize the
          // remaining wrappers but silence any exceptions from them to ensure
          // that the first error is the one to bubble up.
          try {
            this.initializeAll(i + 1);
          } catch (err) {}
        }
      }
    }
  },

  /**
   * Invokes each of `this.transactionWrappers.close[i]` functions, passing into
   * them the respective return values of `this.transactionWrappers.init[i]`
   * (`close`rs that correspond to initializers that failed will not be
   * invoked).
   */
  closeAll: function (startIndex) {
    !this.isInTransaction() ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Transaction.closeAll(): Cannot close transaction when none are open.') : invariant(false) : void 0;
    var transactionWrappers = this.transactionWrappers;
    for (var i = startIndex; i < transactionWrappers.length; i++) {
      var wrapper = transactionWrappers[i];
      var initData = this.wrapperInitData[i];
      var errorThrown;
      try {
        // Catching errors makes debugging more difficult, so we start with
        // errorThrown set to true before setting it to false after calling
        // close -- if it's still set to true in the finally block, it means
        // wrapper.close threw.
        errorThrown = true;
        if (initData !== Transaction.OBSERVED_ERROR && wrapper.close) {
          wrapper.close.call(this, initData);
        }
        errorThrown = false;
      } finally {
        if (errorThrown) {
          // The closer for wrapper i threw an error; close the remaining
          // wrappers but silence any exceptions from them to ensure that the
          // first error is the one to bubble up.
          try {
            this.closeAll(i + 1);
          } catch (e) {}
        }
      }
    }
    this.wrapperInitData.length = 0;
  }
};

var Transaction = {

  Mixin: Mixin,

  /**
   * Token to look for to determine if an error occurred.
   */
  OBSERVED_ERROR: {}

};

module.exports = Transaction;
}).call(this,require('_process'))
},{"_process":8,"fbjs/lib/invariant":24}],235:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule ViewportMetrics
 */

'use strict';

var ViewportMetrics = {

  currentScrollLeft: 0,

  currentScrollTop: 0,

  refreshScrollValues: function (scrollPosition) {
    ViewportMetrics.currentScrollLeft = scrollPosition.x;
    ViewportMetrics.currentScrollTop = scrollPosition.y;
  }

};

module.exports = ViewportMetrics;
},{}],236:[function(require,module,exports){
(function (process){
/**
 * Copyright 2014-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule accumulateInto
 */

'use strict';

var invariant = require('fbjs/lib/invariant');

/**
 *
 * Accumulates items that must not be null or undefined into the first one. This
 * is used to conserve memory by avoiding array allocations, and thus sacrifices
 * API cleanness. Since `current` can be null before being passed in and not
 * null after this function, make sure to assign it back to `current`:
 *
 * `a = accumulateInto(a, b);`
 *
 * This API should be sparingly used. Try `accumulate` for something cleaner.
 *
 * @return {*|array<*>} An accumulation of items.
 */

function accumulateInto(current, next) {
  !(next != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : invariant(false) : void 0;
  if (current == null) {
    return next;
  }

  // Both are not empty. Warning: Never call x.concat(y) when you are not
  // certain that x is an Array (x could be a string with concat method).
  var currentIsArray = Array.isArray(current);
  var nextIsArray = Array.isArray(next);

  if (currentIsArray && nextIsArray) {
    current.push.apply(current, next);
    return current;
  }

  if (currentIsArray) {
    current.push(next);
    return current;
  }

  if (nextIsArray) {
    // A bit too dangerous to mutate `next`.
    return [current].concat(next);
  }

  return [current, next];
}

module.exports = accumulateInto;
}).call(this,require('_process'))
},{"_process":8,"fbjs/lib/invariant":24}],237:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule adler32
 */

'use strict';

var MOD = 65521;

// adler32 is not cryptographically strong, and is only used to sanity check that
// markup generated on the server matches the markup generated on the client.
// This implementation (a modified version of the SheetJS version) has been optimized
// for our use case, at the expense of conforming to the adler32 specification
// for non-ascii inputs.
function adler32(data) {
  var a = 1;
  var b = 0;
  var i = 0;
  var l = data.length;
  var m = l & ~0x3;
  while (i < m) {
    var n = Math.min(i + 4096, m);
    for (; i < n; i += 4) {
      b += (a += data.charCodeAt(i)) + (a += data.charCodeAt(i + 1)) + (a += data.charCodeAt(i + 2)) + (a += data.charCodeAt(i + 3));
    }
    a %= MOD;
    b %= MOD;
  }
  for (; i < l; i++) {
    b += a += data.charCodeAt(i);
  }
  a %= MOD;
  b %= MOD;
  return a | b << 16;
}

module.exports = adler32;
},{}],238:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule canDefineProperty
 */

'use strict';

var canDefineProperty = false;
if (process.env.NODE_ENV !== 'production') {
  try {
    Object.defineProperty({}, 'x', { get: function () {} });
    canDefineProperty = true;
  } catch (x) {
    // IE will fail on defineProperty
  }
}

module.exports = canDefineProperty;
}).call(this,require('_process'))
},{"_process":8}],239:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule createMicrosoftUnsafeLocalFunction
 */

/* globals MSApp */

'use strict';

/**
 * Create a function which has 'unsafe' privileges (required by windows8 apps)
 */

var createMicrosoftUnsafeLocalFunction = function (func) {
  if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {
    return function (arg0, arg1, arg2, arg3) {
      MSApp.execUnsafeLocalFunction(function () {
        return func(arg0, arg1, arg2, arg3);
      });
    };
  } else {
    return func;
  }
};

module.exports = createMicrosoftUnsafeLocalFunction;
},{}],240:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule dangerousStyleValue
 */

'use strict';

var CSSProperty = require('./CSSProperty');
var warning = require('fbjs/lib/warning');

var isUnitlessNumber = CSSProperty.isUnitlessNumber;
var styleWarnings = {};

/**
 * Convert a value into the proper css writable value. The style name `name`
 * should be logical (no hyphens), as specified
 * in `CSSProperty.isUnitlessNumber`.
 *
 * @param {string} name CSS property name such as `topMargin`.
 * @param {*} value CSS property value such as `10px`.
 * @param {ReactDOMComponent} component
 * @return {string} Normalized style value with dimensions applied.
 */
function dangerousStyleValue(name, value, component) {
  // Note that we've removed escapeTextForBrowser() calls here since the
  // whole string will be escaped when the attribute is injected into
  // the markup. If you provide unsafe user data here they can inject
  // arbitrary CSS which may be problematic (I couldn't repro this):
  // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet
  // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/
  // This is not an XSS hole but instead a potential CSS injection issue
  // which has lead to a greater discussion about how we're going to
  // trust URLs moving forward. See #2115901

  var isEmpty = value == null || typeof value === 'boolean' || value === '';
  if (isEmpty) {
    return '';
  }

  var isNonNumeric = isNaN(value);
  if (isNonNumeric || value === 0 || isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name]) {
    return '' + value; // cast to string
  }

  if (typeof value === 'string') {
    if (process.env.NODE_ENV !== 'production') {
      if (component) {
        var owner = component._currentElement._owner;
        var ownerName = owner ? owner.getName() : null;
        if (ownerName && !styleWarnings[ownerName]) {
          styleWarnings[ownerName] = {};
        }
        var warned = false;
        if (ownerName) {
          var warnings = styleWarnings[ownerName];
          warned = warnings[name];
          if (!warned) {
            warnings[name] = true;
          }
        }
        if (!warned) {
          process.env.NODE_ENV !== 'production' ? warning(false, 'a `%s` tag (owner: `%s`) was passed a numeric string value ' + 'for CSS property `%s` (value: `%s`) which will be treated ' + 'as a unitless number in a future version of React.', component._currentElement.type, ownerName || 'unknown', name, value) : void 0;
        }
      }
    }
    value = value.trim();
  }
  return value + 'px';
}

module.exports = dangerousStyleValue;
}).call(this,require('_process'))
},{"./CSSProperty":132,"_process":8,"fbjs/lib/warning":34}],241:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule escapeTextContentForBrowser
 */

'use strict';

var ESCAPE_LOOKUP = {
  '&': '&amp;',
  '>': '&gt;',
  '<': '&lt;',
  '"': '&quot;',
  '\'': '&#x27;'
};

var ESCAPE_REGEX = /[&><"']/g;

function escaper(match) {
  return ESCAPE_LOOKUP[match];
}

/**
 * Escapes text to prevent scripting attacks.
 *
 * @param {*} text Text value to escape.
 * @return {string} An escaped string.
 */
function escapeTextContentForBrowser(text) {
  return ('' + text).replace(ESCAPE_REGEX, escaper);
}

module.exports = escapeTextContentForBrowser;
},{}],242:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule findDOMNode
 */

'use strict';

var ReactCurrentOwner = require('./ReactCurrentOwner');
var ReactDOMComponentTree = require('./ReactDOMComponentTree');
var ReactInstanceMap = require('./ReactInstanceMap');

var getNativeComponentFromComposite = require('./getNativeComponentFromComposite');
var invariant = require('fbjs/lib/invariant');
var warning = require('fbjs/lib/warning');

/**
 * Returns the DOM node rendered by this element.
 *
 * @param {ReactComponent|DOMElement} componentOrElement
 * @return {?DOMElement} The root node of this element.
 */
function findDOMNode(componentOrElement) {
  if (process.env.NODE_ENV !== 'production') {
    var owner = ReactCurrentOwner.current;
    if (owner !== null) {
      process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;
      owner._warnedAboutRefsInRender = true;
    }
  }
  if (componentOrElement == null) {
    return null;
  }
  if (componentOrElement.nodeType === 1) {
    return componentOrElement;
  }

  var inst = ReactInstanceMap.get(componentOrElement);
  if (inst) {
    inst = getNativeComponentFromComposite(inst);
    return inst ? ReactDOMComponentTree.getNodeFromInstance(inst) : null;
  }

  if (typeof componentOrElement.render === 'function') {
    !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'findDOMNode was called on an unmounted component.') : invariant(false) : void 0;
  } else {
    !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Element appears to be neither ReactComponent nor DOMNode (keys: %s)', Object.keys(componentOrElement)) : invariant(false) : void 0;
  }
}

module.exports = findDOMNode;
}).call(this,require('_process'))
},{"./ReactCurrentOwner":162,"./ReactDOMComponentTree":167,"./ReactInstanceMap":197,"./getNativeComponentFromComposite":250,"_process":8,"fbjs/lib/invariant":24,"fbjs/lib/warning":34}],243:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule flattenChildren
 */

'use strict';

var traverseAllChildren = require('./traverseAllChildren');
var warning = require('fbjs/lib/warning');

/**
 * @param {function} traverseContext Context passed through traversal.
 * @param {?ReactComponent} child React child component.
 * @param {!string} name String name of key path to child.
 */
function flattenSingleChildIntoContext(traverseContext, child, name) {
  // We found a component instance.
  var result = traverseContext;
  var keyUnique = result[name] === undefined;
  if (process.env.NODE_ENV !== 'production') {
    process.env.NODE_ENV !== 'production' ? warning(keyUnique, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name) : void 0;
  }
  if (keyUnique && child != null) {
    result[name] = child;
  }
}

/**
 * Flattens children that are typically specified as `props.children`. Any null
 * children will not be included in the resulting object.
 * @return {!object} flattened children keyed by name.
 */
function flattenChildren(children) {
  if (children == null) {
    return children;
  }
  var result = {};
  traverseAllChildren(children, flattenSingleChildIntoContext, result);
  return result;
}

module.exports = flattenChildren;
}).call(this,require('_process'))
},{"./traverseAllChildren":263,"_process":8,"fbjs/lib/warning":34}],244:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule forEachAccumulated
 */

'use strict';

/**
 * @param {array} arr an "accumulation" of items which is either an Array or
 * a single item. Useful when paired with the `accumulate` module. This is a
 * simple utility that allows us to reason about a collection of items, but
 * handling the case when there is exactly one item (and we do not need to
 * allocate an array).
 */

var forEachAccumulated = function (arr, cb, scope) {
  if (Array.isArray(arr)) {
    arr.forEach(cb, scope);
  } else if (arr) {
    cb.call(scope, arr);
  }
};

module.exports = forEachAccumulated;
},{}],245:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule getEventCharCode
 */

'use strict';

/**
 * `charCode` represents the actual "character code" and is safe to use with
 * `String.fromCharCode`. As such, only keys that correspond to printable
 * characters produce a valid `charCode`, the only exception to this is Enter.
 * The Tab-key is considered non-printable and does not have a `charCode`,
 * presumably because it does not produce a tab-character in browsers.
 *
 * @param {object} nativeEvent Native browser event.
 * @return {number} Normalized `charCode` property.
 */

function getEventCharCode(nativeEvent) {
  var charCode;
  var keyCode = nativeEvent.keyCode;

  if ('charCode' in nativeEvent) {
    charCode = nativeEvent.charCode;

    // FF does not set `charCode` for the Enter-key, check against `keyCode`.
    if (charCode === 0 && keyCode === 13) {
      charCode = 13;
    }
  } else {
    // IE8 does not implement `charCode`, but `keyCode` has the correct value.
    charCode = keyCode;
  }

  // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.
  // Must not discard the (non-)printable Enter-key.
  if (charCode >= 32 || charCode === 13) {
    return charCode;
  }

  return 0;
}

module.exports = getEventCharCode;
},{}],246:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule getEventKey
 */

'use strict';

var getEventCharCode = require('./getEventCharCode');

/**
 * Normalization of deprecated HTML5 `key` values
 * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
 */
var normalizeKey = {
  'Esc': 'Escape',
  'Spacebar': ' ',
  'Left': 'ArrowLeft',
  'Up': 'ArrowUp',
  'Right': 'ArrowRight',
  'Down': 'ArrowDown',
  'Del': 'Delete',
  'Win': 'OS',
  'Menu': 'ContextMenu',
  'Apps': 'ContextMenu',
  'Scroll': 'ScrollLock',
  'MozPrintableKey': 'Unidentified'
};

/**
 * Translation from legacy `keyCode` to HTML5 `key`
 * Only special keys supported, all others depend on keyboard layout or browser
 * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
 */
var translateToKey = {
  8: 'Backspace',
  9: 'Tab',
  12: 'Clear',
  13: 'Enter',
  16: 'Shift',
  17: 'Control',
  18: 'Alt',
  19: 'Pause',
  20: 'CapsLock',
  27: 'Escape',
  32: ' ',
  33: 'PageUp',
  34: 'PageDown',
  35: 'End',
  36: 'Home',
  37: 'ArrowLeft',
  38: 'ArrowUp',
  39: 'ArrowRight',
  40: 'ArrowDown',
  45: 'Insert',
  46: 'Delete',
  112: 'F1', 113: 'F2', 114: 'F3', 115: 'F4', 116: 'F5', 117: 'F6',
  118: 'F7', 119: 'F8', 120: 'F9', 121: 'F10', 122: 'F11', 123: 'F12',
  144: 'NumLock',
  145: 'ScrollLock',
  224: 'Meta'
};

/**
 * @param {object} nativeEvent Native browser event.
 * @return {string} Normalized `key` property.
 */
function getEventKey(nativeEvent) {
  if (nativeEvent.key) {
    // Normalize inconsistent values reported by browsers due to
    // implementations of a working draft specification.

    // FireFox implements `key` but returns `MozPrintableKey` for all
    // printable characters (normalized to `Unidentified`), ignore it.
    var key = normalizeKey[nativeEvent.key] || nativeEvent.key;
    if (key !== 'Unidentified') {
      return key;
    }
  }

  // Browser does not implement `key`, polyfill as much of it as we can.
  if (nativeEvent.type === 'keypress') {
    var charCode = getEventCharCode(nativeEvent);

    // The enter-key is technically both printable and non-printable and can
    // thus be captured by `keypress`, no other non-printable key should.
    return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);
  }
  if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {
    // While user keyboard layout determines the actual meaning of each
    // `keyCode` value, almost all function keys have a universal value.
    return translateToKey[nativeEvent.keyCode] || 'Unidentified';
  }
  return '';
}

module.exports = getEventKey;
},{"./getEventCharCode":245}],247:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule getEventModifierState
 */

'use strict';

/**
 * Translation from modifier key to the associated property in the event.
 * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers
 */

var modifierKeyToProp = {
  'Alt': 'altKey',
  'Control': 'ctrlKey',
  'Meta': 'metaKey',
  'Shift': 'shiftKey'
};

// IE8 does not implement getModifierState so we simply map it to the only
// modifier keys exposed by the event itself, does not support Lock-keys.
// Currently, all major browsers except Chrome seems to support Lock-keys.
function modifierStateGetter(keyArg) {
  var syntheticEvent = this;
  var nativeEvent = syntheticEvent.nativeEvent;
  if (nativeEvent.getModifierState) {
    return nativeEvent.getModifierState(keyArg);
  }
  var keyProp = modifierKeyToProp[keyArg];
  return keyProp ? !!nativeEvent[keyProp] : false;
}

function getEventModifierState(nativeEvent) {
  return modifierStateGetter;
}

module.exports = getEventModifierState;
},{}],248:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule getEventTarget
 */

'use strict';

/**
 * Gets the target node from a native browser event by accounting for
 * inconsistencies in browser DOM APIs.
 *
 * @param {object} nativeEvent Native browser event.
 * @return {DOMEventTarget} Target node.
 */

function getEventTarget(nativeEvent) {
  var target = nativeEvent.target || nativeEvent.srcElement || window;

  // Normalize SVG <use> element events #4963
  if (target.correspondingUseElement) {
    target = target.correspondingUseElement;
  }

  // Safari may fire events on text nodes (Node.TEXT_NODE is 3).
  // @see http://www.quirksmode.org/js/events_properties.html
  return target.nodeType === 3 ? target.parentNode : target;
}

module.exports = getEventTarget;
},{}],249:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule getIteratorFn
 */

'use strict';

/* global Symbol */

var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;
var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.

