Sword enchantments
The destruction produced by the harmful enchantments is arbitrary, but
constantly a minimum of 0,5 hearts.
Bane of Arthropods- Extra damage against spiders and silver fish. Can move up to
a level five enchantment, every single level can do upwards to two hearts of extra
damage.
Fire aspect- Will set mobs on fire whenever they are attacked. Can move up
towards a level 2 enchantment. If the enemy perishes from fire injury, it will shed
cooked meat.
Knockback- Hits back opponents. Can move up into a level 2 enchantment.
Looting- Eliminating a mob provides you with the opportunity to receive
additional loot. Can go up to a level III enchantment, each level may drop one
additional piece of loot.
Sharpness- Deals added damage to all enemies. Can move up towards a level five
enchantment, each level is able to do approximately 1.5 extra damage.
Smite- Extra harm to skeletons and zombies. Can move up into a level five
enchantment, each level is capable of doing as many as 2 hearts of additional
damage.
Bow enchantments
Flame- Arrows are going to be lit on fire while they are fired, they will light up
enemies as well. Is only able to turn into a level one enchantment.
Infinity- Will offer an unlimited number of shots when you've got Just one arrow
inside your inventory. Is only able to be a level one enchantment.
Power- Deals additional damage. Can move up into a level five enchantment,
which will most enemies in a single shot.