/*
*********************************************************************************************

  System Loader Implementation

    - Implemented to https://github.com/jorendorff/js-loaders/blob/master/browser-loader.js

    - <script type="module"> supported

*********************************************************************************************
*/

var System;

function SystemLoader() {
  Loader.call(this);
  this.paths = {};
}

// NB no specification provided for System.paths, used ideas discussed in https://github.com/jorendorff/js-loaders/issues/25
function applyPaths(paths, name) {
  // most specific (most number of slashes in path) match wins
  var pathMatch = '', wildcard, maxSlashCount = 0;

  // check to see if we have a paths entry
  for (var p in paths) {
    var pathParts = p.split('*');
    if (pathParts.length > 2)
      throw new TypeError('Only one wildcard in a path is permitted');

    // exact path match
    if (pathParts.length == 1) {
      if (name == p) {
        pathMatch = p;
        break;
      }
    }
    // wildcard path match
    else {
      var slashCount = p.split('/').length;
      if (slashCount >= maxSlashCount &&
          name.substr(0, pathParts[0].length) == pathParts[0] &&
          name.substr(name.length - pathParts[1].length) == pathParts[1]) {
            maxSlashCount = slashCount;
            pathMatch = p;
            wildcard = name.substr(pathParts[0].length, name.length - pathParts[1].length - pathParts[0].length);
          }
    }
  }

  var outPath = paths[pathMatch] || name;
  if (typeof wildcard == 'string')
    outPath = outPath.replace('*', wildcard);

  return outPath;
}

// inline Object.create-style class extension
function LoaderProto() {}
LoaderProto.prototype = Loader.prototype;
SystemLoader.prototype = new LoaderProto();