/**
 * Returns the iterator method function contained on the iterable object.
 *
 * Be sure to invoke the function with the iterable as context:
 *
 *     var iteratorFn = getIteratorFn(myIterable);
 *     if (iteratorFn) {
 *       var iterator = iteratorFn.call(myIterable);
 *       ...
 *     }
 *
 * @param {?object} maybeIterable
 * @return {?function}
 */
function getIteratorFn(maybeIterable) {
  var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);
  if (typeof iteratorFn === 'function') {
    return iteratorFn;
  }
}

module.exports = getIteratorFn;
},{}],250:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule getNativeComponentFromComposite
 */

'use strict';

var ReactNodeTypes = require('./ReactNodeTypes');

function getNativeComponentFromComposite(inst) {
  var type;

  while ((type = inst._renderedNodeType) === ReactNodeTypes.COMPOSITE) {
    inst = inst._renderedComponent;
  }

  if (type === ReactNodeTypes.NATIVE) {
    return inst._renderedComponent;
  } else if (type === ReactNodeTypes.EMPTY) {
    return null;
  }
}

module.exports = getNativeComponentFromComposite;
},{"./ReactNodeTypes":205}],251:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule getNodeForCharacterOffset
 */

'use strict';

/**
 * Given any node return the first leaf node without children.
 *
 * @param {DOMElement|DOMTextNode} node
 * @return {DOMElement|DOMTextNode}
 */

function getLeafNode(node) {
  while (node && node.firstChild) {
    node = node.firstChild;
  }
  return node;
}

/**
 * Get the next sibling within a container. This will walk up the
 * DOM if a node's siblings have been exhausted.
 *
 * @param {DOMElement|DOMTextNode} node
 * @return {?DOMElement|DOMTextNode}
 */
function getSiblingNode(node) {
  while (node) {
    if (node.nextSibling) {
      return node.nextSibling;
    }
    node = node.parentNode;
  }
}

/**
 * Get object describing the nodes which contain characters at offset.
 *
 * @param {DOMElement|DOMTextNode} root
 * @param {number} offset
 * @return {?object}
 */
function getNodeForCharacterOffset(root, offset) {
  var node = getLeafNode(root);
  var nodeStart = 0;
  var nodeEnd = 0;

  while (node) {
    if (node.nodeType === 3) {
      nodeEnd = nodeStart + node.textContent.length;

      if (nodeStart <= offset && nodeEnd >= offset) {
        return {
          node: node,
          offset: offset - nodeStart
        };
      }

      nodeStart = nodeEnd;
    }

    node = getLeafNode(getSiblingNode(node));
  }
}

module.exports = getNodeForCharacterOffset;
},{}],252:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule getTextContentAccessor
 */

'use strict';

var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');

var contentKey = null;

/**
 * Gets the key used to access text content on a DOM node.
 *
 * @return {?string} Key used to access text content.
 * @internal
 */
function getTextContentAccessor() {
  if (!contentKey && ExecutionEnvironment.canUseDOM) {
    // Prefer textContent to innerText because many browsers support both but
    // SVG <text> elements don't support innerText even when <div> does.
    contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';
  }
  return contentKey;
}

module.exports = getTextContentAccessor;
},{"fbjs/lib/ExecutionEnvironment":10}],253:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule getVendorPrefixedEventName
 */

'use strict';

var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');

/**
 * Generate a mapping of standard vendor prefixes using the defined style property and event name.
 *
 * @param {string} styleProp
 * @param {string} eventName
 * @returns {object}
 */
function makePrefixMap(styleProp, eventName) {
  var prefixes = {};

  prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();
  prefixes['Webkit' + styleProp] = 'webkit' + eventName;
  prefixes['Moz' + styleProp] = 'moz' + eventName;
  prefixes['ms' + styleProp] = 'MS' + eventName;
  prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();

  return prefixes;
}

/**
 * A list of event names to a configurable list of vendor prefixes.
 */
var vendorPrefixes = {
  animationend: makePrefixMap('Animation', 'AnimationEnd'),
  animationiteration: makePrefixMap('Animation', 'AnimationIteration'),
  animationstart: makePrefixMap('Animation', 'AnimationStart'),
  transitionend: makePrefixMap('Transition', 'TransitionEnd')
};

/**
 * Event names that have already been detected and prefixed (if applicable).
 */
var prefixedEventNames = {};

/**
 * Element to check for prefixes on.
 */
var style = {};

/**
 * Bootstrap if a DOM exists.
 */
if (ExecutionEnvironment.canUseDOM) {
  style = document.createElement('div').style;

  // On some platforms, in particular some releases of Android 4.x,
  // the un-prefixed "animation" and "transition" properties are defined on the
  // style object but the events that fire will still be prefixed, so we need
  // to check if the un-prefixed events are usable, and if not remove them from the map.
  if (!('AnimationEvent' in window)) {
    delete vendorPrefixes.animationend.animation;
    delete vendorPrefixes.animationiteration.animation;
    delete vendorPrefixes.animationstart.animation;
  }

  // Same as above
  if (!('TransitionEvent' in window)) {
    delete vendorPrefixes.transitionend.transition;
  }
}

/**
 * Attempts to determine the correct vendor prefixed event name.
 *
 * @param {string} eventName
 * @returns {string}
 */
function getVendorPrefixedEventName(eventName) {
  if (prefixedEventNames[eventName]) {
    return prefixedEventNames[eventName];
  } else if (!vendorPrefixes[eventName]) {
    return eventName;
  }

  var prefixMap = vendorPrefixes[eventName];

  for (var styleProp in prefixMap) {
    if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {
      return prefixedEventNames[eventName] = prefixMap[styleProp];
    }
  }

  return '';
}

module.exports = getVendorPrefixedEventName;
},{"fbjs/lib/ExecutionEnvironment":10}],254:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule instantiateReactComponent
 */

'use strict';

var _assign = require('object-assign');

var ReactCompositeComponent = require('./ReactCompositeComponent');
var ReactEmptyComponent = require('./ReactEmptyComponent');
var ReactNativeComponent = require('./ReactNativeComponent');

var invariant = require('fbjs/lib/invariant');
var warning = require('fbjs/lib/warning');

// To avoid a cyclic dependency, we create the final class in this module
var ReactCompositeComponentWrapper = function (element) {
  this.construct(element);
};
_assign(ReactCompositeComponentWrapper.prototype, ReactCompositeComponent.Mixin, {
  _instantiateReactComponent: instantiateReactComponent
});

function getDeclarationErrorAddendum(owner) {
  if (owner) {
    var name = owner.getName();
    if (name) {
      return ' Check the render method of `' + name + '`.';
    }
  }
  return '';
}

/**
 * Check if the type reference is a known internal type. I.e. not a user
 * provided composite type.
 *
 * @param {function} type
 * @return {boolean} Returns true if this is a valid internal type.
 */
function isInternalComponentType(type) {
  return typeof type === 'function' && typeof type.prototype !== 'undefined' && typeof type.prototype.mountComponent === 'function' && typeof type.prototype.receiveComponent === 'function';
}

/**
 * Given a ReactNode, create an instance that will actually be mounted.
 *
 * @param {ReactNode} node
 * @return {object} A new instance of the element's constructor.
 * @protected
 */
function instantiateReactComponent(node) {
  var instance;

  if (node === null || node === false) {
    instance = ReactEmptyComponent.create(instantiateReactComponent);
  } else if (typeof node === 'object') {
    var element = node;
    !(element && (typeof element.type === 'function' || typeof element.type === 'string')) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Element type is invalid: expected a string (for built-in components) ' + 'or a class/function (for composite components) but got: %s.%s', element.type == null ? element.type : typeof element.type, getDeclarationErrorAddendum(element._owner)) : invariant(false) : void 0;

    // Special case string values
    if (typeof element.type === 'string') {
      instance = ReactNativeComponent.createInternalComponent(element);
    } else if (isInternalComponentType(element.type)) {
      // This is temporarily available for custom components that are not string
      // representations. I.e. ART. Once those are updated to use the string
      // representation, we can drop this code path.
      instance = new element.type(element);
    } else {
      instance = new ReactCompositeComponentWrapper(element);
    }
  } else if (typeof node === 'string' || typeof node === 'number') {
    instance = ReactNativeComponent.createInstanceForText(node);
  } else {
    !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Encountered invalid React node of type %s', typeof node) : invariant(false) : void 0;
  }

  if (process.env.NODE_ENV !== 'production') {
    process.env.NODE_ENV !== 'production' ? warning(typeof instance.mountComponent === 'function' && typeof instance.receiveComponent === 'function' && typeof instance.getNativeNode === 'function' && typeof instance.unmountComponent === 'function', 'Only React Components can be mounted.') : void 0;
  }

  // These two fields are used by the DOM and ART diffing algorithms
  // respectively. Instead of using expandos on components, we should be
  // storing the state needed by the diffing algorithms elsewhere.
  instance._mountIndex = 0;
  instance._mountImage = null;

  if (process.env.NODE_ENV !== 'production') {
    instance._isOwnerNecessary = false;
    instance._warnedAboutRefsInRender = false;
  }

  // Internal instances should fully constructed at this point, so they should
  // not get any new fields added to them at this point.
  if (process.env.NODE_ENV !== 'production') {
    if (Object.preventExtensions) {
      Object.preventExtensions(instance);
    }
  }

  return instance;
}

module.exports = instantiateReactComponent;
}).call(this,require('_process'))
},{"./ReactCompositeComponent":161,"./ReactEmptyComponent":190,"./ReactNativeComponent":204,"_process":8,"fbjs/lib/invariant":24,"fbjs/lib/warning":34,"object-assign":119}],255:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule isEventSupported
 */

'use strict';

var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');

var useHasFeature;
if (ExecutionEnvironment.canUseDOM) {
  useHasFeature = document.implementation && document.implementation.hasFeature &&
  // always returns true in newer browsers as per the standard.
  // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature
  document.implementation.hasFeature('', '') !== true;
}

/**
 * Checks if an event is supported in the current execution environment.
 *
 * NOTE: This will not work correctly for non-generic events such as `change`,
 * `reset`, `load`, `error`, and `select`.
 *
 * Borrows from Modernizr.
 *
 * @param {string} eventNameSuffix Event name, e.g. "click".
 * @param {?boolean} capture Check if the capture phase is supported.
 * @return {boolean} True if the event is supported.
 * @internal
 * @license Modernizr 3.0.0pre (Custom Build) | MIT
 */
function isEventSupported(eventNameSuffix, capture) {
  if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {
    return false;
  }

  var eventName = 'on' + eventNameSuffix;
  var isSupported = eventName in document;

  if (!isSupported) {
    var element = document.createElement('div');
    element.setAttribute(eventName, 'return;');
    isSupported = typeof element[eventName] === 'function';
  }

  if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {
    // This is the only way to test support for the `wheel` event in IE9+.
    isSupported = document.implementation.hasFeature('Events.wheel', '3.0');
  }

  return isSupported;
}

module.exports = isEventSupported;
},{"fbjs/lib/ExecutionEnvironment":10}],256:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule isTextInputElement
 */

'use strict';

/**
 * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary
 */

var supportedInputTypes = {
  'color': true,
  'date': true,
  'datetime': true,
  'datetime-local': true,
  'email': true,
  'month': true,
  'number': true,
  'password': true,
  'range': true,
  'search': true,
  'tel': true,
  'text': true,
  'time': true,
  'url': true,
  'week': true
};

function isTextInputElement(elem) {
  var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();
  return nodeName && (nodeName === 'input' && supportedInputTypes[elem.type] || nodeName === 'textarea');
}

module.exports = isTextInputElement;
},{}],257:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule onlyChild
 */
'use strict';

var ReactElement = require('./ReactElement');

var invariant = require('fbjs/lib/invariant');

/**
 * Returns the first child in a collection of children and verifies that there
 * is only one child in the collection. The current implementation of this
 * function assumes that a single child gets passed without a wrapper, but the
 * purpose of this helper function is to abstract away the particular structure
 * of children.
 *
 * @param {?object} children Child collection structure.
 * @return {ReactComponent} The first and only `ReactComponent` contained in the
 * structure.
 */
function onlyChild(children) {
  !ReactElement.isValidElement(children) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'onlyChild must be passed a children with exactly one child.') : invariant(false) : void 0;
  return children;
}

module.exports = onlyChild;
}).call(this,require('_process'))
},{"./ReactElement":188,"_process":8,"fbjs/lib/invariant":24}],258:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule quoteAttributeValueForBrowser
 */

'use strict';

var escapeTextContentForBrowser = require('./escapeTextContentForBrowser');

/**
 * Escapes attribute value to prevent scripting attacks.
 *
 * @param {*} value Value to escape.
 * @return {string} An escaped string.
 */
function quoteAttributeValueForBrowser(value) {
  return '"' + escapeTextContentForBrowser(value) + '"';
}

module.exports = quoteAttributeValueForBrowser;
},{"./escapeTextContentForBrowser":241}],259:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
* @providesModule renderSubtreeIntoContainer
*/

'use strict';

var ReactMount = require('./ReactMount');

module.exports = ReactMount.renderSubtreeIntoContainer;
},{"./ReactMount":201}],260:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule setInnerHTML
 */

'use strict';

var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');

var WHITESPACE_TEST = /^[ \r\n\t\f]/;
var NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \r\n\t\f\/>]/;

var createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');

/**
 * Set the innerHTML property of a node, ensuring that whitespace is preserved
 * even in IE8.
 *
 * @param {DOMElement} node
 * @param {string} html
 * @internal
 */
var setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {
  node.innerHTML = html;
});

if (ExecutionEnvironment.canUseDOM) {
  // IE8: When updating a just created node with innerHTML only leading
  // whitespace is removed. When updating an existing node with innerHTML
  // whitespace in root TextNodes is also collapsed.
  // @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html

  // Feature detection; only IE8 is known to behave improperly like this.
  var testElement = document.createElement('div');
  testElement.innerHTML = ' ';
  if (testElement.innerHTML === '') {
    setInnerHTML = function (node, html) {
      // Magic theory: IE8 supposedly differentiates between added and updated
      // nodes when processing innerHTML, innerHTML on updated nodes suffers
      // from worse whitespace behavior. Re-adding a node like this triggers
      // the initial and more favorable whitespace behavior.
      // TODO: What to do on a detached node?
      if (node.parentNode) {
        node.parentNode.replaceChild(node, node);
      }

      // We also implement a workaround for non-visible tags disappearing into
      // thin air on IE8, this only happens if there is no visible text
      // in-front of the non-visible tags. Piggyback on the whitespace fix
      // and simply check if any non-visible tags appear in the source.
      if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) {
        // Recover leading whitespace by temporarily prepending any character.
        // \uFEFF has the potential advantage of being zero-width/invisible.
        // UglifyJS drops U+FEFF chars when parsing, so use String.fromCharCode
        // in hopes that this is preserved even if "\uFEFF" is transformed to
        // the actual Unicode character (by Babel, for example).
        // https://github.com/mishoo/UglifyJS2/blob/v2.4.20/lib/parse.js#L216
        node.innerHTML = String.fromCharCode(0xFEFF) + html;

        // deleteData leaves an empty `TextNode` which offsets the index of all
        // children. Definitely want to avoid this.
        var textNode = node.firstChild;
        if (textNode.data.length === 1) {
          node.removeChild(textNode);
        } else {
          textNode.deleteData(0, 1);
        }
      } else {
        node.innerHTML = html;
      }
    };
  }
  testElement = null;
}

module.exports = setInnerHTML;
},{"./createMicrosoftUnsafeLocalFunction":239,"fbjs/lib/ExecutionEnvironment":10}],261:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule setTextContent
 */

'use strict';

var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');
var escapeTextContentForBrowser = require('./escapeTextContentForBrowser');
var setInnerHTML = require('./setInnerHTML');

/**
 * Set the textContent property of a node, ensuring that whitespace is preserved
 * even in IE8. innerText is a poor substitute for textContent and, among many
 * issues, inserts <br> instead of the literal newline chars. innerHTML behaves
 * as it should.
 *
 * @param {DOMElement} node
 * @param {string} text
 * @internal
 */
var setTextContent = function (node, text) {
  node.textContent = text;
};

if (ExecutionEnvironment.canUseDOM) {
  if (!('textContent' in document.documentElement)) {
    setTextContent = function (node, text) {
      setInnerHTML(node, escapeTextContentForBrowser(text));
    };
  }
}

module.exports = setTextContent;
},{"./escapeTextContentForBrowser":241,"./setInnerHTML":260,"fbjs/lib/ExecutionEnvironment":10}],262:[function(require,module,exports){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule shouldUpdateReactComponent
 */

'use strict';

/**
 * Given a `prevElement` and `nextElement`, determines if the existing
 * instance should be updated as opposed to being destroyed or replaced by a new
 * instance. Both arguments are elements. This ensures that this logic can
 * operate on stateless trees without any backing instance.
 *
 * @param {?object} prevElement
 * @param {?object} nextElement
 * @return {boolean} True if the existing instance should be updated.
 * @protected
 */

function shouldUpdateReactComponent(prevElement, nextElement) {
  var prevEmpty = prevElement === null || prevElement === false;
  var nextEmpty = nextElement === null || nextElement === false;
  if (prevEmpty || nextEmpty) {
    return prevEmpty === nextEmpty;
  }

  var prevType = typeof prevElement;
  var nextType = typeof nextElement;
  if (prevType === 'string' || prevType === 'number') {
    return nextType === 'string' || nextType === 'number';
  } else {
    return nextType === 'object' && prevElement.type === nextElement.type && prevElement.key === nextElement.key;
  }
}

module.exports = shouldUpdateReactComponent;
},{}],263:[function(require,module,exports){
(function (process){
/**
 * Copyright 2013-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule traverseAllChildren
 */

'use strict';

var ReactCurrentOwner = require('./ReactCurrentOwner');
var ReactElement = require('./ReactElement');

var getIteratorFn = require('./getIteratorFn');
var invariant = require('fbjs/lib/invariant');
var warning = require('fbjs/lib/warning');

var SEPARATOR = '.';
var SUBSEPARATOR = ':';

/**
 * TODO: Test that a single child and an array with one item have the same key
 * pattern.
 */

var userProvidedKeyEscaperLookup = {
  '=': '=0',
  ':': '=2'
};

var userProvidedKeyEscapeRegex = /[=:]/g;

var didWarnAboutMaps = false;

function userProvidedKeyEscaper(match) {
  return userProvidedKeyEscaperLookup[match];
}

/**
 * Generate a key string that identifies a component within a set.
 *
 * @param {*} component A component that could contain a manual key.
 * @param {number} index Index that is used if a manual key is not provided.
 * @return {string}
 */
function getComponentKey(component, index) {
  // Do some typechecking here since we call this blindly. We want to ensure
  // that we don't block potential future ES APIs.
  if (component && typeof component === 'object' && component.key != null) {
    // Explicit key
    return wrapUserProvidedKey(component.key);
  }
  // Implicit key determined by the index in the set
  return index.toString(36);
}

/**
 * Escape a component key so that it is safe to use in a reactid.
 *
 * @param {*} text Component key to be escaped.
 * @return {string} An escaped string.
 */
function escapeUserProvidedKey(text) {
  return ('' + text).replace(userProvidedKeyEscapeRegex, userProvidedKeyEscaper);
}

/**
 * Wrap a `key` value explicitly provided by the user to distinguish it from
 * implicitly-generated keys generated by a component's index in its parent.
 *
 * @param {string} key Value of a user-provided `key` attribute
 * @return {string}
 */
function wrapUserProvidedKey(key) {
  return '$' + escapeUserProvidedKey(key);
}

/**
 * @param {?*} children Children tree container.
 * @param {!string} nameSoFar Name of the key path so far.
 * @param {!function} callback Callback to invoke with each child found.
 * @param {?*} traverseContext Used to pass information throughout the traversal
 * process.
 * @return {!number} The number of children in this subtree.
 */
function traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {
  var type = typeof children;

  if (type === 'undefined' || type === 'boolean') {
    // All of the above are perceived as null.
    children = null;
  }

  if (children === null || type === 'string' || type === 'number' || ReactElement.isValidElement(children)) {
    callback(traverseContext, children,
    // If it's the only child, treat the name as if it was wrapped in an array
    // so that it's consistent if the number of children grows.
    nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);
    return 1;
  }

  var child;
  var nextName;
  var subtreeCount = 0; // Count of children found in the current subtree.
  var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;

  if (Array.isArray(children)) {
    for (var i = 0; i < children.length; i++) {
      child = children[i];
      nextName = nextNamePrefix + getComponentKey(child, i);
      subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
    }
  } else {
    var iteratorFn = getIteratorFn(children);
    if (iteratorFn) {
      var iterator = iteratorFn.call(children);
      var step;
      if (iteratorFn !== children.entries) {
        var ii = 0;
        while (!(step = iterator.next()).done) {
          child = step.value;
          nextName = nextNamePrefix + getComponentKey(child, ii++);
          subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
        }
      } else {
        if (process.env.NODE_ENV !== 'production') {
          process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.') : void 0;
          didWarnAboutMaps = true;
        }
        // Iterator will provide entry [k,v] tuples rather than values.
        while (!(step = iterator.next()).done) {
          var entry = step.value;
          if (entry) {
            child = entry[1];
            nextName = nextNamePrefix + wrapUserProvidedKey(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);
            subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
          }
        }
      }
    } else if (type === 'object') {
      var addendum = '';
      if (process.env.NODE_ENV !== 'production') {
        addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';
        if (children._isReactElement) {
          addendum = ' It looks like you\'re using an element created by a different ' + 'version of React. Make sure to use only one copy of React.';
        }
        if (ReactCurrentOwner.current) {
          var name = ReactCurrentOwner.current.getName();
          if (name) {
            addendum += ' Check the render method of `' + name + '`.';
          }
        }
      }
      var childrenString = String(children);
      !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : invariant(false) : void 0;
    }
  }

  return subtreeCount;
}

/**
 * Traverses children that are typically specified as `props.children`, but
 * might also be specified through attributes:
 *
 * - `traverseAllChildren(this.props.children, ...)`
 * - `traverseAllChildren(this.props.leftPanelChildren, ...)`
 *
 * The `traverseContext` is an optional argument that is passed through the
 * entire traversal. It can be used to store accumulations or anything else that
 * the callback might find relevant.
 *
 * @param {?*} children Children tree object.
 * @param {!function} callback To invoke upon traversing each child.
 * @param {?*} traverseContext Context for traversal.
 * @return {!number} The number of children in this subtree.
 */
function traverseAllChildren(children, callback, traverseContext) {
  if (children == null) {
    return 0;
  }

  return traverseAllChildrenImpl(children, '', callback, traverseContext);
}

module.exports = traverseAllChildren;
}).call(this,require('_process'))
},{"./ReactCurrentOwner":162,"./ReactElement":188,"./getIteratorFn":249,"_process":8,"fbjs/lib/invariant":24,"fbjs/lib/warning":34}],264:[function(require,module,exports){
(function (process){
/**
 * Copyright 2015-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 *
 * @providesModule validateDOMNesting
 */

'use strict';

var _assign = require('object-assign');

var emptyFunction = require('fbjs/lib/emptyFunction');
var warning = require('fbjs/lib/warning');

var validateDOMNesting = emptyFunction;

if (process.env.NODE_ENV !== 'production') {
  // This validation code was written based on the HTML5 parsing spec:
  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope
  //
  // Note: this does not catch all invalid nesting, nor does it try to (as it's
  // not clear what practical benefit doing so provides); instead, we warn only
  // for cases where the parser will give a parse tree differing from what React
  // intended. For example, <b><div></div></b> is invalid but we don't warn
  // because it still parses correctly; we do warn for other cases like nested
  // <p> tags where the beginning of the second element implicitly closes the
  // first, causing a confusing mess.

  // https://html.spec.whatwg.org/multipage/syntax.html#special
  var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp'];

  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope
  var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template',

  // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point
  // TODO: Distinguish by namespace here -- for <title>, including it here
  // errs on the side of fewer warnings
  'foreignObject', 'desc', 'title'];

  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope
  var buttonScopeTags = inScopeTags.concat(['button']);

  // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags
  var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];

  var emptyAncestorInfo = {
    current: null,

    formTag: null,
    aTagInScope: null,
    buttonTagInScope: null,
    nobrTagInScope: null,
    pTagInButtonScope: null,

    listItemTagAutoclosing: null,
    dlItemTagAutoclosing: null
  };

  var updatedAncestorInfo = function (oldInfo, tag, instance) {
    var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);
    var info = { tag: tag, instance: instance };

    if (inScopeTags.indexOf(tag) !== -1) {
      ancestorInfo.aTagInScope = null;
      ancestorInfo.buttonTagInScope = null;
      ancestorInfo.nobrTagInScope = null;
    }
    if (buttonScopeTags.indexOf(tag) !== -1) {
      ancestorInfo.pTagInButtonScope = null;
    }

    // See rules for 'li', 'dd', 'dt' start tags in
    // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody
    if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {
      ancestorInfo.listItemTagAutoclosing = null;
      ancestorInfo.dlItemTagAutoclosing = null;
    }

    ancestorInfo.current = info;

    if (tag === 'form') {
      ancestorInfo.formTag = info;
    }
    if (tag === 'a') {
      ancestorInfo.aTagInScope = info;
    }
    if (tag === 'button') {
      ancestorInfo.buttonTagInScope = info;
    }
    if (tag === 'nobr') {
      ancestorInfo.nobrTagInScope = info;
    }
    if (tag === 'p') {
      ancestorInfo.pTagInButtonScope = info;
    }
    if (tag === 'li') {
      ancestorInfo.listItemTagAutoclosing = info;
    }
    if (tag === 'dd' || tag === 'dt') {
      ancestorInfo.dlItemTagAutoclosing = info;
    }

    return ancestorInfo;
  };

  /**
   * Returns whether
   */
  var isTagValidWithParent = function (tag, parentTag) {
    // First, let's check if we're in an unusual parsing mode...
    switch (parentTag) {
      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect
      case 'select':
        return tag === 'option' || tag === 'optgroup' || tag === '#text';
      case 'optgroup':
        return tag === 'option' || tag === '#text';
      // Strictly speaking, seeing an <option> doesn't mean we're in a <select>
      // but
      case 'option':
        return tag === '#text';

      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd
      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption
      // No special behavior since these rules fall back to "in body" mode for
      // all except special table nodes which cause bad parsing behavior anyway.

      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr
      case 'tr':
        return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';

      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody
      case 'tbody':
      case 'thead':
      case 'tfoot':
        return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';

      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup
      case 'colgroup':
        return tag === 'col' || tag === 'template';

      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable
      case 'table':
        return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';

      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead
      case 'head':
        return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';

      // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element
      case 'html':
        return tag === 'head' || tag === 'body';
      case '#document':
        return tag === 'html';
    }

    // Probably in the "in body" parsing mode, so we outlaw only tag combos
    // where the parsing rules cause implicit opens or closes to be added.
    // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody
    switch (tag) {
      case 'h1':
      case 'h2':
      case 'h3':
      case 'h4':
      case 'h5':
      case 'h6':
        return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';

      case 'rp':
      case 'rt':
        return impliedEndTags.indexOf(parentTag) === -1;

      case 'caption':
      case 'col':
      case 'colgroup':
      case 'frame':
      case 'head':
      case 'html':
      case 'tbody':
      case 'td':
      case 'tfoot':
      case 'th':
      case 'thead':
      case 'tr':
        // These tags are only valid with a few parents that have special child
        // parsing rules -- if we're down here, then none of those matched and
        // so we allow it only if we don't know what the parent is, as all other
        // cases are invalid.
        return parentTag == null;
    }

    return true;
  };

  /**
   * Returns whether
   */
  var findInvalidAncestorForTag = function (tag, ancestorInfo) {
    switch (tag) {
      case 'address':
      case 'article':
      case 'aside':
      case 'blockquote':
      case 'center':
      case 'details':
      case 'dialog':
      case 'dir':
      case 'div':
      case 'dl':
      case 'fieldset':
      case 'figcaption':
      case 'figure':
      case 'footer':
      case 'header':
      case 'hgroup':
      case 'main':
      case 'menu':
      case 'nav':
      case 'ol':
      case 'p':
      case 'section':
      case 'summary':
      case 'ul':

      case 'pre':
      case 'listing':

      case 'table':

      case 'hr':

      case 'xmp':

      case 'h1':
      case 'h2':
      case 'h3':
      case 'h4':
      case 'h5':
      case 'h6':
        return ancestorInfo.pTagInButtonScope;

      case 'form':
        return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;

      case 'li':
        return ancestorInfo.listItemTagAutoclosing;

      case 'dd':
      case 'dt':
        return ancestorInfo.dlItemTagAutoclosing;

      case 'button':
        return ancestorInfo.buttonTagInScope;

      case 'a':
        // Spec says something about storing a list of markers, but it sounds
        // equivalent to this check.
        return ancestorInfo.aTagInScope;

      case 'nobr':
        return ancestorInfo.nobrTagInScope;
    }

    return null;
  };

  /**
   * Given a ReactCompositeComponent instance, return a list of its recursive
   * owners, starting at the root and ending with the instance itself.
   */
  var findOwnerStack = function (instance) {
    if (!instance) {
      return [];
    }

    var stack = [];
    do {
      stack.push(instance);
    } while (instance = instance._currentElement._owner);
    stack.reverse();
    return stack;
  };

  var didWarn = {};

  validateDOMNesting = function (childTag, childInstance, ancestorInfo) {
    ancestorInfo = ancestorInfo || emptyAncestorInfo;
    var parentInfo = ancestorInfo.current;
    var parentTag = parentInfo && parentInfo.tag;

    var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;
    var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);
    var problematic = invalidParent || invalidAncestor;

    if (problematic) {
      var ancestorTag = problematic.tag;
      var ancestorInstance = problematic.instance;

      var childOwner = childInstance && childInstance._currentElement._owner;
      var ancestorOwner = ancestorInstance && ancestorInstance._currentElement._owner;

      var childOwners = findOwnerStack(childOwner);
      var ancestorOwners = findOwnerStack(ancestorOwner);

      var minStackLen = Math.min(childOwners.length, ancestorOwners.length);
      var i;

      var deepestCommon = -1;
      for (i = 0; i < minStackLen; i++) {
        if (childOwners[i] === ancestorOwners[i]) {
          deepestCommon = i;
        } else {
          break;
        }
      }

      var UNKNOWN = '(unknown)';
      var childOwnerNames = childOwners.slice(deepestCommon + 1).map(function (inst) {
        return inst.getName() || UNKNOWN;
      });
      var ancestorOwnerNames = ancestorOwners.slice(deepestCommon + 1).map(function (inst) {
        return inst.getName() || UNKNOWN;
      });
      var ownerInfo = [].concat(
      // If the parent and child instances have a common owner ancestor, start
      // with that -- otherwise we just start with the parent's owners.
      deepestCommon !== -1 ? childOwners[deepestCommon].getName() || UNKNOWN : [], ancestorOwnerNames, ancestorTag,
      // If we're warning about an invalid (non-parent) ancestry, add '...'
      invalidAncestor ? ['...'] : [], childOwnerNames, childTag).join(' > ');

      var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + ownerInfo;
      if (didWarn[warnKey]) {
        return;
      }
      didWarn[warnKey] = true;

      var tagDisplayName = childTag;
      if (childTag !== '#text') {
        tagDisplayName = '<' + childTag + '>';
      }

      if (invalidParent) {
        var info = '';
        if (ancestorTag === 'table' && childTag === 'tr') {
          info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.';
        }
        process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>. ' + 'See %s.%s', tagDisplayName, ancestorTag, ownerInfo, info) : void 0;
      } else {
        process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>. See %s.', tagDisplayName, ancestorTag, ownerInfo) : void 0;
      }
    }
  };

  validateDOMNesting.updatedAncestorInfo = updatedAncestorInfo;

  // For testing
  validateDOMNesting.isTagValidInContext = function (tag, ancestorInfo) {
    ancestorInfo = ancestorInfo || emptyAncestorInfo;
    var parentInfo = ancestorInfo.current;
    var parentTag = parentInfo && parentInfo.tag;
    return isTagValidWithParent(tag, parentTag) && !findInvalidAncestorForTag(tag, ancestorInfo);
  };
}

module.exports = validateDOMNesting;
}).call(this,require('_process'))
},{"_process":8,"fbjs/lib/emptyFunction":16,"fbjs/lib/warning":34,"object-assign":119}],265:[function(require,module,exports){
'use strict';

module.exports = require('./lib/React');

},{"./lib/React":153}],266:[function(require,module,exports){
'use strict';

exports.__esModule = true;
exports['default'] = createStore;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _utilsIsPlainObject = require('./utils/isPlainObject');

var _utilsIsPlainObject2 = _interopRequireDefault(_utilsIsPlainObject);

/**
 * These are private action types reserved by Redux.
 * For any unknown actions, you must return the current state.
 * If the current state is undefined, you must return the initial state.
 * Do not reference these action types directly in your code.
 */
var ActionTypes = {
  INIT: '@@redux/INIT'
};

exports.ActionTypes = ActionTypes;
/**
 * Creates a Redux store that holds the state tree.
 * The only way to change the data in the store is to call `dispatch()` on it.
 *
 * There should only be a single store in your app. To specify how different
 * parts of the state tree respond to actions, you may combine several reducers
 * into a single reducer function by using `combineReducers`.
 *
 * @param {Function} reducer A function that returns the next state tree, given
 * the current state tree and the action to handle.
 *
 * @param {any} [initialState] The initial state. You may optionally specify it
 * to hydrate the state from the server in universal apps, or to restore a
 * previously serialized user session.
 * If you use `combineReducers` to produce the root reducer function, this must be
 * an object with the same shape as `combineReducers` keys.
 *
 * @returns {Store} A Redux store that lets you read the state, dispatch actions
 * and subscribe to changes.
 */

function createStore(reducer, initialState) {
  if (typeof reducer !== 'function') {
    throw new Error('Expected the reducer to be a function.');
  }

  var currentReducer = reducer;
  var currentState = initialState;
  var listeners = [];
  var isDispatching = false;

  /**
   * Reads the state tree managed by the store.
   *
   * @returns {any} The current state tree of your application.
   */
  function getState() {
    return currentState;
  }

  /**
   * Adds a change listener. It will be called any time an action is dispatched,
   * and some part of the state tree may potentially have changed. You may then
   * call `getState()` to read the current state tree inside the callback.
   *
   * @param {Function} listener A callback to be invoked on every dispatch.
   * @returns {Function} A function to remove this change listener.
   */
  function subscribe(listener) {
    listeners.push(listener);

    return function unsubscribe() {
      var index = listeners.indexOf(listener);
      listeners.splice(index, 1);
    };
  }

  /**
   * Dispatches an action. It is the only way to trigger a state change.
   *
   * The `reducer` function, used to create the store, will be called with the
   * current state tree and the given `action`. Its return value will
   * be considered the **next** state of the tree, and the change listeners
   * will be notified.
   *
   * The base implementation only supports plain object actions. If you want to
   * dispatch a Promise, an Observable, a thunk, or something else, you need to
   * wrap your store creating function into the corresponding middleware. For
   * example, see the documentation for the `redux-thunk` package. Even the
   * middleware will eventually dispatch plain object actions using this method.
   *
   * @param {Object} action A plain object representing “what changed”. It is
   * a good idea to keep actions serializable so you can record and replay user
   * sessions, or use the time travelling `redux-devtools`.
   *
   * @returns {Object} For convenience, the same action object you dispatched.
   *
   * Note that, if you use a custom middleware, it may wrap `dispatch()` to
   * return something else (for example, a Promise you can await).
   */
  function dispatch(action) {
    if (!_utilsIsPlainObject2['default'](action)) {
      throw new Error('Actions must be plain objects. Use custom middleware for async actions.');
    }

    if (isDispatching) {
      throw new Error('Reducers may not dispatch actions.');
    }

    try {
      isDispatching = true;
      currentState = currentReducer(currentState, action);
    } finally {
      isDispatching = false;
    }

    listeners.slice().forEach(function (listener) {
      return listener();
    });
    return action;
  }

  /**
   * Returns the reducer currently used by the store to calculate the state.
   *
   * It is likely that you will only need this function if you implement a hot
   * reloading mechanism for Redux.
   *
   * @returns {Function} The reducer used by the current store.
   */
  function getReducer() {
    return currentReducer;
  }

  /**
   * Replaces the reducer currently used by the store to calculate the state.
   *
   * You might need this if your app implements code splitting and you want to
   * load some of the reducers dynamically. You might also need this if you
   * implement a hot reloading mechanism for Redux.
   *
   * @param {Function} nextReducer The reducer for the store to use instead.
   * @returns {void}
   */
  function replaceReducer(nextReducer) {
    currentReducer = nextReducer;
    dispatch({ type: ActionTypes.INIT });
  }

  // When a store is created, an "INIT" action is dispatched so that every
  // reducer returns their initial state. This effectively populates
  // the initial state tree.
  dispatch({ type: ActionTypes.INIT });

  return {
    dispatch: dispatch,
    subscribe: subscribe,
    getState: getState,
    getReducer: getReducer,
    replaceReducer: replaceReducer
  };
}
},{"./utils/isPlainObject":272}],267:[function(require,module,exports){
'use strict';

exports.__esModule = true;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _createStore = require('./createStore');

var _createStore2 = _interopRequireDefault(_createStore);

var _utilsCombineReducers = require('./utils/combineReducers');

var _utilsCombineReducers2 = _interopRequireDefault(_utilsCombineReducers);

var _utilsBindActionCreators = require('./utils/bindActionCreators');

var _utilsBindActionCreators2 = _interopRequireDefault(_utilsBindActionCreators);

var _utilsApplyMiddleware = require('./utils/applyMiddleware');

var _utilsApplyMiddleware2 = _interopRequireDefault(_utilsApplyMiddleware);

var _utilsCompose = require('./utils/compose');

var _utilsCompose2 = _interopRequireDefault(_utilsCompose);

exports.createStore = _createStore2['default'];
exports.combineReducers = _utilsCombineReducers2['default'];
exports.bindActionCreators = _utilsBindActionCreators2['default'];
exports.applyMiddleware = _utilsApplyMiddleware2['default'];
exports.compose = _utilsCompose2['default'];
},{"./createStore":266,"./utils/applyMiddleware":268,"./utils/bindActionCreators":269,"./utils/combineReducers":270,"./utils/compose":271}],268:[function(require,module,exports){
'use strict';

exports.__esModule = true;

var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };

exports['default'] = applyMiddleware;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _compose = require('./compose');

var _compose2 = _interopRequireDefault(_compose);

/**
 * Creates a store enhancer that applies middleware to the dispatch method
 * of the Redux store. This is handy for a variety of tasks, such as expressing
 * asynchronous actions in a concise manner, or logging every action payload.
 *
 * See `redux-thunk` package as an example of the Redux middleware.
 *
 * Because middleware is potentially asynchronous, this should be the first
 * store enhancer in the composition chain.
 *
 * Note that each middleware will be given the `dispatch` and `getState` functions
 * as named arguments.
 *
 * @param {...Function} middlewares The middleware chain to be applied.
 * @returns {Function} A store enhancer applying the middleware.
 */

function applyMiddleware() {
  for (var _len = arguments.length, middlewares = Array(_len), _key = 0; _key < _len; _key++) {
    middlewares[_key] = arguments[_key];
  }

  return function (next) {
    return function (reducer, initialState) {
      var store = next(reducer, initialState);
      var _dispatch = store.dispatch;
      var chain = [];

      var middlewareAPI = {
        getState: store.getState,
        dispatch: function dispatch(action) {
          return _dispatch(action);
        }
      };
      chain = middlewares.map(function (middleware) {
        return middleware(middlewareAPI);
      });
      _dispatch = _compose2['default'].apply(undefined, chain.concat([store.dispatch]));

      return _extends({}, store, {
        dispatch: _dispatch
      });
    };
  };
}

module.exports = exports['default'];
},{"./compose":271}],269:[function(require,module,exports){
'use strict';

exports.__esModule = true;
exports['default'] = bindActionCreators;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _utilsMapValues = require('../utils/mapValues');

var _utilsMapValues2 = _interopRequireDefault(_utilsMapValues);

function bindActionCreator(actionCreator, dispatch) {
  return function () {
    return dispatch(actionCreator.apply(undefined, arguments));
  };
}

/**
 * Turns an object whose values are action creators, into an object with the
 * same keys, but with every function wrapped into a `dispatch` call so they
 * may be invoked directly. This is just a convenience method, as you can call
 * `store.dispatch(MyActionCreators.doSomething())` yourself just fine.
 *
 * For convenience, you can also pass a single function as the first argument,
 * and get a function in return.
 *
 * @param {Function|Object} actionCreators An object whose values are action
 * creator functions. One handy way to obtain it is to use ES6 `import * as`
 * syntax. You may also pass a single function.
 *
 * @param {Function} dispatch The `dispatch` function available on your Redux
 * store.
 *
 * @returns {Function|Object} The object mimicking the original object, but with
 * every action creator wrapped into the `dispatch` call. If you passed a
 * function as `actionCreators`, the return value will also be a single
 * function.
 */

function bindActionCreators(actionCreators, dispatch) {
  if (typeof actionCreators === 'function') {
    return bindActionCreator(actionCreators, dispatch);
  }

  if (typeof actionCreators !== 'object' || actionCreators == null) {
    throw new Error('bindActionCreators expected an object or a function, instead received ' + typeof actionCreators + '. ' + 'Did you write "import ActionCreators from" instead of "import * as ActionCreators from"?');
  }

  return _utilsMapValues2['default'](actionCreators, function (actionCreator) {
    return bindActionCreator(actionCreator, dispatch);
  });
}

module.exports = exports['default'];
},{"../utils/mapValues":273}],270:[function(require,module,exports){
(function (process){
'use strict';

exports.__esModule = true;
exports['default'] = combineReducers;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _createStore = require('../createStore');

var _utilsIsPlainObject = require('../utils/isPlainObject');

var _utilsIsPlainObject2 = _interopRequireDefault(_utilsIsPlainObject);

var _utilsMapValues = require('../utils/mapValues');

var _utilsMapValues2 = _interopRequireDefault(_utilsMapValues);

var _utilsPick = require('../utils/pick');

var _utilsPick2 = _interopRequireDefault(_utilsPick);

function getErrorMessage(key, action) {
  var actionType = action && action.type;
  var actionName = actionType && '"' + actionType.toString() + '"' || 'an action';

  return 'Reducer "' + key + '" returned undefined handling ' + actionName + '. ' + 'To ignore an action, you must explicitly return the previous state.';
}

function verifyStateShape(initialState, currentState) {
  var reducerKeys = Object.keys(currentState);

  if (reducerKeys.length === 0) {
    console.error('Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.');
    return;
  }

  if (!_utilsIsPlainObject2['default'](initialState)) {
    console.error('initialState has unexpected type of "' + ({}).toString.call(initialState).match(/\s([a-z|A-Z]+)/)[1] + '". Expected initialState to be an object with the following ' + ('keys: "' + reducerKeys.join('", "') + '"'));
    return;
  }

  var unexpectedKeys = Object.keys(initialState).filter(function (key) {
    return reducerKeys.indexOf(key) < 0;
  });

  if (unexpectedKeys.length > 0) {
    console.error('Unexpected ' + (unexpectedKeys.length > 1 ? 'keys' : 'key') + ' ' + ('"' + unexpectedKeys.join('", "') + '" in initialState will be ignored. ') + ('Expected to find one of the known reducer keys instead: "' + reducerKeys.join('", "') + '"'));
  }
}

/**
 * Turns an object whose values are different reducer functions, into a single
 * reducer function. It will call every child reducer, and gather their results
 * into a single state object, whose keys correspond to the keys of the passed
 * reducer functions.
 *
 * @param {Object} reducers An object whose values correspond to different
 * reducer functions that need to be combined into one. One handy way to obtain
 * it is to use ES6 `import * as reducers` syntax. The reducers may never return
 * undefined for any action. Instead, they should return their initial state
 * if the state passed to them was undefined, and the current state for any
 * unrecognized action.
 *
 * @returns {Function} A reducer function that invokes every reducer inside the
 * passed object, and builds a state object with the same shape.
 */

function combineReducers(reducers) {
  var finalReducers = _utilsPick2['default'](reducers, function (val) {
    return typeof val === 'function';
  });

  Object.keys(finalReducers).forEach(function (key) {
    var reducer = finalReducers[key];
    if (typeof reducer(undefined, { type: _createStore.ActionTypes.INIT }) === 'undefined') {
      throw new Error('Reducer "' + key + '" returned undefined during initialization. ' + 'If the state passed to the reducer is undefined, you must ' + 'explicitly return the initial state. The initial state may ' + 'not be undefined.');
    }

    var type = Math.random().toString(36).substring(7).split('').join('.');
    if (typeof reducer(undefined, { type: type }) === 'undefined') {
      throw new Error('Reducer "' + key + '" returned undefined when probed with a random type. ' + ('Don\'t try to handle ' + _createStore.ActionTypes.INIT + ' or other actions in "redux/*" ') + 'namespace. They are considered private. Instead, you must return the ' + 'current state for any unknown actions, unless it is undefined, ' + 'in which case you must return the initial state, regardless of the ' + 'action type. The initial state may not be undefined.');
    }
  });

  var defaultState = _utilsMapValues2['default'](finalReducers, function () {
    return undefined;
  });
  var stateShapeVerified;

  return function combination(state, action) {
    if (state === undefined) state = defaultState;

    var finalState = _utilsMapValues2['default'](finalReducers, function (reducer, key) {
      var newState = reducer(state[key], action);
      if (typeof newState === 'undefined') {
        throw new Error(getErrorMessage(key, action));
      }
      return newState;
    });

    if (
    // Node-like CommonJS environments (Browserify, Webpack)
    typeof process !== 'undefined' && typeof process.env !== 'undefined' && process.env.NODE_ENV !== 'production' ||
    // React Native
    typeof __DEV__ !== 'undefined' && __DEV__ //eslint-disable-line no-undef
    ) {
      if (!stateShapeVerified) {
        verifyStateShape(state, finalState);
        stateShapeVerified = true;
      }
    }

    return finalState;
  };
}

module.exports = exports['default'];
}).call(this,require('_process'))
},{"../createStore":266,"../utils/isPlainObject":272,"../utils/mapValues":273,"../utils/pick":274,"_process":8}],271:[function(require,module,exports){
/**
 * Composes functions from left to right.
 *
 * @param {...Function} funcs - The functions to compose. Each is expected to
 * accept a function as an argument and to return a function.
 * @returns {Function} A function obtained by composing functions from left to
 * right.
 */
"use strict";

exports.__esModule = true;
exports["default"] = compose;

function compose() {
  for (var _len = arguments.length, funcs = Array(_len), _key = 0; _key < _len; _key++) {
    funcs[_key] = arguments[_key];
  }

  return funcs.reduceRight(function (composed, f) {
    return f(composed);
  });
}

module.exports = exports["default"];
},{}],272:[function(require,module,exports){
arguments[4][127][0].apply(exports,arguments)
},{"dup":127}],273:[function(require,module,exports){
/**
 * Applies a function to every key-value pair inside an object.
 *
 * @param {Object} obj The source object.
 * @param {Function} fn The mapper function taht receives the value and the key.
 * @returns {Object} A new object that contains the mapped values for the keys.
 */
"use strict";

exports.__esModule = true;
exports["default"] = mapValues;

function mapValues(obj, fn) {
  return Object.keys(obj).reduce(function (result, key) {
    result[key] = fn(obj[key], key);
    return result;
  }, {});
}

module.exports = exports["default"];
},{}],274:[function(require,module,exports){
/**
 * Picks key-value pairs from an object where values satisfy a predicate.
 *
 * @param {Object} obj The object to pick from.
 * @param {Function} fn The predicate the values must satisfy to be copied.
 * @returns {Object} The object with the values that satisfied the predicate.
 */
"use strict";

exports.__esModule = true;
exports["default"] = pick;

function pick(obj, fn) {
  return Object.keys(obj).reduce(function (result, key) {
    if (fn(obj[key])) {
      result[key] = obj[key];
    }
    return result;
  }, {});
}

module.exports = exports["default"];
},{}],275:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});
exports['default'] = changedir;

var _actionsTypes = require('actions/types');

function changedir(dir) {
  if (dir === 'sdcard') dir = '';
  return {
    type: _actionsTypes.CHANGE_DIRECTORY,
    dir: dir
  };
}

module.exports = exports['default'];

},{"actions/types":285}],276:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});
exports.compress = compress;
exports.decompress = decompress;

var _types = require('./types');

function compress(file, name) {
  return {
    type: _types.COMPRESS,
    file: file, name: name
  };
}

function decompress(file) {
  return {
    type: _types.DECOMPRESS,
    file: file
  };
}

},{"./types":285}],277:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };

exports.show = show;
exports.hide = hide;
exports.toggle = toggle;
exports.hideAll = hideAll;

var _actionsTypes = require('actions/types');

function show(id) {
  var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

  return _extends({
    type: _actionsTypes.DIALOG,
    active: true,
    id: id }, props);
}

function hide(id) {
  var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

  return _extends({
    type: _actionsTypes.DIALOG,
    active: false,
    id: id }, props);
}

function toggle(id) {
  var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

  return _extends({
    type: _actionsTypes.DIALOG,
    active: 'toggle',
    id: id }, props);
}

function hideAll() {
  var props = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];

  return _extends({
    type: _actionsTypes.DIALOG,
    active: false
  }, props);
}

},{"actions/types":285}],278:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});
exports.create = create;
exports.share = share;
exports.rename = rename;
exports.move = move;
exports.copy = copy;
exports.active = active;
exports.remove = remove;

var _actionsTypes = require('actions/types');

function create(path) {
  var directory = arguments.length <= 1 || arguments[1] === undefined ? false : arguments[1];

  return {
    type: _actionsTypes.CREATE_FILE,
    path: path, directory: directory
  };
}

function share(path) {
  return {
    type: _actionsTypes.SHARE_FILE,
    path: path
  };
}

function rename(file, name) {
  return {
    type: _actionsTypes.RENAME_FILE,
    file: file, name: name
  };
}

function move(file, newPath) {
  return {
    type: _actionsTypes.MOVE_FILE,
    file: file, newPath: newPath
  };
}

function copy(file, newPath) {
  return {
    type: _actionsTypes.COPY_FILE,
    file: file, newPath: newPath
  };
}

function active() {
  var file = arguments.length <= 0 || arguments[0] === undefined ? null : arguments[0];

  return {
    type: _actionsTypes.ACTIVE_FILE,
    file: file
  };
}

function remove(file) {
  return {
    type: _actionsTypes.DELETE_FILE,
    file: file
  };
}

},{"actions/types":285}],279:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});
exports.listFiles = listFiles;
exports.refresh = refresh;
exports.selectView = selectView;
exports.search = search;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _actionsTypes = require('actions/types');

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

function listFiles(files) {
  return {
    type: _actionsTypes.LIST_FILES,
    files: files
  };
}

function refresh() {
  return {
    type: _actionsTypes.REFRESH
  };
}

function selectView() {
  var active = arguments.length <= 0 || arguments[0] === undefined ? true : arguments[0];

  return {
    type: _actionsTypes.SELECT_VIEW,
    active: active
  };
}

function search(keywords) {
  return {
    type: _actionsTypes.SEARCH,
    keywords: keywords
  };
}

},{"actions/types":285,"store":"store"}],280:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };

exports.show = show;
exports.hide = hide;
exports.toggle = toggle;
exports.hideAll = hideAll;

var _actionsTypes = require('actions/types');

function show(id) {
  var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

  return _extends({
    type: _actionsTypes.MENU,
    active: true,
    id: id }, props);
}

function hide(id) {
  var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

  return _extends({
    type: _actionsTypes.MENU,
    active: false,
    id: id }, props);
}

function toggle(id) {
  var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

  return _extends({
    type: _actionsTypes.MENU,
    active: 'toggle',
    id: id }, props);
}

function hideAll() {
  var props = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];

  return _extends({
    type: _actionsTypes.MENU,
    active: false
  }, props);
}

},{"actions/types":285}],281:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});
exports.show = show;
exports.hide = hide;
exports.toggle = toggle;

var _actionsTypes = require('actions/types');

function show() {
  return {
    type: _actionsTypes.NAVIGATION,
    active: true
  };
}

function hide() {
  return {
    type: _actionsTypes.NAVIGATION,
    active: false
  };
}

function toggle() {
  return {
    type: _actionsTypes.NAVIGATION,
    active: _actionsTypes.TOGGLE
  };
}

},{"actions/types":285}],282:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});
exports.enable = enable;
exports.disable = disable;

var _actionsTypes = require('actions/types');

function enable(request) {
  return {
    type: _actionsTypes.PICK,
    active: request
  };
}

function disable() {
  return {
    type: _actionsTypes.PICK,
    active: false
  };
}

},{"actions/types":285}],283:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };

var _actionsTypes = require('actions/types');

exports['default'] = function (props) {
  return _extends({
    type: _actionsTypes.SETTINGS
  }, props);
};

module.exports = exports['default'];

},{"actions/types":285}],284:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});
exports.show = show;
exports.hide = hide;
exports.toggle = toggle;

var _actionsTypes = require('actions/types');

function show() {
  return {
    type: _actionsTypes.SPINNER,
    active: true
  };
}

function hide() {
  return {
    type: _actionsTypes.SPINNER,
    active: false
  };
}

function toggle() {
  return {
    type: _actionsTypes.SPINNER,
    active: 'toggle'
  };
}

},{"actions/types":285}],285:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});
var TYPES = {
  CHANGE_DIRECTORY: Symbol('CHANGE_DIRECTORY'),

  LIST_FILES: Symbol('LIST_FILES'),
  SELECT_VIEW: Symbol('SELECT_VIEW'),

  NAVIGATION: Symbol('NAVIGATION'),
  TOGGLE: Symbol('TOGGLE'),
  REFRESH: Symbol('REFRESH'),
  SORT: Symbol('SORT'),

  COMPRESS: Symbol('COMPRESS'),
  DECOMPRESS: Symbol('DECOMPRESS'),

  NEW_FILE: Symbol('NEW_FILE'),
  CREATE_FILE: Symbol('CREATE_FILE'),
  SHARE_FILE: Symbol('SHARE_FILE'),
  RENAME_FILE: Symbol('RENAME_FILE'),
  ACTIVE_FILE: Symbol('ACTIVE_FILE'),
  DELETE_FILE: Symbol('DELETE_FILE'),
  COPY_FILE: Symbol('COPY_FILE'),
  MOVE_FILE: Symbol('MOVE_FILE'),

  MENU: Symbol('MENU'),
  DIALOG: Symbol('DIALOG'),

  SPINNER: Symbol('SPINNER'),

  SETTINGS: Symbol('SETTINGS'),

  SEARCH: Symbol('SEARCH'),

  PICK: Symbol('PICK')
};

exports['default'] = TYPES;
module.exports = exports['default'];

},{}],286:[function(require,module,exports){
'use strict';

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _actionsPick = require('actions/pick');

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

navigator.mozSetMessageHandler('activity', function (request) {
  if (request.source.name === 'pick') {
    _store2['default'].dispatch((0, _actionsPick.enable)(request));
  }
});

},{"actions/pick":282,"store":"store"}],287:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

var _ftp = require('./ftp');

var ftp = _interopRequireWildcard(_ftp);

var _files = require('./files');

var files = _interopRequireWildcard(_files);

['getFile', 'children', 'isDirectory', 'readFile', 'writeFile', 'createFile', 'createDirectory', 'remove', 'move', 'copy'].forEach(function (method) {
  exports[method] = function () {
    return window.ftpMode ? ftp[method].apply(ftp, arguments) : files[method].apply(files, arguments);
  };
});

var CACHE = files.CACHE;
var FTP_CACHE = ftp.FTP_CACHE;

exports.CACHE = CACHE;
exports.FTP_CACHE = FTP_CACHE;

},{"./files":288,"./ftp":289}],288:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});
exports.sdcard = sdcard;

var root = _asyncToGenerator(function* () {
  if (ROOT_CACHE) return ROOT_CACHE;

  ROOT_CACHE = shimDirectory((yield sdcard().getRoot()));
  Object.defineProperty(ROOT_CACHE, 'name', {
    value: '',
    enumerable: true
  });
  window.root = ROOT_CACHE;
  return ROOT_CACHE;
});

exports.root = root;

var getFile = _asyncToGenerator(function* () {
  var dir = arguments.length <= 0 || arguments[0] === undefined ? '/' : arguments[0];

  var parent = yield root();

  if (dir === '/' || !dir) return parent;

  var file = yield parent.get((0, _utils.normalize)(dir));

  Object.defineProperty(file, 'type', {
    value: (0, _utils.type)(file),
    enumerable: true
  });

  return file;
});

exports.getFile = getFile;

var children = _asyncToGenerator(function* (dir, gatherInfo) {
  if (CACHE[dir]) return CACHE[dir];

  var parent = shimDirectory((yield getFile(dir)));
  if (!parent.path) {
    parent.path = dir.slice(0, dir.lastIndexOf('/') + 1);
  }
  if (parent.path.endsWith(parent.name)) {
    Object.defineProperty(parent, 'path', {
      value: (0, _utils.normalize)(parent.path.slice(0, -parent.name.length)),
      enumerable: true
    });
  }

  var childs = yield parent.getFilesAndDirectories();

  var _iteratorNormalCompletion = true;
  var _didIteratorError = false;
  var _iteratorError = undefined;

  try {
    for (var _iterator = childs[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
      var child = _step.value;

      Object.defineProperty(child, 'type', {
        value: (0, _utils.type)(child),
        enumerable: true
      });

      if (child.path && child.path.endsWith(child.name)) {
        Object.defineProperty(child, 'path', {
          value: (0, _utils.normalize)(child.path.slice(0, -child.name.length)),
          enumerable: true
        });
      }
    }
  } catch (err) {
    _didIteratorError = true;
    _iteratorError = err;
  } finally {
    try {
      if (!_iteratorNormalCompletion && _iterator['return']) {
        _iterator['return']();
      }
    } finally {
      if (_didIteratorError) {
        throw _iteratorError;
      }
    }
  }

  if (gatherInfo && !window.needsShim) {
    var _iteratorNormalCompletion2 = true;
    var _didIteratorError2 = false;
    var _iteratorError2 = undefined;

    try {
      for (var _iterator2 = childs[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {
        var child = _step2.value;

        if (child.type === 'Directory') {
          var subchildren = undefined;
          try {
            subchildren = yield shimDirectory(child).getFilesAndDirectories();
          } catch (e) {
            subchildren = [];
          }

          child.children = subchildren.length;
        } else {
          if (typeof child.path === 'undefined') {
            child.path = dir + '/';
          }
        }
      }
    } catch (err) {
      _didIteratorError2 = true;
      _iteratorError2 = err;
    } finally {
      try {
        if (!_iteratorNormalCompletion2 && _iterator2['return']) {
          _iterator2['return']();
        }
      } finally {
        if (_didIteratorError2) {
          throw _iteratorError2;
        }
      }
    }

    ;
  }

  CACHE[dir] = childs;

  return childs;
});

exports.children = children;

var isDirectory = _asyncToGenerator(function* (path) {
  var file = yield getFile(path);

  return !(file instanceof Blob);
});

exports.isDirectory = isDirectory;

var readFile = _asyncToGenerator(function* (path) {
  var file = yield getFile(path);

  return new Promise(function (resolve, reject) {
    var reader = new FileReader();

    reader.onload = function () {
      resolve(reader.result);
    };
    reader.onerror = reject;
    reader.onabort = reject;
    reader.readAsArrayBuffer(file);
  });
});

exports.readFile = readFile;

var writeFile = _asyncToGenerator(function* (path, content) {
  try {
    var file = yield getFile(path);

    return Promise.reject(new Error('File already exists: ' + path));
  } catch (e) {}

  var request = sdcard().addNamed(content, path);

  return new Promise(function (resolve, reject) {
    request.onsuccess = resolve;
    request.onerror = reject;
    request.onabort = reject;
  });
});

exports.writeFile = writeFile;

var createFile = _asyncToGenerator(function* () {
  var path = arguments.length <= 0 || arguments[0] === undefined ? '' : arguments[0];

  var parentPath = path.split('/').slice(0, -1).join('/');
  var filename = path.slice(path.lastIndexOf('/') + 1);
  var parent = yield getFile(parentPath);

  if (!parent.createFile) {
    parent = yield root();
    filename = path;
  }

  CACHE[parentPath] = null;
  return yield parent.createFile(filename);
});

exports.createFile = createFile;

var createDirectory = _asyncToGenerator(function* (path) {
  var parentPath = path.split('/').slice(0, -1).join('/');
  var filename = path.slice(path.lastIndexOf('/') + 1);
  var parent = yield getFile(parentPath);

  if (!parent.createDirectory) {
    parent = yield root();
    filename = path;
  }

  CACHE[parentPath] = null;

  return parent.createDirectory(filename).then(function () {
    if (window.needsShim) {
      return createFile(path + '/.empty');
    }
  });
});

exports.createDirectory = createDirectory;

var remove = _asyncToGenerator(function* (file) {
  var deep = arguments.length <= 1 || arguments[1] === undefined ? true : arguments[1];

  // const method = deep ? 'removeDeep' : 'remove';
  var method = 'removeDeep';
  var path = (0, _utils.normalize)(file);
  var parentPath = path.split('/').slice(0, -1).join('/');
  var filename = path.slice(path.lastIndexOf('/') + 1);
  var parent = yield getFile(parentPath);

  if (!parent[method]) {
    parent = yield root();
    filename = path;
  }

  CACHE[parentPath] = null;

  return parent[method](filename);
});

exports.remove = remove;

var move = _asyncToGenerator(function* (file, newPath) {
  var path = (0, _utils.normalize)(file.path || '');
  var oldPath = path + file.name;

  var process = yield copy(file, newPath);
  return remove(oldPath, true);
});

exports.move = move;

var copy = _asyncToGenerator(function* (file, newPath) {
  var path = (0, _utils.normalize)(file.path || '').replace(/^\//, '');
  var oldPath = (0, _utils.normalize)(path + file.name);

  newPath = (0, _utils.normalize)(newPath);

  var target = yield getFile(oldPath);
  var parent = yield root();

  if ((0, _utils.type)(target) === 'Directory') {
    yield parent.createDirectory(newPath);
    var childs = yield shimDirectory(target).getFilesAndDirectories();

    var _iteratorNormalCompletion3 = true;
    var _didIteratorError3 = false;
    var _iteratorError3 = undefined;

    try {
      for (var _iterator3 = childs[Symbol.iterator](), _step3; !(_iteratorNormalCompletion3 = (_step3 = _iterator3.next()).done); _iteratorNormalCompletion3 = true) {
        var child = _step3.value;

        if ((0, _utils.type)(child) === 'File') {
          Object.defineProperty(child, 'path', {
            value: oldPath + '/',
            enumerable: true,
            configurable: true
          });
        }

        yield copy(child, newPath + '/' + child.name);
      }
    } catch (err) {
      _didIteratorError3 = true;
      _iteratorError3 = err;
    } finally {
      try {
        if (!_iteratorNormalCompletion3 && _iterator3['return']) {
          _iterator3['return']();
        }
      } finally {
        if (_didIteratorError3) {
          throw _iteratorError3;
        }
      }
    }

    return;
  } else {
    var content = yield readFile(oldPath);

    var blob = new Blob([content], { type: target.type });

    return writeFile(newPath, blob);
  }
});

exports.copy = copy;

function _asyncToGenerator(fn) { return function () { var gen = fn.apply(this, arguments); return new Promise(function (resolve, reject) { var callNext = step.bind(null, 'next'); var callThrow = step.bind(null, 'throw'); function step(key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(callNext, callThrow); } } callNext(); }); }; }

var _utils = require('utils');

var _actionsFilesView = require('actions/files-view');

var _store = require('store');

var SD_CACHE = undefined;
var CACHE = {};

exports.CACHE = CACHE;
localStorage.setItem('cache', '{}');

function sdcard() {
  if (SD_CACHE) return SD_CACHE;

  SD_CACHE = navigator.getDeviceStorage('sdcard');
  window.sdcard = SD_CACHE;

  return SD_CACHE;
}

var ROOT_CACHE = undefined;

},{"actions/files-view":279,"store":"store","utils":"utils"}],289:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var connect = _asyncToGenerator(function* () {
  var properties = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
  var host = properties.host;
  var port = properties.port;
  var username = properties.username;
  var password = properties.password;

  var url = encodeURI(host);
  socket = navigator.mozTCPSocket.open(url, port);

  socket.ondata = function (e) {
    console.log('<', e.data);
    connection.emit('data', e.data);
  };

  socket.onerror = function (e) {
    connection.emit('error', e.data);
  };

  socket.onclose = function (e) {
    connection.emit('close', e.data);
  };

  return new Promise(function (resolve, reject) {
    socket.onopen = function () {
      send('USER ' + username);
      send('PASS ' + password);
      resolve(socket);

      window.ftpMode = true;
    };

    socket.onerror = reject;
    socket.onclose = reject;
  });
});

exports.connect = connect;

var disconnect = _asyncToGenerator(function* () {
  socket.close();
  window.ftpMode = false;
});

exports.disconnect = disconnect;
exports.listen = listen;
exports.send = send;

var cwd = _asyncToGenerator(function* () {
  var dir = arguments.length <= 0 || arguments[0] === undefined ? '' : arguments[0];

  send('CWD', dir);
});

exports.cwd = cwd;

var pwd = _asyncToGenerator(function* () {
  return new Promise(function (resolve, reject) {
    connection.on('data', function listener(data) {
      if (data.indexOf('current directory') === -1) return;
      var dir = data.match(PWD_REGEX)[1];
      resolve((0, _utils.normalize)(dir));

      connection.removeListener('data', listener);
    });

    send('PWD');
  });
});

exports.pwd = pwd;

var pasv = _asyncToGenerator(function* () {
  return new Promise(function (resolve, reject) {
    connection.on('data', function listener(data) {
      if (data.indexOf('Passive') === -1) return;

      // format: |||port|
      var port = parseInt(data.match(/\|{3}(\d+)\|/)[1]);

      connection.removeListener('data', listener);

      resolve(port);
    });

    send('EPSV');
  });
});

exports.pasv = pasv;

var list = _asyncToGenerator(function* () {
  var dir = arguments.length <= 0 || arguments[0] === undefined ? '' : arguments[0];

  var index = queue.push(function (port) {
    return secondary({ host: socket.host, port: port }).then(function (_ref) {
      var data = _ref.data;

      send('LIST', dir);

      return data.then(function (items) {
        return items.split('\n').map(function (item) {
          if (item.indexOf('total') > -1 || !item) return;

          var match = item.match(LIST_EXTRACTOR);

          return {
            path: (0, _utils.normalize)(dir + '/'),
            type: match[1][0] === 'd' ? 'Directory' : 'File',
            permissions: match[1].slice(1),
            links: +match[2],
            owner: match[3],
            group: match[4],
            size: +match[5],
            lastModification: {
              month: match[6],
              day: match[7],
              time: match[8]
            },
            name: match[9]
          };
        }).filter(function (item) {
          return item;
        });
      }, _utils.reportError);
    });
  });

  return handleQueue(index - 1);
});

exports.list = list;

var namelist = _asyncToGenerator(function* () {
  var dir = arguments.length <= 0 || arguments[0] === undefined ? '' : arguments[0];

  var index = queue.push(function (port) {
    return secondary({ host: socket.host, port: port }).then(function (_ref2) {
      var data = _ref2.data;

      send('NLST', dir);

      return data.then(function (names) {
        return names.split('\n');
      }, _utils.reportError);
    });
  });

  return handleQueue(index - 1);
});

exports.namelist = namelist;

var secondary = _asyncToGenerator(function* () {
  var properties = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
  var host = properties.host;
  var port = properties.port;

  var url = encodeURI(host);

  send('TYPE', 'I');

  return new Promise(function (resolve, reject) {
    var alt = navigator.mozTCPSocket.open(url, port);

    alt.onopen = function (e) {
      var data = new Promise(function (resolve, reject) {
        var d = '';
        alt.ondata = function (e) {
          d += e.data;
        };
        alt.onerror = function (e) {
          reject(e.data);
        };
        alt.onclose = function (e) {
          console.log('<<', d);
          resolve(d);
        };
      });
      resolve({ data: data });
    };
  });
});

exports.secondary = secondary;

var secondaryWrite = _asyncToGenerator(function* (properties, content) {
  if (properties === undefined) properties = {};
  var host = properties.host;
  var port = properties.port;

  var url = encodeURI(host);

  send('TYPE', 'I');

  return new Promise(function (resolve, reject) {
    var alt = navigator.mozTCPSocket.open(url, port);

    alt.onopen = function () {
      console.log('>>', content);
      var step = 0;

      (function send() {
        if (!content) return;

        var chunk = content.slice(0, BUFFER_SIZE);
        content = content.slice(BUFFER_SIZE);

        if (alt.send(chunk)) {
          send();
        } else {
          alt.ondrain = function () {
            console.log('drain');
            send();
          };
        }
      })();
    };

    alt.onclose = function () {
      resolve();
    };
  });
});

exports.secondaryWrite = secondaryWrite;

var children = _asyncToGenerator(function* (dir, gatherInfo) {
  if (dir === undefined) dir = '';

  dir = (0, _utils.normalize)(dir);
  if (FTP_CACHE[dir]) return FTP_CACHE[dir];

  var childs = gatherInfo ? (yield list(dir)) : (yield namelist(dir));

  FTP_CACHE[dir] = childs;

  return childs;
});

exports.children = children;

var getFile = _asyncToGenerator(function* () {
  var path = arguments.length <= 0 || arguments[0] === undefined ? '' : arguments[0];

  path = (0, _utils.normalize)(path);

  var ls = yield list(path);

  return ls[0];
});

exports.getFile = getFile;

var isDirectory = _asyncToGenerator(function* () {
  var path = arguments.length <= 0 || arguments[0] === undefined ? '' : arguments[0];

  return (yield getFile(path)).type === 'Directory';
});

exports.isDirectory = isDirectory;

var readFile = _asyncToGenerator(function* () {
  var path = arguments.length <= 0 || arguments[0] === undefined ? '' : arguments[0];

  path = (0, _utils.normalize)(path);

  var index = queue.push(function (port) {
    return secondary({ host: socket.host, port: port }).then(function (_ref3) {
      var data = _ref3.data;

      send('RETR', path);

      return data;
    });
  });

  return handleQueue(index - 1);
});

exports.readFile = readFile;

var writeFile = _asyncToGenerator(function* (path, content) {
  if (path === undefined) path = '';

  var index = undefined;
  path = (0, _utils.normalize)(path);

  if ((0, _utils.type)(content) === 'Blob') {
    (function () {
      var reader = new FileReader();

      index = queue.push(function (port) {
        return new Promise(function (resolve, reject) {
          reader.addEventListener('loadend', function () {
            send('TYPE', 'I');
            send('STOR', path);

            secondaryWrite({ host: socket.host, port: port }, reader.result).then(resolve, reject);
          });

          reader.readAsBinaryString(content);
        });
      });
    })();
  } else {
    index = queue.push(function (port) {
      send('STOR', path);
      return secondaryWrite({ host: socket.host, port: port }, content);
    });
  }

  return handleQueue(index - 1);
});

exports.writeFile = writeFile;

var createFile = _asyncToGenerator(function* () {
  var path = arguments.length <= 0 || arguments[0] === undefined ? '' : arguments[0];

  return writeFile(path, '');
});

exports.createFile = createFile;

var createDirectory = _asyncToGenerator(function* () {
  var path = arguments.length <= 0 || arguments[0] === undefined ? '' : arguments[0];

  path = (0, _utils.normalize)(path);

  send('MKD', path);
});

exports.createDirectory = createDirectory;

var remove = _asyncToGenerator(function* () {
  var path = arguments.length <= 0 || arguments[0] === undefined ? '' : arguments[0];

  path = (0, _utils.normalize)(path);

  var ls = yield list(path);
  send('DELE', path);
  send('DELE', path + '/*.*');
  send('RMD', path);
});

exports.remove = remove;

var move = _asyncToGenerator(function* (file) {
  var newPath = arguments.length <= 1 || arguments[1] === undefined ? '' : arguments[1];

  var path = (0, _utils.normalize)(file.path + file.name);
  newPath = (0, _utils.normalize)(newPath);

  send('RNFR', path);
  send('RNTO', newPath);
});

exports.move = move;

var copy = _asyncToGenerator(function* (file) {
  var newPath = arguments.length <= 1 || arguments[1] === undefined ? '' : arguments[1];

  var path = (0, _utils.normalize)(file.path + file.name);
  newPath = (0, _utils.normalize)(newPath);

  var content = yield readFile(path);
  console.log(content);

  return writeFile(newPath, content);
});

exports.copy = copy;

var handleQueue = _asyncToGenerator(function* (index) {
  var fn = queue[index];

  return new Promise(function (resolve) {
    queue.on('done', function (_ref4) {
      var listener = _ref4.listener;
      var result = _ref4.result;

      if (listener === fn) resolve(result);
    });
  });
});

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _asyncToGenerator(fn) { return function () { var gen = fn.apply(this, arguments); return new Promise(function (resolve, reject) { var callNext = step.bind(null, 'next'); var callThrow = step.bind(null, 'throw'); function step(key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(callNext, callThrow); } } callNext(); }); }; }

var _actionsFilesView = require('actions/files-view');

var _store = require('store');

var _events = require('events');

var _events2 = _interopRequireDefault(_events);

var _utils = require('utils');

var FTP_CACHE = {};
exports.FTP_CACHE = FTP_CACHE;
var socket = undefined;
var connection = new _events2['default']();
connection.setMaxListeners(99);

var queue = Object.assign([], _events2['default'].prototype);

exports.queue = queue;

function listen(ev, fn) {
  socket.listen(ev, fn);
}

function send(command) {
  for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
    args[_key - 1] = arguments[_key];
  }

  args = args.filter(function (arg) {
    return arg;
  });
  var cmd = command + (args.length ? ' ' : '') + args.join(' ');

  console.log('>', cmd);
  socket.send(cmd + '\n');
}

var PWD_REGEX = /257 "(.*)"/;

var LIST_EXTRACTOR = /(.*?)\s+(\d+)\s+(\w+)\s+(\w+)\s+(\w+)\s+(\w+)\s+(\d+)\s+(\d+:?\d+)+\s+(.*)/;

var BUFFER_SIZE = 32000;

var LOOP_INTERVAL = 100;
(function loopQueue() {
  if (queue.length) {
    pasv().then(queue[0]).then(function (result) {
      queue.emit('done', { listener: queue[0], result: result });
      queue.splice(0, 1);
      loopQueue();
    });
  } else {
    setTimeout(loopQueue, LOOP_INTERVAL);
  }
})();

},{"actions/files-view":279,"events":6,"store":"store","utils":"utils"}],290:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _reactDom = require('react-dom');

var _reactDom2 = _interopRequireDefault(_reactDom);

var _reactRedux = require('react-redux');

var _actionsChangedir = require('actions/changedir');

var _actionsChangedir2 = _interopRequireDefault(_actionsChangedir);

var _store = require('store');

var _reactHammerjs = require('react-hammerjs');

var _reactHammerjs2 = _interopRequireDefault(_reactHammerjs);

var Breadcrumb = (function (_Component) {
  _inherits(Breadcrumb, _Component);

  function Breadcrumb() {
    _classCallCheck(this, _Breadcrumb);

    _get(Object.getPrototypeOf(_Breadcrumb.prototype), 'constructor', this).apply(this, arguments);
  }

  _createClass(Breadcrumb, [{
    key: 'render',
    value: function render() {
      var _this = this;

      var els = [];

      if (this.props.search) {
        els = [_react2['default'].createElement(
          'span',
          { key: '000' },
          'Search: ',
          this.props.search
        )];
      } else {
        (function () {
          var directories = _this.props.cwd.split('/').filter(function (a) {
            return a;
          });
          var lastDirectories = _this.props.lwd.split('/').filter(function (a) {
            return a;
          });
          directories.unshift('sdcard');

          var sumLength = directories.length + lastDirectories.length;

          els = els.concat(directories.map(function (dir, index, arr) {
            var path = arr.slice(1, index + 1).join('/');
            var style = { zIndex: sumLength - index };

            return _react2['default'].createElement(
              _reactHammerjs2['default'],
              { onTap: (0, _store.bind)((0, _actionsChangedir2['default'])(path)), key: index },
              _react2['default'].createElement(
                'span',
                { style: style },
                dir
              )
            );
          }));

          if (lastDirectories.length > directories.length - 1) {
            lastDirectories.splice(0, directories.length - 1);

            var _history = lastDirectories.map(function (dir, index, arr) {
              var current = directories.slice(1).concat(arr.slice(0, index + 1));
              var path = current.join('/').replace(/^\//, ''); // remove starting slash
              var key = directories.length + index;
              var style = { zIndex: arr.length - index };

              return _react2['default'].createElement(
                _reactHammerjs2['default'],
                { onTap: (0, _store.bind)((0, _actionsChangedir2['default'])(path)), key: key },
                _react2['default'].createElement(
                  'span',
                  { className: 'history', style: style },
                  dir
                )
              );
            });

            els = els.concat(_history);
          }
        })();
      }

      return _react2['default'].createElement(
        'div',
        { className: 'breadcrumb', ref: 'container' },
        _react2['default'].createElement(
          'div',
          null,
          els
        )
      );
    }
  }, {
    key: 'componentDidUpdate',
    value: function componentDidUpdate() {
      var container = this.refs.container;
      var currents = container.querySelectorAll('span:not(.history)');

      container.scrollLeft = currents[currents.length - 1].offsetLeft;
    }
  }]);

  var _Breadcrumb = Breadcrumb;
  Breadcrumb = (0, _reactRedux.connect)(props)(Breadcrumb) || Breadcrumb;
  return Breadcrumb;
})(_react.Component);

exports['default'] = Breadcrumb;

function props(state) {
  return {
    lwd: state.get('lwd'), // last working directory
    cwd: state.get('cwd'),
    search: state.get('search')
  };
}
module.exports = exports['default'];

},{"actions/changedir":275,"react":265,"react-dom":120,"react-hammerjs":121,"react-redux":125,"store":"store"}],291:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _reactDom = require('react-dom');

var _reactDom2 = _interopRequireDefault(_reactDom);

var _utils = require('utils');

var _reactHammerjs = require('react-hammerjs');

var _reactHammerjs2 = _interopRequireDefault(_reactHammerjs);

var Dialog = (function (_Component) {
  _inherits(Dialog, _Component);

  function Dialog() {
    _classCallCheck(this, Dialog);

    _get(Object.getPrototypeOf(Dialog.prototype), 'constructor', this).apply(this, arguments);
  }

  _createClass(Dialog, [{
    key: 'render',
    value: function render() {
      var _this = this;

      var _props = this.props;
      var input = _props.input;
      var title = _props.title;
      var description = _props.description;
      var active = _props.active;

      var conditionalInput = input ? _react2['default'].createElement('input', { ref: 'input' }) : '';

      var buttons = this.props.buttons.map(function (button, i) {
        return _react2['default'].createElement(
          _reactHammerjs2['default'],
          { onTap: button.action.bind(_this) },
          _react2['default'].createElement(
            'button',
            { className: button.className + ' btn', key: i },
            button.text
          )
        );
      });

      var groupButtons = [];

      for (var i = 0; i < buttons.length; i++) {
        if (i % 2 === 0) {
          groupButtons.push(_react2['default'].createElement(
            'div',
            { className: 'foot', key: i / 2 },
            buttons[i],
            buttons[i + 1]
          ));
        }
      }

      var className = active ? 'dialog active' : 'dialog';

      return _react2['default'].createElement(
        'div',
        { className: className },
        _react2['default'].createElement(
          'p',
          { className: 'regular-medium' },
          title
        ),
        _react2['default'].createElement(
          'p',
          { className: 'light-medium' },
          description
        ),
        conditionalInput,
        groupButtons
      );
    }
  }, {
    key: 'componentDidUpdate',
    value: function componentDidUpdate() {
      if (!this.props.value) return;

      var input = this.refs.input;

      input.value = this.props.value;
    }
  }]);

  return Dialog;
})(_react.Component);

exports['default'] = Dialog;
module.exports = exports['default'];

},{"react":265,"react-dom":120,"react-hammerjs":121,"utils":"utils"}],292:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _reactDom = require('react-dom');

var _reactDom2 = _interopRequireDefault(_reactDom);

var _actionsChangedir = require('actions/changedir');

var _actionsChangedir2 = _interopRequireDefault(_actionsChangedir);

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

var _mixinsEntry = require('./mixins/entry');

var _mixinsEntry2 = _interopRequireDefault(_mixinsEntry);

var _reactHammerjs = require('react-hammerjs');

var _reactHammerjs2 = _interopRequireDefault(_reactHammerjs);

var Directory = (function (_Component) {
  _inherits(Directory, _Component);

  function Directory() {
    _classCallCheck(this, Directory);

    _get(Object.getPrototypeOf(Directory.prototype), 'constructor', this).call(this);
    Object.assign(this, _mixinsEntry2['default']);
  }

  _createClass(Directory, [{
    key: 'render',
    value: function render() {
      var checkId = 'file-' + this.props.index;

      var input = undefined,
          label = undefined;
      if (this.props.selectView) {
        input = _react2['default'].createElement('input', { type: 'checkbox', id: checkId, checked: this.props.selected, readOnly: true, ref: 'check' });
        label = _react2['default'].createElement('label', { htmlFor: checkId });
      }

      var clickHandler = this.props.selectView ? this.select.bind(this) : this.peek.bind(this);

      return _react2['default'].createElement(
        _reactHammerjs2['default'],
        { onTap: clickHandler },
        _react2['default'].createElement(
          'div',
          { className: 'directory', ref: 'container',
            onContextMenu: this.contextMenu.bind(this) },
          input,
          label,
          _react2['default'].createElement('i', null),
          _react2['default'].createElement(
            'p',
            null,
            this.props.name
          ),
          _react2['default'].createElement(
            'span',
            null,
            this.props.children ? this.props.children + ' items' : ''
          )
        )
      );
    }
  }, {
    key: 'peek',
    value: function peek() {
      if (document.querySelector('#file-menu.active')) return;

      var file = _store2['default'].getState().get('files')[this.props.index];

      var path = file.path.endsWith(file.name) ? file.path : file.path + file.name;
      _store2['default'].dispatch((0, _actionsChangedir2['default'])(path));
    }
  }]);

  return Directory;
})(_react.Component);

exports['default'] = Directory;
module.exports = exports['default'];

},{"./mixins/entry":297,"actions/changedir":275,"react":265,"react-dom":120,"react-hammerjs":121,"store":"store"}],293:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _reactDom = require('react-dom');

var _reactDom2 = _interopRequireDefault(_reactDom);

var _reactRedux = require('react-redux');

var _file = require('./file');

var _file2 = _interopRequireDefault(_file);

var _directory = require('./directory');

var _directory2 = _interopRequireDefault(_directory);

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

var _utils = require('utils');

var _reactHammerjs = require('react-hammerjs');

var _reactHammerjs2 = _interopRequireDefault(_reactHammerjs);

var _actionsChangedir = require('actions/changedir');

var _actionsChangedir2 = _interopRequireDefault(_actionsChangedir);

var FileList = (function (_Component) {
  _inherits(FileList, _Component);

  function FileList() {
    _classCallCheck(this, _FileList);

    _get(Object.getPrototypeOf(_FileList.prototype), 'constructor', this).call(this);
  }

  _createClass(FileList, [{
    key: 'render',
    value: function render() {
      var _props = this.props;
      var files = _props.files;
      var selectView = _props.selectView;
      var activeFile = _props.activeFile;
      var view = _props.view;

      activeFile = activeFile || [];
      var settings = _store2['default'].getState().get('settings');

      var els = files.map(function (file, index) {
        var selected = activeFile.indexOf(file) > -1;
        if (file.type === 'File') {
          return _react2['default'].createElement(_file2['default'], { selectView: selectView, selected: selected, key: index, index: index, name: file.name, size: file.size, type: file.type });
        } else {
          return _react2['default'].createElement(_directory2['default'], { selectView: selectView, selected: selected, key: index, index: index, name: file.name, children: file.children, type: file.type });
        }
      });

      var className = 'file-list ' + view;

      return _react2['default'].createElement(
        _reactHammerjs2['default'],
        { onSwipe: this.swipe, options: { direction: _reactHammerjs2['default'].DIRECTION_RIGHT } },
        _react2['default'].createElement(
          'div',
          { className: className, ref: 'container' },
          els
        )
      );
    }
  }, {
    key: 'swipe',
    value: function swipe(e) {
      var current = _store2['default'].getState().get('cwd');
      var up = current.split('/').slice(0, -1).join('/');

      if (up === current) return;

      _store2['default'].dispatch((0, _actionsChangedir2['default'])(up));
    }
  }]);

  var _FileList = FileList;
  FileList = (0, _reactRedux.connect)(props)(FileList) || FileList;
  return FileList;
})(_react.Component);

exports['default'] = FileList;

function props(state) {
  return {
    files: state.get('files'),
    selectView: state.get('selectView'),
    activeFile: state.get('activeFile'),
    view: state.get('settings').view || 'list'
  };
}
module.exports = exports['default'];

},{"./directory":292,"./file":294,"actions/changedir":275,"react":265,"react-dom":120,"react-hammerjs":121,"react-redux":125,"store":"store","utils":"utils"}],294:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _reactDom = require('react-dom');

var _reactDom2 = _interopRequireDefault(_reactDom);

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

var _utils = require('utils');

var _mixinsEntry = require('./mixins/entry');

var _mixinsEntry2 = _interopRequireDefault(_mixinsEntry);

var _reactHammerjs = require('react-hammerjs');

var _reactHammerjs2 = _interopRequireDefault(_reactHammerjs);

var _mime = require('mime');

var _mime2 = _interopRequireDefault(_mime);

var File = (function (_Component) {
  _inherits(File, _Component);

  function File() {
    _classCallCheck(this, File);

    _get(Object.getPrototypeOf(File.prototype), 'constructor', this).call(this);
    Object.assign(this, _mixinsEntry2['default']);
  }

  _createClass(File, [{
    key: 'render',
    value: function render() {
      var checkId = 'file-' + this.props.index;

      var input = undefined,
          label = undefined;
      if (this.props.selectView) {
        input = _react2['default'].createElement('input', { type: 'checkbox', id: checkId, checked: this.props.selected, readOnly: true, ref: 'check' });
        label = _react2['default'].createElement('label', { htmlFor: checkId });
      }

      var clickHandler = this.props.selectView ? this.select.bind(this) : this.open.bind(this);

      return _react2['default'].createElement(
        _reactHammerjs2['default'],
        { onTap: clickHandler },
        _react2['default'].createElement(
          'div',
          { className: 'file', ref: 'container',
            onContextMenu: this.contextMenu.bind(this) },
          input,
          label,
          _react2['default'].createElement('i', null),
          _react2['default'].createElement(
            'p',
            null,
            this.props.name
          ),
          _react2['default'].createElement(
            'span',
            null,
            (0, _utils.humanSize)(this.props.size)
          )
        )
      );
    }
  }, {
    key: 'open',
    value: function open(e) {
      if (document.querySelector('#file-menu.active')) return;

      var file = _store2['default'].getState().get('files')[this.props.index];

      var type = _mime2['default'].lookup(file.name);
      var name = type === 'application/pdf' ? 'view' : 'open';
      new MozActivity({
        name: name,
        data: {
          blob: file,
          type: type
        }
      });
    }
  }]);

  return File;
})(_react.Component);

exports['default'] = File;
module.exports = exports['default'];

},{"./mixins/entry":297,"mime":117,"react":265,"react-dom":120,"react-hammerjs":121,"store":"store","utils":"utils"}],295:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _reactDom = require('react-dom');

var _reactDom2 = _interopRequireDefault(_reactDom);

var _actionsNavigation = require('actions/navigation');

var _actionsDialog = require('actions/dialog');

var _actionsFilesView = require('actions/files-view');

var _store = require('store');

var _reactRedux = require('react-redux');

var _reactHammerjs = require('react-hammerjs');

var _reactHammerjs2 = _interopRequireDefault(_reactHammerjs);

var Header = (function (_Component) {
  _inherits(Header, _Component);

  function Header() {
    _classCallCheck(this, _Header);

    _get(Object.getPrototypeOf(_Header.prototype), 'constructor', this).apply(this, arguments);
  }

  _createClass(Header, [{
    key: 'render',
    value: function render() {
      var i = undefined;

      if (this.props.search) {
        i = _react2['default'].createElement(
          _reactHammerjs2['default'],
          { onTap: (0, _store.bind)((0, _actionsFilesView.search)()) },
          _react2['default'].createElement(
            'button',
            null,
            _react2['default'].createElement('i', { className: 'icon-cross' })
          )
        );
      } else {
        i = _react2['default'].createElement(
          _reactHammerjs2['default'],
          { onTap: (0, _store.bind)((0, _actionsDialog.show)('searchDialog')) },
          _react2['default'].createElement(
            'button',
            null,
            _react2['default'].createElement('i', { className: 'icon-search tour-item' })
          )
        );
      }

      return _react2['default'].createElement(
        'header',
        null,
        _react2['default'].createElement(
          _reactHammerjs2['default'],
          { onTap: (0, _store.bind)((0, _actionsNavigation.toggle)()) },
          _react2['default'].createElement(
            'button',
            { className: 'drawer tour-item' },
            _react2['default'].createElement('i', { className: 'icon-menu' })
          )
        ),
        _react2['default'].createElement(
          'h1',
          null,
          'Hawk'
        ),
        i
      );
    }
  }]);

  var _Header = Header;
  Header = (0, _reactRedux.connect)(props)(Header) || Header;
  return Header;
})(_react.Component);

exports['default'] = Header;

function props(state) {
  return {
    search: state.get('search')
  };
}
module.exports = exports['default'];

},{"actions/dialog":277,"actions/files-view":279,"actions/navigation":281,"react":265,"react-dom":120,"react-hammerjs":121,"react-redux":125,"store":"store"}],296:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _reactDom = require('react-dom');

var _reactDom2 = _interopRequireDefault(_reactDom);

var _reactHammerjs = require('react-hammerjs');

var _reactHammerjs2 = _interopRequireDefault(_reactHammerjs);

var MENU_WIDTH = 245;

exports.MENU_WIDTH = MENU_WIDTH;

var Menu = (function (_Component) {
  _inherits(Menu, _Component);

  function Menu() {
    _classCallCheck(this, Menu);

    _get(Object.getPrototypeOf(Menu.prototype), 'constructor', this).apply(this, arguments);
  }

  _createClass(Menu, [{
    key: 'render',
    value: function render() {
      var _this = this;

      var _props = this.props;
      var items = _props.items;
      var active = _props.active;
      var style = _props.style;
      var id = _props.id;

      items = items || [];

      var els = items.map(function (item, index) {
        var enabled = typeof item.enabled === 'function' ? item.enabled() : true;
        var className = enabled ? '' : 'disabled';

        return _react2['default'].createElement(
          _reactHammerjs2['default'],
          { key: index, onTap: item.action.bind(_this) },
          _react2['default'].createElement(
            'li',
            { className: className },
            item.name
          )
        );
      });
      var className = 'menu ' + (active ? 'active' : '');

      return _react2['default'].createElement(
        'div',
        { className: className, style: style, id: id },
        _react2['default'].createElement(
          'ul',
          null,
          els
        )
      );
    }
  }]);

  return Menu;
})(_react.Component);

exports['default'] = Menu;

},{"react":265,"react-dom":120,"react-hammerjs":121}],297:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _actionsFile = require('actions/file');

var _actionsMenu = require('actions/menu');

var _componentsMenu = require('components/menu');

var MENU_TOP_SPACE = 20;

exports['default'] = {
  contextMenu: function contextMenu(e) {
    e.preventDefault();
    e.stopPropagation();

    var file = store.getState().get('files')[this.props.index];
    var rect = this.refs.container.getBoundingClientRect();
    var x = rect.x;
    var y = rect.y;
    var width = rect.width;
    var height = rect.height;

    var left = window.innerWidth / 2 - _componentsMenu.MENU_WIDTH / 2,
        top = y + height / 2 + MENU_TOP_SPACE;

    var dialogHeight = document.getElementById('file-menu').offsetHeight;

    var diff = window.innerHeight - (dialogHeight + top);
    if (diff <= 0) {
      top -= Math.abs(diff);
    }

    store.dispatch((0, _actionsMenu.show)('fileMenu', { style: { left: left, top: top } }));
    store.dispatch((0, _actionsFile.active)([file]));
  },

  select: function select(e) {
    if (document.querySelector('#file-menu.active')) return;

    var current = (store.getState().get('activeFile') || []).slice(0);
    var file = store.getState().get('files')[this.props.index];

    var check = this.refs.check;

    if (current.indexOf(file) > -1) {
      current.splice(current.indexOf(file), 1);
      check.checked = false;
    } else {
      current.push(file);
      check.checked = true;
    }
    store.dispatch((0, _actionsFile.active)(current));
  }
};
module.exports = exports['default'];

},{"actions/file":278,"actions/menu":280,"components/menu":296,"react":265}],298:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _reactDom = require('react-dom');

var _reactDom2 = _interopRequireDefault(_reactDom);

var _reactRedux = require('react-redux');

var _actionsNavigation = require('actions/navigation');

var _lodashStringCamelCase = require('lodash/string/camelCase');

var _lodashStringCamelCase2 = _interopRequireDefault(_lodashStringCamelCase);

var _actionsSettings = require('actions/settings');

var _actionsSettings2 = _interopRequireDefault(_actionsSettings);

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

var Navigation = (function (_Component) {
  _inherits(Navigation, _Component);

  function Navigation() {
    _classCallCheck(this, _Navigation);

    _get(Object.getPrototypeOf(_Navigation.prototype), 'constructor', this).apply(this, arguments);
  }

  _createClass(Navigation, [{
    key: 'render',
    value: function render() {
      var settings = this.props.settings;

      var noFlex = typeof getComputedStyle(document.body)['flex-flow'] === 'undefined';

      var style = noFlex ? { display: 'block' } : {};

      return _react2['default'].createElement(
        'nav',
        { className: this.props.active ? 'active' : '',
          onChange: this.onChange.bind(this),
          style: style },
        _react2['default'].createElement('i', { onTouchStart: this.hide }),
        _react2['default'].createElement(
          'p',
          null,
          'Filter'
        ),
        _react2['default'].createElement(
          'ul',
          null,
          _react2['default'].createElement(
            'li',
            null,
            _react2['default'].createElement('input', { id: 'filter-all', name: 'filter', 'data-value': '', type: 'radio', defaultChecked: !settings.filter }),
            _react2['default'].createElement(
              'label',
              { htmlFor: 'filter-all' },
              'All'
            )
          ),
          _react2['default'].createElement(
            'li',
            null,
            _react2['default'].createElement('input', { id: 'filter-image', name: 'filter', 'data-value': 'image', type: 'radio', defaultChecked: settings.filter === 'image' }),
            _react2['default'].createElement(
              'label',
              { htmlFor: 'filter-image' },
              'Image'
            )
          ),
          _react2['default'].createElement(
            'li',
            null,
            _react2['default'].createElement('input', { id: 'filter-video', name: 'filter', 'data-value': 'video', type: 'radio', defaultChecked: settings.filter === 'video' }),
            _react2['default'].createElement(
              'label',
              { htmlFor: 'filter-video' },
              'Video'
            )
          ),
          _react2['default'].createElement(
            'li',
            null,
            _react2['default'].createElement('input', { id: 'filter-audio', name: 'filter', 'data-value': 'audio', type: 'radio', defaultChecked: settings.filter === 'audio' }),
            _react2['default'].createElement(
              'label',
              { htmlFor: 'filter-audio' },
              'Audio'
            )
          )
        ),
        _react2['default'].createElement(
          'p',
          null,
          'View'
        ),
        _react2['default'].createElement(
          'ul',
          null,
          _react2['default'].createElement(
            'li',
            null,
            _react2['default'].createElement('input', { id: 'view-list', name: 'view', 'data-value': 'list', type: 'radio', defaultChecked: settings.filter === 'list' }),
            _react2['default'].createElement(
              'label',
              { htmlFor: 'view-list' },
              'List'
            )
          ),
          _react2['default'].createElement(
            'li',
            null,
            _react2['default'].createElement('input', { id: 'view-grid', name: 'view', 'data-value': 'grid', type: 'radio', defaultChecked: settings.filter === 'grid' }),
            _react2['default'].createElement(
              'label',
              { htmlFor: 'view-grid' },
              'Grid'
            )
          )
        ),
        _react2['default'].createElement(
          'p',
          null,
          'Tools'
        ),
        _react2['default'].createElement(
          'ul',
          null,
          _react2['default'].createElement(
            'li',
            { className: 'coming-soon' },
            _react2['default'].createElement(
              'label',
              null,
              'FTP Browser'
            )
          )
        ),
        _react2['default'].createElement(
          'p',
          null,
          'Preferences'
        ),
        _react2['default'].createElement(
          'ul',
          null,
          _react2['default'].createElement(
            'li',
            null,
            _react2['default'].createElement('input', { type: 'checkbox', id: 'showHiddenFiles', defaultChecked: settings.showHiddenFiles }),
            _react2['default'].createElement(
              'label',
              { htmlFor: 'showHiddenFiles' },
              'Show Hidden Files'
            )
          ),
          _react2['default'].createElement(
            'li',
            null,
            _react2['default'].createElement('input', { id: 'showDirectoriesFirst', type: 'checkbox', defaultChecked: settings.showDirectoriesFirst }),
            _react2['default'].createElement(
              'label',
              { htmlFor: 'showDirectoriesFirst' },
              'Show Directories First'
            )
          )
        ),
        _react2['default'].createElement(
          'p',
          null,
          'External'
        ),
        _react2['default'].createElement(
          'ul',
          null,
          _react2['default'].createElement(
            'li',
            null,
            _react2['default'].createElement(
              'label',
              null,
              _react2['default'].createElement(
                'a',
                { href: 'https://github.com/mdibaiee/Hawk' },
                'GitHub'
              )
            )
          ),
          _react2['default'].createElement(
            'li',
            null,
            _react2['default'].createElement(
              'label',
              null,
              _react2['default'].createElement(
                'a',
                { href: 'https://github.com/mdibaiee/Hawk/issues' },
                'Report Bugs'
              )
            )
          ),
          _react2['default'].createElement(
            'li',
            null,
            _react2['default'].createElement(
              'label',
              null,
              _react2['default'].createElement(
                'a',
                { href: 'http://dibaiee.ir/Hawk' },
                'Website'
              )
            )
          ),
          _react2['default'].createElement(
            'li',
            null,
            _react2['default'].createElement(
              'label',
              null,
              _react2['default'].createElement(
                'a',
                { href: 'http://dibaiee.ir' },
                'Mahdi Dibaiee'
              )
            )
          )
        )
      );
    }
  }, {
    key: 'onChange',
    value: function onChange(e) {
      var key = e.target.name || e.target.id;
      var value = typeof e.target.dataset.value !== 'undefined' ? e.target.dataset.value : e.target.checked;

      var action = (0, _actionsSettings2['default'])(_defineProperty({}, key, value));

      _store2['default'].dispatch(action);
    }
  }, {
    key: 'hide',
    value: function hide(e) {
      e.preventDefault();
      e.stopPropagation();

      _store2['default'].dispatch((0, _actionsNavigation.hide)());
    }
  }]);

  var _Navigation = Navigation;
  Navigation = (0, _reactRedux.connect)(props)(Navigation) || Navigation;
  return Navigation;
})(_react.Component);

exports['default'] = Navigation;

function props(store) {
  return {
    active: store.get('navigation'),
    settings: store.get('settings')
  };
}
module.exports = exports['default'];

},{"actions/navigation":281,"actions/settings":283,"lodash/string/camelCase":113,"react":265,"react-dom":120,"react-redux":125,"store":"store"}],299:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _reactDom = require('react-dom');

var _reactDom2 = _interopRequireDefault(_reactDom);

var _componentsFileList = require('components/file-list');

var _componentsFileList2 = _interopRequireDefault(_componentsFileList);

var _componentsNavigation = require('components/navigation');

var _componentsNavigation2 = _interopRequireDefault(_componentsNavigation);

var _componentsHeader = require('components/header');

var _componentsHeader2 = _interopRequireDefault(_componentsHeader);

var _componentsBreadcrumb = require('components/breadcrumb');

var _componentsBreadcrumb2 = _interopRequireDefault(_componentsBreadcrumb);

var _componentsToolbar = require('components/toolbar');

var _componentsToolbar2 = _interopRequireDefault(_componentsToolbar);

var _componentsMenu = require('components/menu');

var _componentsMenu2 = _interopRequireDefault(_componentsMenu);

var _componentsDialog = require('components/dialog');

var _componentsDialog2 = _interopRequireDefault(_componentsDialog);

var _componentsSpinner = require('components/spinner');

var _componentsSpinner2 = _interopRequireDefault(_componentsSpinner);

var _reactRedux = require('react-redux');

var _actionsMenu = require('actions/menu');

var _actionsDialog = require('actions/dialog');

var _reactHammerjs = require('react-hammerjs');

var _reactHammerjs2 = _interopRequireDefault(_reactHammerjs);

var _tour = require('tour');

var _tour2 = _interopRequireDefault(_tour);

var _actionsChangedir = require('actions/changedir');

var _actionsChangedir2 = _interopRequireDefault(_actionsChangedir);

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

window.store = _store2['default'];
window.changedir = _actionsChangedir2['default'];

var FileMenu = (0, _reactRedux.connect)(function (state) {
  return state.get('fileMenu');
})(_componentsMenu2['default']);
// let DirectoryMenu = connect(state => state.get('directoryMenu'))(Menu);
var MoreMenu = (0, _reactRedux.connect)(function (state) {
  return state.get('moreMenu');
})(_componentsMenu2['default']);

var RenameDialog = (0, _reactRedux.connect)(function (state) {
  return state.get('renameDialog');
})(_componentsDialog2['default']);
var DeleteDialog = (0, _reactRedux.connect)(function (state) {
  return state.get('deleteDialog');
})(_componentsDialog2['default']);
var ErrorDialog = (0, _reactRedux.connect)(function (state) {
  return state.get('errorDialog');
})(_componentsDialog2['default']);
var CreateDialog = (0, _reactRedux.connect)(function (state) {
  return state.get('createDialog');
})(_componentsDialog2['default']);
var SearchDialog = (0, _reactRedux.connect)(function (state) {
  return state.get('searchDialog');
})(_componentsDialog2['default']);
var CompressDialog = (0, _reactRedux.connect)(function (state) {
  return state.get('compressDialog');
})(_componentsDialog2['default']);

var Root = (function (_Component) {
  _inherits(Root, _Component);

  function Root() {
    _classCallCheck(this, Root);

    _get(Object.getPrototypeOf(Root.prototype), 'constructor', this).apply(this, arguments);
  }

  _createClass(Root, [{
    key: 'render',
    value: function render() {
      return _react2['default'].createElement(
        _reactHammerjs2['default'],
        { onTap: this.onClick.bind(this) },
        _react2['default'].createElement(
          'div',
          { onTouchStart: this.touchStart.bind(this) },
          _react2['default'].createElement(_componentsHeader2['default'], null),
          _react2['default'].createElement(_componentsBreadcrumb2['default'], null),
          _react2['default'].createElement(_componentsNavigation2['default'], null),
          _react2['default'].createElement(_componentsFileList2['default'], null),
          _react2['default'].createElement(_componentsToolbar2['default'], null),
          _react2['default'].createElement(FileMenu, { id: 'file-menu' }),
          _react2['default'].createElement(MoreMenu, { id: 'more-menu' }),
          _react2['default'].createElement(RenameDialog, null),
          _react2['default'].createElement(DeleteDialog, null),
          _react2['default'].createElement(ErrorDialog, null),
          _react2['default'].createElement(CreateDialog, null),
          _react2['default'].createElement(SearchDialog, null),
          _react2['default'].createElement(CompressDialog, null),
          _react2['default'].createElement(_componentsSpinner2['default'], null),
          _react2['default'].createElement('div', { className: 'swipe-instruction tour-item' }),
          _react2['default'].createElement(
            'div',
            { className: 'tour-dialog' },
            'Hello! Tap each highlighted button to get an understanding of how they work.'
          ),
          _react2['default'].createElement(
            'button',
            { id: 'skip-tour' },
            'Skip'
          )
        )
      );
    }
  }, {
    key: 'componentDidMount',
    value: function componentDidMount() {
      (0, _tour2['default'])();
    }
  }, {
    key: 'touchStart',
    value: function touchStart(e) {
      var active = document.querySelector('.active');
      var inside = e.target.closest('.active');
      if (active && !inside) {
        e.preventDefault();
        e.stopPropagation();

        _store2['default'].dispatch((0, _actionsMenu.hideAll)());
        _store2['default'].dispatch((0, _actionsDialog.hideAll)());
      }

      if (document.querySelector('.sk-cube-grid.show')) {
        e.preventDefault();
        e.stopPropagation();
      }
    }
  }, {
    key: 'onClick',
    value: function onClick(e) {
      var tag = e.target.nodeName.toLowerCase();
      if (tag === 'a') {
        var url = new URL(e.target.href);

        if (url.origin !== location.origin) {
          e.preventDefault();
          new MozActivity({
            name: 'view',

            data: {
              type: 'url',
              url: e.target.href
            }
          });
        }
      }
    }
  }]);

  return Root;
})(_react.Component);

exports['default'] = Root;
;
module.exports = exports['default'];

},{"actions/changedir":275,"actions/dialog":277,"actions/menu":280,"components/breadcrumb":290,"components/dialog":291,"components/file-list":293,"components/header":295,"components/menu":296,"components/navigation":298,"components/spinner":300,"components/toolbar":301,"react":265,"react-dom":120,"react-hammerjs":121,"react-redux":125,"store":"store","tour":"tour"}],300:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _reactDom = require('react-dom');

var _reactDom2 = _interopRequireDefault(_reactDom);

var _reactRedux = require('react-redux');

var Spinner = (function (_Component) {
  _inherits(Spinner, _Component);

  function Spinner() {
    _classCallCheck(this, _Spinner);

    _get(Object.getPrototypeOf(_Spinner.prototype), 'constructor', this).apply(this, arguments);
  }

  _createClass(Spinner, [{
    key: 'render',
    value: function render() {
      var className = 'sk-cube-grid ' + (this.props.active ? ' show' : '');
      return _react2['default'].createElement(
        'div',
        { className: className },
        _react2['default'].createElement('div', { className: 'sk-cube sk-cube1' }),
        _react2['default'].createElement('div', { className: 'sk-cube sk-cube2' }),
        _react2['default'].createElement('div', { className: 'sk-cube sk-cube3' }),
        _react2['default'].createElement('div', { className: 'sk-cube sk-cube4' }),
        _react2['default'].createElement('div', { className: 'sk-cube sk-cube5' }),
        _react2['default'].createElement('div', { className: 'sk-cube sk-cube6' }),
        _react2['default'].createElement('div', { className: 'sk-cube sk-cube7' }),
        _react2['default'].createElement('div', { className: 'sk-cube sk-cube8' }),
        _react2['default'].createElement('div', { className: 'sk-cube sk-cube9' })
      );
    }
  }]);

  var _Spinner = Spinner;
  Spinner = (0, _reactRedux.connect)(props)(Spinner) || Spinner;
  return Spinner;
})(_react.Component);

exports['default'] = Spinner;

function props(state) {
  return {
    active: state.get('spinner')
  };
}
module.exports = exports['default'];

},{"react":265,"react-dom":120,"react-redux":125}],301:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _reactDom = require('react-dom');

var _reactDom2 = _interopRequireDefault(_reactDom);

var _actionsFilesView = require('actions/files-view');

var _actionsDialog = require('actions/dialog');

var _actionsMenu = require('actions/menu');

var _actionsFile = require('actions/file');

var _actionsSettings = require('actions/settings');

var _actionsSettings2 = _interopRequireDefault(_actionsSettings);

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

var _menu = require('./menu');

var _reactHammerjs = require('react-hammerjs');

var _reactHammerjs2 = _interopRequireDefault(_reactHammerjs);

var Toolbar = (function (_Component) {
  _inherits(Toolbar, _Component);

  function Toolbar() {
    _classCallCheck(this, Toolbar);

    _get(Object.getPrototypeOf(Toolbar.prototype), 'constructor', this).apply(this, arguments);
  }

  _createClass(Toolbar, [{
    key: 'render',
    value: function render() {
      return _react2['default'].createElement(
        'div',
        { className: 'toolbar' },
        _react2['default'].createElement(
          _reactHammerjs2['default'],
          { onTap: this.goUp },
          _react2['default'].createElement('button', { className: 'icon-back tour-item' })
        ),
        _react2['default'].createElement(
          _reactHammerjs2['default'],
          { onTap: this.newFile },
          _react2['default'].createElement('button', { className: 'icon-plus tour-item' })
        ),
        _react2['default'].createElement(
          _reactHammerjs2['default'],
          { onTap: (0, _store.bind)((0, _actionsFilesView.refresh)()) },
          _react2['default'].createElement('button', { className: 'icon-refresh tour-item' })
        ),
        _react2['default'].createElement(
          _reactHammerjs2['default'],
          { onTap: this.selectView },
          _react2['default'].createElement('button', { className: 'icon-select tour-item' })
        ),
        _react2['default'].createElement(
          _reactHammerjs2['default'],
          { onTap: this.showMore.bind(this) },
          _react2['default'].createElement('button', { className: 'icon-more tour-item', ref: 'more' })
        )
      );
    }
  }, {
    key: 'showMore',
    value: function showMore() {
      var rect = this.refs.more.getBoundingClientRect();
      var x = rect.x;
      var y = rect.y;
      var width = rect.width;
      var height = rect.height;

      var left = x + width - _menu.MENU_WIDTH,
          top = y + height;

      var transform = 'translate(0, -100%)';
      _store2['default'].dispatch((0, _actionsMenu.show)('moreMenu', { style: { left: left, top: top, transform: transform } }));
    }
  }, {
    key: 'goUp',
    value: function goUp() {
      var current = _store2['default'].getState().get('cwd');
      var up = current.split('/').slice(0, -1).join('/');

      if (up === current) return;

      _store2['default'].dispatch(changedir(up));
    }
  }, {
    key: 'selectView',
    value: function selectView() {
      _store2['default'].dispatch((0, _actionsFilesView.selectView)('toggle'));
      _store2['default'].dispatch((0, _actionsFile.active)());
    }
  }, {
    key: 'newFile',
    value: function newFile() {
      var cwd = _store2['default'].getState().get('cwd');
      var action = (0, _actionsDialog.show)('createDialog', {
        description: 'Enter a name for the new file to be created in ' + cwd
      });
      _store2['default'].dispatch(action);
    }
  }, {
    key: 'toggleView',
    value: function toggleView() {
      var current = _store2['default'].getState().get('settings').view;
      var value = current === 'list' ? 'grid' : 'list';

      _store2['default'].dispatch((0, _actionsSettings2['default'])({ view: value }));
    }
  }]);

  return Toolbar;
})(_react.Component);

exports['default'] = Toolbar;
module.exports = exports['default'];

},{"./menu":296,"actions/dialog":277,"actions/file":278,"actions/files-view":279,"actions/menu":280,"actions/settings":283,"react":265,"react-dom":120,"react-hammerjs":121,"store":"store"}],302:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _actionsDialog = require('actions/dialog');

var _actionsFile = require('actions/file');

var _actionsFilesView = require('actions/files-view');

var _actionsCompress = require('actions/compress');

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

var INVALID_NAME = 'Please enter a valid name.';
var INVALID_SEARCH = 'You can\'t leave the input empty';

exports['default'] = {
  createDialog: {
    title: 'Create',
    description: 'Enter a name for the new file',
    input: true,
    buttons: [{
      text: 'File',
      action: function action() {
        var input = this.refs.input;

        if (!input.value) {
          this.props.dispatch((0, _actionsDialog.hideAll)());
          this.props.dispatch((0, _actionsFile.active)());
          this.props.dispatch((0, _actionsDialog.show)('errorDialog', { description: INVALID_NAME }));
          return;
        }

        var cwd = _store2['default'].getState().get('cwd');
        var path = cwd + '/' + input.value;
        var action = (0, _actionsFile.create)(path.replace(/^\//, ''));
        this.props.dispatch(action);
        this.props.dispatch((0, _actionsDialog.hideAll)());
        this.props.dispatch((0, _actionsFile.active)());
        input.value = '';
      }
    }, {
      text: 'Directory',
      action: function action() {
        var input = this.refs.input;

        if (!input.value) {
          this.props.dispatch((0, _actionsDialog.hideAll)());
          this.props.dispatch((0, _actionsFile.active)());
          this.props.dispatch((0, _actionsDialog.show)('errorDialog', { description: INVALID_NAME }));
          return;
        }

        var cwd = _store2['default'].getState().get('cwd');
        var path = cwd + '/' + input.value;
        var action = (0, _actionsFile.create)(path.replace(/^\//, ''), true);
        this.props.dispatch(action);
        this.props.dispatch((0, _actionsDialog.hideAll)());
        this.props.dispatch((0, _actionsFile.active)());
        input.value = '';
      }
    }, {
      text: 'Cancel',
      action: function action() {
        var input = this.refs.input;
        this.props.dispatch((0, _actionsDialog.hideAll)());
        input.value = '';
      }
    }]
  },
  renameDialog: {
    title: 'Rename',
    description: 'Enter the new name',
    input: true,
    buttons: [{
      text: 'Cancel',
      action: function action() {
        var input = this.refs.input;
        this.props.dispatch((0, _actionsDialog.hideAll)());
        input.value = '';
      }
    }, {
      text: 'Rename',
      action: function action() {
        var input = this.refs.input;

        if (!input.value) {
          this.props.dispatch((0, _actionsDialog.hideAll)());
          this.props.dispatch((0, _actionsFile.active)());
          this.props.dispatch((0, _actionsDialog.show)('errorDialog', { description: INVALID_NAME }));
          return;
        }

        var activeFile = _store2['default'].getState().get('activeFile');
        this.props.dispatch((0, _actionsFile.rename)(activeFile, input.value));
        this.props.dispatch((0, _actionsDialog.hideAll)());
        this.props.dispatch((0, _actionsFile.active)());
        input.value = '';
      },
      className: 'success'
    }]
  },
  deleteDialog: {
    title: 'Delete',
    description: 'Are you sure you want to remove this file?',
    buttons: [{
      text: 'No',
      action: (0, _store.bind)((0, _actionsDialog.hideAll)())
    }, {
      text: 'Yes',
      action: function action() {
        var activeFile = _store2['default'].getState().get('activeFile');
        this.props.dispatch((0, _actionsFile.remove)(activeFile));
        this.props.dispatch((0, _actionsDialog.hideAll)());
        this.props.dispatch((0, _actionsFile.active)());
      },
      className: 'success'
    }]
  },
  errorDialog: {
    title: 'Error',
    buttons: [{
      text: 'Continue',
      action: (0, _store.bind)((0, _actionsDialog.hideAll)())
    }]
  },
  searchDialog: {
    title: 'Search',
    description: 'Enter keywords to search for',
    input: true,
    buttons: [{
      text: 'Cancel',
      action: function action() {
        var input = this.refs.input;
        this.props.dispatch((0, _actionsDialog.hideAll)());
        input.value = '';
      }
    }, {
      text: 'Search',
      action: function action() {
        var input = this.refs.input;

        if (!input.value) {
          this.props.dispatch((0, _actionsDialog.hideAll)());
          this.props.dispatch((0, _actionsFile.active)());
          this.props.dispatch((0, _actionsDialog.show)('errorDialog', { description: INVALID_SEARCH }));
          return;
        }

        var action = (0, _actionsFilesView.search)(input.value);
        this.props.dispatch(action);
        this.props.dispatch((0, _actionsDialog.hideAll)());
        input.value = '';
      },
      className: 'success'
    }]
  },
  compressDialog: {
    title: 'Archive',
    description: 'Enter your desired archive name',
    input: true,
    buttons: [{
      text: 'Cancel',
      action: function action() {
        var input = this.refs.input;
        this.props.dispatch((0, _actionsDialog.hideAll)());
        input.value = '';
      }
    }, {
      text: 'Create',
      action: function action() {
        var input = this.refs.input;

        if (!input.value) {
          this.props.dispatch((0, _actionsDialog.hideAll)());
          this.props.dispatch((0, _actionsFile.active)());
          this.props.dispatch((0, _actionsDialog.show)('errorDialog', { description: INVALID_NAME }));
          return;
        }

        if (input.value.slice(-4) !== '.zip') {
          input.value += '.zip';
        }

        var activeFile = _store2['default'].getState().get('activeFile');
        this.props.dispatch((0, _actionsCompress.compress)(activeFile, input.value));
        this.props.dispatch((0, _actionsDialog.hideAll)());
        this.props.dispatch((0, _actionsFile.active)());
        input.value = '';
      },
      className: 'success'
    }]
  }
};
module.exports = exports['default'];

},{"actions/compress":276,"actions/dialog":277,"actions/file":278,"actions/files-view":279,"react":265,"store":"store"}],303:[function(require,module,exports){
'use strict';

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _react = require('react');

var _react2 = _interopRequireDefault(_react);

var _reactDom = require('react-dom');

var _reactDom2 = _interopRequireDefault(_reactDom);

var _apiFtp = require('api/ftp');

var ftp = _interopRequireWildcard(_apiFtp);

var _componentsRoot = require('components/root');

var _componentsRoot2 = _interopRequireDefault(_componentsRoot);

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

var _reactRedux = require('react-redux');

require('./activities');

ftp.connect({
  host: '192.168.1.5',
  port: 21,
  username: 'mahdi',
  password: 'heater0!'
}).then(function (socket) {
  window.socket = socket;
  window.ftp = ftp;
}, console.error.bind(console));

var wrapper = document.getElementById('wrapper');
_reactDom2['default'].render(_react2['default'].createElement(
  _reactRedux.Provider,
  { store: _store2['default'] },
  _react2['default'].createElement(_componentsRoot2['default'], null)
), wrapper);

},{"./activities":286,"api/ftp":289,"components/root":299,"react":265,"react-dom":120,"react-redux":125,"store":"store"}],304:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _actionsMenu = require('actions/menu');

var _actionsDialog = require('actions/dialog');

var _actionsFilesView = require('actions/files-view');

var _actionsFile = require('actions/file');

var _actionsCompress = require('actions/compress');

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

var entryMenu = {
  items: [{
    name: 'Rename',
    action: function action() {
      var files = _store2['default'].getState().get('files');
      var active = _store2['default'].getState().get('activeFile');
      var name = active[0].name;
      var description = 'Enter the new name for ' + name;

      _store2['default'].dispatch((0, _actionsMenu.hideAll)());
      _store2['default'].dispatch((0, _actionsDialog.show)('renameDialog', { description: description, value: name }));
    }
  }, {
    name: 'Delete',
    action: function action() {
      var files = _store2['default'].getState().get('files');
      var active = _store2['default'].getState().get('activeFile');
      var description = 'Are you sure you want to remove ' + active[0].name + '?';
      _store2['default'].dispatch((0, _actionsMenu.hideAll)());
      _store2['default'].dispatch((0, _actionsDialog.show)('deleteDialog', { description: description }));
    }
  }, {
    name: 'Copy',
    action: function action() {
      _store2['default'].dispatch((0, _actionsFilesView.selectView)(false));
      _store2['default'].dispatch((0, _actionsMenu.hideAll)());
    }
  }, {
    name: 'Share',
    action: function action() {
      var active = _store2['default'].getState().get('activeFile');

      new MozActivity({
        name: 'share',
        data: {
          number: 1,
          blobs: active
        }
      });
    }
  }, {
    name: 'Pick',
    enabled: function enabled() {
      return _store2['default'].getState().get('pick');
    },
    action: function action() {
      var request = _store2['default'].getState().get('pick');

      var active = _store2['default'].getState().get('activeFile');
      var blob = active[0];
      request.postResult({
        type: blob.type,
        blob: blob
      });
    }
  }, {
    name: 'Extract',
    enabled: function enabled() {
      var active = _store2['default'].getState().get('activeFile');

      return active && active[0].name.slice(-4) === '.zip';
    },
    action: function action() {
      var active = _store2['default'].getState().get('activeFile');

      _store2['default'].dispatch((0, _actionsCompress.decompress)(active));
      _store2['default'].dispatch((0, _actionsMenu.hideAll)());
    }
  }, {
    name: 'Archive',
    action: function action() {
      _store2['default'].dispatch((0, _actionsMenu.hideAll)());
      _store2['default'].dispatch((0, _actionsDialog.show)('compressDialog'));
    }
  }]
};

var moreMenu = {
  items: [{
    name: 'Delete',
    action: function action() {
      var files = _store2['default'].getState().get('files');
      var active = _store2['default'].getState().get('activeFile');

      var description = undefined;
      if (active.length > 1) {
        var count = active.length;
        description = 'Are you sure you want to remove ' + count + ' files?';
      } else {
        var _name = active[0].name;
        description = 'Are you sure you want to remove ' + _name + '?';
      }

      _store2['default'].dispatch((0, _actionsMenu.hideAll)());
      _store2['default'].dispatch((0, _actionsDialog.show)('deleteDialog', { description: description }));
    },
    enabled: function enabled() {
      return _store2['default'].getState().get('selectView');
    }
  }, {
    name: 'Copy',
    action: function action() {
      _store2['default'].dispatch((0, _actionsFilesView.selectView)(false));
      _store2['default'].dispatch((0, _actionsMenu.hideAll)());
    },
    enabled: function enabled() {
      return _store2['default'].getState().get('activeFile');
    }
  }, {
    name: 'Paste',
    enabled: function enabled() {
      return _store2['default'].getState().get('activeFile');
    },
    action: function action() {
      var active = _store2['default'].getState().get('activeFile');
      var cwd = _store2['default'].getState().get('cwd');

      _store2['default'].dispatch((0, _actionsFile.copy)(active, cwd));
      _store2['default'].dispatch((0, _actionsMenu.hideAll)());
    }
  }, {
    name: 'Move',
    enabled: function enabled() {
      return _store2['default'].getState().get('activeFile');
    },
    action: function action() {
      var active = _store2['default'].getState().get('activeFile');
      var cwd = _store2['default'].getState().get('cwd');

      _store2['default'].dispatch((0, _actionsFile.move)(active, cwd));
      _store2['default'].dispatch((0, _actionsMenu.hideAll)());
    }
  }, {
    name: 'Share',
    action: function action() {
      var active = _store2['default'].getState().get('activeFile');

      new MozActivity({
        name: 'share',
        data: {
          number: active.length,
          blobs: active
        }
      });
    }
  }, {
    name: 'Archive',
    action: function action() {
      _store2['default'].dispatch((0, _actionsMenu.hideAll)());
      _store2['default'].dispatch((0, _actionsDialog.show)('compressDialog'));
    }
  }]
};

exports['default'] = {
  fileMenu: Object.assign({}, entryMenu),
  directoryMenu: Object.assign({}, entryMenu),
  moreMenu: moreMenu
};
module.exports = exports['default'];

},{"actions/compress":276,"actions/dialog":277,"actions/file":278,"actions/files-view":279,"actions/menu":280,"store":"store"}],305:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _actionsTypes = require('actions/types');

exports['default'] = function (state, action) {
  if (state === undefined) state = null;

  if (action.type === _actionsTypes.ACTIVE_FILE) {
    return action.file;
  }

  return state;
};

module.exports = exports['default'];

},{"actions/types":285}],306:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _immutable = require('immutable');

var _immutable2 = _interopRequireDefault(_immutable);

var _cwd = require('./cwd');

var _cwd2 = _interopRequireDefault(_cwd);

var _lwd = require('./lwd');

var _lwd2 = _interopRequireDefault(_lwd);

var _files = require('./files');

var _files2 = _interopRequireDefault(_files);

var _navigation = require('./navigation');

var _navigation2 = _interopRequireDefault(_navigation);

var _activeFile = require('./active-file');

var _activeFile2 = _interopRequireDefault(_activeFile);

var _menu = require('./menu');

var _menu2 = _interopRequireDefault(_menu);

var _dialog = require('./dialog');

var _dialog2 = _interopRequireDefault(_dialog);

var _settings = require('./settings');

var _settings2 = _interopRequireDefault(_settings);

var _selectView = require('./select-view');

var _selectView2 = _interopRequireDefault(_selectView);

var _spinner = require('./spinner');

var _spinner2 = _interopRequireDefault(_spinner);

var _search = require('./search');

var _search2 = _interopRequireDefault(_search);

var _pick = require('./pick');

var _pick2 = _interopRequireDefault(_pick);

exports['default'] = function (state, action) {
  if (state === undefined) state = new _immutable2['default'].Map();

  console.log('action', action);
  return new _immutable2['default'].Map({
    lwd: (0, _lwd2['default'])(state, action), // last working directory
    cwd: (0, _cwd2['default'])(state.get('cwd'), action),
    files: (0, _files2['default'])(state.get('files'), action),
    search: (0, _search2['default'])(state.get('search'), action),
    spinner: (0, _spinner2['default'])(state.get('spinner'), action),
    selectView: (0, _selectView2['default'])(state.get('selectView'), action),
    pick: (0, _pick2['default'])(state.get('pick'), action),
    activeFile: (0, _activeFile2['default'])(state.get('activeFile'), action),
    navigation: (0, _navigation2['default'])(state.get('navigation'), action),
    settings: (0, _settings2['default'])(state.get('settings'), action),
    fileMenu: (0, _menu2['default'])(state, action, 'fileMenu'),
    directoryMenu: (0, _menu2['default'])(state, action, 'directoryMenu'),
    moreMenu: (0, _menu2['default'])(state, action, 'moreMenu'),
    renameDialog: (0, _dialog2['default'])(state, action, 'renameDialog'),
    deleteDialog: (0, _dialog2['default'])(state, action, 'deleteDialog'),
    errorDialog: (0, _dialog2['default'])(state, action, 'errorDialog'),
    createDialog: (0, _dialog2['default'])(state, action, 'createDialog'),
    searchDialog: (0, _dialog2['default'])(state, action, 'searchDialog'),
    compressDialog: (0, _dialog2['default'])(state, action, 'compressDialog')
  });
};

module.exports = exports['default'];

},{"./active-file":305,"./cwd":307,"./dialog":308,"./files":309,"./lwd":310,"./menu":311,"./navigation":312,"./pick":313,"./search":314,"./select-view":315,"./settings":316,"./spinner":317,"immutable":36}],307:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _actionsTypes = require('actions/types');

var _apiAuto = require('api/auto');

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

var _utils = require('utils');

var _actionsFilesView = require('actions/files-view');

exports['default'] = function (state, action) {
  if (state === undefined) state = '';

  if (action.type === _actionsTypes.CHANGE_DIRECTORY) {
    changeTo(action.dir);

    return action.dir;
  }

  if (action.type === _actionsTypes.REFRESH) {
    _apiAuto.CACHE[state] = null;
    _apiAuto.FTP_CACHE[state] = null;
  }

  if (action.type === _actionsTypes.REFRESH || action.type === _actionsTypes.SETTINGS) {
    changeTo(state);

    return state;
  }

  return state;
};

function changeTo(dir) {
  dir = (0, _utils.normalize)(dir);
  (0, _apiAuto.children)(dir, true).then(function (files) {
    _store2['default'].dispatch((0, _actionsFilesView.listFiles)(files));
  }, _utils.reportError);
}
module.exports = exports['default'];

},{"actions/files-view":279,"actions/types":285,"api/auto":287,"store":"store","utils":"utils"}],308:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _actionsTypes = require('actions/types');

var _immutable = require('immutable');

var _immutable2 = _interopRequireDefault(_immutable);

var _lodashObjectOmit = require('lodash/object/omit');

var _lodashObjectOmit2 = _interopRequireDefault(_lodashObjectOmit);

exports['default'] = function (state, action, id) {
  if (state === undefined) state = new _immutable2['default'].Map({});

  if (action.type === _actionsTypes.DIALOG) {
    var useful = (0, _lodashObjectOmit2['default'])(action, ['id', 'type']);
    // action applied to all dialogs
    if (!action.id) {
      return Object.assign({}, state.get(id), useful);
    }

    if (action.id !== id) return state.get(id);

    var target = state.get(action.id);
    var active = action.active === 'toggle' ? !target.get('active') : action.active;

    return Object.assign({}, target, useful);
  } else {
    return state.get(id);
  }
};

module.exports = exports['default'];

},{"actions/types":285,"immutable":36,"lodash/object/omit":112}],309:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _actionsTypes = require('actions/types');

var _jszip = require('jszip');

var _jszip2 = _interopRequireDefault(_jszip);

var _actionsFilesView = require('actions/files-view');

var _apiAuto = require('api/auto');

var auto = _interopRequireWildcard(_apiAuto);

var _actionsDialog = require('actions/dialog');

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

var _utils = require('utils');

var boundRefresh = (0, _store.bind)((0, _actionsFilesView.refresh)());

exports['default'] = function (state, action) {
  if (state === undefined) state = [];

  if (action.type === _actionsTypes.LIST_FILES) {
    var _ret = (function () {
      var settings = _store2['default'].getState().get('settings');

      if (settings.showDirectoriesFirst) {
        action.files = action.files.sort(function (a, b) {
          if ((0, _utils.type)(a) === 'Directory') return -1;
          if ((0, _utils.type)(a) === 'File') return 1;
        });
      }

      if (!settings.showHiddenFiles) {
        action.files = action.files.filter(function (file) {
          return file.name[0] !== '.';
        });
      }

      if (settings.filter) {
        action.files = action.files.filter(function (file) {
          if ((0, _utils.type)(file) === 'Directory') return true;

          var fileType = file.type.slice(0, file.type.indexOf('/'));
          return fileType === settings.filter;
        });
      }

      return {
        v: action.files
      };
    })();

    if (typeof _ret === 'object') return _ret.v;
  }

  if (action.type === _actionsTypes.CREATE_FILE) {
    var fn = action.directory ? auto.createDirectory : auto.createFile;
    fn(action.path).then(boundRefresh, _utils.reportError);

    return state;
  }

  if (action.type === _actionsTypes.RENAME_FILE) {
    var all = Promise.all(action.file.map(function (file) {
      var cwd = _store2['default'].getState().get('cwd');
      return auto.move(file, cwd + '/' + action.name);
    }));

    all.then(boundRefresh, _utils.reportError);
    return state;
  }

  if (action.type === _actionsTypes.MOVE_FILE) {
    var all = Promise.all(action.file.map(function (file) {
      return auto.move(file, action.newPath + '/' + file.name);
    }));

    all.then(boundRefresh, _utils.reportError);
    return state;
  }

  if (action.type === _actionsTypes.COPY_FILE) {
    var all = Promise.all(action.file.map(function (file) {
      return auto.copy(file, action.newPath + '/' + file.name);
    }));

    all.then(boundRefresh, _utils.reportError);
    return state;
  }

  if (action.type === _actionsTypes.DELETE_FILE) {
    var all = Promise.all(action.file.map(function (file) {
      var path = (0, _utils.normalize)((file.path || '') + file.name);
      return auto.remove(path, true);
    }));

    all.then(boundRefresh, _utils.reportError);
    return state;
  }

  if (action.type === _actionsTypes.COMPRESS) {
    var _ret2 = (function () {
      var archive = new _jszip2['default']();
      var cwd = _store2['default'].getState().get('cwd');

      var all = Promise.all(action.file.map(function addFile(file) {
        var path = (0, _utils.normalize)((file.path || '') + file.name);
        var archivePath = path.slice(cwd.length);
        // directory
        console.log(file);
        if (file.type === 'Directory') {
          var folder = archive.folder(file.name);

          return auto.children(path).then(function (files) {
            files = files.filter(function (file) {
              return file;
            });

            return Promise.all(files.map(function (child) {
              return addFile(child);
            }));
          });
        }

        return auto.readFile(path).then(function (content) {
          archive.file(archivePath, content);
        });
      }));

      all.then(function () {
        var blob = archive.generate({ type: 'blob' });

        var cwd = _store2['default'].getState().get('cwd');
        var path = (0, _utils.normalize)(cwd + '/' + action.name);
        return auto.writeFile(path, blob);
      }).then(boundRefresh)['catch'](_utils.reportError);

      return {
        v: state
      };
    })();

    if (typeof _ret2 === 'object') return _ret2.v;
  }

  if (action.type === _actionsTypes.DECOMPRESS) {
    var file = action.file[0];
    var path = (0, _utils.normalize)((file.path || '') + file.name);
    auto.readFile(path).then(function (content) {
      var archive = new _jszip2['default'](content);
      var files = Object.keys(archive.files);

      var all = Promise.all(files.map(function (name) {
        var buffer = archive.files[name].asArrayBuffer();
        var blob = new Blob([buffer]);

        var cwd = _store2['default'].getState().get('cwd');
        var filePath = (0, _utils.normalize)(cwd + '/' + name);

        return auto.writeFile(filePath, blob);
      }));

      all.then(boundRefresh, _utils.reportError);
    });
  }

  return state;
};

module.exports = exports['default'];

},{"actions/dialog":277,"actions/files-view":279,"actions/types":285,"api/auto":287,"jszip":46,"store":"store","utils":"utils"}],310:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _actionsTypes = require('actions/types');

exports['default'] = function (state, action) {
  if (state === undefined) state = '';

  if (action.type === _actionsTypes.CHANGE_DIRECTORY) {
    return state.get('cwd');
  }
  return state.get('lwd');
};

module.exports = exports['default'];

},{"actions/types":285}],311:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _actionsTypes = require('actions/types');

var _immutable = require('immutable');

var _immutable2 = _interopRequireDefault(_immutable);

var _lodashObjectOmit = require('lodash/object/omit');

var _lodashObjectOmit2 = _interopRequireDefault(_lodashObjectOmit);

exports['default'] = function (state, action, id) {
  if (state === undefined) state = new _immutable2['default'].Map({});

  if (action.type === _actionsTypes.MENU) {
    var useful = (0, _lodashObjectOmit2['default'])(action, ['id', 'type']);
    // action applied to all menus
    if (!action.id) {
      return Object.assign({}, state.get(id), useful);
    }

    if (action.id !== id) return state.get(id);

    var target = state.get(action.id);
    var active = action.active === 'toggle' ? !target.get('active') : action.active;

    return Object.assign({}, target, useful);
  } else {
    return state.get(id);
  }
};

module.exports = exports['default'];

},{"actions/types":285,"immutable":36,"lodash/object/omit":112}],312:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _actionsTypes = require('actions/types');

exports['default'] = function (state, action) {
  if (state === undefined) state = false;

  if (action.type === _actionsTypes.NAVIGATION) {
    return action.active === _actionsTypes.TOGGLE ? !state : action.active;
  }

  return state;
};

module.exports = exports['default'];

},{"actions/types":285}],313:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _actionsTypes = require('actions/types');

exports['default'] = function (state, action) {
  if (state === undefined) state = false;

  if (action.type === _actionsTypes.PICK) {
    return action.active;
  }

  return state;
};

module.exports = exports['default'];

},{"actions/types":285}],314:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _actionsTypes = require('actions/types');

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

var _utils = require('utils');

var _actionsFilesView = require('actions/files-view');

var _apiAuto = require('api/auto');

exports['default'] = function (state, action) {
  if (state === undefined) state = '';

  if (action.type === _actionsTypes.SEARCH) {
    search(action.keywords);

    return action.keywords;
  }

  if (action.type === _actionsTypes.CHANGE_DIRECTORY || action.type === _actionsTypes.REFRESH) {
    return '';
  }

  return state;
};

function search(keywords) {
  if (!keywords) {
    var cwd = _store2['default'].getState().get('cwd');
    (0, _apiAuto.children)(cwd, true).then(function (files) {
      _store2['default'].dispatch((0, _actionsFilesView.listFiles)(files));
    }, _utils.reportError);
    return '';
  }
  var keys = keywords.split(' ').map(function (key) {
    return key.toLowerCase();
  });

  // We don't want to show all the currently visible files from the
  // first iteration
  var once = true;
  (0, _apiAuto.children)('', true).then(function showResults(files) {
    if (!_store2['default'].getState().get('search')) return;

    var current = once ? [] : _store2['default'].getState().get('files');
    once = false;

    var filtered = files.filter(function (file) {
      if ((0, _utils.type)(file) === 'Directory') {
        var path = (0, _utils.normalize)(file.path + file.name);
        (0, _apiAuto.children)(path, true).then(showResults, _utils.reportError);
      }
      return keys.some(function (key) {
        return file.name.toLowerCase().indexOf(key) > -1;
      });
    });

    if (!filtered.length) return;
    _store2['default'].dispatch((0, _actionsFilesView.listFiles)(current.concat(filtered)));
  }, _utils.reportError);
}
module.exports = exports['default'];

},{"actions/files-view":279,"actions/types":285,"api/auto":287,"store":"store","utils":"utils"}],315:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _actionsTypes = require('actions/types');

exports['default'] = function (state, action) {
  if (state === undefined) state = false;

  if (action.type === _actionsTypes.SELECT_VIEW) {
    return action.active === 'toggle' ? !state : action.active;
  }

  return state;
};

module.exports = exports['default'];

},{"actions/types":285}],316:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _actionsTypes = require('actions/types');

var _lodashObjectOmit = require('lodash/object/omit');

var _lodashObjectOmit2 = _interopRequireDefault(_lodashObjectOmit);

var DEFAULT = {
  showHiddenFiles: false,
  showDirectoriesFirst: true,
  view: 'list'
};

exports['default'] = function (state, action) {
  if (state === undefined) state = DEFAULT;

  if (action.type === _actionsTypes.SETTINGS) {
    var newSettings = Object.assign({}, state, (0, _lodashObjectOmit2['default'])(action, 'type'));

    localStorage.setItem('settings', JSON.stringify(newSettings));

    return newSettings;
  }

  return state;
};

module.exports = exports['default'];

},{"actions/types":285,"lodash/object/omit":112}],317:[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

var _actionsTypes = require('actions/types');

exports['default'] = function (state, action) {
  if (state === undefined) state = false;

  if (action.type === _actionsTypes.SPINNER) {
    return action.active === 'toggle' ? !state : action.active;
  }

  if (action.type === _actionsTypes.DIALOG && action.id === 'errorDialog') {
    return false;
  }

  switch (action.type) {
    case _actionsTypes.CHANGE_DIRECTORY:
    case _actionsTypes.REFRESH:
    case _actionsTypes.SETTINGS:
    case _actionsTypes.CREATE_FILE:
    case _actionsTypes.MOVE_FILE:
    case _actionsTypes.DELETE_FILE:
    case _actionsTypes.RENAME_FILE:
    case _actionsTypes.COPY_FILE:
    case _actionsTypes.SEARCH:
      return true;
    case _actionsTypes.LIST_FILES:
      return false;
  }

  return state;
};

module.exports = exports['default'];

},{"actions/types":285}],"store":[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});
exports.bind = bind;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _redux = require('redux');

var _reducersAll = require('reducers/all');

var _reducersAll2 = _interopRequireDefault(_reducersAll);

var _actionsChangedir = require('actions/changedir');

var _actionsChangedir2 = _interopRequireDefault(_actionsChangedir);

var _immutable = require('immutable');

var _immutable2 = _interopRequireDefault(_immutable);

var _menus = require('./menus');

var _menus2 = _interopRequireDefault(_menus);

var _dialogs = require('./dialogs');

var _dialogs2 = _interopRequireDefault(_dialogs);

var DEFAULT = new _immutable2['default'].Map(Object.assign({
  dir: '',
  settings: JSON.parse(localStorage.getItem('settings') || '{}')
}, _dialogs2['default'], _menus2['default']));

var store = (0, _redux.createStore)(_reducersAll2['default'], DEFAULT);

function bind(action) {
  return function () {
    return store.dispatch(action);
  };
}

exports['default'] = store;

store.dispatch((0, _actionsChangedir2['default'])(DEFAULT.get('dir')));

},{"./dialogs":302,"./menus":304,"actions/changedir":275,"immutable":36,"reducers/all":306,"redux":267}],"tour":[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});

function _toConsumableArray(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) arr2[i] = arr[i]; return arr2; } else { return Array.from(arr); } }

var MESSAGES = {
  'icon-plus': 'Create Files and Folders',
  'icon-refresh': 'Refresh File List',
  'icon-select': 'Select files for batch actions',
  'icon-more': 'Actions used on selected files such as Copy, Delete, Move, …',
  'icon-back': 'Navigate to top directory',
  'drawer': 'Extra options, tools and links are here',
  'icon-search': 'Search your storage for a certain file',
  'swipe-instruction': 'Swipe from left to right to go to parent folder'
};

var DIALOG_HIDE_DELAY = 2000;

exports['default'] = function () {
  var tourRan = localStorage.getItem('tourRan');
  var wrapper = document.querySelector('#wrapper');
  var tour = document.querySelector('.tour-dialog');
  var skip = document.querySelector('#skip-tour');

  var timeout = undefined;
  var shown = 0;

  if (!tourRan) {
    var _iteratorNormalCompletion2;

    var _didIteratorError2;

    var _iteratorError2;

    var _iterator2, _step2;

    (function () {
      var listeners = [];

      wrapper.classList.add('tour');

      skip.addEventListener('touchstart', function () {
        wrapper.classList.remove('tour');
        localStorage.setItem('tourRan', 'true');

        var _iteratorNormalCompletion = true;
        var _didIteratorError = false;
        var _iteratorError = undefined;

        try {
          for (var _iterator = listeners[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
            var _step$value = _step.value;
            var item = _step$value.item;
            var listener = _step$value.listener;

            item.removeEventListener('touchstart', listener);
          }
        } catch (err) {
          _didIteratorError = true;
          _iteratorError = err;
        } finally {
          try {
            if (!_iteratorNormalCompletion && _iterator['return']) {
              _iterator['return']();
            }
          } finally {
            if (_didIteratorError) {
              throw _iteratorError;
            }
          }
        }
      });

      var items = [].concat(_toConsumableArray(document.querySelectorAll('.tour-item'))).sort(function (a, b) {
        return +a.dataset.index - +b.dataset.index;
      });

      _iteratorNormalCompletion2 = true;
      _didIteratorError2 = false;
      _iteratorError2 = undefined;

      try {
        var _loop = function () {
          var item = _step2.value;

          var firstClass = item.className.slice(0, item.className.indexOf(' '));

          item.addEventListener('touchstart', function listener(e) {
            e.preventDefault();
            e.stopPropagation();

            clearTimeout(timeout);
            listeners.push({ item: item, listener: listener });

            shown++;

            tour.innerHTML = MESSAGES[firstClass];

            timeout = setTimeout(function () {
              if (shown >= items.length) {
                wrapper.classList.remove('tour');
                localStorage.setItem('tourRan', 'true');

                var _iteratorNormalCompletion3 = true;
                var _didIteratorError3 = false;
                var _iteratorError3 = undefined;

                try {
                  for (var _iterator3 = listeners[Symbol.iterator](), _step3; !(_iteratorNormalCompletion3 = (_step3 = _iterator3.next()).done); _iteratorNormalCompletion3 = true) {
                    var _step3$value = _step3.value;
                    var _item = _step3$value.item;
                    var _listener = _step3$value.listener;

                    _item.removeEventListener('touchstart', _listener);
                  }
                } catch (err) {
                  _didIteratorError3 = true;
                  _iteratorError3 = err;
                } finally {
                  try {
                    if (!_iteratorNormalCompletion3 && _iterator3['return']) {
                      _iterator3['return']();
                    }
                  } finally {
                    if (_didIteratorError3) {
                      throw _iteratorError3;
                    }
                  }
                }
              }
            }, DIALOG_HIDE_DELAY);
          });
        };

        for (_iterator2 = items[Symbol.iterator](); !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {
          _loop();
        }
      } catch (err) {
        _didIteratorError2 = true;
        _iteratorError2 = err;
      } finally {
        try {
          if (!_iteratorNormalCompletion2 && _iterator2['return']) {
            _iterator2['return']();
          }
        } finally {
          if (_didIteratorError2) {
            throw _iteratorError2;
          }
        }
      }
    })();
  }
};

module.exports = exports['default'];

},{}],"utils":[function(require,module,exports){
'use strict';

Object.defineProperty(exports, '__esModule', {
  value: true
});
exports.type = type;
exports.template = template;
exports.getKey = getKey;
exports.reportError = reportError;
exports.normalize = normalize;
exports.humanSize = humanSize;
exports.getLength = getLength;

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

var _store = require('store');

var _store2 = _interopRequireDefault(_store);

var _actionsDialog = require('actions/dialog');

function type(obj) {
  return obj.toString().slice(8, -1);
}

function template(string, props) {
  return string.replace(/@(\S+)/g, function (all, match) {
    return getKey(props, match);
  });
}

function getKey(object, key) {
  if (object === undefined) object = _store2['default'].getState().toJS();

  var parent = object;

  do {
    var dot = key.indexOf('.');
    if (dot === -1) dot = key.length;
    parent = parent[key.slice(0, dot)];

    key = key.slice(dot + 1);
  } while (key);

  return parent;
}

function reportError(err) {
  console.error(err);
  var msg = err.message || err.target.error.message;
  var action = (0, _actionsDialog.show)('errorDialog', { description: msg });
  _store2['default'].dispatch(action);
}

function normalize(path) {
  return path.replace(/^\//, '').replace('sdcard/', '');
}

var sizes = {
  'GB': Math.pow(2, 30),
  'MB': Math.pow(2, 20),
  'KB': Math.pow(2, 10),
  'B': -1
};

function humanSize(size) {
  for (var key in sizes) {
    var value = sizes[key];

    if (size >= value) {
      return Math.abs(Math.round(size / value)) + key;
    }
  }
}

function getLength(string) {
  var byteLen = 0;
  for (var i = 0; i < string.length; i++) {
    var c = string.charCodeAt(i);
    byteLen += c < 1 << 7 ? 1 : c < 1 << 11 ? 2 : c < 1 << 16 ? 3 : c < 1 << 21 ? 4 : c < 1 << 26 ? 5 : c < 1 << 31 ? 6 : Number.NaN;
  }
  return byteLen;
}

},{"actions/dialog":277,"store":"store"}]},{},[275,276,277,278,279,280,281,282,283,284,285,286,287,288,289,290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,309,310,311,312,313,314,315,316,317,"store","tour","utils"]);
